Scramble to defend 27?
13L G40 tcnance (allies +11) vs Last Jack (axis) game 3
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Russians
Russians buy 5 armour, 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Finland to Norway
Russians take Norway from Germans
3 infantry moved from Bessarabia to Romania
1 artillery moved from Eastern Poland to Romania
4 infantry moved from Eastern Poland to Slovakia Hungary
1 artillery moved from Eastern Poland to Slovakia Hungary
1 artillery moved from Eastern Poland to Slovakia Hungary
10 infantry moved from Eastern Poland to Slovakia Hungary
3 infantry moved from Eastern Poland to Poland
1 armour moved from Novgorod to Poland
1 infantry moved from Eastern Poland to Slovakia Hungary
1 fighter moved from Eastern Poland to Poland
1 tactical_bomber moved from Eastern Poland to Poland
1 fighter moved from Eastern Poland to Romania -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Russians
Russians buy 5 armour, 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Finland to Norway
Russians take Norway from Germans
3 infantry moved from Bessarabia to Romania
1 artillery moved from Eastern Poland to Romania
4 infantry moved from Eastern Poland to Slovakia Hungary
1 artillery moved from Eastern Poland to Slovakia Hungary
1 artillery moved from Eastern Poland to Slovakia Hungary
10 infantry moved from Eastern Poland to Slovakia Hungary
3 infantry moved from Eastern Poland to Poland
1 armour moved from Novgorod to Poland
1 infantry moved from Eastern Poland to Slovakia Hungary
1 fighter moved from Eastern Poland to Poland
1 tactical_bomber moved from Eastern Poland to Poland
1 fighter moved from Eastern Poland to RomaniaAirborne Attack Move - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Russians
Russians buy 5 armour, 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Finland to Norway
Russians take Norway from Germans
3 infantry moved from Bessarabia to Romania
1 artillery moved from Eastern Poland to Romania
4 infantry moved from Eastern Poland to Slovakia Hungary
1 artillery moved from Eastern Poland to Slovakia Hungary
1 artillery moved from Eastern Poland to Slovakia Hungary
10 infantry moved from Eastern Poland to Slovakia Hungary
3 infantry moved from Eastern Poland to Poland
1 armour moved from Novgorod to Poland
1 infantry moved from Eastern Poland to Slovakia Hungary
1 fighter moved from Eastern Poland to Poland
1 tactical_bomber moved from Eastern Poland to Poland
1 fighter moved from Eastern Poland to RomaniaAirborne Attack Move - Russians
Combat - Russians
Battle in Poland
Russians attack with 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 3 armour
Russians roll dice for 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber in Poland, round 1 : 3/6 hits
Germans roll dice for 3 armour in Poland, round 1 : 1/3 hits
1 infantry owned by the Russians and 3 armour owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Germans: 3 armour
Casualties for Russians: 1 infantry
Battle in Slovakia Hungary
Russians attack with 2 artilleries and 15 infantry
Italians defend with 1 armour
Russians roll dice for 2 artilleries and 15 infantry in Slovakia Hungary, round 1 : 4/17 hits
Germans roll dice for 1 armour in Slovakia Hungary, round 1 : 0/1 hits
1 armour owned by the Italians lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 2 artilleries and 15 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Romania
Russians attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Romania, round 1 : 2/5 hits
Germans roll dice for 1 infantry in Romania, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
6 infantry moved from Western Ukraine to Eastern Poland
3 infantry moved from Ukraine to Bessarabia
1 armour moved from Novgorod to Eastern Poland
1 infantry moved from Novgorod to Baltic States
2 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Belarus
4 infantry moved from Russia to Bryansk
1 fighter moved from Romania to Eastern Poland
1 tactical_bomber moved from Poland to Eastern Poland
1 fighter moved from Poland to Bryansk
2 infantry moved from Timguska to Novosibirsk
2 infantry moved from Yenisey to Timguska
7 infantry moved from Sakha to Buryatia
1 infantry moved from Buryatia to Yakut S.S.R.
1 aaGun moved from Sakha to BuryatiaPlace Units - Russians
3 infantry placed in Novgorod
3 armour placed in Ukraine
2 armour, 1 artillery, 2 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 50 PUs; end with 50 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 55 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 70 PUsTerritory Summary for Russians :
Sakha : 1 aaGun and 5 infantry
Amur : 1 infantry
Yakut S.S.R. : 1 infantry
Timguska : 2 infantry
Buryatia : 1 aaGun and 7 infantry
Slovakia Hungary : 1 flag, 2 artilleries and 15 infantry
Romania : 1 flag, 1 artillery and 2 infantry
Poland : 1 flag, 1 armour and 2 infantry
Norway : 1 flag, 1 mech_infantry
Belarus : 2 infantry
Baltic States : 1 infantry
Bryansk : 1 fighter and 4 infantry
Eastern Poland : 1 aaGun, 1 armour, 1 fighter, 6 infantry and 1 tactical_bomber
Bessarabia : 3 infantry
Russia : 1 aaGun, 1 airfield, 2 armour, 1 artillery, 1 factory_major, 2 infantry and 1 mech_infantry
Ukraine : 3 armour and 1 factory_minor
Western Ukraine : 2 infantry
Novosibirsk : 2 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
113 Sea Zone : 1 submarine
Finland : 1 flagProduction/PUs Summary :
Germans : 38 / 54
Russians : 50 / 70
Japanese : 36 / 68
Americans : 52 / 77
Chinese : 4 / 6
British : 22 / 0
UK_Pacific : 19 / 16
Italians : 15 / 17
ANZAC : 19 / 30
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.455
Median : 3.000
Variance : 0.219
Standard Deviation : 0.468
Total rolls : 33Germans Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.200
Median : 5.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Russians Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.321
Median : 3.000
Variance : 0.370
Standard Deviation : 0.609
Total rolls : 28 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Japanese
Japanese buy 1 carrier, 3 destroyers, 1 fighter and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
1 artillery moved from 39 Sea Zone to India
2 fighters and 2 tactical_bombers moved from 39 Sea Zone to India
2 fighters and 2 tactical_bombers moved from Yunnan to India
1 infantry moved from Tsinghai to Shensi
2 bombers moved from Kiangsi to Shensi
1 destroyer moved from 16 Sea Zone to 17 Sea Zone
3 fighters moved from Japan to 17 Sea ZoneCombat - Japanese
Battle in India
Japanese attack with 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers
British defend with 1 artillery and 4 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 2 battleships in India, round 1 : 2/2 hits
Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers in India, round 1 : 4/10 hits
UK_Pacific roll dice for 1 artillery and 4 infantry in India, round 1 : 1/5 hits
4 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the British lost in India
Japanese captures 16PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 artillery, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 4 infantry
Battle in Shensi
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Shensi, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Shensi, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 17 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 17 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer and 3 fighters in 17 Sea Zone, round 1 : 3/4 hits
1 submarine owned by the Americans lost in 17 Sea Zone
Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
3 fighters moved from 17 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 35 Sea Zone to 19 Sea Zone
1 carrier, 2 destroyers and 1 submarine moved from 36 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from India to 39 Sea Zone
2 fighters and 2 tactical_bombers moved from India to Yunnan
1 artillery and 3 infantry moved from Kwangtung to Kwangsi
2 bombers moved from Shensi to JeholPlace Units - Japanese
1 carrier, 3 destroyers, 1 fighter and 3 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 39 PUs; end with 55 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kwangsi : 1 artillery and 3 infantry
Korea : 3 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Jehol : 2 bombers
Manchuria : 1 aaGun and 6 infantry
Hainan : 1 harbour
Yunnan : 1 flag, 3 fighters and 2 tactical_bombers
Suiyuyan : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
India : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Kwangtung : 1 flag, 1 harbour
39 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 tactical_bombers and 5 transports
19 Sea Zone : 1 submarine
17 Sea Zone : 1 destroyer
16 Sea Zone : 1 destroyer
6 Sea Zone : 2 carriers, 8 destroyers, 4 fighters, 4 submarines and 2 transportsProduction/PUs Summary :
Germans : 38 / 54
Russians : 50 / 70
Japanese : 39 / 60
Americans : 52 / 77
Chinese : 4 / 6
British : 22 / 0
UK_Pacific : 16 / 0
Italians : 15 / 17
ANZAC : 19 / 30
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Americans
Americans buy 3 artilleries, 1 destroyer, 7 infantry and 5 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 25 Sea Zone to 16 Sea Zone
1 submarine moved from 23 Sea Zone to 17 Sea Zone
1 submarine moved from 24 Sea Zone to 17 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
3 fighters moved from 26 Sea Zone to 16 Sea Zone
2 destroyers moved from 91 Sea Zone to 104 Sea Zone
1 bomber moved from Morocco to 104 Sea Zone
2 fighters moved from 91 Sea Zone to 108 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 91 Sea Zone to 108 Sea Zone
1 infantry moved from Morocco to 91 Sea ZoneCombat - Americans
Americans creates battle in territory 22 Sea Zone
Battle in 104 Sea Zone
Americans attack with 1 bomber, 2 destroyers and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 bomber and 2 destroyers in 104 Sea Zone, round 1 : 2/3 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win, taking 22 Sea Zone from Japanese with 1 bomber and 2 destroyers remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 108 Sea Zone
Americans attack with 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 108 Sea Zone, round 1 : 1/1 hits
Germans roll dice for 1 destroyer in 108 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 108 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 16 Sea Zone
Americans attack with 3 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 16 Sea Zone, round 1 : 2/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 17 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 17 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win, taking 17 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
3 fighters moved from 16 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 23 Sea Zone
2 fighters moved from 108 Sea Zone to 91 Sea Zone
1 bomber moved from 104 Sea Zone to Morocco
1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
6 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
2 mech_infantrys moved from Central United States to 101 Sea Zone
2 artilleries, 3 destroyers, 6 infantry, 2 mech_infantrys, 2 submarines and 5 transports moved from 101 Sea Zone to 91 Sea Zone
2 mech_infantrys moved from 91 Sea Zone to Gibraltar
5 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 destroyer and 5 transports placed in 101 Sea Zone
3 artilleries and 7 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUsTerritory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 artillery, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
Midway : 1 airfield
23 Sea Zone : 1 submarine
26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 tactical_bomber and 3 transports
25 Sea Zone : 1 submarine
22 Sea Zone : 1 flag, 1 submarine
17 Sea Zone : 1 flag, 2 submarines
16 Sea Zone : 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 7 infantry
Gibraltar : 1 artillery, 5 infantry and 2 mech_infantrys
Morocco : 1 armour, 2 artilleries, 1 bomber, 3 infantry and 1 mech_infantry
104 Sea Zone : 2 destroyers
86 Sea Zone : 1 transport
101 Sea Zone : 1 destroyer and 5 transports
Brazil : 1 flag, 4 infantry
91 Sea Zone : 1 carrier, 1 cruiser, 5 destroyers, 2 fighters, 2 submarines and 7 transportsProduction/PUs Summary :
Germans : 38 / 54
Russians : 50 / 70
Japanese : 39 / 60
Americans : 54 / 80
Chinese : 4 / 6
British : 22 / 0
UK_Pacific : 16 / 0
Italians : 15 / 17
ANZAC : 19 / 30
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.231
Median : 2.000
Variance : 1.917
Standard Deviation : 1.384
Total rolls : 13Japanese Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
1 was rolled 2 times
Average roll : 1.000
Median : 1.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Americans Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 2 times
6 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Szechwan to Shensi
1 fighter moved from Burma to ShensiPlace Units - Chinese
1 infantry placed in Shensi
1 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs totalTerritory Summary for Chinese :
Shensi : 1 fighter and 2 infantry
Anhwe : 2 infantryProduction/PUs Summary :
Germans : 38 / 54
Russians : 50 / 70
Japanese : 38 / 60
Americans : 54 / 80
Chinese : 5 / 5
British : 22 / 0
UK_Pacific : 16 / 0
Italians : 15 / 17
ANZAC : 19 / 30
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.231
Median : 2.000
Variance : 1.917
Standard Deviation : 1.384
Total rolls : 13Japanese Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
1 was rolled 2 times
Average roll : 1.000
Median : 1.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Americans Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 2 times
6 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Combat Move - British
1 infantry moved from Northwest Persia to Iraq
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Combat Move - British
1 infantry moved from Northwest Persia to Iraq
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to GreeceCombat - British
Battle in GreeceNon Combat Move - British
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 battleship moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Shan State to Burma
2 infantry moved from Siam to Shan StateTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Siam : 1 flag
Shan State : 2 infantry
Burma : 1 infantry
Malaya : 1 harbour
Sumatra : 1 flag
Belgian Congo : 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 armour, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Greece : 1 flag, 1 infantry
99 Sea Zone : 1 transport
Iraq : 1 flag, 1 infantry
Eastern Persia : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag
98 Sea Zone : 1 battleshipProduction/PUs Summary :
Germans : 36 / 54
Russians : 50 / 70
Japanese : 38 / 60
Americans : 54 / 80
Chinese : 5 / 5
British : 24 / 0
UK_Pacific : 16 / 0
Italians : 15 / 17
ANZAC : 19 / 30
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.231
Median : 2.000
Variance : 1.917
Standard Deviation : 1.384
Total rolls : 13Japanese Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
1 was rolled 2 times
Average roll : 1.000
Median : 1.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Americans Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 2 times
6 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 1 armour and 1 fighter; Remaining resources: 1 PUs;Combat Move - Italians
1 unit repaired.
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
2 cruisers moved from 95 Sea Zone to 98 Sea Zone
1 battleship moved from 95 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to Greece
1 fighter moved from Libya to 98 Sea Zone
1 transport moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 armour moved from Southern Italy to 97 Sea Zone
1 armour moved from 97 Sea Zone to Greece
1 infantry moved from 97 Sea Zone to Greece
1 artillery and 1 infantry moved from Tanganyika Territory to Rhodesia
1 mech_infantry moved from Libya to Tobruk
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria
Italians take Alexandria from BritishCombat - Italians
Battle in Greece
Italians attack with 1 armour, 1 bomber and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 bomber and 1 infantry in Greece, round 1 : 0/3 hits
British roll dice for 1 infantry in Greece, round 1 : 1/1 hits
1 infantry owned by the Italians lost in Greece
Italians roll dice for 1 armour and 1 bomber in Greece, round 2 : 0/2 hits
British roll dice for 1 infantry in Greece, round 2 : 1/1 hits
1 armour owned by the Italians lost in Greece
British win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Italians: 1 armour and 1 infantry
1 bomber owned by the Italians retreated
Battle in 98 Sea Zone
Italians attack with 1 battleship, 2 cruisers, 1 destroyer and 1 fighter
French defend with 1 destroyer; British defend with 1 battleship
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 fighter in 98 Sea Zone, round 1 : 2/5 hits
Units damaged: 1 battleship owned by the British
French roll dice for 1 battleship and 1 destroyer in 98 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 battleship owned by the Italians
1 destroyer owned by the French lost in 98 Sea Zone
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 fighter in 98 Sea Zone, round 2 : 4/5 hits
French roll dice for 1 battleship in 98 Sea Zone, round 2 : 0/1 hits
1 battleship owned by the British lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from Neutral with 1 battleship, 2 cruisers, 1 destroyer and 1 fighter remaining. Battle score for attacker is 28
Casualties for French: 1 destroyer
Casualties for British: 1 battleship
Battle in Rhodesia
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Rhodesia, round 1 : 0/2 hits
British roll dice for 1 infantry in Rhodesia, round 1 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Rhodesia, round 2 : 0/2 hits
British roll dice for 1 infantry in Rhodesia, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Rhodesia
Italians roll dice for 1 artillery in Rhodesia, round 3 : 0/1 hits
British roll dice for 1 infantry in Rhodesia, round 3 : 0/1 hits
Italians roll dice for 1 artillery in Rhodesia, round 4 : 0/1 hits
British roll dice for 1 infantry in Rhodesia, round 4 : 1/1 hits
1 artillery owned by the Italians lost in Rhodesia
British win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - Italians
1 fighter moved from 98 Sea Zone to Tobruk
1 bomber moved from Greece to Southern Italy
1 armour moved from Southern Italy to Greater Southern GermanyPlace Units - Italians
1 armour and 1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Tanganyika Territory : 1 flag
Algeria : 1 flag, 1 artillery
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Greater Southern Germany : 1 armour
Tobruk : 1 fighter
Northern Italy : 1 factory_major
Southern Italy : 4 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
93 Sea Zone : 1 flag
97 Sea Zone : 1 transport
92 Sea Zone : 1 destroyer
98 Sea Zone : 1 flag, 1 battleship, 2 cruisers and 1 destroyerProduction/PUs Summary :
Germans : 36 / 54
Russians : 50 / 70
Japanese : 38 / 60
Americans : 54 / 80
Chinese : 5 / 5
British : 24 / 0
UK_Pacific : 16 / 0
Italians : 15 / 21
ANZAC : 19 / 30
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Kenya to Tanganyika Territory
ANZAC take Tanganyika Territory from Italians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Kenya to Tanganyika Territory
ANZAC take Tanganyika Territory from ItaliansCombat - ANZAC
Battle in KwangtungNon Combat Move - ANZAC
1 destroyer moved from 45 Sea Zone to 20 Sea Zone
1 cruiser, 2 destroyers and 2 submarines moved from 45 Sea Zone to 35 Sea Zone
1 destroyer and 1 submarine moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from Malaya to Shan StatePlace Units - ANZAC
1 carrier, 1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 23 PUs; end with 23 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUsTerritory Summary for ANZAC :
Shan State : 1 infantry
Kwangtung : 1 flag, 1 harbour and 2 infantry
Queensland : 1 airfield, 1 artillery and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 4 infantry
Philippines : 3 fighters and 2 infantry
Celebes : 1 flag
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
45 Sea Zone : 1 destroyer and 1 submarine
35 Sea Zone : 1 cruiser, 2 destroyers and 2 submarines
20 Sea Zone : 1 destroyer and 1 transport
62 Sea Zone : 1 carrier, 1 destroyer and 1 submarine
Kenya : 1 flag
Tanganyika Territory : 1 flag, 1 infantry
Ethiopia : 1 flagProduction/PUs Summary :
Germans : 36 / 54
Russians : 50 / 70
Japanese : 35 / 60
Americans : 54 / 80
Chinese : 5 / 5
British : 24 / 0
UK_Pacific : 16 / 0
Italians : 14 / 21
ANZAC : 23 / 33
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Combat Move - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Rhodesia to Belgian CongoTurn Complete - French
Territory Summary for French :
Belgian Congo : 1 infantry
Egypt : 1 infantryProduction/PUs Summary :
Germans : 36 / 54
Russians : 50 / 70
Japanese : 35 / 60
Americans : 54 / 80
Chinese : 5 / 5
British : 24 / 0
UK_Pacific : 16 / 0
Italians : 14 / 21
ANZAC : 23 / 33
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 artilleries and 5 infantry moved from Germany to Slovakia Hungary
2 tactical_bombers moved from Germany to Slovakia Hungary
2 fighters moved from 114 Sea Zone to Slovakia Hungary
5 armour moved from Western Germany to Slovakia Hungary
1 artillery and 7 infantry moved from Yugoslavia to Romania
1 bomber moved from Germany to Romania
1 destroyer moved from 114 Sea Zone to 113 Sea Zone
1 carrier moved from 114 Sea Zone to 113 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
1 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
1 fighter moved from Western Germany to NorwayCombat - Germans
Battle in 113 Sea Zone
Germans attack with 1 carrier, 1 destroyer and 1 transport
Russians defend with 1 submarine
Russians roll dice for 1 submarine in 113 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 1 carrier, 1 destroyer and 1 transport in 113 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Russians lost in 113 Sea Zone
Germans win with 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Norway
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 fighter and 2 infantry in Norway, round 1 : 0/3 hits
Russians roll dice for 1 mech_infantry in Norway, round 1 : 1/1 hits
1 infantry owned by the Germans lost in Norway
Germans roll dice for 1 fighter and 1 infantry in Norway, round 2 : 1/2 hits
Russians roll dice for 1 mech_infantry in Norway, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Norway
Germans win, taking Norway from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Romania
Germans attack with 1 artillery, 1 bomber and 7 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 artillery, 1 bomber and 7 infantry in Romania, round 1 : 2/9 hits
Russians roll dice for 1 artillery and 2 infantry in Romania, round 1 : 1/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
Germans roll dice for 1 artillery, 1 bomber and 6 infantry in Romania, round 2 : 4/8 hits
Russians roll dice for 1 artillery in Romania, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 1 artillery, 1 bomber and 6 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Slovakia Hungary
Germans attack with 5 armour, 3 artilleries, 2 fighters, 5 infantry and 2 tactical_bombers
Russians defend with 2 artilleries and 15 infantry
Germans roll dice for 5 armour, 3 artilleries, 2 fighters, 5 infantry and 2 tactical_bombers in Slovakia Hungary, round 1 : 9/17 hits
Russians roll dice for 2 artilleries and 15 infantry in Slovakia Hungary, round 1 : 2/17 hits
9 infantry owned by the Russians and 2 infantry owned by the Germans lost in Slovakia Hungary
Germans roll dice for 5 armour, 3 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers in Slovakia Hungary, round 2 : 8/15 hits
Russians roll dice for 2 artilleries and 6 infantry in Slovakia Hungary, round 2 : 3/8 hits
6 infantry owned by the Russians , 3 infantry owned by the Germans and 2 artilleries owned by the Russians lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from Russians with 5 armour, 3 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 38
Casualties for Germans: 5 infantry
Casualties for Russians: 2 artilleries and 15 infantryNon Combat Move - Germans
1 fighter moved from Norway to Western Germany
8 transports moved from 114 Sea Zone to 113 Sea Zone
2 fighters moved from Slovakia Hungary to Western Germany
2 tactical_bombers moved from Slovakia Hungary to Western Germany
1 bomber moved from Romania to Western Germany
3 infantry moved from France to Western GermanyPlace Units - Germans
4 armour and 6 infantry placed in Germany
4 infantry placed in Western Germany
Germans undo move 1.
3 infantry placed in Western Germany
4 armour and 3 infantry placed in GermanyTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 aaGun
EDIT: Adding units owned by Germans to Slovakia Hungary: 1 aaGun
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 1 aaGun, 5 armour and 3 artilleries
Western Germany : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 10 infantry and 2 tactical_bombers
Romania : 1 artillery and 6 infantry
Germany : 3 aaGuns, 4 armour, 1 factory_major and 3 infantry
Norway : 1 infantry
113 Sea Zone : 1 carrier, 1 destroyer and 9 transports
Bulgaria : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 45 / 50
Russians : 41 / 70
Japanese : 35 / 60
Americans : 54 / 80
Chinese : 5 / 5
British : 24 / 0
UK_Pacific : 16 / 0
Italians : 14 / 21
ANZAC : 23 / 33
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Russians
Russians buy 4 armour, 1 bomber, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Poland to Slovakia Hungary
1 armour moved from Poland to Slovakia Hungary
5 infantry moved from Eastern Poland to Slovakia Hungary
1 infantry moved from Eastern Poland to Slovakia Hungary
1 armour moved from Eastern Poland to Slovakia Hungary
3 infantry moved from Bessarabia to Romania
3 armour moved from Ukraine to Romania
1 fighter moved from Eastern Poland to Slovakia Hungary
1 tactical_bomber moved from Eastern Poland to Slovakia Hungary
1 fighter moved from Bryansk to Romania -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Russians
Russians buy 4 armour, 1 bomber, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Poland to Slovakia Hungary
1 armour moved from Poland to Slovakia Hungary
5 infantry moved from Eastern Poland to Slovakia Hungary
1 infantry moved from Eastern Poland to Slovakia Hungary
1 armour moved from Eastern Poland to Slovakia Hungary
3 infantry moved from Bessarabia to Romania
3 armour moved from Ukraine to Romania
1 fighter moved from Eastern Poland to Slovakia Hungary
1 tactical_bomber moved from Eastern Poland to Slovakia Hungary
1 fighter moved from Bryansk to RomaniaCombat - Russians
Battle in Slovakia Hungary
Russians attack with 2 armour, 1 fighter, 8 infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 5 armour and 3 artilleries
AA guns fire in Slovakia Hungary : 0/2 hits
Russians roll dice for 2 armour, 1 fighter, 8 infantry and 1 tactical_bomber in Slovakia Hungary, round 1 : 4/12 hits
Germans roll dice for 1 aaGun, 5 armour and 3 artilleries in Slovakia Hungary, round 1 : 3/8 hits
3 infantry owned by the Russians , 1 aaGun owned by the Germans and 3 artilleries owned by the Germans lost in Slovakia Hungary
Russians roll dice for 2 armour, 1 fighter, 5 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 5/9 hits
Germans roll dice for 5 armour in Slovakia Hungary, round 2 : 4/5 hits
4 infantry owned by the Russians and 5 armour owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 2 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 26
Casualties for Germans: 1 aaGun, 5 armour and 3 artilleries
Casualties for Russians: 7 infantry
Battle in Romania
Russians attack with 3 armour, 1 fighter and 3 infantry
Germans defend with 1 artillery and 6 infantry
Russians roll dice for 3 armour, 1 fighter and 3 infantry in Romania, round 1 : 3/7 hits
Germans roll dice for 1 artillery and 6 infantry in Romania, round 1 : 5/7 hits
3 infantry owned by the Russians , 2 armour owned by the Russians and 3 infantry owned by the Germans lost in Romania
Russians roll dice for 1 armour and 1 fighter in Romania, round 2 : 2/2 hits
Germans roll dice for 1 artillery and 3 infantry in Romania, round 2 : 0/4 hits
2 infantry owned by the Germans lost in Romania
Russians roll dice for 1 armour and 1 fighter in Romania, round 3 : 1/2 hits
Germans roll dice for 1 artillery and 1 infantry in Romania, round 3 : 0/2 hits
1 infantry owned by the Germans lost in Romania
Russians roll dice for 1 armour and 1 fighter in Romania, round 4 : 1/2 hits
Germans roll dice for 1 artillery in Romania, round 4 : 0/1 hits
1 artillery owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 6 infantry
Casualties for Russians: 2 armour and 3 infantryNon Combat Move - Russians
1 infantry moved from Baltic States to Poland
2 infantry moved from Western Ukraine to Eastern Poland
1 fighter moved from Slovakia Hungary to Eastern Poland
1 tactical_bomber moved from Slovakia Hungary to Eastern Poland
1 fighter moved from Romania to Eastern Poland
2 infantry moved from Belarus to Eastern Poland
3 infantry moved from Novgorod to Baltic States
4 infantry moved from Bryansk to Belarus
2 armour moved from Russia to Belarus
1 mech_infantry moved from Russia to Belarus
2 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
2 infantry moved from Novosibirsk to Kazakhstan
2 infantry moved from Timguska to Novosibirsk
1 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Buryatia to Yakut S.S.R.
1 aaGun moved from Buryatia to Yakut S.S.R.Place Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
4 armour, 1 bomber, 4 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 47 PUs; end with 47 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 52 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 64 PUsTerritory Summary for Russians :
Sakha : 1 aaGun and 5 infantry
Yenisey : 1 infantry
Amur : 1 infantry
Yakut S.S.R. : 1 aaGun and 1 infantry
Kazakhstan : 2 infantry
Buryatia : 6 infantry
Slovakia Hungary : 1 flag, 2 armour and 1 infantry
Romania : 1 flag, 1 armour
Poland : 1 flag, 1 infantry
Belarus : 2 armour, 4 infantry and 1 mech_infantry
Baltic States : 3 infantry
Bryansk : 1 artillery and 2 infantry
Eastern Poland : 1 aaGun, 2 fighters, 4 infantry and 1 tactical_bomber
Russia : 1 aaGun, 1 airfield, 4 armour, 1 bomber, 1 factory_major, 4 infantry and 1 mech_infantry
Ukraine : 1 factory_minor and 3 infantry
Novosibirsk : 2 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Finland : 1 flagProduction/PUs Summary :
Germans : 39 / 50
Russians : 47 / 64
Japanese : 35 / 60
Americans : 54 / 80
Chinese : 5 / 5
British : 24 / 0
UK_Pacific : 16 / 0
Italians : 14 / 21
ANZAC : 23 / 33
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 13 times
3 was rolled 8 times
4 was rolled 12 times
5 was rolled 9 times
6 was rolled 7 times
Average roll : 3.159
Median : 3.000
Variance : 0.694
Standard Deviation : 0.833
Total rolls : 63Germans Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.552
Median : 4.000
Variance : 0.607
Standard Deviation : 0.779
Total rolls : 29Russians Combat
1 was rolled 10 times
2 was rolled 9 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 2.824
Median : 2.000
Variance : 1.515
Standard Deviation : 1.231
Total rolls : 34 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Russians
Russians buy 2 armour, 1 destroyer, 1 fighter, 10 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Poland to Slovakia Hungary
1 armour moved from Poland to Slovakia Hungary
6 infantry moved from Eastern Poland to Slovakia Hungary
1 armour moved from Eastern Poland to Slovakia Hungary
3 infantry moved from Bessarabia to Romania
3 armour moved from Ukraine to Romania
1 tactical_bomber moved from Eastern Poland to Slovakia Hungary
1 fighter moved from Eastern Poland to Slovakia Hungary
1 fighter moved from Bryansk to Romania -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Russians
Russians buy 2 armour, 1 destroyer, 1 fighter, 10 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Poland to Slovakia Hungary
1 armour moved from Poland to Slovakia Hungary
6 infantry moved from Eastern Poland to Slovakia Hungary
1 armour moved from Eastern Poland to Slovakia Hungary
3 infantry moved from Bessarabia to Romania
3 armour moved from Ukraine to Romania
1 tactical_bomber moved from Eastern Poland to Slovakia Hungary
1 fighter moved from Eastern Poland to Slovakia Hungary
1 fighter moved from Bryansk to RomaniaCombat - Russians
Battle in Slovakia Hungary
Russians attack with 2 armour, 1 fighter, 8 infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 5 armour and 3 artilleries
AA guns fire in Slovakia Hungary : 1/2 hits
1 tactical_bomber owned by the Russians lost in Slovakia Hungary
Russians roll dice for 2 armour, 1 fighter and 8 infantry in Slovakia Hungary, round 1 : 1/11 hits
Germans roll dice for 1 aaGun, 5 armour and 3 artilleries in Slovakia Hungary, round 1 : 5/8 hits
5 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Slovakia Hungary
Russians roll dice for 2 armour, 1 fighter and 3 infantry in Slovakia Hungary, round 2 : 1/6 hits
Germans roll dice for 5 armour and 3 artilleries in Slovakia Hungary, round 2 : 4/8 hits
3 infantry owned by the Russians , 1 armour owned by the Russians and 1 artillery owned by the Germans lost in Slovakia Hungary
1 armour owned by the Russians retreated to Eastern Poland
Germans win with 5 armour and 2 artilleries remaining. Battle score for attacker is -32
Casualties for Germans: 1 aaGun and 1 artillery
Casualties for Russians: 1 armour, 8 infantry and 1 tactical_bomber
Battle in Romania
Russians attack with 3 armour, 1 fighter and 3 infantry
Germans defend with 1 artillery and 6 infantry
Russians roll dice for 3 armour, 1 fighter and 3 infantry in Romania, round 1 : 3/7 hits
Germans roll dice for 1 artillery and 6 infantry in Romania, round 1 : 3/7 hits
3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Romania
Russians roll dice for 3 armour and 1 fighter in Romania, round 2 : 3/4 hits
Germans roll dice for 1 artillery and 3 infantry in Romania, round 2 : 1/4 hits
1 armour owned by the Russians and 3 infantry owned by the Germans lost in Romania
Russians roll dice for 2 armour and 1 fighter in Romania, round 3 : 2/3 hits
Germans roll dice for 1 artillery in Romania, round 3 : 1/1 hits
1 armour owned by the Russians and 1 artillery owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 6 infantry
Casualties for Russians: 2 armour and 3 infantryNon Combat Move - Russians
1 infantry moved from Baltic States to Poland
1 infantry moved from Western Ukraine to Eastern Poland
1 fighter moved from Romania to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
2 infantry moved from Belarus to Eastern Poland
1 fighter moved from Slovakia Hungary to Novgorod
2 armour moved from Russia to Belarus
4 infantry moved from Bryansk to Western Ukraine
1 mech_infantry moved from Russia to Belarus
2 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
2 infantry moved from Novgorod to Baltic StatesPlace Units - Russians
1 fighter and 2 infantry placed in Novgorod
Russians undo move 1.
1 fighter placed in Novgorod
1 destroyer and 1 submarine placed in 115 Sea Zone
3 infantry placed in Ukraine
2 armour, 7 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 44 PUs; end with 44 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 49 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 58 PUsTerritory Summary for Russians :
Sakha : 1 aaGun and 5 infantry
Amur : 1 infantry
Yakut S.S.R. : 1 infantry
Timguska : 2 infantry
Buryatia : 1 aaGun and 7 infantry
Romania : 1 flag, 1 armour
Poland : 1 flag, 1 infantry
Belarus : 2 armour and 1 mech_infantry
Baltic States : 2 infantry
Bryansk : 1 artillery and 2 infantry
Eastern Poland : 1 aaGun, 1 armour, 1 fighter and 4 infantry
Russia : 1 aaGun, 1 airfield, 2 armour, 1 factory_major, 7 infantry and 1 mech_infantry
Ukraine : 1 factory_minor and 3 infantry
Western Ukraine : 4 infantry
Novosibirsk : 2 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
115 Sea Zone : 1 destroyer and 1 submarine
Finland : 1 flagProduction/PUs Summary :
Germans : 42 / 50
Russians : 44 / 58
Japanese : 35 / 60
Americans : 54 / 80
Chinese : 5 / 5
British : 24 / 0
UK_Pacific : 16 / 0
Italians : 14 / 21
ANZAC : 23 / 33
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 6 times
3 was rolled 13 times
4 was rolled 8 times
5 was rolled 14 times
6 was rolled 8 times
Average roll : 3.492
Median : 3.000
Variance : 0.883
Standard Deviation : 0.940
Total rolls : 61Germans Combat
1 was rolled 7 times
2 was rolled 3 times
3 was rolled 7 times
4 was rolled 2 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.400
Median : 3.000
Variance : 0.759
Standard Deviation : 0.871
Total rolls : 30Russians Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 3 times
Average roll : 3.581
Median : 4.000
Variance : 0.633
Standard Deviation : 0.796
Total rolls : 31 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Japanese
Japanese buy 1 armour, 3 destroyers, 1 factory_minor, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from 6 Sea Zone to 17 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 artillery and 3 infantry moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung
2 fighters and 1 tactical_bomber moved from Yunnan to Anhwe
1 bomber moved from Jehol to Anhwe
1 bomber moved from Jehol to 20 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
2 fighters and 2 tactical_bombers moved from 39 Sea Zone to BurmaCombat - Japanese
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 16 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 1 : 0/3 hits
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 17 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 submarine
Americans defend with 2 submarines
Japanese roll dice for 1 submarine in 17 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 submarines in 17 Sea Zone, round 1 : 2/2 hits
Japanese roll dice for 1 destroyer and 2 fighters in 17 Sea Zone, round 1 : 1/3 hits
1 submarine owned by the Americans , 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 17 Sea Zone
retreated to 17 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for Americans: 1 submarine
Battle in Anhwe
Japanese attack with 1 bomber, 2 fighters and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in Anhwe, round 1 : 2/4 hits
Chinese roll dice for 2 infantry in Anhwe, round 1 : 0/2 hits
2 infantry owned by the Chinese lost in Anhwe
Japanese win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
ANZAC defend with 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Kwangtung, round 1 : 4/6 hits
ANZAC roll dice for 2 infantry in Kwangtung, round 1 : 1/2 hits
2 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Kwangtung
Japanese win, taking Kwangtung from ANZAC with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Sumatra
Battle in 20 Sea Zone
Japanese attack with 1 bomber and 1 submarine
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 20 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 bomber in 20 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 1 destroyer and 1 transport in 20 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 bomber in 20 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer and 1 transport in 20 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 20 Sea Zone
1 transport owned by the ANZAC lost in 20 Sea Zone
Japanese roll dice for 1 submarine in 20 Sea Zone, round 3 : 0/1 hits
Japanese win, taking Sumatra from UK_Pacific with 1 bomber and 1 submarine remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Burma
Japanese attack with 2 fighters and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters and 2 tactical_bombers in Burma, round 1 : 3/4 hits
UK_Pacific roll dice for 1 infantry in Burma, round 1 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 infantry moved from Korea to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
2 transports moved from 39 Sea Zone to 41 Sea Zone
2 battleships, 2 carriers, 2 cruisers and 2 destroyers moved from 39 Sea Zone to 41 Sea Zone
2 fighters and 2 tactical_bombers moved from Burma to 41 Sea Zone
1 bomber moved from Anhwe to Hunan
2 fighters and 1 tactical_bomber moved from Anhwe to Manchuria
1 bomber moved from 20 Sea Zone to Hunan
1 tactical_bomber moved from Kwangtung to Hunan
1 fighter moved from Kwangtung to Hunan
2 fighters moved from 16 Sea Zone to 6 Sea Zone
2 fighters moved from 17 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 armour and 2 mech_infantrys placed in India
1 factory_minor placed in Manchuria
3 destroyers placed in 6 Sea Zone
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 47 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kwangsi : 2 infantry
Korea : 1 infantry
Kiangsu : 2 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Manchuria : 1 aaGun, 1 factory_minor, 2 fighters, 6 infantry and 1 tactical_bomber
Hainan : 1 harbour
Yunnan : 1 flag
Suiyuyan : 1 flag
Hunan : 1 flag, 2 bombers, 1 fighter and 1 tactical_bomber
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Chahar : 1 flag
India : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Kwangtung : 1 flag, 1 artillery, 1 harbour and 2 infantry
Sumatra : 1 flag, 1 artillery
41 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 tactical_bombers and 3 transports
36 Sea Zone : 1 transport
39 Sea Zone : 2 transports
20 Sea Zone : 1 submarine
19 Sea Zone : 1 transport
16 Sea Zone : 1 destroyer and 1 submarine
6 Sea Zone : 2 carriers, 9 destroyers, 4 fighters and 2 submarinesProduction/PUs Summary :
Germans : 39 / 50
Russians : 47 / 64
Japanese : 42 / 47
Americans : 54 / 80
Chinese : 5 / 5
British : 24 / 0
UK_Pacific : 12 / 0
Italians : 14 / 21
ANZAC : 20 / 33
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





