TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Americans
Americans buy 3 carriers, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 64 Sea Zone
2 infantry and 1 transport moved from 64 Sea Zone to 65 Sea Zone
2 infantry moved from 65 Sea Zone to Chile
1 bomber moved from Hawaiian Islands to 64 Sea Zone
1 bomber moved from 64 Sea Zone to Chile
1 destroyer moved from 12 Sea Zone to 25 Sea Zone
1 battleship, 2 carriers, 3 cruisers, 5 destroyers and 3 fighters moved from 12 Sea Zone to 26 Sea Zone
6 bombers, 4 fighters and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Eire to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Eire to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 destroyer moved from 119 Sea Zone to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
3 fighters moved from Scotland to 110 Sea Zone
Combat - Americans
Battle in 26 Sea Zone
Americans attack with 1 battleship, 6 bombers, 2 carriers, 3 cruisers, 5 destroyers, 7 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 26 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 battleship, 6 bombers, 2 carriers, 3 cruisers, 5 destroyers, 7 fighters and 1 tactical_bomber in 26 Sea Zone, round 1 : 10/23 hits
1 submarine owned by the Japanese lost in 26 Sea Zone
Americans win, taking 26 Sea Zone from Japanese with 1 battleship, 6 bombers, 2 carriers, 3 cruisers, 5 destroyers, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 110 Sea Zone
Americans attack with 2 destroyers, 3 fighters, 1 submarine and 2 transports
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 110 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 2 destroyers, 3 fighters and 2 transports in 110 Sea Zone, round 1 : 4/5 hits
1 submarine owned by the Americans and 1 submarine owned by the Germans lost in 110 Sea Zone
Americans win with 2 destroyers, 3 fighters and 2 transports remaining. Battle score for attacker is 0
Casualties for Germans: 1 submarine
Casualties for Americans: 1 submarine
Battle in Chile
Americans attack with 1 bomber and 2 infantry
Neutral_True defend with 1 infantry
Americans roll dice for 1 bomber and 2 infantry in Chile, round 1 : 2/3 hits
Neutral_True roll dice for 1 infantry in Chile, round 1 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Chile
Americans win, taking Chile from Neutral_True with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Neutral_True: 1 infantry
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Battle in Holland Belgium
Non Combat Move - Americans
6 bombers could not land in 26 Sea Zone and were removed
1 bomber could not land in Chile and was removed
1 carrier, 1 fighter and 2 transports moved from 109 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from Scotland to United Kingdom
2 aaGuns and 1 mech_infantry moved from Central America to 64 Sea Zone
2 aaGuns, 2 carriers, 1 destroyer, 1 mech_infantry and 3 transports moved from 64 Sea Zone to 26 Sea Zone
2 aaGuns and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour moved from Egypt to Trans-Jordan
2 fighters moved from 110 Sea Zone to United Kingdom
3 fighters moved from 26 Sea Zone to Midway
3 fighters moved from 26 Sea Zone to Hawaiian Islands
5 fighters and 1 tactical_bomber moved from Western United States to 13 Sea Zone
1 fighter moved from 13 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to Midway
1 fighter moved from 13 Sea Zone to 26 Sea Zone
3 fighters and 1 tactical_bomber moved from 13 Sea Zone to Midway
Place Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to Bolivia: 1 bomber
EDIT: Turning off Edit Mode
1 fighter placed in Western United States
3 carriers, 1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Territory Summary for Americans :
Iwo Jima : 1 flag, 1 artillery and 1 infantry
Guam : 1 airfield
Western United States : 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Hawaiian Islands : 2 aaGuns, 1 airfield, 3 fighters, 1 harbour, 6 infantry and 3 mech_infantrys
Midway : 1 airfield, 6 fighters and 2 tactical_bombers
26 Sea Zone : 1 flag, 1 battleship, 4 carriers, 3 cruisers, 6 destroyers, 3 fighters and 3 transports
25 Sea Zone : 1 destroyer
10 Sea Zone : 3 carriers, 1 destroyer and 1 submarine
Central United States : 1 factory_major
Southeast Mexico : 1 harbour
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Trans-Jordan : 1 armour
United Kingdom : 2 aaGuns, 1 artillery, 2 fighters and 3 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
French West Africa : 1 flag
Holland Belgium : 1 flag, 1 infantry
Chile : 1 flag, 1 infantry
65 Sea Zone : 1 transport
Eire : 1 flag
Bolivia : 1 bomber
110 Sea Zone : 1 carrier, 2 destroyers, 1 fighter and 4 transports
Production/PUs Summary :
Germans : 69 / 101
Russians : 9 / 0
Japanese : 63 / 68
Americans : 59 / 79
Chinese : 0 / 3
British : 38 / 38
UK_Pacific : 4 / 7
Italians : 21 / 33
ANZAC : 12 / 8
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0