TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - Japanese
Japanese buy 1 harbour and 13 infantry; Remaining resources: 2 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
Japanese converts factory_major into different units
1 armour moved from British Columbia to Alaska
Japanese take Alaska from Americans
1 infantry moved from British Columbia to Western United States
Japanese take Western United States from Americans
1 mech_infantry moved from Turkmenistan to Kazakhstan
1 mech_infantry moved from Amur to Central Mongolia
Japanese take Central Mongolia from Russians
1 infantry moved from British Columbia to 1 Sea Zone
1 infantry and 1 transport moved from 1 Sea Zone to 10 Sea Zone
1 infantry moved from 10 Sea Zone to Mexico
1 tactical_bomber moved from Japan to 16 Sea Zone
2 bombers moved from Japan to 16 Sea Zone
1 armour moved from Turkmenistan to Sikang
4 mech_infantrys moved from Turkmenistan to Sikang
4 mech_infantrys moved from Turkmenistan to Volgograd
Combat - Japanese
Battle in Mexico
Battle in 16 Sea Zone
Japanese attack with 2 bombers and 1 tactical_bomber
Americans defend with 1 destroyer and 2 submarines
2 submarines owned by the Americans Submerged
Japanese roll dice for 2 bombers and 1 tactical_bomber in 16 Sea Zone, round 1 : 1/3 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win, taking Mexico from Americans with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 tactical_bomber moved from 16 Sea Zone to Japan
2 fighters and 2 tactical_bombers moved from Japan to Kiangsu
3 bombers moved from Japan to British Columbia
2 bombers moved from 16 Sea Zone to British Columbia
Place Units - Japanese
1 harbour placed in British Columbia
3 infantry placed in Kiangsu
10 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 19
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,3,2,5,5,6,1,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,2,1,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,4,4,6,1
Japanese collect 39 PUs (19 lost to blockades); end with 39 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 44 PUs
Territory Summary for Japanese :
Korea : 1 airfield
Kiangsu : 1 factory_minor, 2 fighters, 1 harbour, 5 infantry, 1 mech_infantry and 2 tactical_bombers
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 17 infantry and 1 tactical_bomber
Hainan : 1 harbour
Shensi : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 1 armour and 4 mech_infantrys
Anhwe : 1 flag
British Columbia : 1 flag, 5 bombers, 1 harbour and 3 infantry
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Mexico : 1 flag, 1 infantry
Guam : 1 flag, 1 airfield and 1 infantry
Western United States : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Alaska : 1 flag, 1 armour
Soviet Far East : 1 flag
Amur : 1 flag
Siberia : 1 flag
Kazakhstan : 1 mech_infantry
Buryatia : 1 flag
37 Sea Zone : 1 flag
10 Sea Zone : 1 transport
Central Mongolia : 1 flag, 1 mech_infantry
1 Sea Zone : 2 battleships, 4 carriers, 1 cruiser, 5 destroyers, 5 fighters, 2 submarines, 3 tactical_bombers and 2 transports
Buyant-Uhaa : 1 flag
Volgograd : 4 mech_infantrys
Turkmenistan : 1 flag
Production/PUs Summary :
Germans : 58 / 76
Russians : 0 / 0
Japanese : 58 / 44
Americans : 47 / 84
Chinese : 1 / 3
British : 39 / 44
UK_Pacific : 15 / 15
Italians : 29 / 23
ANZAC : 14 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 4 times
Average roll : 3.394
Median : 3.000
Variance : 0.344
Standard Deviation : 0.586
Total rolls : 33
Null / Other
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.400
Median : 3.000
Variance : 0.214
Standard Deviation : 0.463
Total rolls : 15
Japanese Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.333
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Americans Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.400
Median : 3.000
Variance : 0.214
Standard Deviation : 0.463
Total rolls : 15