G40L hobo (axis) vs. Boldfresh (allies +6) game 2

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - British
                British buy 10 infantry; Remaining resources: 8 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 90 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 107 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 90 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 91 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                1 mech_infantry moved from Trans-Jordan to Persia
                1 bomber moved from Trans-Jordan to Persia
                3 armour, 9 artilleries and 6 infantry moved from Yunnan to Kwangsi

    Combat - British
                Battle in Persia
                    British attack with 1 bomber and 1 mech_infantry
                    Germans defend with 1 mech_infantry
                        British roll dice for 1 bomber and 1 mech_infantry in Persia, round 1 :  0/2 hits
                        Germans roll dice for 1 mech_infantry in Persia, round 1 :  0/1 hits
                        British roll dice for 1 bomber and 1 mech_infantry in Persia, round 2 :  1/2 hits
                        Germans roll dice for 1 mech_infantry in Persia, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Persia
                    British win, taking Persia from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Kwangsi
                    British attack with 3 armour, 9 artilleries and 6 infantry
                    Japanese defend with 3 artilleries, 7 infantry and 5 mech_infantrys
                        British roll dice for 3 armour, 9 artilleries and 6 infantry in Kwangsi, round 1 :  7/18 hits
                        Japanese roll dice for 3 artilleries, 7 infantry and 5 mech_infantrys in Kwangsi, round 1 :  4/15 hits
                        4 infantry owned by the British and 7 infantry owned by the Japanese lost in Kwangsi
                        British roll dice for 3 armour, 9 artilleries and 2 infantry in Kwangsi, round 2 :  4/14 hits
                        Japanese roll dice for 3 artilleries and 5 mech_infantrys in Kwangsi, round 2 :  2/8 hits
                        2 infantry owned by the British and 4 mech_infantrys owned by the Japanese lost in Kwangsi
                        British roll dice for 3 armour and 9 artilleries in Kwangsi, round 3 :  6/12 hits
                        Japanese roll dice for 3 artilleries and 1 mech_infantry in Kwangsi, round 3 :  1/4 hits
                        1 artillery owned by the British , 1 mech_infantry owned by the Japanese and 3 artilleries owned by the Japanese lost in Kwangsi
                    British win, taking Kwangsi from Japanese with 3 armour and 8 artilleries remaining. Battle score for attacker is 31
                    Casualties for Japanese: 3 artilleries, 7 infantry and 5 mech_infantrys
                    Casualties for British: 1 artillery and 6 infantry

    Non Combat Move - British
                2 aaGuns moved from Yunnan to Kwangsi
                1 armour, 1 carrier, 1 destroyer and 1 transport moved from 81 Sea Zone to 78 Sea Zone
                1 transport moved from 39 Sea Zone to 78 Sea Zone
                1 transport moved from 72 Sea Zone to 78 Sea Zone
                1 bomber moved from Persia to Trans-Jordan
                8 fighters moved from Egypt to French West Africa
                1 destroyer and 1 submarine moved from 110 Sea Zone to 107 Sea Zone
                1 fighter moved from 90 Sea Zone to French West Africa
                1 carrier, 2 destroyers and 2 fighters moved from 110 Sea Zone to 90 Sea Zone

    Place Units - British
                10 infantry placed in United Kingdom

    Turn Complete - British
                British collect 40 PUs; end with 48 PUs total

    Turn Complete - UK_Pacific

    Territory Summary for British, UK_Pacific :

    Kwangsi : 2 aaGuns, 3 armour and 8 artilleries
        43 Sea Zone : 1 flag
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 bomber, 4 infantry and 2 mech_infantrys
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 24 infantry
        Syria : 1 flag
        French West Africa : 9 fighters
        Ethiopia : 1 flag
        Argentina : 1 flag
        Greece : 1 flag
        Iraq : 1 flag
        90 Sea Zone : 1 carrier, 2 destroyers and 2 fighters
        Venezuela : 1 flag
        Persia : 1 flag, 1 mech_infantry
        Bolivia : 1 flag
        78 Sea Zone : 1 carrier, 1 destroyer and 3 transports
        107 Sea Zone : 1 destroyer and 1 submarine

    Production/PUs Summary :

    Germans : 77 / 112
        Russians : 5 / 0
        Japanese : 62 / 74
        Americans : 54 / 74
        Chinese : 2 / 4
        British : 40 / 48
        UK_Pacific : 0 / 0
        Italians : 23 / 28
        ANZAC : 14 / 11
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 2 / 0

  • 12

    edit

  • 12

    one more edit gonna throw in for usa

  • 12

    thought i did that the first time, was last thing i did for usa edits but didn’t save it then restarted before doing uk.

  • 12

    one more - in a rush before my battery dies

  • 12

    i remember now why i did it - use this map leaving the des in 91.  sorry was rushing cuz the battery was dying.  plugged in now.

  • 12

    one more noncom - land bomber in ceylon

    wasn’t a good move to try and rush

  • 12

    complicated turn.  since there was minimal combat, do you mind just giving me some time to work out where i want everything?  this change at least for now…  but i may want to reconsider the entire positioning of the pacific…

    can you give me till tomorrow to adjust noncoms?

  • 12

    ah, whatever, just go ahead, i think it’s ok.

  • 12

    hang on one more thing.  alright that’s it i gotta run for awhile

  • 12

    no hold on that won’t work.

  • 12

    alright here you go.  remember 5 anzac planes on 3 acc.  one has ftr/tac

  • 12

    one more ftr back in z26.

    lotta edits are not a good sign

  • 12

    losing that american bomber in brazilia hurt.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Italians
                Italians buy 1 airfield and 1 fighter; Remaining resources: 3 PUs;

    Combat Move - Italians
                1 infantry moved from Albania to Greece
                      Italians take Greece from British
                1 armour moved from Yakut S.S.R. to Amur
                      Italians take Buryatia from Russians
                      Italians take Amur from Russians
                1 destroyer moved from 86 Sea Zone to 90 Sea Zone
                2 fighters moved from 86 Sea Zone to 90 Sea Zone
                1 carrier moved from 86 Sea Zone to 90 Sea Zone
                1 fighter moved from 93 Sea Zone to 90 Sea Zone
                1 bomber moved from Spain to 90 Sea Zone
                3 submarines moved from 92 Sea Zone to 91 Sea Zone
                1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 artillery moved from Gibraltar to 92 Sea Zone
                1 infantry moved from Spain to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 artillery moved from 91 Sea Zone to Morocco


  • 1 hit on z90, ool

    ps editing usa units after uk’s move is not cool but this game is over already

  • 12

    @hobo:

    1 hit on z90, ool

    ps editing usa units after uk’s move is not cool but this game is over already

    Your point is understood trust me.  But uk combat had nothing to do with the us move.

    Lose des


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :10

    Purchase Units - Italians
                Italians buy 1 airfield and 1 fighter; Remaining resources: 3 PUs;

    Combat Move - Italians
                1 infantry moved from Albania to Greece
                      Italians take Greece from British
                1 armour moved from Yakut S.S.R. to Amur
                      Italians take Buryatia from Russians
                      Italians take Amur from Russians
                1 destroyer moved from 86 Sea Zone to 90 Sea Zone
                2 fighters moved from 86 Sea Zone to 90 Sea Zone
                1 carrier moved from 86 Sea Zone to 90 Sea Zone
                1 fighter moved from 93 Sea Zone to 90 Sea Zone
                1 bomber moved from Spain to 90 Sea Zone
                3 submarines moved from 92 Sea Zone to 91 Sea Zone
                1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 artillery moved from Gibraltar to 92 Sea Zone
                1 infantry moved from Spain to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 artillery moved from 91 Sea Zone to Morocco

    Combat - Italians
                Battle in 91 Sea Zone
                    Italians attack with 3 submarines and 1 transport
                    Americans defend with 1 destroyer
                        Italians roll dice for 3 submarines in 91 Sea Zone, round 1 :  0/3 hits
                        Americans roll dice for 1 destroyer in 91 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 3 submarines in 91 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 91 Sea Zone
                    Italians win with 3 submarines and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Morocco
                Battle in 90 Sea Zone
                    Italians attack with 1 bomber, 1 carrier, 1 destroyer and 3 fighters
                    British defend with 1 carrier, 2 destroyers, 2 fighters and 1 submarine; Americans defend with 1 carrier, 1 fighter and 4 transports
                        British roll dice for 1 submarine in 90 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 bomber, 1 carrier, 1 destroyer and 3 fighters in 90 Sea Zone, round 1 :  1/5 hits
                        British roll dice for 2 carriers, 2 destroyers, 3 fighters and 4 transports in 90 Sea Zone, round 1 :  5/7 hits
                        1 carrier owned by the Italians , 1 destroyer owned by the Italians , 2 fighters owned by the Italians and 1 destroyer owned by the British lost in 90 Sea Zone
                    1 submarine owned by the British Submerged
                        Italians roll dice for 1 bomber and 1 fighter in 90 Sea Zone, round 2 :  0/2 hits
                        British roll dice for 2 carriers, 1 destroyer, 3 fighters and 4 transports in 90 Sea Zone, round 2 :  3/6 hits
                        1 fighter owned by the Italians and 1 bomber owned by the Italians lost in 90 Sea Zone
                    British win, taking Morocco from French with 2 carriers, 1 destroyer, 3 fighters and 4 transports remaining. Battle score for attacker is -58
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 bomber, 1 carrier, 1 destroyer and 3 fighters

    Non Combat Move - Italians
                5 infantry moved from Yugoslavia to Northern Italy
                1 carrier moved from 93 Sea Zone to 91 Sea Zone
                1 transport moved from 86 Sea Zone to 91 Sea Zone

    Place Units - Italians
                1 airfield placed in Spain
                1 fighter placed in Southern France
                Italians undo move 2.
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 28 PUs; end with 31 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUs

    Territory Summary for Italians :

    Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Amur : 1 flag, 1 armour
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Kazakhstan : 1 armour
        Buryatia : 1 flag
        Gibraltar : 1 flag, 1 airfield, 1 harbour and 7 infantry
        Cyprus : 1 flag
        Morocco : 1 flag, 1 artillery and 1 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Northern Italy : 1 factory_major and 5 infantry
        Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
        Tambov : 1 flag
        Portugal : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag, 1 infantry
        Brazil : 1 flag
        Spain : 1 flag, 1 airfield
        98 Sea Zone : 1 flag
        91 Sea Zone : 1 carrier, 3 submarines and 2 transports

    Production/PUs Summary :

    Germans : 77 / 112
        Russians : 3 / 0
        Japanese : 62 / 74
        Americans : 54 / 74
        Chinese : 2 / 4
        British : 38 / 48
        UK_Pacific : 0 / 0
        Italians : 28 / 41
        ANZAC : 14 / 11
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 2 / 0


  • But uk combat had nothing to do with the us move.

    That’s your opinion. As long as there is a single combat, there are linkages. The only variable is to what degree.

  • 12

    Wow kinda wished I hadnt blocked you now that I see the great defense.  :wink:

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