13L G40 tcnance (allies +11) vs Last Jack (axis) game 3

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Combat Move - British
                1 infantry moved from Shan State to Yunnan
                      Chinese take Yunnan from Japanese
                1 infantry moved from Greece to 99 Sea Zone
                1 infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone
                1 infantry moved from 95 Sea Zone to Northern Italy

    Airborne Attack Move - British

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Combat Move - British
                1 infantry moved from Shan State to Yunnan
                      Chinese take Yunnan from Japanese
                1 infantry moved from Greece to 99 Sea Zone
                1 infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone
                1 infantry moved from 95 Sea Zone to Northern Italy

    Airborne Attack Move - British

    Combat - British
                Italians scrambles 1 units out of Southern Italy to defend against the attack in 95 Sea Zone
                Italians scrambles to create a battle in territory 95 Sea Zone
                Battle in 95 Sea Zone
                    British attack with 1 transport
                    Italians defend with 1 fighter
                        Italians roll dice for 1 fighter in 95 Sea Zone, round 1 :  1/1 hits
                        1 transport owned by the British lost in 95 Sea Zone
                        1 infantry owned by the British lost in Northern Italy
                    Italians win with 1 fighter remaining. Battle score for attacker is -7
                    Casualties for British: 1 transport
                Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy

    Non Combat Move - British
                3 infantry moved from Egypt to Anglo Egyptian Sudan
                1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
                1 aaGun moved from Egypt to Anglo Egyptian Sudan
                1 artillery moved from Egypt to Anglo Egyptian Sudan
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Shan State to Burma

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1,6,6
                British collect 32 PUs (2 lost to blockades); end with 32 PUs total

    Turn Complete - UK_Pacific

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag
        Yunnan : 1 infantry
        Burma : 1 infantry
        Malaya : 1 harbour
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 armour, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor and 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 1 airfield, 1 factory_minor and 1 harbour
        Anglo Egyptian Sudan : 1 aaGun, 1 artillery, 5 infantry and 1 mech_infantry
        Greece : 1 flag
        Iraq : 1 flag, 1 infantry
        Eastern Persia : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 21 / 50
        Russians : 47 / 64
        Japanese : 39 / 47
        Americans : 65 / 90
        Chinese : 8 / 9
        British : 34 / 32
        UK_Pacific : 12 / 0
        Italians : 13 / 21
        ANZAC : 18 / 33
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 5 times
                3 was rolled 6 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 6 times
            Average roll : 3.257
            Median : 3.000
            Variance : 0.559
            Standard Deviation : 0.748
            Total rolls : 35

    Null / Other
                1 was rolled 3 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.286
            Median : 3.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    Japanese Combat
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                1 was rolled 3 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.286
            Median : 3.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    Americans Combat
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.056
            Median : 3.000
            Variance : 0.471
            Standard Deviation : 0.686
            Total rolls : 18

  • 2007 AAR League

    bump


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Greater Southern Germany to Romania
                1 bomber moved from Southern Italy to Romania
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery moved from Southern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt

    Combat - Italians
                Battle in Romania
                    Italians attack with 1 armour and 1 bomber
                    Russians defend with 1 armour
                        Italians roll dice for 1 armour and 1 bomber in Romania, round 1 :  2/2 hits
                        Russians roll dice for 1 armour in Romania, round 1 :  0/1 hits
                        1 armour owned by the Russians lost in Romania
                    Italians win, taking Romania from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                Battle in Egypt
                    Italians attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
                    French defend with 1 infantry; British defend with 1 factory_minor and 1 harbour
                        Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Egypt, round 1 :  1/7 hits
                        British roll dice for 1 infantry in Egypt, round 1 :  0/1 hits
                        1 infantry owned by the French lost in Egypt
                    Italians win, taking Egypt from British with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Tobruk to Southern Italy
                1 battleship, 2 cruisers and 1 destroyer moved from 98 Sea Zone to 95 Sea Zone
                1 bomber moved from Romania to Southern Italy

    Place Units - Italians
                1 fighter and 1 infantry placed in Southern Italy
                1 destroyer placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag
        Egypt : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag
        Romania : 1 armour
        Northern Italy : 1 factory_major
        Southern Italy : 4 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 5 infantry
        95 Sea Zone : 1 battleship, 2 cruisers and 2 destroyers
        93 Sea Zone : 1 flag
        98 Sea Zone : 1 flag, 1 transport

    Production/PUs Summary :

    Germans : 24 / 50
        Russians : 44 / 64
        Japanese : 39 / 47
        Americans : 65 / 90
        Chinese : 8 / 9
        British : 32 / 32
        UK_Pacific : 12 / 0
        Italians : 15 / 20
        ANZAC : 18 / 33
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 fighter moved from Philippines to 36 Sea Zone
                1 destroyer moved from 35 Sea Zone to 20 Sea Zone
                      ANZAC take 35 Sea Zone from Japanese
                2 fighters moved from Philippines to 20 Sea Zone

  • 2007 AAR League

    any suicide attacks for sz20?


  • no

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 fighter moved from Philippines to 36 Sea Zone
                1 destroyer moved from 35 Sea Zone to 20 Sea Zone
                      ANZAC take 35 Sea Zone from Japanese
                2 fighters moved from Philippines to 20 Sea Zone

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 fighter moved from Philippines to 36 Sea Zone
                1 destroyer moved from 35 Sea Zone to 20 Sea Zone
                      ANZAC take 35 Sea Zone from Japanese
                2 fighters moved from Philippines to 20 Sea Zone

    Combat - ANZAC
                Battle in 20 Sea Zone
                    ANZAC attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 20 Sea Zone, round 1 :  1/1 hits
                        ANZAC roll dice for 1 destroyer and 2 fighters in 20 Sea Zone, round 1 :  1/3 hits
                        1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 20 Sea Zone
                    ANZAC win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer
                Battle in 36 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 36 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 infantry moved from Tanganyika Territory to Kenya
                2 fighters moved from 20 Sea Zone to Philippines
                1 fighter moved from 36 Sea Zone to 45 Sea Zone
                1 carrier, 1 destroyer and 1 submarine moved from 62 Sea Zone to 45 Sea Zone

    Place Units - ANZAC
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 factory_minor placed in Queensland
                1 infantry placed in New South Wales
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 21 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs

    Territory Summary for ANZAC :

    Shan State : 1 infantry
        Queensland : 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 5 infantry
        Philippines : 2 fighters and 2 infantry
        Celebes : 1 flag
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag
        45 Sea Zone : 1 carrier, 2 destroyers, 1 fighter and 2 submarines
        35 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 2 submarines
        62 Sea Zone : 1 destroyer and 1 transport
        Kenya : 1 infantry
        Ethiopia : 1 flag

    Production/PUs Summary :

    Germans : 24 / 50
        Russians : 44 / 64
        Japanese : 39 / 47
        Americans : 65 / 90
        Chinese : 8 / 9
        British : 32 / 32
        UK_Pacific : 12 / 0
        Italians : 15 / 20
        ANZAC : 18 / 31
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.250
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Japanese Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                1 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan

    Turn Complete - French

    Territory Summary for French :

    Anglo Egyptian Sudan : 1 infantry

    Production/PUs Summary :

    Germans : 24 / 50
        Russians : 44 / 64
        Japanese : 39 / 47
        Americans : 65 / 90
        Chinese : 8 / 9
        British : 32 / 32
        UK_Pacific : 12 / 0
        Italians : 15 / 20
        ANZAC : 18 / 31
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.250
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Japanese Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                1 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries and 14 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                2 infantry moved from Western Germany to Denmark
                1 fighter and 1 tactical_bomber moved from Western Germany to Denmark
                1 infantry moved from Germany to Poland
                1 bomber moved from Western Germany to Poland
                1 armour and 2 infantry moved from Germany to Slovakia Hungary
                2 fighters and 1 tactical_bomber moved from Western Germany to Slovakia Hungary

    Combat - Germans
                Battle in Denmark
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 infantry
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Denmark, round 1 :  3/4 hits
                        Americans roll dice for 1 infantry in Denmark, round 1 :  0/1 hits
                        1 infantry owned by the Americans lost in Denmark
                    Germans win, taking Denmark from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Poland
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 1 infantry in Poland, round 1 :  2/2 hits
                        Russians roll dice for 1 infantry in Poland, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
                    Germans win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Slovakia Hungary
                    Germans attack with 1 armour, 2 fighters, 2 infantry and 1 tactical_bomber
                    Russians defend with 2 armour and 1 infantry
                        Germans roll dice for 1 armour, 2 fighters, 2 infantry and 1 tactical_bomber in Slovakia Hungary, round 1 :  2/6 hits
                        Russians roll dice for 2 armour and 1 infantry in Slovakia Hungary, round 1 :  1/3 hits
                        1 infantry owned by the Russians , 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary
                        Germans roll dice for 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 :  1/5 hits
                        Russians roll dice for 1 armour in Slovakia Hungary, round 2 :  0/1 hits
                        1 armour owned by the Russians lost in Slovakia Hungary
                    Germans win, taking Slovakia Hungary from Russians with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 armour and 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Poland to Western Germany
                1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Germany
                1 fighter moved from Slovakia Hungary to Western Germany
                1 fighter moved from Denmark to Western Germany
                1 tactical_bomber moved from Denmark to Western Germany

    Place Units - Germans
                2 artilleries and 8 infantry placed in Germany
                6 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 29 PUs; end with 29 PUs total

    Territory Summary for Germans :

    France : 1 flag, 1 airfield and 1 factory_minor
        Slovakia Hungary : 1 armour and 1 infantry
        Western Germany : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 14 infantry and 1 tactical_bomber
        Germany : 3 aaGuns, 3 armour, 2 artilleries, 1 factory_major, 1 fighter, 8 infantry and 1 tactical_bomber
        Denmark : 2 infantry
        113 Sea Zone : 1 carrier, 1 destroyer and 9 transports
        Bulgaria : 1 flag
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 29 / 29
        Russians : 41 / 64
        Japanese : 39 / 47
        Americans : 63 / 90
        Chinese : 8 / 9
        British : 32 / 32
        UK_Pacific : 12 / 0
        Italians : 15 / 20
        ANZAC : 18 / 31
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Russians
                Russians buy 3 armour, 1 artillery, 1 fighter, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Eastern Poland to Slovakia Hungary
                1 infantry moved from Eastern Poland to Romania
                2 armour moved from Belarus to Romania
                1 mech_infantry moved from Belarus to Romania
                1 tactical_bomber moved from Eastern Poland to Slovakia Hungary
                2 fighters moved from Eastern Poland to Slovakia Hungary
                1 bomber moved from Russia to Romania

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Russians
                Russians buy 3 armour, 1 artillery, 1 fighter, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Eastern Poland to Slovakia Hungary
                1 infantry moved from Eastern Poland to Romania
                2 armour moved from Belarus to Romania
                1 mech_infantry moved from Belarus to Romania
                1 tactical_bomber moved from Eastern Poland to Slovakia Hungary
                2 fighters moved from Eastern Poland to Slovakia Hungary
                1 bomber moved from Russia to Romania

    Combat - Russians
                Battle in Slovakia Hungary
                    Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 armour and 1 infantry
                        Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Slovakia Hungary, round 1 :  1/6 hits
                        Germans roll dice for 1 armour and 1 infantry in Slovakia Hungary, round 1 :  0/2 hits
                        1 infantry owned by the Germans lost in Slovakia Hungary
                        Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 :  2/6 hits
                        Germans roll dice for 1 armour in Slovakia Hungary, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Slovakia Hungary
                    Russians win, taking Slovakia Hungary from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 armour and 1 infantry
                Battle in Romania
                    Russians attack with 2 armour, 1 bomber, 1 infantry and 1 mech_infantry
                    Italians defend with 1 armour
                        Russians roll dice for 2 armour, 1 bomber, 1 infantry and 1 mech_infantry in Romania, round 1 :  1/5 hits
                        Germans roll dice for 1 armour in Romania, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Italians lost in Romania
                    Russians win, taking Romania from Germans with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 armour

    Non Combat Move - Russians
                2 fighters moved from Slovakia Hungary to Eastern Poland
                1 tactical_bomber moved from Slovakia Hungary to Eastern Poland
                1 infantry moved from Baltic States to Poland
                2 infantry moved from Baltic States to Eastern Poland
                4 infantry moved from Belarus to Eastern Poland
                3 infantry moved from Ukraine to Bessarabia
                2 infantry moved from Bryansk to Belarus
                1 artillery moved from Bryansk to Belarus
                3 infantry moved from Novgorod to Baltic States
                4 infantry moved from Russia to Bryansk
                1 mech_infantry moved from Russia to Belarus
                2 armour moved from Russia to Belarus
                1 infantry moved from Yenisey to Timguska
                1 bomber moved from Romania to Ukraine
                2 infantry moved from Kazakhstan to Turkmenistan
                2 infantry moved from Novosibirsk to Kazakhstan
                1 infantry moved from Yakut S.S.R. to Yenisey
                1 aaGun moved from Yakut S.S.R. to Yenisey
                2 infantry moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Sakha to Siberia
                1 aaGun moved from Sakha to Buryatia
                2 infantry moved from Sakha to Buryatia
                2 armour moved from Russia to Kazakhstan

    Place Units - Russians
                1 fighter, 1 infantry and 1 mech_infantry placed in Volgograd
                3 infantry placed in Ukraine
                3 infantry placed in Novgorod
                3 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 47 PUs; end with 47 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 64 PUs

    Territory Summary for Russians :

    Sakha : 2 infantry
        Yenisey : 1 aaGun and 1 infantry
        Amur : 1 infantry
        Yakut S.S.R. : 2 infantry
        Timguska : 1 infantry
        Siberia : 1 infantry
        Kazakhstan : 2 armour and 2 infantry
        Buryatia : 1 aaGun and 6 infantry
        Slovakia Hungary : 1 flag, 3 infantry
        Romania : 1 flag, 2 armour and 1 mech_infantry
        Poland : 1 flag, 1 infantry
        Belarus : 2 armour, 1 artillery, 2 infantry and 1 mech_infantry
        Baltic States : 3 infantry
        Bryansk : 4 infantry
        Eastern Poland : 1 aaGun, 2 fighters, 6 infantry and 1 tactical_bomber
        Bessarabia : 3 infantry
        Russia : 1 aaGun, 1 airfield, 3 armour, 1 artillery, 1 factory_major, 1 infantry and 1 mech_infantry
        Ukraine : 1 bomber, 1 factory_minor and 3 infantry
        Volgograd : 1 factory_minor, 1 fighter, 1 infantry and 1 mech_infantry
        Turkmenistan : 2 infantry
        Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 23 / 29
        Russians : 47 / 64
        Japanese : 39 / 47
        Americans : 63 / 90
        Chinese : 8 / 9
        British : 32 / 32
        UK_Pacific : 12 / 0
        Italians : 15 / 20
        ANZAC : 18 / 31
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 6 times
            Average roll : 4.095
            Median : 4.000
            Variance : 0.650
            Standard Deviation : 0.806
            Total rolls : 21

    Germans Combat
                2 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.750
            Median : 5.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Russians Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.941
            Median : 4.000
            Variance : 0.688
            Standard Deviation : 0.829
            Total rolls : 17


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 2 fighters and 6 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery moved from Sumatra to 41 Sea Zone
                1 artillery and 1 transport moved from 41 Sea Zone to 43 Sea Zone
                1 artillery moved from 43 Sea Zone to Borneo
                1 infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French
                2 infantry moved from Kiangsu to Anhwe
                      Japanese take Anhwe from Chinese
                1 bomber moved from Hunan to Hopei
                1 fighter and 1 tactical_bomber moved from Manchuria to Hopei
                1 mech_infantry moved from India to West India
                      Japanese take West India from UK_Pacific
                1 fighter and 1 tactical_bomber moved from Hunan to Burma
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 submarine moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from Japan to 16 Sea Zone
                1 destroyer moved from 6 Sea Zone to 17 Sea Zone
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                4 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 carrier and 4 fighters moved from 6 Sea Zone to 35 Sea Zone
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from Manchuria to 19 Sea Zone
                2 fighters and 2 tactical_bombers moved from 41 Sea Zone to 54 Sea Zone
                1 mech_infantry moved from India to Burma
                1 armour moved from India to 39 Sea Zone
                1 armour and 1 transport moved from 39 Sea Zone to 37 Sea Zone
                1 armour moved from 37 Sea Zone to Malaya
                1 infantry moved from Kwangsi to Yunnan
                1 bomber moved from Hunan to Yunnan


  • scramble 35?
    scramble 54?

  • 2007 AAR League

    no to both


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 2 fighters and 6 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery moved from Sumatra to 41 Sea Zone
                1 artillery and 1 transport moved from 41 Sea Zone to 43 Sea Zone
                1 artillery moved from 43 Sea Zone to Borneo
                1 infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French
                2 infantry moved from Kiangsu to Anhwe
                      Japanese take Anhwe from Chinese
                1 bomber moved from Hunan to Hopei
                1 fighter and 1 tactical_bomber moved from Manchuria to Hopei
                1 mech_infantry moved from India to West India
                      Japanese take West India from UK_Pacific
                1 fighter and 1 tactical_bomber moved from Hunan to Burma
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 submarine moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from Japan to 16 Sea Zone
                1 destroyer moved from 6 Sea Zone to 17 Sea Zone
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                4 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 carrier and 4 fighters moved from 6 Sea Zone to 35 Sea Zone
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from Manchuria to 19 Sea Zone
                2 fighters and 2 tactical_bombers moved from 41 Sea Zone to 54 Sea Zone
                1 mech_infantry moved from India to Burma
                1 armour moved from India to 39 Sea Zone
                1 armour and 1 transport moved from 39 Sea Zone to 37 Sea Zone
                1 armour moved from 37 Sea Zone to Malaya
                1 infantry moved from Kwangsi to Yunnan
                1 bomber moved from Hunan to Yunnan

    Combat - Japanese
                Battle in Borneo
                Battle in Malaya
                Battle in 54 Sea Zone
                    Japanese attack with 2 fighters and 2 tactical_bombers
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 54 Sea Zone
                    Japanese win, taking Borneo from UK_Pacific, taking Malaya from UK_Pacific with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Burma
                    Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Burma, round 1 :  0/3 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 1 :  0/1 hits
                        Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 :  0/3 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Burma, round 3 :  2/3 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Hopei, round 1 :  2/3 hits
                        Chinese roll dice for 1 infantry in Hopei, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 19 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 19 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 fighter in 19 Sea Zone, round 1 :  1/2 hits
                        1 submarine owned by the Americans lost in 19 Sea Zone
                    Japanese win, taking 19 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Yunnan
                    Japanese attack with 1 bomber and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 infantry in Yunnan, round 1 :  0/2 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 1 :  1/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    retreated to Yunnan
                    Chinese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                Battle in 35 Sea Zone
                    Japanese attack with 2 carriers, 4 destroyers, 4 fighters and 1 submarine
                    ANZAC defend with 1 cruiser, 1 destroyer and 2 submarines
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 1 :  1/1 hits
                        ANZAC roll dice for 2 submarines in 35 Sea Zone, round 1 :  0/2 hits
                        Japanese roll dice for 2 carriers, 4 destroyers and 4 fighters in 35 Sea Zone, round 1 :  5/8 hits
                        ANZAC roll dice for 1 cruiser and 1 destroyer in 35 Sea Zone, round 1 :  0/2 hits
                        1 cruiser owned by the ANZAC , 1 destroyer owned by the ANZAC and 2 submarines owned by the ANZAC lost in 35 Sea Zone
                    Japanese win, taking 35 Sea Zone from ANZAC with 2 carriers, 4 destroyers, 4 fighters and 1 submarine remaining. Battle score for attacker is 32
                    Casualties for ANZAC: 1 cruiser, 1 destroyer and 2 submarines
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 submarine
                    Americans defend with 2 submarines
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 2 submarines in 16 Sea Zone, round 1 :  0/2 hits
                        Japanese roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 1 :  0/2 hits
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 submarines in 16 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 16 Sea Zone
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 3 :  1/2 hits
                        1 submarine owned by the Americans lost in 16 Sea Zone
                    Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 2 submarines
                Battle in 17 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 17 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 17 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 submarine in 17 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 17 Sea Zone
                    Japanese win, taking 17 Sea Zone from Americans with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Japanese
                1 fighter moved from 19 Sea Zone to Japan
                1 artillery and 2 infantry moved from Kwangtung to Kwangsi
                1 bomber moved from Yunnan to India
                2 battleships, 2 carriers, 2 cruisers and 2 destroyers moved from 41 Sea Zone to 55 Sea Zone
                2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 55 Sea Zone
                2 transports moved from 41 Sea Zone to 39 Sea Zone
                1 fighter moved from 16 Sea Zone to Japan
                1 bomber moved from Hopei to Manchuria
                1 fighter and 1 tactical_bomber moved from Hopei to Chahar
                1 fighter and 1 tactical_bomber moved from Burma to India

    Place Units - Japanese
                3 infantry placed in India
                3 infantry placed in Manchuria
                2 fighters placed in Japan
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 52 PUs; end with 53 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kwangsi : 1 artillery and 2 infantry
        Korea : 1 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 4 fighters and 1 harbour
        Manchuria : 1 aaGun, 1 bomber, 1 factory_minor and 9 infantry
        Hainan : 1 harbour
        Hunan : 1 flag
        Kansu : 1 flag
        Tsinghai : 1 flag
        Chahar : 1 flag, 1 fighter and 1 tactical_bomber
        Anhwe : 1 flag, 2 infantry
        Burma : 1 flag, 1 mech_infantry
        India : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
        Malaya : 1 flag, 1 armour and 1 harbour
        Borneo : 1 flag, 1 artillery
        Kwangtung : 1 flag, 1 harbour
        French Indo China : 1 flag, 1 infantry
        Sumatra : 1 flag
        43 Sea Zone : 1 transport
        37 Sea Zone : 1 transport
        35 Sea Zone : 2 carriers, 4 destroyers, 4 fighters and 1 submarine
        39 Sea Zone : 3 transports
        19 Sea Zone : 1 destroyer
        17 Sea Zone : 1 destroyer
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 3 destroyers
        55 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters and 2 tactical_bombers
        West India : 1 flag, 1 mech_infantry

    Production/PUs Summary :

    Germans : 23 / 29
        Russians : 47 / 64
        Japanese : 52 / 58
        Americans : 63 / 90
        Chinese : 7 / 9
        British : 32 / 32
        UK_Pacific : 2 / 0
        Italians : 15 / 20
        ANZAC : 18 / 31
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 2 fighters and 6 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery moved from Sumatra to 41 Sea Zone
                1 artillery and 1 transport moved from 41 Sea Zone to 43 Sea Zone
                1 artillery moved from 43 Sea Zone to Borneo
                1 infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French
                2 infantry moved from Kiangsu to Anhwe
                      Japanese take Anhwe from Chinese
                1 bomber moved from Hunan to Hopei
                1 fighter and 1 tactical_bomber moved from Manchuria to Hopei
                1 mech_infantry moved from India to West India
                      Japanese take West India from UK_Pacific
                1 fighter and 1 tactical_bomber moved from Hunan to Burma
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 submarine moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from Japan to 16 Sea Zone
                1 destroyer moved from 6 Sea Zone to 17 Sea Zone
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                4 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 carrier and 4 fighters moved from 6 Sea Zone to 35 Sea Zone
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from Manchuria to 19 Sea Zone
                2 fighters and 2 tactical_bombers moved from 41 Sea Zone to 54 Sea Zone
                1 mech_infantry moved from India to Burma
                1 armour moved from India to 39 Sea Zone
                1 armour and 1 transport moved from 39 Sea Zone to 37 Sea Zone
                1 armour moved from 37 Sea Zone to Malaya
                1 infantry moved from Kwangsi to Yunnan
                1 bomber moved from Hunan to Yunnan

    Combat - Japanese
                Battle in Borneo
                Battle in Malaya
                Battle in 54 Sea Zone
                    Japanese attack with 2 fighters and 2 tactical_bombers
                    Americans defend with 1 transport
                    Japanese win, taking Borneo from UK_Pacific, taking Malaya from UK_Pacific with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Burma
                    Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 19 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    Americans defend with 1 submarine
                    Japanese win, taking 19 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Yunnan
                    Japanese attack with 1 bomber and 1 infantry
                    British defend with 1 infantry
                    retreated to Yunnan
                    Chinese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                Battle in 35 Sea Zone
                    Japanese attack with 2 carriers, 4 destroyers, 4 fighters and 1 submarine
                    ANZAC defend with 1 cruiser, 1 destroyer and 2 submarines
                    Japanese win, taking 35 Sea Zone from ANZAC with 2 carriers, 4 destroyers, 4 fighters and 1 submarine remaining. Battle score for attacker is 32
                    Casualties for ANZAC: 1 cruiser, 1 destroyer and 2 submarines
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 submarine
                    Americans defend with 2 submarines
                    Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 2 submarines
                Battle in 17 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 1 submarine
                    Japanese win, taking 17 Sea Zone from Americans with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Japanese
                1 fighter moved from 19 Sea Zone to Japan
                1 artillery and 2 infantry moved from Kwangtung to Kwangsi
                1 bomber moved from Yunnan to India
                2 battleships, 2 carriers, 2 cruisers and 2 destroyers moved from 41 Sea Zone to 55 Sea Zone
                2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 55 Sea Zone
                2 transports moved from 41 Sea Zone to 39 Sea Zone
                1 fighter moved from 16 Sea Zone to Japan
                1 bomber moved from Hopei to Manchuria
                1 fighter and 1 tactical_bomber moved from Hopei to Chahar
                1 fighter and 1 tactical_bomber moved from Burma to India

    Place Units - Japanese
                3 infantry placed in India
                3 infantry placed in Manchuria
                2 fighters placed in Japan
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 52 PUs; end with 53 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 1 artillery, 1 destroyer, 15 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Normandy Bordeaux to Southern France
                      Americans take Southern France from Italians
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                2 fighters moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from 26 Sea Zone to 16 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                1 infantry moved from Algeria to Tunisia
                      Americans take Tunisia from Italians
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                2 infantry moved from Gibraltar to 92 Sea Zone
                2 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
                2 infantry moved from 96 Sea Zone to Libya
                1 transport moved from 112 Sea Zone to 111 Sea Zone
                1 infantry moved from Scotland to 111 Sea Zone
                1 infantry and 1 transport moved from 111 Sea Zone to 112 Sea Zone
                1 artillery moved from Norway to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Denmark
                1 artillery moved from 112 Sea Zone to Denmark
                1 bomber moved from Finland to Denmark

  • 2007 AAR League

    scramble to sz112?

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