Forgot to Blitz Alexandria so I did it during NCM.
G40L hobo (axis) vs. Boldfresh (allies +6) game 2
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isn’t mongolia suppose to turn pro axis now?
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no, another one of those rules things.
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mongolia will only ever turn pro-axis if russia directly attacks a mongolian territory.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaPurchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 2 fighters, 3 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 bomber moved from Kiangsu to Sikang
1 tactical_bomber moved from Kiangsu to Kweichow
1 fighter moved from Kiangsu to Kweichow
1 infantry moved from Shan State to Burma
1 tactical_bomber moved from Kiangsu to Burma
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Szechwan to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from Yunnan to Sikang
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 54 Sea Zone
3 fighters moved from 46 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
1 bomber moved from Japan to 42 Sea ZoneCombat - Japanese
Battle in 54 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 54 Sea Zone, round 1 : 1/1 hits
ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the ANZAC lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Neutral with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
ANZAC defend with 1 submarine
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 1 : 2/3 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kweichow
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 1 : 2/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 infantry and 1 tactical_bomber in Burma, round 1 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Burma, round 1 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Sikang
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 mech_infantry in Sikang, round 1 : 1/2 hits
Chinese roll dice for 1 infantry in Sikang, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 bomber moved from Sikang to Yunnan
1 tactical_bomber moved from Burma to Yunnan
1 infantry moved from Shan State to Yunnan
1 fighter moved from Kweichow to Kiangsu
1 tactical_bomber moved from Kweichow to Kiangsu
1 infantry moved from New Guinea to 46 Sea Zone
2 artilleries moved from New Guinea to 46 Sea Zone
1 carrier moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from 16 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 16 Sea Zone to 33 Sea Zone
3 fighters moved from 54 Sea Zone to Caroline Islands
1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Kiangsu to 33 Sea Zone
1 tactical_bomber moved from Kiangsu to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
2 submarines moved from 6 Sea Zone to 33 Sea Zone
1 submarine moved from 46 Sea Zone to 62 Sea Zone
2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 infantry, 2 submarines and 2 transports moved from 46 Sea Zone to 33 Sea Zone
2 artilleries moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from 42 Sea Zone to Java
2 mech_infantrys moved from Hunan to Kweichow
1 armour moved from Yunnan to Kweichow
5 mech_infantrys moved from Yunnan to Kweichow
3 mech_infantrys moved from Kiangsu to Kweichow
1 mech_infantry moved from Chahar to KweichowPlace Units - Japanese
3 infantry placed in French Indo China
3 artilleries placed in Kiangsu
2 fighters placed in Japan
1 destroyer and 3 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 2 artilleries, 3 fighters, 1 harbour and 3 infantry
Kiangsu : 1 airfield, 3 artilleries, 1 factory_minor, 1 fighter and 1 tactical_bomber
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 aaGun, 3 artilleries, 1 bomber, 8 infantry and 1 tactical_bomber
Kweichow : 1 flag, 1 armour, 1 infantry and 11 mech_infantrys
Hunan : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 1 mech_infantry
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 1 factory_minor and 3 infantry
Celebes : 1 flag
Java : 1 flag, 1 bomber
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 1 destroyer
33 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 2 fighters, 4 submarines, 3 tactical_bombers and 2 transports
37 Sea Zone : 1 flag
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 destroyer and 3 submarines
54 Sea Zone : 1 flag, 1 submarine
62 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 60 / 105
Russians : 16 / 0
Japanese : 60 / 65
Americans : 52 / 72
Chinese : 4 / 9
British : 36 / 37
UK_Pacific : 5 / 6
Italians : 16 / 17
ANZAC : 12 / 13
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Americans
Trigger Americans War TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to WarPurchase Units - Americans
Americans buy 6 bombers; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 92 Sea Zone to 110 Sea Zone
1 submarine moved from 105 Sea Zone to 110 Sea Zone
3 fighters moved from Gibraltar to Spain
1 artillery and 1 infantry moved from Central America to 64 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Spain
6 fighters and 1 tactical_bomber moved from Midway to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from United Kingdom to Spain
1 bomber moved from Western United States to 101 Sea Zone
1 bomber moved from 101 Sea Zone to 110 Sea Zone
2 infantry moved from French West Africa to 87 Sea Zone
2 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to SpainCombat - Americans
Battle in Spain
Americans attack with 1 artillery, 1 bomber, 3 fighters and 3 infantry
Neutral_True defend with 6 infantry
Americans roll dice for 1 artillery, 1 bomber, 3 fighters and 3 infantry in Spain, round 1 : 2/8 hits
Neutral_True roll dice for 6 infantry in Spain, round 1 : 3/6 hits
3 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Spain
Americans roll dice for 1 artillery, 1 bomber and 3 fighters in Spain, round 2 : 3/5 hits
Neutral_True roll dice for 4 infantry in Spain, round 2 : 2/4 hits
1 artillery owned by the Americans , 1 bomber owned by the Americans and 3 infantry owned by the Neutral_True lost in Spain
Neutral_True win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Neutral_True: 5 infantry
Casualties for Americans: 1 artillery, 1 bomber and 3 infantry
3 fighters owned by the Americans retreated
Battle in 110 Sea Zone
Americans attack with 1 bomber and 2 submarines
Germans defend with 1 destroyer and 3 submarines
3 submarines owned by the Germans Submerged
Americans roll dice for 2 submarines in 110 Sea Zone, round 1 : 1/2 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 16 Sea Zone
Americans attack with 6 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 6 fighters and 1 tactical_bomber in 16 Sea Zone, round 1 : 6/7 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
6 fighters and 1 tactical_bomber moved from 16 Sea Zone to Hawaiian Islands
1 battleship, 2 carriers, 2 cruisers, 4 destroyers and 1 transport moved from 26 Sea Zone to 64 Sea Zone
1 artillery and 7 infantry moved from Central United States to 101 Sea Zone
1 artillery, 7 infantry and 4 transports moved from 101 Sea Zone to 106 Sea Zone
1 artillery and 7 infantry moved from 106 Sea Zone to Quebec
1 transport moved from 101 Sea Zone to 64 Sea Zone
3 carriers, 1 cruiser and 2 destroyers moved from 89 Sea Zone to 64 Sea Zone
1 transport moved from 87 Sea Zone to 89 Sea Zone
2 transports moved from 86 Sea Zone to 89 Sea Zone
1 armour moved from French West Africa to French Equatorial Africa
3 fighters moved from Spain to United Kingdom
1 bomber moved from 110 Sea Zone to United Kingdom
1 submarine moved from 93 Sea Zone to 91 Sea ZonePlace Units - Americans
6 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Iwo Jima : 1 flag, 1 artillery and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 6 bombers, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 6 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
Midway : 1 airfield
Central United States : 1 factory_major
Central America : 4 aaGuns and 4 mech_infantrys
Southeast Mexico : 1 harbour
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Quebec : 1 artillery and 7 infantry
United Kingdom : 1 bomber and 3 fighters
French Equatorial Africa : 1 armour
French West Africa : 1 flag
106 Sea Zone : 4 transports
89 Sea Zone : 3 transports
64 Sea Zone : 1 battleship, 5 carriers, 3 cruisers, 6 destroyers and 2 transports
91 Sea Zone : 1 submarine and 2 transports
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 60 / 105
Russians : 16 / 0
Japanese : 60 / 65
Americans : 52 / 72
Chinese : 4 / 9
British : 36 / 37
UK_Pacific : 5 / 6
Italians : 16 / 17
ANZAC : 12 / 13
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Hopei to Shensi
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from JapaneseCombat - Chinese
Battle in Shensi
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Shensi, round 1 : 0/2 hits
Japanese roll dice for 1 infantry in Shensi, round 1 : 0/1 hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits
Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 1/1 hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits
Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits
Chinese roll dice for 1 infantry in Shensi, round 6 : 0/1 hits
Japanese roll dice for 1 infantry in Shensi, round 6 : 0/1 hits
Chinese roll dice for 1 infantry in Shensi, round 7 : 0/1 hits
Japanese roll dice for 1 infantry in Shensi, round 7 : 1/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
4 infantry moved from Hopei to ChaharPlace Units - Chinese
3 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs totalTerritory Summary for Chinese :
Chahar : 8 infantry
Anhwe : 1 infantryProduction/PUs Summary :
Germans : 60 / 105
Russians : 16 / 0
Japanese : 58 / 65
Americans : 52 / 72
Chinese : 6 / 6
British : 36 / 37
UK_Pacific : 5 / 6
Italians : 16 / 17
ANZAC : 12 / 13
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - British
British buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Syria to Turkey
1 bomber moved from Caucasus to Turkey
1 fighter moved from Trans-Jordan to Turkey
1 fighter moved from Trans-Jordan to Turkey
1 infantry moved from Syria to Turkey
1 fighter moved from Trans-Jordan to Turkey
3 armour moved from West India to Burma
8 artilleries and 10 infantry moved from India to Burma
1 infantry moved from Syria to Turkey
1 artillery and 4 infantry moved from Brazil to Argentina
1 armour and 1 infantry moved from Brazil to VenezuelaCombat - British
Battle in Turkey
British attack with 1 bomber, 3 fighters and 3 infantry
Neutral_True defend with 2 infantry
British roll dice for 1 bomber, 3 fighters and 3 infantry in Turkey, round 1 : 1/7 hits
Neutral_True roll dice for 2 infantry in Turkey, round 1 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Neutral_True lost in Turkey
British roll dice for 1 bomber, 3 fighters and 2 infantry in Turkey, round 2 : 1/6 hits
Neutral_True roll dice for 1 infantry in Turkey, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Neutral_True lost in Turkey
British win, taking Turkey from Neutral_True with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Neutral_True: 2 infantry
Battle in Burma
British attack with 3 armour, 8 artilleries and 10 infantry
Japanese defend with 1 infantry
British roll dice for 3 armour, 8 artilleries and 10 infantry in Burma, round 1 : 7/21 hits
Japanese roll dice for 1 infantry in Burma, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 3 armour, 8 artilleries and 9 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Venezuela
British attack with 1 armour and 1 infantry
Neutral_True defend with 2 infantry
British roll dice for 1 armour and 1 infantry in Venezuela, round 1 : 1/2 hits
Neutral_True roll dice for 2 infantry in Venezuela, round 1 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Neutral_True lost in Venezuela
British roll dice for 1 armour in Venezuela, round 2 : 1/1 hits
Neutral_True roll dice for 1 infantry in Venezuela, round 2 : 0/1 hits
1 infantry owned by the Neutral_True lost in Venezuela
British win, taking Venezuela from Neutral_True with 1 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in Argentina
British attack with 1 artillery and 4 infantry
Neutral_True defend with 4 infantry
British roll dice for 1 artillery and 4 infantry in Argentina, round 1 : 1/5 hits
Neutral_True roll dice for 4 infantry in Argentina, round 1 : 3/4 hits
3 infantry owned by the British and 1 infantry owned by the Neutral_True lost in Argentina
British roll dice for 1 artillery and 1 infantry in Argentina, round 2 : 0/2 hits
Neutral_True roll dice for 3 infantry in Argentina, round 2 : 1/3 hits
1 infantry owned by the British lost in Argentina
1 artillery owned by the British retreated to Brazil
Neutral_True win with 3 infantry remaining. Battle score for attacker is -9
Casualties for British: 4 infantry
Casualties for Neutral_True: 1 infantryNon Combat Move - British
4 fighters moved from India to Caucasus
3 aaGuns moved from India to Burma
3 fighters moved from Egypt to French West Africa
3 fighters moved from Turkey to Egypt
1 bomber moved from Turkey to Caucasus
1 armour and 1 mech_infantry moved from Syria to Caucasus
1 artillery and 1 infantry moved from Syria to Trans-Jordan
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Kenya to Anglo Egyptian SudanPlace Units - British
1 fighter and 9 infantry placed in United KingdomTurn Complete - British
British collect 40 PUs; end with 40 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for British, UK_Pacific :
Burma : 3 aaGuns, 3 armour, 8 artilleries and 9 infantry
India : 1 airfield, 1 factory_major, 1 harbour and 2 infantry
43 Sea Zone : 1 flag
63 Sea Zone : 1 transport
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 aaGun, 1 airfield, 1 artillery and 1 infantry
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 factory_minor, 3 fighters, 1 harbour, 2 infantry and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 13 infantry
Anglo Egyptian Sudan : 2 infantry
Syria : 1 flag
French West Africa : 3 fighters
Ethiopia : 1 flag
Caucasus : 1 armour, 1 bomber, 4 fighters and 1 mech_infantry
Turkey : 1 flag, 1 infantry
Iraq : 1 flag
Eastern Persia : 1 flag
Brazil : 1 flag, 1 artillery
Venezuela : 1 flag, 1 armour
Persia : 1 flag
98 Sea Zone : 1 destroyer and 2 submarinesProduction/PUs Summary :
Germans : 60 / 105
Russians : 16 / 0
Japanese : 57 / 65
Americans : 52 / 72
Chinese : 6 / 6
British : 40 / 40
UK_Pacific : 6 / 6
Italians : 16 / 17
ANZAC : 12 / 13
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 14 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaPurchase Units - Italians
Italians buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 95 Sea Zone to 98 Sea Zone
2 submarines moved from 97 Sea Zone to 98 Sea Zone
2 destroyers moved from 97 Sea Zone to 98 Sea Zone
2 fighters moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone -
any scramble for egypt?
-
No
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaPurchase Units - Italians
Italians buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 95 Sea Zone to 98 Sea Zone
2 submarines moved from 97 Sea Zone to 98 Sea Zone
2 destroyers moved from 97 Sea Zone to 98 Sea Zone
2 fighters moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea ZoneCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber, 2 destroyers, 2 fighters and 3 submarines
British defend with 1 destroyer and 2 submarines
Italians roll dice for 3 submarines in 98 Sea Zone, round 1 : 2/3 hits
British roll dice for 2 submarines in 98 Sea Zone, round 1 : 1/2 hits
Italians roll dice for 1 bomber, 2 destroyers and 2 fighters in 98 Sea Zone, round 1 : 3/5 hits
British roll dice for 1 destroyer in 98 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Italians , 2 submarines owned by the British and 1 destroyer owned by the British lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from Neutral with 1 bomber, 1 destroyer, 2 fighters and 3 submarines remaining. Battle score for attacker is 12
Casualties for British: 1 destroyer and 2 submarines
Casualties for Italians: 1 destroyerNon Combat Move - Italians
1 bomber moved from 98 Sea Zone to Southern Italy
5 infantry moved from Northern Italy to Southern France
2 artilleries moved from Northern Italy to Southern France
4 infantry moved from Bulgaria to Greece
2 fighters moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to GreecePlace Units - Italians
3 infantry placed in Northern Italy
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUsTerritory Summary for Italians :
Cyprus : 1 flag
Southern France : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 5 infantry
Northern Italy : 1 factory_major and 3 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
Tambov : 1 flag, 2 armour
Bulgaria : 1 flag
Greece : 1 flag, 6 infantry
97 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
98 Sea Zone : 1 flag, 1 destroyer and 3 submarinesProduction/PUs Summary :
Germans : 60 / 105
Russians : 16 / 0
Japanese : 57 / 65
Americans : 52 / 72
Chinese : 6 / 6
British : 40 / 40
UK_Pacific : 6 / 6
Italians : 16 / 21
ANZAC : 12 / 13
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 14 / 0 -
franzac 6
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans repair 4 damage on 4 factory_minors; Remaining resources: 101 PUs;
Germans buy 6 armour, 2 artilleries, 15 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
12 armour, 5 artilleries, 20 infantry and 23 mech_infantrys moved from Rostov to Volgograd
2 bombers and 2 mech_infantrys moved from Bryansk to Volgograd
1 infantry moved from Samara to Novosibirsk
Germans take Novosibirsk from Russians
1 mech_infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 transport moved from 97 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
2 submarines moved from 110 Sea Zone to 109 Sea Zone
1 submarine moved from 110 Sea Zone to 91 Sea Zone -
sub in z91 submerging or fighting?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans repair 4 damage on 4 factory_minors; Remaining resources: 101 PUs;
Germans buy 6 armour, 2 artilleries, 15 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
12 armour, 5 artilleries, 20 infantry and 23 mech_infantrys moved from Rostov to Volgograd
2 bombers and 2 mech_infantrys moved from Bryansk to Volgograd
1 infantry moved from Samara to Novosibirsk
Germans take Novosibirsk from Russians
1 mech_infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 transport moved from 97 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
2 submarines moved from 110 Sea Zone to 109 Sea Zone
1 submarine moved from 110 Sea Zone to 91 Sea ZoneCombat - Germans
Battle in 91 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 submarine and 2 transports
Germans roll dice for 1 submarine in 91 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 submarine in 91 Sea Zone, round 1 : 0/1 hits
1 submarine owned by the Americans lost in 91 Sea Zone
2 transports owned by the Americans lost in 91 Sea Zone
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Germans win with 1 submarine remaining. Battle score for attacker is 20
Casualties for Americans: 1 submarine and 2 transports
Battle in Gibraltar
Battle in Volgograd
Germans attack with 12 armour, 5 artilleries, 2 bombers, 20 infantry and 25 mech_infantrys
Russians defend with 2 artilleries, 1 factory_minor and 5 infantry
Germans roll dice for 12 armour, 5 artilleries, 2 bombers, 20 infantry and 25 mech_infantrys in Volgograd, round 1 : 20/64 hits
Russians roll dice for 2 artilleries and 5 infantry in Volgograd, round 1 : 1/7 hits
5 infantry owned by the Russians , 1 infantry owned by the Germans and 2 artilleries owned by the Russians lost in Volgograd
Germans win, taking Gibraltar from British, taking Volgograd from Russians with 12 armour, 5 artilleries, 2 bombers, 19 infantry and 25 mech_infantrys remaining. Battle score for attacker is 20
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries and 5 infantryNon Combat Move - Germans
4 infantry moved from Russia to Tambov
2 bombers moved from Volgograd to Greece
1 artillery moved from Southern France to Spain
Germans take Spain from Neutral_True
1 submarine moved from 92 Sea Zone to 95 Sea Zone
2 submarines moved from 112 Sea Zone to 109 Sea Zone
5 fighters and 6 tactical_bombers moved from Southern France to Greece
2 artilleries and 6 infantry moved from France to Normandy Bordeaux
3 aaGuns, 1 artillery and 7 infantry moved from Western Germany to Northern Italy
1 infantry moved from Rostov to Volgograd
5 infantry moved from Rostov to VolgogradPlace Units - Germans
1 artillery and 2 infantry placed in Normandy Bordeaux
1 artillery and 2 infantry placed in Ukraine
3 armour placed in Russia
3 armour placed in France
3 mech_infantrys placed in Novgorod
10 infantry placed in Western Germany
1 infantry placed in GermanyTurn Complete - Germans
Germans collect 66 PUs; end with 66 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 1 airfield, 1 harbour and 1 infantry
Normandy Bordeaux : 1 flag, 3 artilleries, 1 factory_minor, 1 harbour and 8 infantry
France : 1 flag, 1 airfield, 3 armour and 1 factory_minor
Western Germany : 1 airfield, 1 factory_major, 1 harbour and 10 infantry
Germany : 1 factory_major and 1 infantry
Northern Italy : 3 aaGuns, 1 artillery and 7 infantry
Southern Italy : 3 fighters
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Rostov : 1 flag, 3 aaGuns and 6 infantry
Nenetsia : 1 flag
Urals : 1 flag, 1 mech_infantry
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 3 armour and 1 factory_minor
Tambov : 4 infantry
Ukraine : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Western Ukraine : 1 flag
Novosibirsk : 1 flag, 1 infantry
Vologda : 1 flag
Volgograd : 1 flag, 12 armour, 5 artilleries, 1 factory_minor, 25 infantry and 25 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Smolensk : 1 flag
Samara : 1 flag
125 Sea Zone : 1 flag
95 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
109 Sea Zone : 4 submarines
Greece : 2 bombers, 5 fighters and 6 tactical_bombers
97 Sea Zone : 1 cruiser
92 Sea Zone : 1 transport
Yugoslavia : 1 flag
Spain : 1 flag, 1 artillery and 1 infantry
91 Sea Zone : 1 submarine
Finland : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 66 / 86
Russians : 12 / 0
Japanese : 57 / 65
Americans : 52 / 72
Chinese : 6 / 6
British : 40 / 40
UK_Pacific : 6 / 6
Italians : 16 / 21
ANZAC : 12 / 11
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 12 / 0 -
Boy who has been getting all the bad luck now? And not a peep from hobo… :wink:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Combat Move - Russians
1 fighter and 1 infantry moved from Hopei to ShensiCombat - Russians
Battle in Shensi
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Shensi, round 1 : 1/2 hits
Japanese roll dice for 1 infantry in Shensi, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Shensi
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Shensi to Caucasus
2 aaGuns and 12 infantry moved from Kazakhstan to CaucasusTurn Complete - Russians
Territory Summary for Russians :
Hopei : 5 infantry
Caucasus : 6 aaGuns, 1 airfield, 5 armour, 2 artilleries, 1 fighter, 56 infantry and 4 mech_infantrys
Northwest Persia : 1 flag
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 66 / 86
Russians : 12 / 0
Japanese : 57 / 65
Americans : 52 / 72
Chinese : 6 / 6
British : 40 / 40
UK_Pacific : 6 / 6
Italians : 16 / 21
ANZAC : 12 / 11
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 12 / 0 -
Pressed done instead of post by accident
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was just gonna say i forgot to move the russians in china - did you attack them?





