BOOM AND DOOM!
Grendal vs ShrimpBoatChef
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Americans
Americans buy 3 artilleries, 1 bomber, 3 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 31 Sea Zone
1 bomber moved from United Kingdom to France
1 fighter moved from 26 Sea Zone to 31 Sea Zone
1 fighter moved from 26 Sea Zone to 24 Sea Zone
1 destroyer moved from 25 Sea Zone to 24 Sea ZoneCombat - Americans
Battle in 31 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 1 fighter in 31 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 1 destroyer in 31 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans lost in 31 Sea Zone
retreated to 31 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Battle in 24 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 1 fighter in 24 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 1 destroyer in 24 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 24 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Strategic bombing raid in France
AA guns fire in France : 0/1 hits
Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.Non Combat Move - Americans
1 bomber moved from France to United Kingdom
1 transport moved from 91 Sea Zone to 86 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West Africa
1 battleship moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 1 fighter, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 artillery and 2 mech_infantrys moved from 91 Sea Zone to Morocco
3 infantry moved from 91 Sea Zone to Morocco
1 armour moved from Morocco to Algeria
1 infantry moved from Morocco to Algeria
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 31 Sea Zone to 26 Sea Zone
1 fighter moved from 24 Sea Zone to Midway
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
2 artilleries, 1 bomber and 2 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
2 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
3 infantry moved from Szechwan to Kweichow
1 infantry moved from Szechwan to Kweichow
1 fighter and 2 infantry moved from Szechwan to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 1 : 1/3 hits
Japanese roll dice for 1 infantry in Shensi, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Kweichow, round 1 : 0/4 hits
Japanese roll dice for 1 infantry in Kweichow, round 1 : 1/1 hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits
Chinese roll dice for 2 infantry in Kweichow, round 4 : 1/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to SzechwanPlace Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - British
British buy 1 airfield, 2 armour and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Belgian Congo to Kenya
British take Kenya from Italians
1 armour moved from Kenya to Tanganyika Territory
1 infantry moved from Belgian Congo to Tanganyika Territory
1 armour and 1 infantry moved from Ethiopia to 76 Sea Zone
1 armour, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 80 Sea Zone to Iraq
1 fighter and 1 mech_infantry moved from Egypt to Iraq
2 fighters and 1 tactical_bomber moved from Szechwan to Yunnan
2 artilleries and 4 infantry moved from Burma to Yunnan
1 fighter moved from India to Yunnan
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 armour moved from Anglo Egyptian Sudan to Tanganyika TerritoryCombat - British
Battle in Yunnan
British attack with 2 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber
Japanese defend with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
British roll dice for 2 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber in Yunnan, round 1 : 3/10 hits
Japanese roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Yunnan, round 1 : 2/6 hits
2 infantry owned by the British , 2 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Yunnan
British roll dice for 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/8 hits
Japanese roll dice for 1 armour and 2 artilleries in Yunnan, round 2 : 2/3 hits
2 infantry owned by the British , 1 armour owned by the Japanese and 2 artilleries owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 artilleries, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Casualties for British: 4 infantry
Battle in Tanganyika Territory
British attack with 2 armour and 1 infantry
Italians defend with 1 infantry
British roll dice for 2 armour and 1 infantry in Tanganyika Territory, round 1 : 1/3 hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Tanganyika Territory
British win, taking Tanganyika Territory from Italians with 2 armour remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Iraq, round 1 : 3/6 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 1 : 0/3 hits
3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantryNon Combat Move - British
1 fighter moved from Iraq to Egypt
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 tactical_bomber moved from Gibraltar to Algeria
1 fighter moved from United Kingdom to Gibraltar
1 aaGun moved from Burma to Yunnan
1 infantry moved from Eastern Persia to West India
1 aaGun and 2 artilleries moved from India to Burma
3 fighters moved from Yunnan to Burma
1 tactical_bomber moved from Yunnan to BurmaPlace Units - British
1 airfield placed in Gibraltar
2 armour and 1 infantry placed in EgyptTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
2 artilleries and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Some Units in India change ownership: 2 artilleries and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - British
British buy 1 airfield, 2 armour and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Belgian Congo to Kenya
British take Kenya from Italians
1 armour moved from Kenya to Tanganyika Territory
1 infantry moved from Belgian Congo to Tanganyika Territory
1 armour and 1 infantry moved from Ethiopia to 76 Sea Zone
1 armour, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 80 Sea Zone to Iraq
1 fighter and 1 mech_infantry moved from Egypt to Iraq
2 fighters and 1 tactical_bomber moved from Szechwan to Yunnan
2 artilleries and 4 infantry moved from Burma to Yunnan
1 fighter moved from India to Yunnan
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 armour moved from Anglo Egyptian Sudan to Tanganyika TerritoryCombat - British
Battle in Yunnan
British attack with 2 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber
Japanese defend with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
British roll dice for 2 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber in Yunnan, round 1 : 3/10 hits
Japanese roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Yunnan, round 1 : 2/6 hits
2 infantry owned by the British , 2 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Yunnan
British roll dice for 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/8 hits
Japanese roll dice for 1 armour and 2 artilleries in Yunnan, round 2 : 2/3 hits
2 infantry owned by the British , 1 armour owned by the Japanese and 2 artilleries owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 artilleries, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Casualties for British: 4 infantry
Battle in Tanganyika Territory
British attack with 2 armour and 1 infantry
Italians defend with 1 infantry
British roll dice for 2 armour and 1 infantry in Tanganyika Territory, round 1 : 1/3 hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Tanganyika Territory
British win, taking Tanganyika Territory from Italians with 2 armour remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Iraq, round 1 : 3/6 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 1 : 0/3 hits
3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantryNon Combat Move - British
1 fighter moved from Iraq to Egypt
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 tactical_bomber moved from Gibraltar to Algeria
1 fighter moved from United Kingdom to Gibraltar
1 aaGun moved from Burma to Yunnan
1 infantry moved from Eastern Persia to West India
1 aaGun and 2 artilleries moved from India to Burma
3 fighters moved from Yunnan to Burma
1 tactical_bomber moved from Yunnan to BurmaPlace Units - British
1 airfield placed in Gibraltar
2 armour and 1 infantry placed in EgyptTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
2 artilleries and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Some Units in India change ownership: 2 artilleries and 2 infantry -
u r up
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Italians
Italians buy 2 submarines; Remaining resources: 2 PUs;Combat Move - Italians
1 bomber moved from Northern Italy to 97 Sea Zone
1 fighter moved from Southern France to 97 Sea Zone
1 infantry moved from Albania to Greece
1 armour moved from Northern Italy to Southern France
1 infantry moved from Southern France to Northern Italy
1 artillery moved from Northern Italy to Southern France
1 armour moved from Libya to Tunisia
2 artilleries moved from Libya to Tunisia
1 infantry moved from Libya to Tunisia
1 mech_infantry moved from Libya to TunisiaCombat - Italians
Battle in Tunisia
Italians attack with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
French defend with 2 infantry
Italians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Tunisia, round 1 : 2/5 hits
French roll dice for 2 infantry in Tunisia, round 1 : 1/2 hits
2 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia
Italians win, taking Tunisia from French with 1 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 2 infantry
Casualties for Italians: 1 infantry
Battle in 97 Sea Zone
Italians attack with 1 bomber and 1 fighter
French defend with 1 destroyer
Italians roll dice for 1 bomber and 1 fighter in 97 Sea Zone, round 1 : 0/2 hits
French roll dice for 1 destroyer in 97 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 bomber and 1 fighter in 97 Sea Zone, round 2 : 0/2 hits
French roll dice for 1 destroyer in 97 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Italians lost in 97 Sea Zone
Italians roll dice for 1 bomber in 97 Sea Zone, round 3 : 1/1 hits
French roll dice for 1 destroyer in 97 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the French and 1 bomber owned by the Italians lost in 97 Sea Zone
French win with no units remaining. Battle score for attacker is -14
Casualties for French: 1 destroyer
Casualties for Italians: 1 bomber and 1 fighterNon Combat Move - Italians
Place Units - Italians
2 submarines placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 13 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 battleship; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 fighter moved from Queensland to Sumatra
1 fighter moved from Sumatra to Burma
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 battleship placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
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scramble
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yes; max scramble. OOL - 1/2 battleship, destroyer, US Fighter, UK Fighter 1, 2, Cruiser, Battleship kill.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans repair 6 damage on 6 factory_minors; Remaining resources: 44 PUs;
Germans buy 1 bomber, 2 fighters and 4 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Vyborg to Novgorod
2 artilleries moved from Baltic States to Novgorod
1 infantry moved from Baltic States to Novgorod
1 artillery moved from Baltic States to Novgorod
1 submarine moved from 112 Sea Zone to 113 Sea Zone
2 submarines moved from 125 Sea Zone to 113 Sea Zone
1 cruiser moved from 125 Sea Zone to 113 Sea Zone
1 transport moved from 125 Sea Zone to 113 Sea Zone
1 artillery moved from Western Germany to 113 Sea Zone
3 armour moved from Baltic States to Novgorod
19 infantry moved from Baltic States to Belarus
3 infantry moved from Eastern Poland to Belarus
2 artilleries moved from Eastern Poland to Belarus
1 mech_infantry moved from Poland to Bessarabia
2 mech_infantrys moved from Romania to Bessarabia
3 armour moved from Romania to Bessarabia
2 infantry moved from Romania to Bessarabia
1 bomber moved from Slovakia Hungary to Ukraine
1 tactical_bomber moved from Poland to Bessarabia
1 bomber moved from Germany to Ukraine
5 armour moved from Baltic States to Bessarabia
1 artillery moved from Germany to Poland
2 bombers moved from Normandy Bordeaux to 92 Sea Zone
2 fighters moved from Normandy Bordeaux to 92 Sea ZoneCombat - Germans
British scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
Battle in 92 Sea Zone
Germans attack with 2 bombers and 2 fighters
British defend with 1 cruiser, 1 destroyer and 2 fighters; Americans defend with 1 battleship and 1 fighter
Germans roll dice for 2 bombers and 2 fighters in 92 Sea Zone, round 1 : 4/4 hits
Units damaged: 1 battleship owned by the Americans
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 3 fighters in 92 Sea Zone, round 1 : 3/6 hits
1 fighter owned by the Americans , 1 bomber owned by the Germans , 1 fighter owned by the British , 2 fighters owned by the Germans and 1 destroyer owned by the British lost in 92 Sea Zone
retreated to 92 Sea Zone
British win with 1 battleship, 1 cruiser and 1 fighter remaining. Battle score for attacker is -4
Casualties for Germans: 1 bomber and 2 fighters
Casualties for British: 1 destroyer and 1 fighter
Casualties for Americans: 1 fighter
Battle in Belarus
Germans attack with 2 artilleries and 22 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 22 infantry in Belarus, round 1 : 2/24 hits
Russians roll dice for 1 infantry in Belarus, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 2 artilleries and 21 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 8 armour, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 8 armour, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Bessarabia, round 1 : 3/14 hits
Russians roll dice for 1 infantry in Bessarabia, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 8 armour, 2 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Strategic bombing raid in Ukraine
AA guns fire in Ukraine : 0/2 hits
Bombing raid in Ukraine rolls: 7,3 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in Novgorod
Germans attack with 3 armour, 3 artilleries and 3 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 3 armour, 3 artilleries and 3 infantry in Novgorod, round 1 : 3/9 hits
Russians roll dice for 1 artillery and 3 infantry in Novgorod, round 1 : 0/4 hits
3 infantry owned by the Russians lost in Novgorod
Germans roll dice for 3 armour, 3 artilleries and 3 infantry in Novgorod, round 2 : 3/9 hits
Russians roll dice for 1 artillery in Novgorod, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 3 armour, 3 artilleries and 3 infantry remaining. Battle score for attacker is 13
Casualties for Russians: 1 artillery and 3 infantry
Moving scrambled unit from 92 Sea Zone back to originating territory: GibraltarNon Combat Move - Germans
1 artillery moved from 113 Sea Zone to Norway
1 bomber moved from Ukraine to Poland
1 bomber moved from Ukraine to Romania
1 tactical_bomber moved from Bessarabia to Baltic States
3 aaGuns moved from Western Germany to France
3 aaGuns moved from Germany to Western Germany
1 bomber moved from 92 Sea Zone to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy BordeauxPlace Units - Germans
1 bomber and 1 fighter placed in Normandy Bordeaux
1 infantry placed in Normandy Bordeaux
3 infantry placed in Germany
1 fighter placed in Western Germany
Germans undo move 4.
1 fighter placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
Germans collect 48 PUs (1 lost to blockades); end with 48 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 7 infantry moved from Bryansk to Belarus
3 armour, 2 fighters, 10 infantry, 1 mech_infantry and 1 tactical_bomber moved from Smolensk to Belarus
1 infantry moved from Archangel to Belarus
2 armour moved from Russia to BelarusCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Belarus
Russians attack with 5 armour, 1 artillery, 2 fighters, 18 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 artilleries and 21 infantry
Russians roll dice for 5 armour, 1 artillery, 2 fighters, 18 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 1 : 6/28 hits
Germans roll dice for 2 artilleries and 21 infantry in Belarus, round 1 : 4/23 hits
4 infantry owned by the Russians and 6 infantry owned by the Germans lost in Belarus
Russians roll dice for 5 armour, 1 artillery, 2 fighters, 14 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 : 9/24 hits
Germans roll dice for 2 artilleries and 15 infantry in Belarus, round 2 : 5/17 hits
5 infantry owned by the Russians and 9 infantry owned by the Germans lost in Belarus
Russians roll dice for 5 armour, 1 artillery, 2 fighters, 9 infantry, 1 mech_infantry and 1 tactical_bomber in Belarus, round 3 : 5/19 hits
Germans roll dice for 2 artilleries and 6 infantry in Belarus, round 3 : 3/8 hits
3 infantry owned by the Russians and 5 infantry owned by the Germans lost in Belarus
6 infantry owned by the Russians , 5 armour owned by the Russians , 1 mech_infantry owned by the Russians and 1 artillery owned by the Russians retreated to Bryansk
Germans win, taking 125 Sea Zone from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 24
Casualties for Germans: 20 infantry
Casualties for Russians: 12 infantryNon Combat Move - Russians
1 aaGun, 1 artillery and 1 infantry moved from Ukraine to Bryansk
1 infantry moved from Western Ukraine to Ukraine
2 infantry moved from Tambov to Bryansk
2 infantry moved from Volgograd to Tambov
1 infantry moved from Volgograd to Rostov
1 aaGun moved from Smolensk to Russia
1 infantry moved from Russia to Smolensk
2 fighters and 1 tactical_bomber moved from Belarus to Bryansk
1 mech_infantry moved from Caucasus to Bryansk
1 infantry moved from Caucasus to Volgograd
6 infantry moved from Timguska to Urals
2 aaGuns and 12 infantry moved from Yenisey to Timguska
1 infantry moved from Kansu to ShensiPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Soviet Far East to Siberia
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 artillery and 8 infantry moved from Buryatia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
2 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
2 infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to 36 Sea Zone
1 armour moved from French Indo China to 36 Sea Zone
1 infantry moved from Kwangtung to Kwangsi
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
1 armour moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
2 artilleries moved from French Indo China to Yunnan
1 infantry moved from 38 Sea Zone to Burma
1 armour moved from 38 Sea Zone to Burma
1 battleship moved from 35 Sea Zone to 38 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 24 Sea Zone
1 submarine moved from 6 Sea Zone to 24 Sea Zone
1 submarine moved from 33 Sea Zone to 24 Sea Zone
1 submarine moved from 33 Sea Zone to 16 Sea Zone
2 infantry moved from Suiyuyan to Shensi
1 tactical_bomber moved from Hopei to Shensi
1 tactical_bomber moved from Anhwe to Shensi
2 fighters moved from 36 Sea Zone to Burma
2 tactical_bombers moved from 36 Sea Zone to Burma
2 carriers moved from 36 Sea Zone to 38 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
2 bombers moved from Philippines to Burma
1 fighter moved from French Indo China to Burma
4 tactical_bombers moved from French Indo China to Burma
1 fighter moved from 35 Sea Zone to Malaya
1 fighter moved from 35 Sea Zone to Malaya
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 battleship moved from 33 Sea Zone to 6 Sea Zone
1 cruiser moved from 33 Sea Zone to 6 Sea Zone
1 fighter moved from Caroline Islands to 24 Sea Zone
2 destroyers moved from 35 Sea Zone to 38 Sea ZoneCombat - Japanese
Battle in Burma
Japanese attack with 1 armour, 2 bombers, 3 fighters, 1 infantry and 6 tactical_bombers
ANZAC defend with 2 fighters; British defend with 1 aaGun, 2 artilleries, 3 fighters and 1 tactical_bomber
AA guns fire in Burma : 0/3 hits
Japanese roll dice for 1 battleship in Burma, round 1 : 1/1 hits
Japanese roll dice for 1 armour, 2 bombers, 3 fighters, 1 infantry and 6 tactical_bombers in Burma, round 1 : 7/13 hits
UK_Pacific roll dice for 1 aaGun, 2 artilleries, 5 fighters and 1 tactical_bomber in Burma, round 1 : 5/8 hits
1 tactical_bomber owned by the British , 3 tactical_bombers owned by the Japanese , 2 artilleries owned by the British , 3 fighters owned by the British , 2 fighters owned by the Japanese , 1 aaGun owned by the British and 1 fighter owned by the ANZAC lost in Burma
Japanese roll dice for 1 armour, 2 bombers, 1 fighter, 1 infantry and 3 tactical_bombers in Burma, round 2 : 3/8 hits
UK_Pacific roll dice for 1 fighter in Burma, round 2 : 0/1 hits
1 fighter owned by the ANZAC lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 armour, 2 bombers, 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 21
Casualties for Japanese: 2 fighters and 3 tactical_bombers
Casualties for ANZAC: 2 fighters
Casualties for British: 1 aaGun, 2 artilleries, 3 fighters and 1 tactical_bomber
Battle in Yunnan
Japanese attack with 2 artilleries and 3 infantry
British defend with 1 aaGun and 2 artilleries
Japanese roll dice for 2 artilleries and 3 infantry in Yunnan, round 1 : 1/5 hits
Chinese roll dice for 1 aaGun and 2 artilleries in Yunnan, round 1 : 0/2 hits
1 aaGun owned by the British lost in Yunnan
Japanese roll dice for 2 artilleries and 3 infantry in Yunnan, round 2 : 0/5 hits
Chinese roll dice for 2 artilleries in Yunnan, round 2 : 2/2 hits
2 infantry owned by the Japanese lost in Yunnan
Japanese roll dice for 2 artilleries and 1 infantry in Yunnan, round 3 : 0/3 hits
Chinese roll dice for 2 artilleries in Yunnan, round 3 : 0/2 hits
Japanese roll dice for 2 artilleries and 1 infantry in Yunnan, round 4 : 1/3 hits
Chinese roll dice for 2 artilleries in Yunnan, round 4 : 0/2 hits
1 artillery owned by the British lost in Yunnan
Japanese roll dice for 2 artilleries and 1 infantry in Yunnan, round 5 : 0/3 hits
Chinese roll dice for 1 artillery in Yunnan, round 5 : 0/1 hits
Japanese roll dice for 2 artilleries and 1 infantry in Yunnan, round 6 : 0/3 hits
Chinese roll dice for 1 artillery in Yunnan, round 6 : 1/1 hits
1 infantry owned by the Japanese lost in Yunnan
Japanese roll dice for 2 artilleries in Yunnan, round 7 : 0/2 hits
Chinese roll dice for 1 artillery in Yunnan, round 7 : 0/1 hits
Japanese roll dice for 2 artilleries in Yunnan, round 8 : 1/2 hits
Chinese roll dice for 1 artillery in Yunnan, round 8 : 0/1 hits
1 artillery owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 artilleries remaining. Battle score for attacker is 4
Casualties for Japanese: 3 infantry
Casualties for British: 1 aaGun and 2 artilleries
Battle in Shensi
Japanese attack with 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry; Chinese defend with 1 infantry
Japanese roll dice for 2 infantry and 2 tactical_bombers in Shensi, round 1 : 2/4 hits
Chinese roll dice for 2 infantry in Shensi, round 1 : 1/2 hits
1 infantry owned by the Russians , 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Malaya
Japanese attack with 2 fighters
ANZAC defend with 1 infantry; British defend with 1 harbour
Japanese roll dice for 2 fighters in Malaya, round 1 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 1 : 0/1 hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win with 2 fighters remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Borneo
Battle in 24 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 2 submarines
Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 24 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 1 destroyer and 1 fighter in 24 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 1 destroyer in 24 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 submarines in 24 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 24 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 fighter owned by the Japanese lost in 24 Sea Zone
Japanese win, taking Borneo from UK_Pacific with 1 destroyer and 2 submarines remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 2 submarines
Americans defend with 1 submarine
Japanese roll dice for 2 submarines in 16 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 submarines in 16 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
1 fighter moved from Burma to 38 Sea Zone
1 tactical_bomber moved from Burma to 38 Sea Zone
1 tactical_bomber moved from Burma to 38 Sea Zone
1 tactical_bomber moved from Burma to 38 Sea Zone
2 bombers moved from Burma to Kwangsi
2 fighters moved from Malaya to 37 Sea Zone
1 transport moved from 20 Sea Zone to 35 Sea Zone
1 transport moved from 20 Sea Zone to 21 Sea Zone
1 aaGun moved from Buryatia to Ulaanbaatar
1 tactical_bomber moved from Shensi to Hunan
1 tactical_bomber moved from Shensi to AnhwePlace Units - Japanese
3 armour placed in Kiangsu
1 artillery, 1 bomber, 1 fighter and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Americans
Americans buy 3 armour, 1 bomber, 3 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 artillery moved from Morocco to 91 Sea Zone
1 mech_infantry moved from Morocco to 91 Sea Zone
1 mech_infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone
1 armour moved from Algeria to 92 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 95 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern Italy
1 battleship moved from 92 Sea Zone to 95 Sea Zone
1 cruiser moved from 91 Sea Zone to 95 Sea Zone
1 submarine moved from 26 Sea Zone to 31 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 31 Sea Zone
1 artillery and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands
1 battleship and 1 cruiser moved from 26 Sea Zone to 33 Sea Zone
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
1 bomber moved from United Kingdom to Western GermanyCombat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery, 3 infantry and 2 mech_infantrys
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 1 : 2/3 hits
Americans roll dice for 1 artillery, 3 infantry and 2 mech_infantrys in Caroline Islands, round 1 : 1/6 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 1 : 1/2 hits
2 infantry owned by the Japanese , 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 infantry
Battle in Southern Italy
Americans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Italians defend with 3 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
Americans roll dice for 1 battleship and 1 cruiser in Southern Italy, round 1 : 2/2 hits
Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Southern Italy, round 1 : 2/6 hits
Italians roll dice for 3 aaGuns and 4 infantry in Southern Italy, round 1 : 1/4 hits
3 aaGuns owned by the Italians , 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Southern Italy, round 2 : 3/5 hits
Italians roll dice for 3 infantry in Southern Italy, round 2 : 1/3 hits
1 infantry owned by the Americans and 3 infantry owned by the Italians lost in Southern Italy
Americans captures 15PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 21
Casualties for Italians: 3 aaGuns and 4 infantry
Casualties for Americans: 2 infantry
Battle in 31 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 31 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 31 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 1 destroyer in 31 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 31 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Strategic bombing raid in Western Germany
AA guns fire in Western Germany : 0/1 hits
Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Western Germany causes 8 damage total.Non Combat Move - Americans
1 bomber moved from Western Germany to United Kingdom
1 bomber moved from Eastern United States to United Kingdom
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 26 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 31 Sea Zone to Hawaiian Islands
1 fighter moved from 31 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 17 Sea Zone
1 submarine moved from 26 Sea Zone to 30 Sea Zone
1 submarine moved from 26 Sea Zone to 31 Sea Zone
2 infantry moved from French West Africa to 87 Sea Zone
2 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
2 submarines placed in 10 Sea Zone
3 transports placed in 101 Sea Zone
3 armour, 1 bomber and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,6,5
Americans collect 55 PUs; end with 70 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 fighter and 4 infantry moved from Szechwan to Yunnan
1 infantry moved from Kweichow to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 2 artilleries
Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 1 : 0/6 hits
Japanese roll dice for 2 artilleries in Yunnan, round 1 : 1/2 hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 2/5 hits
Japanese roll dice for 2 artilleries in Yunnan, round 2 : 1/2 hits
1 infantry owned by the Chinese and 2 artilleries owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 2 artilleries
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
2 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - British
British buy 1 armour, 1 fighter, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 armour; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Tanganyika Territory to Italian Somaliland
British take Italian Somaliland from Italians
2 artilleries and 2 infantry moved from India to BurmaCombat - British
Battle in Burma
British attack with 2 artilleries and 2 infantry
Japanese defend with 1 armour and 1 infantry
British roll dice for 2 artilleries and 2 infantry in Burma, round 1 : 2/4 hits
Japanese roll dice for 1 armour and 1 infantry in Burma, round 1 : 1/2 hits
1 infantry owned by the British , 1 armour owned by the Japanese and 1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour and 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 infantry moved from West India to India
1 armour, 1 artillery and 2 infantry moved from Iraq to 80 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 80 Sea Zone to 39 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 39 Sea Zone to India
1 mech_infantry moved from Iraq to Eastern Persia
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 fighter moved from Egypt to Southern Italy
1 tactical_bomber moved from Algeria to Southern Italy
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
1 fighter moved from United Kingdom to Gibraltar
1 cruiser moved from 92 Sea Zone to 95 Sea Zone
1 armour moved from Tanganyika Territory to Anglo Egyptian Sudan
1 infantry moved from Tobruk to AlexandriaPlace Units - British
2 transports placed in 81 Sea Zone
1 fighter placed in Egypt
1 armour and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
3 armour placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4,5,5
UK_Pacific collect 10 PUs (3 lost to blockades); end with 10 PUs total
Some Units in India change ownership: 3 armour -
Hi Grendal, I think the Allies have won this game. What do you think? Where do you see the Axis on this game? Would you like to start a third game? Any questions we can discuss re: strategy/game/rules? you PLAYED MUCH BETTER on this game btw. If you keep improving at this rate, I’m in trouble in a few games. - Shrimp
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Combat Move - Italians
4 infantry moved from Northern Italy to Southern Italy
2 armour moved from Southern France to Southern Italy
1 infantry moved from Libya to Tobruk
Italians take Tobruk from British
1 infantry moved from Libya to Tunisia
1 mech_infantry moved from Tunisia to Algeria
Italians take Algeria from French
2 artilleries moved from Tunisia to Algeria
1 armour moved from Tunisia to AlgeriaCombat - Italians
Battle in Southern Italy
Italians attack with 2 armour and 4 infantry
British defend with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber; Americans defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Italians roll dice for 2 armour and 4 infantry in Southern Italy, round 1 : 3/6 hits
Americans roll dice for 1 armour, 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Southern Italy, round 1 : 3/8 hits
1 infantry owned by the British , 1 mech_infantry owned by the Americans , 1 infantry owned by the Americans and 3 infantry owned by the Italians lost in Southern Italy
Italians roll dice for 2 armour and 1 infantry in Southern Italy, round 2 : 2/3 hits
Americans roll dice for 1 armour, 2 artilleries, 1 fighter and 1 tactical_bomber in Southern Italy, round 2 : 1/5 hits
1 artillery owned by the Americans , 1 artillery owned by the British and 1 infantry owned by the Italians lost in Southern Italy
Italians roll dice for 2 armour in Southern Italy, round 3 : 2/2 hits
Americans roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Southern Italy, round 3 : 3/3 hits
1 tactical_bomber owned by the British , 1 armour owned by the Americans and 2 armour owned by the Italians lost in Southern Italy
Americans win with 1 fighter remaining. Battle score for attacker is 11
Casualties for British: 1 artillery, 1 infantry and 1 tactical_bomber
Casualties for Italians: 2 armour and 4 infantry
Casualties for Americans: 1 armour, 1 artillery, 1 infantry and 1 mech_infantryNon Combat Move - Italians
2 infantry moved from Southern France to Northern Italy
2 artilleries moved from Southern France to Northern ItalyTurn Complete - Italians
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When I tried to play my turn it said I needed a newer version of triple A. That the version you posted with was a newer version than mine. Did you download a new version? I checked sourceforge and I have the latest version already installed. As for the game you have my surrender. I did try to take Italy back but they stopped at the last minute due to the unpopularity of Mussolini.
Go ahead start a new one. But I would like to play one of my latest favorites. NWO smalls.
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Okay - so we will play 2 games. Start up your NWO smalls, I am in for a lesson in gaming I think. I need the hubris no doubt. I will be certain to use the current version of the game. You are getting a lot better.





