scram 111
Arathorn (Axis) vs SethTheNewb (Allies +10)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Japanese
Japanese buy 3 destroyers, 6 mech_infantrys and 3 submarines; Remaining resources: 2 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 unit repaired.
1 destroyer moved from 36 Sea Zone to 6 Sea Zone
1 destroyer moved from 19 Sea Zone to 16 Sea Zone
1 mech_infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 mech_infantry moved from Korea to Amur
Japanese take Amur from Russians
1 bomber moved from Shantung to Suiyuyan
1 bomber moved from Japan to Shensi
2 bombers moved from French Indo China to Suiyuyan
1 artillery and 1 infantry moved from French Indo China to Yunnan
2 fighters and 2 tactical_bombers moved from French Indo China to Shensi
2 bombers moved from Philippines to Shensi
1 fighter and 1 tactical_bomber moved from Philippines to Yunnan
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea ZoneCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 6 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 1 : 2/3 hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Shensi
Japanese attack with 3 bombers, 2 fighters and 2 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 3 bombers, 2 fighters and 2 tactical_bombers in Shensi, round 1 : 4/7 hits
Chinese roll dice for 4 infantry in Shensi, round 1 : 2/4 hits
4 infantry owned by the Chinese and 2 fighters owned by the Japanese lost in Shensi
Japanese win with 3 bombers and 2 tactical_bombers remaining. Battle score for attacker is -8
Casualties for Japanese: 2 fighters
Casualties for Chinese: 4 infantry
Battle in Suiyuyan
Japanese attack with 3 bombers
Russians defend with 2 infantry
Japanese roll dice for 3 bombers in Suiyuyan, round 1 : 2/3 hits
Chinese roll dice for 2 infantry in Suiyuyan, round 1 : 1/2 hits
2 infantry owned by the Russians and 1 bomber owned by the Japanese lost in Suiyuyan
Japanese win with 2 bombers remaining. Battle score for attacker is -6
Casualties for Japanese: 1 bomber
Casualties for Russians: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 1 : 2/4 hits
Chinese roll dice for 1 infantry in Yunnan, round 1 : 0/1 hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
3 bombers and 1 tactical_bomber moved from Shensi to Kweichow
1 tactical_bomber moved from Shensi to Kweichow
2 bombers moved from Suiyuyan to Kweichow
1 mech_infantry moved from Kiangsu to Kweichow
1 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Dutch New Guinea to 45 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 45 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from Philippines to Japan
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
3 fighters and 3 tactical_bombers moved from 45 Sea Zone to 36 Sea ZonePlace Units - Japanese
3 mech_infantrys placed in Malaya
3 mech_infantrys placed in French Indo China
3 destroyers placed in 19 Sea Zone
3 submarines placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 battleship, 1 carrier and 2 submarines
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 battleship, 1 carrier and 2 submarines
EDIT: Turning off Edit Mode
Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 62 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 61 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUsTerritory Summary for Japanese :
Kiangsu : 1 factory_minor
Kiangsi : 1 infantry
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
Hainan : 1 harbour
Yunnan : 1 flag, 1 artillery and 1 infantry
Kweichow : 1 flag, 5 bombers, 1 mech_infantry and 2 tactical_bombers
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Amur : 1 flag, 1 mech_infantry
French Indo China : 1 flag, 1 factory_minor, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 3 transports
19 Sea Zone : 3 destroyers
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 destroyer and 3 submarines
Buyant-Uhaa : 1 flag, 1 mech_infantry
62 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 49 / 69
Russians : 19 / 30
Japanese : 61 / 67
Americans : 50 / 70
Chinese : 4 / 6
British : 38 / 46
UK_Pacific : 6 / 7
Italians : 24 / 26
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3.520
Median : 3.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 25Japanese Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.412
Median : 3.000
Variance : 0.562
Standard Deviation : 0.750
Total rolls : 17Chinese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 3 times
Average roll : 3.571
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Americans Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
I made an illegal edit. I will change it and upload new file. I thought I could move the sub one more than it could - so I will edit it back.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Japanese
Japanese buy 3 destroyers, 6 mech_infantrys and 3 submarines; Remaining resources: 2 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 unit repaired.
1 destroyer moved from 36 Sea Zone to 6 Sea Zone
1 destroyer moved from 19 Sea Zone to 16 Sea Zone
1 mech_infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 mech_infantry moved from Korea to Amur
Japanese take Amur from Russians
1 bomber moved from Shantung to Suiyuyan
1 bomber moved from Japan to Shensi
2 bombers moved from French Indo China to Suiyuyan
1 artillery and 1 infantry moved from French Indo China to Yunnan
2 fighters and 2 tactical_bombers moved from French Indo China to Shensi
2 bombers moved from Philippines to Shensi
1 fighter and 1 tactical_bomber moved from Philippines to Yunnan
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea ZoneCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 6 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 1 : 2/3 hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Shensi
Japanese attack with 3 bombers, 2 fighters and 2 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 3 bombers, 2 fighters and 2 tactical_bombers in Shensi, round 1 : 4/7 hits
Chinese roll dice for 4 infantry in Shensi, round 1 : 2/4 hits
4 infantry owned by the Chinese and 2 fighters owned by the Japanese lost in Shensi
Japanese win with 3 bombers and 2 tactical_bombers remaining. Battle score for attacker is -8
Casualties for Japanese: 2 fighters
Casualties for Chinese: 4 infantry
Battle in Suiyuyan
Japanese attack with 3 bombers
Russians defend with 2 infantry
Japanese roll dice for 3 bombers in Suiyuyan, round 1 : 2/3 hits
Chinese roll dice for 2 infantry in Suiyuyan, round 1 : 1/2 hits
2 infantry owned by the Russians and 1 bomber owned by the Japanese lost in Suiyuyan
Japanese win with 2 bombers remaining. Battle score for attacker is -6
Casualties for Japanese: 1 bomber
Casualties for Russians: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 1 : 2/4 hits
Chinese roll dice for 1 infantry in Yunnan, round 1 : 0/1 hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
3 bombers and 1 tactical_bomber moved from Shensi to Kweichow
1 tactical_bomber moved from Shensi to Kweichow
2 bombers moved from Suiyuyan to Kweichow
1 mech_infantry moved from Kiangsu to Kweichow
1 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Dutch New Guinea to 45 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 45 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from Philippines to Japan
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
3 fighters and 3 tactical_bombers moved from 45 Sea Zone to 36 Sea ZonePlace Units - Japanese
3 mech_infantrys placed in Malaya
3 mech_infantrys placed in French Indo China
3 destroyers placed in 19 Sea Zone
3 submarines placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 battleship, 1 carrier and 2 submarines
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 battleship, 1 carrier and 2 submarines
EDIT: Turning off Edit Mode
Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 62 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 61 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 62 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Kiangsu : 1 factory_minor
Kiangsi : 1 infantry
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
Hainan : 1 harbour
Yunnan : 1 flag, 1 artillery and 1 infantry
Kweichow : 1 flag, 5 bombers, 1 mech_infantry and 2 tactical_bombers
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Amur : 1 flag, 1 mech_infantry
French Indo China : 1 flag, 1 factory_minor, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 3 fighters, 3 submarines, 3 tactical_bombers and 3 transports
19 Sea Zone : 3 destroyers
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 destroyer and 3 submarines
Buyant-Uhaa : 1 flag, 1 mech_infantryProduction/PUs Summary :
Germans : 49 / 69
Russians : 19 / 30
Japanese : 61 / 67
Americans : 50 / 70
Chinese : 4 / 6
British : 38 / 46
UK_Pacific : 6 / 7
Italians : 24 / 26
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 destroyers, 2 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
7 bombers moved from Hawaiian Islands to 16 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 7 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans win with 7 bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
7 bombers moved from 16 Sea Zone to Hawaiian Islands
1 bomber moved from Western United States to Queensland
3 carriers, 4 destroyers and 9 submarines moved from 26 Sea Zone to 54 Sea Zone
2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
2 destroyers and 1 submarine placed in 10 Sea Zone
1 bomber and 2 fighters placed in Western United States
Americans undo move 1.
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - British
British buy 1 fighter, 3 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 11 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;Combat Move - British
1 armour and 2 mech_infantrys moved from Egypt to Syria
1 armour and 2 mech_infantrys moved from Persia to Iraq
1 armour and 2 mech_infantrys moved from Eastern Persia to Iraq
1 fighter moved from Egypt to Syria
1 fighter moved from Egypt to Iraq
1 bomber moved from Egypt to Syria
1 mech_infantry moved from Morocco to Algeria
British take Algeria from Italians
1 armour and 1 infantry moved from Normandy Bordeaux to Holland Belgium
3 fighters moved from United Kingdom to Holland BelgiumCombat - British
Battle in Iraq
British attack with 2 armour, 1 fighter and 4 mech_infantrys
Italians defend with 1 infantry
British win, taking Iraq from Italians with 2 armour, 1 fighter and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Syria
British attack with 1 armour, 1 bomber, 1 fighter and 2 mech_infantrys
Italians defend with 2 infantry
British win, taking Syria from Italians with 1 armour, 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Holland Belgium
British attack with 1 armour, 3 fighters and 1 infantry
Germans defend with 1 infantry
British win, taking Holland Belgium from Germans with 1 armour and 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
3 fighters moved from Holland Belgium to United Kingdom
1 carrier, 2 destroyers, 2 fighters and 1 transport moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from Brazil to Suriname
2 fighters moved from 91 Sea Zone to Gibraltar
1 infantry moved from Tunisia to Libya
1 aaGun, 2 artilleries and 4 infantry moved from Egypt to Trans-Jordan
1 bomber and 1 fighter moved from Syria to Persia
1 fighter moved from Iraq to Persia
2 submarines moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 99 Sea Zone to 97 Sea ZonePlace Units - British
3 infantry placed in Persia
1 mech_infantry placed in Egypt
2 submarines placed in 98 Sea Zone
1 fighter placed in United KingdomTurn Complete - British
British collect 45 PUs; end with 56 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 61 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Italians
Italians buy 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Rostov to Tambov
1 fighter moved from Western Ukraine to Bryansk
1 fighter moved from Western Ukraine to Tambov
1 armour moved from Rostov to Kazakhstan
Italians take Kazakhstan from Russians
1 infantry moved from Southern France to Normandy Bordeaux
Italians take Normandy Bordeaux from British
1 infantry moved from Rostov to Bryansk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Italians
Italians buy 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Rostov to Tambov
1 fighter moved from Western Ukraine to Bryansk
1 fighter moved from Western Ukraine to Tambov
1 armour moved from Rostov to Kazakhstan
Italians take Kazakhstan from Russians
1 infantry moved from Southern France to Normandy Bordeaux
Italians take Normandy Bordeaux from British
1 infantry moved from Rostov to BryanskCombat - Italians
Battle in Tambov
Italians attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Tambov, round 1 : 0/2 hits
Russians roll dice for 1 infantry in Tambov, round 1 : 1/1 hits
1 infantry owned by the Italians lost in Tambov
Italians roll dice for 1 fighter in Tambov, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 fighter owned by the Italians lost in Tambov
Russians win with no units remaining. Battle score for attacker is -10
Casualties for Russians: 1 infantry
Casualties for Italians: 1 fighter and 1 infantry
Battle in Bryansk
Italians attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Bryansk, round 1 : 0/2 hits
Russians roll dice for 1 infantry in Bryansk, round 1 : 1/1 hits
1 infantry owned by the Italians lost in Bryansk
Italians roll dice for 1 fighter in Bryansk, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Italians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from Bryansk to Caucasus
5 mech_infantrys moved from Ukraine to Caucasus
3 artilleries and 1 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Southern France to Northern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun moved from Western Germany to Northern Italy
7 infantry moved from Southern France to Northern ItalyPlace Units - Italians
2 mech_infantrys placed in Ukraine
3 infantry placed in Northern Italy
3 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,5,4,4,6
Italians collect 17 PUs (6 lost to blockades); end with 17 PUs totalTerritory Summary for Italians :
Kazakhstan : 1 flag, 1 armour
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Northern Italy : 2 aaGuns, 1 factory_major and 10 infantry
Southern Italy : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 4 infantry
Rostov : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor and 2 mech_infantrys
Western Ukraine : 1 flag, 1 airfield
Caucasus : 1 fighter and 5 mech_infantrys
Greece : 1 flagProduction/PUs Summary :
Germans : 46 / 69
Russians : 18 / 30
Japanese : 61 / 67
Americans : 50 / 70
Chinese : 4 / 4
British : 43 / 61
UK_Pacific : 6 / 7
Italians : 23 / 17
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.312
Median : 3.000
Variance : 1.067
Standard Deviation : 1.033
Total rolls : 16Null / Other
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.167
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Russians Combat
2 was rolled 3 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4Italians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
Average roll : 2.667
Median : 2.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
2 infantry moved from Trans-Jordan to Iraq
1 submarine moved from 62 Sea Zone to 54 Sea ZoneNon Combat Move - ANZAC
3 infantry moved from Queensland to South Australia
1 artillery moved from Queensland to South Australia
1 armour and 1 infantry moved from New South Wales to Queensland
1 infantry moved from Queensland to South AustraliaPlace Units - ANZAC
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Combat Move - French
2 infantry moved from Trans-Jordan to IraqNon Combat Move - French
Turn Complete - French
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I’m going to be busy today - I’ll try to post today, or tomorrow at the latest. Just wanted to let you know.
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@seththenewb:
FYI
All the best to you and your mom. Take your time.
I’ll try to post in the meantime, but don’t worry about our game until you have time :)Post or PM when you’re back :)
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I’m not going to not post game turns or check in to see what’s happening. I just won’t be able to play all 9 or so games I’ve got going on a daily basis. 8-)
And my mom’s recovering, still in lots of pain, but she’s getting there.
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friendly bump
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Politics - Germans
Purchase Units - Germans
Germans buy 1 factory_minor and 14 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
2 infantry moved from Belarus to Archangel
2 infantry moved from France to Holland Belgium
1 armour moved from Caucasus to Northwest Persia
Germans take Northwest Persia from British
1 armour moved from Northwest Persia to Caucasus
1 infantry moved from Belarus to Bryansk
Germans take Bryansk from Russians
3 bombers moved from Ukraine to Archangel
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 fighter moved from 113 Sea Zone to 125 Sea Zone
1 infantry moved from France to Holland Belgium
1 armour moved from Rostov to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Volgograd
2 tactical_bombers moved from Southern France to Holland Belgium
1 bomber moved from Southern France to 125 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Politics - Germans
Purchase Units - Germans
Germans buy 1 factory_minor and 14 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
2 infantry moved from Belarus to Archangel
2 infantry moved from France to Holland Belgium
1 armour moved from Caucasus to Northwest Persia
Germans take Northwest Persia from British
1 armour moved from Northwest Persia to Caucasus
1 infantry moved from Belarus to Bryansk
Germans take Bryansk from Russians
3 bombers moved from Ukraine to Archangel
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 fighter moved from 113 Sea Zone to 125 Sea Zone
1 infantry moved from France to Holland Belgium
1 armour moved from Rostov to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Volgograd
2 tactical_bombers moved from Southern France to Holland Belgium
1 bomber moved from Southern France to 125 Sea ZoneCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 bomber, 1 destroyer and 1 fighter
Russians defend with 1 submarine
Russians roll dice for 1 submarine in 125 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 bomber, 1 destroyer and 1 fighter in 125 Sea Zone, round 1 : 1/3 hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Archangel
Germans attack with 3 bombers and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 3 bombers and 2 infantry in Archangel, round 1 : 4/5 hits
Russians roll dice for 2 infantry in Archangel, round 1 : 0/2 hits
2 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Holland Belgium
Germans attack with 3 infantry and 2 tactical_bombers
British defend with 1 armour
Germans roll dice for 3 infantry and 2 tactical_bombers in Holland Belgium, round 1 : 1/5 hits
British roll dice for 1 armour in Holland Belgium, round 1 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
Germans win, taking Holland Belgium from British with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 1 armourNon Combat Move - Germans
7 infantry moved from Rostov to Volgograd
5 artilleries moved from Rostov to Volgograd
15 armour moved from Rostov to Volgograd
1 mech_infantry moved from Belarus to Tambov
2 mech_infantrys moved from Belarus to Rostov
5 artilleries and 3 infantry moved from Rostov to Caucasus
1 armour moved from Ukraine to Caucasus
3 artilleries and 7 infantry moved from Ukraine to Rostov
6 mech_infantrys moved from Eastern Poland to Ukraine
2 artilleries moved from Eastern Poland to Western Ukraine
3 fighters moved from Western Germany to Caucasus
2 tactical_bombers moved from Holland Belgium to Western Germany
1 bomber moved from 125 Sea Zone to Western Germany
2 bombers moved from Southern France to Western Germany
3 mech_infantrys moved from Novgorod to Eastern Poland
3 bombers moved from Archangel to Western Ukraine
1 aaGun moved from Southern France to Northern Italy
1 aaGun moved from France to Western Germany
1 aaGun moved from Ukraine to Rostov
1 aaGun moved from Western Ukraine to Ukraine
1 fighter moved from 125 Sea Zone to Western Germany
3 infantry and 1 mech_infantry moved from Western Germany to 113 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
3 infantry and 1 mech_infantry moved from 115 Sea Zone to Novgorod
6 mech_infantrys moved from Western Germany to Poland
1 artillery and 1 infantry moved from France to Western Germany
1 aaGun moved from France to Western Germany
1 artillery and 1 infantry moved from France to Western GermanyPlace Units - Germans
3 mech_infantrys placed in Volgograd
1 factory_minor placed in Caucasus
3 mech_infantrys placed in Novgorod
8 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,1,3,6,6
Germans collect 50 PUs (2 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUsTerritory Summary for Germans :
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
Western Germany : 2 aaGuns, 1 airfield, 2 artilleries, 3 bombers, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 2 tactical_bombers
Poland : 6 mech_infantrys
Germany : 1 factory_major and 8 mech_infantrys
Holland Belgium : 2 infantry
Northern Italy : 1 aaGun
Belarus : 1 flag, 2 artilleries and 8 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 infantry
Rostov : 1 aaGun, 3 artilleries, 7 infantry and 2 mech_infantrys
Vyborg : 1 flag
Archangel : 1 flag, 2 infantry
Eastern Poland : 3 mech_infantrys
Tambov : 1 flag, 1 mech_infantry
Ukraine : 1 aaGun and 6 mech_infantrys
Western Ukraine : 1 aaGun, 2 artilleries, 3 bombers and 6 infantry
Volgograd : 1 flag, 16 armour, 5 artilleries, 1 factory_minor, 7 infantry and 3 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 3 infantry and 4 mech_infantrys
Caucasus : 1 flag, 2 armour, 5 artilleries, 1 factory_minor, 3 fighters and 3 infantry
Smolensk : 1 flag
119 Sea Zone : 1 flag
125 Sea Zone : 1 flag, 1 destroyer
113 Sea Zone : 1 battleship, 1 carrier and 1 cruiser
Bulgaria : 1 flag
Northwest Persia : 1 flag
115 Sea Zone : 2 transports
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 52 / 73
Russians : 15 / 30
Japanese : 61 / 67
Americans : 50 / 70
Chinese : 4 / 4
British : 40 / 61
UK_Pacific : 6 / 7
Italians : 23 / 17
ANZAC : 10 / 13
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.233
Median : 3.000
Variance : 0.345
Standard Deviation : 0.587
Total rolls : 30Null / Other
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.429
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7Germans Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.077
Median : 3.000
Variance : 0.250
Standard Deviation : 0.500
Total rolls : 13British Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.429
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7Russians Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Samara to Tambov
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
3 infantry moved from Vologda to Archangel
2 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Samara to Archangel
2 fighters moved from Russia to Tambov
2 fighters moved from Russia to Bryansk
1 fighter moved from Russia to Archangel
1 artillery and 2 infantry moved from Buryatia to Amur
1 infantry moved from Buryatia to AmurCombat - Russians
Battle in Amur
Russians attack with 1 artillery and 3 infantry
Japanese defend with 1 mech_infantry
Russians win, taking Amur from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Tambov
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Tambov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Archangel from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters moved from Tambov to Russia
2 fighters moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Archangel to Russia
8 armour and 4 mech_infantrys moved from Samara to Russia
1 aaGun moved from Samara to Russia
3 infantry moved from Samara to Vologda
1 artillery and 3 infantry moved from Samara to RussiaPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Japanese
Japanese buy 1 armour, 3 destroyers, 3 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 0 PUs; 2 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Kweichow to Hopei
1 mech_infantry moved from Buyant-Uhaa to Amur
5 bombers moved from Kweichow to Amur
2 fighters and 1 tactical_bomber moved from Japan to Amur
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
3 mech_infantrys moved from Malaya to Yunnan
1 artillery and 1 infantry moved from Yunnan to Szechwan
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
2 mech_infantrys moved from French Indo China to Szechwan
1 mech_infantry moved from French Indo China to Kweichow
1 mech_infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Japanese
Japanese buy 1 armour, 3 destroyers, 3 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 0 PUs; 2 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Kweichow to Hopei
1 mech_infantry moved from Buyant-Uhaa to Amur
5 bombers moved from Kweichow to Amur
2 fighters and 1 tactical_bomber moved from Japan to Amur
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
3 mech_infantrys moved from Malaya to Yunnan
1 artillery and 1 infantry moved from Yunnan to Szechwan
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
2 mech_infantrys moved from French Indo China to Szechwan
1 mech_infantry moved from French Indo China to Kweichow
1 mech_infantry moved from Hopei to Shensi
Japanese take Shensi from ChineseCombat - Japanese
Battle in Guam
Battle in Amur
Japanese attack with 5 bombers, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 artillery and 3 infantry
Japanese roll dice for 5 bombers, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Amur, round 1 : 6/9 hits
Russians roll dice for 1 artillery and 3 infantry in Amur, round 1 : 1/4 hits
3 infantry owned by the Russians , 1 artillery owned by the Russians and 1 fighter owned by the Japanese lost in Amur
Japanese win, taking Guam from Americans, taking Amur from Russians with 5 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 fighter
Casualties for Russians: 1 artillery and 3 infantryNon Combat Move - Japanese
5 bombers moved from Amur to Jehol
1 fighter and 1 tactical_bomber moved from Amur to Jehol
2 destroyers moved from 19 Sea Zone to 36 Sea Zone
3 submarines moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
2 tactical_bombers moved from Kweichow to Yunnan
2 fighters moved from 36 Sea Zone to Yunnan
2 tactical_bombers moved from 36 Sea Zone to Yunnan
1 destroyer moved from 19 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 armour placed in Kiangsu
3 mech_infantrys placed in Malaya
1 transport placed in 19 Sea Zone
3 destroyers placed in 36 Sea Zone
3 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUsTerritory Summary for Japanese :
Kiangsu : 1 armour and 1 factory_minor
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Jehol : 5 bombers, 1 fighter and 1 tactical_bomber
Hainan : 1 harbour
Shensi : 1 flag, 1 mech_infantry
Yunnan : 1 flag, 3 fighters, 3 mech_infantrys and 5 tactical_bombers
Kweichow : 1 flag, 1 mech_infantry
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag, 1 artillery, 1 infantry and 2 mech_infantrys
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield and 1 infantry
Amur : 1 flag, 1 mech_infantry
French Indo China : 1 flag, 1 factory_minor and 2 infantry
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 2 battleships, 4 carriers, 1 cruiser, 7 destroyers, 1 fighter, 6 submarines, 1 tactical_bomber and 2 transports
20 Sea Zone : 1 destroyer
21 Sea Zone : 1 transport
19 Sea Zone : 1 transport
16 Sea Zone : 1 destroyer
6 Sea Zone : 3 submarines
Buyant-Uhaa : 1 flagProduction/PUs Summary :
Germans : 48 / 73
Russians : 19 / 20
Japanese : 62 / 67
Americans : 50 / 70
Chinese : 3 / 4
British : 40 / 61
UK_Pacific : 6 / 7
Italians : 23 / 17
ANZAC : 10 / 13
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.923
Median : 4.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 13Japanese Combat
1 was rolled 1 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 1.125
Standard Deviation : 1.061
Total rolls : 9Russians Combat
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.500
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4





