Oh I forgot the walk to Alexandria. I will add that on NCM.
13L G40 2e Entek (axis) vs Void No Bid No Tech
-
FYI I’m heading out of town and I’ll be gone until next weekend.
V
-
No Scramble.
-
bump to keep it up.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Research Technology - ANZAC
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
1 bomber moved from Midway to 6 Sea ZoneCombat - ANZAC
Battle in 6 Sea Zone
ANZAC attack with 1 bomber, 1 carrier, 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
ANZAC win with 1 bomber, 1 carrier, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 bomber and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
1 fighter moved from 6 Sea Zone to Manchuria
1 submarine moved from 33 Sea Zone to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
2 submarines moved from 35 Sea Zone to 19 Sea Zone
2 submarines moved from 54 Sea Zone to 33 Sea ZonePlace Units - ANZAC
2 destroyers and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Combat Move - French
Non Combat Move - French
2 infantry moved from Egypt to Trans-JordanTurn Complete - French
-
I don’t know if you noticed or not, but the file with my scramble request was simply Italy’s turn - the fleet in Japan was there at the beginning of ANZAC turn so you didn’t have my buy or combat move.
However, my buy and combat move did not fundamentally change Japan’s scramble scenario, so I took your scramble decision of ‘no scramble’ and continued on for expediency’s sake.
if you want to reconsider the decision let me know and I’ll be glad to roll it back and scramble. Otherwise go on ahead with GER.
V
-
I don’t know if you noticed or not, but the file with my scramble request was simply Italy’s turn - the fleet in Japan was there at the beginning of ANZAC turn so you didn’t have my buy or combat move.
However, my buy and combat move did not fundamentally change Japan’s scramble scenario, so I took your scramble decision of ‘no scramble’ and continued on for expediency’s sake.
if you want to reconsider the decision let me know and I’ll be glad to roll it back and scramble. Otherwise go on ahead with GER.
V
Thanks for the offer, but I’m happy with the decision not to scramble.
Hope your vacation was fun!
-
Scramble for 109?
-
thanks - it was a blast.
scramble all 3 please.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Politics - Germans
Purchase Units - Germans
Germans repair 3 damage on 3 factory_minors; Remaining resources: 139 PUs;
Germans buy 6 armour, 1 carrier, 1 destroyer, 3 infantry and 10 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Evenkiyskiy to Yenisey
Germans take Yenisey from Russians
5 bombers moved from Western Germany to Trans-Jordan
4 armour moved from Northwest Persia to Trans-Jordan
1 bomber moved from Normandy Bordeaux to 103 Sea Zone
1 fighter moved from Western Germany to 109 Sea Zone
1 fighter and 4 tactical_bombers moved from Normandy Bordeaux to 109 Sea ZoneCombat - Germans
Americans scrambles 3 units out of Scotland to defend against the attack in 109 Sea Zone
Battle in 109 Sea Zone
Germans attack with 2 fighters and 4 tactical_bombers
Americans defend with 3 fighters and 2 transports
Germans roll dice for 2 fighters and 4 tactical_bombers in 109 Sea Zone, round 1 : 3/6 hits
Americans roll dice for 3 fighters and 2 transports in 109 Sea Zone, round 1 : 2/3 hits
3 fighters owned by the Americans and 2 tactical_bombers owned by the Germans lost in 109 Sea Zone
2 transports owned by the Americans lost in 109 Sea Zone
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Germans: 2 tactical_bombers
Casualties for Americans: 3 fighters and 2 transports
Battle in Trans-Jordan
Germans attack with 4 armour and 5 bombers
French defend with 2 infantry; British defend with 1 artillery and 2 infantry; Russians defend with 1 armour
Germans roll dice for 4 armour and 5 bombers in Trans-Jordan, round 1 : 4/9 hits
British roll dice for 1 armour, 1 artillery and 4 infantry in Trans-Jordan, round 1 : 3/6 hits
2 infantry owned by the British , 2 infantry owned by the French and 3 armour owned by the Germans lost in Trans-Jordan
Germans roll dice for 1 armour and 5 bombers in Trans-Jordan, round 2 : 4/6 hits
British roll dice for 1 armour and 1 artillery in Trans-Jordan, round 2 : 0/2 hits
1 armour owned by the Russians and 1 artillery owned by the British lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 1 armour and 5 bombers remaining. Battle score for attacker is 4
Casualties for Germans: 3 armour
Casualties for French: 2 infantry
Casualties for Russians: 1 armour
Casualties for British: 1 artillery and 2 infantry
Battle in 103 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 103 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Germans
1 bomber moved from 103 Sea Zone to Normandy Bordeaux
2 fighters and 2 tactical_bombers moved from 109 Sea Zone to Normandy Bordeaux
2 armour moved from Volgograd to Northwest Persia
2 armour moved from Kazakhstan to Northwest Persia
1 mech_infantry moved from Volgograd to Northwest Persia
5 infantry moved from Volgograd to Kazakhstan
4 infantry moved from Bryansk to Rostov
1 aaGun moved from Rostov to Caucasus
1 armour moved from Novosibirsk to Kazakhstan
1 mech_infantry moved from Timguska to Kazakhstan
1 tactical_bomber moved from Western Germany to Southern Italy
5 bombers moved from Trans-Jordan to IraqPlace Units - Germans
1 carrier and 2 transports placed in 110 Sea Zone
Germans undo move 1.
1 carrier and 9 transports placed in 113 Sea Zone
1 destroyer and 1 transport placed in 113 Sea Zone
Germans undo move 1.
1 carrier and 7 transports placed in 113 Sea Zone
2 transports placed in 113 Sea Zone
3 infantry placed in Western Germany
3 armour placed in Volgograd
3 armour placed in UkraineTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1
Germans collect 70 PUs (1 lost to blockades); end with 70 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUsTerritory Summary for Germans :
Evenkiyskiy : 1 flag
Yenisey : 1 flag, 1 mech_infantry
Timguska : 1 flag
Kazakhstan : 1 flag, 1 armour, 5 infantry and 1 mech_infantry
Trans-Jordan : 1 flag, 1 armour
Normandy Bordeaux : 1 flag, 1 aaGun, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry, 3 mech_infantrys and 2 tactical_bombers
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour, 7 infantry and 2 mech_infantrys
Germany : 1 factory_major
Denmark : 1 aaGun and 4 infantry
Holland Belgium : 2 infantry
Southern Italy : 1 tactical_bomber
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Rostov : 1 flag, 4 infantry
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield and 1 factory_minor
Tambov : 1 flag
Ukraine : 1 flag, 3 armour and 1 factory_minor
Western Ukraine : 1 flag
Novosibirsk : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 3 armour and 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 1 aaGun
Smolensk : 1 flag
Samara : 1 flag
113 Sea Zone : 1 carrier, 1 destroyer and 10 transports
Bulgaria : 1 flag
Iraq : 5 bombers
Northwest Persia : 1 flag, 4 armour and 1 mech_infantry
Finland : 1 flagProduction/PUs Summary :
Germans : 71 / 97
Russians : 6 / 0
Japanese : 21 / 20
Americans : 58 / 85
Chinese : 19 / 25
British : 32 / 38
UK_Pacific : 21 / 21
Italians : 17 / 19
ANZAC : 14 / 25
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Combat Move - Russians
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 submarine moved from 115 Sea Zone to 113 Sea ZoneCombat - Russians
Battle in 113 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 carrier, 1 destroyer and 10 transports
Units damaged: 1 carrier owned by the Germans
Germans win with 1 carrier and 10 transports remaining. Battle score for attacker is -10
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 cruiser and 1 submarineNon Combat Move - Russians
Turn Complete - Russians
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Japanese
Japanese buy 1 artillery, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Kiangsu to Anhwe
1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to KiangsiCombat - Japanese
Battle in Anhwe
Japanese attack with 1 armour, 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Anhwe, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Anhwe, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
Place Units - Japanese
1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
1 infantry placed in Japan
1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,2,5,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,3,5,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,4,4,6,3,1,6
Japanese collect 9 PUs (13 lost to blockades); end with 9 PUs totalTerritory Summary for Japanese :
Korea : 1 aaGun and 2 infantry
Kiangsu : 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry
Kiangsi : 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
Anhwe : 1 flag, 1 armour and 1 artillery
Kwangtung : 1 flag, 1 harbour
6 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 71 / 97
Russians : 6 / 0
Japanese : 22 / 9
Americans : 58 / 85
Chinese : 18 / 25
British : 32 / 38
UK_Pacific : 21 / 21
Italians : 17 / 19
ANZAC : 14 / 25
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
scramble Japan?
-
No scramble
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Americans
Americans buy 6 artilleries, 6 infantry and 6 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 armour, 2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 2 artilleries, 1 carrier, 3 destroyers, 1 fighter, 2 infantry, 4 submarines, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 6 Sea Zone
1 armour, 2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
1 bomber moved from Philippines to KoreaCombat - Americans
Battle in 6 Sea Zone
ANZAC loiter and taunt with ; Americans attack with 1 carrier, 3 destroyers, 1 fighter, 4 submarines, 1 tactical_bomber and 3 transports
Japanese defend with 1 submarine
Americans win with 1 carrier, 3 destroyers, 1 fighter, 4 submarines, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Korea
Americans attack with 1 armour, 2 artilleries, 1 bomber and 2 infantry
Japanese defend with 1 aaGun and 2 infantry
Americans win, taking Korea from Japanese with 1 armour, 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 bomber moved from Korea to Manchuria
2 infantry moved from Western United States to 10 Sea Zone
3 destroyers, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier and 3 transports moved from 48 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery and 3 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 3 infantry moved from 109 Sea Zone to United Kingdom
1 transport moved from 108 Sea Zone to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 101 Sea Zone to 107 Sea ZonePlace Units - Americans
4 transports placed in 101 Sea Zone
4 infantry placed in Eastern United States
4 artilleries placed in Central United States
2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Jehol to Anhwe
1 infantry moved from Chahar to Anhwe
3 artilleries and 2 infantry moved from Kweichow to Anhwe
1 infantry moved from Hunan to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 4 artilleries and 5 infantry
Japanese defend with 1 armour and 1 artillery
Chinese win, taking Anhwe from Japanese with 4 artilleries and 4 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 armour and 1 artillery
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
2 artilleries moved from Kweichow to ShensiPlace Units - Chinese
1 artillery and 7 infantry placed in Shensi
Turning on Edit Mode
EDIT: Turning off Edit ModeTurn Complete - Chinese
Chinese collect 19 PUs; end with 19 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Kansu: 1 artillery
EDIT: Adding units owned by Chinese to Shensi: 1 artillery
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - British
British repair 3 damage on 3 factory_minors; Remaining resources: 35 PUs;
British buy 3 fighters and 1 mech_infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 artillery, 1 bomber and 1 infantry moved from Egypt to Trans-Jordan
1 armour and 3 infantry moved from Persia to Iraq
2 armour and 3 mech_infantrys moved from Eastern Persia to Iraq
1 mech_infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
4 infantry and 1 mech_infantry moved from Kwangsi to Kiangsi
1 mech_infantry moved from Yunnan to Kiangsi
1 tactical_bomber moved from Yunnan to KiangsiCombat - British
Battle in Iraq
British attack with 3 armour, 3 infantry and 3 mech_infantrys
Germans defend with 5 bombers; Italians defend with 1 infantry
British win, taking Iraq from Italians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 50
Casualties for Germans: 5 bombers
Casualties for British: 3 infantry and 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Kiangsi
British attack with 4 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Kiangsi from Japanese with 4 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Trans-Jordan
British attack with 1 artillery, 1 bomber and 1 infantry
Germans defend with 1 armour
British win, taking Trans-Jordan from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for British: 1 infantryNon Combat Move - British
1 bomber moved from Trans-Jordan to Egypt
1 armour and 2 mech_infantrys moved from India to Eastern Persia
3 infantry moved from India to West India
1 tactical_bomber moved from Kiangsi to AnhwePlace Units - British
3 fighters placed in United Kingdom
1 mech_infantry placed in EgyptTurn Complete - British
British collect 35 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
2 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 25 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
Some Units in India change ownership: 2 armour and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Northern Italy to 95 Sea Zone
1 armour moved from Northern Italy to 95 Sea Zone
1 armour, 1 battleship, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 fighter moved from Southern Italy to 98 Sea ZoneCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 battleship, 1 fighter and 1 transport
British defend with 1 destroyer
Italians roll dice for 1 battleship, 1 fighter and 1 transport in 98 Sea Zone, round 1 : 1/2 hits
British roll dice for 1 destroyer in 98 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the Italians
1 destroyer owned by the British lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from British with 1 battleship, 1 fighter and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Trans-Jordan
Italians attack with 1 armour and 1 infantry
British defend with 1 artillery
Italians roll dice for 1 armour and 1 infantry in Trans-Jordan, round 1 : 0/2 hits
British roll dice for 1 artillery in Trans-Jordan, round 1 : 1/1 hits
1 infantry owned by the Italians lost in Trans-Jordan
Italians roll dice for 1 armour in Trans-Jordan, round 2 : 1/1 hits
British roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits
1 artillery owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 armour remaining. Battle score for attacker is 1
Casualties for British: 1 artillery
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from 98 Sea Zone to Greece
1 bomber moved from Southern France to Southern Italy
1 fighter moved from Southern France to Western GermanyPlace Units - Italians
1 destroyer placed in 95 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 1 armour
Southern France : 1 flag, 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Western Germany : 1 fighter
Northern Italy : 1 factory_major, 1 infantry and 3 mech_infantrys
Southern Italy : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 2 mech_infantrys
95 Sea Zone : 1 destroyer
93 Sea Zone : 1 flag
Greece : 1 flag, 1 fighter
Yugoslavia : 1 flag
98 Sea Zone : 1 flag, 1 battleship and 1 transportProduction/PUs Summary :
Germans : 70 / 97
Russians : 6 / 0
Japanese : 14 / 9
Americans : 61 / 87
Chinese : 20 / 25
British : 34 / 41
UK_Pacific : 24 / 30
Italians : 16 / 22
ANZAC : 14 / 25
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 bomber, 1 fighter and 1 tactical_bomber moved from Manchuria to Japan
2 fighters moved from 6 Sea Zone to JapanCombat - ANZAC
ANZAC creates battle in territory 19 Sea Zone
Battle in Japan
ANZAC attack with 1 bomber, 3 fighters and 1 tactical_bomber
Japanese defend with 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
Japanese win, taking 19 Sea Zone from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is -35
Casualties for Japanese: 3 aaGuns and 1 infantry
Casualties for ANZAC: 1 bomber, 3 fighters and 1 tactical_bomberNon Combat Move - ANZAC
2 submarines moved from 33 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 bomber moved from Queensland to KoreaPlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery placed in Queensland
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Combat Move - French
Non Combat Move - French
Turn Complete - French





