Scramble to defend 27?
13L G40 tcnance (allies +11) vs Last Jack (axis) game 3
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Italians
Italians buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 armour, 1 artillery and 3 infantry moved from Libya to Tobruk
1 fighter moved from Southern Italy to Tobruk
1 bomber moved from Algeria to TobrukCombat - Italians
Battle in Tobruk
Italians attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 3 infantry
ANZAC defend with 1 infantry; British defend with 1 artillery, 1 fighter and 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 3 infantry in Tobruk, round 1 : 4/7 hits
British roll dice for 1 artillery, 1 fighter and 2 infantry in Tobruk, round 1 : 1/4 hits
1 infantry owned by the British , 1 infantry owned by the ANZAC , 1 artillery owned by the British , 1 fighter owned by the British and 1 infantry owned by the Italians lost in Tobruk
Italians win, taking Tobruk from British with 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 17
Casualties for ANZAC: 1 infantry
Casualties for British: 1 artillery, 1 fighter and 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Kenya: 1 artillery and 1 infantry
EDIT: Adding units owned by Italians to Tanganyika Territory: 1 artillery and 1 infantry
EDIT: Changing ownership of Tanganyika Territory from British to Italians
EDIT: Turning off Edit Mode
1 bomber moved from Tobruk to Southern Italy
1 fighter moved from Tobruk to Libya
1 mech_infantry moved from Algeria to Libya
2 cruisers moved from 92 Sea Zone to 95 Sea Zone
1 battleship moved from 92 Sea Zone to 95 Sea ZonePlace Units - Italians
1 destroyer and 1 transport placed in 95 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4
Italians collect 16 PUs; end with 17 PUs totalTerritory Summary for Italians :
Kenya : 1 flag
Tanganyika Territory : 1 flag, 1 artillery and 1 infantry
Algeria : 1 flag, 1 artillery
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Slovakia Hungary : 1 armour
Tobruk : 1 armour, 1 artillery and 2 infantry
Northern Italy : 1 factory_major
Libya : 1 fighter and 1 mech_infantry
Southern Italy : 4 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 6 infantry
95 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 1 transport
93 Sea Zone : 1 flag
92 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 47 / 92
Russians : 41 / 53
Japanese : 36 / 68
Americans : 52 / 77
Chinese : 4 / 6
British : 22 / 0
UK_Pacific : 19 / 16
Italians : 16 / 17
ANZAC : 18 / 18
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 fighter moved from Philippines to 20 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Ethiopia to Kenya
ANZAC take Kenya from Italians -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 fighter moved from Philippines to 20 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Ethiopia to Kenya
ANZAC take Kenya from ItaliansAirborne Attack Move - ANZAC
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 fighter moved from Philippines to 20 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Ethiopia to Kenya
ANZAC take Kenya from ItaliansAirborne Attack Move - ANZAC
Combat - ANZAC
Battle in 20 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 20 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 20 Sea Zone to Philippines
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 cruiser, 3 destroyers, 2 infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
2 fighters moved from Queensland to PhilippinesPlace Units - ANZAC
1 infantry placed in New South Wales
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 19 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUsTerritory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 1 airfield, 1 artillery and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 4 infantry
Philippines : 3 fighters and 2 infantry
Celebes : 1 flag
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 2 infantry
45 Sea Zone : 1 cruiser, 3 destroyers, 2 submarines and 1 transport
62 Sea Zone : 1 destroyer and 1 submarine
Kenya : 1 flag, 1 infantry
Ethiopia : 1 flagProduction/PUs Summary :
Germans : 47 / 92
Russians : 41 / 53
Japanese : 36 / 68
Americans : 52 / 77
Chinese : 4 / 6
British : 22 / 0
UK_Pacific : 19 / 16
Italians : 15 / 17
ANZAC : 19 / 30
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Combat Move - French
Non Combat Move - French
1 infantry moved from Belgian Congo to Rhodesia
1 destroyer moved from 97 Sea Zone to 98 Sea ZoneTurn Complete - French
Territory Summary for French :
Anglo Egyptian Sudan : 1 infantry
Rhodesia : 1 infantry
98 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 47 / 92
Russians : 41 / 53
Japanese : 36 / 68
Americans : 52 / 77
Chinese : 4 / 6
British : 22 / 0
UK_Pacific : 19 / 16
Italians : 15 / 17
ANZAC : 19 / 30
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 5 armour, 3 artilleries, 2 fighters and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 114 Sea Zone
1 armour moved from United Kingdom to 110 Sea Zone
1 armour and 1 transport moved from 110 Sea Zone to 114 Sea Zone
1 armour moved from 114 Sea Zone to Poland
3 armour moved from Romania to Poland
1 artillery and 10 infantry moved from Slovakia Hungary to Poland
5 artilleries, 7 infantry and 3 mech_infantrys moved from Germany to Poland
2 armour and 2 mech_infantrys moved from Western Germany to Poland
2 tactical_bombers moved from Holland Belgium to Poland
1 bomber moved from Western Germany to Poland
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 destroyer moved from 110 Sea Zone to 108 Sea ZoneCombat - Germans
Battle in 114 Sea Zone
Germans attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Russians defend with 1 cruiser
Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 114 Sea Zone, round 1 : 2/4 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the Russians and 1 cruiser owned by the Germans lost in 114 Sea Zone
Germans win with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 0
Casualties for Germans: 1 cruiser
Casualties for Russians: 1 cruiser
Battle in Poland
Germans attack with 6 armour, 6 artilleries, 1 bomber, 17 infantry, 5 mech_infantrys and 2 tactical_bombers
Russians defend with 2 aaGuns, 4 armour, 2 artilleries, 25 infantry and 2 mech_infantrys
AA guns fire in Poland : 1/3 hits
1 tactical_bomber owned by the Germans lost in Poland
Germans roll dice for 6 armour, 6 artilleries, 1 bomber, 17 infantry, 5 mech_infantrys and 1 tactical_bomber in Poland, round 1 : 15/36 hits
Russians roll dice for 2 aaGuns, 4 armour, 2 artilleries, 25 infantry and 2 mech_infantrys in Poland, round 1 : 13/33 hits
13 infantry owned by the Russians , 13 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Poland
Germans roll dice for 6 armour, 6 artilleries, 1 bomber, 4 infantry, 5 mech_infantrys and 1 tactical_bomber in Poland, round 2 : 3/23 hits
Russians roll dice for 4 armour, 2 artilleries, 12 infantry and 2 mech_infantrys in Poland, round 2 : 6/20 hits
3 infantry owned by the Russians , 4 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Poland
Germans roll dice for 6 armour, 6 artilleries, 1 bomber, 3 mech_infantrys and 1 tactical_bomber in Poland, round 3 : 7/17 hits
Russians roll dice for 4 armour, 2 artilleries, 9 infantry and 2 mech_infantrys in Poland, round 3 : 7/17 hits
7 infantry owned by the Russians , 4 artilleries owned by the Germans and 3 mech_infantrys owned by the Germans lost in Poland
Germans roll dice for 6 armour, 2 artilleries, 1 bomber and 1 tactical_bomber in Poland, round 4 : 7/10 hits
Russians roll dice for 4 armour, 2 artilleries, 2 infantry and 2 mech_infantrys in Poland, round 4 : 3/10 hits
2 infantry owned by the Russians , 1 armour owned by the Russians , 1 armour owned by the Germans , 2 artilleries owned by the Russians , 2 mech_infantrys owned by the Russians and 2 artilleries owned by the Germans lost in Poland
Germans roll dice for 5 armour, 1 bomber and 1 tactical_bomber in Poland, round 5 : 4/7 hits
Russians roll dice for 3 armour in Poland, round 5 : 2/3 hits
3 armour owned by the Russians and 2 armour owned by the Germans lost in Poland
Germans win, taking Poland from Russians with 3 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 3 armour, 6 artilleries, 17 infantry, 5 mech_infantrys and 1 tactical_bomber
Casualties for Russians: 2 aaGuns, 4 armour, 2 artilleries, 25 infantry and 2 mech_infantrysNon Combat Move - Germans
1 bomber and 1 tactical_bomber moved from Poland to Germany
1 tactical_bomber moved from 114 Sea Zone to Germany
8 transports moved from 110 Sea Zone to 114 Sea Zone
1 artillery and 7 infantry moved from Romania to Yugoslavia
3 aaGuns moved from Slovakia Hungary to GermanyPlace Units - Germans
1 fighter placed in 114 Sea Zone
5 armour and 1 fighter placed in Western Germany
3 artilleries and 6 infantry placed in Germany
3 infantry placed in France
1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUsTerritory Summary for Germans :
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
Western Germany : 2 aaGuns, 1 airfield, 5 armour, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
Romania : 1 infantry
Poland : 3 armour
Germany : 4 aaGuns, 3 artilleries, 1 bomber, 1 factory_major, 6 infantry and 2 tactical_bombers
108 Sea Zone : 1 destroyer
104 Sea Zone : 1 destroyer
Bulgaria : 1 flag
Greece : 1 flag
114 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 9 transports
Yugoslavia : 1 flag, 1 artillery and 7 infantryProduction/PUs Summary :
Germans : 49 / 54
Russians : 39 / 53
Japanese : 36 / 68
Americans : 52 / 77
Chinese : 4 / 6
British : 22 / 0
UK_Pacific : 19 / 16
Italians : 15 / 17
ANZAC : 19 / 30
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Russians
Russians buy 5 armour, 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Finland to Norway
Russians take Norway from Germans
3 infantry moved from Bessarabia to Romania
1 artillery moved from Eastern Poland to Romania
4 infantry moved from Eastern Poland to Slovakia Hungary
1 artillery moved from Eastern Poland to Slovakia Hungary
1 artillery moved from Eastern Poland to Slovakia Hungary
10 infantry moved from Eastern Poland to Slovakia Hungary
3 infantry moved from Eastern Poland to Poland
1 armour moved from Novgorod to Poland
1 infantry moved from Eastern Poland to Slovakia Hungary
1 fighter moved from Eastern Poland to Poland
1 tactical_bomber moved from Eastern Poland to Poland
1 fighter moved from Eastern Poland to Romania -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Russians
Russians buy 5 armour, 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Finland to Norway
Russians take Norway from Germans
3 infantry moved from Bessarabia to Romania
1 artillery moved from Eastern Poland to Romania
4 infantry moved from Eastern Poland to Slovakia Hungary
1 artillery moved from Eastern Poland to Slovakia Hungary
1 artillery moved from Eastern Poland to Slovakia Hungary
10 infantry moved from Eastern Poland to Slovakia Hungary
3 infantry moved from Eastern Poland to Poland
1 armour moved from Novgorod to Poland
1 infantry moved from Eastern Poland to Slovakia Hungary
1 fighter moved from Eastern Poland to Poland
1 tactical_bomber moved from Eastern Poland to Poland
1 fighter moved from Eastern Poland to RomaniaAirborne Attack Move - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Russians
Russians buy 5 armour, 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Finland to Norway
Russians take Norway from Germans
3 infantry moved from Bessarabia to Romania
1 artillery moved from Eastern Poland to Romania
4 infantry moved from Eastern Poland to Slovakia Hungary
1 artillery moved from Eastern Poland to Slovakia Hungary
1 artillery moved from Eastern Poland to Slovakia Hungary
10 infantry moved from Eastern Poland to Slovakia Hungary
3 infantry moved from Eastern Poland to Poland
1 armour moved from Novgorod to Poland
1 infantry moved from Eastern Poland to Slovakia Hungary
1 fighter moved from Eastern Poland to Poland
1 tactical_bomber moved from Eastern Poland to Poland
1 fighter moved from Eastern Poland to RomaniaAirborne Attack Move - Russians
Combat - Russians
Battle in Poland
Russians attack with 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 3 armour
Russians roll dice for 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber in Poland, round 1 : 3/6 hits
Germans roll dice for 3 armour in Poland, round 1 : 1/3 hits
1 infantry owned by the Russians and 3 armour owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Germans: 3 armour
Casualties for Russians: 1 infantry
Battle in Slovakia Hungary
Russians attack with 2 artilleries and 15 infantry
Italians defend with 1 armour
Russians roll dice for 2 artilleries and 15 infantry in Slovakia Hungary, round 1 : 4/17 hits
Germans roll dice for 1 armour in Slovakia Hungary, round 1 : 0/1 hits
1 armour owned by the Italians lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 2 artilleries and 15 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Romania
Russians attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Romania, round 1 : 2/5 hits
Germans roll dice for 1 infantry in Romania, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
6 infantry moved from Western Ukraine to Eastern Poland
3 infantry moved from Ukraine to Bessarabia
1 armour moved from Novgorod to Eastern Poland
1 infantry moved from Novgorod to Baltic States
2 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Belarus
4 infantry moved from Russia to Bryansk
1 fighter moved from Romania to Eastern Poland
1 tactical_bomber moved from Poland to Eastern Poland
1 fighter moved from Poland to Bryansk
2 infantry moved from Timguska to Novosibirsk
2 infantry moved from Yenisey to Timguska
7 infantry moved from Sakha to Buryatia
1 infantry moved from Buryatia to Yakut S.S.R.
1 aaGun moved from Sakha to BuryatiaPlace Units - Russians
3 infantry placed in Novgorod
3 armour placed in Ukraine
2 armour, 1 artillery, 2 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 50 PUs; end with 50 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 55 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 70 PUsTerritory Summary for Russians :
Sakha : 1 aaGun and 5 infantry
Amur : 1 infantry
Yakut S.S.R. : 1 infantry
Timguska : 2 infantry
Buryatia : 1 aaGun and 7 infantry
Slovakia Hungary : 1 flag, 2 artilleries and 15 infantry
Romania : 1 flag, 1 artillery and 2 infantry
Poland : 1 flag, 1 armour and 2 infantry
Norway : 1 flag, 1 mech_infantry
Belarus : 2 infantry
Baltic States : 1 infantry
Bryansk : 1 fighter and 4 infantry
Eastern Poland : 1 aaGun, 1 armour, 1 fighter, 6 infantry and 1 tactical_bomber
Bessarabia : 3 infantry
Russia : 1 aaGun, 1 airfield, 2 armour, 1 artillery, 1 factory_major, 2 infantry and 1 mech_infantry
Ukraine : 3 armour and 1 factory_minor
Western Ukraine : 2 infantry
Novosibirsk : 2 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
113 Sea Zone : 1 submarine
Finland : 1 flagProduction/PUs Summary :
Germans : 38 / 54
Russians : 50 / 70
Japanese : 36 / 68
Americans : 52 / 77
Chinese : 4 / 6
British : 22 / 0
UK_Pacific : 19 / 16
Italians : 15 / 17
ANZAC : 19 / 30
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.455
Median : 3.000
Variance : 0.219
Standard Deviation : 0.468
Total rolls : 33Germans Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.200
Median : 5.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Russians Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.321
Median : 3.000
Variance : 0.370
Standard Deviation : 0.609
Total rolls : 28 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Japanese
Japanese buy 1 carrier, 3 destroyers, 1 fighter and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
1 artillery moved from 39 Sea Zone to India
2 fighters and 2 tactical_bombers moved from 39 Sea Zone to India
2 fighters and 2 tactical_bombers moved from Yunnan to India
1 infantry moved from Tsinghai to Shensi
2 bombers moved from Kiangsi to Shensi
1 destroyer moved from 16 Sea Zone to 17 Sea Zone
3 fighters moved from Japan to 17 Sea ZoneCombat - Japanese
Battle in India
Japanese attack with 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers
British defend with 1 artillery and 4 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 2 battleships in India, round 1 : 2/2 hits
Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers in India, round 1 : 4/10 hits
UK_Pacific roll dice for 1 artillery and 4 infantry in India, round 1 : 1/5 hits
4 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the British lost in India
Japanese captures 16PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 artillery, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 4 infantry
Battle in Shensi
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Shensi, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Shensi, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 17 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 17 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer and 3 fighters in 17 Sea Zone, round 1 : 3/4 hits
1 submarine owned by the Americans lost in 17 Sea Zone
Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
3 fighters moved from 17 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 35 Sea Zone to 19 Sea Zone
1 carrier, 2 destroyers and 1 submarine moved from 36 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from India to 39 Sea Zone
2 fighters and 2 tactical_bombers moved from India to Yunnan
1 artillery and 3 infantry moved from Kwangtung to Kwangsi
2 bombers moved from Shensi to JeholPlace Units - Japanese
1 carrier, 3 destroyers, 1 fighter and 3 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 39 PUs; end with 55 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kwangsi : 1 artillery and 3 infantry
Korea : 3 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Jehol : 2 bombers
Manchuria : 1 aaGun and 6 infantry
Hainan : 1 harbour
Yunnan : 1 flag, 3 fighters and 2 tactical_bombers
Suiyuyan : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
India : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Kwangtung : 1 flag, 1 harbour
39 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 tactical_bombers and 5 transports
19 Sea Zone : 1 submarine
17 Sea Zone : 1 destroyer
16 Sea Zone : 1 destroyer
6 Sea Zone : 2 carriers, 8 destroyers, 4 fighters, 4 submarines and 2 transportsProduction/PUs Summary :
Germans : 38 / 54
Russians : 50 / 70
Japanese : 39 / 60
Americans : 52 / 77
Chinese : 4 / 6
British : 22 / 0
UK_Pacific : 16 / 0
Italians : 15 / 17
ANZAC : 19 / 30
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Americans
Americans buy 3 artilleries, 1 destroyer, 7 infantry and 5 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 25 Sea Zone to 16 Sea Zone
1 submarine moved from 23 Sea Zone to 17 Sea Zone
1 submarine moved from 24 Sea Zone to 17 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
3 fighters moved from 26 Sea Zone to 16 Sea Zone
2 destroyers moved from 91 Sea Zone to 104 Sea Zone
1 bomber moved from Morocco to 104 Sea Zone
2 fighters moved from 91 Sea Zone to 108 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 91 Sea Zone to 108 Sea Zone
1 infantry moved from Morocco to 91 Sea ZoneCombat - Americans
Americans creates battle in territory 22 Sea Zone
Battle in 104 Sea Zone
Americans attack with 1 bomber, 2 destroyers and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 bomber and 2 destroyers in 104 Sea Zone, round 1 : 2/3 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win, taking 22 Sea Zone from Japanese with 1 bomber and 2 destroyers remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 108 Sea Zone
Americans attack with 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 108 Sea Zone, round 1 : 1/1 hits
Germans roll dice for 1 destroyer in 108 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 108 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 16 Sea Zone
Americans attack with 3 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 16 Sea Zone, round 1 : 2/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 17 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 17 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win, taking 17 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
3 fighters moved from 16 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 23 Sea Zone
2 fighters moved from 108 Sea Zone to 91 Sea Zone
1 bomber moved from 104 Sea Zone to Morocco
1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
6 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
2 mech_infantrys moved from Central United States to 101 Sea Zone
2 artilleries, 3 destroyers, 6 infantry, 2 mech_infantrys, 2 submarines and 5 transports moved from 101 Sea Zone to 91 Sea Zone
2 mech_infantrys moved from 91 Sea Zone to Gibraltar
5 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 destroyer and 5 transports placed in 101 Sea Zone
3 artilleries and 7 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUsTerritory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 artillery, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
Midway : 1 airfield
23 Sea Zone : 1 submarine
26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 tactical_bomber and 3 transports
25 Sea Zone : 1 submarine
22 Sea Zone : 1 flag, 1 submarine
17 Sea Zone : 1 flag, 2 submarines
16 Sea Zone : 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 7 infantry
Gibraltar : 1 artillery, 5 infantry and 2 mech_infantrys
Morocco : 1 armour, 2 artilleries, 1 bomber, 3 infantry and 1 mech_infantry
104 Sea Zone : 2 destroyers
86 Sea Zone : 1 transport
101 Sea Zone : 1 destroyer and 5 transports
Brazil : 1 flag, 4 infantry
91 Sea Zone : 1 carrier, 1 cruiser, 5 destroyers, 2 fighters, 2 submarines and 7 transportsProduction/PUs Summary :
Germans : 38 / 54
Russians : 50 / 70
Japanese : 39 / 60
Americans : 54 / 80
Chinese : 4 / 6
British : 22 / 0
UK_Pacific : 16 / 0
Italians : 15 / 17
ANZAC : 19 / 30
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.231
Median : 2.000
Variance : 1.917
Standard Deviation : 1.384
Total rolls : 13Japanese Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
1 was rolled 2 times
Average roll : 1.000
Median : 1.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Americans Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 2 times
6 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Szechwan to Shensi
1 fighter moved from Burma to ShensiPlace Units - Chinese
1 infantry placed in Shensi
1 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs totalTerritory Summary for Chinese :
Shensi : 1 fighter and 2 infantry
Anhwe : 2 infantryProduction/PUs Summary :
Germans : 38 / 54
Russians : 50 / 70
Japanese : 38 / 60
Americans : 54 / 80
Chinese : 5 / 5
British : 22 / 0
UK_Pacific : 16 / 0
Italians : 15 / 17
ANZAC : 19 / 30
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.231
Median : 2.000
Variance : 1.917
Standard Deviation : 1.384
Total rolls : 13Japanese Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
1 was rolled 2 times
Average roll : 1.000
Median : 1.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Americans Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 2 times
6 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Combat Move - British
1 infantry moved from Northwest Persia to Iraq
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Combat Move - British
1 infantry moved from Northwest Persia to Iraq
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to GreeceCombat - British
Battle in GreeceNon Combat Move - British
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 battleship moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Shan State to Burma
2 infantry moved from Siam to Shan StateTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Siam : 1 flag
Shan State : 2 infantry
Burma : 1 infantry
Malaya : 1 harbour
Sumatra : 1 flag
Belgian Congo : 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 armour, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Greece : 1 flag, 1 infantry
99 Sea Zone : 1 transport
Iraq : 1 flag, 1 infantry
Eastern Persia : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag
98 Sea Zone : 1 battleshipProduction/PUs Summary :
Germans : 36 / 54
Russians : 50 / 70
Japanese : 38 / 60
Americans : 54 / 80
Chinese : 5 / 5
British : 24 / 0
UK_Pacific : 16 / 0
Italians : 15 / 17
ANZAC : 19 / 30
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.231
Median : 2.000
Variance : 1.917
Standard Deviation : 1.384
Total rolls : 13Japanese Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
1 was rolled 2 times
Average roll : 1.000
Median : 1.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Americans Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 2 times
6 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 1 armour and 1 fighter; Remaining resources: 1 PUs;Combat Move - Italians
1 unit repaired.
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
2 cruisers moved from 95 Sea Zone to 98 Sea Zone
1 battleship moved from 95 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to Greece
1 fighter moved from Libya to 98 Sea Zone
1 transport moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 armour moved from Southern Italy to 97 Sea Zone
1 armour moved from 97 Sea Zone to Greece
1 infantry moved from 97 Sea Zone to Greece
1 artillery and 1 infantry moved from Tanganyika Territory to Rhodesia
1 mech_infantry moved from Libya to Tobruk
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria
Italians take Alexandria from BritishCombat - Italians
Battle in Greece
Italians attack with 1 armour, 1 bomber and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 bomber and 1 infantry in Greece, round 1 : 0/3 hits
British roll dice for 1 infantry in Greece, round 1 : 1/1 hits
1 infantry owned by the Italians lost in Greece
Italians roll dice for 1 armour and 1 bomber in Greece, round 2 : 0/2 hits
British roll dice for 1 infantry in Greece, round 2 : 1/1 hits
1 armour owned by the Italians lost in Greece
British win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Italians: 1 armour and 1 infantry
1 bomber owned by the Italians retreated
Battle in 98 Sea Zone
Italians attack with 1 battleship, 2 cruisers, 1 destroyer and 1 fighter
French defend with 1 destroyer; British defend with 1 battleship
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 fighter in 98 Sea Zone, round 1 : 2/5 hits
Units damaged: 1 battleship owned by the British
French roll dice for 1 battleship and 1 destroyer in 98 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 battleship owned by the Italians
1 destroyer owned by the French lost in 98 Sea Zone
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 fighter in 98 Sea Zone, round 2 : 4/5 hits
French roll dice for 1 battleship in 98 Sea Zone, round 2 : 0/1 hits
1 battleship owned by the British lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from Neutral with 1 battleship, 2 cruisers, 1 destroyer and 1 fighter remaining. Battle score for attacker is 28
Casualties for French: 1 destroyer
Casualties for British: 1 battleship
Battle in Rhodesia
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Rhodesia, round 1 : 0/2 hits
British roll dice for 1 infantry in Rhodesia, round 1 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Rhodesia, round 2 : 0/2 hits
British roll dice for 1 infantry in Rhodesia, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Rhodesia
Italians roll dice for 1 artillery in Rhodesia, round 3 : 0/1 hits
British roll dice for 1 infantry in Rhodesia, round 3 : 0/1 hits
Italians roll dice for 1 artillery in Rhodesia, round 4 : 0/1 hits
British roll dice for 1 infantry in Rhodesia, round 4 : 1/1 hits
1 artillery owned by the Italians lost in Rhodesia
British win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - Italians
1 fighter moved from 98 Sea Zone to Tobruk
1 bomber moved from Greece to Southern Italy
1 armour moved from Southern Italy to Greater Southern GermanyPlace Units - Italians
1 armour and 1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Tanganyika Territory : 1 flag
Algeria : 1 flag, 1 artillery
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Greater Southern Germany : 1 armour
Tobruk : 1 fighter
Northern Italy : 1 factory_major
Southern Italy : 4 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
93 Sea Zone : 1 flag
97 Sea Zone : 1 transport
92 Sea Zone : 1 destroyer
98 Sea Zone : 1 flag, 1 battleship, 2 cruisers and 1 destroyerProduction/PUs Summary :
Germans : 36 / 54
Russians : 50 / 70
Japanese : 38 / 60
Americans : 54 / 80
Chinese : 5 / 5
British : 24 / 0
UK_Pacific : 16 / 0
Italians : 15 / 21
ANZAC : 19 / 30
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Kenya to Tanganyika Territory
ANZAC take Tanganyika Territory from Italians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Kenya to Tanganyika Territory
ANZAC take Tanganyika Territory from ItaliansCombat - ANZAC
Battle in KwangtungNon Combat Move - ANZAC
1 destroyer moved from 45 Sea Zone to 20 Sea Zone
1 cruiser, 2 destroyers and 2 submarines moved from 45 Sea Zone to 35 Sea Zone
1 destroyer and 1 submarine moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from Malaya to Shan StatePlace Units - ANZAC
1 carrier, 1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 23 PUs; end with 23 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUsTerritory Summary for ANZAC :
Shan State : 1 infantry
Kwangtung : 1 flag, 1 harbour and 2 infantry
Queensland : 1 airfield, 1 artillery and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 4 infantry
Philippines : 3 fighters and 2 infantry
Celebes : 1 flag
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
45 Sea Zone : 1 destroyer and 1 submarine
35 Sea Zone : 1 cruiser, 2 destroyers and 2 submarines
20 Sea Zone : 1 destroyer and 1 transport
62 Sea Zone : 1 carrier, 1 destroyer and 1 submarine
Kenya : 1 flag
Tanganyika Territory : 1 flag, 1 infantry
Ethiopia : 1 flagProduction/PUs Summary :
Germans : 36 / 54
Russians : 50 / 70
Japanese : 35 / 60
Americans : 54 / 80
Chinese : 5 / 5
British : 24 / 0
UK_Pacific : 16 / 0
Italians : 14 / 21
ANZAC : 23 / 33
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Combat Move - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Rhodesia to Belgian CongoTurn Complete - French
Territory Summary for French :
Belgian Congo : 1 infantry
Egypt : 1 infantryProduction/PUs Summary :
Germans : 36 / 54
Russians : 50 / 70
Japanese : 35 / 60
Americans : 54 / 80
Chinese : 5 / 5
British : 24 / 0
UK_Pacific : 16 / 0
Italians : 14 / 21
ANZAC : 23 / 33
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





