@nikola1975 said in PTV L25 PlayOff: Surfer (Allies) vs Nikola1975 (Axis +9):
@surfer Yes :) Let’s see how you react.
Ok. Let’s try this. Scramble orders?
Wow talk about a spanking. Wonder why Hobo doesn’t just roll into egypt and claim a VC win.
Talking stategy again. You dont get it cow.
I mean really now. There is nothing the allies can do at this point. You are just playing to see it happen. Which is cool. You can totally do that.
men march much slower than vehicles…
men march much slower than vehicles…
Another detail outside cows realm. His realm is quite small. It consists of a few memorized openings and variations thereof. If you get past round 7 or 8 with cow you nearly win by default.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 bombers, 4 fighters, 1 infantry, 3 mech_infantrys, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Northwest Persia to Iraq
Germans take Iraq from British
4 infantry moved from Eastern Persia to Persia
1 infantry moved from Turkey to Syria
Germans take Syria from British
8 fighters moved from Caucasus to Persia
Combat - Germans
Battle in Persia
Germans attack with 8 fighters and 4 infantry
British defend with 1 mech_infantry
Germans roll dice for 8 fighters and 4 infantry in Persia, round 1 : 7/12 hits
British roll dice for 1 mech_infantry in Persia, round 1 : 1/1 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the British lost in Persia
Germans win, taking Persia from British with 8 fighters and 3 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Non Combat Move - Germans
8 fighters moved from Persia to India
10 armour and 10 mech_infantrys moved from India to Eastern Persia
3 aaGuns, 6 armour, 9 artilleries, 36 infantry and 18 mech_infantrys moved from Turkey to Syria
7 armour moved from Caucasus to Syria
2 artilleries and 4 infantry moved from Caucasus to Turkey
3 armour moved from Volgograd to Turkey
3 armour moved from Rostov to Turkey
3 armour moved from Bulgaria to Turkey
3 mech_infantrys moved from Ukraine to Caucasus
3 armour moved from Bryansk to Caucasus
2 aaGuns moved from Spain to Gibraltar
1 infantry moved from Spain to Gibraltar
2 infantry moved from Southern France to Spain
1 aaGun and 2 infantry moved from Normandy Bordeaux to Spain
6 infantry moved from France to Normandy Bordeaux
2 infantry moved from Holland Belgium to Normandy Bordeaux
4 infantry moved from Western Germany to France
1 artillery moved from Western Germany to France
10 infantry moved from Denmark to Western Germany
1 bomber moved from Western Germany to Spain
1 tactical_bomber moved from Western Germany to Spain
2 fighters moved from Western Germany to 91 Sea Zone
1 cruiser moved from 93 Sea Zone to 91 Sea Zone
1 submarine moved from 92 Sea Zone to 91 Sea Zone
3 submarines moved from 113 Sea Zone to 110 Sea Zone
3 fighters moved from Western Germany to Spain
3 fighters moved from Western Germany to Gibraltar
3 tactical_bombers moved from Western Germany to Spain
3 tactical_bombers moved from Western Germany to Gibraltar
Place Units - Germans
1 transport placed in 39 Sea Zone
1 artillery and 1 infantry placed in India
3 mech_infantrys placed in Volgograd
2 bombers, 4 fighters and 2 tactical_bombers placed in Western Germany
Turn Complete - Germans
Germans collect 82 PUs; end with 82 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 93 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 113 PUs
Territory Summary for Germans :
India : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 8 fighters, 1 harbour and 1 infantry
Kazakhstan : 1 flag
39 Sea Zone : 1 transport
West India : 1 flag
Gibraltar : 2 aaGuns, 3 fighters, 5 infantry and 3 tactical_bombers
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 8 infantry
Syria : 1 flag, 3 aaGuns, 13 armour, 9 artilleries, 37 infantry and 18 mech_infantrys
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 4 infantry
Western Germany : 1 airfield, 2 bombers, 1 factory_major, 4 fighters, 1 harbour, 10 infantry and 2 tactical_bombers
Germany : 1 factory_major
Southern Italy : 2 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Rostov : 1 flag
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield and 1 factory_minor
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag
Novosibirsk : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 1 factory_minor and 3 mech_infantrys
Turkmenistan : 1 flag
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 1 airfield, 3 armour and 3 mech_infantrys
Smolensk : 1 flag
Samara : 1 flag
125 Sea Zone : 1 flag
Afghanistan : 1 flag
Turkey : 1 flag, 9 armour, 2 artilleries and 4 infantry
Switzerland : 1 flag
106 Sea Zone : 1 flag
Iraq : 1 flag, 1 infantry
Eastern Persia : 1 flag, 10 armour and 10 mech_infantrys
Northwest Persia : 1 flag
Persia : 1 flag, 3 infantry
Sweden : 1 flag, 8 infantry
Yugoslavia : 1 flag
Spain : 1 aaGun, 3 artilleries, 1 bomber, 3 fighters, 7 infantry and 4 tactical_bombers
91 Sea Zone : 1 cruiser, 2 fighters and 1 submarine
Finland : 1 flag
110 Sea Zone : 3 submarines
Production/PUs Summary :
Germans : 82 / 113
Russians : 3 / 0
Japanese : 62 / 74
Americans : 54 / 74
Chinese : 2 / 4
British : 33 / 48
UK_Pacific : 0 / 0
Italians : 27 / 41
ANZAC : 14 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 2 / 0
Another detail outside cows realm. His realm is quite small. It consists of a few memorized openings and variations thereof. If you get past round 7 or 8 with cow you nearly win by default.
Damn you still butthurt over losing in the only game that matters? When I play for cash it is on. In league it is all about getting quick games in so you can win or lose quick and move on.
@Cow:
Another detail outside cows realm. His realm is quite small. It consists of a few memorized openings and variations thereof. If you get past round 7 or 8 with cow you nearly win by default.
Damn you still butthurt over losing in the only game that matters? When I play for cash it is on. In league it is all about getting quick games in so you can win or lose quick and move on.
U have virtually no chance of winning the tourney. Its only been miracle on top of miracle for you to even make the final. :lol:
@Cow:
Another detail outside cows realm. His realm is quite small. It consists of a few memorized openings and variations thereof. If you get past round 7 or 8 with cow you nearly win by default.
Damn you still butthurt over losing in the only game that matters? When I play for cash it is on. In league it is all about getting quick games in so you can win or lose quick and move on.
Quit talking trash and come tell me if you want to scramble so I can retake UK already. :roll:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Combat Move - Russians
Non Combat Move - Russians
6 aaGuns, 2 artilleries and 55 infantry moved from Trans-Jordan to Egypt
Turn Complete - Russians
Territory Summary for Russians :
Egypt : 6 aaGuns, 5 armour, 2 artilleries, 1 fighter, 55 infantry and 4 mech_infantrys
115 Sea Zone : 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 82 / 113
Russians : 3 / 0
Japanese : 62 / 74
Americans : 54 / 74
Chinese : 2 / 4
British : 33 / 48
UK_Pacific : 0 / 0
Italians : 27 / 41
ANZAC : 14 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 2 / 0
hang on, need to reconsider that for a minute.
yeah gotta do something different. we got one combat move too. :wink:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Combat Move - Russians
1 fighter moved from Egypt to Iraq
Combat - Russians
Battle in Iraq
Russians attack with 1 fighter
Germans defend with 1 infantry
Russians roll dice for 1 fighter in Iraq, round 1 : 0/1 hits
Germans roll dice for 1 infantry in Iraq, round 1 : 1/1 hits
1 fighter owned by the Russians lost in Iraq
Germans win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Russians: 1 fighter
Non Combat Move - Russians
5 armour and 4 mech_infantrys moved from Egypt to Trans-Jordan
Turn Complete - Russians
Territory Summary for Russians :
Trans-Jordan : 6 aaGuns, 5 armour, 2 artilleries, 55 infantry and 4 mech_infantrys
115 Sea Zone : 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 82 / 113
Russians : 3 / 0
Japanese : 62 / 74
Americans : 54 / 74
Chinese : 2 / 4
British : 33 / 48
UK_Pacific : 0 / 0
Italians : 27 / 41
ANZAC : 14 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 2 / 0
that was sure butt ugly
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Japanese
Japanese buy 1 carrier, 5 destroyers and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Guam to 21 Sea Zone
1 artillery moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Kwangsi
1 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from Burma to Yunnan
Japanese take Yunnan from Chinese
3 infantry moved from French Indo China to Kwangsi
1 armour moved from Anhwe to Kwangsi
2 mech_infantrys moved from Kiangsu to Kwangsi
2 tactical_bombers moved from Kiangsu to Kwangsi
1 bomber moved from Japan to Kwangsi
1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 tactical_bombers moved from 33 Sea Zone to 25 Sea Zone
8 fighters moved from 33 Sea Zone to 25 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Kwangsi
1 infantry moved from 36 Sea Zone to Kwangsi
scramble orders for midway
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Japanese
Japanese buy 1 carrier, 5 destroyers and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Guam to 21 Sea Zone
1 artillery moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Kwangsi
1 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from Burma to Yunnan
Japanese take Yunnan from Chinese
3 infantry moved from French Indo China to Kwangsi
1 armour moved from Anhwe to Kwangsi
2 mech_infantrys moved from Kiangsu to Kwangsi
2 tactical_bombers moved from Kiangsu to Kwangsi
1 bomber moved from Japan to Kwangsi
1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 tactical_bombers moved from 33 Sea Zone to 25 Sea Zone
8 fighters moved from 33 Sea Zone to 25 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Kwangsi
1 infantry moved from 36 Sea Zone to Kwangsi
Combat - Japanese
Battle in 25 Sea Zone
Japanese attack with 8 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 8 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kwangsi
Japanese attack with 1 armour, 2 artilleries, 1 bomber, 5 infantry, 2 mech_infantrys and 2 tactical_bombers
British defend with 2 aaGuns, 3 armour and 8 artilleries
AA guns fire in Kwangsi : 0/3 hits
Japanese roll dice for 1 armour, 2 artilleries, 1 bomber, 5 infantry, 2 mech_infantrys and 2 tactical_bombers in Kwangsi, round 1 : 6/13 hits
Chinese roll dice for 2 aaGuns, 3 armour and 8 artilleries in Kwangsi, round 1 : 6/11 hits
5 infantry owned by the Japanese , 4 artilleries owned by the British , 2 aaGuns owned by the British and 1 mech_infantry owned by the Japanese lost in Kwangsi
Japanese roll dice for 1 armour, 2 artilleries, 1 bomber, 1 mech_infantry and 2 tactical_bombers in Kwangsi, round 2 : 6/7 hits
Chinese roll dice for 3 armour and 4 artilleries in Kwangsi, round 2 : 2/7 hits
2 armour owned by the British , 4 artilleries owned by the British , 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kwangsi
Japanese roll dice for 1 armour, 1 artillery, 1 bomber and 2 tactical_bombers in Kwangsi, round 3 : 3/5 hits
Chinese roll dice for 1 armour in Kwangsi, round 3 : 0/1 hits
1 armour owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 armour, 1 artillery, 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 33
Casualties for Japanese: 1 artillery, 5 infantry and 2 mech_infantrys
Casualties for British: 2 aaGuns, 3 armour and 8 artilleries
Non Combat Move - Japanese
1 bomber moved from Kwangsi to Kiangsu
2 tactical_bombers moved from Kwangsi to Kiangsu
6 submarines moved from 6 Sea Zone to 31 Sea Zone
1 battleship, 5 carriers, 1 cruiser, 5 destroyers and 9 submarines moved from 33 Sea Zone to 31 Sea Zone
8 fighters moved from 25 Sea Zone to 31 Sea Zone
2 tactical_bombers moved from 25 Sea Zone to 31 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea Zone
1 destroyer moved from 19 Sea Zone to 16 Sea Zone
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from Caroline Islands to Wake Island
1 tactical_bomber moved from 6 Sea Zone to Wake Island
2 fighters moved from Caroline Islands to 6 Sea Zone
1 fighter moved from Caroline Islands to Japan
Place Units - Japanese
1 carrier and 5 destroyers placed in 6 Sea Zone
3 infantry placed in Kiangsu
3 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Turning on Edit Mode
EDIT: Changing PUs for Japanese from 69 to 74
EDIT: Turning off Edit Mode
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Kwangsi : 1 armour and 1 artillery
Kiangsu : 1 airfield, 1 bomber, 1 factory_minor, 3 infantry and 2 tactical_bombers
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Shensi : 1 flag
Yunnan : 1 flag, 1 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield and 2 tactical_bombers
French Indo China : 1 flag, 1 factory_minor and 3 infantry
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 flag
31 Sea Zone : 1 battleship, 5 carriers, 1 cruiser, 5 destroyers, 8 fighters, 15 submarines and 2 tactical_bombers
37 Sea Zone : 1 flag
36 Sea Zone : 2 transports
25 Sea Zone : 1 submarine
19 Sea Zone : 1 transport
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 carrier, 5 destroyers and 2 fighters
63 Sea Zone : 1 flag
54 Sea Zone : 1 flag, 1 submarine
62 Sea Zone : 2 submarines
Production/PUs Summary :
Germans : 82 / 113
Russians : 3 / 0
Japanese : 64 / 74
Americans : 54 / 74
Chinese : 0 / 4
British : 33 / 48
UK_Pacific : 0 / 0
Italians : 27 / 41
ANZAC : 14 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 2 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Americans
Americans buy 1 airfield, 3 bombers, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 101 Sea Zone to 90 Sea Zone
3 fighters moved from United Kingdom to 91 Sea Zone
1 fighter and 2 tactical_bombers moved from 64 Sea Zone to 91 Sea Zone
3 fighters moved from Eastern United States to 91 Sea Zone
1 mech_infantry moved from Central America to Brazil
Americans take Brazil from Italians
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
1 carrier moved from 64 Sea Zone to 90 Sea Zone
1 carrier moved from 90 Sea Zone to 91 Sea Zone
1 submarine moved from 90 Sea Zone to 91 Sea Zone
1 carrier moved from 90 Sea Zone to 88 Sea Zone
1 carrier moved from 88 Sea Zone to 91 Sea Zone
1 fighter moved from 90 Sea Zone to 91 Sea Zone
1 carrier moved from 64 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Central America to 64 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 64 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Rio de Oro
scramble 91?