@nikola1975 said in PTV L25 PlayOff: Surfer (Allies) vs Nikola1975 (Axis +9):
@surfer Yes :) Let’s see how you react.
Ok. Let’s try this. Scramble orders?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Purchase Units - Germans
Germans repair 4 damage on 4 factory_minors; Remaining resources: 101 PUs;
Germans buy 6 armour, 2 artilleries, 15 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
12 armour, 5 artilleries, 20 infantry and 23 mech_infantrys moved from Rostov to Volgograd
2 bombers and 2 mech_infantrys moved from Bryansk to Volgograd
1 infantry moved from Samara to Novosibirsk
Germans take Novosibirsk from Russians
1 mech_infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 transport moved from 97 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
2 submarines moved from 110 Sea Zone to 109 Sea Zone
1 submarine moved from 110 Sea Zone to 91 Sea Zone
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 submarine and 2 transports
Germans roll dice for 1 submarine in 91 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 submarine in 91 Sea Zone, round 1 : 0/1 hits
1 submarine owned by the Americans lost in 91 Sea Zone
2 transports owned by the Americans lost in 91 Sea Zone
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Germans win with 1 submarine remaining. Battle score for attacker is 20
Casualties for Americans: 1 submarine and 2 transports
Battle in Gibraltar
Battle in Volgograd
Germans attack with 12 armour, 5 artilleries, 2 bombers, 20 infantry and 25 mech_infantrys
Russians defend with 2 artilleries, 1 factory_minor and 5 infantry
Germans roll dice for 12 armour, 5 artilleries, 2 bombers, 20 infantry and 25 mech_infantrys in Volgograd, round 1 : 20/64 hits
Russians roll dice for 2 artilleries and 5 infantry in Volgograd, round 1 : 1/7 hits
5 infantry owned by the Russians , 1 infantry owned by the Germans and 2 artilleries owned by the Russians lost in Volgograd
Germans win, taking Gibraltar from British, taking Volgograd from Russians with 12 armour, 5 artilleries, 2 bombers, 19 infantry and 25 mech_infantrys remaining. Battle score for attacker is 20
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries and 5 infantry
Non Combat Move - Germans
4 infantry moved from Russia to Tambov
2 bombers moved from Volgograd to Greece
1 artillery moved from Southern France to Spain
Germans take Spain from Neutral_True
1 submarine moved from 92 Sea Zone to 95 Sea Zone
2 submarines moved from 112 Sea Zone to 109 Sea Zone
5 fighters and 6 tactical_bombers moved from Southern France to Greece
2 artilleries and 6 infantry moved from France to Normandy Bordeaux
3 aaGuns, 1 artillery and 7 infantry moved from Western Germany to Northern Italy
1 infantry moved from Rostov to Volgograd
5 infantry moved from Rostov to Volgograd
Place Units - Germans
1 artillery and 2 infantry placed in Normandy Bordeaux
1 artillery and 2 infantry placed in Ukraine
3 armour placed in Russia
3 armour placed in France
3 mech_infantrys placed in Novgorod
10 infantry placed in Western Germany
1 infantry placed in Germany
Turn Complete - Germans
Germans collect 66 PUs; end with 66 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs
Territory Summary for Germans :
Gibraltar : 1 flag, 1 airfield, 1 harbour and 1 infantry
Normandy Bordeaux : 1 flag, 3 artilleries, 1 factory_minor, 1 harbour and 8 infantry
France : 1 flag, 1 airfield, 3 armour and 1 factory_minor
Western Germany : 1 airfield, 1 factory_major, 1 harbour and 10 infantry
Germany : 1 factory_major and 1 infantry
Northern Italy : 3 aaGuns, 1 artillery and 7 infantry
Southern Italy : 3 fighters
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Rostov : 1 flag, 3 aaGuns and 6 infantry
Nenetsia : 1 flag
Urals : 1 flag, 1 mech_infantry
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 3 armour and 1 factory_minor
Tambov : 4 infantry
Ukraine : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Western Ukraine : 1 flag
Novosibirsk : 1 flag, 1 infantry
Vologda : 1 flag
Volgograd : 1 flag, 12 armour, 5 artilleries, 1 factory_minor, 25 infantry and 25 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Smolensk : 1 flag
Samara : 1 flag
125 Sea Zone : 1 flag
95 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
109 Sea Zone : 4 submarines
Greece : 2 bombers, 5 fighters and 6 tactical_bombers
97 Sea Zone : 1 cruiser
92 Sea Zone : 1 transport
Yugoslavia : 1 flag
Spain : 1 flag, 1 artillery and 1 infantry
91 Sea Zone : 1 submarine
Finland : 1 flag, 2 infantry
Production/PUs Summary :
Germans : 66 / 86
Russians : 12 / 0
Japanese : 57 / 65
Americans : 52 / 72
Chinese : 6 / 6
British : 40 / 40
UK_Pacific : 6 / 6
Italians : 16 / 21
ANZAC : 12 / 11
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 12 / 0
Boy who has been getting all the bad luck now? And not a peep from hobo… :wink:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Combat Move - Russians
1 fighter and 1 infantry moved from Hopei to Shensi
Combat - Russians
Battle in Shensi
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Shensi, round 1 : 1/2 hits
Japanese roll dice for 1 infantry in Shensi, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Shensi
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Shensi to Caucasus
2 aaGuns and 12 infantry moved from Kazakhstan to Caucasus
Turn Complete - Russians
Territory Summary for Russians :
Hopei : 5 infantry
Caucasus : 6 aaGuns, 1 airfield, 5 armour, 2 artilleries, 1 fighter, 56 infantry and 4 mech_infantrys
Northwest Persia : 1 flag
115 Sea Zone : 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 66 / 86
Russians : 12 / 0
Japanese : 57 / 65
Americans : 52 / 72
Chinese : 6 / 6
British : 40 / 40
UK_Pacific : 6 / 6
Italians : 16 / 21
ANZAC : 12 / 11
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 12 / 0
Pressed done instead of post by accident
was just gonna say i forgot to move the russians in china - did you attack them?
yeah simply got distracted by wife at the end of the move and forgot to move them with
the chinese - obviously.
no biggie - you’re gonna need all the help you can get. gave you a transport in NZ too… :lol:
UK7
those may be corrupt if so try this
hobo, do you know what you need to do to win this game?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Purchase Units - Italians
Italians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Greece to Turkey
Italians take Turkey from British
2 artilleries and 5 infantry moved from Southern France to Spain
1 bomber moved from Southern Italy to Spain
Combat - Italians
Battle in Spain
Italians attack with 2 artilleries, 1 bomber and 5 infantry
Americans defend with 1 infantry and 1 mech_infantry
Italians roll dice for 2 artilleries, 1 bomber and 5 infantry in Spain, round 1 : 2/8 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Spain, round 1 : 0/2 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Americans lost in Spain
Italians win, taking Spain from Americans with 2 artilleries, 1 bomber and 5 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Spain to Southern Italy
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
1 infantry moved from Northern Italy to Southern Italy
2 armour moved from Tambov to Vologda
Place Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Southern France
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Territory Summary for Italians :
Cyprus : 1 flag
Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Northern Italy : 1 factory_major and 1 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 4 infantry
Tambov : 1 flag
Vologda : 2 armour
Turkey : 1 flag, 1 infantry
Bulgaria : 1 flag
Greece : 1 flag, 7 infantry
97 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
Spain : 1 flag, 2 artilleries and 5 infantry
98 Sea Zone : 1 flag, 3 submarines
Production/PUs Summary :
Germans : 64 / 86
Russians : 12 / 0
Japanese : 59 / 65
Americans : 52 / 74
Chinese : 4 / 4
British : 40 / 36
UK_Pacific : 6 / 8
Italians : 20 / 25
ANZAC : 12 / 11
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 10 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Iraq to Turkey
1 bomber, 1 fighter and 1 tactical_bomber moved from Western Australia to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 bomber, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
ANZAC roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 1 : 3/3 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Japanese and 1 fighter owned by the ANZAC lost in 42 Sea Zone
ANZAC win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 fighter
Battle in Turkey
ANZAC attack with 1 infantry
Italians defend with 1 infantry
ANZAC roll dice for 1 infantry in Turkey, round 1 : 0/1 hits
Italians roll dice for 1 infantry in Turkey, round 1 : 1/1 hits
1 infantry owned by the ANZAC lost in Turkey
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 fighters moved from Burma to India
1 bomber moved from 42 Sea Zone to India
1 tactical_bomber moved from 42 Sea Zone to Northern Territory
1 fighter moved from New South Wales to New Zealand
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,6
ANZAC collect 9 PUs (3 lost to blockades); end with 10 PUs total
Territory Summary for ANZAC :
India : 1 bomber and 2 fighters
Queensland : 1 airfield and 1 harbour
Northern Territory : 1 airfield and 1 tactical_bomber
New Zealand : 1 airfield, 1 fighter, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 armour, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 3 mech_infantrys
South Australia : 1 artillery and 2 infantry
Dutch New Guinea : 1 flag
Egypt : 1 infantry
French Equatorial Africa : 1 flag
French Central Africa : 1 flag
Production/PUs Summary :
Germans : 64 / 86
Russians : 12 / 0
Japanese : 59 / 65
Americans : 52 / 74
Chinese : 4 / 4
British : 40 / 36
UK_Pacific : 6 / 8
Italians : 20 / 25
ANZAC : 12 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 10 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Combat Move - French
Non Combat Move - French
1 infantry moved from Algeria to Tunisia
1 infantry moved from Morocco to Algeria
1 infantry moved from Morocco to Algeria
1 infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 1 fighter and 2 infantry
Algeria : 2 infantry
Tunisia : 1 infantry
Production/PUs Summary :
Germans : 64 / 86
Russians : 12 / 0
Japanese : 59 / 65
Americans : 52 / 74
Chinese : 4 / 4
British : 40 / 36
UK_Pacific : 6 / 8
Italians : 20 / 25
ANZAC : 12 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 10 / 0
more all around bad luck for the allies :lol:
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Politics - Germans
Purchase Units - Germans
Germans buy 6 armour, 4 artilleries, 1 destroyer, 2 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novosibirsk to Kazakhstan
Germans take Kazakhstan from Russians
4 submarines moved from 109 Sea Zone to 112 Sea Zone
1 bomber moved from Greece to Caucasus
5 fighters moved from Greece to Caucasus
3 fighters moved from Southern Italy to Caucasus
1 bomber bombing the airbase in caucasus, 8 fighters escorting… any intercepts?
Nah
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Politics - Germans
Purchase Units - Germans
Germans buy 6 armour, 4 artilleries, 1 destroyer, 2 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novosibirsk to Kazakhstan
Germans take Kazakhstan from Russians
4 submarines moved from 109 Sea Zone to 112 Sea Zone
1 bomber moved from Greece to Caucasus
5 fighters moved from Greece to Caucasus
3 fighters moved from Southern Italy to Caucasus
Combat - Germans
Air Battle in Caucasus
Germans attacks with 9 units heading to Caucasus
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Caucasus
AA guns fire in Caucasus : 1/1 hits
1 bomber killed by AA guns
Bombing raid in Caucasus causes 0 damage total.
Cleaning up after air battles
Non Combat Move - Germans
8 fighters moved from Caucasus to Volgograd
1 mech_infantry moved from Volgograd to Afghanistan
Germans take Afghanistan from Neutral_True
12 armour and 24 mech_infantrys moved from Volgograd to Afghanistan
4 infantry moved from Tambov to Volgograd
3 aaGuns and 6 infantry moved from Rostov to Volgograd
1 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Urals to Samara
3 mech_infantrys moved from Novgorod to Bryansk
3 artilleries and 8 infantry moved from Normandy Bordeaux to Spain
1 infantry moved from Germany to Western Germany
3 aaGuns, 1 artillery and 7 infantry moved from Northern Italy to Southern France
1 bomber moved from Greece to Southern Italy
3 tactical_bombers moved from Greece to Southern Italy
1 infantry moved from Ukraine to Rostov
1 artillery moved from Ukraine to Rostov
3 tactical_bombers moved from Greece to Southern Italy
3 armour moved from Russia to Volgograd
3 armour moved from France to Yugoslavia
2 infantry moved from Finland to Sweden
Germans take Sweden from Neutral_True
1 infantry moved from Western Germany to Switzerland
Germans take Switzerland from Neutral_True
9 infantry moved from Western Germany to France
Place Units - Germans
1 destroyer placed in 110 Sea Zone
2 fighters placed in Western Germany
3 artilleries placed in Volgograd
3 armour placed in Russia
3 armour placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
Turn Complete - Germans
Germans collect 68 PUs; end with 68 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to 97 Sea Zone: 1 submarine
EDIT: Removing units owned by Germans from 95 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Territory Summary for Germans :
Kazakhstan : 1 flag, 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 3 aaGuns, 1 artillery and 7 infantry
France : 1 flag, 1 airfield, 1 factory_minor and 9 infantry
Western Germany : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
Germany : 1 factory_major
Southern Italy : 1 bomber and 6 tactical_bombers
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 3 mech_infantrys
Rostov : 1 flag, 1 artillery and 2 infantry
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 3 armour and 1 factory_minor
Ukraine : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Western Ukraine : 1 flag
Novosibirsk : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 3 aaGuns, 3 armour, 8 artilleries, 1 factory_minor, 8 fighters and 35 infantry
Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Smolensk : 1 flag
Samara : 1 flag, 1 mech_infantry
112 Sea Zone : 4 submarines
125 Sea Zone : 1 flag
Afghanistan : 1 flag, 12 armour, 4 infantry and 25 mech_infantrys
Switzerland : 1 flag, 3 infantry
106 Sea Zone : 1 flag
97 Sea Zone : 1 cruiser and 1 submarine
Sweden : 1 flag, 8 infantry
Yugoslavia : 1 flag, 3 armour
Spain : 3 artilleries and 8 infantry
Finland : 1 flag
110 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 68 / 88
Russians : 11 / 0
Japanese : 59 / 65
Americans : 52 / 74
Chinese : 4 / 4
British : 40 / 36
UK_Pacific : 6 / 8
Italians : 20 / 25
ANZAC : 12 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 7 / 0
something to keep in mind - the rules give japan a 5 NO when any axis power holds calcutta. however, tripleA only gives the bonus if japan holds calcutta, so you need to edit that every turn if such a scenario occurs. :wink:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Combat Move - Russians
5 armour, 2 artilleries, 1 fighter, 56 infantry and 4 mech_infantrys moved from Caucasus to Turkey
Combat - Russians
Battle in Turkey
Russians attack with 5 armour, 2 artilleries, 1 fighter, 56 infantry and 4 mech_infantrys
Italians defend with 1 infantry
Russians roll dice for 5 armour, 2 artilleries, 1 fighter, 56 infantry and 4 mech_infantrys in Turkey, round 1 : 9/68 hits
Italians roll dice for 1 infantry in Turkey, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Turkey
Russians win, taking Turkey from Italians with 5 armour, 2 artilleries, 1 fighter, 55 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Turkey to Egypt
6 aaGuns moved from Caucasus to Turkey
Turn Complete - Russians
Territory Summary for Russians :
Egypt : 1 fighter
Caucasus : 1 airfield
Turkey : 1 flag, 6 aaGuns, 5 armour, 2 artilleries, 55 infantry and 4 mech_infantrys
Northwest Persia : 1 flag
115 Sea Zone : 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 68 / 88
Russians : 13 / 0
Japanese : 59 / 65
Americans : 52 / 74
Chinese : 4 / 4
British : 40 / 36
UK_Pacific : 6 / 8
Italians : 18 / 25
ANZAC : 12 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 7 / 0