@ArtofWar1947 Here is a new game.
I will bid transport to Japan and inf to Germany.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :10
Purchase Units - Americans
Americans buy 2 artilleries, 3 destroyers, 1 factory_minor, 1 fighter, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
2 artilleries and 2 infantry moved from 123 Sea Zone to Iceland
4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 89 Sea Zone
4 artilleries and 4 infantry moved from 89 Sea Zone to Venezuela
1 transport moved from 89 Sea Zone to 101 Sea Zone
1 armour and 1 transport moved from 67 Sea Zone to 83 Sea Zone
1 armour moved from 83 Sea Zone to Liberia
1 submarine moved from 46 Sea Zone to 45 Sea Zone
1 fighter moved from Trans-Jordan to India
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Australia to Dutch New Guinea
1 infantry, 1 mech_infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
4 fighters moved from Western United States to Hawaiian Islands
2 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from United Kingdom to 125 Sea Zone
2 fighters moved from 110 Sea Zone to 125 Sea Zone
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 2 destroyers and 1 tactical_bomber
Japanese defend with 1 submarine
Americans win with 2 destroyers and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 55 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 125 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Germans defend with 1 submarine
Americans win, taking 125 Sea Zone from Germans with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 45 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Dutch New Guinea
Americans attack with 2 fighters and 1 tactical_bomber
Japanese defend with 2 infantry
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Iceland
Americans attack with 2 artilleries and 2 infantry
Germans defend with 1 airfield and 1 infantry
Americans win, taking Iceland from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Celebes
Battle in Venezuela
Americans attack with 4 artilleries and 4 infantry
Neutral_True defend with 2 infantry
Americans win, taking Celebes from Japanese, taking Venezuela from Neutral_True with 4 artilleries and 4 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Battle in Liberia
Non Combat Move - Americans
2 fighters moved from 125 Sea Zone to 110 Sea Zone
1 fighter moved from 125 Sea Zone to Scotland
2 fighters and 1 tactical_bomber moved from Dutch New Guinea to New Guinea
1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
1 fighter moved from 55 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
Place Units - Americans
1 factory_minor placed in Chile
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Adding units owned by Americans to 46 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to New Guinea: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
1 artillery and 1 infantry placed in Eastern United States
2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Western United States
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Good US turn, no casualties! And you recklessly attack two inf with air only….its a very tough game, this one, I like it a lot.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :10
Purchase Units - British
British buy 2 armour, 1 infantry and 2 transports; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 fighter moved from Trans-Jordan to Saudi Arabia
1 tactical_bomber moved from Persia to Saudi Arabia
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 100 Sea Zone
1 infantry moved from 100 Sea Zone to Ukraine
4 fighters moved from 99 Sea Zone to Ukraine
1 transport moved from 99 Sea Zone to 81 Sea Zone
1 artillery moved from Egypt to 81 Sea Zone
1 artillery moved from 81 Sea Zone to Saudi Arabia
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 fighter moved from India to Tsinghai
1 fighter moved from Union of South Africa to Egypt
1 mech_infantry moved from Union of South Africa to Tanganyika Territory
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 transport moved from 106 Sea Zone to 119 Sea Zone
Combat - British
Battle in Ukraine
British attack with 4 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 infantry and 2 mech_infantrys
British win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is -19
Casualties for Germans: 1 infantry and 2 mech_infantrys
Casualties for British: 3 fighters
Battle in Saudi Arabia
British attack with 1 artillery, 1 fighter and 1 tactical_bomber
Neutral_True defend with 2 infantry
British win, taking Saudi Arabia from Neutral_True with 1 artillery remaining. Battle score for attacker is -15
Casualties for British: 1 fighter and 1 tactical_bomber
Casualties for Neutral_True: 2 infantry
Non Combat Move - British
1 fighter moved from Ukraine to 99 Sea Zone
Place Units - British
2 armour and 1 infantry placed in Egypt
2 transports placed in 110 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 35 PUs total
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :10
Purchase Units - Italians
Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Bulgaria to Turkey
1 mech_infantry moved from Bulgaria to Turkey
1 fighter moved from Southern Italy to Turkey
1 fighter moved from Bryansk to 100 Sea Zone
Combat - Italians
Battle in 100 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 100 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Turkey
Italians attack with 1 fighter and 2 mech_infantrys
Russians defend with 1 mech_infantry
Italians roll dice for 1 fighter and 2 mech_infantrys in Turkey, round 1 : 1/3 hits
Russians roll dice for 1 mech_infantry in Turkey, round 1 : 1/1 hits
1 mech_infantry owned by the Italians and 1 mech_infantry owned by the Russians lost in Turkey
Italians win, taking Turkey from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 mech_infantry
Non Combat Move - Italians
1 fighter moved from Turkey to Caucasus
1 fighter moved from 100 Sea Zone to Caucasus
1 mech_infantry moved from Northern Italy to Bulgaria
1 aaGun moved from Yugoslavia to Bulgaria
1 aaGun moved from Yugoslavia to Bulgaria
1 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Southern Italy to Northern Italy
1 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Southern Italy to Northern Italy
Place Units - Italians
1 mech_infantry placed in Northern Italy
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,6,3,2,4,3,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,1,2
Italians collect 5 PUs (8 lost to blockades); end with 5 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 10 PUs
uh, British cant claim the same clean sweep…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :10
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 9 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 23 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :10
Combat Move - French
3 infantry moved from Iraq to Turkey
1 infantry moved from Iraq to Northwest Persia
Combat - French
Battle in Turkey
French attack with 3 infantry
Italians defend with 1 mech_infantry
French win, taking Turkey from Italians with 1 infantry remaining. Battle score for attacker is -2
Casualties for French: 2 infantry
Casualties for Italians: 1 mech_infantry
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :11
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 fighter, 2 infantry, 11 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 fighter moved from France to 125 Sea Zone
1 tactical_bomber moved from France to 125 Sea Zone
1 mech_infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 artillery moved from Bryansk to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 mech_infantry moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Caucasus to Turkey
1 mech_infantry moved from Caucasus to Turkey
1 mech_infantry moved from Caucasus to Turkey
1 fighter moved from Caucasus to Turkey
1 armour moved from Caucasus to Kazakhstan
1 armour moved from Caucasus to Kazakhstan
1 armour moved from Caucasus to Kazakhstan
1 armour moved from Caucasus to Kazakhstan
1 mech_infantry moved from Caucasus to Kazakhstan
1 mech_infantry moved from Caucasus to Northwest Persia
1 armour moved from Caucasus to Northwest Persia
1 armour moved from Caucasus to Kazakhstan
1 mech_infantry moved from Caucasus to Northwest Persia
1 bomber moved from Bryansk to Kazakhstan
1 bomber moved from Bryansk to Kazakhstan
1 fighter moved from Bryansk to Kazakhstan
1 tactical_bomber moved from Bryansk to Kazakhstan
1 fighter moved from Bryansk to Volgograd
1 tactical_bomber moved from Bryansk to Volgograd
1 fighter moved from Bryansk to Volgograd
6 armour moved from Bryansk to Volgograd
10 mech_infantrys moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
4 infantry moved from Vyborg to Novgorod
Combat - Germans
Battle in Volgograd
Germans attack with 6 armour, 2 fighters, 14 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 8 infantry
Germans roll dice for 6 armour, 2 fighters, 14 mech_infantrys and 1 tactical_bomber in Volgograd, round 1 : 8/23 hits
Russians roll dice for 8 infantry in Volgograd, round 1 : 3/8 hits
8 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 6 armour, 2 fighters, 11 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 8 infantry
Battle in Kazakhstan
Germans attack with 5 armour, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 6 infantry
Germans roll dice for 5 armour, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 1 : 6/10 hits
Russians roll dice for 6 infantry in Kazakhstan, round 1 : 2/6 hits
6 infantry owned by the Russians , 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 4 armour, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 6 infantry
Battle in Northwest Persia
Germans attack with 1 armour and 2 mech_infantrys
French defend with 1 infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Northwest Persia, round 1 : 0/3 hits
Russians roll dice for 1 infantry in Northwest Persia, round 1 : 1/1 hits
1 mech_infantry owned by the Germans lost in Northwest Persia
Germans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits
1 infantry owned by the French lost in Northwest Persia
Germans win, taking Northwest Persia from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 infantry
Battle in Turkey
Germans attack with 1 fighter and 3 mech_infantrys
French defend with 1 infantry
Germans roll dice for 1 fighter and 3 mech_infantrys in Turkey, round 1 : 2/4 hits
French roll dice for 1 infantry in Turkey, round 1 : 0/1 hits
1 infantry owned by the French lost in Turkey
Germans win, taking Turkey from French with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Ukraine
Germans attack with 1 artillery and 3 mech_infantrys
British defend with 1 infantry; Russians defend with 1 factory_minor
Germans roll dice for 1 artillery and 3 mech_infantrys in Ukraine, round 1 : 0/4 hits
Russians roll dice for 1 infantry in Ukraine, round 1 : 0/1 hits
Germans roll dice for 1 artillery and 3 mech_infantrys in Ukraine, round 2 : 0/4 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits
1 mech_infantry owned by the Germans lost in Ukraine
Germans roll dice for 1 artillery and 2 mech_infantrys in Ukraine, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits
1 infantry owned by the British lost in Ukraine
Germans win, taking Ukraine from Russians with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in 125 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 125 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 destroyer in 125 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 125 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 fighter moved from 125 Sea Zone to Western Germany
1 tactical_bomber moved from 125 Sea Zone to Western Germany
1 mech_infantry moved from Romania to Eastern Poland
1 mech_infantry moved from Romania to Eastern Poland
1 mech_infantry moved from Romania to Eastern Poland
1 mech_infantry moved from Smolensk to Belarus
1 mech_infantry moved from Archangel to Belarus
1 aaGun moved from Bryansk to Ukraine
1 fighter moved from Volgograd to Caucasus
1 fighter moved from Volgograd to Caucasus
1 tactical_bomber moved from Volgograd to Caucasus
1 fighter moved from Turkey to Caucasus
1 infantry moved from Bryansk to Rostov
1 aaGun, 1 artillery, 7 infantry and 11 mech_infantrys moved from Bryansk to Belarus
1 fighter moved from Kazakhstan to Caucasus
1 tactical_bomber moved from Kazakhstan to Caucasus
1 infantry moved from Normandy Bordeaux to Spain
1 infantry moved from Normandy Bordeaux to Spain
1 infantry moved from Normandy Bordeaux to Spain
4 mech_infantrys moved from Southern France to Western Germany
1 mech_infantry moved from Novgorod to 115 Sea Zone
1 mech_infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 mech_infantry moved from 113 Sea Zone to Norway
1 infantry moved from 113 Sea Zone to Norway
1 destroyer moved from 113 Sea Zone to 124 Sea Zone
1 tactical_bomber moved from Spain to Western Germany
1 fighter moved from Spain to Western Germany
1 bomber moved from Kazakhstan to Caucasus
1 bomber moved from Kazakhstan to Caucasus
1 mech_infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Eastern Poland to Belarus
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 4 infantry
EDIT: Adding units owned by Germans to Finland: 4 infantry
EDIT: Turning off Edit Mode
3 mech_infantrys placed in Novgorod
3 armour placed in Caucasus
2 infantry and 1 mech_infantry placed in Normandy Bordeaux
1 fighter placed in Western Germany
1 submarine placed in 113 Sea Zone
1 mech_infantry placed in France
6 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,6,2,5,4,1,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,6,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
Germans collect 62 PUs (9 lost to blockades); end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
one small edit, one inf built in Norman goes to W-Germany. I will edit later, before Japan (and hope I remember).
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :11
Purchase Units - Russians
Russians buy 3 armour and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 artillery and 2 infantry moved from Russia to Bryansk
4 infantry moved from Tambov to Rostov
4 armour and 1 mech_infantry moved from Russia to Kazakhstan
2 fighters and 1 tactical_bomber moved from Iraq to Turkey
1 tactical_bomber moved from Iraq to Kazakhstan
1 mech_infantry moved from Urals to Archangel
Russians take Archangel from Germans
Combat - Russians
Battle in Turkey
Russians attack with 2 fighters and 1 tactical_bomber
Germans defend with 3 mech_infantrys
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 3 mech_infantrys
Battle in Rostov
Russians attack with 4 infantry
Germans defend with 1 infantry
Russians win, taking Rostov from Germans with 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Russians attack with 4 armour, 1 mech_infantry and 1 tactical_bomber
Germans defend with 4 armour
Russians win, taking Kazakhstan from Germans with 3 armour and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 4 armour
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Bryansk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
6 artilleries and 13 infantry moved from Russia to Tambov
2 aaGuns moved from Russia to Tambov
2 aaGuns, 6 artilleries and 13 infantry moved from Russia to Samara
3 infantry moved from Russia to Tambov
3 infantry moved from Russia to Samara
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Tambov
1 tactical_bomber moved from Kazakhstan to Samara
1 fighter moved from Turkey to Tambov
1 fighter and 1 tactical_bomber moved from Turkey to Iraq
Place Units - Russians
3 armour and 3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 23 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 29 PUs
fearless Russian air :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :11
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 2 infantry, 4 mech_infantrys, 3 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 armour moved from Yakut S.S.R. to Yenisey
1 mech_infantry moved from Ulaanbaatar to Yenisey
1 mech_infantry moved from Central Mongolia to Dzavhan
Japanese take Dzavhan from Russians
1 mech_infantry moved from Suiyuyan to Shensi
1 mech_infantry moved from Kweichow to Shensi
1 armour moved from Kweichow to Shensi
1 armour moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 armour moved from Sikang to Shensi
1 bomber moved from Kwangsi to Shensi
1 bomber moved from Kwangsi to Shensi
1 tactical_bomber moved from Central Mongolia to Shensi
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 infantry moved from 2 Sea Zone to Alaska
1 infantry moved from 2 Sea Zone to Alaska
1 infantry moved from Malaya to 37 Sea Zone
1 mech_infantry moved from Malaya to 37 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 mech_infantry moved from 42 Sea Zone to Java
1 armour moved from French Indo China to 36 Sea Zone
1 armour and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
1 armour moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 35 Sea Zone to 46 Sea Zone
1 submarine moved from 35 Sea Zone to 46 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 2 destroyers and 3 submarines moved from 35 Sea Zone to 44 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Java
1 fighter moved from 37 Sea Zone to Java
1 fighter moved from Kwangsi to 42 Sea Zone
1 tactical_bomber moved from Kwangsi to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 46 Sea Zone
1 fighter moved from 35 Sea Zone to 46 Sea Zone
1 fighter moved from 35 Sea Zone to 46 Sea Zone
1 fighter moved from 35 Sea Zone to Celebes
1 fighter moved from 35 Sea Zone to Celebes
1 fighter moved from 35 Sea Zone to Celebes
Combat - Japanese
Battle in Shensi
Japanese attack with 2 armour, 2 bombers, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 2 armour, 2 bombers, 2 mech_infantrys and 1 tactical_bomber in Shensi, round 1 : 2/7 hits
Chinese roll dice for 3 infantry in Shensi, round 1 : 1/3 hits
2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Shensi
Japanese roll dice for 2 armour, 2 bombers, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 3/6 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 armour, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 2 mech_infantrys
Casualties for Chinese: 3 infantry
Battle in 44 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 submarines and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese roll dice for 3 submarines in 44 Sea Zone, round 1 : 0/3 hits
Japanese win, taking 44 Sea Zone from Neutral with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 submarines and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Yenisey
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Yenisey, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Yenisey, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Yenisey
Japanese win, taking Yenisey from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport; Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 1 : 0/2 hits
ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 2/2 hits
ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans , 1 transport owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone
Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 9
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 destroyer
Battle in 46 Sea Zone
Japanese attack with 3 fighters and 2 submarines
Americans defend with 2 destroyers and 1 transport
Japanese roll dice for 2 submarines in 46 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 3 fighters in 46 Sea Zone, round 1 : 3/3 hits
Americans roll dice for 2 destroyers and 1 transport in 46 Sea Zone, round 1 : 2/2 hits
2 destroyers owned by the Americans , 1 transport owned by the Americans and 2 submarines owned by the Japanese lost in 46 Sea Zone
Japanese win with 3 fighters remaining. Battle score for attacker is 11
Casualties for Japanese: 2 submarines
Casualties for Americans: 2 destroyers and 1 transport
Battle in Alaska
Battle in Celebes
Japanese attack with 1 armour, 3 fighters and 1 infantry
Americans defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 1 armour, 3 fighters and 1 infantry in Celebes, round 1 : 2/5 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Celebes, round 1 : 1/2 hits
1 mech_infantry owned by the Americans , 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
Japanese win, taking Alaska from Americans, taking Celebes from Americans with 1 armour and 3 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Java
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Java, round 1 : 2/4 hits
ANZAC roll dice for 1 infantry in Java, round 1 : 0/1 hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 carrier, 1 destroyer, 2 fighters and 3 submarines moved from 6 Sea Zone to 2 Sea Zone
1 mech_infantry moved from Siberia to Korea
1 bomber moved from Shensi to Kwangsi
1 bomber moved from Shensi to Kwangsi
1 tactical_bomber moved from Shensi to Anhwe
1 infantry moved from Shan State to Burma
1 mech_infantry moved from French Indo China to Burma
1 mech_infantry moved from French Indo China to Burma
1 fighter moved from Burma to Kwangsi
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 37 Sea Zone to 44 Sea Zone
1 submarine moved from 40 Sea Zone to 37 Sea Zone
1 fighter moved from 46 Sea Zone to 44 Sea Zone
1 fighter moved from 46 Sea Zone to 44 Sea Zone
1 fighter moved from 46 Sea Zone to 44 Sea Zone
1 fighter moved from Celebes to 44 Sea Zone
1 fighter moved from Celebes to 44 Sea Zone
1 fighter moved from Celebes to 44 Sea Zone
1 fighter moved from Java to 44 Sea Zone
1 tactical_bomber moved from Java to 44 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Malaya
1 fighter moved from 42 Sea Zone to Malaya
Place Units - Japanese
1 transport placed in 36 Sea Zone
1 destroyer, 3 submarines and 1 transport placed in 6 Sea Zone
2 armour and 1 infantry placed in Malaya
1 infantry and 1 mech_infantry placed in French Indo China
3 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 72 PUs; end with 72 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :11
Purchase Units - Americans
Americans buy 3 armour, 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
1 submarine moved from 45 Sea Zone to 36 Sea Zone
2 fighters moved from India to 36 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 carrier moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
Americans take Dutch New Guinea from Japanese
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
3 fighters moved from India to Iraq
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from 110 Sea Zone to 124 Sea Zone
1 fighter moved from Scotland to 124 Sea Zone
2 artilleries and 2 infantry moved from Iceland to 123 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 123 Sea Zone to 109 Sea Zone
Scramble in SZ36?
yes, a fig is there if I remember correctly. Scramble it, pls.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :11
Purchase Units - Americans
Americans buy 3 armour, 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
1 submarine moved from 45 Sea Zone to 36 Sea Zone
2 fighters moved from India to 36 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 carrier moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
Americans take Dutch New Guinea from Japanese
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
3 fighters moved from India to Iraq
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from 110 Sea Zone to 124 Sea Zone
1 fighter moved from Scotland to 124 Sea Zone
2 artilleries and 2 infantry moved from Iceland to 123 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 123 Sea Zone to 109 Sea Zone
Combat - Americans
Japanese scrambles 1 units out of Kwangsi to defend against the attack in 36 Sea Zone
Battle in 36 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer, 1 fighter and 2 transports
Americans win with 2 fighters remaining. Battle score for attacker is 26
Casualties for Japanese: 1 destroyer, 1 fighter and 2 transports
Casualties for Americans: 1 submarine
Battle in 125 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 124 Sea Zone
Americans attack with 2 fighters
Germans defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 37 Sea Zone
Americans attack with 1 carrier, 1 destroyer and 2 submarines
Japanese defend with 1 submarine
Americans win, taking 37 Sea Zone from Neutral with 1 carrier, 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 42 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
Americans win, taking 42 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
2 fighters moved from 36 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 109 Sea Zone to United Kingdom
1 fighter moved from 125 Sea Zone to 110 Sea Zone
1 fighter moved from 124 Sea Zone to 110 Sea Zone
1 fighter moved from 124 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
1 armour moved from Liberia to French Central Africa
1 transport moved from 83 Sea Zone to 85 Sea Zone
4 artilleries and 4 infantry moved from Venezuela to Brazil
4 transports moved from 89 Sea Zone to 86 Sea Zone
1 destroyer moved from 26 Sea Zone to 10 Sea Zone
1 fighter moved from Hawaiian Islands to 10 Sea Zone
3 fighters moved from Hawaiian Islands to Western United States
2 fighters and 1 tactical_bomber moved from New Guinea to Western Australia
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Western Australia
1 carrier moved from 54 Sea Zone to 62 Sea Zone
1 destroyer moved from 101 Sea Zone to 86 Sea Zone
Place Units - Americans
1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
3 armour placed in Chile
1 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
EDIT: Adding units owned by Americans to 109 Sea Zone: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :11
Purchase Units - British
British buy 3 armour, 1 bomber and 1 mech_infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 battleship and 1 destroyer moved from 110 Sea Zone to 109 Sea Zone
1 transport moved from 119 Sea Zone to 109 Sea Zone
2 transports moved from 110 Sea Zone to 109 Sea Zone
1 fighter moved from 99 Sea Zone to Iraq
2 armour moved from Egypt to Iraq
1 artillery moved from Saudi Arabia to Iraq
2 battleships, 2 carriers, 2 cruisers and 1 destroyer moved from 99 Sea Zone to 98 Sea Zone
1 fighter moved from Egypt to Iraq
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 75 Sea Zone
1 fighter moved from Tsinghai to Iraq
1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan
Non Combat Move - British
Place Units - British
3 armour placed in Egypt
1 bomber and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 33 PUs; end with 34 PUs total
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 7 PUs total
Some Units in India change ownership: 1 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :11
Purchase Units - Italians
Italians buy nothing; Remaining resources: 10 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 mech_infantry moved from Bulgaria to Greece
1 aaGun moved from Bulgaria to Greece
1 aaGun moved from Bulgaria to Greece
1 fighter moved from Caucasus to Greece
1 fighter moved from Caucasus to Greece
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,2,3
Italians collect 5 PUs (6 lost to blockades); end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :11
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 56 Sea Zone
1 armour and 1 infantry moved from Western Australia to 56 Sea Zone
1 cruiser moved from 54 Sea Zone to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 56 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from New South Wales to Western Australia
1 fighter moved from India to Iraq
Combat - ANZAC
Battle in Java
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Japanese win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -9
Casualties for ANZAC: 1 armour and 1 infantry
Non Combat Move - ANZAC
Place Units - ANZAC
2 fighters placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs