like always you pull something unusual out of the hat. I like it! Orders are coming up!
L13 G40 PGMatt (axis) vs Tcnance (allies +9)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
5 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
5 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 8 PUs; end with 8 PUs totalTerritory Summary for Italians :
Cyprus : 1 flag
Northern Italy : 2 aaGuns, 1 factory_major and 14 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 14 infantry
99 Sea Zone : 1 flag
97 Sea Zone : 1 flag, 1 fighter
Yugoslavia : 5 infantry
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 32 / 64
Russians : 35 / 42
Japanese : 44 / 52
Americans : 71 / 86
Chinese : 7 / 5
British : 37 / 37
UK_Pacific : 17 / 16
Italians : 8 / 8
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
1 artillery moved from 46 Sea Zone to New Guinea
1 infantry moved from 46 Sea Zone to New Guinea
2 infantry moved from Dutch New Guinea to New Guinea -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
1 artillery moved from 46 Sea Zone to New Guinea
1 infantry moved from 46 Sea Zone to New Guinea
2 infantry moved from Dutch New Guinea to New GuineaCombat - ANZAC
Battle in New Guinea
ANZAC attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 3 infantry in New Guinea, round 1 : 2/4 hits
Japanese roll dice for 1 artillery in New Guinea, round 1 : 0/1 hits
1 artillery owned by the Japanese lost in New Guinea
ANZAC win, taking New Guinea from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
1 fighter moved from Queensland to Philippines
2 infantry moved from South Australia to Western Australia
1 transport moved from 78 Sea Zone to 57 Sea Zone
1 infantry moved from Kenya to Anglo Egyptian SudanPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry
Western Australia : 2 infantry
New Guinea : 1 artillery and 3 infantry
Philippines : 3 fighters and 2 infantry
Dutch New Guinea : 1 flag
43 Sea Zone : 1 flag
46 Sea Zone : 1 transport
57 Sea Zone : 1 transport
62 Sea Zone : 1 transport
Anglo Egyptian Sudan : 1 infantryProduction/PUs Summary :
Germans : 32 / 64
Russians : 35 / 42
Japanese : 44 / 52
Americans : 71 / 86
Chinese : 7 / 5
British : 37 / 37
UK_Pacific : 17 / 16
Italians : 8 / 8
ANZAC : 10 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.800
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Japanese Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
1 was rolled 1 times
2 was rolled 2 times
5 was rolled 1 times
Average roll : 2.500
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Combat Move - French
Airborne Attack Move - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Combat Move - French
Airborne Attack Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 1 fighter and 2 infantryProduction/PUs Summary :
Germans : 32 / 64
Russians : 35 / 42
Japanese : 44 / 52
Americans : 71 / 86
Chinese : 7 / 5
British : 37 / 37
UK_Pacific : 17 / 16
Italians : 8 / 8
ANZAC : 10 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.800
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Japanese Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
1 was rolled 1 times
2 was rolled 2 times
5 was rolled 1 times
Average roll : 2.500
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
I compleately bolloxed the battle in 99. I attacked create with 5 planes.
I’ll live with the extra losses that I suffered not having their first round attack factors, but I used edit to get them back to Germany where they should have had enough MPs to get to.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 artilleries moved from Slovakia Hungary to Romania
10 infantry moved from Slovakia Hungary to Romania
10 infantry moved from Slovakia Hungary to Poland
3 artilleries moved from Slovakia Hungary to Poland
12 armour and 9 mech_infantrys moved from Slovakia Hungary to Bulgaria
8 mech_infantrys moved from Germany to Romania
5 artilleries and 4 infantry moved from Slovakia Hungary to Poland
1 infantry moved from Germany to Poland
10 infantry moved from Western Germany to Holland Belgium
3 fighters and 2 tactical_bombers moved from Southern Italy to Crete
2 bombers, 5 fighters and 2 tactical_bombers moved from Western Germany to 99 Sea Zone
1 carrier and 1 fighter moved from 97 Sea Zone to 99 Sea Zone
7 infantry moved from France to Northern ItalyCombat - Germans
Germans creates battle in territory Crete
Battle in Holland Belgium
Germans attack with 10 infantry
British defend with 1 infantry
Germans roll dice for 10 infantry in Holland Belgium, round 1 : 2/10 hits
British roll dice for 1 infantry in Holland Belgium, round 1 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 10 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Poland
Germans attack with 8 artilleries and 15 infantry
Russians defend with 3 infantry
Germans roll dice for 8 artilleries and 15 infantry in Poland, round 1 : 3/23 hits
Russians roll dice for 3 infantry in Poland, round 1 : 1/3 hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
Germans win, taking Poland from Russians with 8 artilleries and 14 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Romania
Germans attack with 3 artilleries, 10 infantry and 8 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 3 artilleries, 10 infantry and 8 mech_infantrys in Romania, round 1 : 2/21 hits
Russians roll dice for 2 infantry in Romania, round 1 : 0/2 hits
2 infantry owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 3 artilleries, 10 infantry and 8 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 99 Sea Zone
Germans attack with 2 bombers, 1 carrier, 5 fighters and 2 tactical_bombers; Italians loiter and taunt with
Americans defend with 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 6 transports
Americans roll dice for 1 submarine in 99 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 2 bombers, 5 fighters and 2 tactical_bombers in 99 Sea Zone, round 1 : 4/9 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 6 transports in 99 Sea Zone, round 1 : 4/7 hits
1 fighter owned by the Italians , 3 destroyers owned by the Americans , 1 carrier owned by the Germans and 2 fighters owned by the Germans lost in 99 Sea Zone
1 submarine owned by the Americans Submerged
Germans roll dice for 2 bombers, 3 fighters and 2 tactical_bombers in 99 Sea Zone, round 2 : 6/7 hits
Americans roll dice for 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 6 transports in 99 Sea Zone, round 2 : 2/4 hits
1 fighter owned by the Americans , 1 carrier owned by the Americans , 1 tactical_bomber owned by the Germans , 1 cruiser owned by the Americans , 2 transports owned by the Americans , 1 tactical_bomber owned by the Americans and 1 fighter owned by the Germans lost in 99 Sea Zone
4 transports owned by the Americans lost in 99 Sea Zone
Germans win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 48
Casualties for Germans: 1 carrier, 3 fighters and 1 tactical_bomber
Casualties for Italians: 1 fighter
Casualties for Americans: 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 6 transportsNon Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 bombers moved from 99 Sea Zone to Western Germany
2 fighters and 1 tactical_bomber moved from 99 Sea Zone to Southern Italy
3 fighters and 2 tactical_bombers moved from Crete to CyprusPlace Units - Germans
8 infantry placed in Western Germany
1 artillery placed in France
Germans undo move 1.
4 armour and 3 mech_infantrys placed in Western Germany
8 infantry placed in Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to Western Germany: 3 fighters and 2 tactical_bombers
EDIT: Removing units owned by Germans from Cyprus: 3 fighters and 2 tactical_bombers
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 40 PUs; end with 40 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUsTerritory Summary for Germans :
France : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor and 11 infantry
Slovakia Hungary : 2 aaGuns and 8 infantry
Western Germany : 2 aaGuns, 1 airfield, 4 armour, 2 bombers, 1 factory_major, 3 fighters, 1 harbour, 7 infantry, 3 mech_infantrys and 2 tactical_bombers
Romania : 3 artilleries, 10 infantry and 8 mech_infantrys
Poland : 8 artilleries and 14 infantry
Germany : 1 factory_major and 8 infantry
Denmark : 5 infantry
Holland Belgium : 10 infantry
Northern Italy : 7 infantry
Southern Italy : 2 fighters and 1 tactical_bomber
Karelia : 1 flag
Vyborg : 1 flag
112 Sea Zone : 1 destroyer
125 Sea Zone : 1 flag, 1 submarine
113 Sea Zone : 1 destroyer and 1 transport
Bulgaria : 1 flag, 12 armour, 1 infantry and 9 mech_infantrys
97 Sea Zone : 1 transport
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 40 / 45
Russians : 30 / 42
Japanese : 44 / 52
Americans : 71 / 86
Chinese : 7 / 5
British : 34 / 37
UK_Pacific : 17 / 16
Italians : 8 / 8
ANZAC : 10 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Russians
Russians buy 2 armour and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
1 armour moved from Novgorod to Vyborg
Russians take Vyborg from Germans
1 armour moved from Vyborg to Finland
Russians take Finland from Germans
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Russians
Russians buy 2 armour and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
1 armour moved from Novgorod to Vyborg
Russians take Vyborg from Germans
1 armour moved from Vyborg to Finland
Russians take Finland from Germans
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from JapaneseCombat - Russians
Non Combat Move - Russians
1 infantry moved from Timguska to Evenkiyskiy
1 infantry moved from Novosibirsk to Timguska
2 infantry moved from Samara to Novosibirsk
1 fighter moved from Belarus to Novosibirsk
1 aaGun, 5 armour, 3 artilleries, 3 infantry and 3 mech_infantrys moved from Novgorod to Baltic States
1 infantry moved from Eastern Poland to Baltic States
1 aaGun, 1 armour, 3 artilleries, 1 fighter, 34 infantry, 1 mech_infantry and 1 tactical_bomber moved from Belarus to Baltic States
1 infantry moved from Bessarabia to Eastern Poland
1 infantry moved from Ukraine to Bessarabia
2 infantry moved from Ukraine to Western Ukraine
3 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Russia to Samara
1 armour, 2 artilleries and 2 infantry moved from Russia to Bryansk
1 armour moved from Bryansk to Western Ukraine
1 infantry moved from Volgograd to RostovPlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
2 armour and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUsTerritory Summary for Russians :
Kweichow : 1 infantry
Tsinghai : 1 infantry
Evenkiyskiy : 1 infantry
Timguska : 1 infantry
Kazakhstan : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Ulaanbaatar : 1 flag
Karelia : 1 infantry
Baltic States : 2 aaGuns, 6 armour, 6 artilleries, 1 fighter, 39 infantry, 4 mech_infantrys and 1 tactical_bomber
Bryansk : 2 artilleries and 2 infantry
Rostov : 1 infantry
Eastern Poland : 1 infantry
Bessarabia : 1 infantry
Russia : 1 airfield, 2 armour, 1 factory_major and 4 infantry
Ukraine : 1 factory_minor and 3 infantry
Western Ukraine : 2 aaGuns, 1 armour, 2 artilleries and 20 infantry
Novosibirsk : 1 fighter and 2 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Samara : 1 infantry
Finland : 1 flag, 1 armourProduction/PUs Summary :
Germans : 37 / 45
Russians : 33 / 36
Japanese : 43 / 52
Americans : 71 / 86
Chinese : 8 / 5
British : 34 / 37
UK_Pacific : 17 / 16
Italians : 8 / 8
ANZAC : 10 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Japanese
Japanese buy 2 destroyers, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 transport moved from 23 Sea Zone to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Solomon Islands
1 infantry and 1 transport moved from 33 Sea Zone to 48 Sea Zone
1 infantry moved from 48 Sea Zone to Gilbert Islands
1 submarine moved from 10 Sea Zone to 1 Sea Zone
1 destroyer moved from 10 Sea Zone to 64 Sea Zone
1 fighter, 3 mech_infantrys and 2 tactical_bombers moved from Kwangtung to Kwangsi
1 armour moved from Suiyuyan to Kweichow
1 bomber moved from Kwangtung to Kweichow
1 artillery and 1 infantry moved from Suiyuyan to Shensi
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 45 Sea Zone to 46 Sea Zone
1 submarine moved from 45 Sea Zone to 57 Sea Zone
1 destroyer moved from 45 Sea Zone to 54 Sea Zone
1 infantry moved from Yenisey to Olgiy
Japanese take Olgiy from RussiansCombat - Japanese
Battle in Shensi
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 1 : 1/2 hits
Chinese roll dice for 1 infantry in Shensi, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 1 bomber in Kweichow, round 1 : 2/2 hits
Chinese roll dice for 1 infantry in Kweichow, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 46 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 46 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Gilbert Islands
Battle in Kwangsi
Japanese attack with 1 fighter, 3 mech_infantrys and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 fighter, 3 mech_infantrys and 2 tactical_bombers in Kwangsi, round 1 : 1/6 hits
Chinese roll dice for 1 infantry in Kwangsi, round 1 : 0/1 hits
1 infantry owned by the British lost in Kwangsi
Japanese win, taking Gilbert Islands from UK_Pacific, taking Kwangsi from Chinese with 1 fighter, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 57 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 57 Sea Zone
Japanese roll dice for 1 submarine in 57 Sea Zone, round 1 : 0/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Solomon IslandsNon Combat Move - Japanese
1 artillery, 2 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 6 Sea Zone to 20 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung
1 fighter and 2 tactical_bombers moved from Kwangsi to Kwangtung
1 bomber moved from Kweichow to Kwangtung
1 aaGun and 1 infantry moved from Amur to Siberia
1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 submarines and 4 tactical_bombers moved from 6 Sea Zone to 26 Sea ZonePlace Units - Japanese
2 destroyers, 2 submarines and 2 transports placed in 6 Sea Zone
2 infantry and 1 mech_infantry placed in KwangtungTurn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 51 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Iwo Jima : 1 infantry
Kwangsi : 3 mech_infantrys
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
Shensi : 1 flag, 1 artillery and 1 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 armour
Hunan : 1 flag
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Gilbert Islands : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry, 2 mech_infantrys and 2 tactical_bombers
Solomon Islands : 1 flag, 1 infantry
Aleutian Islands : 1 flag, 1 infantry
Hawaiian Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
Sakha : 1 flag
Yenisey : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag, 1 aaGun and 2 infantry
Buryatia : 1 flag
Sumatra : 1 flag, 2 infantry
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
46 Sea Zone : 1 destroyer
48 Sea Zone : 1 transport
Olgiy : 1 flag, 1 infantry
49 Sea Zone : 1 transport
36 Sea Zone : 1 flag
35 Sea Zone : 1 submarine
26 Sea Zone : 1 flag, 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 submarines and 4 tactical_bombers
20 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
10 Sea Zone : 1 flag
Central Mongolia : 1 flag
1 Sea Zone : 1 submarine
6 Sea Zone : 2 destroyers, 2 submarines and 2 transports
Buyant-Uhaa : 1 flag
Tsagaan Olom : 1 flag
57 Sea Zone : 1 submarine
54 Sea Zone : 1 destroyer
64 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 37 / 45
Russians : 33 / 36
Japanese : 46 / 51
Americans : 71 / 86
Chinese : 5 / 5
British : 34 / 37
UK_Pacific : 17 / 16
Italians : 8 / 8
ANZAC : 10 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Americans
Americans buy 1 destroyer, 12 infantry, 1 submarine and 5 transports; Remaining resources: 1 PUs;Combat Move - Americans
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from Morocco to Holland Belgium
2 artilleries moved from Gibraltar to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
5 infantry moved from Morocco to 91 Sea Zone
3 artilleries, 7 infantry and 5 transports moved from 91 Sea Zone to 110 Sea Zone
7 infantry moved from 110 Sea Zone to Holland Belgium
3 artilleries moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 99 Sea Zone to 97 Sea Zone
Americans take 99 Sea Zone from Italians
1 destroyer moved from 10 Sea Zone to 1 Sea Zone
Americans take 10 Sea Zone from Japanese
2 submarines moved from 10 Sea Zone to 1 Sea Zone
1 fighter moved from Western United States to 1 Sea Zone
1 infantry moved from Soviet Far East to 3 Sea Zone
1 infantry and 1 transport moved from 3 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Amur -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Americans
Americans buy 1 destroyer, 12 infantry, 1 submarine and 5 transports; Remaining resources: 1 PUs;Combat Move - Americans
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from Morocco to Holland Belgium
2 artilleries moved from Gibraltar to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
5 infantry moved from Morocco to 91 Sea Zone
3 artilleries, 7 infantry and 5 transports moved from 91 Sea Zone to 110 Sea Zone
7 infantry moved from 110 Sea Zone to Holland Belgium
3 artilleries moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 99 Sea Zone to 97 Sea Zone
Americans take 99 Sea Zone from Italians
1 destroyer moved from 10 Sea Zone to 1 Sea Zone
Americans take 10 Sea Zone from Japanese
2 submarines moved from 10 Sea Zone to 1 Sea Zone
1 fighter moved from Western United States to 1 Sea Zone
1 infantry moved from Soviet Far East to 3 Sea Zone
1 infantry and 1 transport moved from 3 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to AmurCombat - Americans
Battle in 97 Sea Zone
Americans attack with 1 submarine
Germans defend with 1 transport
1 transport owned by the Germans lost in 97 Sea Zone
Americans roll dice for 1 submarine in 97 Sea Zone, round 1 : 0/1 hits
Americans win, taking 97 Sea Zone from Italians with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 1 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 2 submarines
Japanese defend with 1 submarine
Americans roll dice for 2 submarines in 1 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Japanese lost in 1 Sea Zone
Americans win, taking 1 Sea Zone from Neutral with 1 destroyer, 1 fighter and 2 submarines remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Holland Belgium
Americans attack with 3 artilleries, 1 bomber and 9 infantry
Germans defend with 10 infantry
Americans roll dice for 3 artilleries, 1 bomber and 9 infantry in Holland Belgium, round 1 : 4/13 hits
Germans roll dice for 10 infantry in Holland Belgium, round 1 : 5/10 hits
4 infantry owned by the Germans and 5 infantry owned by the Americans lost in Holland Belgium
Americans roll dice for 3 artilleries, 1 bomber and 4 infantry in Holland Belgium, round 2 : 2/8 hits
Germans roll dice for 6 infantry in Holland Belgium, round 2 : 2/6 hits
2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
Americans roll dice for 3 artilleries, 1 bomber and 2 infantry in Holland Belgium, round 3 : 0/6 hits
Germans roll dice for 4 infantry in Holland Belgium, round 3 : 1/4 hits
1 infantry owned by the Americans lost in Holland Belgium
Americans roll dice for 3 artilleries, 1 bomber and 1 infantry in Holland Belgium, round 4 : 1/5 hits
Germans roll dice for 4 infantry in Holland Belgium, round 4 : 2/4 hits
1 artillery owned by the Americans , 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans roll dice for 2 artilleries and 1 bomber in Holland Belgium, round 5 : 1/3 hits
Germans roll dice for 3 infantry in Holland Belgium, round 5 : 1/3 hits
1 artillery owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
Americans roll dice for 1 artillery and 1 bomber in Holland Belgium, round 6 : 0/2 hits
Germans roll dice for 2 infantry in Holland Belgium, round 6 : 1/2 hits
1 artillery owned by the Americans lost in Holland Belgium
Germans win with 2 infantry remaining. Battle score for attacker is -15
Casualties for Germans: 8 infantry
Casualties for Americans: 3 artilleries and 9 infantry
1 bomber owned by the Americans retreated
Battle in AmurNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Holland Belgium to United Kingdom
2 infantry moved from Southern France to Normandy Bordeaux
1 submarine moved from 96 Sea Zone to 95 Sea Zone
1 transport moved from 93 Sea Zone to 91 Sea Zone
3 mech_infantrys moved from Alexandria to Trans-Jordan
1 transport moved from 110 Sea Zone to 91 Sea Zone
9 infantry moved from Central United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun, 9 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
8 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
1 aaGun moved from 91 Sea Zone to Morocco
1 infantry moved from Algeria to Morocco
3 artilleries moved from Algeria to Morocco
1 infantry moved from Algeria to Morocco
6 infantry moved from Tunisia to Algeria
2 infantry moved from Libya to Tunisia
1 armour moved from Tobruk to Tunisia
1 fighter moved from 1 Sea Zone to Western United States
1 aaGun moved from Western United States to Central United States
3 infantry moved from Western United States to Central United StatesPlace Units - Americans
3 infantry placed in Southern France
3 infantry placed in Normandy Bordeaux
1 destroyer and 5 transports placed in 101 Sea Zone
6 infantry placed in Eastern United States
1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,5
Americans collect 71 PUs; end with 72 PUs total
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUsTerritory Summary for Americans :
Borneo : 1 infantry
Philippines : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
Midway : 1 airfield
Soviet Far East : 1 artillery
Amur : 1 infantry
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag, 1 infantry
10 Sea Zone : 1 flag, 1 submarine
1 Sea Zone : 1 flag, 1 destroyer and 2 submarines
5 Sea Zone : 1 transport
Central United States : 1 aaGun, 1 factory_major and 3 infantry
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 6 infantry
Trans-Jordan : 3 mech_infantrys
Gibraltar : 10 infantry
United Kingdom : 1 bomber
Morocco : 1 flag, 1 aaGun, 3 artilleries and 3 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 5 infantry
Algeria : 1 flag, 6 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Tunisia : 1 flag, 1 armour and 2 infantry
Tobruk : 1 flag
Libya : 1 flag
95 Sea Zone : 1 submarine
Greece : 1 flag, 3 artilleries and 9 infantry
99 Sea Zone : 1 flag
97 Sea Zone : 1 flag, 1 submarine
101 Sea Zone : 1 destroyer and 5 transports
Brazil : 1 flag
91 Sea Zone : 1 destroyer and 7 transports
110 Sea Zone : 5 transportsProduction/PUs Summary :
Germans : 37 / 45
Russians : 34 / 36
Japanese : 45 / 51
Americans : 71 / 92
Chinese : 5 / 5
British : 34 / 37
UK_Pacific : 17 / 16
Italians : 8 / 8
ANZAC : 10 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 8 times
3 was rolled 10 times
4 was rolled 14 times
5 was rolled 12 times
6 was rolled 14 times
Average roll : 3.648
Median : 4.000
Variance : 0.471
Standard Deviation : 0.687
Total rolls : 71Null / Other
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
1 was rolled 8 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.310
Median : 3.000
Variance : 0.821
Standard Deviation : 0.906
Total rolls : 29Americans Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 9 times
5 was rolled 8 times
6 was rolled 7 times
Average roll : 3.800
Median : 4.000
Variance : 0.513
Standard Deviation : 0.716
Total rolls : 40 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUsTerritory Summary for Chinese :
Suiyuyan : 2 infantry
Production/PUs Summary :
Germans : 37 / 45
Russians : 34 / 36
Japanese : 44 / 51
Americans : 71 / 92
Chinese : 6 / 14
British : 34 / 37
UK_Pacific : 17 / 16
Italians : 8 / 8
ANZAC : 10 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 8 times
3 was rolled 10 times
4 was rolled 14 times
5 was rolled 12 times
6 was rolled 14 times
Average roll : 3.648
Median : 4.000
Variance : 0.471
Standard Deviation : 0.687
Total rolls : 71Null / Other
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
1 was rolled 8 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.310
Median : 3.000
Variance : 0.821
Standard Deviation : 0.906
Total rolls : 29Americans Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 9 times
5 was rolled 8 times
6 was rolled 7 times
Average roll : 3.800
Median : 4.000
Variance : 0.513
Standard Deviation : 0.716
Total rolls : 40 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Combat Move - British
3 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
1 armour moved from Morocco to 91 Sea Zone
1 armour and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 armour moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from Greece to Holland Belgium
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 artillery moved from India to 39 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 battleship moved from 39 Sea Zone to 41 Sea Zone -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Combat Move - British
3 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
1 armour moved from Morocco to 91 Sea Zone
1 armour and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 armour moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from Greece to Holland Belgium
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 artillery moved from India to 39 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 battleship moved from 39 Sea Zone to 41 Sea ZoneAirborne Attack Move - British
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - British
British buy 3 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
1 armour moved from Morocco to 91 Sea Zone
1 armour and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 armour moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from Greece to Holland Belgium
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 artillery moved from India to 39 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 battleship moved from 39 Sea Zone to 41 Sea ZoneAirborne Attack Move - British
Combat - British
Battle in Holland Belgium
British attack with 1 armour, 1 bomber and 3 infantry
Germans defend with 2 infantry
British roll dice for 1 armour, 1 bomber and 3 infantry in Holland Belgium, round 1 : 1/5 hits
Germans roll dice for 2 infantry in Holland Belgium, round 1 : 0/2 hits
1 infantry owned by the Germans lost in Holland Belgium
British roll dice for 1 armour, 1 bomber and 3 infantry in Holland Belgium, round 2 : 2/5 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 armour, 1 bomber and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Sumatra
British attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
British roll dice for 1 battleship in Sumatra, round 1 : 0/1 hits
British roll dice for 1 artillery and 1 infantry in Sumatra, round 1 : 0/2 hits
Japanese roll dice for 2 infantry in Sumatra, round 1 : 1/2 hits
1 infantry owned by the British lost in Sumatra
British roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits
Japanese roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits
1 artillery owned by the British lost in Sumatra
Japanese win with 2 infantry remaining. Battle score for attacker is -7
Casualties for British: 1 artillery and 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 2 infantry and 2 transports
EDIT: Adding units owned by British to Normandy Bordeaux: 4 infantry
EDIT: Removing units owned by British from 110 Sea Zone: 2 infantry and 1 transport
EDIT: Adding units owned by British to 110 Sea Zone: 3 transports
EDIT: Removing units owned by British from Normandy Bordeaux: 1 infantry
EDIT: Turning off Edit Mode
1 infantry moved from Yunnan to French Indo China
1 mech_infantry moved from Yunnan to Szechwan
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Shan State
1 tactical_bomber moved from Malaya to Burma
1 fighter moved from Malaya to Philippines
1 bomber moved from Holland Belgium to United Kingdom
1 infantry moved from Libya to Tunisia
1 artillery moved from Libya to Tunisia
4 armour moved from Egypt to Iraq
2 mech_infantrys moved from Egypt to Iraq
2 artilleries moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone
1 infantry moved from 79 Sea Zone to West India
1 artillery moved from 79 Sea Zone to West India
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
2 infantry moved from India to Burma
1 aaGun moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Egypt
3 fighters moved from Greece to KazakhstanPlace Units - British
3 artilleries, 1 fighter and 5 infantry placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 37 PUs totalPlace Units - UK_Pacific
4 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 4 infantry and 1 mech_infantryTerritory Summary for British, UK_Pacific :
Siam : 1 flag
Yunnan : 1 infantry
Hunan : 1 infantry
Szechwan : 1 mech_infantry
Shan State : 1 infantry
Burma : 5 infantry and 1 tactical_bomber
India : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry
Malaya : 1 harbour
Philippines : 1 fighter
Kazakhstan : 3 fighters
French Indo China : 1 flag, 1 infantry
41 Sea Zone : 1 battleship and 1 transport
36 Sea Zone : 1 destroyer
39 Sea Zone : 1 flag
West India : 1 artillery and 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 artilleries
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 factory_minor, 1 harbour and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 3 artilleries, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 9 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 2 infantry
Normandy Bordeaux : 3 infantry
Syria : 1 flag
Tunisia : 1 artillery and 1 infantry
Holland Belgium : 1 flag, 1 armour and 3 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
106 Sea Zone : 1 flag
Iraq : 1 flag, 4 armour and 2 mech_infantrys
Eastern Persia : 1 flag
79 Sea Zone : 1 transport
Persia : 1 flag
110 Sea Zone : 7 destroyers, 1 infantry and 4 transportsProduction/PUs Summary :
Germans : 34 / 45
Russians : 34 / 36
Japanese : 43 / 51
Americans : 71 / 92
Chinese : 7 / 14
British : 37 / 37
UK_Pacific : 17 / 17
Italians : 8 / 8
ANZAC : 10 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 10 times
3 was rolled 12 times
4 was rolled 18 times
5 was rolled 18 times
6 was rolled 20 times
Average roll : 3.826
Median : 4.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 92Null / Other
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Germans Combat
1 was rolled 8 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 3.531
Median : 4.000
Variance : 0.774
Standard Deviation : 0.880
Total rolls : 32British Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 4.429
Median : 4.500
Variance : 1.077
Standard Deviation : 1.038
Total rolls : 14Americans Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 9 times
5 was rolled 8 times
6 was rolled 7 times
Average roll : 3.800
Median : 4.000
Variance : 0.513
Standard Deviation : 0.716
Total rolls : 40 -
I can’t see a road for Axis win in this one, so I think I’ll concede now.
Did you want to have another?
-
yep, start the bidding
-





