TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Japanese
Japanese buy 2 bombers, 2 destroyers, 3 infantry and 3 mech_infantrys; Remaining resources: 2 PUs; 2 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 submarine moved from 21 Sea Zone to 33 Sea Zone
1 bomber moved from Japan to 37 Sea Zone
1 bomber moved from Japan to 43 Sea Zone
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 submarine moved from 19 Sea Zone to 21 Sea Zone
1 armour and 5 infantry moved from Korea to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 1 Sea Zone
2 infantry moved from 1 Sea Zone to British Columbia
2 infantry moved from 1 Sea Zone to British Columbia
2 battleships, 2 carriers, 1 cruiser and 4 destroyers moved from 6 Sea Zone to 1 Sea Zone
1 armour and 1 infantry moved from 1 Sea Zone to British Columbia
1 carrier, 3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 1 Sea Zone
1 carrier and 2 fighters moved from 6 Sea Zone to 1 Sea Zone
2 tactical_bombers moved from Japan to 1 Sea Zone
2 fighters moved from 6 Sea Zone to Japan
3 tactical_bombers moved from Korea to Japan
1 bomber moved from Japan to 21 Sea Zone
1 bomber moved from Japan to 20 Sea Zone
1 artillery and 1 infantry moved from Turkmenistan to Eastern Persia
1 artillery and 3 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Soviet Far East to Amur
Combat - Japanese
Battle in 33 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 submarine
1 submarine owned by the Americans Submerged
Japanese roll dice for 1 submarine in 33 Sea Zone, round 1 : 0/1 hits
Battle in 21 Sea Zone
Japanese attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 21 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 bomber in 21 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 21 Sea Zone
Japanese winJapanese win with 1 submarine remaining with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 20 Sea Zone
Japanese attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 20 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 bomber in 20 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Japanese lost in 20 Sea Zone
Japanese roll dice for 1 bomber in 20 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 20 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 36 Sea Zone
Japanese attack with 2 submarines
ANZAC defend with 1 destroyer
Japanese roll dice for 2 submarines in 36 Sea Zone, round 1 : 2/2 hits
ANZAC roll dice for 1 destroyer in 36 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the ANZAC lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from ANZAC with 2 submarines remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 37 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in British Columbia
Battle in Yunnan
Japanese attack with 1 artillery and 3 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 1 : 0/4 hits
Chinese roll dice for 1 infantry in Yunnan, round 1 : 0/1 hits
Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 0/4 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Yunnan
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Yunnan
Japanese win, taking British Columbia from British, taking Yunnan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Battle in Eastern Persia
Japanese attack with 1 artillery and 1 infantry
British defend with 1 mech_infantry
Japanese roll dice for 1 artillery and 1 infantry in Eastern Persia, round 1 : 2/2 hits
British roll dice for 1 mech_infantry in Eastern Persia, round 1 : 0/1 hits
1 mech_infantry owned by the British lost in Eastern Persia
Japanese win, taking Eastern Persia from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans
Non Combat Move - Japanese
1 bomber moved from 37 Sea Zone to Sumatra
1 bomber moved from 43 Sea Zone to Hainan
1 bomber moved from 21 Sea Zone to Japan
1 bomber moved from 20 Sea Zone to Japan
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
2 submarines moved from 6 Sea Zone to 1 Sea Zone
1 destroyer moved from 6 Sea Zone to 1 Sea Zone
1 armour and 1 mech_infantry moved from Kazakhstan to Turkmenistan
3 mech_infantrys moved from Sikang to Turkmenistan
Place Units - Japanese
1 destroyer placed in 36 Sea Zone
1 destroyer placed in 20 Sea Zone
2 bombers placed in Japan
2 mech_infantrys placed in Kwangtung
2 infantry and 1 mech_infantry placed in Kiangsu
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 52 PUs; end with 54 PUs total
Territory Summary for Japanese :
Korea : 1 airfield
Kiangsu : 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Japan : 2 aaGuns, 1 airfield, 5 bombers, 1 factory_major, 2 fighters, 1 harbour, 7 infantry and 3 tactical_bombers
Hainan : 1 bomber and 1 harbour
Shensi : 1 flag
Yunnan : 1 flag, 1 artillery and 1 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
British Columbia : 1 flag, 1 armour and 5 infantry
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 2 mech_infantrys
Guam : 1 flag, 1 airfield and 1 infantry
Soviet Far East : 1 flag
Amur : 1 flag, 1 mech_infantry
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 factory_minor
Sumatra : 1 flag, 1 bomber
33 Sea Zone : 1 submarine
37 Sea Zone : 1 flag
36 Sea Zone : 1 flag, 1 destroyer and 2 submarines
20 Sea Zone : 1 destroyer
21 Sea Zone : 1 destroyer and 1 submarine
16 Sea Zone : 1 destroyer
1 Sea Zone : 2 battleships, 4 carriers, 1 cruiser, 5 destroyers, 5 fighters, 2 submarines, 3 tactical_bombers and 3 transports
Buyant-Uhaa : 1 flag
Turkmenistan : 1 flag, 1 armour and 9 mech_infantrys
Eastern Persia : 1 flag, 1 artillery and 1 infantry
Production/PUs Summary :
Germans : 56 / 74
Russians : 0 / 0
Japanese : 52 / 54
Americans : 55 / 81
Chinese : 0 / 3
British : 41 / 47
UK_Pacific : 14 / 10
Italians : 29 / 16
ANZAC : 14 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 14 times
3 was rolled 8 times
4 was rolled 16 times
5 was rolled 19 times
6 was rolled 12 times
Average roll : 3.610
Median : 4.000
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 82
Null / Other
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.200
Median : 3.000
Variance : 0.357
Standard Deviation : 0.598
Total rolls : 15
Japanese Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.227
Median : 3.500
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 22
ANZAC Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Germans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 4.400
Median : 5.000
Variance : 1.368
Standard Deviation : 1.170
Total rolls : 20
British Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.200
Median : 3.000
Variance : 0.357
Standard Deviation : 0.598
Total rolls : 15
Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Americans Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.667
Median : 5.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6