holy moly… shockingly bad dice lol
13L Hank 13 (axis) vs Infrastructure (allies +12)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Manchuria to Jehol
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Yunnan to Kwangsi
1 artillery moved from Kwangsi to Kiangsi
1 artillery moved from Kwangtung to Kwangsi
1 infantry moved from Kwangsi to KwangtungPlace Units - Chinese
1 artillery placed in Kansu
1 artillery placed in Sikang
1 infantry placed in Tsinghai
1 infantry placed in Jehol
2 infantry placed in Shantung
1 infantry placed in Kiangsi
1 infantry placed in Manchuria
1 infantry placed in KiangsuTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :11
Purchase Units - British
British repair 17 damage on 17 factory_majors; Remaining resources: 24 PUs;
British buy 1 aaGun, 1 artillery and 5 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 fighters moved from Union of South Africa to Anglo Egyptian SudanCombat - British
British creates battle in territory 81 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from 81 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 76 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Battle in 81 Sea Zone
Japanese defend with 2 battleships, 4 carriers, 2 cruisers, 3 fighters and 3 transports
Battle in Anglo Egyptian Sudan
British attack with 2 fighters and 3 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 3 infantry in Anglo Egyptian Sudan, round 1 : 0/5 hits
Japanese roll dice for 1 infantry in Anglo Egyptian Sudan, round 1 : 0/1 hits
British roll dice for 2 fighters and 3 infantry in Anglo Egyptian Sudan, round 2 : 3/5 hits
Japanese roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Anglo Egyptian Sudan
British winJapanese win with 2 battleships, 4 carriers, 2 cruisers, 3 fighters and 3 transports remaining, taking Anglo Egyptian Sudan from Japanese with 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
3 mech_infantrys moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 battleship and 1 carrier moved from 71 Sea Zone to 76 Sea Zone
2 fighters moved from Anglo Egyptian Sudan to Egypt
2 fighters moved from 96 Sea Zone to Morocco
1 artillery and 2 infantry moved from Tobruk to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 3 infantry and 2 transports moved from 96 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from 92 Sea Zone to Morocco
2 fighters moved from Egypt to 92 Sea Zone
3 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Alexandria to Egypt
1 aaGun moved from Tobruk to Alexandria
4 aaGuns, 3 artilleries and 12 infantry moved from West India to Eastern Persia
1 artillery and 2 infantry moved from India to West India
1 aaGun moved from Egypt to Trans-Jordan
1 mech_infantry moved from Egypt to Trans-Jordan
1 bomber moved from Egypt to Morocco
1 fighter moved from India to Trans-JordanPlace Units - British
1 aaGun, 1 artillery and 5 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,5
British collect 33 PUs (2 lost to blockades); end with 33 PUs totalPlace Units - UK_Pacific
2 fighters and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 2 fighters and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :11
Purchase Units - Italians
Italians buy 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
3 fighters moved from Southern Italy to Trans-Jordan
1 bomber and 2 mech_infantrys moved from Iraq to Trans-JordanCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 bomber, 3 fighters and 2 mech_infantrys
British defend with 1 aaGun, 1 fighter, 3 infantry and 1 mech_infantry; Americans defend with 1 infantry
AA guns fire in Trans-Jordan : 0/3 hits
Italians roll dice for 1 bomber, 3 fighters and 2 mech_infantrys in Trans-Jordan, round 1 : 3/6 hits
British roll dice for 1 aaGun, 1 fighter, 4 infantry and 1 mech_infantry in Trans-Jordan, round 1 : 3/6 hits
1 infantry owned by the British , 1 fighter owned by the Italians , 2 mech_infantrys owned by the Italians , 1 infantry owned by the Americans and 1 aaGun owned by the British lost in Trans-Jordan
Italians roll dice for 1 bomber and 2 fighters in Trans-Jordan, round 2 : 2/3 hits
British roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 1/4 hits
2 infantry owned by the British and 1 fighter owned by the Italians lost in Trans-Jordan
Italians roll dice for 1 bomber and 1 fighter in Trans-Jordan, round 3 : 1/2 hits
British roll dice for 1 fighter and 1 mech_infantry in Trans-Jordan, round 3 : 0/2 hits
1 mech_infantry owned by the British lost in Trans-Jordan
Italians roll dice for 1 bomber and 1 fighter in Trans-Jordan, round 4 : 1/2 hits
British roll dice for 1 fighter in Trans-Jordan, round 4 : 0/1 hits
1 fighter owned by the British lost in Trans-Jordan
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 aaGun, 1 fighter, 3 infantry and 1 mech_infantry
Casualties for Italians: 2 fighters and 2 mech_infantrys
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 fighter moved from Trans-Jordan to Syria
1 bomber moved from Trans-Jordan to Southern Italy
2 infantry and 4 mech_infantrys moved from Northern Italy to Southern Italy
2 artilleries and 2 infantry moved from France to Northern ItalyPlace Units - Italians
1 mech_infantry placed in Southern Italy
1 mech_infantry placed in Northern Italy
Italians undo move 2.
1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,4,5,3,4
Italians collect 15 PUs (6 lost to blockades); end with 15 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from Kazakhstan: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Italians to Volgograd: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from France: 1 aaGun
EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun
EDIT: Turning off Edit ModeTerritory Summary for Italians :
Kazakhstan : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 fighter
Northern Italy : 1 aaGun, 3 artilleries, 1 factory_major and 2 infantry
Southern Italy : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour, 7 infantry and 9 mech_infantrys
Bessarabia : 1 flag
Western Ukraine : 1 flag
Volgograd : 1 armour and 1 mech_infantry
Bulgaria : 1 flag
Greece : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 65 / 96
Russians : 10 / 0
Japanese : 12 / 16
Americans : 57 / 76
Chinese : 23 / 29
British : 35 / 33
UK_Pacific : 17 / 22
Italians : 21 / 15
ANZAC : 21 / 32
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Hey, are you still alive? It’s been 6 days, I’m starting to get worried that you got so excited about kicking the Japanese’s ass that your heart exploded!
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Just got the message from Stalingratski. I feel bad joking about you dieing now!
Feel better, don’t worry about AA!!
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :11
Purchase Units - ANZAC
ANZAC buy 1 armour, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 39 Sea Zone to 72 Sea Zone
ANZAC take 79 Sea Zone from Japanese
1 fighter moved from 76 Sea Zone to 72 Sea Zone
1 fighter moved from India to 72 Sea ZoneCombat - ANZAC
Battle in 72 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 72 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 1 destroyer and 2 fighters in 72 Sea Zone, round 1 : 0/3 hits
Japanese roll dice for 1 submarine in 72 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer and 2 fighters in 72 Sea Zone, round 2 : 2/3 hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 72 Sea Zone
ANZAC win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyerNon Combat Move - ANZAC
2 fighters moved from 72 Sea Zone to 76 Sea Zone
1 fighter moved from 76 Sea Zone to Egypt
1 fighter moved from India to Trans-Jordan
2 armour and 2 mech_infantrys moved from Burma to West India
1 cruiser and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone
1 armour and 1 infantry moved from Sumatra to 41 Sea Zone
1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 armour and 1 infantry moved from 39 Sea Zone to India
2 transports moved from 71 Sea Zone to 58 Sea Zone
1 armour and 2 mech_infantrys moved from French Indo China to Szechwan
1 infantry moved from Shan State to Burma
1 bomber moved from New South Wales to PhilippinesPlace Units - ANZAC
1 armour and 2 mech_infantrys placed in French Indo China
3 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs -
Nice to see you back. Hope you are feeling better.
You forgot to post France :)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :11
Purchase Units - ANZAC
ANZAC buy 1 armour, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 39 Sea Zone to 72 Sea Zone
ANZAC take 79 Sea Zone from Japanese
1 fighter moved from 76 Sea Zone to 72 Sea Zone
1 fighter moved from India to 72 Sea ZoneCombat - ANZAC
Battle in 72 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 72 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 1 destroyer and 2 fighters in 72 Sea Zone, round 1 : 0/3 hits
Japanese roll dice for 1 submarine in 72 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer and 2 fighters in 72 Sea Zone, round 2 : 2/3 hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 72 Sea Zone
ANZAC win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyerNon Combat Move - ANZAC
2 fighters moved from 72 Sea Zone to 76 Sea Zone
1 fighter moved from 76 Sea Zone to Egypt
1 fighter moved from India to Trans-Jordan
2 armour and 2 mech_infantrys moved from Burma to West India
1 cruiser and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone
1 armour and 1 infantry moved from Sumatra to 41 Sea Zone
1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 armour and 1 infantry moved from 39 Sea Zone to India
2 transports moved from 71 Sea Zone to 58 Sea Zone
1 armour and 2 mech_infantrys moved from French Indo China to Szechwan
1 infantry moved from Shan State to Burma
1 bomber moved from New South Wales to PhilippinesPlace Units - ANZAC
1 armour and 2 mech_infantrys placed in French Indo China
3 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :11
Combat Move - French
1 cruiser moved from 96 Sea Zone to 92 Sea ZoneNon Combat Move - French
Turn Complete - French
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Germany is attacking the UK.
I am bringing 1 destroyer and 5 bombers into sz 110 to support my transports. I am assuming you don’t want to scramble any US fighters out of London.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :12
Politics - Germans
Purchase Units - Germans
Germans buy 9 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 123 Sea Zone
1 armour, 5 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
1 armour, 5 artilleries, 1 destroyer, 2 infantry and 8 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 7 infantry moved from Holland Belgium to 110 Sea Zone
1 armour, 6 artilleries and 9 infantry moved from 110 Sea Zone to United Kingdom
6 bombers moved from Holland Belgium to United Kingdom
5 fighters and 2 tactical_bombers moved from Western Germany to United Kingdom
5 bombers moved from Vologda to 110 Sea Zone
2 bombers moved from Southern Italy to United Kingdom
3 bombers moved from Southern Italy to Alexandria
21 armour and 8 mech_infantrys moved from Iraq to Trans-Jordan
1 mech_infantry moved from Archangel to Russia
2 infantry moved from Vologda to Russia
1 tactical_bomber moved from Vologda to Russia
3 mech_infantrys and 1 tactical_bomber moved from Vologda to Volgograd
4 infantry and 1 mech_infantry moved from Northern Italy to Southern ItalyCombat - Germans
Battle in 123 Sea Zone
Germans attack with 1 destroyer
Americans defend with 1 transport
1 transport owned by the Americans lost in 123 Sea Zone
Germans win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Alexandria
Germans attack with 3 bombers
British defend with 1 aaGun; Americans defend with 1 artillery and 2 infantry
AA guns fire in Alexandria : 1/3 hits
1 bomber owned by the Germans lost in Alexandria
Germans roll dice for 2 bombers in Alexandria, round 1 : 2/2 hits
British roll dice for 1 aaGun, 1 artillery and 2 infantry in Alexandria, round 1 : 0/3 hits
1 infantry owned by the Americans and 1 aaGun owned by the British lost in Alexandria
Germans roll dice for 2 bombers in Alexandria, round 2 : 2/2 hits
British roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 0/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Alexandria
Germans win with 2 bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 bomber
Casualties for British: 1 aaGun
Casualties for Americans: 1 artillery and 2 infantry
Battle in Trans-Jordan
Germans attack with 21 armour and 8 mech_infantrys
ANZAC defend with 1 fighter
Germans roll dice for 21 armour and 8 mech_infantrys in Trans-Jordan, round 1 : 8/29 hits
British roll dice for 1 fighter in Trans-Jordan, round 1 : 0/1 hits
1 fighter owned by the ANZAC lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 21 armour and 8 mech_infantrys remaining. Battle score for attacker is 10
Casualties for ANZAC: 1 fighter
Battle in United Kingdom
Germans attack with 1 armour, 6 artilleries, 8 bombers, 5 fighters, 9 infantry and 2 tactical_bombers
British defend with 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 7 infantry; Americans defend with 4 bombers and 6 fighters
AA guns fire in United Kingdom : 2/15 hits
2 fighters owned by the Germans lost in United Kingdom
Germans roll dice for 1 armour, 6 artilleries, 8 bombers, 3 fighters, 9 infantry and 2 tactical_bombers in United Kingdom, round 1 : 10/29 hits
British roll dice for 5 aaGuns, 1 artillery, 4 bombers, 6 fighters and 7 infantry in United Kingdom, round 1 : 7/18 hits
1 infantry owned by the British , 2 bombers owned by the Germans , 2 tactical_bombers owned by the Germans , 4 bombers owned by the Americans , 5 aaGuns owned by the British and 3 fighters owned by the Germans lost in United Kingdom
Germans roll dice for 1 armour, 6 artilleries, 6 bombers and 9 infantry in United Kingdom, round 2 : 7/22 hits
British roll dice for 1 artillery, 6 fighters and 6 infantry in United Kingdom, round 2 : 4/13 hits
6 infantry owned by the British , 4 bombers owned by the Germans and 1 artillery owned by the British lost in United Kingdom
Germans roll dice for 1 armour, 6 artilleries, 2 bombers and 9 infantry in United Kingdom, round 3 : 9/18 hits
British roll dice for 6 fighters in United Kingdom, round 3 : 3/6 hits
6 fighters owned by the Americans , 2 bombers owned by the Germans and 1 infantry owned by the Germans lost in United Kingdom
Germans captures 33PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 1 armour, 6 artilleries and 8 infantry remaining. Battle score for attacker is -13
Casualties for Germans: 8 bombers, 5 fighters, 1 infantry and 2 tactical_bombers
Casualties for British: 5 aaGuns, 1 artillery and 7 infantry
Casualties for Americans: 4 bombers and 6 fighters
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans
5 bombers moved from 110 Sea Zone to Holland Belgium
1 aaGun moved from Northern Italy to Southern Italy
3 aaGuns moved from Iraq to Trans-Jordan
2 bombers moved from Alexandria to Greece
1 destroyer moved from 110 Sea Zone to 109 Sea ZonePlace Units - Germans
3 fighters placed in Russia
3 fighters placed in Volgograd
3 fighters and 2 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,6
Germans collect 72 PUs; end with 105 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 110 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 116 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 121 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 136 PUsTerritory Summary for Germans :
Trans-Jordan : 1 flag, 3 aaGuns, 21 armour and 8 mech_infantrys
United Kingdom : 1 flag, 1 airfield, 1 armour, 6 artilleries, 1 factory_minor, 1 harbour and 8 infantry
Syria : 1 flag
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
Germany : 1 factory_major
Holland Belgium : 1 aaGun and 5 bombers
Southern Italy : 1 aaGun, 7 infantry and 1 mech_infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Rostov : 1 flag
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Russia : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 3 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Tambov : 1 flag
Ukraine : 1 flag, 1 factory_minor
Vologda : 1 flag, 1 airfield
Volgograd : 1 flag, 1 factory_minor, 3 fighters, 3 mech_infantrys and 1 tactical_bomber
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 flag
Smolensk : 1 flag
Samara : 1 flag
123 Sea Zone : 1 destroyer
109 Sea Zone : 1 destroyer
Greece : 2 bombers
Iraq : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 factory_minor
Finland : 1 flag
110 Sea Zone : 8 transportsProduction/PUs Summary :
Germans : 72 / 136
Russians : 10 / 0
Japanese : 12 / 16
Americans : 57 / 76
Chinese : 23 / 29
British : 28 / 0
UK_Pacific : 17 / 22
Italians : 21 / 15
ANZAC : 21 / 31
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Ugg.
I went ahead with my Japanese turn to save some time and I screwed up. I sent my 4 bombers to Gibraltar to bomb the base but I hit the attack button instead of the bomb one. Unfortunately I rolled my other combats before I caught that so I am going to re-do the turn and post my combats. I will edit the 2 combats that rolled dice to match my first go.
I as said before, ugg.
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :12
Purchase Units - Japanese
Japanese buy 1 fighter and 1 submarine; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 transport moved from 6 Sea Zone to 2 Sea Zone
1 infantry moved from Alaska to 2 Sea Zone
1 infantry moved from Alaska to 2 Sea Zone
2 infantry and 1 transport moved from 2 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
2 destroyers moved from 26 Sea Zone to 25 Sea Zone
3 fighters moved from 81 Sea Zone to Ethiopia
1 tactical_bomber moved from Iraq to Ethiopia
2 fighters and 2 tactical_bombers moved from Iraq to Anglo Egyptian Sudan
4 bombers moved from Southern Italy to Gibraltar -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :12
Purchase Units - Japanese
Japanese buy 1 fighter and 1 submarine; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 transport moved from 6 Sea Zone to 2 Sea Zone
1 infantry moved from Alaska to 2 Sea Zone
1 infantry moved from Alaska to 2 Sea Zone
2 infantry and 1 transport moved from 2 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
2 destroyers moved from 26 Sea Zone to 25 Sea Zone
3 fighters moved from 81 Sea Zone to Ethiopia
1 tactical_bomber moved from Iraq to Ethiopia
2 fighters and 2 tactical_bombers moved from Iraq to Anglo Egyptian Sudan
4 bombers moved from Southern Italy to GibraltarCombat - Japanese
Battle in Ethiopia
Japanese attack with 3 fighters and 1 tactical_bomber
Americans defend with 2 infantry
Japanese roll dice for 3 fighters and 1 tactical_bomber in Ethiopia, round 1 : 3/4 hits
British roll dice for 2 infantry in Ethiopia, round 1 : 0/2 hits
2 infantry owned by the Americans lost in Ethiopia
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Aleutian Islands
Battle in Anglo Egyptian Sudan
Japanese attack with 2 fighters and 2 tactical_bombers
British defend with 3 infantry
Japanese roll dice for 2 fighters and 2 tactical_bombers in Anglo Egyptian Sudan, round 1 : 1/4 hits
British roll dice for 3 infantry in Anglo Egyptian Sudan, round 1 : 2/3 hits
1 infantry owned by the British and 2 tactical_bombers owned by the Japanese lost in Anglo Egyptian Sudan
retreated to Anglo Egyptian Sudan
British win, taking Aleutian Islands from Americans with 2 infantry remaining. Battle score for attacker is -19
Casualties for Japanese: 2 tactical_bombers
Casualties for British: 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Anglo Egyptian Sudan: 2 infantry
EDIT: Removing units owned by Japanese from Ethiopia: 1 tactical_bomber
EDIT: Turning off Edit Mode
Strategic bombing raid in Gibraltar
AA guns fire in Gibraltar : 0/4 hits
Bombing raid in Gibraltar rolls: 7,8,7,3 and causes: 6 damage to unit: harbour
Bombing raid in Gibraltar causes 6 damage total.Non Combat Move - Japanese
4 bombers moved from Gibraltar to Southern France
3 fighters moved from Ethiopia to 81 Sea Zone
2 fighters moved from Anglo Egyptian Sudan to 81 Sea ZonePlace Units - Japanese
1 submarine placed in 6 Sea Zone
1 fighter placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5
Japanese collect 12 PUs; end with 12 PUs totalTerritory Summary for Japanese :
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 12 infantry
Alaska : 1 flag
Aleutian Islands : 1 flag, 2 infantry
42 Sea Zone : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag
26 Sea Zone : 1 flag
25 Sea Zone : 2 destroyers
2 Sea Zone : 1 transport
8 Sea Zone : 1 transport
6 Sea Zone : 1 submarine
Southern France : 4 bombers
81 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 5 fighters and 3 transportsProduction/PUs Summary :
Germans : 72 / 136
Russians : 10 / 0
Japanese : 12 / 12
Americans : 57 / 76
Chinese : 23 / 29
British : 28 / 0
UK_Pacific : 17 / 22
Italians : 21 / 15
ANZAC : 21 / 31
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :12
Politics - Americans
Turning on Edit Mode
EDIT: Removing units owned by Russians from Yakut S.S.R.: 1 infantry
EDIT: Adding units owned by Russians to Novosibirsk: 1 infantry
EDIT: Removing units owned by Russians from Tsinghai: 1 infantry
EDIT: Changing ownership of Kazakhstan from Italians to Russians
EDIT: Adding units owned by Russians to Kazakhstan: 1 infantry
EDIT: Turning off Edit ModePurchase Units - Americans
Americans buy 3 armour, 3 bombers, 1 infantry, 1 mech_infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
3 bombers and 1 fighter moved from Morocco to United Kingdom
1 submarine moved from 91 Sea Zone to 109 Sea Zone
1 fighter moved from Morocco to 109 Sea Zone
1 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
3 bombers moved from Eastern United States to United Kingdom
1 mech_infantry moved from Western United States to Alaska
Americans take Alaska from Japanese
1 destroyer moved from 6 Sea Zone to 8 Sea Zone
1 mech_infantry moved from Kansu to Samara
Americans take Samara from Germans
1 mech_infantry moved from Kansu to Vologda
Americans take Vologda from GermansCombat - Americans
Battle in 109 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 transport
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 109 Sea Zone, round 1 : 1/1 hits
Germans roll dice for 1 destroyer in 109 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 109 Sea Zone
Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in United Kingdom
Americans attack with 6 bombers, 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 1 airfield, 1 armour, 6 artilleries, 1 factory_minor, 1 harbour and 8 infantry
Americans roll dice for 6 bombers, 1 fighter, 1 infantry and 1 mech_infantry in United Kingdom, round 1 : 5/9 hits
Germans roll dice for 1 armour, 6 artilleries and 8 infantry in United Kingdom, round 1 : 6/15 hits
1 fighter owned by the Americans , 1 mech_infantry owned by the Americans , 5 infantry owned by the Germans , 3 bombers owned by the Americans and 1 infantry owned by the Americans lost in United Kingdom
Americans roll dice for 3 bombers in United Kingdom, round 2 : 3/3 hits
Germans roll dice for 1 armour, 6 artilleries and 3 infantry in United Kingdom, round 2 : 3/10 hits
3 infantry owned by the Germans and 3 bombers owned by the Americans lost in United Kingdom
Germans win with 1 armour and 6 artilleries remaining. Battle score for attacker is -65
Casualties for Germans: 8 infantry
Casualties for Americans: 6 bombers, 1 fighter, 1 infantry and 1 mech_infantry
Battle in 8 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 armour and 1 infantry moved from Western United States to Central United States
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 109 Sea Zone to 91 Sea Zone
1 carrier, 6 destroyers and 2 transports moved from 92 Sea Zone to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
4 fighters moved from 76 Sea Zone to Egypt
1 destroyer moved from 77 Sea Zone to 76 Sea Zone
1 infantry moved from Szechwan to Sikang
2 infantry moved from Kansu to Novosibirsk
1 armour and 1 mech_infantry moved from Kansu to Novosibirsk
3 mech_infantrys moved from Yenisey to Novosibirsk
1 aaGun and 1 infantry moved from Yakut S.S.R. to Yenisey
3 mech_infantrys moved from Buryatia to Yenisey
1 armour and 1 mech_infantry moved from Korea to Buryatia
2 fighters moved from Korea to KansuPlace Units - Americans
2 transports placed in 101 Sea Zone
3 bombers placed in Eastern United States
1 armour and 1 infantry placed in Central United States
2 armour and 1 mech_infantry placed in KoreaTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1
Americans collect 59 PUs (2 lost to blockades); end with 60 PUs total
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Kwangsi: 1 artillery
EDIT: Adding units owned by Chinese to Shantung: 1 artillery
EDIT: Turning off Edit Mode
1 artillery placed in Jehol
1 artillery and 1 infantry placed in Tsinghai
2 infantry placed in Shantung
2 infantry placed in Jehol
1 infantry placed in Manchuria
1 infantry placed in Kwangsi
Chinese undo move 6.
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
Didn’t see that i couldn’t repair the naval base.
Good win.
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Thanks for the game.