Test summary from TripleA, engine version: 2.6.14778, time: 5:21:30 PM
Savegame
13L G40 tcnance (allies +11) vs Last Jack (axis) game 3
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
1 fighter moved from Philippines to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
ANZAC take 35 Sea Zone from Japanese
2 fighters moved from Philippines to 20 Sea ZoneCombat - ANZAC
Battle in 20 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 20 Sea Zone, round 1 : 1/1 hits
ANZAC roll dice for 1 destroyer and 2 fighters in 20 Sea Zone, round 1 : 1/3 hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 20 Sea Zone
ANZAC win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in 36 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 36 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 infantry moved from Tanganyika Territory to Kenya
2 fighters moved from 20 Sea Zone to Philippines
1 fighter moved from 36 Sea Zone to 45 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 62 Sea Zone to 45 Sea ZonePlace Units - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 factory_minor placed in Queensland
1 infantry placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUsTerritory Summary for ANZAC :
Shan State : 1 infantry
Queensland : 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 5 infantry
Philippines : 2 fighters and 2 infantry
Celebes : 1 flag
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
45 Sea Zone : 1 carrier, 2 destroyers, 1 fighter and 2 submarines
35 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 2 submarines
62 Sea Zone : 1 destroyer and 1 transport
Kenya : 1 infantry
Ethiopia : 1 flagProduction/PUs Summary :
Germans : 24 / 50
Russians : 44 / 64
Japanese : 39 / 47
Americans : 65 / 90
Chinese : 8 / 9
British : 32 / 32
UK_Pacific : 12 / 0
Italians : 15 / 20
ANZAC : 18 / 31
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
1 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Combat Move - French
Non Combat Move - French
1 infantry moved from Belgian Congo to Anglo Egyptian SudanTurn Complete - French
Territory Summary for French :
Anglo Egyptian Sudan : 1 infantry
Production/PUs Summary :
Germans : 24 / 50
Russians : 44 / 64
Japanese : 39 / 47
Americans : 65 / 90
Chinese : 8 / 9
British : 32 / 32
UK_Pacific : 12 / 0
Italians : 15 / 20
ANZAC : 18 / 31
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
1 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries and 14 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
2 infantry moved from Western Germany to Denmark
1 fighter and 1 tactical_bomber moved from Western Germany to Denmark
1 infantry moved from Germany to Poland
1 bomber moved from Western Germany to Poland
1 armour and 2 infantry moved from Germany to Slovakia Hungary
2 fighters and 1 tactical_bomber moved from Western Germany to Slovakia HungaryCombat - Germans
Battle in Denmark
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Denmark, round 1 : 3/4 hits
Americans roll dice for 1 infantry in Denmark, round 1 : 0/1 hits
1 infantry owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Poland
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Poland, round 1 : 2/2 hits
Russians roll dice for 1 infantry in Poland, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Slovakia Hungary
Germans attack with 1 armour, 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 2 armour and 1 infantry
Germans roll dice for 1 armour, 2 fighters, 2 infantry and 1 tactical_bomber in Slovakia Hungary, round 1 : 2/6 hits
Russians roll dice for 2 armour and 1 infantry in Slovakia Hungary, round 1 : 1/3 hits
1 infantry owned by the Russians , 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary
Germans roll dice for 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 1/5 hits
Russians roll dice for 1 armour in Slovakia Hungary, round 2 : 0/1 hits
1 armour owned by the Russians lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from Russians with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 1 infantry
Casualties for Russians: 2 armour and 1 infantryNon Combat Move - Germans
1 bomber moved from Poland to Western Germany
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Germany
1 fighter moved from Slovakia Hungary to Western Germany
1 fighter moved from Denmark to Western Germany
1 tactical_bomber moved from Denmark to Western GermanyPlace Units - Germans
2 artilleries and 8 infantry placed in Germany
6 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 29 PUs; end with 29 PUs totalTerritory Summary for Germans :
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 1 armour and 1 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 14 infantry and 1 tactical_bomber
Germany : 3 aaGuns, 3 armour, 2 artilleries, 1 factory_major, 1 fighter, 8 infantry and 1 tactical_bomber
Denmark : 2 infantry
113 Sea Zone : 1 carrier, 1 destroyer and 9 transports
Bulgaria : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 29 / 29
Russians : 41 / 64
Japanese : 39 / 47
Americans : 63 / 90
Chinese : 8 / 9
British : 32 / 32
UK_Pacific : 12 / 0
Italians : 15 / 20
ANZAC : 18 / 31
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Russians
Russians buy 3 armour, 1 artillery, 1 fighter, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Eastern Poland to Slovakia Hungary
1 infantry moved from Eastern Poland to Romania
2 armour moved from Belarus to Romania
1 mech_infantry moved from Belarus to Romania
1 tactical_bomber moved from Eastern Poland to Slovakia Hungary
2 fighters moved from Eastern Poland to Slovakia Hungary
1 bomber moved from Russia to Romania -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Russians
Russians buy 3 armour, 1 artillery, 1 fighter, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Eastern Poland to Slovakia Hungary
1 infantry moved from Eastern Poland to Romania
2 armour moved from Belarus to Romania
1 mech_infantry moved from Belarus to Romania
1 tactical_bomber moved from Eastern Poland to Slovakia Hungary
2 fighters moved from Eastern Poland to Slovakia Hungary
1 bomber moved from Russia to RomaniaCombat - Russians
Battle in Slovakia Hungary
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 infantry
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Slovakia Hungary, round 1 : 1/6 hits
Germans roll dice for 1 armour and 1 infantry in Slovakia Hungary, round 1 : 0/2 hits
1 infantry owned by the Germans lost in Slovakia Hungary
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 2/6 hits
Germans roll dice for 1 armour in Slovakia Hungary, round 2 : 0/1 hits
1 armour owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour and 1 infantry
Battle in Romania
Russians attack with 2 armour, 1 bomber, 1 infantry and 1 mech_infantry
Italians defend with 1 armour
Russians roll dice for 2 armour, 1 bomber, 1 infantry and 1 mech_infantry in Romania, round 1 : 1/5 hits
Germans roll dice for 1 armour in Romania, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armourNon Combat Move - Russians
2 fighters moved from Slovakia Hungary to Eastern Poland
1 tactical_bomber moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Baltic States to Poland
2 infantry moved from Baltic States to Eastern Poland
4 infantry moved from Belarus to Eastern Poland
3 infantry moved from Ukraine to Bessarabia
2 infantry moved from Bryansk to Belarus
1 artillery moved from Bryansk to Belarus
3 infantry moved from Novgorod to Baltic States
4 infantry moved from Russia to Bryansk
1 mech_infantry moved from Russia to Belarus
2 armour moved from Russia to Belarus
1 infantry moved from Yenisey to Timguska
1 bomber moved from Romania to Ukraine
2 infantry moved from Kazakhstan to Turkmenistan
2 infantry moved from Novosibirsk to Kazakhstan
1 infantry moved from Yakut S.S.R. to Yenisey
1 aaGun moved from Yakut S.S.R. to Yenisey
2 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Sakha to Siberia
1 aaGun moved from Sakha to Buryatia
2 infantry moved from Sakha to Buryatia
2 armour moved from Russia to KazakhstanPlace Units - Russians
1 fighter, 1 infantry and 1 mech_infantry placed in Volgograd
3 infantry placed in Ukraine
3 infantry placed in Novgorod
3 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 47 PUs; end with 47 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 52 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 64 PUsTerritory Summary for Russians :
Sakha : 2 infantry
Yenisey : 1 aaGun and 1 infantry
Amur : 1 infantry
Yakut S.S.R. : 2 infantry
Timguska : 1 infantry
Siberia : 1 infantry
Kazakhstan : 2 armour and 2 infantry
Buryatia : 1 aaGun and 6 infantry
Slovakia Hungary : 1 flag, 3 infantry
Romania : 1 flag, 2 armour and 1 mech_infantry
Poland : 1 flag, 1 infantry
Belarus : 2 armour, 1 artillery, 2 infantry and 1 mech_infantry
Baltic States : 3 infantry
Bryansk : 4 infantry
Eastern Poland : 1 aaGun, 2 fighters, 6 infantry and 1 tactical_bomber
Bessarabia : 3 infantry
Russia : 1 aaGun, 1 airfield, 3 armour, 1 artillery, 1 factory_major, 1 infantry and 1 mech_infantry
Ukraine : 1 bomber, 1 factory_minor and 3 infantry
Volgograd : 1 factory_minor, 1 fighter, 1 infantry and 1 mech_infantry
Turkmenistan : 2 infantry
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Finland : 1 flagProduction/PUs Summary :
Germans : 23 / 29
Russians : 47 / 64
Japanese : 39 / 47
Americans : 63 / 90
Chinese : 8 / 9
British : 32 / 32
UK_Pacific : 12 / 0
Italians : 15 / 20
ANZAC : 18 / 31
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 4.095
Median : 4.000
Variance : 0.650
Standard Deviation : 0.806
Total rolls : 21Germans Combat
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.750
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Russians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.941
Median : 4.000
Variance : 0.688
Standard Deviation : 0.829
Total rolls : 17 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters and 6 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
2 infantry moved from Kiangsu to Anhwe
Japanese take Anhwe from Chinese
1 bomber moved from Hunan to Hopei
1 fighter and 1 tactical_bomber moved from Manchuria to Hopei
1 mech_infantry moved from India to West India
Japanese take West India from UK_Pacific
1 fighter and 1 tactical_bomber moved from Hunan to Burma
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
4 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 carrier and 4 fighters moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Manchuria to 19 Sea Zone
2 fighters and 2 tactical_bombers moved from 41 Sea Zone to 54 Sea Zone
1 mech_infantry moved from India to Burma
1 armour moved from India to 39 Sea Zone
1 armour and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 armour moved from 37 Sea Zone to Malaya
1 infantry moved from Kwangsi to Yunnan
1 bomber moved from Hunan to Yunnan -
scramble 35?
scramble 54? -
no to both
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters and 6 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
2 infantry moved from Kiangsu to Anhwe
Japanese take Anhwe from Chinese
1 bomber moved from Hunan to Hopei
1 fighter and 1 tactical_bomber moved from Manchuria to Hopei
1 mech_infantry moved from India to West India
Japanese take West India from UK_Pacific
1 fighter and 1 tactical_bomber moved from Hunan to Burma
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
4 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 carrier and 4 fighters moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Manchuria to 19 Sea Zone
2 fighters and 2 tactical_bombers moved from 41 Sea Zone to 54 Sea Zone
1 mech_infantry moved from India to Burma
1 armour moved from India to 39 Sea Zone
1 armour and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 armour moved from 37 Sea Zone to Malaya
1 infantry moved from Kwangsi to Yunnan
1 bomber moved from Hunan to YunnanCombat - Japanese
Battle in Borneo
Battle in Malaya
Battle in 54 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 transport
1 transport owned by the Americans lost in 54 Sea Zone
Japanese win, taking Borneo from UK_Pacific, taking Malaya from UK_Pacific with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Burma
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Burma, round 1 : 0/3 hits
UK_Pacific roll dice for 1 infantry in Burma, round 1 : 0/1 hits
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 0/3 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Burma, round 3 : 2/3 hits
UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Hopei
Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Hopei, round 1 : 2/3 hits
Chinese roll dice for 1 infantry in Hopei, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 19 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 19 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 19 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Americans lost in 19 Sea Zone
Japanese win, taking 19 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Yunnan
Japanese attack with 1 bomber and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Yunnan, round 1 : 0/2 hits
Chinese roll dice for 1 infantry in Yunnan, round 1 : 1/1 hits
1 infantry owned by the Japanese lost in Yunnan
retreated to Yunnan
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 2 carriers, 4 destroyers, 4 fighters and 1 submarine
ANZAC defend with 1 cruiser, 1 destroyer and 2 submarines
Japanese roll dice for 1 submarine in 35 Sea Zone, round 1 : 1/1 hits
ANZAC roll dice for 2 submarines in 35 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 2 carriers, 4 destroyers and 4 fighters in 35 Sea Zone, round 1 : 5/8 hits
ANZAC roll dice for 1 cruiser and 1 destroyer in 35 Sea Zone, round 1 : 0/2 hits
1 cruiser owned by the ANZAC , 1 destroyer owned by the ANZAC and 2 submarines owned by the ANZAC lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from ANZAC with 2 carriers, 4 destroyers, 4 fighters and 1 submarine remaining. Battle score for attacker is 32
Casualties for ANZAC: 1 cruiser, 1 destroyer and 2 submarines
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
Americans defend with 2 submarines
Japanese roll dice for 1 submarine in 16 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 submarines in 16 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 submarines in 16 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 16 Sea Zone
Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 3 : 1/2 hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Casualties for Americans: 2 submarines
Battle in 17 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 17 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 17 Sea Zone
Japanese win, taking 17 Sea Zone from Americans with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
1 fighter moved from 19 Sea Zone to Japan
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
1 bomber moved from Yunnan to India
2 battleships, 2 carriers, 2 cruisers and 2 destroyers moved from 41 Sea Zone to 55 Sea Zone
2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 55 Sea Zone
2 transports moved from 41 Sea Zone to 39 Sea Zone
1 fighter moved from 16 Sea Zone to Japan
1 bomber moved from Hopei to Manchuria
1 fighter and 1 tactical_bomber moved from Hopei to Chahar
1 fighter and 1 tactical_bomber moved from Burma to IndiaPlace Units - Japanese
3 infantry placed in India
3 infantry placed in Manchuria
2 fighters placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 52 PUs; end with 53 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kwangsi : 1 artillery and 2 infantry
Korea : 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 4 fighters and 1 harbour
Manchuria : 1 aaGun, 1 bomber, 1 factory_minor and 9 infantry
Hainan : 1 harbour
Hunan : 1 flag
Kansu : 1 flag
Tsinghai : 1 flag
Chahar : 1 flag, 1 fighter and 1 tactical_bomber
Anhwe : 1 flag, 2 infantry
Burma : 1 flag, 1 mech_infantry
India : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
Malaya : 1 flag, 1 armour and 1 harbour
Borneo : 1 flag, 1 artillery
Kwangtung : 1 flag, 1 harbour
French Indo China : 1 flag, 1 infantry
Sumatra : 1 flag
43 Sea Zone : 1 transport
37 Sea Zone : 1 transport
35 Sea Zone : 2 carriers, 4 destroyers, 4 fighters and 1 submarine
39 Sea Zone : 3 transports
19 Sea Zone : 1 destroyer
17 Sea Zone : 1 destroyer
16 Sea Zone : 1 destroyer
6 Sea Zone : 3 destroyers
55 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters and 2 tactical_bombers
West India : 1 flag, 1 mech_infantryProduction/PUs Summary :
Germans : 23 / 29
Russians : 47 / 64
Japanese : 52 / 58
Americans : 63 / 90
Chinese : 7 / 9
British : 32 / 32
UK_Pacific : 2 / 0
Italians : 15 / 20
ANZAC : 18 / 31
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters and 6 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
2 infantry moved from Kiangsu to Anhwe
Japanese take Anhwe from Chinese
1 bomber moved from Hunan to Hopei
1 fighter and 1 tactical_bomber moved from Manchuria to Hopei
1 mech_infantry moved from India to West India
Japanese take West India from UK_Pacific
1 fighter and 1 tactical_bomber moved from Hunan to Burma
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
4 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 carrier and 4 fighters moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Manchuria to 19 Sea Zone
2 fighters and 2 tactical_bombers moved from 41 Sea Zone to 54 Sea Zone
1 mech_infantry moved from India to Burma
1 armour moved from India to 39 Sea Zone
1 armour and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 armour moved from 37 Sea Zone to Malaya
1 infantry moved from Kwangsi to Yunnan
1 bomber moved from Hunan to YunnanCombat - Japanese
Battle in Borneo
Battle in Malaya
Battle in 54 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 transport
Japanese win, taking Borneo from UK_Pacific, taking Malaya from UK_Pacific with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Burma
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Hopei
Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 19 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese win, taking 19 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Yunnan
Japanese attack with 1 bomber and 1 infantry
British defend with 1 infantry
retreated to Yunnan
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 2 carriers, 4 destroyers, 4 fighters and 1 submarine
ANZAC defend with 1 cruiser, 1 destroyer and 2 submarines
Japanese win, taking 35 Sea Zone from ANZAC with 2 carriers, 4 destroyers, 4 fighters and 1 submarine remaining. Battle score for attacker is 32
Casualties for ANZAC: 1 cruiser, 1 destroyer and 2 submarines
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
Americans defend with 2 submarines
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Casualties for Americans: 2 submarines
Battle in 17 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Japanese win, taking 17 Sea Zone from Americans with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
1 fighter moved from 19 Sea Zone to Japan
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
1 bomber moved from Yunnan to India
2 battleships, 2 carriers, 2 cruisers and 2 destroyers moved from 41 Sea Zone to 55 Sea Zone
2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 55 Sea Zone
2 transports moved from 41 Sea Zone to 39 Sea Zone
1 fighter moved from 16 Sea Zone to Japan
1 bomber moved from Hopei to Manchuria
1 fighter and 1 tactical_bomber moved from Hopei to Chahar
1 fighter and 1 tactical_bomber moved from Burma to IndiaPlace Units - Japanese
3 infantry placed in India
3 infantry placed in Manchuria
2 fighters placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 52 PUs; end with 53 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 15 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 transport moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Libya
1 transport moved from 112 Sea Zone to 111 Sea Zone
1 infantry moved from Scotland to 111 Sea Zone
1 infantry and 1 transport moved from 111 Sea Zone to 112 Sea Zone
1 artillery moved from Norway to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 artillery moved from 112 Sea Zone to Denmark
1 bomber moved from Finland to Denmark -
scramble to sz112?
-
No
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 15 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 transport moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Libya
1 transport moved from 112 Sea Zone to 111 Sea Zone
1 infantry moved from Scotland to 111 Sea Zone
1 infantry and 1 transport moved from 111 Sea Zone to 112 Sea Zone
1 artillery moved from Norway to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 artillery moved from 112 Sea Zone to Denmark
1 bomber moved from Finland to Denmark -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 15 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 transport moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Libya
1 transport moved from 112 Sea Zone to 111 Sea Zone
1 infantry moved from Scotland to 111 Sea Zone
1 infantry and 1 transport moved from 111 Sea Zone to 112 Sea Zone
1 artillery moved from Norway to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 artillery moved from 112 Sea Zone to Denmark
1 bomber moved from Finland to DenmarkCombat - Americans
Battle in Denmark
Americans attack with 1 artillery, 1 bomber and 1 infantry
Germans defend with 2 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Denmark, round 1 : 3/3 hits
Germans roll dice for 2 infantry in Denmark, round 1 : 1/2 hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Denmark
Americans win, taking Denmark from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in Libya
Battle in 16 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 1 : 2/5 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win, taking Libya from Italians with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyerNon Combat Move - Americans
1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Denmark to Normandy Bordeaux
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 armour moved from Morocco to Tunisia
1 submarine moved from 92 Sea Zone to 96 Sea Zone
1 fighter moved from 91 Sea Zone to United Kingdom
1 fighter moved from 16 Sea Zone to 26 Sea Zone
2 fighters moved from 16 Sea Zone to 26 Sea Zone
1 fighter moved from Queensland to Philippines
1 artillery moved from Algeria to Tunisia
1 mech_infantry moved from Algeria to Tunisia
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
2 transports moved from 109 Sea Zone to 104 Sea Zone
1 transport moved from 110 Sea Zone to 104 Sea Zone
1 transport moved from 110 Sea Zone to 104 Sea Zone
1 infantry moved from Morocco to Algeria
1 artillery moved from Morocco to Algeria
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
4 destroyers moved from 112 Sea Zone to 110 Sea Zone
2 transports moved from 91 Sea Zone to 102 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
7 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 8 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 102 Sea Zone to 101 Sea Zone
4 transports moved from 104 Sea Zone to 91 Sea Zone
8 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 destroyer, 2 submarines and 3 transports placed in 101 Sea Zone
3 infantry placed in Normandy Bordeaux
10 infantry placed in Central United States
1 artillery and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,3,4,1,1,5,6,5,2,2,1,3,2,1
Americans collect 68 PUs (2 lost to blockades); end with 68 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUsTerritory Summary for Americans :
Queensland : 1 artillery and 1 infantry
Philippines : 1 airfield, 1 fighter, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour, 5 infantry and 1 mech_infantry
Midway : 1 airfield
26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports
22 Sea Zone : 1 flag
Central United States : 1 factory_major and 10 infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
Gibraltar : 2 infantry and 1 mech_infantry
United Kingdom : 1 fighter
Morocco : 11 infantry
Normandy Bordeaux : 1 flag, 3 artilleries, 1 bomber, 1 factory_minor, 1 harbour, 7 infantry and 1 mech_infantry
Algeria : 1 flag, 1 artillery and 1 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Tunisia : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Norway : 1 flag, 1 infantry
Denmark : 1 flag, 1 artillery
Holland Belgium : 1 flag, 1 infantry
Libya : 1 flag, 2 infantry
112 Sea Zone : 1 destroyer and 1 transport
96 Sea Zone : 1 submarine and 1 transport
97 Sea Zone : 1 submarine
101 Sea Zone : 1 destroyer, 2 submarines and 5 transports
Brazil : 1 flag
91 Sea Zone : 1 carrier, 1 cruiser, 4 destroyers, 1 fighter and 9 transports
110 Sea Zone : 4 destroyers and 4 transportsProduction/PUs Summary :
Germans : 21 / 29
Russians : 47 / 64
Japanese : 52 / 58
Americans : 70 / 93
Chinese : 7 / 9
British : 32 / 32
UK_Pacific : 2 / 0
Italians : 10 / 20
ANZAC : 18 / 31
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 13 times
3 was rolled 8 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 2.825
Median : 2.000
Variance : 1.949
Standard Deviation : 1.396
Total rolls : 40Null / Other
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.733
Median : 2.000
Variance : 0.786
Standard Deviation : 0.886
Total rolls : 15Japanese Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.733
Median : 2.000
Variance : 0.786
Standard Deviation : 0.886
Total rolls : 15Germans Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.250
Median : 2.500
Variance : 1.429
Standard Deviation : 1.195
Total rolls : 8 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Sikang to Tsinghai
Chinese take Tsinghai from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Sikang to Tsinghai
Chinese take Tsinghai from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 fighter moved from Sikang to Tsinghai
1 fighter moved from Tsinghai to SikangPlace Units - Chinese
1 infantry placed in Kweichow
1 infantry placed in Hopei
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs totalTerritory Summary for Chinese :
Suiyuyan : 1 infantry
Kweichow : 1 infantry
Kansu : 1 infantry
Hopei : 1 infantry
Tsinghai : 1 infantry
Sikang : 1 fighterProduction/PUs Summary :
Germans : 21 / 29
Russians : 47 / 64
Japanese : 50 / 58
Americans : 70 / 93
Chinese : 9 / 9
British : 32 / 32
UK_Pacific : 2 / 0
Italians : 10 / 20
ANZAC : 18 / 31
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - British
British buy 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - British
British buy 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from JapaneseCombat - British
Non Combat Move - British
1 aaGun, 1 artillery, 5 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to KenyaPlace Units - British
3 infantry placed in Union of South Africa
1 transport placed in 110 Sea Zone
2 infantry placed in United Kingdom
British undo move 2.
1 fighter placed in United Kingdom
1 transport placed in 106 Sea Zone
British undo move 4.
British undo move 3.
1 transport placed in 110 Sea Zone
1 fighter placed in Quebec
British undo move 4.
British undo move 3.
1 transport placed in 106 Sea Zone
1 fighter placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 32 PUs totalTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Siam : 1 flag
Hunan : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 armour, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 3 infantry
Scotland : 1 airfield
Kenya : 1 aaGun, 1 artillery, 5 infantry and 1 mech_infantry
United Kingdom : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
106 Sea Zone : 1 transport
Greece : 1 flag
Iraq : 1 flag, 1 infantry
Eastern Persia : 1 flag
Northwest Persia : 1 flag
Persia : 1 flagProduction/PUs Summary :
Germans : 21 / 29
Russians : 47 / 64
Japanese : 49 / 58
Americans : 70 / 93
Chinese : 10 / 9
British : 32 / 32
UK_Pacific : 2 / 0
Italians : 10 / 20
ANZAC : 18 / 31
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Italians
Italians buy 2 armour and 1 destroyer; Remaining resources: 0 PUs;Combat Move - Italians
1 unit repaired.
1 fighter moved from Southern Italy to 96 Sea ZoneCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Italians
1 fighter moved from 96 Sea Zone to Southern Italy
1 transport moved from 98 Sea Zone to 95 Sea ZonePlace Units - Italians
1 armour placed in Egypt
1 destroyer placed in 95 Sea Zone
1 armour placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6
Italians collect 8 PUs (2 lost to blockades); end with 8 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUs





