13L Hank 13 (axis) vs Infrastructure (allies +12)

  • TripleA

    Need a scramble order please.


  • no scramble

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :11

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 airfield, 1 armour, 2 destroyers, 1 mech_infantry and 8 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers moved from Holland Belgium to 91 Sea Zone
                4 bombers moved from Western Germany to 91 Sea Zone
                1 bomber moved from Southern Italy to 98 Sea Zone
                1 armour moved from Iraq to Syria
                      Germans take Syria from French
                1 armour moved from Syria to Iraq
                1 bomber and 3 tactical_bombers moved from Northwest Persia to Novosibirsk
                1 armour and 2 mech_infantrys moved from Volgograd to Novosibirsk
                4 bombers moved from Southern Italy to Novosibirsk

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 6 bombers
                    Americans defend with 2 transports
                        2 transports owned by the Americans lost in 91 Sea Zone
                    Germans win with 6 bombers remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in 98 Sea Zone
                    Germans attack with 1 bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 98 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Novosibirsk
                    Germans attack with 1 armour, 5 bombers, 2 mech_infantrys and 3 tactical_bombers
                    Russians defend with 1 infantry; Americans defend with 4 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                        Germans roll dice for 1 armour, 5 bombers, 2 mech_infantrys and 3 tactical_bombers in Novosibirsk, round 1 :  5/11 hits
                        Russians roll dice for 4 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Novosibirsk, round 1 :  3/9 hits
                        1 infantry owned by the Russians , 2 mech_infantrys owned by the Americans , 1 tactical_bomber owned by the Germans , 2 armour owned by the Americans and 2 mech_infantrys owned by the Germans lost in Novosibirsk
                        Germans roll dice for 1 armour, 5 bombers and 2 tactical_bombers in Novosibirsk, round 2 :  5/8 hits
                        Russians roll dice for 2 armour, 1 fighter and 1 tactical_bomber in Novosibirsk, round 2 :  1/4 hits
                        1 fighter owned by the Americans , 1 armour owned by the Germans , 2 armour owned by the Americans and 1 tactical_bomber owned by the Americans lost in Novosibirsk
                    Germans win with 5 bombers and 2 tactical_bombers remaining. Battle score for attacker is 31
                    Casualties for Germans: 1 armour, 2 mech_infantrys and 1 tactical_bomber
                    Casualties for Russians: 1 infantry
                    Casualties for Americans: 4 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber

    Non Combat Move - Germans
                5 bombers and 2 tactical_bombers moved from Novosibirsk to Vologda
                2 infantry moved from Russia to Vologda
                3 mech_infantrys moved from Novgorod to Vologda
                1 mech_infantry moved from Vyborg to Archangel
                2 armour and 1 mech_infantry moved from Northwest Persia to Iraq
                3 armour and 3 mech_infantrys moved from Persia to Iraq
                6 bombers moved from 91 Sea Zone to Holland Belgium
                2 fighters and 1 tactical_bomber moved from Southern Italy to Western Germany
                3 infantry moved from Northern Italy to Southern Italy
                3 artilleries moved from Northern Italy to Western Germany
                4 infantry moved from Western Germany to Northern Italy
                1 bomber moved from 98 Sea Zone to Southern Italy

    Place Units - Germans
                1 armour and 1 mech_infantry placed in Russia
                1 airfield placed in Vologda
                2 destroyers and 8 transports placed in 112 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4
                Germans collect 65 PUs; end with 65 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 76 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs

    Territory Summary for Germans :

    Syria : 1 flag
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 aaGun, 1 airfield, 1 armour, 5 artilleries, 1 factory_major, 5 fighters, 1 harbour, 2 infantry and 2 tactical_bombers
        Germany : 1 factory_major
        Holland Belgium : 1 aaGun, 1 artillery, 6 bombers and 7 infantry
        Northern Italy : 1 aaGun, 4 infantry and 1 mech_infantry
        Southern Italy : 5 bombers and 3 infantry
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag
        Rostov : 1 flag
        Nenetsia : 1 flag
        Urals : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 1 mech_infantry
        Eastern Poland : 1 flag
        Russia : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 mech_infantry
        Tambov : 1 flag
        Ukraine : 1 flag, 1 factory_minor
        Vologda : 1 flag, 1 airfield, 5 bombers, 2 infantry, 3 mech_infantrys and 2 tactical_bombers
        Volgograd : 1 flag, 1 factory_minor
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Caucasus : 1 flag
        Smolensk : 1 flag
        Samara : 1 flag
        112 Sea Zone : 2 destroyers and 8 transports
        Iraq : 1 flag, 3 aaGuns, 21 armour and 8 mech_infantrys
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 factory_minor
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 65 / 96
        Russians : 10 / 0
        Japanese : 10 / 9
        Americans : 59 / 81
        Chinese : 23 / 29
        British : 35 / 41
        UK_Pacific : 17 / 23
        Italians : 21 / 8
        ANZAC : 21 / 32
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :11

    Purchase Units - Japanese
                Japanese buy 1 transport; Remaining resources: 0 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
                2 infantry moved from 2 Sea Zone to Alaska
                2 destroyers moved from 6 Sea Zone to 26 Sea Zone
                      Japanese take 6 Sea Zone from ANZAC
                3 armour and 1 infantry moved from Iraq to Trans-Jordan
                2 infantry moved from Iraq to 80 Sea Zone
                4 bombers and 3 fighters moved from Northwest Persia to Trans-Jordan
                2 battleships, 4 carriers, 2 cruisers, 2 infantry and 3 transports moved from 80 Sea Zone to 81 Sea Zone
                1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 infantry moved from 81 Sea Zone to Trans-Jordan
                4 fighters moved from 80 Sea Zone to Anglo Egyptian Sudan
                1 fighter and 3 tactical_bombers moved from 80 Sea Zone to Trans-Jordan

    Combat - Japanese
                Battle in 26 Sea Zone
                    Japanese attack with 2 destroyers
                    Americans defend with 1 destroyer and 1 transport
                        Japanese roll dice for 2 destroyers in 26 Sea Zone, round 1 :  2/2 hits
                        Americans roll dice for 1 destroyer and 1 transport in 26 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 26 Sea Zone
                    Japanese win, taking 26 Sea Zone from Neutral with 2 destroyers remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 destroyer and 1 transport
                Battle in Alaska
                Battle in Trans-Jordan
                    Japanese attack with 3 armour, 4 bombers, 4 fighters, 2 infantry and 3 tactical_bombers
                    British defend with 2 armour and 8 infantry; Americans defend with 1 aaGun and 1 infantry
                        AA guns fire in Trans-Jordan :  1/3 hits
                        1 fighter owned by the Japanese lost in Trans-Jordan
                        Japanese roll dice for 1 battleship in Trans-Jordan, round 1 :  1/1 hits
                        Japanese roll dice for 3 armour, 4 bombers, 3 fighters, 2 infantry and 3 tactical_bombers in Trans-Jordan, round 1 :  5/15 hits
                        British roll dice for 1 aaGun, 2 armour and 9 infantry in Trans-Jordan, round 1 :  4/11 hits
                        5 infantry owned by the British , 2 armour owned by the Japanese , 1 aaGun owned by the Americans and 2 infantry owned by the Japanese lost in Trans-Jordan
                        Japanese roll dice for 1 armour, 4 bombers, 3 fighters and 3 tactical_bombers in Trans-Jordan, round 2 :  8/11 hits
                        British roll dice for 2 armour and 4 infantry in Trans-Jordan, round 2 :  1/6 hits
                        3 infantry owned by the British , 2 armour owned by the British , 1 infantry owned by the Americans and 1 fighter owned by the Japanese lost in Trans-Jordan
                    Japanese win, taking Alaska from Americans, taking Trans-Jordan from British with 1 armour, 4 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 armour, 2 fighters and 2 infantry
                    Casualties for British: 2 armour and 8 infantry
                    Casualties for Americans: 1 aaGun and 1 infantry
                Battle in Anglo Egyptian Sudan
                    Japanese attack with 4 fighters and 1 infantry
                    British defend with 3 infantry
                        Japanese roll dice for 1 battleship in Anglo Egyptian Sudan, round 1 :  0/1 hits
                        Japanese roll dice for 4 fighters and 1 infantry in Anglo Egyptian Sudan, round 1 :  3/5 hits
                        British roll dice for 3 infantry in Anglo Egyptian Sudan, round 1 :  1/3 hits
                        3 infantry owned by the British and 1 fighter owned by the Japanese lost in Anglo Egyptian Sudan
                    Japanese win, taking Anglo Egyptian Sudan from British with 3 fighters and 1 infantry remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 fighter
                    Casualties for British: 3 infantry

    Non Combat Move - Japanese
                3 fighters moved from Anglo Egyptian Sudan to 81 Sea Zone
                2 fighters and 3 tactical_bombers moved from Trans-Jordan to Iraq
                4 bombers moved from Trans-Jordan to Southern Italy
                1 destroyer moved from 80 Sea Zone to 79 Sea Zone
                1 destroyer moved from 80 Sea Zone to 77 Sea Zone
                1 submarine moved from 79 Sea Zone to 72 Sea Zone

    Place Units - Japanese
                1 transport placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Changing ownership of Yukon Territory from British to Neutral_True
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 14 PUs; end with 16 PUs total

    Territory Summary for Japanese :

    Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 12 infantry
        Alaska : 1 flag, 2 infantry
        42 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        39 Sea Zone : 1 flag
        26 Sea Zone : 1 flag, 2 destroyers
        2 Sea Zone : 1 transport
        6 Sea Zone : 1 transport
        Trans-Jordan : 1 flag, 1 armour
        Anglo Egyptian Sudan : 1 flag, 1 infantry
        Southern Italy : 4 bombers
        Iraq : 2 fighters and 3 tactical_bombers
        72 Sea Zone : 1 submarine
        81 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 3 fighters and 3 transports
        79 Sea Zone : 1 flag, 1 destroyer
        77 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 65 / 96
        Russians : 10 / 0
        Japanese : 14 / 16
        Americans : 57 / 81
        Chinese : 23 / 29
        British : 33 / 41
        UK_Pacific : 17 / 23
        Italians : 21 / 8
        ANZAC : 21 / 32
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    Thought I’d save a bit of time and went ahead with Japan.

    Feel free to edit your Russians as needed.

  • TripleA

    Just so you know, I will be going away Saturday for at least 3 days, possibly 7 and won’t be anywhere near a computer.


  • sorry crazy myself.
    probably cant get to it today, too big a move to think about.

    Just started a new job and this week i am also still working the old one.  starting next week i’ll just be working the new one.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :11

    Purchase Units - Americans
                Americans buy 2 armour, 1 artillery, 3 bombers, 1 destroyer, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Egypt to Trans-Jordan
                3 bombers moved from Egypt to Trans-Jordan
                1 fighter moved from Egypt to Trans-Jordan
                1 destroyer moved from 39 Sea Zone to 79 Sea Zone
                      Americans take 39 Sea Zone from Japanese
                1 destroyer moved from 39 Sea Zone to 77 Sea Zone
                2 fighters moved from 39 Sea Zone to 79 Sea Zone
                2 fighters moved from 39 Sea Zone to 77 Sea Zone
                6 fighters moved from Morocco to 105 Sea Zone
                5 bombers moved from Eastern United States to 105 Sea Zone

    Combat - Americans
                Battle in 77 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 2 fighters in 77 Sea Zone, round 1 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 77 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 77 Sea Zone
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 79 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 2 fighters in 79 Sea Zone, round 1 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 79 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 79 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in 105 Sea Zone
                    Americans attack with 5 bombers and 6 fighters
                    Italians defend with 1 destroyer
                        Americans roll dice for 5 bombers and 6 fighters in 105 Sea Zone, round 1 :  5/11 hits
                        Italians roll dice for 1 destroyer in 105 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Italians and 1 bomber owned by the Americans lost in 105 Sea Zone
                    Americans win with 4 bombers and 6 fighters remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 bomber
                Battle in Trans-Jordan
                    Americans attack with 3 bombers, 1 fighter and 1 infantry
                    Japanese defend with 1 armour
                        Americans roll dice for 3 bombers, 1 fighter and 1 infantry in Trans-Jordan, round 1 :  3/5 hits
                        Japanese roll dice for 1 armour in Trans-Jordan, round 1 :  0/1 hits
                        1 armour owned by the Japanese lost in Trans-Jordan
                    Americans win, taking Trans-Jordan from Japanese with 3 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour

    Non Combat Move - Americans
                4 bombers and 6 fighters moved from 105 Sea Zone to United Kingdom
                3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                3 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
                1 artillery moved from Tobruk to 96 Sea Zone
                1 artillery, 1 carrier, 6 destroyers, 2 fighters and 2 transports moved from 96 Sea Zone to 92 Sea Zone
                1 submarine moved from 93 Sea Zone to 91 Sea Zone
                1 artillery moved from 92 Sea Zone to Morocco
                1 mech_infantry moved from Morocco to Tunisia
                1 artillery and 2 infantry moved from Tobruk to Alexandria
                3 bombers moved from Trans-Jordan to Morocco
                2 fighters moved from 92 Sea Zone to Morocco
                1 submarine moved from 97 Sea Zone to 93 Sea Zone
                2 fighters moved from 79 Sea Zone to 80 Sea Zone
                2 fighters moved from 77 Sea Zone to 80 Sea Zone
                4 fighters moved from 80 Sea Zone to 76 Sea Zone
                2 infantry moved from Ceylon to 39 Sea Zone
                1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 1 fighter, 2 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
                2 infantry moved from 76 Sea Zone to Ethiopia
                1 fighter moved from Trans-Jordan to Egypt
                1 aaGun and 1 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Shensi to Kansu
                1 armour and 2 mech_infantrys moved from Yenisey to Kansu
                1 mech_infantry moved from Yenisey to Kansu
                3 mech_infantrys moved from Buryatia to Yenisey
                1 aaGun and 1 infantry moved from Buryatia to Yakut S.S.R.
                3 mech_infantrys moved from Korea to Buryatia
                1 infantry moved from Yunnan to Szechwan
                2 infantry and 1 transport moved from 106 Sea Zone to 123 Sea Zone
                1 infantry and 1 mech_infantry moved from 106 Sea Zone to Quebec
                2 infantry moved from 123 Sea Zone to Iceland

    Place Units - Americans
                1 destroyer placed in 6 Sea Zone
                1 armour and 1 mech_infantry placed in Korea
                1 armour, 1 infantry and 1 mech_infantry placed in Western United States
                1 artillery, 3 bombers and 1 infantry placed in Eastern United States
                1 transport placed in 101 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 3,1
                Americans collect 56 PUs (1 lost to blockades); end with 56 PUs total
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :11

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Manchuria to Jehol
                1 infantry moved from Kiangsu to Kiangsi
                1 infantry moved from Yunnan to Kwangsi
                1 artillery moved from Kwangsi to Kiangsi
                1 artillery moved from Kwangtung to Kwangsi
                1 infantry moved from Kwangsi to Kwangtung

    Place Units - Chinese
                1 artillery placed in Kansu
                1 artillery placed in Sikang
                1 infantry placed in Tsinghai
                1 infantry placed in Jehol
                2 infantry placed in Shantung
                1 infantry placed in Kiangsi
                1 infantry placed in Manchuria
                1 infantry placed in Kiangsu

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :11

    Purchase Units - British
                British repair 17 damage on 17 factory_majors; Remaining resources: 24 PUs;
                British buy 1 aaGun, 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                2 fighters moved from Union of South Africa to Anglo Egyptian Sudan

    Combat - British
                British creates battle in territory 81 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by British from 81 Sea Zone: 1 submarine
                EDIT: Adding units owned by British to 76 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                Battle in 81 Sea Zone
                    Japanese defend with 2 battleships, 4 carriers, 2 cruisers, 3 fighters and 3 transports
                Battle in Anglo Egyptian Sudan
                    British attack with 2 fighters and 3 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters and 3 infantry in Anglo Egyptian Sudan, round 1 :  0/5 hits
                        Japanese roll dice for 1 infantry in Anglo Egyptian Sudan, round 1 :  0/1 hits
                        British roll dice for 2 fighters and 3 infantry in Anglo Egyptian Sudan, round 2 :  3/5 hits
                        Japanese roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Anglo Egyptian Sudan
                    British winJapanese win with 2 battleships, 4 carriers, 2 cruisers, 3 fighters and 3 transports remaining, taking Anglo Egyptian Sudan from Japanese with 2 fighters and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                3 mech_infantrys moved from Belgian Congo to Egypt
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 battleship and 1 carrier moved from 71 Sea Zone to 76 Sea Zone
                2 fighters moved from Anglo Egyptian Sudan to Egypt
                2 fighters moved from 96 Sea Zone to Morocco
                1 artillery and 2 infantry moved from Tobruk to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 3 infantry and 2 transports moved from 96 Sea Zone to 92 Sea Zone
                1 artillery and 3 infantry moved from 92 Sea Zone to Morocco
                2 fighters moved from Egypt to 92 Sea Zone
                3 infantry moved from Egypt to Trans-Jordan
                2 infantry moved from Alexandria to Egypt
                1 aaGun moved from Tobruk to Alexandria
                4 aaGuns, 3 artilleries and 12 infantry moved from West India to Eastern Persia
                1 artillery and 2 infantry moved from India to West India
                1 aaGun moved from Egypt to Trans-Jordan
                1 mech_infantry moved from Egypt to Trans-Jordan
                1 bomber moved from Egypt to Morocco
                1 fighter moved from India to Trans-Jordan

    Place Units - British
                1 aaGun, 1 artillery and 5 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,5
                British collect 33 PUs (2 lost to blockades); end with 33 PUs total

    Place Units - UK_Pacific
                2 fighters and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
                Some Units in India change ownership: 2 fighters and 1 infantry

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :11

    Purchase Units - Italians
                Italians buy 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 fighters moved from Southern Italy to Trans-Jordan
                1 bomber and 2 mech_infantrys moved from Iraq to Trans-Jordan

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 1 bomber, 3 fighters and 2 mech_infantrys
                    British defend with 1 aaGun, 1 fighter, 3 infantry and 1 mech_infantry; Americans defend with 1 infantry
                        AA guns fire in Trans-Jordan :  0/3 hits
                        Italians roll dice for 1 bomber, 3 fighters and 2 mech_infantrys in Trans-Jordan, round 1 :  3/6 hits
                        British roll dice for 1 aaGun, 1 fighter, 4 infantry and 1 mech_infantry in Trans-Jordan, round 1 :  3/6 hits
                        1 infantry owned by the British , 1 fighter owned by the Italians , 2 mech_infantrys owned by the Italians , 1 infantry owned by the Americans and 1 aaGun owned by the British lost in Trans-Jordan
                        Italians roll dice for 1 bomber and 2 fighters in Trans-Jordan, round 2 :  2/3 hits
                        British roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Trans-Jordan, round 2 :  1/4 hits
                        2 infantry owned by the British and 1 fighter owned by the Italians lost in Trans-Jordan
                        Italians roll dice for 1 bomber and 1 fighter in Trans-Jordan, round 3 :  1/2 hits
                        British roll dice for 1 fighter and 1 mech_infantry in Trans-Jordan, round 3 :  0/2 hits
                        1 mech_infantry owned by the British lost in Trans-Jordan
                        Italians roll dice for 1 bomber and 1 fighter in Trans-Jordan, round 4 :  1/2 hits
                        British roll dice for 1 fighter in Trans-Jordan, round 4 :  0/1 hits
                        1 fighter owned by the British lost in Trans-Jordan
                    Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for British: 1 aaGun, 1 fighter, 3 infantry and 1 mech_infantry
                    Casualties for Italians: 2 fighters and 2 mech_infantrys
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Trans-Jordan to Syria
                1 bomber moved from Trans-Jordan to Southern Italy
                2 infantry and 4 mech_infantrys moved from Northern Italy to Southern Italy
                2 artilleries and 2 infantry moved from France to Northern Italy

    Place Units - Italians
                1 mech_infantry placed in Southern Italy
                1 mech_infantry placed in Northern Italy
                Italians undo move 2.
                1 mech_infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,4,5,3,4
                Italians collect 15 PUs (6 lost to blockades); end with 15 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Kazakhstan: 1 armour and 1 mech_infantry
                EDIT: Adding units owned by Italians to Volgograd: 1 armour and 1 mech_infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from France: 1 aaGun
                EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun
                EDIT: Turning off Edit Mode

    Territory Summary for Italians :

    Kazakhstan : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 fighter
        Northern Italy : 1 aaGun, 3 artilleries, 1 factory_major and 2 infantry
        Southern Italy : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour, 7 infantry and 9 mech_infantrys
        Bessarabia : 1 flag
        Western Ukraine : 1 flag
        Volgograd : 1 armour and 1 mech_infantry
        Bulgaria : 1 flag
        Greece : 1 flag
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 65 / 96
        Russians : 10 / 0
        Japanese : 12 / 16
        Americans : 57 / 76
        Chinese : 23 / 29
        British : 35 / 33
        UK_Pacific : 17 / 22
        Italians : 21 / 15
        ANZAC : 21 / 32
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    Hey, are you still alive? It’s been 6 days, I’m starting to get worried that you got so excited about kicking the Japanese’s ass that your heart exploded!

  • TripleA

    Just got the message from Stalingratski. I feel bad joking about you dieing now!

    Feel better, don’t worry about AA!!


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :11

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 39 Sea Zone to 72 Sea Zone
                      ANZAC take 79 Sea Zone from Japanese
                1 fighter moved from 76 Sea Zone to 72 Sea Zone
                1 fighter moved from India to 72 Sea Zone

    Combat - ANZAC
                Battle in 72 Sea Zone
                    ANZAC attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 72 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 1 destroyer and 2 fighters in 72 Sea Zone, round 1 :  0/3 hits
                        Japanese roll dice for 1 submarine in 72 Sea Zone, round 2 :  1/1 hits
                        ANZAC roll dice for 1 destroyer and 2 fighters in 72 Sea Zone, round 2 :  2/3 hits
                        1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 72 Sea Zone
                    ANZAC win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - ANZAC
                2 fighters moved from 72 Sea Zone to 76 Sea Zone
                1 fighter moved from 76 Sea Zone to Egypt
                1 fighter moved from India to Trans-Jordan
                2 armour and 2 mech_infantrys moved from Burma to West India
                1 cruiser and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone
                1 armour and 1 infantry moved from Sumatra to 41 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
                1 armour and 1 infantry moved from 39 Sea Zone to India
                2 transports moved from 71 Sea Zone to 58 Sea Zone
                1 armour and 2 mech_infantrys moved from French Indo China to Szechwan
                1 infantry moved from Shan State to Burma
                1 bomber moved from New South Wales to Philippines

    Place Units - ANZAC
                1 armour and 2 mech_infantrys placed in French Indo China
                3 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 21 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs

  • TripleA

    Nice to see you back. Hope you are feeling better.

    You forgot to post France :)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :11

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 39 Sea Zone to 72 Sea Zone
                      ANZAC take 79 Sea Zone from Japanese
                1 fighter moved from 76 Sea Zone to 72 Sea Zone
                1 fighter moved from India to 72 Sea Zone

    Combat - ANZAC
                Battle in 72 Sea Zone
                    ANZAC attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 72 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 1 destroyer and 2 fighters in 72 Sea Zone, round 1 :  0/3 hits
                        Japanese roll dice for 1 submarine in 72 Sea Zone, round 2 :  1/1 hits
                        ANZAC roll dice for 1 destroyer and 2 fighters in 72 Sea Zone, round 2 :  2/3 hits
                        1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 72 Sea Zone
                    ANZAC win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - ANZAC
                2 fighters moved from 72 Sea Zone to 76 Sea Zone
                1 fighter moved from 76 Sea Zone to Egypt
                1 fighter moved from India to Trans-Jordan
                2 armour and 2 mech_infantrys moved from Burma to West India
                1 cruiser and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone
                1 armour and 1 infantry moved from Sumatra to 41 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
                1 armour and 1 infantry moved from 39 Sea Zone to India
                2 transports moved from 71 Sea Zone to 58 Sea Zone
                1 armour and 2 mech_infantrys moved from French Indo China to Szechwan
                1 infantry moved from Shan State to Burma
                1 bomber moved from New South Wales to Philippines

    Place Units - ANZAC
                1 armour and 2 mech_infantrys placed in French Indo China
                3 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 21 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :11

    Combat Move - French
                1 cruiser moved from 96 Sea Zone to 92 Sea Zone

    Non Combat Move - French

    Turn Complete - French

  • TripleA

    Germany is attacking the UK.

    I am bringing 1 destroyer and 5 bombers into sz 110 to support my transports. I am assuming you don’t want to scramble any US fighters out of London.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :12

    Politics - Germans

    Purchase Units - Germans
                Germans buy 9 fighters and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 destroyer moved from 112 Sea Zone to 123 Sea Zone
                1 armour, 5 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
                1 armour, 5 artilleries, 1 destroyer, 2 infantry and 8 transports moved from 112 Sea Zone to 110 Sea Zone
                1 artillery and 7 infantry moved from Holland Belgium to 110 Sea Zone
                1 armour, 6 artilleries and 9 infantry moved from 110 Sea Zone to United Kingdom
                6 bombers moved from Holland Belgium to United Kingdom
                5 fighters and 2 tactical_bombers moved from Western Germany to United Kingdom
                5 bombers moved from Vologda to 110 Sea Zone
                2 bombers moved from Southern Italy to United Kingdom
                3 bombers moved from Southern Italy to Alexandria
                21 armour and 8 mech_infantrys moved from Iraq to Trans-Jordan
                1 mech_infantry moved from Archangel to Russia
                2 infantry moved from Vologda to Russia
                1 tactical_bomber moved from Vologda to Russia
                3 mech_infantrys and 1 tactical_bomber moved from Vologda to Volgograd
                4 infantry and 1 mech_infantry moved from Northern Italy to Southern Italy

    Combat - Germans
                Battle in 123 Sea Zone
                    Germans attack with 1 destroyer
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 123 Sea Zone
                    Germans win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Alexandria
                    Germans attack with 3 bombers
                    British defend with 1 aaGun; Americans defend with 1 artillery and 2 infantry
                        AA guns fire in Alexandria :  1/3 hits
                        1 bomber owned by the Germans lost in Alexandria
                        Germans roll dice for 2 bombers in Alexandria, round 1 :  2/2 hits
                        British roll dice for 1 aaGun, 1 artillery and 2 infantry in Alexandria, round 1 :  0/3 hits
                        1 infantry owned by the Americans and 1 aaGun owned by the British lost in Alexandria
                        Germans roll dice for 2 bombers in Alexandria, round 2 :  2/2 hits
                        British roll dice for 1 artillery and 1 infantry in Alexandria, round 2 :  0/2 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Alexandria
                    Germans win with 2 bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 bomber
                    Casualties for British: 1 aaGun
                    Casualties for Americans: 1 artillery and 2 infantry
                Battle in Trans-Jordan
                    Germans attack with 21 armour and 8 mech_infantrys
                    ANZAC defend with 1 fighter
                        Germans roll dice for 21 armour and 8 mech_infantrys in Trans-Jordan, round 1 :  8/29 hits
                        British roll dice for 1 fighter in Trans-Jordan, round 1 :  0/1 hits
                        1 fighter owned by the ANZAC lost in Trans-Jordan
                    Germans win, taking Trans-Jordan from British with 21 armour and 8 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for ANZAC: 1 fighter
                Battle in United Kingdom
                    Germans attack with 1 armour, 6 artilleries, 8 bombers, 5 fighters, 9 infantry and 2 tactical_bombers
                    British defend with 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 7 infantry; Americans defend with 4 bombers and 6 fighters
                        AA guns fire in United Kingdom :  2/15 hits
                        2 fighters owned by the Germans lost in United Kingdom
                        Germans roll dice for 1 armour, 6 artilleries, 8 bombers, 3 fighters, 9 infantry and 2 tactical_bombers in United Kingdom, round 1 :  10/29 hits
                        British roll dice for 5 aaGuns, 1 artillery, 4 bombers, 6 fighters and 7 infantry in United Kingdom, round 1 :  7/18 hits
                        1 infantry owned by the British , 2 bombers owned by the Germans , 2 tactical_bombers owned by the Germans , 4 bombers owned by the Americans , 5 aaGuns owned by the British and 3 fighters owned by the Germans lost in United Kingdom
                        Germans roll dice for 1 armour, 6 artilleries, 6 bombers and 9 infantry in United Kingdom, round 2 :  7/22 hits
                        British roll dice for 1 artillery, 6 fighters and 6 infantry in United Kingdom, round 2 :  4/13 hits
                        6 infantry owned by the British , 4 bombers owned by the Germans and 1 artillery owned by the British lost in United Kingdom
                        Germans roll dice for 1 armour, 6 artilleries, 2 bombers and 9 infantry in United Kingdom, round 3 :  9/18 hits
                        British roll dice for 6 fighters in United Kingdom, round 3 :  3/6 hits
                        6 fighters owned by the Americans , 2 bombers owned by the Germans and 1 infantry owned by the Germans lost in United Kingdom
                    Germans captures 33PUs while taking British capital
                    Germans converts factory_major into different units
                    Germans win, taking United Kingdom from British with 1 armour, 6 artilleries and 8 infantry remaining. Battle score for attacker is -13
                    Casualties for Germans: 8 bombers, 5 fighters, 1 infantry and 2 tactical_bombers
                    Casualties for British: 5 aaGuns, 1 artillery and 7 infantry
                    Casualties for Americans: 4 bombers and 6 fighters
                Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans

    Non Combat Move - Germans
                5 bombers moved from 110 Sea Zone to Holland Belgium
                1 aaGun moved from Northern Italy to Southern Italy
                3 aaGuns moved from Iraq to Trans-Jordan
                2 bombers moved from Alexandria to Greece
                1 destroyer moved from 110 Sea Zone to 109 Sea Zone

    Place Units - Germans
                3 fighters placed in Russia
                3 fighters placed in Volgograd
                3 fighters and 2 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,6
                Germans collect 72 PUs; end with 105 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 110 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 116 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 121 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 136 PUs

    Territory Summary for Germans :

    Trans-Jordan : 1 flag, 3 aaGuns, 21 armour and 8 mech_infantrys
        United Kingdom : 1 flag, 1 airfield, 1 armour, 6 artilleries, 1 factory_minor, 1 harbour and 8 infantry
        Syria : 1 flag
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
        Germany : 1 factory_major
        Holland Belgium : 1 aaGun and 5 bombers
        Southern Italy : 1 aaGun, 7 infantry and 1 mech_infantry
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag
        Rostov : 1 flag
        Nenetsia : 1 flag
        Urals : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Russia : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 3 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
        Tambov : 1 flag
        Ukraine : 1 flag, 1 factory_minor
        Vologda : 1 flag, 1 airfield
        Volgograd : 1 flag, 1 factory_minor, 3 fighters, 3 mech_infantrys and 1 tactical_bomber
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Caucasus : 1 flag
        Smolensk : 1 flag
        Samara : 1 flag
        123 Sea Zone : 1 destroyer
        109 Sea Zone : 1 destroyer
        Greece : 2 bombers
        Iraq : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 factory_minor
        Finland : 1 flag
        110 Sea Zone : 8 transports

    Production/PUs Summary :

    Germans : 72 / 136
        Russians : 10 / 0
        Japanese : 12 / 16
        Americans : 57 / 76
        Chinese : 23 / 29
        British : 28 / 0
        UK_Pacific : 17 / 22
        Italians : 21 / 15
        ANZAC : 21 / 31
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    Ugg.

    I went ahead with my Japanese turn to save some time and I screwed up. I sent my 4 bombers to Gibraltar to bomb the base but I hit the attack button instead of the bomb one. Unfortunately I rolled my other combats before I caught that so I am going to re-do the turn and post my combats. I will edit the 2 combats that rolled dice to match my first go.

    I as said before, ugg.

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