13L G40 Boldfresh (Allies +12) vs. Me1945

  • 12

    let’s be honest - the good news for Me is that he will never again forget that Warsaw is a victory city.  :-)

  • 21 20 18 17 16 15 14 13

    Your bad news is you have to think before clicking now.

  • 12

    @Me1945:

    Your bad news is you have to think before clicking now.

    Ha not sure what you mean but it should be fun now that egypt is back in allied hands  :-D

  • 12

    @Me1945:

    Your bad news is you have to think before clicking now.

    oh i know what you mean!  you’re trying to say in a sneaky way that there will be no more edits of any kind allowed?

    i’m fine with that.  all posts are FINAL, there will be no edits of any kind.  i am just going to say it because you apparently don’t want to but still want the right to enforce it whenever you wish.  so i’m instituting a no edit policy.

  • 12

    so NONCOMBAT edits are allowed PRIOR to posting.  but not after.

    have fun!

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor; Remaining resources: 14 PUs;

    Combat Move - ANZAC
                1 bomber moved from Queensland to 37 Sea Zone
                1 transport moved from 42 Sea Zone to 54 Sea Zone

    Combat - ANZAC
                Battle in 37 Sea Zone
                    ANZAC attack with 1 bomber
                    Japanese defend with 1 cruiser and 1 transport
                    ANZAC win with 1 bomber remaining. Battle score for attacker is 19
                    Casualties for Japanese: 1 cruiser and 1 transport

    Non Combat Move - ANZAC
                1 bomber moved from 37 Sea Zone to Burma
                1 fighter moved from New South Wales to Queensland
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from Hawaiian Islands to 30 Sea Zone
                1 fighter moved from 30 Sea Zone to 49 Sea Zone
                1 fighter moved from 49 Sea Zone to Queensland
                1 cruiser and 1 destroyer moved from 91 Sea Zone to 64 Sea Zone
                1 submarine moved from 26 Sea Zone to 64 Sea Zone
                1 armour moved from Queensland to South Australia

    Place Units - ANZAC
                1 factory_minor placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 25 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :6

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

  • 21 20 18 17 16 15 14 13

    Institute your policy in your home. Here you need a mutual agreement or reference to the official rules or ruling.
    But, I agree with your proposal.

  • 12

    ok i’m glad you agree.  so why did you have to say the first part?  just being difficult as usual huh.  :roll:

  • 12

    i never institute such a policy except against the MOST difficult player.  this is going to be fun.

  • 12

    i see you are trying to stall out allweneedishank again…  that game would clearly turn into a longer game which will require at least 10 rounds for a certain winner to emerge.  let the bickering begin.

  • 21 20 18 17 16 15 14 13

    so why did you have to say the first part?

    Because you must ask, not state. Is that really a challenge to understand?

  • 21 20 18 17 16 15 14 13

    Will post G7 tomorrow and probably need your submerge decision in sz 54. Technically you can submerge after each round. Pls specify.

  • 12

    @Me1945:

    so why did you have to say the first part?

    Because you must ask, not state. Is that really a challenge to understand?

    yes but if you accept, it’s already a done deal.  so why state it.

  • 12

    my sub in z54 will fight until one or both of us dies.

  • 12

    if i were to change my mind now, would i be locked in by the rules?  lol

  • 21 20 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 6 bombers, 2 fighters, 1 mech_infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Persia to 80 Sea Zone
                1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
                1 infantry moved from 76 Sea Zone to British Somaliland
                1 submarine moved from 52 Sea Zone to 54 Sea Zone
                2 mech_infantrys moved from Western Germany to Poland
                2 bombers moved from Bryansk to Poland
                1 artillery moved from Bryansk to Western Ukraine
                      Germans take Western Ukraine from Russians
                2 artilleries moved from Russia to Vologda
                2 artilleries moved from Bryansk to Tambov
                1 bomber and 6 tactical_bombers moved from Bryansk to Tambov
                1 armour moved from Russia to Vologda
                1 bomber moved from Western Germany to Norway
                1 fighter moved from Western Germany to Norway

    Combat - Germans
                Battle in British Somaliland
                Battle in 54 Sea Zone
                    Germans attack with 1 submarine
                    ANZAC defend with 1 submarine and 1 transport
                        Germans roll dice for 1 submarine in 54 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 54 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 submarine in 54 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 54 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 submarine in 54 Sea Zone, round 3 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 54 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Germans lost in 54 Sea Zone
                    ANZAC win, taking British Somaliland from British with 1 submarine and 1 transport remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 submarine
                Battle in Tambov
                    Germans attack with 2 artilleries, 1 bomber and 6 tactical_bombers
                    Russians defend with 2 infantry
                        Germans roll dice for 2 artilleries, 1 bomber and 6 tactical_bombers in Tambov, round 1 :  4/9 hits
                        Russians roll dice for 2 infantry in Tambov, round 1 :  0/2 hits
                        2 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 2 artilleries, 1 bomber and 6 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Poland
                    Germans attack with 2 bombers and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers and 2 mech_infantrys in Poland, round 1 :  2/4 hits
                        Russians roll dice for 1 infantry in Poland, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Poland
                    Germans win, taking Poland from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Germans attack with 1 armour and 2 artilleries
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 2 artilleries in Vologda, round 1 :  0/3 hits
                        Russians roll dice for 1 infantry in Vologda, round 1 :  1/1 hits
                        1 artillery owned by the Germans lost in Vologda
                        Germans roll dice for 1 armour and 1 artillery in Vologda, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 infantry
                Battle in Norway
                    Germans attack with 1 bomber and 1 fighter
                    Americans defend with 1 infantry
                        Germans roll dice for 1 bomber and 1 fighter in Norway, round 1 :  1/2 hits
                        Americans roll dice for 1 infantry in Norway, round 1 :  0/1 hits
                        1 infantry owned by the Americans lost in Norway
                    Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Norway to Southern Italy
                1 fighter moved from Western Germany to Greece
                1 fighter moved from Norway to Western Germany
                1 mech_infantry moved from Western Germany to France
                2 bombers moved from Poland to Western Germany
                1 bomber moved from Tambov to Greece
                6 tactical_bombers moved from Tambov to Greece
                2 armour moved from Russia to Archangel
                1 aaGun moved from Novgorod to Archangel
                4 armour moved from Russia to Kazakhstan
                1 aaGun moved from Russia to Tambov
                1 aaGun moved from Bryansk to Rostov
                1 aaGun moved from Bryansk to Belarus
                1 fighter moved from Anglo Egyptian Sudan to Greece
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 artillery moved from Tunisia to Libya
                1 artillery moved from Persia to Iraq
                1 infantry moved from Persia to Iraq
                1 artillery moved from Northern Italy to Western Germany
                3 armour and 1 mech_infantry moved from Western Germany to Southern Italy
                2 armour moved from Russia to Rostov
                2 armour moved from Russia to Volgograd

    Place Units - Germans
                1 transport placed in 127 Sea Zone
                1 transport placed in 80 Sea Zone
                2 fighters placed in Persia
                6 bombers and 1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 59 PUs; end with 60 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs

    Territory Summary for Germans :

    Kazakhstan : 4 armour
        Trans-Jordan : 1 flag
        British Somaliland : 1 flag, 1 infantry
        Egypt : 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 factory_minor and 1 mech_infantry
        Western Germany : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 8 bombers, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
        Poland : 2 mech_infantrys
        Germany : 1 factory_major
        Libya : 1 artillery
        Southern Italy : 6 armour, 1 bomber and 3 mech_infantrys
        Belarus : 1 flag, 1 aaGun
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag
        Rostov : 1 aaGun and 2 armour
        Vyborg : 1 flag
        Archangel : 1 flag, 1 aaGun and 2 armour
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield and 1 factory_minor
        Tambov : 1 flag, 1 aaGun and 2 artilleries
        Western Ukraine : 1 flag, 1 artillery
        Vologda : 1 flag, 1 armour and 1 artillery
        Volgograd : 2 armour
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Smolensk : 1 flag
        80 Sea Zone : 1 transport
        76 Sea Zone : 1 transport
        85 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Greece : 1 bomber, 2 fighters and 6 tactical_bombers
        Iraq : 1 artillery, 1 infantry and 1 mech_infantry
        127 Sea Zone : 1 transport
        Persia : 1 flag, 1 factory_minor and 2 fighters
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 59 / 82
        Russians : 11 / 0
        Japanese : 61 / 73
        Americans : 55 / 76
        Chinese : 7 / 14
        British : 25 / 26
        UK_Pacific : 10 / 10
        Italians : 22 / 32
        ANZAC : 11 / 35
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 21 20 18 17 16 15 14 13

    May I redo AA Gun move?

  • 12

    @Boldfresh:

    so NONCOMBAT edits are allowed PRIOR to posting.  but not after.

    have fun!

    we just agreed to this.  so the answer is no.

  • 12

    @Boldfresh:

    if i were to change my mind now, would i be locked in by the rules?  lol

    plus you didn’t even answer my question about a submarine submerge - and it served you right to lose the battle because of it.  you are a real piece of work Me.

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