@dawgoneit I forgot if it’s allowed for me to put the ANZAC fighters on Java since I just went in, the game allows it but if it is not allowed by rules then I would put them in Queensland
Arathorn (Axis) vs SethTheNewb (Allies +10)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Purchase Units - Japanese
Japanese buy 2 bombers, 1 factory_minor and 2 infantry; Remaining resources: 2 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 mech_infantry moved from Central Mongolia to Manchuria
1 tactical_bomber moved from Japan to Manchuria
5 bombers moved from British Columbia to Eastern United States
1 fighter and 1 tactical_bomber moved from 1 Sea Zone to Alberta Saskatchewan Manitoba
2 infantry moved from British Columbia to Western United States
1 infantry moved from Mexico to Western United States
1 armour moved from Alaska to Western United States
1 infantry moved from British Columbia to Western United States
1 submarine moved from 1 Sea Zone to 13 Sea Zone
1 submarine moved from 1 Sea Zone to 12 Sea Zone
2 fighters and 2 tactical_bombers moved from 1 Sea Zone to Western United States
1 fighter moved from 1 Sea Zone to 12 Sea Zone
1 fighter moved from 1 Sea Zone to 13 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Purchase Units - Japanese
Japanese buy 2 bombers, 1 factory_minor and 2 infantry; Remaining resources: 2 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 mech_infantry moved from Central Mongolia to Manchuria
1 tactical_bomber moved from Japan to Manchuria
5 bombers moved from British Columbia to Eastern United States
1 fighter and 1 tactical_bomber moved from 1 Sea Zone to Alberta Saskatchewan Manitoba
2 infantry moved from British Columbia to Western United States
1 infantry moved from Mexico to Western United States
1 armour moved from Alaska to Western United States
1 infantry moved from British Columbia to Western United States
1 submarine moved from 1 Sea Zone to 13 Sea Zone
1 submarine moved from 1 Sea Zone to 12 Sea Zone
2 fighters and 2 tactical_bombers moved from 1 Sea Zone to Western United States
1 fighter moved from 1 Sea Zone to 12 Sea Zone
1 fighter moved from 1 Sea Zone to 13 Sea ZoneCombat - Japanese
Battle in Manchuria
Japanese attack with 1 mech_infantry and 1 tactical_bomber
ANZAC defend with 1 armour and 1 infantry
Chinese win with 1 armour remaining. Battle score for attacker is -12
Casualties for Japanese: 1 mech_infantry and 1 tactical_bomber
Casualties for ANZAC: 1 infantry
Battle in Western United States
Japanese attack with 1 armour, 2 fighters, 4 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Japanese win, taking Western United States from Americans with 1 armour, 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Alberta Saskatchewan Manitoba
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Eastern United States
Japanese attack with 5 bombers
Americans defend with 1 airfield, 1 armour, 2 bombers, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 4 bombers
Casualties for Americans: 1 armour, 2 bombers, 2 fighters and 1 infantry
Battle in 13 Sea Zone
Japanese attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 12 Sea Zone
Japanese attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 fighter moved from 12 Sea Zone to 1 Sea Zone
1 fighter moved from 13 Sea Zone to 1 Sea Zone
1 fighter and 1 tactical_bomber moved from Alberta Saskatchewan Manitoba to British Columbia
1 bomber moved from Eastern United States to British Columbia
1 fighter and 1 tactical_bomber moved from Western United States to British Columbia
1 fighter and 1 tactical_bomber moved from Western United States to 1 Sea ZonePlace Units - Japanese
1 factory_minor placed in Alaska
2 bombers and 2 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Volgograd: 4 mech_infantrys
EDIT: Adding units owned by Japanese to Sikang: 4 mech_infantrys
EDIT: Removing units owned by Japanese from Kazakhstan: 1 mech_infantry
EDIT: Adding units owned by Japanese to Sikang: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,5,6,5,1,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,6,1
Japanese collect 44 PUs (4 lost to blockades); end with 46 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 51 PUsProduction/PUs Summary :
Germans : 58 / 76
Russians : 0 / 0
Japanese : 48 / 51
Americans : 47 / 72
Chinese : 9 / 5
British : 39 / 41
UK_Pacific : 15 / 16
Italians : 31 / 20
ANZAC : 14 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Please edit japanese transport outside WUS back to the motherfleet.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Szechwan
Chinese take Szechwan from ItaliansCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 13 PUs; end with 15 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs -
Looks like we both got lucky in one 44% battle each.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Purchase Units - British
British repair 12 damage on 12 factory_majors; Remaining resources: 29 PUs;
British buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 fighter; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Hunan to Anhwe
Chinese take Anhwe from Japanese
1 artillery and 2 infantry moved from Yunnan to Kweichow
1 armour moved from Eastern Persia to Turkmenistan
British take Turkmenistan from Japanese
1 armour moved from Turkmenistan to Eastern Persia
1 infantry moved from Caucasus to Rostov
11 fighters and 1 tactical_bomber moved from Caucasus to RostovCombat - British
Battle in Rostov
British attack with 11 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 mech_infantry
British win, taking Rostov from Italians with 11 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Kweichow
British attack with 1 artillery and 2 infantry
Italians defend with 2 mech_infantrys
British win, taking Kweichow from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Italians: 2 mech_infantrysNon Combat Move - British
1 mech_infantry moved from India to Yunnan
1 aaGun, 9 armour, 4 artilleries, 1 bomber, 7 infantry and 20 mech_infantrys moved from Caucasus to Northwest Persia
11 fighters and 1 tactical_bomber moved from Rostov to Northwest Persia
1 mech_infantry moved from Iraq to Northwest Persia
2 infantry and 1 mech_infantry moved from Persia to Northwest Persia
1 aaGun, 8 infantry and 1 mech_infantry moved from Eastern Persia to Persia
1 mech_infantry moved from Persia to Northwest Persia
1 mech_infantry moved from Egypt to Iraq
1 armour and 1 mech_infantry moved from India to Eastern Persia
1 destroyer moved from 106 Sea Zone to 104 Sea ZonePlace Units - British
2 artilleries and 2 infantry placed in United Kingdom
3 infantry placed in Quebec
2 infantry placed in PersiaTurn Complete - British
British collect 43 PUs; end with 43 PUs totalPlace Units - UK_Pacific
1 armour and 1 fighter placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 1 armour and 1 fighter -
Nice hit on the Eastern seaboard, thought you had worse odds than that. Still it was about 45%ish and you cleared it, which dropped my chances to counter WUS down to slightly worse than the odds you face in EUS. So I guess it’s fitting that I took WUS. :-D
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Mind me moving the Brits in Tobruk up?
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Looks like we both got lucky in one 44% battle each.
Good thing too, since Japan with 2 minors in N. America would’ve been problematic. I’d have cleared them out . . . eventually. And it would’ve drained US cash from the Atlantic. As it is, you’re still causing me to spend more money against Japan than I’d like to at this point.
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@seththenewb:
Mind me moving the Brits in Tobruk up?
nope. will fix
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If you’re going to be on for much longer and you’re ok with it. We could take this game live and make our moves online. And then post however far we get there back here?
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Ok. Will come on
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Are you on?
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It’s up and I have it ready for you.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Purchase Units - Italians
Italians buy 2 artilleries and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Sikang to Kweichow
1 mech_infantry moved from Sikang to Kweichow
1 mech_infantry moved from Sikang to Szechwan
1 fighter moved from Sikang to Szechwan
1 armour moved from Tsagaan Olom to Olgiy
Italians take Olgiy from Russians
1 armour moved from Olgiy to Yenisey
1 infantry moved from Ukraine to Rostov
1 bomber moved from Southern Italy to 104 Sea Zone
1 mech_infantry moved from Kazakhstan to Turkmenistan
Italians take Turkmenistan from BritishCombat - Italians
Battle in 104 Sea Zone
Italians attack with 1 bomber
British defend with 1 destroyer
Italians win with 1 bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Kweichow
Italians attack with 1 bomber and 1 mech_infantry
British defend with 1 artillery and 1 infantry
Italians win with 1 bomber remaining. Battle score for attacker is 3
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Szechwan
Italians attack with 1 fighter and 1 mech_infantry
Chinese defend with 1 infantry
retreated to Szechwan
Chinese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 mech_infantry
Battle in Rostov
Italians attack with 1 infantry
British defend with 1 infantry
British win with no units remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from Szechwan to Volgograd
1 bomber moved from Kweichow to Volgograd
2 mech_infantrys moved from Ukraine to Tambov
1 mech_infantry moved from Volgograd to Kazakhstan
1 mech_infantry moved from Sikang to Kazakhstan
3 armour moved from Sikang to Volgograd
1 bomber moved from 104 Sea Zone to Holland Belgium
1 artillery and 12 infantry moved from Northern Italy to Southern France
2 aaGuns moved from Northern Italy to Southern France
2 artilleries and 6 infantry moved from Western Germany to Northern ItalyPlace Units - Italians
2 artilleries placed in Southern France
3 mech_infantrys placed in UkraineTurn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,4,3,3,2,6,5,1,4
Italians collect 15 PUs (12 lost to blockades); end with 15 PUs totalProduction/PUs Summary :
Germans : 56 / 76
Russians : 0 / 0
Japanese : 29 / 51
Americans : 59 / 79
Chinese : 15 / 21
British : 43 / 43
UK_Pacific : 18 / 23
Italians : 27 / 15
ANZAC : 14 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I’m experiencing a full freeze on my computer.
We might have to restart. -
Writing from my phone.
Had to restart. Will be back in shortly.
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Well, I’ll have the game up and will wait for you. If you’re having issues and can’t, here’s the map.
Guess we didn’t make it very far did we. :roll:
I did have an edit, 1 aussie fighter in sz26 will land in Hawaii instead of a US one. The other 2 are on the Aussie carrier.
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BC
A
Rolls: 3@1; Total Hits: 13@1: (1, 3, 5)
D
Rolls: 1@2; Total Hits: 11@2: (2)





