@GeneralDisarray Game History
Round: 1 Bid Purchase - Germans Germans buy 1 artillery and 1 submarine; 0 PU unused Bid Placement - Germans 1 submarine placed in 120 Sea Zone 1 artillery placed in Holland Belgium Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 2 submarines moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 battleship moved from 116 Sea Zone to 114 Sea Zone 1 bomber moved from Germany to 114 Sea Zone 1 fighter moved from Norway to 114 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 2 fighters moved from Western Germany to 113 Sea Zone 3 tactical_bombers moved from Western Germany to 113 Sea Zone 1 bomber moved from Germany to 113 Sea Zone 1 tactical_bomber moved from Germany to 114 Sea Zone 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 armour moved from Holland Belgium to Normandy Bordeaux 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France 3 armour and 3 mech_infantrys moved from Austria to France 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 fighter moved from Poland to Yugoslavia 1 artillery moved from Holland Belgium to Normandy Bordeaux 2 armour, 2 artilleries and 3 infantry moved from Holland Belgium to France Combat - Germans Battle in 109 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport British win with 1 transport remaining. Battle score for attacker is -4 Casualties for Germans: 2 submarines Casualties for British: 1 destroyer Battle in 113 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 34 Casualties for French: 1 cruiser Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 cruiser Battle in 114 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Germans win with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 37 Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in France Germans attack with 5 armour, 3 artilleries, 6 infantry and 5 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour, 2 artilleries and 5 mech_infantrys remaining. Battle score for attacker is 31 Casualties for Germans: 1 artillery and 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber, 3 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone 1 fighter moved from 114 Sea Zone to 115 Sea Zone 1 bomber moved from 114 Sea Zone to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 aaGun moved from Western Germany to France 1 aaGun moved from Holland Belgium to Normandy Bordeaux 2 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 cruiser and 1 transport moved from 117 Sea Zone to 115 Sea Zone 2 infantry moved from Norway to Finland 1 aaGun moved from Western Germany to 115 Sea Zone 1 infantry moved from Denmark to 115 Sea Zone 1 aaGun and 1 infantry moved from 115 Sea Zone to Norway 1 infantry moved from Denmark to Western Germany Place Units - Germans 1 carrier, 1 destroyer and 1 transport placed in 115 Sea Zone Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsG40L hobo (axis) vs. Boldfresh (allies +6) game 2
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaPurchase Units - Italians
Italians buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 95 Sea Zone to 98 Sea Zone
2 submarines moved from 97 Sea Zone to 98 Sea Zone
2 destroyers moved from 97 Sea Zone to 98 Sea Zone
2 fighters moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea ZoneCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber, 2 destroyers, 2 fighters and 3 submarines
British defend with 1 destroyer and 2 submarines
Italians roll dice for 3 submarines in 98 Sea Zone, round 1 : 2/3 hits
British roll dice for 2 submarines in 98 Sea Zone, round 1 : 1/2 hits
Italians roll dice for 1 bomber, 2 destroyers and 2 fighters in 98 Sea Zone, round 1 : 3/5 hits
British roll dice for 1 destroyer in 98 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Italians , 2 submarines owned by the British and 1 destroyer owned by the British lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from Neutral with 1 bomber, 1 destroyer, 2 fighters and 3 submarines remaining. Battle score for attacker is 12
Casualties for British: 1 destroyer and 2 submarines
Casualties for Italians: 1 destroyerNon Combat Move - Italians
1 bomber moved from 98 Sea Zone to Southern Italy
5 infantry moved from Northern Italy to Southern France
2 artilleries moved from Northern Italy to Southern France
4 infantry moved from Bulgaria to Greece
2 fighters moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to GreecePlace Units - Italians
3 infantry placed in Northern Italy
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUsTerritory Summary for Italians :
Cyprus : 1 flag
Southern France : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 5 infantry
Northern Italy : 1 factory_major and 3 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
Tambov : 1 flag, 2 armour
Bulgaria : 1 flag
Greece : 1 flag, 6 infantry
97 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
98 Sea Zone : 1 flag, 1 destroyer and 3 submarinesProduction/PUs Summary :
Germans : 60 / 105
Russians : 16 / 0
Japanese : 57 / 65
Americans : 52 / 72
Chinese : 6 / 6
British : 40 / 40
UK_Pacific : 6 / 6
Italians : 16 / 21
ANZAC : 12 / 13
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 14 / 0 -
franzac 6
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans repair 4 damage on 4 factory_minors; Remaining resources: 101 PUs;
Germans buy 6 armour, 2 artilleries, 15 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
12 armour, 5 artilleries, 20 infantry and 23 mech_infantrys moved from Rostov to Volgograd
2 bombers and 2 mech_infantrys moved from Bryansk to Volgograd
1 infantry moved from Samara to Novosibirsk
Germans take Novosibirsk from Russians
1 mech_infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 transport moved from 97 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
2 submarines moved from 110 Sea Zone to 109 Sea Zone
1 submarine moved from 110 Sea Zone to 91 Sea Zone -
sub in z91 submerging or fighting?
-
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans repair 4 damage on 4 factory_minors; Remaining resources: 101 PUs;
Germans buy 6 armour, 2 artilleries, 15 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
12 armour, 5 artilleries, 20 infantry and 23 mech_infantrys moved from Rostov to Volgograd
2 bombers and 2 mech_infantrys moved from Bryansk to Volgograd
1 infantry moved from Samara to Novosibirsk
Germans take Novosibirsk from Russians
1 mech_infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 transport moved from 97 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
2 submarines moved from 110 Sea Zone to 109 Sea Zone
1 submarine moved from 110 Sea Zone to 91 Sea ZoneCombat - Germans
Battle in 91 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 submarine and 2 transports
Germans roll dice for 1 submarine in 91 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 submarine in 91 Sea Zone, round 1 : 0/1 hits
1 submarine owned by the Americans lost in 91 Sea Zone
2 transports owned by the Americans lost in 91 Sea Zone
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Germans win with 1 submarine remaining. Battle score for attacker is 20
Casualties for Americans: 1 submarine and 2 transports
Battle in Gibraltar
Battle in Volgograd
Germans attack with 12 armour, 5 artilleries, 2 bombers, 20 infantry and 25 mech_infantrys
Russians defend with 2 artilleries, 1 factory_minor and 5 infantry
Germans roll dice for 12 armour, 5 artilleries, 2 bombers, 20 infantry and 25 mech_infantrys in Volgograd, round 1 : 20/64 hits
Russians roll dice for 2 artilleries and 5 infantry in Volgograd, round 1 : 1/7 hits
5 infantry owned by the Russians , 1 infantry owned by the Germans and 2 artilleries owned by the Russians lost in Volgograd
Germans win, taking Gibraltar from British, taking Volgograd from Russians with 12 armour, 5 artilleries, 2 bombers, 19 infantry and 25 mech_infantrys remaining. Battle score for attacker is 20
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries and 5 infantryNon Combat Move - Germans
4 infantry moved from Russia to Tambov
2 bombers moved from Volgograd to Greece
1 artillery moved from Southern France to Spain
Germans take Spain from Neutral_True
1 submarine moved from 92 Sea Zone to 95 Sea Zone
2 submarines moved from 112 Sea Zone to 109 Sea Zone
5 fighters and 6 tactical_bombers moved from Southern France to Greece
2 artilleries and 6 infantry moved from France to Normandy Bordeaux
3 aaGuns, 1 artillery and 7 infantry moved from Western Germany to Northern Italy
1 infantry moved from Rostov to Volgograd
5 infantry moved from Rostov to VolgogradPlace Units - Germans
1 artillery and 2 infantry placed in Normandy Bordeaux
1 artillery and 2 infantry placed in Ukraine
3 armour placed in Russia
3 armour placed in France
3 mech_infantrys placed in Novgorod
10 infantry placed in Western Germany
1 infantry placed in GermanyTurn Complete - Germans
Germans collect 66 PUs; end with 66 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 1 airfield, 1 harbour and 1 infantry
Normandy Bordeaux : 1 flag, 3 artilleries, 1 factory_minor, 1 harbour and 8 infantry
France : 1 flag, 1 airfield, 3 armour and 1 factory_minor
Western Germany : 1 airfield, 1 factory_major, 1 harbour and 10 infantry
Germany : 1 factory_major and 1 infantry
Northern Italy : 3 aaGuns, 1 artillery and 7 infantry
Southern Italy : 3 fighters
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Rostov : 1 flag, 3 aaGuns and 6 infantry
Nenetsia : 1 flag
Urals : 1 flag, 1 mech_infantry
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 3 armour and 1 factory_minor
Tambov : 4 infantry
Ukraine : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Western Ukraine : 1 flag
Novosibirsk : 1 flag, 1 infantry
Vologda : 1 flag
Volgograd : 1 flag, 12 armour, 5 artilleries, 1 factory_minor, 25 infantry and 25 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Smolensk : 1 flag
Samara : 1 flag
125 Sea Zone : 1 flag
95 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
109 Sea Zone : 4 submarines
Greece : 2 bombers, 5 fighters and 6 tactical_bombers
97 Sea Zone : 1 cruiser
92 Sea Zone : 1 transport
Yugoslavia : 1 flag
Spain : 1 flag, 1 artillery and 1 infantry
91 Sea Zone : 1 submarine
Finland : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 66 / 86
Russians : 12 / 0
Japanese : 57 / 65
Americans : 52 / 72
Chinese : 6 / 6
British : 40 / 40
UK_Pacific : 6 / 6
Italians : 16 / 21
ANZAC : 12 / 11
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 12 / 0 -
Boy who has been getting all the bad luck now? And not a peep from hobo… :wink:
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Combat Move - Russians
1 fighter and 1 infantry moved from Hopei to ShensiCombat - Russians
Battle in Shensi
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Shensi, round 1 : 1/2 hits
Japanese roll dice for 1 infantry in Shensi, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Shensi
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Shensi to Caucasus
2 aaGuns and 12 infantry moved from Kazakhstan to CaucasusTurn Complete - Russians
Territory Summary for Russians :
Hopei : 5 infantry
Caucasus : 6 aaGuns, 1 airfield, 5 armour, 2 artilleries, 1 fighter, 56 infantry and 4 mech_infantrys
Northwest Persia : 1 flag
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 66 / 86
Russians : 12 / 0
Japanese : 57 / 65
Americans : 52 / 72
Chinese : 6 / 6
British : 40 / 40
UK_Pacific : 6 / 6
Italians : 16 / 21
ANZAC : 12 / 11
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 12 / 0 -
Pressed done instead of post by accident
-
was just gonna say i forgot to move the russians in china - did you attack them?
-
yeah simply got distracted by wife at the end of the move and forgot to move them with
the chinese - obviously. -
no biggie - you’re gonna need all the help you can get. gave you a transport in NZ too… :lol:
-
UK7
-
those may be corrupt if so try this
-
hobo, do you know what you need to do to win this game?
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Greece to Turkey
Italians take Turkey from British
2 artilleries and 5 infantry moved from Southern France to Spain
1 bomber moved from Southern Italy to SpainCombat - Italians
Battle in Spain
Italians attack with 2 artilleries, 1 bomber and 5 infantry
Americans defend with 1 infantry and 1 mech_infantry
Italians roll dice for 2 artilleries, 1 bomber and 5 infantry in Spain, round 1 : 2/8 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Spain, round 1 : 0/2 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Americans lost in Spain
Italians win, taking Spain from Americans with 2 artilleries, 1 bomber and 5 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Spain to Southern Italy
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
1 infantry moved from Northern Italy to Southern Italy
2 armour moved from Tambov to VologdaPlace Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Southern France
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUsTerritory Summary for Italians :
Cyprus : 1 flag
Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Northern Italy : 1 factory_major and 1 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 4 infantry
Tambov : 1 flag
Vologda : 2 armour
Turkey : 1 flag, 1 infantry
Bulgaria : 1 flag
Greece : 1 flag, 7 infantry
97 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
Spain : 1 flag, 2 artilleries and 5 infantry
98 Sea Zone : 1 flag, 3 submarinesProduction/PUs Summary :
Germans : 64 / 86
Russians : 12 / 0
Japanese : 59 / 65
Americans : 52 / 74
Chinese : 4 / 4
British : 40 / 36
UK_Pacific : 6 / 8
Italians : 20 / 25
ANZAC : 12 / 11
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 10 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Iraq to Turkey
1 bomber, 1 fighter and 1 tactical_bomber moved from Western Australia to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 bomber, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
ANZAC roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 1 : 3/3 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Japanese and 1 fighter owned by the ANZAC lost in 42 Sea Zone
ANZAC win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 fighter
Battle in Turkey
ANZAC attack with 1 infantry
Italians defend with 1 infantry
ANZAC roll dice for 1 infantry in Turkey, round 1 : 0/1 hits
Italians roll dice for 1 infantry in Turkey, round 1 : 1/1 hits
1 infantry owned by the ANZAC lost in Turkey
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 fighters moved from Burma to India
1 bomber moved from 42 Sea Zone to India
1 tactical_bomber moved from 42 Sea Zone to Northern Territory
1 fighter moved from New South Wales to New ZealandPlace Units - ANZAC
1 fighter placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,6
ANZAC collect 9 PUs (3 lost to blockades); end with 10 PUs totalTerritory Summary for ANZAC :
India : 1 bomber and 2 fighters
Queensland : 1 airfield and 1 harbour
Northern Territory : 1 airfield and 1 tactical_bomber
New Zealand : 1 airfield, 1 fighter, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 armour, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 3 mech_infantrys
South Australia : 1 artillery and 2 infantry
Dutch New Guinea : 1 flag
Egypt : 1 infantry
French Equatorial Africa : 1 flag
French Central Africa : 1 flagProduction/PUs Summary :
Germans : 64 / 86
Russians : 12 / 0
Japanese : 59 / 65
Americans : 52 / 74
Chinese : 4 / 4
British : 40 / 36
UK_Pacific : 6 / 8
Italians : 20 / 25
ANZAC : 12 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 10 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Combat Move - French
Non Combat Move - French
1 infantry moved from Algeria to Tunisia
1 infantry moved from Morocco to Algeria
1 infantry moved from Morocco to Algeria
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 1 fighter and 2 infantry
Algeria : 2 infantry
Tunisia : 1 infantryProduction/PUs Summary :
Germans : 64 / 86
Russians : 12 / 0
Japanese : 59 / 65
Americans : 52 / 74
Chinese : 4 / 4
British : 40 / 36
UK_Pacific : 6 / 8
Italians : 20 / 25
ANZAC : 12 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 10 / 0 -
more all around bad luck for the allies :lol:
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Politics - Germans
Purchase Units - Germans
Germans buy 6 armour, 4 artilleries, 1 destroyer, 2 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novosibirsk to Kazakhstan
Germans take Kazakhstan from Russians
4 submarines moved from 109 Sea Zone to 112 Sea Zone
1 bomber moved from Greece to Caucasus
5 fighters moved from Greece to Caucasus
3 fighters moved from Southern Italy to Caucasus





