13L Hank 13 (axis) vs Infrastructure (allies +12)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :10

    Purchase Units - Americans
                Americans buy 5 bombers, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                2 destroyers moved from 36 Sea Zone to 6 Sea Zone
                2 fighters moved from 36 Sea Zone to 6 Sea Zone
                2 infantry moved from Hainan to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
                2 infantry moved from 39 Sea Zone to Ceylon
                1 bomber moved from India to Persia

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 1
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 2
                Battle in 6 Sea Zone
                    Americans attack with 2 fighters and 4 submarines
                    Japanese defend with 3 destroyers, 1 submarine and 1 transport
                        Japanese roll dice for 1 submarine in 6 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 4 submarines in 6 Sea Zone, round 1 :  1/4 hits
                        Americans roll dice for 2 fighters in 6 Sea Zone, round 1 :  0/2 hits
                        Japanese roll dice for 3 destroyers and 1 transport in 6 Sea Zone, round 1 :  2/3 hits
                        2 submarines owned by the Americans and 1 submarine owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 2 submarines in 6 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 2 fighters in 6 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 3 destroyers and 1 transport in 6 Sea Zone, round 2 :  1/3 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                    1 submarine owned by the Americans retreated to 19 Sea Zone
                    Japanese win with 2 destroyers and 1 transport remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 destroyer and 1 submarine
                    Casualties for Americans: 3 submarines
                    Turning on Edit Mode
                    EDIT: Removing units owned by Americans from 19 Sea Zone: 1 submarine
                    EDIT: Turning off Edit Mode
                Battle in Ceylon
                Strategic bombing raid in Persia
                        AA guns fire in Persia :  0/1 hits
                    Bombing raid in Persia rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Persia causes 6 damage total.

    Non Combat Move - Americans
                1 bomber moved from Persia to Egypt
                1 bomber moved from India to Egypt
                2 armour moved from Shensi to Novosibirsk
                2 mech_infantrys moved from Shensi to Novosibirsk
                1 armour moved from Suiyuyan to Novosibirsk
                1 armour moved from Yenisey to Novosibirsk
                1 fighter and 1 tactical_bomber moved from Yakut S.S.R. to Novosibirsk
                1 armour and 3 mech_infantrys moved from Buryatia to Yenisey
                1 aaGun and 1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Hopei to Shensi
                1 infantry moved from Hunan to Yunnan
                1 battleship, 3 carriers, 3 cruisers, 5 destroyers and 4 fighters moved from 36 Sea Zone to 39 Sea Zone
                1 destroyer moved from 54 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 fighters moved from 6 Sea Zone to Korea
                3 mech_infantrys moved from Korea to Buryatia
                1 infantry moved from Amur to Buryatia
                1 bomber and 1 fighter moved from Morocco to Egypt
                1 aaGun and 1 infantry moved from Morocco to 92 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
                1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
                2 transports moved from 91 Sea Zone to 92 Sea Zone
                1 carrier, 2 destroyers and 2 fighters moved from 91 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                6 fighters moved from Eastern United States to Morocco
                1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
                1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
                2 artilleries, 1 carrier, 6 destroyers, 2 fighters, 2 infantry and 2 transports moved from 92 Sea Zone to 96 Sea Zone
                2 artilleries and 2 infantry moved from 96 Sea Zone to Tobruk
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 transport moved from 106 Sea Zone to 101 Sea Zone
                1 transport moved from 107 Sea Zone to 101 Sea Zone
                1 aaGun moved from Amur to Buryatia

    Place Units - Americans
                3 mech_infantrys placed in Korea
                5 bombers, 3 infantry and 1 mech_infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5
                Americans collect 56 PUs (3 lost to blockades); end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                2 infantry moved from Kwangsi to Kwangtung
                2 artilleries moved from Kwangsi to Kwangtung
                1 infantry moved from Yunnan to Burma
                1 artillery and 2 infantry moved from Yunnan to Kwangsi
                1 artillery moved from Yunnan to Kwangsi
                1 infantry moved from Kweichow to Yunnan

    Place Units - Chinese
                1 artillery and 3 infantry placed in Manchuria
                1 artillery and 3 infantry placed in Kiangsu
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs


  • making an ncm edit for us.  no dice rolled, so i figure it is ok…


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :10

    Purchase Units - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                British buy 1 aaGun, 3 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 fighter; Remaining resources: 1 PUs;

    Combat Move - British
                    Turning on Edit Mode
                    EDIT: Removing units owned by Americans from 97 Sea Zone: 1 submarine
                    EDIT: Adding units owned by Americans to 99 Sea Zone: 1 submarine
                    EDIT: Turning off Edit Mode
                1 armour moved from Eastern Persia to Kazakhstan
                      British take Kazakhstan from Germans

    Combat - British

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Egypt: 1 aaGun and 1 infantry
                EDIT: Adding units owned by Americans to Trans-Jordan: 1 aaGun and 1 infantry
                EDIT: Turning off Edit Mode
                3 armour and 1 mech_infantry moved from Trans-Jordan to Egypt
                3 fighters moved from Trans-Jordan to Egypt
                2 infantry moved from Egypt to Trans-Jordan
                2 infantry moved from Tobruk to Alexandria
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour moved from Egypt to Trans-Jordan
                1 bomber moved from India to Egypt
                1 armour moved from Egypt to Trans-Jordan
                1 mech_infantry moved from India to Eastern Persia
                4 aaGuns, 3 artilleries and 12 infantry moved from India to West India
                1 artillery and 2 infantry moved from Burma to India
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                3 infantry moved from Rhodesia to Belgian Congo
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 cruiser moved from 71 Sea Zone to 76 Sea Zone
                1 submarine moved from 99 Sea Zone to 81 Sea Zone
                1 aaGun, 1 artillery and 2 infantry moved from Algeria to 92 Sea Zone
                1 aaGun, 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters, 2 infantry and 2 transports moved from 92 Sea Zone to 96 Sea Zone
                1 aaGun, 1 artillery and 2 infantry moved from 96 Sea Zone to Tobruk
                2 fighters moved from Morocco to Egypt

    Place Units - British
                1 aaGun, 1 fighter and 1 infantry placed in Egypt
                2 fighters and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Place Units - UK_Pacific
                1 fighter placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 18 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
                Some Units in India change ownership: 1 fighter

  • TripleA

    @Infrastructure:

    making an ncm edit for us.  no dice rolled, so i figure it is ok…

    Always! (and usually if you did roll the dice:) )

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :10

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to 76 Sea Zone
                1 bomber moved from Northwest Persia to 76 Sea Zone
                1 armour and 2 mech_infantrys moved from Northwest Persia to Kazakhstan

    Combat - Italians
                Battle in 76 Sea Zone
                    Italians attack with 2 bombers
                    British defend with 1 cruiser
                        Italians roll dice for 2 bombers in 76 Sea Zone, round 1 :  0/2 hits
                        British roll dice for 1 cruiser in 76 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 2 bombers in 76 Sea Zone, round 2 :  2/2 hits
                        British roll dice for 1 cruiser in 76 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the British and 1 bomber owned by the Italians lost in 76 Sea Zone
                    Italians win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 cruiser
                    Casualties for Italians: 1 bomber
                Battle in Kazakhstan
                    Italians attack with 1 armour and 2 mech_infantrys
                    British defend with 1 armour
                        Italians roll dice for 1 armour and 2 mech_infantrys in Kazakhstan, round 1 :  0/3 hits
                        British roll dice for 1 armour in Kazakhstan, round 1 :  0/1 hits
                        Italians roll dice for 1 armour and 2 mech_infantrys in Kazakhstan, round 2 :  1/3 hits
                        British roll dice for 1 armour in Kazakhstan, round 2 :  1/1 hits
                        1 armour owned by the British and 1 mech_infantry owned by the Italians lost in Kazakhstan
                    Italians win, taking Kazakhstan from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for British: 1 armour
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Italians
                2 mech_infantrys moved from Northwest Persia to Iraq
                1 bomber moved from 76 Sea Zone to Iraq
                3 mech_infantrys moved from Normandy Bordeaux to Northern Italy
                1 artillery and 2 infantry moved from Normandy Bordeaux to France
                1 artillery moved from Western Germany to France
                1 artillery and 2 infantry moved from Western Germany to Northern Italy

    Place Units - Italians
                1 mech_infantry placed in Northern Italy
                1 destroyer placed in 110 Sea Zone
                Italians undo move 2.
                1 destroyer placed in 105 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 13
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,6,1,5,6,3,3
                Italians collect 8 PUs (13 lost to blockades); end with 8 PUs total

    Territory Summary for Italians :

    Kazakhstan : 1 flag, 1 armour and 1 mech_infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 aaGun, 2 artilleries and 2 infantry
        Northern Italy : 1 artillery, 1 factory_major, 2 infantry and 4 mech_infantrys
        Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour, 5 infantry and 3 mech_infantrys
        Bessarabia : 1 flag
        Western Ukraine : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag
        Iraq : 1 bomber and 2 mech_infantrys
        Yugoslavia : 1 flag
        105 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 64 / 97
        Russians : 10 / 0
        Japanese : 14 / 9
        Americans : 59 / 81
        Chinese : 23 / 29
        British : 35 / 41
        UK_Pacific : 17 / 23
        Italians : 21 / 8
        ANZAC : 17 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :10

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 bomber and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 armour and 1 infantry moved from Java to 42 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 armour and 1 infantry moved from 41 Sea Zone to Sumatra

    Combat - ANZAC
                Battle in Sumatra

    Non Combat Move - ANZAC
                1 cruiser and 1 destroyer moved from 36 Sea Zone to 39 Sea Zone
                1 destroyer moved from 42 Sea Zone to 39 Sea Zone
                1 fighter moved from Borneo to 39 Sea Zone
                2 fighters moved from Kwangsi to India

    Place Units - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Malaya: 1 armour
                EDIT: Adding units owned by ANZAC to Burma: 1 armour
                EDIT: Removing units owned by ANZAC from Siam: 1 infantry
                EDIT: Adding units owned by ANZAC to Shan State: 1 infantry
                EDIT: Removing units owned by ANZAC from French Indo China: 1 armour
                EDIT: Removing units owned by ANZAC from French Indo China: 2 mech_infantrys
                EDIT: Adding units owned by ANZAC to Burma: 1 armour and 2 mech_infantrys
                EDIT: Turning off Edit Mode
                1 armour and 2 mech_infantrys placed in French Indo China
                1 bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 22 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs

  • TripleA

    Not sure if you got busy or forgot to post the French turn, but I’m going to hold of on Germany until France moves.


  • Sorry!

    I did it, but must not have hit post…


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :10

    Combat Move - French

    Non Combat Move - French
                1 cruiser moved from 92 Sea Zone to 96 Sea Zone
                1 fighter moved from Morocco to Egypt

    Turn Complete - French

  • TripleA

    @Infrastructure:

    Sorry!

    I did it, but must not have hit post…

    No problem, that’s what I figured.

  • TripleA

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :11

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 airfield, 1 armour, 2 destroyers, 1 mech_infantry and 8 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers moved from Holland Belgium to 91 Sea Zone
                4 bombers moved from Western Germany to 91 Sea Zone
                1 bomber moved from Southern Italy to 98 Sea Zone
                1 armour moved from Iraq to Syria
                      Germans take Syria from French
                1 armour moved from Syria to Iraq
                1 bomber and 3 tactical_bombers moved from Northwest Persia to Novosibirsk
                1 armour and 2 mech_infantrys moved from Volgograd to Novosibirsk
                4 bombers moved from Southern Italy to Novosibirsk

  • TripleA

    Need a scramble order please.


  • no scramble

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :11

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 airfield, 1 armour, 2 destroyers, 1 mech_infantry and 8 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers moved from Holland Belgium to 91 Sea Zone
                4 bombers moved from Western Germany to 91 Sea Zone
                1 bomber moved from Southern Italy to 98 Sea Zone
                1 armour moved from Iraq to Syria
                      Germans take Syria from French
                1 armour moved from Syria to Iraq
                1 bomber and 3 tactical_bombers moved from Northwest Persia to Novosibirsk
                1 armour and 2 mech_infantrys moved from Volgograd to Novosibirsk
                4 bombers moved from Southern Italy to Novosibirsk

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 6 bombers
                    Americans defend with 2 transports
                        2 transports owned by the Americans lost in 91 Sea Zone
                    Germans win with 6 bombers remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in 98 Sea Zone
                    Germans attack with 1 bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 98 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Novosibirsk
                    Germans attack with 1 armour, 5 bombers, 2 mech_infantrys and 3 tactical_bombers
                    Russians defend with 1 infantry; Americans defend with 4 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                        Germans roll dice for 1 armour, 5 bombers, 2 mech_infantrys and 3 tactical_bombers in Novosibirsk, round 1 :  5/11 hits
                        Russians roll dice for 4 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Novosibirsk, round 1 :  3/9 hits
                        1 infantry owned by the Russians , 2 mech_infantrys owned by the Americans , 1 tactical_bomber owned by the Germans , 2 armour owned by the Americans and 2 mech_infantrys owned by the Germans lost in Novosibirsk
                        Germans roll dice for 1 armour, 5 bombers and 2 tactical_bombers in Novosibirsk, round 2 :  5/8 hits
                        Russians roll dice for 2 armour, 1 fighter and 1 tactical_bomber in Novosibirsk, round 2 :  1/4 hits
                        1 fighter owned by the Americans , 1 armour owned by the Germans , 2 armour owned by the Americans and 1 tactical_bomber owned by the Americans lost in Novosibirsk
                    Germans win with 5 bombers and 2 tactical_bombers remaining. Battle score for attacker is 31
                    Casualties for Germans: 1 armour, 2 mech_infantrys and 1 tactical_bomber
                    Casualties for Russians: 1 infantry
                    Casualties for Americans: 4 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber

    Non Combat Move - Germans
                5 bombers and 2 tactical_bombers moved from Novosibirsk to Vologda
                2 infantry moved from Russia to Vologda
                3 mech_infantrys moved from Novgorod to Vologda
                1 mech_infantry moved from Vyborg to Archangel
                2 armour and 1 mech_infantry moved from Northwest Persia to Iraq
                3 armour and 3 mech_infantrys moved from Persia to Iraq
                6 bombers moved from 91 Sea Zone to Holland Belgium
                2 fighters and 1 tactical_bomber moved from Southern Italy to Western Germany
                3 infantry moved from Northern Italy to Southern Italy
                3 artilleries moved from Northern Italy to Western Germany
                4 infantry moved from Western Germany to Northern Italy
                1 bomber moved from 98 Sea Zone to Southern Italy

    Place Units - Germans
                1 armour and 1 mech_infantry placed in Russia
                1 airfield placed in Vologda
                2 destroyers and 8 transports placed in 112 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4
                Germans collect 65 PUs; end with 65 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 76 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs

    Territory Summary for Germans :

    Syria : 1 flag
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 aaGun, 1 airfield, 1 armour, 5 artilleries, 1 factory_major, 5 fighters, 1 harbour, 2 infantry and 2 tactical_bombers
        Germany : 1 factory_major
        Holland Belgium : 1 aaGun, 1 artillery, 6 bombers and 7 infantry
        Northern Italy : 1 aaGun, 4 infantry and 1 mech_infantry
        Southern Italy : 5 bombers and 3 infantry
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag
        Rostov : 1 flag
        Nenetsia : 1 flag
        Urals : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 1 mech_infantry
        Eastern Poland : 1 flag
        Russia : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 mech_infantry
        Tambov : 1 flag
        Ukraine : 1 flag, 1 factory_minor
        Vologda : 1 flag, 1 airfield, 5 bombers, 2 infantry, 3 mech_infantrys and 2 tactical_bombers
        Volgograd : 1 flag, 1 factory_minor
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Caucasus : 1 flag
        Smolensk : 1 flag
        Samara : 1 flag
        112 Sea Zone : 2 destroyers and 8 transports
        Iraq : 1 flag, 3 aaGuns, 21 armour and 8 mech_infantrys
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 factory_minor
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 65 / 96
        Russians : 10 / 0
        Japanese : 10 / 9
        Americans : 59 / 81
        Chinese : 23 / 29
        British : 35 / 41
        UK_Pacific : 17 / 23
        Italians : 21 / 8
        ANZAC : 21 / 32
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :11

    Purchase Units - Japanese
                Japanese buy 1 transport; Remaining resources: 0 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
                2 infantry moved from 2 Sea Zone to Alaska
                2 destroyers moved from 6 Sea Zone to 26 Sea Zone
                      Japanese take 6 Sea Zone from ANZAC
                3 armour and 1 infantry moved from Iraq to Trans-Jordan
                2 infantry moved from Iraq to 80 Sea Zone
                4 bombers and 3 fighters moved from Northwest Persia to Trans-Jordan
                2 battleships, 4 carriers, 2 cruisers, 2 infantry and 3 transports moved from 80 Sea Zone to 81 Sea Zone
                1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 infantry moved from 81 Sea Zone to Trans-Jordan
                4 fighters moved from 80 Sea Zone to Anglo Egyptian Sudan
                1 fighter and 3 tactical_bombers moved from 80 Sea Zone to Trans-Jordan

    Combat - Japanese
                Battle in 26 Sea Zone
                    Japanese attack with 2 destroyers
                    Americans defend with 1 destroyer and 1 transport
                        Japanese roll dice for 2 destroyers in 26 Sea Zone, round 1 :  2/2 hits
                        Americans roll dice for 1 destroyer and 1 transport in 26 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 26 Sea Zone
                    Japanese win, taking 26 Sea Zone from Neutral with 2 destroyers remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 destroyer and 1 transport
                Battle in Alaska
                Battle in Trans-Jordan
                    Japanese attack with 3 armour, 4 bombers, 4 fighters, 2 infantry and 3 tactical_bombers
                    British defend with 2 armour and 8 infantry; Americans defend with 1 aaGun and 1 infantry
                        AA guns fire in Trans-Jordan :  1/3 hits
                        1 fighter owned by the Japanese lost in Trans-Jordan
                        Japanese roll dice for 1 battleship in Trans-Jordan, round 1 :  1/1 hits
                        Japanese roll dice for 3 armour, 4 bombers, 3 fighters, 2 infantry and 3 tactical_bombers in Trans-Jordan, round 1 :  5/15 hits
                        British roll dice for 1 aaGun, 2 armour and 9 infantry in Trans-Jordan, round 1 :  4/11 hits
                        5 infantry owned by the British , 2 armour owned by the Japanese , 1 aaGun owned by the Americans and 2 infantry owned by the Japanese lost in Trans-Jordan
                        Japanese roll dice for 1 armour, 4 bombers, 3 fighters and 3 tactical_bombers in Trans-Jordan, round 2 :  8/11 hits
                        British roll dice for 2 armour and 4 infantry in Trans-Jordan, round 2 :  1/6 hits
                        3 infantry owned by the British , 2 armour owned by the British , 1 infantry owned by the Americans and 1 fighter owned by the Japanese lost in Trans-Jordan
                    Japanese win, taking Alaska from Americans, taking Trans-Jordan from British with 1 armour, 4 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 armour, 2 fighters and 2 infantry
                    Casualties for British: 2 armour and 8 infantry
                    Casualties for Americans: 1 aaGun and 1 infantry
                Battle in Anglo Egyptian Sudan
                    Japanese attack with 4 fighters and 1 infantry
                    British defend with 3 infantry
                        Japanese roll dice for 1 battleship in Anglo Egyptian Sudan, round 1 :  0/1 hits
                        Japanese roll dice for 4 fighters and 1 infantry in Anglo Egyptian Sudan, round 1 :  3/5 hits
                        British roll dice for 3 infantry in Anglo Egyptian Sudan, round 1 :  1/3 hits
                        3 infantry owned by the British and 1 fighter owned by the Japanese lost in Anglo Egyptian Sudan
                    Japanese win, taking Anglo Egyptian Sudan from British with 3 fighters and 1 infantry remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 fighter
                    Casualties for British: 3 infantry

    Non Combat Move - Japanese
                3 fighters moved from Anglo Egyptian Sudan to 81 Sea Zone
                2 fighters and 3 tactical_bombers moved from Trans-Jordan to Iraq
                4 bombers moved from Trans-Jordan to Southern Italy
                1 destroyer moved from 80 Sea Zone to 79 Sea Zone
                1 destroyer moved from 80 Sea Zone to 77 Sea Zone
                1 submarine moved from 79 Sea Zone to 72 Sea Zone

    Place Units - Japanese
                1 transport placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Changing ownership of Yukon Territory from British to Neutral_True
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 14 PUs; end with 16 PUs total

    Territory Summary for Japanese :

    Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 12 infantry
        Alaska : 1 flag, 2 infantry
        42 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        39 Sea Zone : 1 flag
        26 Sea Zone : 1 flag, 2 destroyers
        2 Sea Zone : 1 transport
        6 Sea Zone : 1 transport
        Trans-Jordan : 1 flag, 1 armour
        Anglo Egyptian Sudan : 1 flag, 1 infantry
        Southern Italy : 4 bombers
        Iraq : 2 fighters and 3 tactical_bombers
        72 Sea Zone : 1 submarine
        81 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 3 fighters and 3 transports
        79 Sea Zone : 1 flag, 1 destroyer
        77 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 65 / 96
        Russians : 10 / 0
        Japanese : 14 / 16
        Americans : 57 / 81
        Chinese : 23 / 29
        British : 33 / 41
        UK_Pacific : 17 / 23
        Italians : 21 / 8
        ANZAC : 21 / 32
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    Thought I’d save a bit of time and went ahead with Japan.

    Feel free to edit your Russians as needed.

  • TripleA

    Just so you know, I will be going away Saturday for at least 3 days, possibly 7 and won’t be anywhere near a computer.


  • sorry crazy myself.
    probably cant get to it today, too big a move to think about.

    Just started a new job and this week i am also still working the old one.  starting next week i’ll just be working the new one.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :11

    Purchase Units - Americans
                Americans buy 2 armour, 1 artillery, 3 bombers, 1 destroyer, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Egypt to Trans-Jordan
                3 bombers moved from Egypt to Trans-Jordan
                1 fighter moved from Egypt to Trans-Jordan
                1 destroyer moved from 39 Sea Zone to 79 Sea Zone
                      Americans take 39 Sea Zone from Japanese
                1 destroyer moved from 39 Sea Zone to 77 Sea Zone
                2 fighters moved from 39 Sea Zone to 79 Sea Zone
                2 fighters moved from 39 Sea Zone to 77 Sea Zone
                6 fighters moved from Morocco to 105 Sea Zone
                5 bombers moved from Eastern United States to 105 Sea Zone

    Combat - Americans
                Battle in 77 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 2 fighters in 77 Sea Zone, round 1 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 77 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 77 Sea Zone
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 79 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 2 fighters in 79 Sea Zone, round 1 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 79 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 79 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in 105 Sea Zone
                    Americans attack with 5 bombers and 6 fighters
                    Italians defend with 1 destroyer
                        Americans roll dice for 5 bombers and 6 fighters in 105 Sea Zone, round 1 :  5/11 hits
                        Italians roll dice for 1 destroyer in 105 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Italians and 1 bomber owned by the Americans lost in 105 Sea Zone
                    Americans win with 4 bombers and 6 fighters remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 bomber
                Battle in Trans-Jordan
                    Americans attack with 3 bombers, 1 fighter and 1 infantry
                    Japanese defend with 1 armour
                        Americans roll dice for 3 bombers, 1 fighter and 1 infantry in Trans-Jordan, round 1 :  3/5 hits
                        Japanese roll dice for 1 armour in Trans-Jordan, round 1 :  0/1 hits
                        1 armour owned by the Japanese lost in Trans-Jordan
                    Americans win, taking Trans-Jordan from Japanese with 3 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour

    Non Combat Move - Americans
                4 bombers and 6 fighters moved from 105 Sea Zone to United Kingdom
                3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                3 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
                1 artillery moved from Tobruk to 96 Sea Zone
                1 artillery, 1 carrier, 6 destroyers, 2 fighters and 2 transports moved from 96 Sea Zone to 92 Sea Zone
                1 submarine moved from 93 Sea Zone to 91 Sea Zone
                1 artillery moved from 92 Sea Zone to Morocco
                1 mech_infantry moved from Morocco to Tunisia
                1 artillery and 2 infantry moved from Tobruk to Alexandria
                3 bombers moved from Trans-Jordan to Morocco
                2 fighters moved from 92 Sea Zone to Morocco
                1 submarine moved from 97 Sea Zone to 93 Sea Zone
                2 fighters moved from 79 Sea Zone to 80 Sea Zone
                2 fighters moved from 77 Sea Zone to 80 Sea Zone
                4 fighters moved from 80 Sea Zone to 76 Sea Zone
                2 infantry moved from Ceylon to 39 Sea Zone
                1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 1 fighter, 2 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
                2 infantry moved from 76 Sea Zone to Ethiopia
                1 fighter moved from Trans-Jordan to Egypt
                1 aaGun and 1 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Shensi to Kansu
                1 armour and 2 mech_infantrys moved from Yenisey to Kansu
                1 mech_infantry moved from Yenisey to Kansu
                3 mech_infantrys moved from Buryatia to Yenisey
                1 aaGun and 1 infantry moved from Buryatia to Yakut S.S.R.
                3 mech_infantrys moved from Korea to Buryatia
                1 infantry moved from Yunnan to Szechwan
                2 infantry and 1 transport moved from 106 Sea Zone to 123 Sea Zone
                1 infantry and 1 mech_infantry moved from 106 Sea Zone to Quebec
                2 infantry moved from 123 Sea Zone to Iceland

    Place Units - Americans
                1 destroyer placed in 6 Sea Zone
                1 armour and 1 mech_infantry placed in Korea
                1 armour, 1 infantry and 1 mech_infantry placed in Western United States
                1 artillery, 3 bombers and 1 infantry placed in Eastern United States
                1 transport placed in 101 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 3,1
                Americans collect 56 PUs (1 lost to blockades); end with 56 PUs total
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

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