13L G40 captain walker (allies +9) vs Last Jack (axis) game 2

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Hopei to Chahar

    Place Units - Chinese
                1 infantry placed in Hopei
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 11 PUs total

    Territory Summary for Chinese :

    Kweichow : 1 infantry
        Hopei : 1 infantry
        Szechwan : 2 infantry
        Chahar : 1 infantry

    Production/PUs Summary :

    Germans : 49 / 60
        Russians : 23 / 31
        Japanese : 60 / 67
        Americans : 57 / 77
        Chinese : 9 / 11
        British : 27 / 32
        UK_Pacific : 5 / 6
        Italians : 20 / 28
        ANZAC : 10 / 21
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - British
                British buy 1 armour, 1 artillery, 5 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 3 infantry moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from Normandy Bordeaux to Holland Belgium
                2 fighters moved from United Kingdom to Holland Belgium
                1 artillery and 1 infantry moved from Iraq to Trans-Jordan
                1 armour moved from Persia to Trans-Jordan
                1 bomber moved from Persia to Trans-Jordan
                2 infantry moved from India to Burma
                1 fighter and 1 tactical_bomber moved from India to Burma
                1 mech_infantry moved from West India to Burma
                2 infantry moved from India to Burma

    Combat - British
                Battle in Burma
                    British attack with 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 2 infantry
                        British roll dice for 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 1 :  3/7 hits
                        Japanese roll dice for 2 infantry in Burma, round 1 :  0/2 hits
                        2 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in Trans-Jordan
                    British attack with 1 armour, 1 artillery, 1 bomber and 1 infantry
                    Italians defend with 2 artilleries and 1 infantry
                        British roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Trans-Jordan, round 1 :  3/4 hits
                        Italians roll dice for 2 artilleries and 1 infantry in Trans-Jordan, round 1 :  1/3 hits
                        1 infantry owned by the British , 2 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 infantry
                    Casualties for Italians: 2 artilleries and 1 infantry
                Battle in Holland Belgium
                    British attack with 1 artillery, 3 fighters and 3 infantry
                    Germans defend with 2 infantry
                        British roll dice for 1 cruiser in Holland Belgium, round 1 :  1/1 hits
                        British roll dice for 1 artillery, 3 fighters and 3 infantry in Holland Belgium, round 1 :  2/7 hits
                        Germans roll dice for 2 infantry in Holland Belgium, round 1 :  1/2 hits
                        1 infantry owned by the British and 2 infantry owned by the Germans lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 fighter moved from Holland Belgium to Normandy Bordeaux
                2 fighters moved from Holland Belgium to United Kingdom
                1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from Rhodesia to Tanganyika Territory
                1 infantry moved from Rhodesia to Belgian Congo
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 infantry moved from Rhodesia to Tanganyika Territory
                1 artillery moved from Rhodesia to Belgian Congo
                1 fighter and 1 tactical_bomber moved from Burma to India
                1 armour moved from West India to India
                1 bomber moved from Trans-Jordan to Persia
                2 infantry moved from Persia to Iraq

    Place Units - British
                1 transport placed in 71 Sea Zone
                1 artillery and 1 infantry placed in Union of South Africa
                1 armour and 2 infantry placed in Persia
                2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British, UK_Pacific :

    Burma : 4 infantry and 1 mech_infantry
        India : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 15 infantry, 3 mech_infantrys and 1 tactical_bomber
        Belgian Congo : 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 armour and 1 artillery
        Gibraltar : 1 airfield, 1 armour, 2 fighters, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 aaGun, 1 airfield and 2 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 1 mech_infantry
        Tanganyika Territory : 2 infantry
        Normandy Bordeaux : 1 armour, 1 fighter and 2 infantry
        Holland Belgium : 1 flag, 1 artillery and 2 infantry
        Italian Somaliland : 1 flag
        106 Sea Zone : 1 flag
        Eire : 1 flag
        Iraq : 1 flag, 2 infantry
        Eastern Persia : 1 flag
        71 Sea Zone : 1 transport
        Persia : 1 flag, 1 armour, 1 bomber, 1 factory_minor and 2 infantry
        91 Sea Zone : 1 destroyer
        110 Sea Zone : 1 cruiser, 1 destroyer and 3 transports

    Production/PUs Summary :

    Germans : 46 / 60
        Russians : 23 / 31
        Japanese : 59 / 67
        Americans : 57 / 77
        Chinese : 9 / 11
        British : 31 / 31
        UK_Pacific : 6 / 6
        Italians : 19 / 28
        ANZAC : 10 / 21
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Italians
                Italians buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 armour moved from Southern Italy to 97 Sea Zone
                1 armour, 1 carrier, 1 cruiser, 2 fighters, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                2 fighters moved from 98 Sea Zone to Trans-Jordan
                1 infantry moved from Tunisia to Algeria
                      Italians take Algeria from French
                3 infantry moved from Northern Italy to Southern France
                4 fighters moved from Southern Italy to Southern France
                1 bomber moved from Southern Italy to Southern France
                1 armour moved from French Central Africa to French West Africa
                      Italians take French West Africa from French
                1 armour moved from French West Africa to Gold Coast
                      Italians take Gold Coast from British
                1 infantry moved from Kenya to Italian Somaliland
                      Italians take Italian Somaliland from British
                1 artillery moved from Ethiopia to Anglo Egyptian Sudan

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 1 armour, 2 fighters and 1 infantry
                    British defend with 1 armour and 1 artillery
                        Italians roll dice for 1 cruiser in Trans-Jordan, round 1 :  1/1 hits
                        Italians roll dice for 1 armour, 2 fighters and 1 infantry in Trans-Jordan, round 1 :  2/4 hits
                        British roll dice for 1 armour and 1 artillery in Trans-Jordan, round 1 :  0/2 hits
                        1 armour owned by the British and 1 artillery owned by the British lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 10
                    Casualties for British: 1 armour and 1 artillery
                Battle in Southern France
                    Italians attack with 1 bomber, 4 fighters and 3 infantry
                    Americans defend with 2 artilleries, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                        Italians roll dice for 1 bomber, 4 fighters and 3 infantry in Southern France, round 1 :  2/8 hits
                        Americans roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Southern France, round 1 :  0/4 hits
                        1 mech_infantry owned by the Americans and 1 infantry owned by the Americans lost in Southern France
                        Italians roll dice for 1 bomber, 4 fighters and 3 infantry in Southern France, round 2 :  4/8 hits
                        Americans roll dice for 2 artilleries in Southern France, round 2 :  1/2 hits
                        2 artilleries owned by the Americans and 1 infantry owned by the Italians lost in Southern France
                    Italians win, taking Southern France from Americans with 1 bomber, 4 fighters and 2 infantry remaining. Battle score for attacker is 12
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 2 artilleries, 1 infantry and 1 mech_infantry

    Non Combat Move - Italians
                2 fighters moved from Trans-Jordan to 98 Sea Zone
                1 bomber and 4 fighters moved from Southern France to Southern Italy

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy
                4 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 26 PUs; end with 26 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 1 armour and 1 infantry
        Alexandria : 1 flag
        Egypt : 1 flag, 1 harbour
        Gold Coast : 1 flag, 1 armour
        Kenya : 1 flag
        Anglo Egyptian Sudan : 1 flag, 1 artillery
        French Equatorial Africa : 1 flag
        French Central Africa : 1 flag
        Algeria : 1 flag, 1 infantry
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        French West Africa : 1 flag
        Tunisia : 1 flag
        Northern Italy : 1 factory_major and 4 infantry
        Italian Somaliland : 1 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 5 fighters, 1 harbour, 5 infantry and 2 mech_infantrys
        Greece : 1 flag
        97 Sea Zone : 1 flag
        98 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 1 transport

    Production/PUs Summary :

    Germans : 46 / 60
        Russians : 23 / 31
        Japanese : 59 / 67
        Americans : 54 / 77
        Chinese : 9 / 11
        British : 29 / 31
        UK_Pacific : 6 / 6
        Italians : 26 / 31
        ANZAC : 10 / 21
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 transport moved from 42 Sea Zone to 54 Sea Zone

    Combat - ANZAC
                Battle in Philippines

    Non Combat Move - ANZAC
                1 artillery and 3 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 54 Sea Zone
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    India : 1 fighter
        Queensland : 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 2 infantry
        South Australia : 1 infantry
        Western Australia : 1 infantry
        Philippines : 2 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        35 Sea Zone : 1 transport
        54 Sea Zone : 2 destroyers, 1 submarine and 2 transports

    Production/PUs Summary :

    Germans : 46 / 60
        Russians : 23 / 31
        Japanese : 57 / 67
        Americans : 56 / 77
        Chinese : 9 / 11
        British : 29 / 31
        UK_Pacific : 6 / 6
        Italians : 26 / 31
        ANZAC : 10 / 15
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 fighter
        Normandy Bordeaux : 2 infantry

    Production/PUs Summary :

    Germans : 46 / 60
        Russians : 23 / 31
        Japanese : 57 / 67
        Americans : 56 / 77
        Chinese : 9 / 11
        British : 29 / 31
        UK_Pacific : 6 / 6
        Italians : 26 / 31
        ANZAC : 10 / 15
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 fighter, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from Belarus to Bryansk
                1 fighter and 1 tactical_bomber moved from Poland to Bryansk
                1 mech_infantry moved from Eastern Poland to Bryansk
                3 infantry moved from Western Germany to Holland Belgium
                2 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 3 infantry
                        Germans roll dice for 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 1 :  2/6 hits
                        Russians roll dice for 3 infantry in Bryansk, round 1 :  2/3 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
                        Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 3 infantry
                Battle in Holland Belgium
                    Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers
                    British defend with 1 artillery and 2 infantry
                        Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Holland Belgium, round 1 :  2/7 hits
                        British roll dice for 1 artillery and 2 infantry in Holland Belgium, round 1 :  0/3 hits
                        2 infantry owned by the British lost in Holland Belgium
                        Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Holland Belgium, round 2 :  0/7 hits
                        British roll dice for 1 artillery in Holland Belgium, round 2 :  0/1 hits
                        Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Holland Belgium, round 3 :  3/7 hits
                        British roll dice for 1 artillery in Holland Belgium, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 artillery owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 artillery and 2 infantry

    Non Combat Move - Germans
                2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany
                4 infantry moved from Germany to Poland
                3 mech_infantrys moved from Eastern Poland to Belarus
                7 infantry moved from Novgorod to Belarus
                1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine

    Place Units - Germans
                3 infantry placed in Novgorod
                3 infantry placed in Ukraine
                2 armour and 5 mech_infantrys placed in Germany
                1 fighter placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
                Germans collect 50 PUs; end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs

    Territory Summary for Germans :

    France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 18 infantry and 2 tactical_bombers
        Poland : 4 infantry
        Germany : 2 armour, 1 factory_major and 5 mech_infantrys
        Holland Belgium : 2 infantry
        Belarus : 1 flag, 1 aaGun, 11 artilleries, 7 infantry and 3 mech_infantrys
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 infantry and 1 mech_infantry
        Vyborg : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 flag, 5 armour, 1 factory_minor, 1 fighter, 3 infantry, 4 mech_infantrys and 1 tactical_bomber
        Western Ukraine : 1 flag
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        113 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 submarines and 3 transports
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 50 / 60
        Russians : 22 / 31
        Japanese : 57 / 67
        Americans : 56 / 77
        Chinese : 9 / 11
        British : 26 / 31
        UK_Pacific : 6 / 6
        Italians : 26 / 31
        ANZAC : 10 / 15
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - Russians
                Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 fighters and 1 tactical_bomber moved from Russia to Bryansk
                3 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 3 fighters, 4 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry and 1 mech_infantry
                        Russians roll dice for 3 fighters, 4 infantry and 1 tactical_bomber in Bryansk, round 1 :  3/8 hits
                        Germans roll dice for 1 infantry and 1 mech_infantry in Bryansk, round 1 :  0/2 hits
                        1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 3 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry and 1 mech_infantry

    Non Combat Move - Russians
                3 fighters and 1 tactical_bomber moved from Bryansk to Russia
                1 infantry moved from Novosibirsk to Timguska
                2 infantry moved from Urals to Evenkiyskiy
                1 artillery and 1 infantry moved from Vologda to Novosibirsk
                1 artillery moved from Russia to Vologda
                1 armour moved from Russia to Volgograd

    Place Units - Russians
                1 artillery and 2 infantry placed in Volgograd
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 28 PUs

    Territory Summary for Russians :

    Evenkiyskiy : 2 infantry
        Timguska : 1 infantry
        Bryansk : 4 infantry
        Rostov : 2 infantry
        Archangel : 1 infantry
        Russia : 1 aaGun, 1 airfield, 3 armour, 4 artilleries, 1 factory_major, 3 fighters, 24 infantry and 1 tactical_bomber
        Tambov : 2 artilleries and 5 infantry
        Novosibirsk : 1 artillery and 1 infantry
        Vologda : 1 aaGun, 1 artillery and 3 infantry
        Volgograd : 1 armour, 2 artilleries, 1 factory_minor and 4 infantry
        Smolensk : 2 infantry
        125 Sea Zone : 1 submarine
        Northwest Persia : 1 flag
        110 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 49 / 60
        Russians : 23 / 28
        Japanese : 57 / 67
        Americans : 56 / 77
        Chinese : 9 / 11
        British : 26 / 31
        UK_Pacific : 6 / 6
        Italians : 26 / 31
        ANZAC : 10 / 15
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - Japanese
                Japanese buy 1 armour, 3 artilleries, 4 destroyers, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                2 infantry moved from Jehol to Chahar
                1 mech_infantry moved from Shantung to Chahar
                1 bomber moved from Japan to Chahar
                1 infantry moved from Anhwe to Hopei
                1 mech_infantry moved from Shantung to Hopei
                1 bomber moved from Shantung to Hopei
                2 infantry moved from Anhwe to Kweichow
                1 tactical_bomber moved from Yunnan to Kweichow
                1 fighter moved from Yunnan to Kweichow
                1 artillery and 2 infantry moved from Yunnan to Szechwan
                1 bomber moved from Yunnan to Szechwan
                3 artilleries moved from Shan State to Burma
                1 infantry moved from Yunnan to Burma
                1 bomber moved from Yunnan to Burma
                1 fighter moved from Yunnan to Burma
                1 tactical_bomber moved from Yunnan to Burma
                1 submarine moved from 36 Sea Zone to 45 Sea Zone
                1 submarine moved from 36 Sea Zone to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 55 Sea Zone
                2 artilleries moved from Java to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                2 artilleries, 1 infantry and 2 transports moved from 42 Sea Zone to 35 Sea Zone
                2 artilleries and 1 infantry moved from 35 Sea Zone to Philippines
                1 artillery and 1 infantry moved from Yunnan to Szechwan
                1 submarine moved from 36 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 submarine and 2 transports
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 35 Sea Zone
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 1 :  0/1 hits
                    Japanese win with 1 submarine and 2 transports remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Philippines
                    Japanese attack with 2 artilleries and 1 infantry
                    ANZAC defend with 2 infantry; Americans defend with 1 airfield and 1 harbour
                        Japanese roll dice for 2 artilleries and 1 infantry in Philippines, round 1 :  2/3 hits
                        Americans roll dice for 2 infantry in Philippines, round 1 :  1/2 hits
                        2 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Philippines
                    Japanese win, taking Philippines from Americans with 2 artilleries remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 2 infantry
                Battle in Burma
                    Japanese attack with 3 artilleries, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 4 infantry and 1 mech_infantry
                        Japanese roll dice for 3 artilleries, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 1 :  2/7 hits
                        UK_Pacific roll dice for 4 infantry and 1 mech_infantry in Burma, round 1 :  2/5 hits
                        2 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
                        Japanese roll dice for 2 artilleries, 1 bomber, 1 fighter and 1 tactical_bomber in Burma, round 2 :  3/5 hits
                        UK_Pacific roll dice for 2 infantry and 1 mech_infantry in Burma, round 2 :  3/3 hits
                        2 infantry owned by the British , 1 tactical_bomber owned by the Japanese , 1 mech_infantry owned by the British , 1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is -16
                    Casualties for Japanese: 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
                    Casualties for British: 4 infantry and 1 mech_infantry
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 1 :  0/2 hits
                        Americans roll dice for 1 destroyer in 45 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 45 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 55 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 1 :  1/1 hits
                        Americans roll dice for 1 destroyer in 55 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans lost in 55 Sea Zone
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Szechwan
                    Japanese attack with 2 artilleries, 1 bomber and 3 infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 artilleries, 1 bomber and 3 infantry in Szechwan, round 1 :  1/6 hits
                        Chinese roll dice for 2 infantry in Szechwan, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                        Japanese roll dice for 2 artilleries, 1 bomber and 2 infantry in Szechwan, round 2 :  2/5 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Kweichow
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 1 :  2/4 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Hopei, round 1 :  1/3 hits
                        Chinese roll dice for 1 infantry in Hopei, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Chahar
                    Japanese attack with 1 bomber, 2 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Chahar, round 1 :  1/4 hits
                        Chinese roll dice for 1 infantry in Chahar, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 artillery and 2 infantry moved from Malaya to Shan State
                1 artillery and 2 infantry moved from French Indo China to Shan State
                1 bomber moved from Burma to Shan State
                1 bomber moved from Szechwan to Shan State
                1 fighter and 1 tactical_bomber moved from Kweichow to Shan State
                1 bomber moved from Hopei to Shan State
                1 bomber moved from Chahar to Shantung
                1 aaGun moved from Jehol to Chahar
                1 infantry moved from Sakha to Buryatia
                1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 44 Sea Zone
                1 fighter moved from 55 Sea Zone to 44 Sea Zone
                1 tactical_bomber moved from 55 Sea Zone to 44 Sea Zone
                1 destroyer moved from 44 Sea Zone to 46 Sea Zone
                1 destroyer moved from 44 Sea Zone to 55 Sea Zone
                2 transports moved from 42 Sea Zone to 36 Sea Zone
                1 destroyer moved from 36 Sea Zone to 44 Sea Zone
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 destroyer moved from 6 Sea Zone to 34 Sea Zone
                2 destroyers moved from 6 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                2 artilleries and 1 infantry placed in French Indo China
                1 artillery and 2 infantry placed in Malaya
                1 armour and 2 mech_infantrys placed in Shantung
                4 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 66 PUs; end with 66 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 armour, 1 bomber, 1 factory_minor and 2 mech_infantrys
        Japan : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hainan : 1 harbour
        Yunnan : 1 flag
        Kweichow : 1 flag, 2 infantry
        Hunan : 1 flag
        Hopei : 1 flag, 1 infantry and 1 mech_infantry
        Szechwan : 1 flag, 2 artilleries and 2 infantry
        Chahar : 1 flag, 1 aaGun, 2 infantry and 1 mech_infantry
        Anhwe : 1 flag
        Shan State : 1 flag, 2 artilleries, 3 bombers, 1 fighter, 4 infantry and 1 tactical_bomber
        Burma : 1 flag, 1 artillery
        Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 2 artilleries and 1 harbour
        Sakha : 1 flag
        Soviet Far East : 1 flag, 1 infantry
        Amur : 1 flag
        Yakut S.S.R. : 1 flag, 1 infantry
        Siberia : 1 flag
        Buryatia : 1 flag, 1 infantry
        French Indo China : 1 flag, 2 artilleries, 1 factory_minor and 1 infantry
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers
        44 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
        46 Sea Zone : 1 destroyer
        37 Sea Zone : 1 flag
        36 Sea Zone : 2 destroyers and 2 transports
        35 Sea Zone : 1 submarine and 2 transports
        34 Sea Zone : 1 destroyer
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 4 destroyers and 2 transports
        55 Sea Zone : 1 destroyer and 1 submarine

    Production/PUs Summary :

    Germans : 49 / 60
        Russians : 21 / 28
        Japanese : 66 / 71
        Americans : 54 / 77
        Chinese : 5 / 11
        British : 26 / 31
        UK_Pacific : 5 / 6
        Italians : 26 / 31
        ANZAC : 10 / 15
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    Scramble your three fighters in 112?


  • No scramble

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - Americans
                Americans buy 3 armour, 2 artilleries, 2 destroyers, 1 fighter, 4 infantry and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 infantry moved from Normandy Bordeaux to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Norway
                2 infantry moved from Normandy Bordeaux to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Denmark
                1 cruiser and 3 destroyers moved from 110 Sea Zone to 112 Sea Zone
                2 carriers, 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to 112 Sea Zone
                3 armour, 2 artilleries and 2 infantry moved from Normandy Bordeaux to Southern France
                1 bomber moved from United Kingdom to Southern France
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Algeria
                1 fighter moved from Gibraltar to Algeria
                1 submarine moved from 54 Sea Zone to 46 Sea Zone
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 bomber moved from Northern Territory to 55 Sea Zone
                1 bomber moved from Queensland to 46 Sea Zone
                1 fighter moved from 54 Sea Zone to 46 Sea Zone
                1 fighter moved from 54 Sea Zone to 55 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from 54 Sea Zone to 55 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                2 fighters moved from Hawaiian Islands to 16 Sea Zone

    Combat - Americans
                Battle in Denmark
                Battle in Norway
                Battle in 16 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win, taking Denmark from Germans, taking Norway from Germans with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 55 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer, 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 1 :  1/1 hits
                        Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 55 Sea Zone, round 1 :  2/4 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 1 :  0/1 hits
                        1 submarine owned by the Americans , 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 55 Sea Zone
                    Americans win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer and 1 submarine
                    Casualties for Americans: 1 submarine
                Battle in 46 Sea Zone
                    Americans attack with 1 bomber, 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
                    Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Algeria
                    Americans attack with 1 fighter and 1 infantry
                    Italians defend with 1 infantry
                        Americans roll dice for 1 fighter and 1 infantry in Algeria, round 1 :  1/2 hits
                        Italians roll dice for 1 infantry in Algeria, round 1 :  0/1 hits
                        1 infantry owned by the Italians lost in Algeria
                    Americans win, taking Algeria from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Southern France
                    Americans attack with 3 armour, 2 artilleries, 1 bomber and 2 infantry
                    Italians defend with 1 factory_minor, 1 harbour and 2 infantry
                        Americans roll dice for 3 armour, 2 artilleries, 1 bomber and 2 infantry in Southern France, round 1 :  3/8 hits
                        Italians roll dice for 2 infantry in Southern France, round 1 :  0/2 hits
                        2 infantry owned by the Italians lost in Southern France
                    Americans win, taking Southern France from Italians with 3 armour, 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry

    Non Combat Move - Americans
                1 bomber moved from Southern France to United Kingdom
                1 fighter moved from Algeria to Gibraltar
                1 submarine moved from 92 Sea Zone to 97 Sea Zone
                1 destroyer moved from 91 Sea Zone to 112 Sea Zone
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Norway
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 carrier, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
                4 transports moved from 91 Sea Zone to 101 Sea Zone
                2 transports moved from 110 Sea Zone to 91 Sea Zone
                2 fighters moved from 55 Sea Zone to 54 Sea Zone
                1 bomber moved from 55 Sea Zone to Queensland
                1 bomber moved from 46 Sea Zone to Queensland
                1 fighter moved from 46 Sea Zone to 54 Sea Zone
                2 fighters moved from 16 Sea Zone to 26 Sea Zone
                1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone

    Place Units - Americans
                3 armour placed in Normandy Bordeaux
                2 artilleries and 4 infantry placed in Eastern United States
                1 destroyer placed in 101 Sea Zone
                1 destroyer and 2 submarines placed in 10 Sea Zone
                1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 63 PUs; end with 64 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

    Territory Summary for Americans :

    Queensland : 1 artillery, 2 bombers and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
        Hawaiian Islands : 1 airfield, 1 harbour, 3 infantry and 1 mech_infantry
        Midway : 1 airfield
        46 Sea Zone : 1 destroyer
        26 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 1 transport
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 destroyer and 2 submarines
        16 Sea Zone : 1 submarine
        54 Sea Zone : 1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 3 fighters, 2 submarines and 1 transport
        55 Sea Zone : 1 destroyer
        Central United States : 1 factory_major
        Eastern United States : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 4 infantry
        Gibraltar : 1 aaGun, 1 artillery, 1 fighter and 3 infantry
        United Kingdom : 1 bomber
        Normandy Bordeaux : 1 flag, 3 armour, 1 factory_minor, 1 harbour and 2 infantry
        Algeria : 1 flag, 1 infantry
        Southern France : 1 flag, 3 armour, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
        Norway : 1 flag, 4 infantry
        Denmark : 1 flag, 2 infantry
        112 Sea Zone : 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 2 tactical_bombers and 3 transports
        97 Sea Zone : 1 submarine
        92 Sea Zone : 2 destroyers and 1 transport
        101 Sea Zone : 1 destroyer and 4 transports
        Brazil : 1 flag
        91 Sea Zone : 3 destroyers and 4 transports
        110 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport

    Production/PUs Summary :

    Germans : 44 / 60
        Russians : 21 / 28
        Japanese : 66 / 71
        Americans : 63 / 84
        Chinese : 5 / 11
        British : 26 / 31
        UK_Pacific : 5 / 6
        Italians : 22 / 31
        ANZAC : 10 / 15
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs total

    Territory Summary for Chinese :

    Tsinghai : 3 infantry

    Production/PUs Summary :

    Germans : 44 / 60
        Russians : 21 / 28
        Japanese : 66 / 71
        Americans : 63 / 84
        Chinese : 5 / 7
        British : 26 / 31
        UK_Pacific : 5 / 6
        Italians : 22 / 31
        ANZAC : 10 / 15
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - British
                British buy 2 artilleries, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                2 fighters moved from United Kingdom to Holland Belgium
                1 fighter moved from Normandy Bordeaux to Holland Belgium
                1 armour moved from Normandy Bordeaux to Holland Belgium
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
                2 infantry moved from Iraq to Trans-Jordan
                1 armour and 1 bomber moved from Persia to Trans-Jordan
                2 infantry moved from Tanganyika Territory to Kenya
                      British take Kenya from Italians
                1 armour and 1 mech_infantry moved from Belgian Congo to French Equatorial Africa
                      British take French Equatorial Africa from Italians
                1 armour and 1 mech_infantry moved from French Equatorial Africa to French Central Africa
                      British take French Central Africa from Italians
                1 artillery, 1 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                2 infantry moved from India to Burma
                1 fighter and 1 tactical_bomber moved from India to Burma

    Combat - British
                Battle in Anglo Egyptian Sudan
                    British attack with 1 artillery, 1 infantry and 1 mech_infantry
                    Italians defend with 1 artillery
                        British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 1 :  1/3 hits
                        Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 1 :  0/1 hits
                        1 artillery owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in Trans-Jordan
                    British attack with 1 armour, 1 bomber and 2 infantry
                    Italians defend with 1 armour and 1 infantry
                        British roll dice for 1 armour, 1 bomber and 2 infantry in Trans-Jordan, round 1 :  2/4 hits
                        Italians roll dice for 1 armour and 1 infantry in Trans-Jordan, round 1 :  0/2 hits
                        1 armour owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 1 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for Italians: 1 armour and 1 infantry
                Battle in Burma
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 1 :  0/4 hits
                        Japanese roll dice for 1 artillery in Burma, round 1 :  0/1 hits
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 :  1/4 hits
                        Japanese roll dice for 1 artillery in Burma, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 artillery owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for British: 1 infantry
                Battle in Holland Belgium
                    British attack with 1 armour, 3 fighters and 2 infantry
                    Germans defend with 2 infantry
                        British roll dice for 1 cruiser in Holland Belgium, round 1 :  1/1 hits
                        British roll dice for 1 armour, 3 fighters and 2 infantry in Holland Belgium, round 1 :  1/6 hits
                        Germans roll dice for 2 infantry in Holland Belgium, round 1 :  1/2 hits
                        1 infantry owned by the British and 2 infantry owned by the Germans lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 1 armour, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 infantry
                Battle in Egypt

    Non Combat Move - British
                1 bomber moved from Trans-Jordan to Persia
                1 infantry moved from Persia to Iraq
                1 infantry moved from Persia to Eastern Persia
                1 fighter and 1 tactical_bomber moved from Burma to India
                2 fighters moved from Holland Belgium to United Kingdom
                1 fighter moved from Holland Belgium to Norway
                4 infantry moved from United Kingdom to 110 Sea Zone
                4 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                4 infantry moved from 112 Sea Zone to Norway
                1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone

    Place Units - British
                2 infantry placed in Union of South Africa
                1 transport placed in 71 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry placed in Persia
                1 artillery and 1 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4,2,2,1
                British collect 33 PUs (3 lost to blockades); end with 33 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British, UK_Pacific :

    Burma : 1 infantry
        India : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 15 infantry, 3 mech_infantrys and 1 tactical_bomber
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 armour and 2 infantry
        Gibraltar : 1 airfield, 2 fighters and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 artillery, 1 harbour and 1 infantry
        Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
        Scotland : 1 aaGun, 1 airfield and 2 infantry
        Kenya : 2 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 artillery, 1 infantry and 1 mech_infantry
        French Equatorial Africa : 1 flag
        Normandy Bordeaux : 2 infantry
        French Central Africa : 1 flag, 1 armour and 1 mech_infantry
        Norway : 1 fighter and 4 infantry
        Holland Belgium : 1 flag, 1 armour and 1 infantry
        112 Sea Zone : 2 transports
        106 Sea Zone : 1 flag
        Eire : 1 flag
        Iraq : 1 flag, 1 infantry
        Eastern Persia : 1 flag, 1 infantry
        71 Sea Zone : 1 transport
        81 Sea Zone : 1 transport
        Persia : 1 flag, 1 artillery, 1 bomber, 1 factory_minor, 1 infantry and 1 mech_infantry
        91 Sea Zone : 1 armour, 1 destroyer and 1 infantry
        110 Sea Zone : 1 cruiser, 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 41 / 60
        Russians : 21 / 28
        Japanese : 65 / 71
        Americans : 63 / 84
        Chinese : 5 / 7
        British : 36 / 33
        UK_Pacific : 6 / 6
        Italians : 15 / 31
        ANZAC : 10 / 15
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - Italians
                Italians buy 2 destroyers and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                4 infantry moved from Northern Italy to Southern France
                1 bomber and 5 fighters moved from Southern Italy to Southern France

    Combat - Italians
                Battle in Southern France
                    Italians attack with 1 bomber, 5 fighters and 4 infantry
                    Americans defend with 3 armour, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
                        Italians roll dice for 1 bomber, 5 fighters and 4 infantry in Southern France, round 1 :  4/10 hits
                        Americans roll dice for 3 armour, 2 artilleries and 2 infantry in Southern France, round 1 :  4/7 hits
                        2 artilleries owned by the Americans , 2 infantry owned by the Americans and 4 infantry owned by the Italians lost in Southern France
                    retreated to Southern France
                    Americans win with 3 armour remaining. Battle score for attacker is 2
                    Casualties for Italians: 4 infantry
                    Casualties for Americans: 2 artilleries and 2 infantry

    Non Combat Move - Italians
                5 fighters moved from Southern France to Southern Italy
                1 bomber moved from Southern France to Southern Italy
                1 carrier, 1 cruiser, 2 fighters and 1 transport moved from 98 Sea Zone to 97 Sea Zone

    Place Units - Italians
                2 infantry placed in Northern Italy
                3 infantry placed in Southern Italy
                2 destroyers placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1
                Italians collect 12 PUs (3 lost to blockades); end with 12 PUs total

    Territory Summary for Italians :

    Alexandria : 1 flag
        Gold Coast : 1 flag, 1 armour
        French West Africa : 1 flag
        Tunisia : 1 flag
        Northern Italy : 1 factory_major and 2 infantry
        Italian Somaliland : 1 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 5 fighters, 1 harbour, 8 infantry and 2 mech_infantrys
        Greece : 1 flag
        97 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport

    Production/PUs Summary :

    Germans : 41 / 60
        Russians : 21 / 28
        Japanese : 65 / 71
        Americans : 63 / 84
        Chinese : 5 / 7
        British : 36 / 33
        UK_Pacific : 6 / 6
        Italians : 15 / 12
        ANZAC : 10 / 15
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
                1 submarine moved from 54 Sea Zone to 34 Sea Zone
                1 fighter moved from Queensland to 34 Sea Zone

    Combat - ANZAC
                Battle in 34 Sea Zone
                    ANZAC attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 34 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 34 Sea Zone
                    ANZAC win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Caroline Islands
                    ANZAC attack with 1 artillery and 3 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        ANZAC roll dice for 1 artillery and 3 infantry in Caroline Islands, round 1 :  2/4 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 1 :  2/2 hits
                        2 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                        ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 2 :  0/1 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Caroline Islands
                    ANZAC win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - ANZAC
                1 fighter moved from 34 Sea Zone to New Guinea

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        India : 1 fighter
        Queensland : 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 2 infantry
        South Australia : 1 infantry
        Western Australia : 1 infantry
        New Guinea : 1 fighter
        Dutch New Guinea : 1 flag, 1 infantry
        33 Sea Zone : 1 destroyer and 2 transports
        34 Sea Zone : 1 submarine
        54 Sea Zone : 2 destroyers and 1 submarine

    Production/PUs Summary :

    Germans : 41 / 60
        Russians : 21 / 28
        Japanese : 65 / 71
        Americans : 63 / 84
        Chinese : 5 / 7
        British : 36 / 33
        UK_Pacific : 6 / 6
        Italians : 15 / 12
        ANZAC : 10 / 16
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :11

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Normandy Bordeaux to Southern France

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 fighter
        Southern France : 2 infantry

    Production/PUs Summary :

    Germans : 41 / 60
        Russians : 21 / 28
        Japanese : 65 / 71
        Americans : 63 / 84
        Chinese : 5 / 7
        British : 36 / 33
        UK_Pacific : 6 / 6
        Italians : 15 / 12
        ANZAC : 10 / 16
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Politics - Germans

    Purchase Units - Germans
                Germans buy 6 armour and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans

    Non Combat Move - Germans
                4 infantry moved from Poland to Eastern Poland
                1 aaGun moved from Belarus to Novgorod
                3 infantry moved from Novgorod to Belarus
                2 armour and 5 mech_infantrys moved from Germany to Eastern Poland

    Place Units - Germans
                1 armour and 2 mech_infantrys placed in Ukraine
                1 armour and 2 mech_infantrys placed in Novgorod
                4 armour and 2 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1
                Germans collect 40 PUs (1 lost to blockades); end with 40 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 45 PUs

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Purchase Units - Russians
                Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans

    Combat - Russians

    Non Combat Move - Russians
                2 infantry moved from Evenkiyskiy to Yenisey
                1 infantry moved from Timguska to Yenisey
                1 artillery and 1 infantry moved from Novosibirsk to Timguska

    Place Units - Russians
                1 artillery and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 28 PUs

    Territory Summary for Russians :

    Yenisey : 3 infantry
        Timguska : 1 artillery and 1 infantry
        Bryansk : 3 infantry
        Rostov : 2 infantry
        Archangel : 1 infantry
        Russia : 1 aaGun, 1 airfield, 3 armour, 5 artilleries, 1 factory_major, 3 fighters, 32 infantry and 1 tactical_bomber
        Tambov : 2 artilleries and 5 infantry
        Western Ukraine : 1 infantry
        Vologda : 1 aaGun, 1 artillery and 3 infantry
        Volgograd : 1 armour, 2 artilleries, 1 factory_minor and 4 infantry
        Smolensk : 2 infantry
        125 Sea Zone : 1 submarine
        Northwest Persia : 1 flag
        110 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 39 / 45
        Russians : 23 / 28
        Japanese : 65 / 71
        Americans : 63 / 84
        Chinese : 5 / 7
        British : 36 / 33
        UK_Pacific : 6 / 6
        Italians : 15 / 12
        ANZAC : 10 / 16
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :12

    Purchase Units - Japanese
                Japanese buy 1 artillery, 4 destroyers, 5 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 artilleries and 2 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                2 infantry moved from Kweichow to Shensi
                      Japanese take Shensi from Chinese
                1 infantry and 1 mech_infantry moved from Hopei to Shensi
                2 infantry and 1 mech_infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                2 infantry moved from Shan State to Burma
                1 tactical_bomber moved from Shan State to Burma
                3 bombers and 1 fighter moved from Shan State to India
                1 bomber moved from Shantung to 16 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 33 Sea Zone
                1 submarine moved from 35 Sea Zone to 33 Sea Zone
                1 submarine moved from 44 Sea Zone to 46 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 46 Sea Zone
                1 destroyer moved from 42 Sea Zone to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
                1 destroyer moved from 6 Sea Zone to 34 Sea Zone

    Combat - Japanese
                Air Battle in India
                    Japanese attacks with 4 units heading to India
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in India
                        AA guns fire in India :  0/3 hits
                    Bombing raid in India rolls: 8,7,5 and causes: 20 damage to unit: factory_major
                    Bombing raid in India causes 20 damage total.
                Battle in 16 Sea Zone
                    Japanese attack with 1 bomber and 1 destroyer
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 1 :  1/2 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 33 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    ANZAC defend with 1 destroyer and 2 transports
                        Japanese roll dice for 1 submarine in 33 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in 33 Sea Zone, round 1 :  2/4 hits
                        ANZAC roll dice for 1 destroyer and 2 transports in 33 Sea Zone, round 1 :  1/1 hits
                        1 transport owned by the ANZAC , 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 33 Sea Zone
                        1 transport owned by the ANZAC lost in 33 Sea Zone
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 16
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer and 2 transports
                Battle in 55 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 1 :  2/3 hits
                        Americans roll dice for 1 destroyer in 55 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in 34 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 34 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the ANZAC lost in 34 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 46 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 1 :  1/2 hits
                        Americans roll dice for 1 destroyer in 46 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans lost in 46 Sea Zone
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Burma
                    Japanese attack with 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 2 infantry and 1 tactical_bomber in Burma, round 1 :  1/3 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Japanese
                3 bombers moved from India to Shan State
                1 fighter moved from India to Shan State
                1 tactical_bomber moved from Burma to Shan State
                1 artillery and 2 infantry moved from Malaya to Shan State
                2 artilleries and 1 infantry moved from French Indo China to Shan State
                1 armour and 1 mech_infantry moved from Shantung to Hopei
                1 mech_infantry moved from Shantung to Manchuria
                1 infantry moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Soviet Far East to Siberia
                1 bomber moved from 16 Sea Zone to Japan
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 42 Sea Zone
                1 destroyer moved from 44 Sea Zone to 55 Sea Zone
                1 destroyer moved from 44 Sea Zone to 46 Sea Zone
                1 destroyer moved from 36 Sea Zone to 33 Sea Zone
                2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 34 Sea Zone
                1 battleship, 2 carriers, 1 cruiser and 2 destroyers moved from 44 Sea Zone to 34 Sea Zone
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                2 artilleries moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                2 artilleries moved from 37 Sea Zone to Shan State
                2 transports moved from 36 Sea Zone to 6 Sea Zone
                1 aaGun moved from Chahar to Suiyuyan

    Place Units - Japanese
                3 infantry placed in French Indo China
                1 artillery and 2 infantry placed in Malaya
                2 mech_infantrys placed in Shantung
                4 destroyers and 2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 69 PUs; end with 69 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 factory_minor and 2 mech_infantrys
        Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major and 1 harbour
        Manchuria : 1 mech_infantry
        Hainan : 1 harbour
        Shensi : 1 flag, 3 infantry and 1 mech_infantry
        Yunnan : 1 flag
        Suiyuyan : 1 flag, 1 aaGun, 2 infantry and 1 mech_infantry
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag, 1 armour and 1 mech_infantry
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag, 2 artilleries and 2 infantry
        Anhwe : 1 flag
        Shan State : 1 flag, 7 artilleries, 3 bombers, 1 fighter, 5 infantry and 1 tactical_bomber
        Burma : 1 flag, 2 infantry
        Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag, 2 infantry
        Siberia : 1 flag, 1 infantry
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 factory_minor and 3 infantry
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers
        46 Sea Zone : 1 destroyer and 1 submarine
        33 Sea Zone : 1 destroyer
        37 Sea Zone : 1 flag, 2 transports
        34 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 2 tactical_bombers
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 5 destroyers, 2 submarines and 4 transports
        55 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 39 / 45
        Russians : 23 / 28
        Japanese : 69 / 74
        Americans : 63 / 84
        Chinese : 2 / 7
        British : 36 / 33
        UK_Pacific : 5 / 6
        Italians : 15 / 12
        ANZAC : 10 / 16
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • I didn’t think you would intercept in India. If you want to please roll and edit.

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