@mike64 I had edited that tank out of Denmark on Japan’s turn, but it’s back in Denmark. When I do Germany I’m going to edit back to W Germany.
Degrasse vs Atease
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :4
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarResearch Technology - Germans
Germans roll 2 and gets 0 hitsPurchase Units - Germans
Germans repair 8 damage on 3 airfields and 5 factory_minors; Remaining resources: 79 PUs; 1 techTokens;
Germans buy 2 artilleries, 2 destroyers, 2 fighters, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 1 techTokens;Combat Move - Germans
1 armour moved from United Kingdom to Scotland
1 bomber moved from Western Germany to Eire
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 submarine moved from 112 Sea Zone to 114 Sea Zone
1 bomber moved from Western Germany to 114 Sea ZoneCombat - Germans
Battle in Eire
Germans attack with 1 bomber
Americans defend with 1 bomber
Germans roll dice for 1 bomber in Eire, round 1 : 1/1 hits
British roll dice for 1 bomber in Eire, round 1 : 0/1 hits
1 bomber owned by the Americans lost in Eire
Germans win with 1 bomber remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomber
Battle in 114 Sea Zone
Germans attack with 1 bomber and 1 submarine
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 114 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 bomber in 114 Sea Zone, round 1 : 1/1 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the Russians and 1 submarine owned by the Germans lost in 114 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Casualties for Russians: 1 cruiser
Battle in Scotland
Germans attack with 1 armour
British defend with 1 aaGun and 1 airfield
1 aaGun owned by the British lost in Scotland
Germans win, taking Scotland from British with 1 armour remaining. Battle score for attacker is 5
Casualties for British: 1 aaGunNon Combat Move - Germans
1 bomber moved from Eire to United Kingdom
1 fighter and 2 tactical_bombers moved from Holland Belgium to United Kingdom
1 artillery and 2 infantry moved from Normandy Bordeaux to France
1 armour and 1 infantry moved from Southern France to 93 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Egypt
1 bomber moved from 114 Sea Zone to Greece
3 infantry moved from Poland to Slovakia Hungary
1 artillery and 4 infantry moved from Germany to Slovakia Hungary
1 armour and 1 mech_infantry moved from Greater Southern Germany to Slovakia Hungary
3 armour moved from Romania to Slovakia Hungary
1 infantry moved from Bulgaria to Romania
1 infantry moved from Bulgaria to Yugoslavia
3 aaGuns moved from Holland Belgium to Western Germany
2 infantry moved from Western Germany to France
1 infantry moved from Denmark to Western GermanyPlace Units - Germans
3 infantry placed in United Kingdom
2 artilleries, 6 infantry and 2 mech_infantrys placed in Germany
2 fighters placed in Western Germany
2 destroyers placed in 112 Sea Zone
Germans undo move 4.
1 destroyer placed in 112 Sea Zone
1 destroyer placed in 93 Sea ZoneTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 1 harbour and 1 infantry
Egypt : 1 armour and 1 infantry
Scotland : 1 flag, 1 airfield and 1 armour
United Kingdom : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 2 tactical_bombers
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 4 infantry
Slovakia Hungary : 3 aaGuns, 4 armour, 3 artilleries, 23 infantry and 1 mech_infantry
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
Romania : 1 infantry
Poland : 1 infantry
Germany : 2 artilleries, 1 factory_major, 6 infantry and 2 mech_infantrys
Norway : 1 infantry
Baltic States : 1 flag, 1 infantry
112 Sea Zone : 1 destroyer
93 Sea Zone : 1 destroyer
Bulgaria : 1 flag
Greece : 1 flag, 1 bomber and 2 infantry
Yugoslavia : 1 flag, 1 infantry
98 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 53 / 63
Russians : 38 / 49
Japanese : 47 / 62
Americans : 58 / 84
Chinese : 6 / 8
British : 19 / 0
UK_Pacific : 9 / 7
Italians : 18 / 32
ANZAC : 10 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
6 was rolled 1 times
Average roll : 2.833
Median : 2.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Null / Other
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Russians Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :4
Purchase Units - Russians
Russians buy 16 infantry; Remaining resources: 1 PUs;Combat Move - Russians
4 infantry moved from Finland to Norway
1 artillery and 7 infantry moved from Bryansk to Belarus
6 infantry moved from Russia to Bryansk
6 infantry moved from Manchuria to Amur
2 infantry moved from Timguska to Kansu
4 infantry moved from Timguska to Novosibirsk
3 infantry moved from Novgorod to Baltic States
2 infantry moved from Novgorod to Belarus
2 artilleries moved from Novgorod to Belarus
2 infantry moved from Eastern Poland to Romania
1 fighter and 1 tactical_bomber moved from Eastern Poland to Romania
1 fighter moved from Eastern Poland to Baltic States
2 armour, 4 artilleries, 15 infantry and 1 mech_infantry moved from Eastern Poland to Western UkraineCombat - Russians
Battle in Norway
Russians attack with 4 infantry
Germans defend with 1 infantry
Russians roll dice for 4 infantry in Norway, round 1 : 1/4 hits
Germans roll dice for 1 infantry in Norway, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Norway
Russians win, taking Norway from Germans with 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Romania
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 1 : 2/4 hits
Germans roll dice for 1 infantry in Romania, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Baltic States, round 1 : 1/4 hits
Germans roll dice for 1 infantry in Baltic States, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Baltic States to Western Ukraine
4 aaGuns moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Romania to Western Ukraine
3 infantry moved from Ukraine to Western UkrainePlace Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Novgorod
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 45 PUs; end with 46 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 51 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 60 PUsDice Statistics:
Total
1 was rolled 2 times
2 was rolled 4 times
4 was rolled 3 times
6 was rolled 6 times
Average roll : 3.867
Median : 4.000
Variance : 2.071
Standard Deviation : 1.439
Total rolls : 15Germans Combat
4 was rolled 1 times
6 was rolled 2 times
Average roll : 5.333
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Russians Combat
1 was rolled 2 times
2 was rolled 4 times
4 was rolled 2 times
6 was rolled 4 times
Average roll : 3.500
Median : 3.000
Variance : 1.455
Standard Deviation : 1.206
Total rolls : 12 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :4
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedResearch Technology - Japanese
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 4 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 1 techTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 destroyers, 3 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
2 destroyers moved from 44 Sea Zone to 42 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
2 bombers moved from Yunnan to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 42 Sea Zone
1 infantry moved from Szechwan to Sikang
1 infantry moved from Shensi to Sikang
2 fighters and 2 tactical_bombers moved from Yunnan to Sikang
1 infantry moved from Yunnan to French Indo China
Japanese take French Indo China from French
5 infantry moved from Jehol to Manchuria
2 artilleries and 2 infantry moved from Korea to Manchuria
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Kwangtung to Kwangsi
1 armour and 1 mech_infantry moved from Malaya to Yunnan
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra -
Scramble orders for the fighter in Hawaii?
In Manchuria, did you mean to leave the two AA guns there? I’ll edit them into Amur if you meant to move them but forgot that they can’t move during combat moves.
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Yes scramble, and yes please edit, totally forgot them. Hate that they can’t move during combat. They could have coded it like transports, that they don’t participate in combat.
Thanks!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :4
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedResearch Technology - Japanese
Japanese roll 5 and gets 0 hitsPurchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 4 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 1 techTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 destroyers, 3 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
2 destroyers moved from 44 Sea Zone to 42 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
2 bombers moved from Yunnan to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 42 Sea Zone
1 infantry moved from Szechwan to Sikang
1 infantry moved from Shensi to Sikang
2 fighters and 2 tactical_bombers moved from Yunnan to Sikang
1 infantry moved from Yunnan to French Indo China
Japanese take French Indo China from French
5 infantry moved from Jehol to Manchuria
2 artilleries and 2 infantry moved from Korea to Manchuria
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Kwangtung to Kwangsi
1 armour and 1 mech_infantry moved from Malaya to Yunnan
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to SumatraCombat - Japanese
Americans scrambles 1 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
Americans scrambles to create a battle in territory 26 Sea Zone
Battle in 26 Sea Zone
Japanese attack with 3 destroyers and 2 transports
Americans defend with 1 fighter
Japanese roll dice for 3 destroyers and 2 transports in 26 Sea Zone, round 1 : 1/3 hits
Americans roll dice for 1 fighter in 26 Sea Zone, round 1 : 0/1 hits
1 fighter owned by the Americans lost in 26 Sea Zone
Japanese win, taking 26 Sea Zone from Neutral with 3 destroyers and 2 transports remaining. Battle score for attacker is 10
Casualties for Americans: 1 fighter
Battle in Hawaiian Islands
Japanese attack with 1 artillery and 3 infantry
Americans defend with 1 airfield and 1 harbour
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 1 cruiser, 3 destroyers, 4 fighters, 2 submarines and 4 tactical_bombers
ANZAC defend with 1 cruiser; Americans defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
Japanese roll dice for 2 submarines in 42 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 1 battleship, 2 bombers, 1 cruiser, 3 destroyers, 4 fighters and 4 tactical_bombers in 42 Sea Zone, round 1 : 10/15 hits
Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 42 Sea Zone, round 1 : 0/9 hits
1 fighter owned by the Americans , 1 battleship owned by the Americans , 2 destroyers owned by the Americans , 1 carrier owned by the Americans , 1 cruiser owned by the ANZAC , 2 cruisers owned by the Americans , 1 transport owned by the Americans and 1 tactical_bomber owned by the Americans lost in 42 Sea Zone
1 transport owned by the Americans lost in 42 Sea Zone
Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 2/2 hits
Japanese winJapanese win, taking Hawaiian Islands from Americans with 1 artillery and 3 infantry remaining, taking 42 Sea Zone from Americans with 1 battleship, 2 bombers, 1 cruiser, 3 destroyers, 4 fighters, 2 submarines and 4 tactical_bombers remaining. Battle score for attacker is 123
Casualties for ANZAC: 1 cruiser
Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 1 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 1 : 0/1 hits
1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Philippines
Japanese attack with 1 artillery and 3 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 artillery and 3 infantry in Philippines, round 1 : 2/4 hits
Americans roll dice for 2 infantry in Philippines, round 1 : 0/2 hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Manchuria
Japanese attack with 2 artilleries and 7 infantry
Russians defend with 2 aaGuns
2 aaGuns owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 2 artilleries and 7 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 2 aaGuns
Battle in Sikang
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Sikang, round 1 : 0/6 hits
Chinese roll dice for 3 infantry in Sikang, round 1 : 1/3 hits
1 infantry owned by the Japanese lost in Sikang
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Sikang, round 2 : 2/5 hits
Chinese roll dice for 3 infantry in Sikang, round 2 : 2/3 hits
1 infantry owned by the Japanese , 2 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Sikang
Japanese roll dice for 1 fighter and 2 tactical_bombers in Sikang, round 3 : 3/3 hits
Chinese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits
1 tactical_bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -18
Casualties for Japanese: 1 fighter, 2 infantry and 1 tactical_bomber
Casualties for Chinese: 3 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Russians to Amur: 2 aaGuns
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Sikang to Yunnan
1 aaGun moved from Hunan to Yunnan
1 artillery moved from Kweichow to Yunnan
1 artillery moved from Shan State to Yunnan
1 infantry moved from Burma to Yunnan
2 carriers moved from 37 Sea Zone to 41 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 41 Sea Zone
2 bombers, 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Yunnan
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 transport moved from 37 Sea Zone to 19 Sea Zone
1 submarine moved from 27 Sea Zone to 26 Sea Zone
1 submarine moved from 13 Sea Zone to 26 Sea ZonePlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 artillery and 4 infantry placed in Japan
1 carrier and 2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kwangsi : 2 infantry
Kiangsu : 1 armour, 1 factory_minor and 2 mech_infantrys
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
Manchuria : 2 artilleries and 7 infantry
Shensi : 1 flag
Yunnan : 1 flag, 1 aaGun, 1 armour, 3 artilleries, 2 bombers, 5 fighters, 5 infantry, 1 mech_infantry and 3 tactical_bombers
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag
Malaya : 1 flag, 2 artilleries and 1 harbour
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 3 infantry
Hawaiian Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 3 infantry
French Indo China : 1 flag, 1 infantry
Celebes : 1 flag
Sumatra : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 3 destroyers and 2 submarines
41 Sea Zone : 2 carriers, 2 fighters, 2 tactical_bombers and 1 transport
37 Sea Zone : 1 flag
35 Sea Zone : 2 transports
26 Sea Zone : 1 flag, 3 destroyers, 2 submarines and 2 transports
20 Sea Zone : 1 transport
19 Sea Zone : 1 transport
6 Sea Zone : 1 carrier and 2 destroyersProduction/PUs Summary :
Germans : 46 / 63
Russians : 45 / 60
Japanese : 59 / 64
Americans : 55 / 84
Chinese : 3 / 8
British : 19 / 0
UK_Pacific : 5 / 7
Italians : 18 / 32
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 11 times
3 was rolled 5 times
4 was rolled 14 times
5 was rolled 9 times
6 was rolled 11 times
Average roll : 3.444
Median : 4.000
Variance : 0.855
Standard Deviation : 0.925
Total rolls : 63Null / Other
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
1 was rolled 10 times
2 was rolled 10 times
3 was rolled 2 times
4 was rolled 10 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.119
Median : 3.000
Variance : 1.463
Standard Deviation : 1.210
Total rolls : 42UK_Pacific Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 2.571
Median : 2.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7Americans Combat
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 5.000
Median : 5.000
Variance : 1.818
Standard Deviation : 1.348
Total rolls : 12 -
Excuse me?
Japanese roll dice for 1 battleship, 2 bombers, 1 cruiser, 3 destroyers, 4 fighters and 4 tactical_bombers in 42 Sea Zone, round 1 : 10/15 hits
Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 42 Sea Zone, round 1 : 0/9 hitsJesus
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :4
Research Technology - Americans
Americans spend 5 on tech rolls
Americans roll 2 and gets 0 hitsPurchase Units - Americans
Americans buy 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 3 transports; Remaining resources: 4 PUs; 1 techTokens;Combat Move - Americans
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Eastern United States to Gibraltar
1 carrier, 1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
3 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 bomber and 1 fighter moved from Western United States to 26 Sea Zone
1 carrier and 2 fighters moved from 54 Sea Zone to 26 Sea Zone
1 bomber moved from Northern Territory to 35 Sea ZoneCombat - Americans
Battle in Gibraltar
Americans attack with 1 bomber and 2 infantry
Germans defend with 1 harbour and 1 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 1 : 1/1 hits
Germans roll dice for 1 infantry in Gibraltar, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Gibraltar
Americans win, taking Gibraltar from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 26 Sea Zone
Americans attack with 1 bomber, 1 carrier, 3 destroyers, 3 fighters and 1 submarine
Japanese defend with 3 destroyers, 2 submarines and 2 transports
Americans roll dice for 1 submarine in 26 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 submarines in 26 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 1 bomber, 1 carrier, 3 destroyers and 3 fighters in 26 Sea Zone, round 1 : 5/7 hits
Japanese roll dice for 3 destroyers and 2 transports in 26 Sea Zone, round 1 : 0/3 hits
3 destroyers owned by the Japanese and 2 submarines owned by the Japanese lost in 26 Sea Zone
2 transports owned by the Japanese lost in 26 Sea Zone
Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits
Americans win, taking 26 Sea Zone from Japanese with 1 bomber, 1 carrier, 3 destroyers, 3 fighters and 1 submarine remaining. Battle score for attacker is 50
Casualties for Japanese: 3 destroyers, 2 submarines and 2 transports
Battle in 35 Sea Zone
Americans attack with 1 bomber
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 35 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transportsNon Combat Move - Americans
Turning on Edit Mode
EDIT: Cleaning up after movement phases
1 bomber moved from 35 Sea Zone to Northern Territory
1 bomber moved from 26 Sea Zone to Midway
1 bomber moved from Gibraltar to French Guiana
1 fighter moved from 26 Sea Zone to MidwayPlace Units - Americans
EDIT: Adding units owned by Japanese to 35 Sea Zone: 2 transports
EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
2 fighters and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,6,4,1,4,1,2,2,2
Americans collect 51 PUs (4 lost to blockades); end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsDice Statistics:
Total
1 was rolled 10 times
2 was rolled 8 times
3 was rolled 4 times
4 was rolled 7 times
5 was rolled 1 times
6 was rolled 9 times
Average roll : 3.205
Median : 3.000
Variance : 1.553
Standard Deviation : 1.246
Total rolls : 39Null / Other
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 3 times
6 was rolled 4 times
Average roll : 3.500
Median : 3.500
Variance : 1.077
Standard Deviation : 1.038
Total rolls : 14Japanese Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 3 times
6 was rolled 4 times
Average roll : 3.500
Median : 3.500
Variance : 1.077
Standard Deviation : 1.038
Total rolls : 14Germans Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 6 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.100
Median : 1.000
Variance : 3.111
Standard Deviation : 1.764
Total rolls : 10 -
Nevermind that edit… i’ll undo in Chinese turn.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 transport
EDIT: Removing units owned by Japanese from 35 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
5 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :4
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;Combat Move - British
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from Newfoundland Labrador to Quebec
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter and 1 tactical_bomber moved from Belgian Congo to Egypt
2 infantry moved from Tanganyika Territory to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 battleship moved from 72 Sea Zone to 81 Sea Zone
3 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
2 fighters and 1 tactical_bomber moved from India to Northwest Persia
1 infantry moved from Persia to Iraq
British take Iraq from Italians
2 infantry moved from Persia to Northwest Persia
1 destroyer moved from 39 Sea Zone to 72 Sea ZoneCombat - British
Battle in Egypt
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 infantry; Italians defend with 1 harbour and 1 infantry
British roll dice for 1 battleship in Egypt, round 1 : 1/1 hits
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Egypt, round 1 : 3/5 hits
Italians roll dice for 1 armour and 2 infantry in Egypt, round 1 : 1/3 hits
1 infantry owned by the British , 1 infantry owned by the Germans , 1 armour owned by the Germans and 1 infantry owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour and 1 infantry
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Northwest Persia
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 3 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Northwest Persia, round 1 : 2/5 hits
Italians roll dice for 3 infantry in Northwest Persia, round 1 : 1/3 hits
1 infantry owned by the British and 2 infantry owned by the Italians lost in Northwest Persia
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 1/4 hits
Italians roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Northwest Persia
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 3 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Northwest Persia to Persia
1 fighter and 1 tactical_bomber moved from Egypt to Belgian Congo
1 artillery and 1 infantry moved from 91 Sea Zone to GibraltarPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
This game is really weird.
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :4
Research Technology - Italians
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 1 techTokens;Combat Move - Italians
1 artillery moved from Trans-Jordan to Egypt
1 bomber moved from Southern Italy to Egypt
1 fighter moved from Southern Italy to Egypt
1 bomber moved from Greece to Egypt
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 armour moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
1 armour moved from Eastern Poland to Romania
1 artillery moved from Bessarabia to Romania
2 infantry moved from Slovakia Hungary to Romania
1 armour moved from Slovakia Hungary to Romania -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :4
Research Technology - Italians
Italians roll 3 and gets 0 hitsPurchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 1 techTokens;Combat Move - Italians
1 artillery moved from Trans-Jordan to Egypt
1 bomber moved from Southern Italy to Egypt
1 fighter moved from Southern Italy to Egypt
1 bomber moved from Greece to Egypt
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 armour moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
1 armour moved from Eastern Poland to Romania
1 artillery moved from Bessarabia to Romania
2 infantry moved from Slovakia Hungary to Romania
1 armour moved from Slovakia Hungary to RomaniaCombat - Italians
Battle in Romania
Italians attack with 2 armour, 1 artillery and 2 infantry
Russians defend with 2 infantry
Italians roll dice for 2 armour, 1 artillery and 2 infantry in Romania, round 1 : 2/5 hits
Russians roll dice for 2 infantry in Romania, round 1 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Romania
Italians win, taking Romania from Russians with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Italians: 1 infantry
Battle in Egypt
Italians attack with 1 artillery, 2 bombers and 1 fighter
British defend with 1 harbour and 2 infantry
Italians roll dice for 1 artillery, 2 bombers and 1 fighter in Egypt, round 1 : 2/4 hits
British roll dice for 2 infantry in Egypt, round 1 : 0/2 hits
2 infantry owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 artillery, 2 bombers and 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Italians
1 fighter moved from Egypt to Alexandria
2 bombers moved from Egypt to Alexandria
1 cruiser and 1 transport moved from 98 Sea Zone to 97 Sea ZonePlace Units - Italians
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
1 destroyer and 1 transport placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
Alexandria : 1 flag, 2 bombers and 1 fighter
Egypt : 1 flag, 1 artillery and 1 harbour
Kenya : 1 flag
Syria : 1 flag
Tunisia : 1 flag
Slovakia Hungary : 2 aaGuns and 1 mech_infantry
Romania : 2 armour, 1 artillery and 1 infantry
Northern Italy : 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
93 Sea Zone : 1 flag
97 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
92 Sea Zone : 1 destroyer
Northwest Persia : 1 flag
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 49 / 63
Russians : 41 / 60
Japanese : 57 / 64
Americans : 55 / 70
Chinese : 5 / 7
British : 21 / 0
UK_Pacific : 5 / 6
Italians : 17 / 29
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 1 times
Average roll : 3.647
Median : 4.000
Variance : 1.312
Standard Deviation : 1.146
Total rolls : 17Null / Other
3 was rolled 1 times
5 was rolled 2 times
Average roll : 4.333
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3British Combat
3 was rolled 1 times
5 was rolled 2 times
Average roll : 4.333
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Russians Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.444
Median : 4.000
Variance : 0.375
Standard Deviation : 0.612
Total rolls : 9 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :4
Combat Move - French
1 infantry moved from Algeria to Tunisia
French take Tunisia from Italians
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanCombat - French
Non Combat Move - French
Turn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :5
Politics - Germans
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 2 destroyers, 7 infantry and 2 transports; Remaining resources: 0 PUs; 1 techTokens;Combat Move - Germans
1 mech_infantry moved from Slovakia Hungary to Bessarabia
1 infantry moved from Poland to Eastern Poland
2 artilleries, 6 infantry and 2 mech_infantrys moved from Germany to Poland
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 armour moved from Scotland to Eire
Germans take Eire from British
1 armour moved from Eire to Scotland
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
1 infantry moved from Yugoslavia to Bulgaria
3 infantry moved from United Kingdom to Scotland
1 bomber moved from United Kingdom to Greece -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :5
Politics - Germans
Research Technology - Germans
Germans roll 1 and gets 0 hitsPurchase Units - Germans
Germans buy 3 artilleries, 2 destroyers, 7 infantry and 2 transports; Remaining resources: 0 PUs; 1 techTokens;Combat Move - Germans
1 mech_infantry moved from Slovakia Hungary to Bessarabia
1 infantry moved from Poland to Eastern Poland
2 artilleries, 6 infantry and 2 mech_infantrys moved from Germany to Poland
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 armour moved from Scotland to Eire
Germans take Eire from British
1 armour moved from Eire to Scotland
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
1 infantry moved from Yugoslavia to Bulgaria
3 infantry moved from United Kingdom to Scotland
1 bomber moved from United Kingdom to GreeceCombat - Germans
Non Combat Move - Germans
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from Western Germany to Egypt
1 fighter moved from Western Germany to EgyptPlace Units - Germans
1 artillery and 2 infantry placed in United Kingdom
2 artilleries and 5 infantry placed in Germany
1 destroyer placed in 93 Sea Zone
1 destroyer and 2 transports placed in 110 Sea Zone
Germans undo move 4.
1 destroyer placed in 110 Sea Zone
2 transports placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUsTerritory Summary for Germans :
Egypt : 2 fighters and 2 infantry
Scotland : 1 flag, 1 airfield, 1 armour and 3 infantry
United Kingdom : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 2 tactical_bombers
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 4 infantry
Slovakia Hungary : 3 aaGuns, 4 armour, 3 artilleries and 23 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Poland : 2 artilleries, 6 infantry and 2 mech_infantrys
Germany : 2 artilleries, 1 factory_major and 5 infantry
Eastern Poland : 1 infantry
Bessarabia : 1 mech_infantry
112 Sea Zone : 2 transports
125 Sea Zone : 1 destroyer
94 Sea Zone : 1 destroyer
93 Sea Zone : 1 destroyer
Eire : 1 flag
Bulgaria : 1 flag, 1 infantry
Greece : 1 flag, 2 bombers
Yugoslavia : 1 flag
98 Sea Zone : 1 destroyer and 1 transport
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 49 / 54
Russians : 41 / 60
Japanese : 57 / 64
Americans : 55 / 70
Chinese : 5 / 7
British : 21 / 0
UK_Pacific : 5 / 6
Italians : 16 / 29
ANZAC : 10 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Null / Other
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :5
Purchase Units - Russians
Russians buy 5 artilleries, 9 infantry and 1 tactical_bomber; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
2 infantry moved from Kansu to Suiyuyan
1 infantry moved from Ukraine to Bessarabia
1 tactical_bomber moved from Western Ukraine to Bessarabia
1 infantry moved from Belarus to Eastern Poland
1 fighter moved from Western Ukraine to Eastern Poland
1 fighter moved from Western Ukraine to Eastern Poland
4 infantry moved from Norway to Finland
1 infantry moved from Novosibirsk to Kansu
3 infantry moved from Novosibirsk to Samara
6 infantry moved from Bryansk to Belarus
10 infantry moved from Russia to Bryansk
3 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Baltic States to Novgorod
2 armour and 1 mech_infantry moved from Western Ukraine to Bryansk
6 artilleries and 8 infantry moved from Belarus to Baltic States
2 infantry moved from Novgorod to Baltic StatesCombat - Russians
Battle in Bessarabia
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Bessarabia, round 1 : 0/2 hits
Italians roll dice for 1 mech_infantry in Bessarabia, round 1 : 0/1 hits
Russians roll dice for 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 0/2 hits
Italians roll dice for 1 mech_infantry in Bessarabia, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Bessarabia
retreated to Bessarabia
Italians win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Eastern Poland, round 1 : 1/3 hits
Italians roll dice for 1 infantry in Eastern Poland, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters moved from Eastern Poland to Novgorod
1 tactical_bomber moved from Bessarabia to Western Ukraine
2 infantry moved from Western Ukraine to UkrainePlace Units - Russians
3 infantry placed in Ukraine
Russians undo move 1.
1 artillery and 2 infantry placed in Ukraine
3 artilleries placed in Novgorod
1 artillery, 7 infantry and 1 tactical_bomber placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Amur: 2 aaGuns and 9 infantry
EDIT: Adding units owned by Russians to Buryatia: 2 aaGuns and 9 infantry
EDIT: Turning off Edit Mode
Russians undo move 3.
Russians undo move 2.
2 artilleries and 1 tactical_bomber placed in Novgorod
2 artilleries and 7 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2
Russians collect 40 PUs (5 lost to blockades); end with 42 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 48 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :5
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 3 fighters, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 1 techTokens;Combat Move - Japanese
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from Yunnan to Burma
1 infantry moved from French Indo China to Yunnan
2 infantry moved from Kwangsi to Yunnan
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 artillery and 4 infantry moved from Manchuria to Jehol
1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
2 fighters and 2 tactical_bombers moved from 41 Sea Zone to 72 Sea Zone
1 artillery, 2 carriers, 1 infantry and 1 transport moved from 41 Sea Zone to 75 Sea Zone
2 artilleries moved from Malaya to Shan State
5 fighters and 3 tactical_bombers moved from Yunnan to Burma
1 battleship and 1 cruiser moved from 42 Sea Zone to 37 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to Hawaiian Islands
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery and 3 infantry moved from 6 Sea Zone to Korea -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :5
Research Technology - Japanese
Japanese roll 5 and gets 0 hitsPurchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 3 fighters, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 1 techTokens;Combat Move - Japanese
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from Yunnan to Burma
1 infantry moved from French Indo China to Yunnan
2 infantry moved from Kwangsi to Yunnan
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 artillery and 4 infantry moved from Manchuria to Jehol
1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
2 fighters and 2 tactical_bombers moved from 41 Sea Zone to 72 Sea Zone
1 artillery, 2 carriers, 1 infantry and 1 transport moved from 41 Sea Zone to 75 Sea Zone
2 artilleries moved from Malaya to Shan State
5 fighters and 3 tactical_bombers moved from Yunnan to Burma
1 battleship and 1 cruiser moved from 42 Sea Zone to 37 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to Hawaiian Islands
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery and 3 infantry moved from 6 Sea Zone to KoreaCombat - Japanese
Battle in Korea
Japanese attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Korea, round 1 : 2/4 hits
Russians roll dice for 1 infantry in Korea, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 72 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
British defend with 1 destroyer and 1 transport
Japanese roll dice for 2 fighters and 2 tactical_bombers in 72 Sea Zone, round 1 : 2/4 hits
British roll dice for 1 destroyer and 1 transport in 72 Sea Zone, round 1 : 0/1 hits
1 transport owned by the British and 1 destroyer owned by the British lost in 72 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transportNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 72 Sea Zone to 75 Sea Zone
1 aaGun moved from Yunnan to Burma
1 artillery and 2 infantry moved from Manchuria to JeholPlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
3 fighters placed in Japan
1 destroyer and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 3,5,1,5,5,4,6,4,1
Japanese collect 57 PUs (1 lost to blockades); end with 57 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Korea : 1 artillery and 3 infantry
Kiangsu : 1 armour, 1 factory_minor and 2 mech_infantrys
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
Jehol : 2 artilleries and 6 infantry
Yunnan : 1 flag, 2 bombers and 3 infantry
Kweichow : 1 flag, 1 armour and 2 mech_infantrys
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 2 artilleries
Burma : 1 flag, 1 aaGun, 1 armour, 3 artilleries, 5 fighters, 5 infantry, 1 mech_infantry and 3 tactical_bombers
Malaya : 1 flag, 1 harbour
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 3 infantry
Hawaiian Islands : 1 flag, 1 airfield, 1 artillery, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
Amur : 1 flag, 1 infantry
French Indo China : 1 flag
Celebes : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 battleship and 1 cruiser
6 Sea Zone : 1 carrier, 3 destroyers, 2 submarines and 2 transports
75 Sea Zone : 1 artillery, 2 carriers, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transportProduction/PUs Summary :
Germans : 49 / 54
Russians : 41 / 48
Japanese : 58 / 62
Americans : 55 / 70
Chinese : 5 / 7
British : 21 / 0
UK_Pacific : 5 / 6
Italians : 15 / 29
ANZAC : 10 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.579
Median : 4.000
Variance : 0.611
Standard Deviation : 0.782
Total rolls : 19Null / Other
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.778
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9Japanese Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.125
Median : 2.500
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8British Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1





