L13 G40 PGMatt (axis) vs Atease (Allies +6)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Americans
                Americans buy 3 bombers and 1 carrier; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 fighter moved from Philippines to Guam
                1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                1 bomber moved from Central United States to Western United States
                1 mech_infantry moved from Western United States to Eastern United States
                1 artillery moved from Western United States to Central United States

    Place Units - Americans
                1 carrier placed in 101 Sea Zone
                3 bombers placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total


  • Stupid Chinese


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                5 infantry moved from Yunnan to Hunan
                2 infantry moved from Kweichow to Hunan
                1 infantry moved from Shensi to Szechwan
                2 infantry moved from Suiyuyan to Shensi
                6 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Hunan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 fighter and 7 infantry
                    Japanese defend with 1 artillery and 5 infantry
                        Chinese roll dice for 1 fighter and 7 infantry in Hunan, round 1 :  0/8 hits
                        Japanese roll dice for 1 artillery and 5 infantry in Hunan, round 1 :  2/6 hits
                        2 infantry owned by the Chinese lost in Hunan
                    5 infantry owned by the Chinese retreated to Yunnan
                    Japanese win with 1 artillery and 5 infantry remaining. Battle score for attacker is -6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Yunnan

    Place Units - Chinese
                1 artillery placed in Szechwan
                2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 12 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Combat Move - British
                1 destroyer moved from 109 Sea Zone to 106 Sea Zone
                1 bomber moved from United Kingdom to 97 Sea Zone
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                1 fighter moved from Malta to 97 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 artillery moved from India to 39 Sea Zone
                1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
                1 mech_infantry moved from Egypt to Ethiopia
                1 cruiser moved from 39 Sea Zone to 76 Sea Zone
                1 destroyer moved from 71 Sea Zone to 76 Sea Zone
                2 infantry moved from Union of South Africa to Rhodesia
                1 battleship moved from 37 Sea Zone to 39 Sea Zone
                2 infantry moved from Burma to Yunnan
                5 infantry moved from India to Burma
                1 fighter moved from Burma to Yunnan
                2 infantry moved from Kwangtung to Kiangsi
                1 fighter moved from India to Yunnan
                1 tactical_bomber moved from India to Yunnan
                1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia


  • Scramble Taranto?

  • 16

    @atease:

    Scramble Taranto?

    No thanks.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Purchase Units - British
                British buy 1 factory_minor and 1 fighter; Remaining resources: 6 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - British
                1 destroyer moved from 109 Sea Zone to 106 Sea Zone
                1 bomber moved from United Kingdom to 97 Sea Zone
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                1 fighter moved from Malta to 97 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 artillery moved from India to 39 Sea Zone
                1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
                1 mech_infantry moved from Egypt to Ethiopia
                1 cruiser moved from 39 Sea Zone to 76 Sea Zone
                1 destroyer moved from 71 Sea Zone to 76 Sea Zone
                2 infantry moved from Union of South Africa to Rhodesia
                1 battleship moved from 37 Sea Zone to 39 Sea Zone
                2 infantry moved from Burma to Yunnan
                5 infantry moved from India to Burma
                1 fighter moved from Burma to Yunnan
                2 infantry moved from Kwangtung to Kiangsi
                1 fighter moved from India to Yunnan
                1 tactical_bomber moved from India to Yunnan
                1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia

    Combat - British
                Battle in 96 Sea Zone
                    British attack with 1 cruiser and 1 fighter
                    Italians defend with 1 destroyer and 1 transport
                        British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 1 :  0/2 hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 :  0/2 hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 3 :  0/2 hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 4 :  1/2 hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 4 :  0/1 hits
                        1 destroyer owned by the Italians lost in 96 Sea Zone
                        1 transport owned by the Italians lost in 96 Sea Zone
                    British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in 106 Sea Zone
                    British attack with 1 destroyer
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 destroyer in 106 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer in 106 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 destroyer in 106 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 4 :  0/1 hits
                        British roll dice for 1 destroyer in 106 Sea Zone, round 4 :  1/1 hits
                        1 submarine owned by the Germans lost in 106 Sea Zone
                    British win, taking 106 Sea Zone from Germans with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Ethiopia
                    British attack with 2 artilleries, 3 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 2 infantry
                        British roll dice for 1 cruiser in Ethiopia, round 1 :  0/1 hits
                        British roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Ethiopia, round 1 :  3/6 hits
                        Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 1 :  3/3 hits
                        3 infantry owned by the British , 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Ethiopia
                    British win, taking Ethiopia from Italians with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for British: 3 infantry
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in Kiangsi
                    British attack with 2 infantry
                    Japanese defend with 1 fighter
                        British roll dice for 2 infantry in Kiangsi, round 1 :  0/2 hits
                        Japanese roll dice for 1 fighter in Kiangsi, round 1 :  0/1 hits
                        British roll dice for 2 infantry in Kiangsi, round 2 :  0/2 hits
                        Japanese roll dice for 1 fighter in Kiangsi, round 2 :  0/1 hits
                        British roll dice for 2 infantry in Kiangsi, round 3 :  0/2 hits
                        Japanese roll dice for 1 fighter in Kiangsi, round 3 :  1/1 hits
                        1 infantry owned by the British lost in Kiangsi
                        British roll dice for 1 infantry in Kiangsi, round 4 :  0/1 hits
                        Japanese roll dice for 1 fighter in Kiangsi, round 4 :  0/1 hits
                        British roll dice for 1 infantry in Kiangsi, round 5 :  0/1 hits
                        Japanese roll dice for 1 fighter in Kiangsi, round 5 :  0/1 hits
                        British roll dice for 1 infantry in Kiangsi, round 6 :  0/1 hits
                        Japanese roll dice for 1 fighter in Kiangsi, round 6 :  0/1 hits
                        British roll dice for 1 infantry in Kiangsi, round 7 :  0/1 hits
                        Japanese roll dice for 1 fighter in Kiangsi, round 7 :  1/1 hits
                        1 infantry owned by the British lost in Kiangsi
                    Japanese win with 1 fighter remaining. Battle score for attacker is -6
                    Casualties for British: 2 infantry
                Battle in 97 Sea Zone
                    British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Italians defend with 1 battleship, 1 cruiser and 1 transport
                        British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 1 :  3/5 hits
                        Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 1 :  1/2 hits
                        1 battleship owned by the Italians , 1 cruiser owned by the Italians and 1 destroyer owned by the British lost in 97 Sea Zone
                        1 transport owned by the Italians lost in 97 Sea Zone
                    British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 31
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 battleship, 1 cruiser and 1 transport

    Non Combat Move - British
                1 armour and 1 infantry moved from Alexandria to Egypt
                1 bomber moved from 97 Sea Zone to Malta
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                1 transport moved from 109 Sea Zone to 106 Sea Zone
                1 infantry moved from Scotland to Eire
                      British take Eire from Neutral_Allies
                1 aaGun and 1 infantry moved from Scotland to United Kingdom
                3 aaGuns moved from India to Burma
                1 fighter moved from 96 Sea Zone to 97 Sea Zone
                1 tactical_bomber moved from 97 Sea Zone to Malta

    Place Units - British
                1 factory_minor placed in Egypt
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 29 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                1 transport placed in 39 Sea Zone
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 18 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
                Units Change Ownership
                    Some Units in India change ownership: 3 infantry
                    Some Units in 39 Sea Zone change ownership: 1 transport

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Libya to Tunisia
                1 artillery and 3 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 cruiser and 1 destroyer moved from 95 Sea Zone to 93 Sea Zone
                1 submarine moved from 95 Sea Zone to 96 Sea Zone
                1 bomber moved from Northern Italy to 96 Sea Zone
                2 fighters moved from Southern Italy to 93 Sea Zone
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 artillery and 2 infantry moved from Northern Italy to Southern France
                1 armour moved from Tobruk to Alexandria
                1 mech_infantry moved from Tobruk to Tunisia

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 cruiser, 1 destroyer and 2 fighters
                    French defend with 1 cruiser and 1 destroyer
                        Italians roll dice for 1 cruiser, 1 destroyer and 2 fighters in 93 Sea Zone, round 1 :  1/4 hits
                        French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 1 :  2/2 hits
                        2 fighters owned by the Italians and 1 destroyer owned by the French lost in 93 Sea Zone
                        Italians roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 :  1/2 hits
                        French roll dice for 1 cruiser in 93 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Italians and 1 cruiser owned by the French lost in 93 Sea Zone
                    Italians win, taking 93 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is -8
                    Casualties for French: 1 cruiser and 1 destroyer
                    Casualties for Italians: 1 destroyer and 2 fighters
                Battle in 96 Sea Zone
                    Italians attack with 1 bomber and 1 submarine
                    British defend with 1 cruiser
                        Italians roll dice for 1 submarine in 96 Sea Zone, round 1 :  1/1 hits
                        1 cruiser owned by the British lost in 96 Sea Zone
                    Italians win with 1 bomber and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser
                Battle in Tunisia
                    Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 1 :  0/3 hits
                        French roll dice for 1 infantry in Tunisia, round 1 :  0/1 hits
                        Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 :  0/3 hits
                        French roll dice for 1 infantry in Tunisia, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 3 :  0/3 hits
                        French roll dice for 1 infantry in Tunisia, round 3 :  0/1 hits
                        Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 4 :  1/3 hits
                        French roll dice for 1 infantry in Tunisia, round 4 :  0/1 hits
                        1 infantry owned by the French lost in Tunisia
                    Italians win, taking Tunisia from French with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Gibraltar

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Changing ownership of Kenya from British to Italians
                EDIT: Adding units owned by Italians to Kenya: 1 infantry
                EDIT: Removing units owned by Italians from Italian Somaliland: 1 infantry
                EDIT: Turning off Edit Mode
                1 bomber moved from 96 Sea Zone to Southern Italy
                2 infantry moved from Albania to Yugoslavia
                1 armour moved from Albania to Romania

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,2,6,2
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
                Italians collect 6 PUs (5 lost to blockades); end with 6 PUs total

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 armour, 1 artillery and 3 infantry
        Gibraltar : 1 flag, 1 harbour and 2 infantry
        Kenya : 1 flag, 1 infantry
        Southern France : 1 artillery and 2 infantry
        Tunisia : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
        Romania : 1 armour
        Northern Italy : 2 aaGuns, 1 armour, 1 artillery and 1 factory_major
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
        96 Sea Zone : 1 submarine
        93 Sea Zone : 1 flag, 1 cruiser
        92 Sea Zone : 1 transport
        Yugoslavia : 2 infantry

    Production/PUs Summary :

    Germans : 42 / 68
        Russians : 35 / 39
        Japanese : 30 / 41
        Americans : 52 / 52
        Chinese : 10 / 18
        British : 28 / 40
        UK_Pacific : 17 / 23
        Italians : 11 / 6
        ANZAC : 10 / 10
        French : 11 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • 16

    The z97 attack on Italy can be such a killer, the convoy damage compounding the loss of fleet sets Italy back a couple turns at least.

    Well, big brother to the rescue I guess.


  • I honestly wish they would rebalance the med. If Taranto works, the axis are in shit. If it doesn’ the allies are screwed. It shouldn’t be resting so much on this one move.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from Queensland to 34 Sea Zone
                1 destroyer moved from 62 Sea Zone to 34 Sea Zone
                1 cruiser moved from 63 Sea Zone to 34 Sea Zone
                2 fighters moved from New Zealand to Western Australia
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in 34 Sea Zone
                    ANZAC attack with 1 cruiser, 1 destroyer and 1 fighter
                    Japanese defend with 2 cruisers, 1 submarine and 1 transport
                        Japanese roll dice for 1 submarine in 34 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 1 cruiser, 1 destroyer and 1 fighter in 34 Sea Zone, round 1 :  1/3 hits
                        Japanese roll dice for 2 cruisers and 1 transport in 34 Sea Zone, round 1 :  2/2 hits
                        1 destroyer owned by the ANZAC , 1 submarine owned by the Japanese and 1 fighter owned by the ANZAC lost in 34 Sea Zone
                        ANZAC roll dice for 1 cruiser in 34 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 cruisers and 1 transport in 34 Sea Zone, round 2 :  1/2 hits
                        1 cruiser owned by the ANZAC lost in 34 Sea Zone
                    Japanese win with 2 cruisers and 1 transport remaining. Battle score for attacker is -24
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 fighter

    Non Combat Move - ANZAC
                    Turning on Edit Mode
                    EDIT: Removing units owned by ANZAC from Western Australia: 2 fighters
                    EDIT: Adding units owned by ANZAC to Queensland: 2 fighters
                    EDIT: Turning off Edit Mode
                1 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                2 aaGuns and 1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 infantry moved from Algeria to Morocco
                1 infantry moved from French West Africa to French Central Africa
                1 infantry moved from Syria to Trans-Jordan


  • Damn, that SZ 34 battle was 50%. would have been awesome to kill your transport.

  • 16

    @atease:

    Damn, that SZ 34 battle was 50%. would have been awesome to kill your transport.

    Yeah, with the early DOW transport capacity is tight for Japan.  Did you have any NCM for the French or should I just click through to Germany?


  • Sorry - you can go and play Germany.

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Germans
                Germans buy 1 artillery, 1 bomber, 1 destroyer, 1 fighter, 7 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 bombers, 1 fighter and 2 tactical_bombers moved from Western Germany to 97 Sea Zone
                1 submarine moved from 111 Sea Zone to 119 Sea Zone
                1 submarine moved from 111 Sea Zone to 109 Sea Zone
                1 armour moved from Southern France to Normandy Bordeaux
                5 armour, 1 artillery and 2 mech_infantrys moved from France to Normandy Bordeaux
                3 armour moved from Yugoslavia to Greece
                6 infantry moved from Bulgaria to Greece

    Combat - Germans
                Battle in Greece
                    Germans attack with 3 armour and 6 infantry
                    Neutral_Allies defend with 4 infantry
                        Germans roll dice for 3 armour and 6 infantry in Greece, round 1 :  3/9 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 1 :  1/4 hits
                        1 infantry owned by the Germans and 3 infantry owned by the Neutral_Allies lost in Greece
                        Germans roll dice for 3 armour and 5 infantry in Greece, round 2 :  4/8 hits
                        Neutral_Allies roll dice for 1 infantry in Greece, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Neutral_Allies lost in Greece
                    Germans win, taking Greece from Neutral_Allies with 3 armour and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Germans: 2 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 6 armour, 1 artillery and 2 mech_infantrys
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 6 armour, 1 artillery and 2 mech_infantrys in Normandy Bordeaux, round 1 :  6/9 hits
                        French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 1 :  0/2 hits
                        1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from French with 6 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for French: 1 artillery and 1 infantry
                Battle in 97 Sea Zone
                    Germans attack with 3 bombers, 1 fighter and 2 tactical_bombers
                    British defend with 1 carrier, 1 cruiser and 2 fighters
                        Germans roll dice for 3 bombers, 1 fighter and 2 tactical_bombers in 97 Sea Zone, round 1 :  3/6 hits
                        British roll dice for 1 carrier, 1 cruiser and 2 fighters in 97 Sea Zone, round 1 :  2/4 hits
                        1 tactical_bomber owned by the Germans , 1 fighter owned by the British , 1 carrier owned by the British and 1 fighter owned by the Germans lost in 97 Sea Zone
                        Germans roll dice for 3 bombers and 1 tactical_bomber in 97 Sea Zone, round 2 :  2/4 hits
                        British roll dice for 1 cruiser and 1 fighter in 97 Sea Zone, round 2 :  2/2 hits
                        1 cruiser owned by the British , 1 bomber owned by the Germans , 1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in 97 Sea Zone
                    Germans win with 2 bombers remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 bomber, 1 fighter and 2 tactical_bombers
                    Casualties for British: 1 carrier, 1 cruiser and 2 fighters

    Non Combat Move - Germans
                2 bombers moved from 97 Sea Zone to Western Germany
                2 artilleries and 6 infantry moved from Yugoslavia to Slovakia Hungary
                1 aaGun moved from France to Normandy Bordeaux
                1 aaGun moved from France to Southern France

    Place Units - Germans
                1 destroyer, 1 submarine and 1 transport placed in 112 Sea Zone
                3 infantry placed in France
                1 artillery, 1 bomber, 1 fighter and 4 infantry placed in Western Germany
                Germans undo move 3.
                1 bomber and 1 fighter placed in Western Germany
                1 artillery and 4 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 aaGun, 6 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Southern France : 1 flag, 1 aaGun, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
        Slovakia Hungary : 1 aaGun, 2 artilleries and 6 infantry
        Western Germany : 1 aaGun, 1 airfield, 3 bombers, 1 factory_major, 1 fighter, 1 harbour and 6 infantry
        Poland : 2 aaGuns, 3 artilleries and 14 infantry
        Germany : 1 artillery, 1 factory_major and 4 infantry
        Denmark : 2 infantry
        112 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
        119 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        109 Sea Zone : 1 submarine
        Greece : 1 flag, 3 armour and 4 infantry
        Yugoslavia : 1 flag
        Finland : 1 flag, 7 infantry

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 35 / 39
        Japanese : 30 / 41
        Americans : 52 / 52
        Chinese : 10 / 18
        British : 28 / 40
        UK_Pacific : 17 / 23
        Italians : 11 / 6
        ANZAC : 14 / 19
        French : 9 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy 1 armour, 8 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 submarine moved from 112 Sea Zone to 104 Sea Zone
                2 infantry moved from Buyant-Uhaa to Central Mongolia
                1 infantry moved from Ulaanbaatar to Central Mongolia
                1 infantry moved from Dzavhan to Central Mongolia
                2 infantry moved from Olgiy to Kansu
                6 infantry moved from Yakut S.S.R. to Dzavhan
                12 infantry moved from Buryatia to Yakut S.S.R.
                1 mech_infantry moved from Kazakhstan to Shensi
                2 infantry moved from Kazakhstan to Tsinghai
                1 infantry moved from Western Ukraine to Bessarabia
                1 armour, 2 artilleries and 2 infantry moved from Bryansk to Western Ukraine
                2 artilleries and 5 infantry moved from Russia to Bryansk

    Non Combat Move - Russians
                2 aaGuns moved from Buryatia to Yakut S.S.R.
                2 aaGuns moved from Bryansk to Western Ukraine

    Place Units - Russians
                1 armour and 2 mech_infantrys placed in Volgograd
                3 infantry placed in Novgorod
                3 infantry placed in Ukraine
                2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 36 PUs total

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 1 factory_minor, 3 infantry and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Jehol to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 2 cruisers, 1 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 submarine moved from 33 Sea Zone to 42 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 artillery and 1 infantry moved from Chahar to Central Mongolia
                2 bombers, 2 fighters and 3 tactical_bombers moved from Jehol to Central Mongolia
                2 fighters and 2 tactical_bombers moved from Manchuria to Central Mongolia
                1 mech_infantry moved from Manchuria to Buryatia
                      Japanese take Buryatia from Russians
                1 armour moved from Siberia to Buryatia
                      Japanese take Sakha from Russians
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 artillery and 10 infantry moved from Amur to Buryatia
                1 battleship, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Kwangtung
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 artillery and 5 infantry moved from Hunan to Kwangsi
                2 artilleries and 4 infantry moved from Anhwe to Hunan
                1 fighter moved from Kiangsi to Hunan

    Combat - Japanese
                Battle in Kwangtung
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 :  1/1 hits
                    Japanese win, taking Kwangtung from UK_Pacific, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Kwangsi
                    Japanese attack with 4 artilleries and 8 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 cruisers in Kwangsi, round 1 :  0/2 hits
                        Japanese roll dice for 4 artilleries and 8 infantry in Kwangsi, round 1 :  1/12 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 4 artilleries and 8 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Central Mongolia
                    Japanese attack with 1 artillery, 2 bombers, 4 fighters, 1 infantry and 5 tactical_bombers
                    Russians defend with 4 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 4 fighters, 1 infantry and 5 tactical_bombers in Central Mongolia, round 1 :  7/13 hits
                        Russians roll dice for 4 infantry in Central Mongolia, round 1 :  1/4 hits
                        4 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Central Mongolia
                    Japanese win, taking Central Mongolia from Russians with 1 artillery, 2 bombers, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 4 infantry

    Non Combat Move - Japanese
                2 bombers, 4 fighters and 5 tactical_bombers moved from Central Mongolia to Jehol
                1 aaGun moved from Manchuria to Jehol
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea

    Place Units - Japanese
                3 infantry placed in Kiangsu
                1 factory_minor placed in Shantung
                1 artillery placed in Japan
                1 destroyer and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 40 PUs; end with 41 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 51 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 factory_minor
        Kwangsi : 4 artilleries and 8 infantry
        Korea : 2 infantry
        Kiangsu : 1 factory_minor and 3 infantry
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
        Jehol : 1 aaGun, 2 bombers, 4 fighters and 5 tactical_bombers
        Siam : 2 infantry
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag, 2 artilleries, 1 fighter and 4 infantry
        Hopei : 1 flag, 1 infantry
        Chahar : 1 flag
        Anhwe : 1 flag
        Kwangtung : 1 flag, 1 harbour and 2 infantry
        Sakha : 1 flag
        Soviet Far East : 1 flag, 1 infantry
        Amur : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag, 1 armour, 1 artillery, 10 infantry and 1 mech_infantry
        42 Sea Zone : 1 flag, 1 submarine
        36 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
        20 Sea Zone : 1 transport
        Central Mongolia : 1 flag, 1 artillery
        6 Sea Zone : 2 battleships, 2 carriers, 4 destroyers, 2 fighters, 2 tactical_bombers and 2 transports

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 32 / 36
        Japanese : 40 / 51
        Americans : 52 / 52
        Chinese : 6 / 18
        British : 28 / 40
        UK_Pacific : 14 / 23
        Italians : 11 / 6
        ANZAC : 14 / 19
        French : 9 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • 16

    Sorry for the turn delay, it’s month end at work and my play always slows down for this week and next.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 submarines and 1 tactical_bomber; Remaining resources: 5 PUs;

    Combat Move - Americans
                3 bombers moved from Eastern United States to Hawaiian Islands
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 bomber moved from Western United States to Hawaiian Islands
                1 armour, 1 artillery, 1 infantry and 3 mech_infantrys moved from Central United States to Eastern United States
                1 fighter moved from Eastern United States to 101 Sea Zone

    Non Combat Move - Americans

    Place Units - Americans
                1 tactical_bomber placed in 101 Sea Zone
                1 carrier and 1 submarine placed in 10 Sea Zone
                1 destroyer and 1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 57 PUs total

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