13L G40 Whackamatt (allies +8) vs Last Jack Game 2

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :20

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Rostov to Ukraine
                5 fighters moved from Russia to Ukraine
                4 armour, 3 mech_infantrys and 1 tactical_bomber moved from Russia to Novosibirsk
                1 infantry moved from Kazakhstan to Novosibirsk
                1 artillery moved from Tambov to Bryansk
                3 infantry moved from Russia to Bryansk
                5 infantry moved from Russia to Smolensk
                20 infantry moved from Volgograd to Caucasus
                      Russians take Caucasus from Japanese
                5 infantry moved from Volgograd to Kazakhstan

    Combat - Russians
                Battle in Novosibirsk
                    Russians attack with 4 armour, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 3 armour and 7 mech_infantrys
                    retreated to Novosibirsk
                    Japanese win with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is -19
                    Casualties for Japanese: 5 mech_infantrys
                    Casualties for Russians: 4 armour, 1 infantry and 3 mech_infantrys
                Battle in Smolensk
                    Russians attack with 5 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Smolensk from Germans with 5 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Ukraine
                    Russians attack with 5 fighters and 1 infantry
                    Germans defend with 1 factory_minor and 3 mech_infantrys
                    Russians win, taking Ukraine from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is -8
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for Russians: 2 fighters
                Battle in Bryansk
                    Russians attack with 1 artillery and 3 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Bryansk from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                3 fighters moved from Ukraine to Russia
                1 tactical_bomber moved from Novosibirsk to Russia

    Place Units - Russians
                10 infantry placed in Russia
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Russia: 1 infantry
                EDIT: Adding units owned by Russians to Samara: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 18 PUs; end with 18 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 27 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :20

    Purchase Units - Japanese
                Japanese buy 2 armour, 3 bombers, 3 destroyers, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                4 destroyers moved from 79 Sea Zone to 80 Sea Zone
                2 destroyers and 1 submarine moved from 39 Sea Zone to 80 Sea Zone
                1 battleship, 3 fighters and 1 tactical_bomber moved from 79 Sea Zone to 80 Sea Zone
                1 cruiser moved from 79 Sea Zone to 80 Sea Zone
                2 fighters moved from Persia to 80 Sea Zone
                7 armour moved from Iraq to Saudi Arabia
                3 armour and 2 mech_infantrys moved from Persia to Saudi Arabia
                3 mech_infantrys moved from Eastern Persia to Kazakhstan
                3 mech_infantrys moved from Szechwan to Kazakhstan
                2 mech_infantrys moved from Kansu to Kazakhstan
                3 armour and 2 mech_infantrys moved from Novosibirsk to Kazakhstan
                1 carrier moved from 79 Sea Zone to 80 Sea Zone
                8 armour moved from Turkey to Trans-Jordan
                      Japanese take Syria from Russians
                6 armour moved from Turkey to Saudi Arabia
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone
                1 infantry and 1 transport moved from 45 Sea Zone to 46 Sea Zone
                1 infantry moved from 46 Sea Zone to New Guinea
                2 artilleries moved from Philippines to 35 Sea Zone
                2 artilleries and 2 transports moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                2 artilleries, 1 infantry and 2 transports moved from 34 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                2 artilleries moved from 45 Sea Zone to Dutch New Guinea

    Combat - Japanese
                Battle in Dutch New Guinea
                    Japanese attack with 2 artilleries and 1 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 2 artilleries and 1 infantry in Dutch New Guinea, round 1 :  1/3 hits
                        ANZAC roll dice for 1 infantry in Dutch New Guinea, round 1 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Dutch New Guinea
                    Japanese win, taking Dutch New Guinea from ANZAC with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in New Guinea
                Battle in Trans-Jordan
                    Japanese attack with 8 armour
                    British defend with 1 tactical_bomber
                        Japanese roll dice for 8 armour in Trans-Jordan, round 1 :  6/8 hits
                        British roll dice for 1 tactical_bomber in Trans-Jordan, round 1 :  1/1 hits
                        1 tactical_bomber owned by the British and 1 armour owned by the Japanese lost in Trans-Jordan
                    Japanese win, taking New Guinea from ANZAC, taking Trans-Jordan from British with 7 armour remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 armour
                    Casualties for British: 1 tactical_bomber
                Battle in Saudi Arabia
                    Japanese attack with 16 armour and 2 mech_infantrys
                    British defend with 3 armour, 1 factory_minor, 3 fighters and 2 tactical_bombers
                        Japanese roll dice for 16 armour and 2 mech_infantrys in Saudi Arabia, round 1 :  8/18 hits
                        British roll dice for 3 armour, 3 fighters and 2 tactical_bombers in Saudi Arabia, round 1 :  4/8 hits
                        2 tactical_bombers owned by the British , 3 armour owned by the British , 2 armour owned by the Japanese , 3 fighters owned by the British and 2 mech_infantrys owned by the Japanese lost in Saudi Arabia
                    Japanese win, taking Saudi Arabia from British with 14 armour remaining. Battle score for attacker is 50
                    Casualties for Japanese: 2 armour and 2 mech_infantrys
                    Casualties for British: 3 armour, 3 fighters and 2 tactical_bombers
                Battle in Kazakhstan
                    Japanese attack with 3 armour and 10 mech_infantrys
                    Russians defend with 5 infantry
                        Japanese roll dice for 3 armour and 10 mech_infantrys in Kazakhstan, round 1 :  2/13 hits
                        Russians roll dice for 5 infantry in Kazakhstan, round 1 :  4/5 hits
                        2 infantry owned by the Russians and 4 mech_infantrys owned by the Japanese lost in Kazakhstan
                        Japanese roll dice for 3 armour and 6 mech_infantrys in Kazakhstan, round 2 :  5/9 hits
                        Russians roll dice for 3 infantry in Kazakhstan, round 2 :  0/3 hits
                        3 infantry owned by the Russians lost in Kazakhstan
                    Japanese win, taking Kazakhstan from Russians with 3 armour and 6 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Japanese: 4 mech_infantrys
                    Casualties for Russians: 5 infantry
                Battle in 80 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 6 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber
                    British defend with 1 battleship, 2 destroyers, 4 submarines and 2 transports; Americans defend with 1 carrier and 4 destroyers
                        Japanese roll dice for 1 submarine in 80 Sea Zone, round 1 :  1/1 hits
                    Units damaged: 1 battleship owned by the British
                        British roll dice for 4 submarines in 80 Sea Zone, round 1 :  0/4 hits
                        Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 6 destroyers, 5 fighters and 1 tactical_bomber in 80 Sea Zone, round 1 :  8/14 hits
                    Units damaged: 1 carrier owned by the Americans
                        British roll dice for 1 battleship, 1 carrier, 6 destroyers and 2 transports in 80 Sea Zone, round 1 :  2/8 hits
                        3 destroyers owned by the Americans , 1 carrier owned by the Japanese and 4 submarines owned by the British lost in 80 Sea Zone
                        Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 battleship, 1 cruiser, 6 destroyers, 5 fighters and 1 tactical_bomber in 80 Sea Zone, round 2 :  6/14 hits
                        British roll dice for 1 battleship, 1 carrier, 3 destroyers and 2 transports in 80 Sea Zone, round 2 :  3/5 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 transport owned by the British , 1 destroyer owned by the Americans , 1 carrier owned by the Americans , 1 destroyer owned by the Japanese , 1 battleship owned by the British , 1 submarine owned by the Japanese and 2 destroyers owned by the British lost in 80 Sea Zone
                        1 transport owned by the British lost in 80 Sea Zone
                    Japanese win, taking 80 Sea Zone from British with 1 battleship, 1 cruiser, 5 destroyers, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 92
                    Casualties for Japanese: 1 carrier, 1 destroyer and 1 submarine
                    Casualties for British: 1 battleship, 2 destroyers, 4 submarines and 2 transports
                    Casualties for Americans: 1 carrier and 4 destroyers

    Non Combat Move - Japanese
                2 fighters moved from 80 Sea Zone to 79 Sea Zone
                3 fighters and 1 tactical_bomber moved from 80 Sea Zone to Iraq
                1 artillery and 2 infantry moved from Northwest Persia to Iraq
                4 infantry moved from Turkey to Iraq
                3 mech_infantrys moved from Chahar to Kansu
                1 armour and 2 mech_infantrys moved from French Indo China to Szechwan

    Place Units - Japanese
                2 armour and 1 mech_infantry placed in West India
                2 bombers and 1 mech_infantry placed in India
                1 bomber placed in Japan
                Japanese undo move 1.
                Japanese undo move 1.
                1 armour and 1 mech_infantry placed in West India
                1 destroyer placed in 79 Sea Zone
                1 bomber placed in India
                1 armour and 1 mech_infantry placed in India
                Japanese undo move 5.
                1 bomber placed in Japan
                1 armour and 1 mech_infantry placed in French Indo China
                2 destroyers and 3 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 91 PUs; end with 91 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 96 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 101 PUs

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Japan : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 1 infantry
        Manchuria : 1 factory_minor
        Hainan : 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag, 1 infantry and 3 mech_infantrys
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag, 1 armour and 2 mech_infantrys
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Ceylon : 1 flag
        Shan State : 1 flag
        Burma : 1 flag
        India : 1 flag, 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
        Malaya : 1 flag, 1 factory_minor and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        New Guinea : 1 flag, 1 infantry
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag
        Kazakhstan : 1 flag, 3 armour and 6 mech_infantrys
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 armour, 1 factory_minor and 1 mech_infantry
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag, 2 artilleries and 1 infantry
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        46 Sea Zone : 1 transport
        45 Sea Zone : 2 transports
        Olgiy : 1 flag
        35 Sea Zone : 2 carriers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        6 Sea Zone : 2 carriers, 2 destroyers, 3 fighters, 4 submarines, 1 tactical_bomber and 1 transport
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        West India : 1 flag, 1 armour, 1 factory_minor and 1 mech_infantry
        Trans-Jordan : 1 flag, 7 armour
        Syria : 1 flag
        Novosibirsk : 1 flag
        Turkmenistan : 1 flag
        Afghanistan : 1 flag
        80 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 5 destroyers
        Turkey : 1 flag, 1 harbour
        Saudi Arabia : 1 flag, 14 armour and 1 factory_minor
        Iraq : 1 flag, 1 artillery, 3 fighters, 6 infantry and 1 tactical_bomber
        Eastern Persia : 1 flag
        79 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 5 transports
        Northwest Persia : 1 flag
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 60 / 78
        Russians : 16 / 27
        Japanese : 91 / 101
        Americans : 61 / 86
        Chinese : 0 / 1
        British : 33 / 46
        UK_Pacific : 0 / 0
        Italians : 7 / 4
        ANZAC : 10 / 18
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 1 / 0

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :20

    Purchase Units - Americans
                Americans buy 3 armour, 1 carrier, 2 destroyers, 7 infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 artilleries moved from Spain to Southern France
                1 armour moved from Spain to Normandy Bordeaux
                1 artillery moved from Spain to Normandy Bordeaux
                2 armour moved from Spain to Southern France
                2 infantry moved from Spain to Southern France
                2 infantry moved from Spain to Normandy Bordeaux
                1 infantry moved from Spain to Southern France
                1 infantry moved from Spain to Normandy Bordeaux
                2 armour moved from Southeast Mexico to Eastern United States
                1 armour moved from Central United States to Eastern United States
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 fighter moved from Queensland to 45 Sea Zone
                1 fighter moved from Queensland to 46 Sea Zone
                6 transports moved from 91 Sea Zone to 101 Sea Zone
                1 fighter moved from United Kingdom to Normandy Bordeaux
                1 fighter moved from United Kingdom to Southern France

    Combat - Americans
                Battle in Normandy Bordeaux
                    Americans attack with 1 armour, 1 artillery, 1 fighter and 3 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                    Americans win, taking Normandy Bordeaux from Germans with 1 armour, 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Southern France
                    Americans attack with 2 armour, 2 artilleries, 1 fighter and 3 infantry
                    Germans defend with 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                    Americans win, taking Southern France from Germans with 2 armour, 2 artilleries and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
                    Casualties for Americans: 3 infantry
                Battle in 46 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 45 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 2 transports
                    Americans win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports

    Non Combat Move - Americans
                1 fighter moved from 45 Sea Zone to Northern Territory
                1 fighter moved from 46 Sea Zone to Queensland
                1 artillery, 2 carriers, 3 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from 25 Sea Zone to Midway
                1 fighter moved from Queensland to 25 Sea Zone
                1 destroyer moved from 92 Sea Zone to 91 Sea Zone
                1 fighter moved from Normandy Bordeaux to Spain
                1 fighter moved from Southern France to Spain

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                7 infantry placed in Eastern United States
                1 carrier and 2 destroyers placed in 10 Sea Zone
                3 armour placed in Spain

    Turn Complete - Americans
                Americans collect 66 PUs; end with 67 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :20

    Purchase Units - British
                British buy 1 armour, 1 destroyer, 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from United Kingdom to 109 Sea Zone
                2 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
                2 infantry moved from 125 Sea Zone to Norway
                1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                3 fighters moved from Union of South Africa to Angola
                2 infantry moved from Rhodesia to Angola

    Combat - British
                Battle in Norway
                Battle in Holland Belgium
                Battle in Angola
                    British attack with 3 fighters and 2 infantry
                    Neutral_True defend with 2 infantry
                    British win, taking Norway from Germans, taking Holland Belgium from Germans, taking Angola from Neutral_True with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Neutral_True: 2 infantry

    Non Combat Move - British
                3 fighters moved from Angola to Belgian Congo

    Place Units - British
                3 infantry placed in Egypt
                1 armour and 2 infantry placed in Union of South Africa
                1 destroyer and 1 transport placed in 109 Sea Zone
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 40 PUs; end with 40 PUs total

    Turn Complete - UK_Pacific


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :20

    Purchase Units - Italians
                Italians buy 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Northern Italy to Southern France
                2 armour moved from Southern Italy to Southern France
                2 fighters moved from Southern Italy to Southern France

    Combat - Italians
                Battle in Southern France
                    Italians attack with 2 armour, 2 fighters and 1 infantry
                    Americans defend with 2 armour, 2 artilleries, 1 factory_minor and 1 harbour
                        Italians roll dice for 2 armour, 2 fighters and 1 infantry in Southern France, round 1 :  1/5 hits
                        Americans roll dice for 2 armour and 2 artilleries in Southern France, round 1 :  0/4 hits
                        1 artillery owned by the Americans lost in Southern France
                        Italians roll dice for 2 armour, 2 fighters and 1 infantry in Southern France, round 2 :  1/5 hits
                        Americans roll dice for 2 armour and 1 artillery in Southern France, round 2 :  3/3 hits
                        1 artillery owned by the Americans , 2 armour owned by the Italians and 1 infantry owned by the Italians lost in Southern France
                    retreated to Southern France
                    Americans win with 2 armour remaining. Battle score for attacker is -7
                    Casualties for Italians: 2 armour and 1 infantry
                    Casualties for Americans: 2 artilleries

    Non Combat Move - Italians
                2 fighters moved from Southern France to Southern Italy

    Place Units - Italians
                1 mech_infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3
                Italians collect 1 PU (6 lost to blockades); end with 1 PU total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 6 PUs

    Territory Summary for Italians :

    Northern Italy : 1 factory_minor
        Southern Italy : 4 aaGuns, 1 airfield, 2 armour, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 7 infantry and 1 mech_infantry

    Production/PUs Summary :

    Germans : 49 / 78
        Russians : 16 / 27
        Japanese : 91 / 101
        Americans : 66 / 87
        Chinese : 0 / 1
        British : 40 / 40
        UK_Pacific : 0 / 0
        Italians : 7 / 6
        ANZAC : 10 / 18
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :20

    Purchase Units - ANZAC
                ANZAC buy 1 carrier; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 56 Sea Zone
                2 infantry moved from Western Australia to 56 Sea Zone
                2 infantry and 1 transport moved from 56 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                4 fighters moved from Western Australia to 62 Sea Zone

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs total

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :20

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :21

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 1 bomber, 4 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from Western Germany to 113 Sea Zone
                3 infantry moved from 113 Sea Zone to Norway
                1 fighter moved from Western Germany to 125 Sea Zone
                2 armour and 1 mech_infantry moved from Novgorod to Smolensk
                1 armour moved from Greece to Albania
                      Italians take Albania from British
                1 armour moved from Albania to Bulgaria
                1 infantry moved from Yugoslavia to Romania
                1 artillery and 1 mech_infantry moved from Vologda to Samara
                1 bomber moved from Belarus to Samara
                1 artillery and 5 mech_infantrys moved from Belarus to Bryansk
                1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
                32 armour, 14 artilleries and 32 mech_infantrys moved from Belarus to Smolensk
                1 fighter and 1 tactical_bomber moved from Western Germany to Norway
                3 mech_infantrys moved from Western Germany to Holland Belgium
                1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
                4 mech_infantrys moved from Western Germany to Southern France
                3 fighters moved from Southern Italy to Southern France
                1 artillery and 2 infantry moved from France to Normandy Bordeaux
                10 mech_infantrys moved from Western Germany to Normandy Bordeaux
                1 bomber and 3 fighters moved from Western Germany to Normandy Bordeaux

    Combat - Germans
                Battle in Norway
                    Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    British defend with 2 infantry
                        Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Norway, round 1 :  2/5 hits
                        British roll dice for 2 infantry in Norway, round 1 :  1/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Germans lost in Norway
                    Germans win, taking Norway from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 infantry
                Battle in 125 Sea Zone
                    Germans attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 125 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Samara
                    Germans attack with 1 artillery, 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Samara, round 1 :  1/3 hits
                        Russians roll dice for 1 infantry in Samara, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Samara
                    Germans win, taking Samara from Russians with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Southern France
                    Germans attack with 3 fighters and 4 mech_infantrys
                    Americans defend with 2 armour, 1 factory_minor and 1 harbour
                        Germans roll dice for 3 fighters and 4 mech_infantrys in Southern France, round 1 :  2/7 hits
                        Americans roll dice for 2 armour in Southern France, round 1 :  1/2 hits
                        2 armour owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France
                    Germans win, taking Southern France from Americans with 3 fighters and 3 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 2 armour
                Battle in Smolensk
                    Germans attack with 34 armour, 14 artilleries and 33 mech_infantrys
                    Russians defend with 5 infantry
                        Germans roll dice for 34 armour, 14 artilleries and 33 mech_infantrys in Smolensk, round 1 :  28/81 hits
                        Russians roll dice for 5 infantry in Smolensk, round 1 :  2/5 hits
                        5 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Smolensk
                    Germans win, taking Smolensk from Russians with 34 armour, 14 artilleries and 31 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 5 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery, 1 bomber, 3 fighters, 2 infantry and 10 mech_infantrys
                    Americans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
                        Germans roll dice for 1 artillery, 1 bomber, 3 fighters, 2 infantry and 10 mech_infantrys in Normandy Bordeaux, round 1 :  2/17 hits
                        Americans roll dice for 1 armour, 1 artillery and 3 infantry in Normandy Bordeaux, round 1 :  2/5 hits
                        2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux
                        Germans roll dice for 1 artillery, 1 bomber, 3 fighters and 10 mech_infantrys in Normandy Bordeaux, round 2 :  4/15 hits
                        Americans roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 2 :  2/3 hits
                        1 artillery owned by the Americans , 1 armour owned by the Americans , 1 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 bomber, 3 fighters and 8 mech_infantrys remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 infantry and 2 mech_infantrys
                    Casualties for Americans: 1 armour, 1 artillery and 3 infantry
                Battle in Bryansk
                    Germans attack with 1 artillery, 1 fighter, 5 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 artillery and 3 infantry
                        Germans roll dice for 1 artillery, 1 fighter, 5 mech_infantrys and 1 tactical_bomber in Bryansk, round 1 :  4/8 hits
                        Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 1 :  0/4 hits
                        3 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 artillery, 1 fighter, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for Russians: 1 artillery and 3 infantry
                Battle in Holland Belgium
                    Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                    British defend with 2 infantry
                        Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Holland Belgium, round 1 :  2/5 hits
                        British roll dice for 2 infantry in Holland Belgium, round 1 :  1/2 hits
                        2 infantry owned by the British and 1 mech_infantry owned by the Germans lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 2 infantry

    Non Combat Move - Germans
                3 fighters moved from Southern France to Southern Italy
                1 bomber and 3 fighters moved from Normandy Bordeaux to Western Germany
                1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
                1 fighter and 1 tactical_bomber moved from Norway to Western Germany
                1 fighter moved from 125 Sea Zone to Western Germany
                1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod
                1 bomber moved from Samara to Novgorod
                4 aaGuns moved from Belarus to Smolensk

    Place Units - Germans
                2 artilleries and 1 infantry placed in France
                3 infantry placed in Western Germany
                1 bomber placed in Western Germany
                1 armour and 2 mech_infantrys placed in Novgorod
                6 mech_infantrys placed in Western Germany
                2 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3
                Germans collect 56 PUs (7 lost to blockades); end with 56 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 8 mech_infantrys
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
        France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 1 infantry
        Western Germany : 1 aaGun, 1 airfield, 2 bombers, 1 factory_major, 6 fighters, 1 harbour, 3 infantry, 6 mech_infantrys and 2 tactical_bombers
        Romania : 1 infantry
        Germany : 1 factory_major and 2 mech_infantrys
        Norway : 2 infantry
        Holland Belgium : 2 mech_infantrys
        Southern Italy : 3 fighters
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 artillery and 5 mech_infantrys
        Urals : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Western Ukraine : 1 flag
        Vologda : 1 flag
        Novgorod : 1 flag, 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 2 mech_infantrys and 1 tactical_bomber
        Smolensk : 1 flag, 4 aaGuns, 34 armour, 14 artilleries and 31 mech_infantrys
        Samara : 1 flag, 1 artillery and 1 mech_infantry
        125 Sea Zone : 1 flag
        113 Sea Zone : 2 transports
        Bulgaria : 1 flag, 1 armour
        Greece : 1 flag
        Sweden : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 63 / 66
        Russians : 13 / 27
        Japanese : 87 / 101
        Americans : 61 / 87
        Chinese : 0 / 1
        British : 33 / 40
        UK_Pacific : 0 / 0
        Italians : 8 / 6
        ANZAC : 14 / 16
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :21

    Purchase Units - Russians
                Russians buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Caucasus to Turkey
                      Russians take Turkey from Japanese
                18 infantry moved from Caucasus to Kazakhstan
                1 infantry moved from Caucasus to Rostov
                6 infantry moved from Russia to Bryansk
                4 infantry moved from Russia to Samara
                1 fighter and 1 tactical_bomber moved from Russia to Bryansk
                1 fighter moved from Russia to Samara
                1 fighter moved from Russia to Kazakhstan
                1 infantry moved from Ukraine to Bryansk

    Combat - Russians
                Battle in Samara
                    Russians attack with 1 fighter and 4 infantry
                    Germans defend with 1 artillery and 1 mech_infantry
                    Russians win, taking Samara from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 artillery and 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Kazakhstan
                    Russians attack with 1 fighter and 18 infantry
                    Japanese defend with 3 armour and 6 mech_infantrys
                    Russians win, taking Kazakhstan from Japanese with 1 fighter and 14 infantry remaining. Battle score for attacker is 30
                    Casualties for Japanese: 3 armour and 6 mech_infantrys
                    Casualties for Russians: 4 infantry
                Battle in Bryansk
                    Russians attack with 1 fighter, 7 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 5 mech_infantrys
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 artillery and 5 mech_infantrys
                    Casualties for Russians: 7 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Bryansk to Russia
                1 fighter moved from Samara to Russia
                1 fighter moved from Kazakhstan to Russia

    Place Units - Russians
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 17 PUs; end with 17 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 26 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :21

    Purchase Units - Japanese
                Japanese buy 8 armour, 2 destroyers, 2 fighters and 4 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 destroyers moved from 80 Sea Zone to 77 Sea Zone
                2 fighters moved from 79 Sea Zone to 77 Sea Zone
                1 armour and 1 mech_infantry moved from West India to 79 Sea Zone
                1 armour, 1 mech_infantry and 2 transports moved from 79 Sea Zone to 76 Sea Zone
                1 mech_infantry moved from 76 Sea Zone to Italian Somaliland
                1 armour moved from 76 Sea Zone to Ethiopia
                7 armour moved from Trans-Jordan to Egypt
                4 armour moved from Saudi Arabia to Egypt
                3 fighters and 1 tactical_bomber moved from Iraq to Egypt
                1 artillery and 6 infantry moved from Iraq to Turkey
                3 transports moved from 79 Sea Zone to 76 Sea Zone
                3 armour moved from Saudi Arabia to 76 Sea Zone
                1 armour moved from 76 Sea Zone to British Somaliland
                1 armour moved from 76 Sea Zone to Ethiopia
                1 armour moved from 76 Sea Zone to Italian Somaliland
                7 armour moved from Saudi Arabia to Turkey
                1 submarine moved from 35 Sea Zone to 42 Sea Zone
                      Japanese take 35 Sea Zone from Americans
                2 carriers, 2 destroyers, 3 fighters, 4 submarines and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                2 bombers moved from Japan to 25 Sea Zone

    Combat - Japanese
                Americans scrambles 3 units out of Midway to defend against the attack in 25 Sea Zone
                Battle in Italian Somaliland
                Battle in Ethiopia
                Battle in British Somaliland
                Battle in Egypt
                    Japanese attack with 11 armour, 3 fighters and 1 tactical_bomber
                    British defend with 1 factory_minor, 1 harbour and 5 infantry
                        Japanese roll dice for 11 armour, 3 fighters and 1 tactical_bomber in Egypt, round 1 :  6/15 hits
                        British roll dice for 5 infantry in Egypt, round 1 :  2/5 hits
                        5 infantry owned by the British and 2 armour owned by the Japanese lost in Egypt
                    Japanese win, taking Italian Somaliland from Russians, taking Ethiopia from British, taking British Somaliland from British, taking Egypt from British with 9 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 armour
                    Casualties for British: 5 infantry
                Battle in Turkey
                    Japanese attack with 7 armour, 1 artillery and 6 infantry
                    Russians defend with 1 harbour and 1 infantry
                        Japanese roll dice for 7 armour, 1 artillery and 6 infantry in Turkey, round 1 :  2/14 hits
                        Russians roll dice for 1 infantry in Turkey, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Turkey
                    Japanese win, taking Turkey from Russians with 7 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 :  0/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 77 Sea Zone
                    Japanese attack with 2 destroyers and 2 fighters
                    British defend with 1 destroyer
                        Japanese roll dice for 2 destroyers and 2 fighters in 77 Sea Zone, round 1 :  2/4 hits
                        British roll dice for 1 destroyer in 77 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the British lost in 77 Sea Zone
                    Japanese win with 2 destroyers and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 25 Sea Zone
                    Japanese attack with 2 bombers, 2 carriers, 2 destroyers, 3 fighters, 4 submarines and 1 tactical_bomber
                    Americans defend with 3 carriers, 6 destroyers, 6 fighters and 1 transport
                        Japanese roll dice for 4 submarines in 25 Sea Zone, round 1 :  2/4 hits
                    Units damaged: 2 carriers owned by the Americans
                        Japanese roll dice for 2 bombers, 2 carriers, 2 destroyers, 3 fighters and 1 tactical_bomber in 25 Sea Zone, round 1 :  5/8 hits
                    Units damaged: 1 carrier owned by the Americans
                        Americans roll dice for 3 carriers, 6 destroyers, 6 fighters and 1 transport in 25 Sea Zone, round 1 :  8/15 hits
                        4 destroyers owned by the Americans , 2 carriers owned by the Japanese and 4 submarines owned by the Japanese lost in 25 Sea Zone
                        Japanese roll dice for 2 bombers, 2 destroyers, 3 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 :  5/8 hits
                        Americans roll dice for 3 carriers, 2 destroyers, 6 fighters and 1 transport in 25 Sea Zone, round 2 :  8/11 hits
                        2 destroyers owned by the Americans , 3 carriers owned by the Americans , 2 bombers owned by the Japanese , 1 tactical_bomber owned by the Japanese , 2 destroyers owned by the Japanese and 3 fighters owned by the Japanese lost in 25 Sea Zone
                    Americans win with 6 fighters and 1 transport remaining. Battle score for attacker is -41
                    Casualties for Japanese: 2 bombers, 2 carriers, 2 destroyers, 3 fighters, 4 submarines and 1 tactical_bomber
                    Casualties for Americans: 3 carriers and 6 destroyers
                Moving scrambled unit from 25 Sea Zone back to originating territory: Midway
                Moving scrambled unit from 25 Sea Zone back to originating territory: Midway
                Moving scrambled unit from 25 Sea Zone back to originating territory: Midway
                    3 fighters owned by the Americans forced to land in Midway

    Non Combat Move - Japanese
                2 fighters moved from 77 Sea Zone to 76 Sea Zone
                1 battleship, 1 cruiser and 3 destroyers moved from 80 Sea Zone to 76 Sea Zone
                1 carrier moved from 79 Sea Zone to 76 Sea Zone
                1 destroyer moved from 79 Sea Zone to 39 Sea Zone
                1 armour and 1 mech_infantry moved from French Indo China to Szechwan
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to French Indo China
                1 bomber moved from India to Szechwan
                3 fighters and 1 tactical_bomber moved from Egypt to Iraq

    Place Units - Japanese
                2 destroyers placed in 6 Sea Zone
                2 fighters placed in Japan
                2 armour and 1 mech_infantry placed in Saudi Arabia
                1 armour and 2 mech_infantrys placed in West India
                3 armour placed in French Indo China
                2 armour and 1 mech_infantry placed in Manchuria
                Japanese undo move 4.
                1 armour and 2 mech_infantrys placed in India

    Turn Complete - Japanese
                Japanese collect 88 PUs; end with 89 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 94 PUs

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
        Manchuria : 2 armour, 1 factory_minor and 1 mech_infantry
        Hainan : 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag, 1 infantry and 3 mech_infantrys
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag, 2 armour, 1 bomber and 3 mech_infantrys
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Ceylon : 1 flag
        Shan State : 1 flag
        Burma : 1 flag
        India : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Malaya : 1 flag, 1 factory_minor and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        New Guinea : 1 flag, 1 infantry
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 3 armour, 1 factory_minor and 1 infantry
        Celebes : 1 flag
        Dutch New Guinea : 1 flag, 2 artilleries and 1 infantry
        Sumatra : 1 flag
        42 Sea Zone : 1 flag, 1 submarine
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        Olgiy : 1 flag
        36 Sea Zone : 1 transport
        35 Sea Zone : 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers
        Dzavhan : 1 flag
        39 Sea Zone : 1 destroyer
        Central Mongolia : 1 flag
        6 Sea Zone : 2 destroyers
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        West India : 1 flag, 1 factory_minor
        Trans-Jordan : 1 flag
        British Somaliland : 1 flag, 1 armour
        Egypt : 1 flag, 9 armour, 1 factory_minor and 1 harbour
        Syria : 1 flag
        Italian Somaliland : 1 armour and 1 mech_infantry
        Ethiopia : 2 armour
        Novosibirsk : 1 flag
        Turkmenistan : 1 flag
        Afghanistan : 1 flag
        80 Sea Zone : 1 flag
        Turkey : 1 flag, 7 armour, 1 artillery, 1 harbour and 5 infantry
        76 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 5 transports
        Saudi Arabia : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
        Iraq : 1 flag, 3 fighters and 1 tactical_bomber
        Eastern Persia : 1 flag
        77 Sea Zone : 2 destroyers
        Northwest Persia : 1 flag
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 62 / 66
        Russians : 15 / 26
        Japanese : 88 / 94
        Americans : 61 / 87
        Chinese : 0 / 1
        British : 30 / 40
        UK_Pacific : 0 / 0
        Italians : 9 / 6
        ANZAC : 14 / 16
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :21

    Purchase Units - Americans
                Americans buy 1 artillery, 2 carriers, 5 destroyers, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                3 armour, 4 fighters and 2 tactical_bombers moved from Spain to Normandy Bordeaux
                1 bomber and 2 fighters moved from Russia to Kansu
                1 artillery and 1 infantry moved from Midway to 25 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
                1 fighter moved from Queensland to Java
                1 fighter moved from Northern Territory to Java
                6 fighters moved from Midway to Caroline Islands

    Combat - Americans
                Battle in Normandy Bordeaux
                    Americans attack with 3 armour, 4 fighters and 2 tactical_bombers
                    Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 8 mech_infantrys
                    retreated to Normandy Bordeaux
                    Germans win with 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is -18
                    Casualties for Germans: 5 mech_infantrys
                    Casualties for Americans: 3 armour and 2 fighters
                Battle in Kansu
                    Americans attack with 1 bomber and 2 fighters
                    Japanese defend with 1 infantry and 3 mech_infantrys
                    Japanese win with 1 mech_infantry remaining. Battle score for attacker is -21
                    Casualties for Japanese: 1 infantry and 2 mech_infantrys
                    Casualties for Americans: 1 bomber and 2 fighters
                Battle in Iwo Jima
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                6 armour, 2 artilleries and 8 infantry moved from Eastern United States to 101 Sea Zone
                6 armour, 2 artilleries, 8 infantry and 8 transports moved from 101 Sea Zone to 91 Sea Zone
                6 armour, 2 artilleries and 8 infantry moved from 91 Sea Zone to Spain
                2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Spain

    Place Units - Americans
                2 carriers, 5 destroyers and 1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 62 PUs; end with 63 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :21

    Purchase Units - British
                British buy 1 submarine and 3 tactical_bombers; Remaining resources: 1 PUs;

    Combat Move - British
                3 fighters moved from Belgian Congo to Union of South Africa
                1 infantry moved from Angola to Rhodesia

    Non Combat Move - British
                1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
                1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 aaGun, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain

    Place Units - British
                3 tactical_bombers placed in Union of South Africa
                1 submarine placed in 110 Sea Zone

    Turn Complete - British
                British collect 30 PUs; end with 31 PUs total

    Turn Complete - UK_Pacific


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :21

    Purchase Units - Italians
                Italians buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians

    Place Units - Italians
                2 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5
                Italians collect 9 PUs; end with 9 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 14 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs

  • '20 '18 '17 '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :21

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from Western Australia to South Australia
                1 artillery moved from Western Australia to South Australia
                1 artillery and 1 infantry moved from Western Australia to South Australia
                1 armour moved from Western Australia to New South Wales
                2 carriers, 1 destroyer and 4 fighters moved from 62 Sea Zone to 33 Sea Zone

    Airborne Attack Move - ANZAC

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :21

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from Western Australia to South Australia
                1 artillery moved from Western Australia to South Australia
                1 artillery and 1 infantry moved from Western Australia to South Australia
                1 armour moved from Western Australia to New South Wales
                2 carriers, 1 destroyer and 4 fighters moved from 62 Sea Zone to 33 Sea Zone

    Airborne Attack Move - ANZAC

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,1
                ANZAC collect 11 PUs (3 lost to blockades); end with 12 PUs total

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :21

    Combat Move - French
                1 fighter moved from United Kingdom to Spain

    Non Combat Move - French

    Turn Complete - French

  • '20 '18 '17 '15

    Bump


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :22

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 5 infantry, 7 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Smolensk to Rostov
                1 fighter moved from Novgorod to Rostov
                1 tactical_bomber moved from Novgorod to Rostov
                1 bomber moved from Novgorod to Rostov
                1 mech_infantry moved from Smolensk to Rostov
                1 mech_infantry moved from Smolensk to Ukraine
                      Germans take Ukraine from Russians

    Combat - Germans
                Battle in Rostov
                    Germans attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 1 :  2/5 hits
                        Russians roll dice for 1 infantry in Rostov, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
                    Germans win, taking Rostov from Russians with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Rostov to Bryansk
                1 bomber moved from Rostov to Bryansk
                34 armour and 28 mech_infantrys moved from Smolensk to Bryansk
                6 artilleries moved from Smolensk to Bryansk
                4 aaGuns and 8 artilleries moved from Smolensk to Bryansk
                2 mech_infantrys moved from Novgorod to Bryansk
                1 armour moved from Novgorod to Bryansk
                1 infantry moved from Romania to Bessarabia
                1 armour moved from Bulgaria to Bessarabia
                2 mech_infantrys moved from Germany to Eastern Poland
                6 mech_infantrys moved from Western Germany to Southern Italy
                3 mech_infantrys moved from Southern France to France
                1 artillery moved from Normandy Bordeaux to France
                3 mech_infantrys moved from Normandy Bordeaux to France
                3 infantry moved from Western Germany to France
                2 mech_infantrys moved from Holland Belgium to France
                2 infantry moved from Norway to 113 Sea Zone
                2 infantry moved from 113 Sea Zone to Western Germany

    Place Units - Germans
                2 armour and 1 mech_infantry placed in Novgorod
                4 infantry, 5 mech_infantrys and 1 tactical_bomber placed in Western Germany
                Germans undo move 2.
                3 infantry placed in France
                2 infantry, 6 mech_infantrys and 1 tactical_bomber placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4
                Germans collect 66 PUs; end with 66 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor, 7 infantry and 8 mech_infantrys
        Western Germany : 1 aaGun, 1 airfield, 2 bombers, 1 factory_major, 6 fighters, 1 harbour, 4 infantry, 6 mech_infantrys and 3 tactical_bombers
        Germany : 1 factory_major
        Southern Italy : 3 fighters and 6 mech_infantrys
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 4 aaGuns, 35 armour, 14 artilleries, 1 bomber, 1 fighter, 30 mech_infantrys and 1 tactical_bomber
        Rostov : 1 flag, 1 mech_infantry
        Urals : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag, 2 mech_infantrys
        Bessarabia : 1 flag, 1 armour and 1 infantry
        Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
        Western Ukraine : 1 flag
        Vologda : 1 flag
        Novgorod : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        Smolensk : 1 flag
        125 Sea Zone : 1 flag
        113 Sea Zone : 2 transports
        Bulgaria : 1 flag
        Greece : 1 flag
        Sweden : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 66 / 76
        Russians : 11 / 26
        Japanese : 87 / 94
        Americans : 62 / 83
        Chinese : 0 / 1
        British : 30 / 31
        UK_Pacific : 0 / 0
        Italians : 9 / 19
        ANZAC : 14 / 12
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :22

    Purchase Units - Russians
                Russians buy 8 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 infantry moved from Samara to Vologda
                      Russians take Vologda from Germans
                2 infantry moved from Samara to Russia
                14 infantry moved from Kazakhstan to Samara

    Combat - Russians

    Non Combat Move - Russians

    Place Units - Russians
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 12 PUs; end with 14 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 20 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :22

    Purchase Units - Japanese
                Japanese buy 2 carriers, 3 destroyers, 2 fighters and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 fighter moved from Japan to 17 Sea Zone
                1 mech_infantry moved from Szechwan to Kazakhstan
                      Japanese take Kazakhstan from Russians
                7 armour, 1 artillery and 5 infantry moved from Turkey to Caucasus
                      Japanese take Caucasus from Russians
                1 armour moved from Egypt to Tobruk
                      Japanese take Alexandria from British
                      Italians take Tobruk from Russians
                1 armour moved from Egypt to French Equatorial Africa
                      Japanese take Anglo Egyptian Sudan from British
                      Japanese take French Equatorial Africa from French
                1 mech_infantry moved from Italian Somaliland to 76 Sea Zone
                1 mech_infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
                1 mech_infantry moved from 72 Sea Zone to French Madagascar
                1 armour moved from British Somaliland to Kenya
                      Japanese take Kenya from British
                2 armour moved from Ethiopia to Belgian Congo
                      Japanese take Belgian Congo from British
                7 armour moved from Egypt to Belgian Congo
                1 armour moved from Italian Somaliland to Belgian Congo
                2 armour and 1 mech_infantry moved from Saudi Arabia to 76 Sea Zone
                2 armour, 1 mech_infantry and 3 transports moved from 76 Sea Zone to 72 Sea Zone
                2 armour and 1 mech_infantry moved from 72 Sea Zone to Tanganyika Territory

    Combat - Japanese
                Battle in French Madagascar
                Battle in Tanganyika Territory
                Battle in 17 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 17 Sea Zone
                    Japanese win, taking French Madagascar from French, taking Tanganyika Territory from British with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Japanese
                1 fighter moved from 17 Sea Zone to 6 Sea Zone
                1 fighter moved from Japan to 6 Sea Zone
                1 submarine moved from 42 Sea Zone to 37 Sea Zone
                2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
                2 armour and 2 mech_infantrys moved from Szechwan to Tsinghai
                1 bomber moved from Szechwan to Tsinghai
                1 mech_infantry moved from Kansu to Tsinghai
                2 armour and 1 mech_infantry moved from Manchuria to Buryatia
                1 armour and 2 mech_infantrys moved from India to Eastern Persia
                2 armour moved from French Indo China to Szechwan
                1 armour moved from French Indo China to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 transport moved from 76 Sea Zone to 72 Sea Zone
                2 destroyers moved from 77 Sea Zone to 72 Sea Zone
                1 destroyer moved from 39 Sea Zone to 72 Sea Zone
                3 fighters and 1 tactical_bomber moved from Iraq to Anglo Egyptian Sudan
                1 armour and 1 infantry moved from 37 Sea Zone to Malaya
                3 fighters and 1 tactical_bomber moved from Anglo Egyptian Sudan to Ethiopia

    Place Units - Japanese
                2 carriers, 3 destroyers and 3 submarines placed in 6 Sea Zone
                2 fighters placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 96 PUs; end with 96 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 101 PUs

    Territory Summary for Japanese :

    Japan : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Manchuria : 1 factory_minor
        Hainan : 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag, 2 armour, 1 bomber and 3 mech_infantrys
        Szechwan : 1 flag, 2 armour
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Ceylon : 1 flag
        Shan State : 1 flag
        Burma : 1 flag
        India : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Malaya : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        New Guinea : 1 flag, 1 infantry
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag
        Kazakhstan : 1 flag, 1 mech_infantry
        Buryatia : 1 flag, 2 armour and 1 mech_infantry
        French Indo China : 1 flag, 1 factory_minor
        Celebes : 1 flag
        Dutch New Guinea : 1 flag, 2 artilleries and 1 infantry
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        Olgiy : 1 flag
        37 Sea Zone : 2 carriers, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        6 Sea Zone : 2 carriers, 5 destroyers, 4 fighters and 3 submarines
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        West India : 1 flag, 1 factory_minor
        Belgian Congo : 1 flag, 10 armour
        Trans-Jordan : 1 flag
        British Somaliland : 1 flag
        Alexandria : 1 flag
        Egypt : 1 flag, 1 factory_minor and 1 harbour
        Kenya : 1 flag, 1 armour
        Anglo Egyptian Sudan : 1 flag
        Tanganyika Territory : 1 flag, 2 armour and 1 mech_infantry
        French Equatorial Africa : 1 flag, 1 armour
        French Madagascar : 1 flag, 1 mech_infantry
        Syria : 1 flag
        Tobruk : 1 armour
        Ethiopia : 3 fighters and 1 tactical_bomber
        Novosibirsk : 1 flag
        Turkmenistan : 1 flag
        Caucasus : 1 flag, 7 armour, 1 artillery and 5 infantry
        Afghanistan : 1 flag
        80 Sea Zone : 1 flag
        Turkey : 1 flag, 1 harbour
        Saudi Arabia : 1 flag, 1 factory_minor
        Iraq : 1 flag
        Eastern Persia : 1 flag, 1 armour and 2 mech_infantrys
        72 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 6 destroyers, 2 fighters and 5 transports
        Northwest Persia : 1 flag
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 65 / 76
        Russians : 9 / 20
        Japanese : 96 / 101
        Americans : 62 / 83
        Chinese : 0 / 1
        British : 26 / 31
        UK_Pacific : 0 / 0
        Italians : 9 / 19
        ANZAC : 14 / 12
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

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