13L G40 Vold (axis) vs Hobo (allies +12)


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 cruiser moved from 33 Sea Zone to 43 Sea Zone
                4 fighters moved from Philippines to 43 Sea Zone


  • got 3 hits, need ool for your 1car,1des,1tac,1fig

  • '13

    damage carrier, dest, tac, fighter


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 cruiser moved from 33 Sea Zone to 43 Sea Zone
                4 fighters moved from Philippines to 43 Sea Zone

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 1 cruiser and 4 fighters
                    Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports
                        ANZAC roll dice for 1 cruiser and 4 fighters in 43 Sea Zone, round 1 :  3/5 hits
                        Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports in 43 Sea Zone, round 1 :  2/4 hits
                        1 cruiser owned by the ANZAC , 1 carrier owned by the Japanese , 1 destroyer owned by the Japanese and 1 fighter owned by the ANZAC lost in 43 Sea Zone
                        ANZAC roll dice for 3 fighters in 43 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 fighter, 1 tactical_bomber and 4 transports in 43 Sea Zone, round 2 :  1/2 hits
                        1 tactical_bomber owned by the Japanese and 1 fighter owned by the ANZAC lost in 43 Sea Zone
                        ANZAC roll dice for 2 fighters in 43 Sea Zone, round 3 :  0/2 hits
                        Japanese roll dice for 1 fighter and 4 transports in 43 Sea Zone, round 3 :  1/1 hits
                        1 fighter owned by the ANZAC lost in 43 Sea Zone
                        ANZAC roll dice for 1 fighter in 43 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 fighter and 4 transports in 43 Sea Zone, round 4 :  1/1 hits
                        1 fighter owned by the ANZAC lost in 43 Sea Zone
                    Japanese win with 1 fighter and 4 transports remaining. Battle score for attacker is -17
                    Casualties for Japanese: 1 carrier, 1 destroyer and 1 tactical_bomber
                    Casualties for ANZAC: 1 cruiser and 4 fighters
                    1 fighter owned by the Japanese forced to land in Borneo

    Non Combat Move - ANZAC
                1 bomber moved from New South Wales to Philippines
                2 infantry moved from Trans-Jordan to Iraq

    Place Units - ANZAC
                2 destroyers and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for ANZAC :

    Marshall Islands : 1 flag, 1 infantry
        Queensland : 2 aaGuns, 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        South Australia : 1 artillery and 3 infantry
        New Guinea : 1 infantry
        Philippines : 1 bomber
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag
        62 Sea Zone : 2 destroyers and 1 transport
        Iraq : 2 infantry

    Production/PUs Summary :

    Germans : 40 / 54
        Russians : 36 / 39
        Japanese : 36 / 37
        Americans : 60 / 83
        Chinese : 16 / 18
        British : 36 / 41
        UK_Pacific : 2 / 0
        Italians : 13 / 28
        ANZAC : 14 / 20
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :5

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Eastern Persia to West India
                1 infantry moved from Iraq to Persia
                1 infantry moved from Egypt to Trans-Jordan
                2 infantry moved from Libya to Tobruk
                2 infantry moved from United Kingdom to 110 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    West India : 1 fighter
        Trans-Jordan : 1 infantry
        Tobruk : 2 infantry
        81 Sea Zone : 1 cruiser and 2 destroyers
        Persia : 1 infantry
        110 Sea Zone : 2 infantry

    Production/PUs Summary :

    Germans : 40 / 54
        Russians : 36 / 39
        Japanese : 36 / 37
        Americans : 60 / 83
        Chinese : 16 / 18
        British : 36 / 41
        UK_Pacific : 2 / 0
        Italians : 13 / 28
        ANZAC : 14 / 20
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries and 14 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Western Germany to Holland Belgium
                1 artillery moved from France to Holland Belgium
                2 artilleries and 2 infantry moved from France to Normandy Bordeaux
                1 armour moved from Finland to Norway
                      Germans take Norway from Russians
                1 armour moved from Norway to Finland
                6 armour, 4 artilleries, 2 infantry and 2 mech_infantrys moved from Novgorod to Belarus
                1 mech_infantry moved from Vyborg to Belarus
                1 tactical_bomber moved from Vyborg to Belarus
                1 bomber, 2 fighters and 1 tactical_bomber moved from Germany to Belarus
                1 bomber, 2 infantry and 3 mech_infantrys moved from Eastern Poland to Belarus
                1 infantry moved from France to Holland Belgium

    Combat - Germans
                Battle in Belarus
                    Germans attack with 6 armour, 4 artilleries, 2 bombers, 2 fighters, 4 infantry, 6 mech_infantrys and 2 tactical_bombers
                    Russians defend with 2 aaGuns, 1 artillery and 18 infantry
                    Germans win, taking Belarus from Russians with 6 armour, 1 artillery, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 20
                    Casualties for Germans: 3 artilleries, 4 infantry and 6 mech_infantrys
                    Casualties for Russians: 2 aaGuns, 1 artillery and 18 infantry
                Battle in Holland Belgium
                    Germans attack with 1 artillery and 2 infantry
                    British defend with 1 infantry
                    Germans win, taking Holland Belgium from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 2 artilleries and 2 infantry
                    British defend with 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Normandy Bordeaux from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 aaGun and 1 infantry

    Non Combat Move - Germans
                3 aaGuns moved from Eastern Poland to Belarus
                2 bombers, 2 fighters and 2 tactical_bombers moved from Belarus to Novgorod

    Place Units - Germans
                1 artillery and 2 infantry placed in France
                1 artillery and 2 infantry placed in Southern France
                1 artillery and 2 infantry placed in Western Germany
                3 infantry placed in Novgorod
                3 infantry placed in Ukraine
                2 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5
                Germans collect 49 PUs; end with 49 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :6

    Purchase Units - Russians
                Russians buy 3 artilleries and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Sakha to Siberia
                2 armour, 3 artilleries, 2 fighters, 14 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Bryansk to Belarus
                1 infantry moved from Archangel to Belarus
                1 infantry moved from Western Ukraine to Eastern Poland
                      Russians take Eastern Poland from Germans

    Combat - Russians
                Battle in Siberia
                    Russians attack with 3 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 3 infantry in Siberia, round 1 :  1/3 hits
                        Japanese roll dice for 1 infantry in Siberia, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Siberia
                    Russians win, taking Siberia from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Belarus
                    Russians attack with 2 armour, 3 artilleries, 2 fighters, 15 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 3 aaGuns, 6 armour and 1 artillery
                        AA guns fire in Belarus :  0/3 hits
                        Russians roll dice for 2 armour, 3 artilleries, 2 fighters, 15 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 1 :  6/25 hits
                        Germans roll dice for 3 aaGuns, 6 armour and 1 artillery in Belarus, round 1 :  4/7 hits
                        4 infantry owned by the Russians , 2 armour owned by the Germans , 3 aaGuns owned by the Germans and 1 artillery owned by the Germans lost in Belarus
                        Russians roll dice for 2 armour, 3 artilleries, 2 fighters, 11 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 2 :  8/21 hits
                        Germans roll dice for 4 armour in Belarus, round 2 :  3/4 hits
                        3 infantry owned by the Russians and 4 armour owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 2 armour, 3 artilleries, 2 fighters, 8 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 34
                    Casualties for Germans: 3 aaGuns, 6 armour and 1 artillery
                    Casualties for Russians: 7 infantry

    Non Combat Move - Russians
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                10 infantry moved from Russia to Bryansk
                6 infantry moved from Samara to Volgograd
                2 infantry moved from Tambov to Volgograd
                2 fighters moved from Belarus to Volgograd
                1 tactical_bomber moved from Belarus to Volgograd

    Place Units - Russians
                3 artilleries and 7 infantry placed in Russia
                Russians undo move 1.
                3 infantry placed in Volgograd
                3 artilleries and 6 infantry placed in Russia
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Volgograd: 2 fighters
                EDIT: Removing units owned by Russians from Volgograd: 1 tactical_bomber
                EDIT: Adding units owned by Russians to Russia: 2 fighters and 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 43 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Manchuria: 7 infantry
                EDIT: Removing units owned by Russians from Manchuria: 2 aaGuns
                EDIT: Adding units owned by Russians to Jehol: 2 aaGuns and 7 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Russians :

    Jehol : 2 aaGuns and 7 infantry
        Siberia : 3 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Belarus : 2 armour, 3 artilleries, 8 infantry and 2 mech_infantrys
        Bryansk : 2 aaGuns and 10 infantry
        Rostov : 1 infantry
        Eastern Poland : 1 infantry
        Russia : 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 6 infantry and 1 tactical_bomber
        Western Ukraine : 1 infantry
        Volgograd : 1 artillery, 1 factory_minor and 13 infantry
        93 Sea Zone : 1 submarine
        Iraq : 1 flag
        Eastern Persia : 2 infantry
        Northwest Persia : 1 flag
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 47 / 59
        Russians : 35 / 43
        Japanese : 35 / 37
        Americans : 60 / 83
        Chinese : 16 / 18
        British : 31 / 41
        UK_Pacific : 2 / 0
        Italians : 13 / 28
        ANZAC : 14 / 20
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • 1 more ncm

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :6

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                    EDIT: Japanese takes Anhwe from Chinese
                    EDIT: Japanese takes Kansu from Chinese
                    EDIT: Japanese takes Sikang from Chinese
                    EDIT: Japanese takes Burma from Chinese
                EDIT: 1 artillery moved from Kwangsi to French Indo China
                EDIT: 1 infantry moved from Yunnan to French Indo China
                EDIT: 1 mech_infantry moved from Kweichow to Anhwe
                EDIT: 1 infantry moved from Suiyuyan to Kansu
                EDIT: 1 artillery moved from Szechwan to Sikang
                EDIT: 1 armour moved from India to Burma
                EDIT: 1 armour moved from Burma to India
                EDIT: 1 submarine moved from 37 Sea Zone to 42 Sea Zone
                EDIT: 1 submarine moved from 37 Sea Zone to 42 Sea Zone

    Combat - Japanese
                EDIT: Battle in 42 Sea Zone
                    EDIT: Japanese attack with 2 submarines
                    EDIT: Americans defend with 1 destroyer and 1 submarine
                    EDIT: 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 42 Sea Zone
                    EDIT: Japanese takes 42 Sea Zone from Americans
                    EDIT: Japanese win
                    EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 14
                EDIT: Battle in French Indo China
                    EDIT: Japanese attack with 1 artillery and 1 infantry
                    EDIT: Americans defend with 1 artillery and 1 factory_minor
                    EDIT: 1 artillery owned by the Americans lost in French Indo China
                    EDIT: Japanese takes French Indo China from Americans
                    EDIT: Japanese win
                    EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 4
                EDIT: Recording Battle Statistics

    Non Combat Move - Japanese
                EDIT: Cleaning up after movement phases
                EDIT: 1 transport moved from 43 Sea Zone to 38 Sea Zone
                EDIT: 1 transport moved from 43 Sea Zone to 41 Sea Zone
                EDIT: 1 transport moved from 43 Sea Zone to 58 Sea Zone
                EDIT: Japanese undo move 3.
                EDIT: 1 transport moved from 43 Sea Zone to 57 Sea Zone
                EDIT: 1 transport moved from 43 Sea Zone to 45 Sea Zone
                EDIT: 1 submarine moved from 20 Sea Zone to 19 Sea Zone

    Place Units - Japanese
                1 armour, 1 fighter and 1 infantry placed in India
                3 mech_infantrys placed in Malaya
                Japanese undo move 1.
                2 armour and 1 infantry placed in India
                1 fighter placed in 6 Sea Zone
                Japanese undo move 3.
                1 fighter placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,4,3,5,3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,5,3,1,5,3,1,1,1,3
                Japanese collect 30 PUs (11 lost to blockades); end with 30 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 35 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 fighter, 9 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Shantung to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 transport moved from 36 Sea Zone to 35 Sea Zone
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo China
                1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 33 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                2 mech_infantrys moved from 43 Sea Zone to Borneo
                1 destroyer moved from 33 Sea Zone to 42 Sea Zone
                1 destroyer moved from 36 Sea Zone to 38 Sea Zone
                1 battleship moved from 36 Sea Zone to 43 Sea Zone
                3 cruisers moved from 36 Sea Zone to 43 Sea Zone
                1 tactical_bomber moved from Kwangtung to French Indo China
                2 fighters moved from Kwangtung to French Indo China
                1 bomber moved from Kwangtung to 41 Sea Zone

    Combat - Americans
                Battle in 41 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 41 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 38 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 38 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 42 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 2 submarines
                        Japanese roll dice for 2 submarines in 42 Sea Zone, round 1 :  0/2 hits
                        Americans roll dice for 1 destroyer in 42 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Japanese lost in 42 Sea Zone
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 42 Sea Zone
                    Japanese win with 1 submarine remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Borneo
                    Americans attack with 2 infantry and 2 mech_infantrys
                    Japanese defend with 1 armour and 1 fighter
                        Americans roll dice for 1 battleship and 3 cruisers in Borneo, round 1 :  3/4 hits
                        Japanese roll dice for 1 armour and 1 fighter in Borneo, round 1 :  2/2 hits
                        1 armour owned by the Japanese , 2 infantry owned by the Americans and 1 fighter owned by the Japanese lost in Borneo
                    Americans win, taking Borneo from Japanese with 2 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 armour and 1 fighter
                    Casualties for Americans: 2 infantry
                Battle in French Indo China
                    Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery, 1 factory_minor and 1 infantry
                        Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in French Indo China, round 1 :  2/5 hits
                        Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 1 :  1/2 hits
                        1 infantry owned by the Japanese , 1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in French Indo China
                    Americans win, taking French Indo China from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 bomber moved from 41 Sea Zone to Java
                1 carrier and 1 destroyer moved from 33 Sea Zone to 36 Sea Zone
                2 fighters moved from French Indo China to 36 Sea Zone
                1 tactical_bomber moved from French Indo China to 36 Sea Zone
                1 fighter moved from 6 Sea Zone to 36 Sea Zone
                3 tactical_bombers moved from Western United States to 6 Sea Zone
                1 fighter moved from Western United States to 6 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to Korea
                1 fighter moved from 6 Sea Zone to Korea
                1 artillery moved from Korea to Manchuria
                2 infantry moved from Korea to Manchuria
                1 mech_infantry moved from Western United States to Eastern United States
                1 fighter moved from Western United States to Eastern United States
                1 fighter moved from Eastern United States to 101 Sea Zone
                4 aaGuns moved from Western United States to Central United States

    Place Units - Americans
                3 infantry placed in Kwangtung
                3 infantry placed in Korea
                3 infantry placed in Eastern United States
                1 carrier, 2 destroyers and 2 transports placed in 101 Sea Zone
                1 fighter placed in 101 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 3,2
                Americans collect 59 PUs (5 lost to blockades); end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Korea : 1 flag, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
        Kiangsi : 1 armour
        Manchuria : 1 artillery and 2 infantry
        Borneo : 1 flag, 2 mech_infantrys
        Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        French Indo China : 1 flag, 1 factory_minor and 1 infantry
        Java : 1 bomber
        43 Sea Zone : 1 battleship, 3 cruisers and 2 transports
        36 Sea Zone : 1 flag, 2 carriers, 1 destroyer, 3 fighters, 1 tactical_bomber and 3 transports
        35 Sea Zone : 1 flag
        38 Sea Zone : 1 destroyer
        22 Sea Zone : 1 flag
        19 Sea Zone : 1 flag
        6 Sea Zone : 1 flag, 3 carriers, 1 destroyer, 3 fighters and 3 tactical_bombers
        Central United States : 4 aaGuns and 1 factory_major
        Eastern United States : 1 airfield, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
        101 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 2 transports

    Production/PUs Summary :

    Germans : 47 / 59
        Russians : 35 / 43
        Japanese : 34 / 35
        Americans : 64 / 84
        Chinese : 13 / 18
        British : 31 / 41
        UK_Pacific : 2 / 0
        Italians : 13 / 28
        ANZAC : 14 / 20
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Hunan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Hunan to Yunnan
                      Chinese take Yunnan from Japanese
                1 infantry moved from Hunan to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Shensi to Szechwan
                      Chinese take Szechwan from Japanese
                1 infantry moved from Shensi to Hopei
                2 infantry moved from Shensi to Sikang

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 infantry
                    Japanese defend with 1 aaGun
                        1 aaGun owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun
                Battle in Sikang
                    Chinese attack with 2 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 2 infantry in Sikang, round 1 :  0/2 hits
                        Japanese roll dice for 1 artillery in Sikang, round 1 :  0/1 hits
                        Chinese roll dice for 2 infantry in Sikang, round 2 :  2/2 hits
                        Japanese roll dice for 1 artillery in Sikang, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Sikang
                    Chinese win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                1 fighter moved from Kwangtung to Shensi

    Place Units - Chinese
                1 infantry placed in Shensi
                5 infantry placed in Yunnan

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,4
                Chinese collect 20 PUs; end with 20 PUs total

    Territory Summary for Chinese :

    Shantung : 1 flag
        Kwangsi : 1 flag, 1 airfield and 1 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Jehol : 1 flag
        Manchuria : 1 flag
        Shensi : 1 fighter and 1 infantry
        Yunnan : 6 infantry
        Suiyuyan : 1 infantry
        Kweichow : 1 infantry
        Hunan : 2 infantry
        Hopei : 1 infantry
        Szechwan : 1 infantry
        Sikang : 2 infantry

    Production/PUs Summary :

    Germans : 47 / 59
        Russians : 35 / 43
        Japanese : 27 / 35
        Americans : 64 / 84
        Chinese : 20 / 20
        British : 31 / 41
        UK_Pacific : 2 / 0
        Italians : 13 / 28
        ANZAC : 14 / 20
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :6

    Purchase Units - British
                British buy 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery moved from United Kingdom to 110 Sea Zone
                3 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 9 infantry and 5 transports moved from 110 Sea Zone to 112 Sea Zone
                1 fighter moved from 110 Sea Zone to Western Germany
                1 tactical_bomber moved from 110 Sea Zone to Western Germany
                1 bomber moved from United Kingdom to Western Germany
                1 artillery moved from 112 Sea Zone to Western Germany
                1 infantry moved from 112 Sea Zone to Denmark
                1 infantry moved from 112 Sea Zone to Denmark
                1 infantry moved from 112 Sea Zone to Western Germany
                1 infantry moved from 112 Sea Zone to Norway
                1 infantry moved from 112 Sea Zone to Western Germany
                1 infantry moved from 112 Sea Zone to Norway
                1 infantry moved from 112 Sea Zone to Western Germany
                1 battleship moved from 110 Sea Zone to 112 Sea Zone

    Combat - British
                Battle in Denmark
                Battle in Norway
                Battle in Western Germany
                    British attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                        British roll dice for 1 battleship in Western Germany, round 1 :  1/1 hits
                        British roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Western Germany, round 1 :  2/7 hits
                        Germans roll dice for 1 artillery and 2 infantry in Western Germany, round 1 :  1/3 hits
                        1 infantry owned by the British , 2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Western Germany
                    British win, taking Denmark from Germans, taking Norway from Germans, taking Western Germany from Germans with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 bomber moved from Western Germany to United Kingdom
                1 fighter moved from Western Germany to 112 Sea Zone
                1 carrier moved from 110 Sea Zone to 112 Sea Zone
                2 destroyers moved from 110 Sea Zone to 112 Sea Zone
                1 destroyer moved from 125 Sea Zone to 112 Sea Zone
                1 tactical_bomber moved from Western Germany to 112 Sea Zone
                1 mech_infantry moved from Alexandria to Trans-Jordan
                1 artillery and 2 infantry moved from Trans-Jordan to Iraq
                1 armour moved from Eastern Persia to West India

    Place Units - British
                2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber placed in United Kingdom

    Turn Complete - British
                British collect 41 PUs; end with 41 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs

    Turn Complete - UK_Pacific

    Territory Summary for British, UK_Pacific :

    West India : 1 armour, 1 fighter and 1 tactical_bomber
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 mech_infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun
        United Kingdom : 4 aaGuns, 1 airfield, 4 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 10 infantry, 1 mech_infantry and 1 tactical_bomber
        Tunisia : 1 flag
        Western Germany : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Norway : 1 flag, 2 infantry
        Denmark : 1 flag, 2 infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        112 Sea Zone : 1 battleship, 1 carrier, 3 destroyers, 1 fighter, 1 tactical_bomber and 5 transports
        125 Sea Zone : 1 flag
        106 Sea Zone : 1 flag
        109 Sea Zone : 1 flag
        97 Sea Zone : 2 cruisers and 4 destroyers
        Iraq : 1 artillery and 2 infantry
        Eastern Persia : 1 flag

    Production/PUs Summary :

    Germans : 37 / 59
        Russians : 35 / 43
        Japanese : 27 / 35
        Americans : 64 / 84
        Chinese : 20 / 20
        British : 41 / 46
        UK_Pacific : 2 / 0
        Italians : 13 / 28
        ANZAC : 14 / 20
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :6

    Purchase Units - Italians
                Italians buy 4 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 2 infantry moved from Northern Italy to Western Germany
                2 fighters moved from Southern Italy to Western Germany

    Combat - Italians
                Battle in Western Germany
                    Italians attack with 1 artillery, 2 fighters and 2 infantry
                    British defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    Italians win, taking Western Germany from British with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 10
                    Casualties for British: 1 artillery and 2 infantry

    Non Combat Move - Italians
                2 fighters moved from Western Germany to Southern Italy

    Place Units - Italians
                4 artilleries and 4 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,3,1,2,2
                Italians collect 2 PUs (11 lost to blockades); end with 2 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :6

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from 112 Sea Zone to Norway
                2 infantry moved from Tobruk to Alexandria
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Persia to Eastern Persia
                1 cruiser and 2 destroyers moved from 81 Sea Zone to 97 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    West India : 1 fighter
        Alexandria : 2 infantry
        Norway : 2 infantry
        97 Sea Zone : 1 cruiser and 2 destroyers
        Iraq : 1 infantry
        Eastern Persia : 1 infantry

    Production/PUs Summary :

    Germans : 42 / 59
        Russians : 35 / 43
        Japanese : 27 / 35
        Americans : 64 / 84
        Chinese : 20 / 20
        British : 36 / 46
        UK_Pacific : 2 / 0
        Italians : 13 / 2
        ANZAC : 14 / 21
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 5 artilleries and 13 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 1 mech_infantry moved from Ukraine to Eastern Poland
                1 armour and 2 infantry moved from Ukraine to Western Ukraine
                9 armour, 1 infantry and 5 mech_infantrys moved from Ukraine to Bryansk
                2 bombers, 2 fighters and 2 tactical_bombers moved from Novgorod to Bryansk
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians

    Combat - Germans
                Germans creates battle in territory 101 Sea Zone
                Battle in Bryansk
                    Germans attack with 9 armour, 2 bombers, 2 fighters, 1 infantry, 5 mech_infantrys and 2 tactical_bombers
                    Russians defend with 2 aaGuns and 10 infantry
                    Germans win, taking Bryansk from Russians with 9 armour, 2 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 25
                    Casualties for Germans: 1 infantry and 3 mech_infantrys
                    Casualties for Russians: 2 aaGuns and 10 infantry
                Battle in Eastern Poland
                    Germans attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking Eastern Poland from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 101 Sea Zone
                    Germans attack with 1 submarine
                    Americans defend with 1 carrier, 2 destroyers, 2 fighters and 2 transports
                    Americans win with 1 carrier, 2 destroyers, 2 fighters and 2 transports remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 submarine
                Battle in Western Ukraine
                    Germans attack with 1 armour and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Western Ukraine from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 fighters and 2 tactical_bombers moved from Bryansk to Bessarabia
                2 bombers moved from Bryansk to Germany
                1 armour moved from Finland to Karelia
                1 infantry moved from Novgorod to Baltic States
                1 artillery and 2 infantry moved from Holland Belgium to Western Germany
                2 artilleries and 1 infantry moved from Normandy Bordeaux to France
                1 artillery and 2 infantry moved from Southern France to France
                3 artilleries and 6 infantry moved from Germany to Western Germany

    Place Units - Germans
                1 artillery and 2 infantry placed in France
                1 artillery and 2 infantry placed in Southern France
                1 artillery and 2 infantry placed in Ukraine
                2 artilleries and 7 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
                Germans collect 45 PUs (2 lost to blockades); end with 45 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :7

    Purchase Units - Russians
                Russians buy 1 artillery, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Rostov to Bryansk
                3 artilleries moved from Russia to Bryansk
                6 infantry moved from Russia to Bryansk
                1 infantry moved from Belarus to Archangel
                1 mech_infantry moved from Belarus to Archangel
                1 artillery moved from Belarus to Archangel
                2 armour moved from Belarus to Bryansk
                1 mech_infantry moved from Belarus to Bryansk
                1 artillery moved from Belarus to Novgorod
                2 fighters moved from Russia to Bryansk
                1 tactical_bomber moved from Russia to Bryansk
                1 artillery moved from Belarus to Baltic States
                2 infantry moved from Belarus to Baltic States
                3 infantry moved from Belarus to Novgorod
                1 infantry moved from Belarus to Bryansk
                4 infantry moved from Jehol to Chahar
                3 infantry moved from Jehol to Anhwe

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 artillery, 1 infantry and 1 mech_infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Archangel, round 1 :  0/3 hits
                        Germans roll dice for 1 infantry in Archangel, round 1 :  0/1 hits
                        Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Archangel, round 2 :  2/3 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Chahar
                    Russians attack with 4 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 4 infantry in Chahar, round 1 :  2/4 hits
                        Japanese roll dice for 1 infantry in Chahar, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Chahar
                    Russians win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Anhwe
                    Russians attack with 3 infantry
                    Japanese defend with 1 mech_infantry
                        Russians roll dice for 3 infantry in Anhwe, round 1 :  0/3 hits
                        Japanese roll dice for 1 mech_infantry in Anhwe, round 1 :  0/1 hits
                        Russians roll dice for 3 infantry in Anhwe, round 2 :  2/3 hits
                        Japanese roll dice for 1 mech_infantry in Anhwe, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Anhwe
                    Russians win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Bryansk
                    Russians attack with 2 armour, 3 artilleries, 2 fighters, 8 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 9 armour and 2 mech_infantrys
                        Russians roll dice for 2 armour, 3 artilleries, 2 fighters, 8 infantry, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 1 :  7/17 hits
                        Germans roll dice for 9 armour and 2 mech_infantrys in Bryansk, round 1 :  6/11 hits
                        6 infantry owned by the Russians , 5 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Bryansk
                        Russians roll dice for 2 armour, 3 artilleries, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 2 :  6/11 hits
                        Germans roll dice for 4 armour in Bryansk, round 2 :  2/4 hits
                        2 infantry owned by the Russians and 4 armour owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 2 armour, 3 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 38
                    Casualties for Germans: 9 armour and 2 mech_infantrys
                    Casualties for Russians: 8 infantry
                Battle in Novgorod
                    Russians attack with 1 artillery and 3 infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Russians roll dice for 1 artillery and 3 infantry in Novgorod, round 1 :  0/4 hits
                        Germans roll dice for 1 infantry in Novgorod, round 1 :  0/1 hits
                        Russians roll dice for 1 artillery and 3 infantry in Novgorod, round 2 :  2/4 hits
                        Germans roll dice for 1 infantry in Novgorod, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Novgorod
                    Russians win, taking Novgorod from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Baltic States
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 1 :  1/3 hits
                        Germans roll dice for 1 infantry in Baltic States, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 artillery and 13 infantry moved from Volgograd to Rostov
                2 fighters moved from Bryansk to Russia
                1 tactical_bomber moved from Bryansk to Russia
                2 aaGuns moved from Jehol to Chahar
                3 infantry moved from Siberia to Sakha

    Place Units - Russians
                3 mech_infantrys placed in Volgograd
                1 artillery and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 43 PUs

    Territory Summary for Russians :

    Chahar : 2 aaGuns and 3 infantry
        Anhwe : 3 infantry
        Sakha : 3 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        West India : 2 infantry
        Belarus : 1 infantry
        Baltic States : 1 artillery and 1 infantry
        Bryansk : 2 armour, 3 artilleries and 1 mech_infantry
        Rostov : 1 artillery and 13 infantry
        Archangel : 1 artillery, 1 infantry and 1 mech_infantry
        Russia : 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 9 infantry and 1 tactical_bomber
        Volgograd : 1 factory_minor and 3 mech_infantrys
        Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
        93 Sea Zone : 1 submarine
        Iraq : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 42 / 50
        Russians : 35 / 43
        Japanese : 25 / 35
        Americans : 64 / 84
        Chinese : 22 / 20
        British : 36 / 46
        UK_Pacific : 2 / 0
        Italians : 13 / 2
        ANZAC : 14 / 21
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :7

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                3 armour, 1 artillery and 2 infantry moved from India to West India
                3 mech_infantrys moved from Malaya to French Indo China
                1 infantry moved from Kansu to Timguska
                      Japanese take Timguska from Russians

    Combat - Japanese
                Japanese creates battle in territory 19 Sea Zone
                Battle in West India
                    Japanese attack with 3 armour, 1 artillery and 2 infantry
                    French defend with 1 fighter; Russians defend with 2 infantry; British defend with 1 armour, 1 fighter and 1 tactical_bomber
                    UK_Pacific win, taking 19 Sea Zone from Americans with 2 fighters remaining. Battle score for attacker is -5
                    Casualties for Japanese: 3 armour, 1 artillery and 2 infantry
                    Casualties for British: 1 armour and 1 tactical_bomber
                    Casualties for Russians: 2 infantry
                Battle in French Indo China
                    Japanese attack with 3 mech_infantrys
                    Americans defend with 1 factory_minor and 1 infantry
                    Japanese win, taking French Indo China from Americans with 2 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Japanese

    Place Units - Japanese
                2 armour and 1 infantry placed in India
                1 artillery and 2 infantry placed in Malaya
                Japanese undo move 2.
                Japanese undo move 1.
                1 armour, 1 artillery and 1 infantry placed in India
                1 armour, 1 artillery and 1 infantry placed in Malaya
                3 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,2,2,2,3,6,1,2,5
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,2,5,2,2,4,5,5,3,1,2,4
                Japanese collect 18 PUs (10 lost to blockades); end with 18 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 23 PUs

  • '13

    Feel free to alter the OOL in W. India if you wanted to keep a land unit there.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 3 artilleries, 4 bombers, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Kiangsi to French Indo China
                1 destroyer moved from 36 Sea Zone to 19 Sea Zone
                      Americans take 20 Sea Zone from Japanese
                3 tactical_bombers moved from 6 Sea Zone to Japan
                1 tactical_bomber moved from Korea to Japan
                1 fighter moved from Korea to Japan
                1 mech_infantry moved from Borneo to 43 Sea Zone
                1 mech_infantry moved from Borneo to 43 Sea Zone
                1 mech_infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 mech_infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                2 mech_infantrys moved from 37 Sea Zone to Malaya
                1 bomber moved from Java to Malaya
                1 transport moved from 36 Sea Zone to 20 Sea Zone
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Formosa
                1 transport moved from 36 Sea Zone to 20 Sea Zone
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to Hainan
                1 transport moved from 36 Sea Zone to 20 Sea Zone
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to French Indo China
                1 tactical_bomber moved from 36 Sea Zone to Malaya
                1 fighter moved from 36 Sea Zone to Malaya
                2 fighters moved from 36 Sea Zone to French Indo China
                1 battleship moved from 43 Sea Zone to 36 Sea Zone
                1 cruiser moved from 43 Sea Zone to 36 Sea Zone
                2 cruisers moved from 43 Sea Zone to 37 Sea Zone
                2 fighters moved from 6 Sea Zone to 19 Sea Zone
                1 fighter moved from 6 Sea Zone to Japan


  • any intercept/kamakize?

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