Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Manchuria to Jehol
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Yunnan to Kwangsi
1 artillery moved from Kwangsi to Kiangsi
1 artillery moved from Kwangtung to Kwangsi
1 infantry moved from Kwangsi to Kwangtung
Place Units - Chinese
1 artillery placed in Kansu
1 artillery placed in Sikang
1 infantry placed in Tsinghai
1 infantry placed in Jehol
2 infantry placed in Shantung
1 infantry placed in Kiangsi
1 infantry placed in Manchuria
1 infantry placed in Kiangsu
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :11
Purchase Units - British
British repair 17 damage on 17 factory_majors; Remaining resources: 24 PUs;
British buy 1 aaGun, 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 fighters moved from Union of South Africa to Anglo Egyptian Sudan
Combat - British
British creates battle in territory 81 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from 81 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 76 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Battle in 81 Sea Zone
Japanese defend with 2 battleships, 4 carriers, 2 cruisers, 3 fighters and 3 transports
Battle in Anglo Egyptian Sudan
British attack with 2 fighters and 3 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 3 infantry in Anglo Egyptian Sudan, round 1 : 0/5 hits
Japanese roll dice for 1 infantry in Anglo Egyptian Sudan, round 1 : 0/1 hits
British roll dice for 2 fighters and 3 infantry in Anglo Egyptian Sudan, round 2 : 3/5 hits
Japanese roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Anglo Egyptian Sudan
British winJapanese win with 2 battleships, 4 carriers, 2 cruisers, 3 fighters and 3 transports remaining, taking Anglo Egyptian Sudan from Japanese with 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
3 mech_infantrys moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 battleship and 1 carrier moved from 71 Sea Zone to 76 Sea Zone
2 fighters moved from Anglo Egyptian Sudan to Egypt
2 fighters moved from 96 Sea Zone to Morocco
1 artillery and 2 infantry moved from Tobruk to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 3 infantry and 2 transports moved from 96 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from 92 Sea Zone to Morocco
2 fighters moved from Egypt to 92 Sea Zone
3 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Alexandria to Egypt
1 aaGun moved from Tobruk to Alexandria
4 aaGuns, 3 artilleries and 12 infantry moved from West India to Eastern Persia
1 artillery and 2 infantry moved from India to West India
1 aaGun moved from Egypt to Trans-Jordan
1 mech_infantry moved from Egypt to Trans-Jordan
1 bomber moved from Egypt to Morocco
1 fighter moved from India to Trans-Jordan
Place Units - British
1 aaGun, 1 artillery and 5 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,5
British collect 33 PUs (2 lost to blockades); end with 33 PUs total
Place Units - UK_Pacific
2 fighters and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 2 fighters and 1 infantry
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :11
Purchase Units - Italians
Italians buy 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
3 fighters moved from Southern Italy to Trans-Jordan
1 bomber and 2 mech_infantrys moved from Iraq to Trans-Jordan
Combat - Italians
Battle in Trans-Jordan
Italians attack with 1 bomber, 3 fighters and 2 mech_infantrys
British defend with 1 aaGun, 1 fighter, 3 infantry and 1 mech_infantry; Americans defend with 1 infantry
AA guns fire in Trans-Jordan : 0/3 hits
Italians roll dice for 1 bomber, 3 fighters and 2 mech_infantrys in Trans-Jordan, round 1 : 3/6 hits
British roll dice for 1 aaGun, 1 fighter, 4 infantry and 1 mech_infantry in Trans-Jordan, round 1 : 3/6 hits
1 infantry owned by the British , 1 fighter owned by the Italians , 2 mech_infantrys owned by the Italians , 1 infantry owned by the Americans and 1 aaGun owned by the British lost in Trans-Jordan
Italians roll dice for 1 bomber and 2 fighters in Trans-Jordan, round 2 : 2/3 hits
British roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 1/4 hits
2 infantry owned by the British and 1 fighter owned by the Italians lost in Trans-Jordan
Italians roll dice for 1 bomber and 1 fighter in Trans-Jordan, round 3 : 1/2 hits
British roll dice for 1 fighter and 1 mech_infantry in Trans-Jordan, round 3 : 0/2 hits
1 mech_infantry owned by the British lost in Trans-Jordan
Italians roll dice for 1 bomber and 1 fighter in Trans-Jordan, round 4 : 1/2 hits
British roll dice for 1 fighter in Trans-Jordan, round 4 : 0/1 hits
1 fighter owned by the British lost in Trans-Jordan
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 aaGun, 1 fighter, 3 infantry and 1 mech_infantry
Casualties for Italians: 2 fighters and 2 mech_infantrys
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 fighter moved from Trans-Jordan to Syria
1 bomber moved from Trans-Jordan to Southern Italy
2 infantry and 4 mech_infantrys moved from Northern Italy to Southern Italy
2 artilleries and 2 infantry moved from France to Northern Italy
Place Units - Italians
1 mech_infantry placed in Southern Italy
1 mech_infantry placed in Northern Italy
Italians undo move 2.
1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,4,5,3,4
Italians collect 15 PUs (6 lost to blockades); end with 15 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from Kazakhstan: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Italians to Volgograd: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from France: 1 aaGun
EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun
EDIT: Turning off Edit Mode
Territory Summary for Italians :
Kazakhstan : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 fighter
Northern Italy : 1 aaGun, 3 artilleries, 1 factory_major and 2 infantry
Southern Italy : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour, 7 infantry and 9 mech_infantrys
Bessarabia : 1 flag
Western Ukraine : 1 flag
Volgograd : 1 armour and 1 mech_infantry
Bulgaria : 1 flag
Greece : 1 flag
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 65 / 96
Russians : 10 / 0
Japanese : 12 / 16
Americans : 57 / 76
Chinese : 23 / 29
British : 35 / 33
UK_Pacific : 17 / 22
Italians : 21 / 15
ANZAC : 21 / 32
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Hey, are you still alive? It’s been 6 days, I’m starting to get worried that you got so excited about kicking the Japanese’s ass that your heart exploded!
Just got the message from Stalingratski. I feel bad joking about you dieing now!
Feel better, don’t worry about AA!!
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :11
Purchase Units - ANZAC
ANZAC buy 1 armour, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 39 Sea Zone to 72 Sea Zone
ANZAC take 79 Sea Zone from Japanese
1 fighter moved from 76 Sea Zone to 72 Sea Zone
1 fighter moved from India to 72 Sea Zone
Combat - ANZAC
Battle in 72 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 72 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 1 destroyer and 2 fighters in 72 Sea Zone, round 1 : 0/3 hits
Japanese roll dice for 1 submarine in 72 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer and 2 fighters in 72 Sea Zone, round 2 : 2/3 hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 72 Sea Zone
ANZAC win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Non Combat Move - ANZAC
2 fighters moved from 72 Sea Zone to 76 Sea Zone
1 fighter moved from 76 Sea Zone to Egypt
1 fighter moved from India to Trans-Jordan
2 armour and 2 mech_infantrys moved from Burma to West India
1 cruiser and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone
1 armour and 1 infantry moved from Sumatra to 41 Sea Zone
1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 armour and 1 infantry moved from 39 Sea Zone to India
2 transports moved from 71 Sea Zone to 58 Sea Zone
1 armour and 2 mech_infantrys moved from French Indo China to Szechwan
1 infantry moved from Shan State to Burma
1 bomber moved from New South Wales to Philippines
Place Units - ANZAC
1 armour and 2 mech_infantrys placed in French Indo China
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Nice to see you back. Hope you are feeling better.
You forgot to post France :)
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :11
Purchase Units - ANZAC
ANZAC buy 1 armour, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 39 Sea Zone to 72 Sea Zone
ANZAC take 79 Sea Zone from Japanese
1 fighter moved from 76 Sea Zone to 72 Sea Zone
1 fighter moved from India to 72 Sea Zone
Combat - ANZAC
Battle in 72 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 72 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 1 destroyer and 2 fighters in 72 Sea Zone, round 1 : 0/3 hits
Japanese roll dice for 1 submarine in 72 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer and 2 fighters in 72 Sea Zone, round 2 : 2/3 hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 72 Sea Zone
ANZAC win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Non Combat Move - ANZAC
2 fighters moved from 72 Sea Zone to 76 Sea Zone
1 fighter moved from 76 Sea Zone to Egypt
1 fighter moved from India to Trans-Jordan
2 armour and 2 mech_infantrys moved from Burma to West India
1 cruiser and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone
1 armour and 1 infantry moved from Sumatra to 41 Sea Zone
1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 armour and 1 infantry moved from 39 Sea Zone to India
2 transports moved from 71 Sea Zone to 58 Sea Zone
1 armour and 2 mech_infantrys moved from French Indo China to Szechwan
1 infantry moved from Shan State to Burma
1 bomber moved from New South Wales to Philippines
Place Units - ANZAC
1 armour and 2 mech_infantrys placed in French Indo China
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :11
Combat Move - French
1 cruiser moved from 96 Sea Zone to 92 Sea Zone
Non Combat Move - French
Turn Complete - French
Germany is attacking the UK.
I am bringing 1 destroyer and 5 bombers into sz 110 to support my transports. I am assuming you don’t want to scramble any US fighters out of London.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :12
Politics - Germans
Purchase Units - Germans
Germans buy 9 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 123 Sea Zone
1 armour, 5 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
1 armour, 5 artilleries, 1 destroyer, 2 infantry and 8 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 7 infantry moved from Holland Belgium to 110 Sea Zone
1 armour, 6 artilleries and 9 infantry moved from 110 Sea Zone to United Kingdom
6 bombers moved from Holland Belgium to United Kingdom
5 fighters and 2 tactical_bombers moved from Western Germany to United Kingdom
5 bombers moved from Vologda to 110 Sea Zone
2 bombers moved from Southern Italy to United Kingdom
3 bombers moved from Southern Italy to Alexandria
21 armour and 8 mech_infantrys moved from Iraq to Trans-Jordan
1 mech_infantry moved from Archangel to Russia
2 infantry moved from Vologda to Russia
1 tactical_bomber moved from Vologda to Russia
3 mech_infantrys and 1 tactical_bomber moved from Vologda to Volgograd
4 infantry and 1 mech_infantry moved from Northern Italy to Southern Italy
Combat - Germans
Battle in 123 Sea Zone
Germans attack with 1 destroyer
Americans defend with 1 transport
1 transport owned by the Americans lost in 123 Sea Zone
Germans win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Alexandria
Germans attack with 3 bombers
British defend with 1 aaGun; Americans defend with 1 artillery and 2 infantry
AA guns fire in Alexandria : 1/3 hits
1 bomber owned by the Germans lost in Alexandria
Germans roll dice for 2 bombers in Alexandria, round 1 : 2/2 hits
British roll dice for 1 aaGun, 1 artillery and 2 infantry in Alexandria, round 1 : 0/3 hits
1 infantry owned by the Americans and 1 aaGun owned by the British lost in Alexandria
Germans roll dice for 2 bombers in Alexandria, round 2 : 2/2 hits
British roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 0/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Alexandria
Germans win with 2 bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 bomber
Casualties for British: 1 aaGun
Casualties for Americans: 1 artillery and 2 infantry
Battle in Trans-Jordan
Germans attack with 21 armour and 8 mech_infantrys
ANZAC defend with 1 fighter
Germans roll dice for 21 armour and 8 mech_infantrys in Trans-Jordan, round 1 : 8/29 hits
British roll dice for 1 fighter in Trans-Jordan, round 1 : 0/1 hits
1 fighter owned by the ANZAC lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 21 armour and 8 mech_infantrys remaining. Battle score for attacker is 10
Casualties for ANZAC: 1 fighter
Battle in United Kingdom
Germans attack with 1 armour, 6 artilleries, 8 bombers, 5 fighters, 9 infantry and 2 tactical_bombers
British defend with 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 7 infantry; Americans defend with 4 bombers and 6 fighters
AA guns fire in United Kingdom : 2/15 hits
2 fighters owned by the Germans lost in United Kingdom
Germans roll dice for 1 armour, 6 artilleries, 8 bombers, 3 fighters, 9 infantry and 2 tactical_bombers in United Kingdom, round 1 : 10/29 hits
British roll dice for 5 aaGuns, 1 artillery, 4 bombers, 6 fighters and 7 infantry in United Kingdom, round 1 : 7/18 hits
1 infantry owned by the British , 2 bombers owned by the Germans , 2 tactical_bombers owned by the Germans , 4 bombers owned by the Americans , 5 aaGuns owned by the British and 3 fighters owned by the Germans lost in United Kingdom
Germans roll dice for 1 armour, 6 artilleries, 6 bombers and 9 infantry in United Kingdom, round 2 : 7/22 hits
British roll dice for 1 artillery, 6 fighters and 6 infantry in United Kingdom, round 2 : 4/13 hits
6 infantry owned by the British , 4 bombers owned by the Germans and 1 artillery owned by the British lost in United Kingdom
Germans roll dice for 1 armour, 6 artilleries, 2 bombers and 9 infantry in United Kingdom, round 3 : 9/18 hits
British roll dice for 6 fighters in United Kingdom, round 3 : 3/6 hits
6 fighters owned by the Americans , 2 bombers owned by the Germans and 1 infantry owned by the Germans lost in United Kingdom
Germans captures 33PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 1 armour, 6 artilleries and 8 infantry remaining. Battle score for attacker is -13
Casualties for Germans: 8 bombers, 5 fighters, 1 infantry and 2 tactical_bombers
Casualties for British: 5 aaGuns, 1 artillery and 7 infantry
Casualties for Americans: 4 bombers and 6 fighters
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
5 bombers moved from 110 Sea Zone to Holland Belgium
1 aaGun moved from Northern Italy to Southern Italy
3 aaGuns moved from Iraq to Trans-Jordan
2 bombers moved from Alexandria to Greece
1 destroyer moved from 110 Sea Zone to 109 Sea Zone
Place Units - Germans
3 fighters placed in Russia
3 fighters placed in Volgograd
3 fighters and 2 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,6
Germans collect 72 PUs; end with 105 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 110 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 116 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 121 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 136 PUs
Territory Summary for Germans :
Trans-Jordan : 1 flag, 3 aaGuns, 21 armour and 8 mech_infantrys
United Kingdom : 1 flag, 1 airfield, 1 armour, 6 artilleries, 1 factory_minor, 1 harbour and 8 infantry
Syria : 1 flag
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
Germany : 1 factory_major
Holland Belgium : 1 aaGun and 5 bombers
Southern Italy : 1 aaGun, 7 infantry and 1 mech_infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Rostov : 1 flag
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Russia : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 3 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Tambov : 1 flag
Ukraine : 1 flag, 1 factory_minor
Vologda : 1 flag, 1 airfield
Volgograd : 1 flag, 1 factory_minor, 3 fighters, 3 mech_infantrys and 1 tactical_bomber
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 flag
Smolensk : 1 flag
Samara : 1 flag
123 Sea Zone : 1 destroyer
109 Sea Zone : 1 destroyer
Greece : 2 bombers
Iraq : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 factory_minor
Finland : 1 flag
110 Sea Zone : 8 transports
Production/PUs Summary :
Germans : 72 / 136
Russians : 10 / 0
Japanese : 12 / 16
Americans : 57 / 76
Chinese : 23 / 29
British : 28 / 0
UK_Pacific : 17 / 22
Italians : 21 / 15
ANZAC : 21 / 31
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Ugg.
I went ahead with my Japanese turn to save some time and I screwed up. I sent my 4 bombers to Gibraltar to bomb the base but I hit the attack button instead of the bomb one. Unfortunately I rolled my other combats before I caught that so I am going to re-do the turn and post my combats. I will edit the 2 combats that rolled dice to match my first go.
I as said before, ugg.
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :12
Purchase Units - Japanese
Japanese buy 1 fighter and 1 submarine; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 transport moved from 6 Sea Zone to 2 Sea Zone
1 infantry moved from Alaska to 2 Sea Zone
1 infantry moved from Alaska to 2 Sea Zone
2 infantry and 1 transport moved from 2 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
2 destroyers moved from 26 Sea Zone to 25 Sea Zone
3 fighters moved from 81 Sea Zone to Ethiopia
1 tactical_bomber moved from Iraq to Ethiopia
2 fighters and 2 tactical_bombers moved from Iraq to Anglo Egyptian Sudan
4 bombers moved from Southern Italy to Gibraltar
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :12
Purchase Units - Japanese
Japanese buy 1 fighter and 1 submarine; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 transport moved from 6 Sea Zone to 2 Sea Zone
1 infantry moved from Alaska to 2 Sea Zone
1 infantry moved from Alaska to 2 Sea Zone
2 infantry and 1 transport moved from 2 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
2 destroyers moved from 26 Sea Zone to 25 Sea Zone
3 fighters moved from 81 Sea Zone to Ethiopia
1 tactical_bomber moved from Iraq to Ethiopia
2 fighters and 2 tactical_bombers moved from Iraq to Anglo Egyptian Sudan
4 bombers moved from Southern Italy to Gibraltar
Combat - Japanese
Battle in Ethiopia
Japanese attack with 3 fighters and 1 tactical_bomber
Americans defend with 2 infantry
Japanese roll dice for 3 fighters and 1 tactical_bomber in Ethiopia, round 1 : 3/4 hits
British roll dice for 2 infantry in Ethiopia, round 1 : 0/2 hits
2 infantry owned by the Americans lost in Ethiopia
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Aleutian Islands
Battle in Anglo Egyptian Sudan
Japanese attack with 2 fighters and 2 tactical_bombers
British defend with 3 infantry
Japanese roll dice for 2 fighters and 2 tactical_bombers in Anglo Egyptian Sudan, round 1 : 1/4 hits
British roll dice for 3 infantry in Anglo Egyptian Sudan, round 1 : 2/3 hits
1 infantry owned by the British and 2 tactical_bombers owned by the Japanese lost in Anglo Egyptian Sudan
retreated to Anglo Egyptian Sudan
British win, taking Aleutian Islands from Americans with 2 infantry remaining. Battle score for attacker is -19
Casualties for Japanese: 2 tactical_bombers
Casualties for British: 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Anglo Egyptian Sudan: 2 infantry
EDIT: Removing units owned by Japanese from Ethiopia: 1 tactical_bomber
EDIT: Turning off Edit Mode
Strategic bombing raid in Gibraltar
AA guns fire in Gibraltar : 0/4 hits
Bombing raid in Gibraltar rolls: 7,8,7,3 and causes: 6 damage to unit: harbour
Bombing raid in Gibraltar causes 6 damage total.
Non Combat Move - Japanese
4 bombers moved from Gibraltar to Southern France
3 fighters moved from Ethiopia to 81 Sea Zone
2 fighters moved from Anglo Egyptian Sudan to 81 Sea Zone
Place Units - Japanese
1 submarine placed in 6 Sea Zone
1 fighter placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5
Japanese collect 12 PUs; end with 12 PUs total
Territory Summary for Japanese :
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 12 infantry
Alaska : 1 flag
Aleutian Islands : 1 flag, 2 infantry
42 Sea Zone : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag
26 Sea Zone : 1 flag
25 Sea Zone : 2 destroyers
2 Sea Zone : 1 transport
8 Sea Zone : 1 transport
6 Sea Zone : 1 submarine
Southern France : 4 bombers
81 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 5 fighters and 3 transports
Production/PUs Summary :
Germans : 72 / 136
Russians : 10 / 0
Japanese : 12 / 12
Americans : 57 / 76
Chinese : 23 / 29
British : 28 / 0
UK_Pacific : 17 / 22
Italians : 21 / 15
ANZAC : 21 / 31
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :12
Politics - Americans
Turning on Edit Mode
EDIT: Removing units owned by Russians from Yakut S.S.R.: 1 infantry
EDIT: Adding units owned by Russians to Novosibirsk: 1 infantry
EDIT: Removing units owned by Russians from Tsinghai: 1 infantry
EDIT: Changing ownership of Kazakhstan from Italians to Russians
EDIT: Adding units owned by Russians to Kazakhstan: 1 infantry
EDIT: Turning off Edit Mode
Purchase Units - Americans
Americans buy 3 armour, 3 bombers, 1 infantry, 1 mech_infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
3 bombers and 1 fighter moved from Morocco to United Kingdom
1 submarine moved from 91 Sea Zone to 109 Sea Zone
1 fighter moved from Morocco to 109 Sea Zone
1 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
3 bombers moved from Eastern United States to United Kingdom
1 mech_infantry moved from Western United States to Alaska
Americans take Alaska from Japanese
1 destroyer moved from 6 Sea Zone to 8 Sea Zone
1 mech_infantry moved from Kansu to Samara
Americans take Samara from Germans
1 mech_infantry moved from Kansu to Vologda
Americans take Vologda from Germans
Combat - Americans
Battle in 109 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 transport
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 109 Sea Zone, round 1 : 1/1 hits
Germans roll dice for 1 destroyer in 109 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 109 Sea Zone
Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in United Kingdom
Americans attack with 6 bombers, 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 1 airfield, 1 armour, 6 artilleries, 1 factory_minor, 1 harbour and 8 infantry
Americans roll dice for 6 bombers, 1 fighter, 1 infantry and 1 mech_infantry in United Kingdom, round 1 : 5/9 hits
Germans roll dice for 1 armour, 6 artilleries and 8 infantry in United Kingdom, round 1 : 6/15 hits
1 fighter owned by the Americans , 1 mech_infantry owned by the Americans , 5 infantry owned by the Germans , 3 bombers owned by the Americans and 1 infantry owned by the Americans lost in United Kingdom
Americans roll dice for 3 bombers in United Kingdom, round 2 : 3/3 hits
Germans roll dice for 1 armour, 6 artilleries and 3 infantry in United Kingdom, round 2 : 3/10 hits
3 infantry owned by the Germans and 3 bombers owned by the Americans lost in United Kingdom
Germans win with 1 armour and 6 artilleries remaining. Battle score for attacker is -65
Casualties for Germans: 8 infantry
Casualties for Americans: 6 bombers, 1 fighter, 1 infantry and 1 mech_infantry
Battle in 8 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 armour and 1 infantry moved from Western United States to Central United States
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 109 Sea Zone to 91 Sea Zone
1 carrier, 6 destroyers and 2 transports moved from 92 Sea Zone to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
4 fighters moved from 76 Sea Zone to Egypt
1 destroyer moved from 77 Sea Zone to 76 Sea Zone
1 infantry moved from Szechwan to Sikang
2 infantry moved from Kansu to Novosibirsk
1 armour and 1 mech_infantry moved from Kansu to Novosibirsk
3 mech_infantrys moved from Yenisey to Novosibirsk
1 aaGun and 1 infantry moved from Yakut S.S.R. to Yenisey
3 mech_infantrys moved from Buryatia to Yenisey
1 armour and 1 mech_infantry moved from Korea to Buryatia
2 fighters moved from Korea to Kansu
Place Units - Americans
2 transports placed in 101 Sea Zone
3 bombers placed in Eastern United States
1 armour and 1 infantry placed in Central United States
2 armour and 1 mech_infantry placed in Korea
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1
Americans collect 59 PUs (2 lost to blockades); end with 60 PUs total
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Kwangsi: 1 artillery
EDIT: Adding units owned by Chinese to Shantung: 1 artillery
EDIT: Turning off Edit Mode
1 artillery placed in Jehol
1 artillery and 1 infantry placed in Tsinghai
2 infantry placed in Shantung
2 infantry placed in Jehol
1 infantry placed in Manchuria
1 infantry placed in Kwangsi
Chinese undo move 6.
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
Didn’t see that i couldn’t repair the naval base.
Good win.
Thanks for the game.