Forgot to Blitz Alexandria so I did it during NCM.
13L G40 tcnance (allies +11) vs Last Jack (axis) game 3
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 2 destroyers, 10 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 submarines moved from 91 Sea Zone to 92 Sea Zone
3 destroyers moved from 91 Sea Zone to 112 Sea Zone
1 bomber moved from Morocco to Norway
2 infantry moved from Morocco to Algeria
1 artillery moved from Morocco to Algeria
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 artillery moved from 112 Sea Zone to Norway
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to Scotland
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to United Kingdom
1 artillery moved from 109 Sea Zone to United Kingdom
1 mech_infantry moved from Morocco to Algeria
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 104 Sea Zone to 112 Sea Zone
2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 22 Sea Zone to 19 Sea Zone
1 submarine moved from 17 Sea Zone to 16 Sea Zone
1 submarine moved from 25 Sea Zone to 16 Sea Zone
3 fighters moved from 26 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone -
scramble to sz112?
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oops missing 1 dd in sz112
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i wanted to bring the dd in 104 to sz112 but it wont let me edit
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 2 destroyers, 10 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 submarines moved from 91 Sea Zone to 92 Sea Zone
3 destroyers moved from 91 Sea Zone to 112 Sea Zone
1 bomber moved from Morocco to Norway
2 infantry moved from Morocco to Algeria
1 artillery moved from Morocco to Algeria
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 artillery moved from 112 Sea Zone to Norway
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to Scotland
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to United Kingdom
1 artillery moved from 109 Sea Zone to United Kingdom
1 mech_infantry moved from Morocco to Algeria
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 104 Sea Zone to 112 Sea Zone
2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 22 Sea Zone to 19 Sea Zone
1 submarine moved from 17 Sea Zone to 16 Sea Zone
1 submarine moved from 25 Sea Zone to 16 Sea Zone
3 fighters moved from 26 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 104 Sea Zone to 112 Sea Zone -
ok now ive got it, 5 dd in sz112 do u want to scramble?
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No scramble
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 2 destroyers, 10 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 submarines moved from 91 Sea Zone to 92 Sea Zone
3 destroyers moved from 91 Sea Zone to 112 Sea Zone
1 bomber moved from Morocco to Norway
2 infantry moved from Morocco to Algeria
1 artillery moved from Morocco to Algeria
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 artillery moved from 112 Sea Zone to Norway
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to Scotland
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to United Kingdom
1 artillery moved from 109 Sea Zone to United Kingdom
1 mech_infantry moved from Morocco to Algeria
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 104 Sea Zone to 112 Sea Zone
2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 22 Sea Zone to 19 Sea Zone
1 submarine moved from 17 Sea Zone to 16 Sea Zone
1 submarine moved from 25 Sea Zone to 16 Sea Zone
3 fighters moved from 26 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 104 Sea Zone to 112 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 2 destroyers, 10 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 submarines moved from 91 Sea Zone to 92 Sea Zone
3 destroyers moved from 91 Sea Zone to 112 Sea Zone
1 bomber moved from Morocco to Norway
2 infantry moved from Morocco to Algeria
1 artillery moved from Morocco to Algeria
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 artillery moved from 112 Sea Zone to Norway
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to Scotland
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to United Kingdom
1 artillery moved from 109 Sea Zone to United Kingdom
1 mech_infantry moved from Morocco to Algeria
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 104 Sea Zone to 112 Sea Zone
2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 22 Sea Zone to 19 Sea Zone
1 submarine moved from 17 Sea Zone to 16 Sea Zone
1 submarine moved from 25 Sea Zone to 16 Sea Zone
3 fighters moved from 26 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 104 Sea Zone to 112 Sea ZoneCombat - Americans
Battle in Scotland
Battle in Holland Belgium
Battle in 19 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 19 Sea Zone
Americans roll dice for 1 submarine in 19 Sea Zone, round 1 : 0/1 hits
Americans win, taking Scotland from Germans, taking Holland Belgium from Germans, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Normandy Bordeaux
Battle in Denmark
Battle in Norway
Americans attack with 1 artillery, 1 bomber and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Norway, round 1 : 3/3 hits
Germans roll dice for 1 infantry in Norway, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Norway
Americans win, taking Normandy Bordeaux from Germans, taking Denmark from Germans, taking Norway from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Algeria
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Algeria, round 1 : 1/4 hits
Italians roll dice for 1 artillery in Algeria, round 1 : 1/1 hits
1 artillery owned by the Italians and 1 infantry owned by the Americans lost in Algeria
Americans win, taking Algeria from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery
Casualties for Americans: 1 infantry
Battle in United Kingdom
Battle in 92 Sea Zone
Americans attack with 2 fighters and 2 submarines
Italians defend with 1 destroyer
Americans roll dice for 2 submarines in 92 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 2 fighters in 92 Sea Zone, round 1 : 1/2 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win, taking United Kingdom from Germans, taking Scotland from Americans, taking Kenya from ANZAC, taking Tanganyika Territory from ANZAC with 2 fighters and 2 submarines remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 3 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 16 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 submarines in 16 Sea Zone, round 1 : 1/2 hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 1 : 2/4 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 16 Sea Zone
Americans win with 3 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarineNon Combat Move - Americans
1 submarine moved from 23 Sea Zone to 17 Sea Zone
3 fighters moved from 16 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
2 fighters moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
3 artilleries moved from Eastern United States to 101 Sea Zone
7 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 7 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries moved from 91 Sea Zone to Morocco
2 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from 91 Sea Zone to Morocco
3 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 bomber moved from Norway to Finland
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery moved from 54 Sea Zone to Queensland
1 infantry moved from 54 Sea Zone to Queensland
1 transport moved from 26 Sea Zone to 10 Sea ZonePlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
2 infantry placed in Western United States
1 destroyer and 1 submarine placed in 10 Sea Zone
1 destroyer and 4 transports placed in 101 Sea Zone
8 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 65 PUs; end with 65 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUsTerritory Summary for Americans :
Queensland : 1 artillery, 1 fighter and 1 infantry
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Hawaiian Islands : 1 airfield, 1 harbour, 3 infantry and 1 mech_infantry
Midway : 1 airfield
26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 tactical_bomber and 1 transport
22 Sea Zone : 1 flag
10 Sea Zone : 1 destroyer, 1 submarine and 1 transport
19 Sea Zone : 1 flag, 1 submarine
17 Sea Zone : 1 flag, 1 submarine
16 Sea Zone : 2 submarines
54 Sea Zone : 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 8 infantry
Gibraltar : 4 infantry and 2 mech_infantrys
Scotland : 1 infantry
United Kingdom : 1 artillery and 1 infantry
Morocco : 1 armour, 3 artilleries and 5 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Algeria : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
Norway : 1 flag, 1 artillery and 1 infantry
Denmark : 1 flag, 1 infantry
Holland Belgium : 1 flag, 1 infantry
112 Sea Zone : 5 destroyers and 2 transports
86 Sea Zone : 1 transport
109 Sea Zone : 1 destroyer and 2 transports
92 Sea Zone : 2 submarines
101 Sea Zone : 1 destroyer and 4 transports
Brazil : 1 flag, 2 infantry
91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 6 transports
Finland : 1 bomber
110 Sea Zone : 1 destroyer and 2 transportsProduction/PUs Summary :
Germans : 21 / 50
Russians : 47 / 64
Japanese : 42 / 47
Americans : 65 / 90
Chinese : 5 / 5
British : 34 / 0
UK_Pacific : 12 / 0
Italians : 13 / 21
ANZAC : 18 / 33
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.217
Median : 3.000
Variance : 0.409
Standard Deviation : 0.640
Total rolls : 23Japanese Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.056
Median : 3.000
Variance : 0.471
Standard Deviation : 0.686
Total rolls : 18 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 fighter moved from Shensi to SikangPlace Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs totalTerritory Summary for Chinese :
Suiyuyan : 1 infantry
Hopei : 1 infantry
Sikang : 1 fighter and 1 infantryProduction/PUs Summary :
Germans : 21 / 50
Russians : 47 / 64
Japanese : 40 / 47
Americans : 65 / 90
Chinese : 7 / 9
British : 34 / 0
UK_Pacific : 12 / 0
Italians : 13 / 21
ANZAC : 18 / 33
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.217
Median : 3.000
Variance : 0.409
Standard Deviation : 0.640
Total rolls : 23Japanese Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.056
Median : 3.000
Variance : 0.471
Standard Deviation : 0.686
Total rolls : 18 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Combat Move - British
1 infantry moved from Shan State to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Greece to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Northern Italy -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Combat Move - British
1 infantry moved from Shan State to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Greece to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Northern ItalyAirborne Attack Move - British
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Combat Move - British
1 infantry moved from Shan State to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Greece to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Northern ItalyAirborne Attack Move - British
Combat - British
Italians scrambles 1 units out of Southern Italy to defend against the attack in 95 Sea Zone
Italians scrambles to create a battle in territory 95 Sea Zone
Battle in 95 Sea Zone
British attack with 1 transport
Italians defend with 1 fighter
Italians roll dice for 1 fighter in 95 Sea Zone, round 1 : 1/1 hits
1 transport owned by the British lost in 95 Sea Zone
1 infantry owned by the British lost in Northern Italy
Italians win with 1 fighter remaining. Battle score for attacker is -7
Casualties for British: 1 transport
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern ItalyNon Combat Move - British
3 infantry moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 aaGun moved from Egypt to Anglo Egyptian Sudan
1 artillery moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Shan State to BurmaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1,6,6
British collect 32 PUs (2 lost to blockades); end with 32 PUs totalTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Siam : 1 flag
Yunnan : 1 infantry
Burma : 1 infantry
Malaya : 1 harbour
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 armour, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 1 airfield, 1 factory_minor and 1 harbour
Anglo Egyptian Sudan : 1 aaGun, 1 artillery, 5 infantry and 1 mech_infantry
Greece : 1 flag
Iraq : 1 flag, 1 infantry
Eastern Persia : 1 flag
Northwest Persia : 1 flag
Persia : 1 flagProduction/PUs Summary :
Germans : 21 / 50
Russians : 47 / 64
Japanese : 39 / 47
Americans : 65 / 90
Chinese : 8 / 9
British : 34 / 32
UK_Pacific : 12 / 0
Italians : 13 / 21
ANZAC : 18 / 33
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.257
Median : 3.000
Variance : 0.559
Standard Deviation : 0.748
Total rolls : 35Null / Other
1 was rolled 3 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.286
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Japanese Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 3 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.286
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Americans Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.056
Median : 3.000
Variance : 0.471
Standard Deviation : 0.686
Total rolls : 18 -
bump
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Greater Southern Germany to Romania
1 bomber moved from Southern Italy to Romania
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to EgyptCombat - Italians
Battle in Romania
Italians attack with 1 armour and 1 bomber
Russians defend with 1 armour
Italians roll dice for 1 armour and 1 bomber in Romania, round 1 : 2/2 hits
Russians roll dice for 1 armour in Romania, round 1 : 0/1 hits
1 armour owned by the Russians lost in Romania
Italians win, taking Romania from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Egypt
Italians attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
French defend with 1 infantry; British defend with 1 factory_minor and 1 harbour
Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Egypt, round 1 : 1/7 hits
British roll dice for 1 infantry in Egypt, round 1 : 0/1 hits
1 infantry owned by the French lost in Egypt
Italians win, taking Egypt from British with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
1 fighter moved from Tobruk to Southern Italy
1 battleship, 2 cruisers and 1 destroyer moved from 98 Sea Zone to 95 Sea Zone
1 bomber moved from Romania to Southern ItalyPlace Units - Italians
1 fighter and 1 infantry placed in Southern Italy
1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for Italians :
Alexandria : 1 flag
Egypt : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Romania : 1 armour
Northern Italy : 1 factory_major
Southern Italy : 4 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 5 infantry
95 Sea Zone : 1 battleship, 2 cruisers and 2 destroyers
93 Sea Zone : 1 flag
98 Sea Zone : 1 flag, 1 transportProduction/PUs Summary :
Germans : 24 / 50
Russians : 44 / 64
Japanese : 39 / 47
Americans : 65 / 90
Chinese : 8 / 9
British : 32 / 32
UK_Pacific : 12 / 0
Italians : 15 / 20
ANZAC : 18 / 33
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
1 fighter moved from Philippines to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
ANZAC take 35 Sea Zone from Japanese
2 fighters moved from Philippines to 20 Sea Zone -
any suicide attacks for sz20?
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no
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
1 fighter moved from Philippines to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
ANZAC take 35 Sea Zone from Japanese
2 fighters moved from Philippines to 20 Sea Zone





