inf: e.poland, bessarabia, yunnan +9
Sub: 91, 106, 110 +18
fighter: scotland, volgograd, caucasus +30
India: +1
HF
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South Wales
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 7 infantry
62 Sea Zone : 1 cruiser, 2 destroyers and 1 transport
Egypt : 2 infantry
Production/PUs Summary :
Germans : 40 / 51
Russians : 32 / 35
Japanese : 55 / 73
Americans : 55 / 84
Chinese : 4 / 6
British : 33 / 44
UK_Pacific : 6 / 0
Italians : 16 / 8
ANZAC : 10 / 11
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Combat Move - French
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Algeria to Tunisia
1 infantry moved from Anglo Egyptian Sudan to Egypt
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantry
Tunisia : 2 infantry
97 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 40 / 51
Russians : 32 / 35
Japanese : 55 / 73
Americans : 55 / 84
Chinese : 4 / 6
British : 33 / 44
UK_Pacific : 6 / 0
Italians : 16 / 8
ANZAC : 10 / 11
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer, 1 fighter, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Karelia to Novgorod
4 armour, 3 artilleries, 15 infantry and 6 mech_infantrys moved from Baltic States to Novgorod
6 armour and 4 mech_infantrys moved from Eastern Poland to Novgorod
1 mech_infantry moved from Poland to Novgorod
2 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Belarus
2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from France to Holland Belgium
2 fighters moved from 112 Sea Zone to Holland Belgium
2 infantry moved from Eastern Poland to Bessarabia
1 fighter moved from Western Germany to Bessarabia
1 fighter moved from Western Germany to Belarus
2 bombers, 1 fighter and 1 tactical_bomber moved from Eastern Poland to Novgorod
Combat - Germans
Battle in Bessarabia
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 10 armour, 3 artilleries, 2 bombers, 1 fighter, 17 infantry, 11 mech_infantrys and 1 tactical_bomber
Russians defend with 2 aaGuns, 1 airfield, 9 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 20 infantry
Germans win, taking Novgorod from Russians with 10 armour, 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Germans: 3 artilleries, 17 infantry and 9 mech_infantrys
Casualties for Russians: 2 aaGuns, 9 artilleries, 1 fighter and 20 infantry
Battle in Belarus
Germans attack with 1 fighter and 3 infantry
Russians defend with 2 infantry
Germans win, taking Belarus from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Holland Belgium
Germans attack with 2 fighters and 3 infantry
Americans defend with 1 artillery and 1 infantry
Germans win, taking Holland Belgium from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Germans
4 infantry moved from Bulgaria to Romania
1 fighter moved from Bessarabia to Romania
1 aaGun moved from Eastern Poland to Romania
2 infantry moved from Poland to Eastern Poland
1 aaGun moved from Baltic States to Eastern Poland
1 fighter moved from Belarus to Eastern Poland
2 bombers moved from Novgorod to Eastern Poland
1 fighter and 1 tactical_bomber moved from Novgorod to Eastern Poland
1 aaGun moved from Baltic States to Eastern Poland
1 aaGun moved from Baltic States to Novgorod
2 fighters moved from Holland Belgium to Western Germany
1 aaGun moved from France to Western Germany
1 aaGun, 3 artilleries and 4 infantry moved from Southern France to France
2 infantry moved from Germany to Western Germany
2 armour and 2 mech_infantrys moved from Germany to Romania
2 bombers moved from Eastern Poland to Romania
5 infantry moved from Finland to Karelia
2 infantry moved from Norway to 112 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 destroyer moved from 125 Sea Zone to 113 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Western Germany
6 infantry moved from Finland to Norway
Place Units - Germans
1 fighter placed in Western Germany
1 destroyer placed in 113 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys placed in Germany
1 infantry placed in Germany
1 infantry placed in Germany
2 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,4,1,5,2,4,2
Germans collect 42 PUs (4 lost to blockades); end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Wow - down 2 infantry, 3 artillery, and 5 mech infantry that round. Combine that with 5 German aircraft and 5 Japanese aircraft, it’s amazing I’m in this game at all.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Russians
Russians buy 5 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
6 artilleries and 22 infantry moved from Ukraine to Western Ukraine
5 infantry moved from Bryansk to Belarus
2 armour and 2 mech_infantrys moved from Ukraine to Belarus
Combat - Russians
Battle in Belarus
Russians attack with 2 armour, 5 infantry and 2 mech_infantrys
Germans defend with 2 infantry
Russians win, taking Belarus from Germans with 2 armour, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Western Ukraine
Russians attack with 6 artilleries and 22 infantry
Italians defend with 1 armour and 1 infantry
Russians win, taking Western Ukraine from Italians with 6 artilleries and 21 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour and 1 infantry
Non Combat Move - Russians
6 infantry moved from Russia to Smolensk
6 infantry moved from Novosibirsk to Samara
2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
1 fighter moved from Ukraine to Bessarabia
Place Units - Russians
3 infantry placed in Ukraine
5 artilleries and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Territory Summary for Russians :
Belarus : 2 armour, 5 infantry and 2 mech_infantrys
Bessarabia : 1 fighter
Russia : 1 airfield, 5 artilleries, 1 factory_major and 2 infantry
Ukraine : 2 aaGuns, 1 factory_minor, 3 infantry and 1 tactical_bomber
Western Ukraine : 6 artilleries and 21 infantry
Novosibirsk : 2 aaGuns and 12 infantry
Volgograd : 1 factory_minor
Smolensk : 6 infantry
Samara : 6 infantry
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 45 / 52
Russians : 32 / 32
Japanese : 55 / 73
Americans : 52 / 84
Chinese : 4 / 6
British : 33 / 44
UK_Pacific : 6 / 0
Italians : 14 / 8
ANZAC : 10 / 11
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from India to 39 Sea Zone
2 artilleries moved from India to 39 Sea Zone
3 artilleries and 3 transports moved from 39 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Eastern Persia
1 artillery moved from 80 Sea Zone to Persia
1 carrier moved from 39 Sea Zone to 80 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
1 artillery moved from Shan State to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
2 destroyers and 2 submarines moved from 37 Sea Zone to 35 Sea Zone
2 bombers, 1 fighter and 3 tactical_bombers moved from Shan State to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
3 fighters moved from Japan to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Eastern Persia
1 battleship moved from 39 Sea Zone to 80 Sea Zone
2 infantry moved from Suiyuyan to Kansu
1 armour moved from Shensi to Kansu
1 armour moved from Kweichow to Kansu
1 mech_infantry moved from Yunnan to Shensi
Combat - Japanese
Americans scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone
Battle in Borneo
Battle in Kansu
Japanese attack with 2 armour and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Borneo from UK_Pacific, taking Kansu from Chinese with 2 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Eastern Persia
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
British defend with 2 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery
Casualties for British: 2 infantry
Battle in 35 Sea Zone
Japanese attack with 2 bombers, 2 destroyers, 1 fighter, 2 submarines and 3 tactical_bombers
Americans defend with 1 battleship, 2 cruisers, 3 destroyers, 1 fighter and 1 transport
Units damaged: 1 battleship owned by the Americans
Japanese win, taking 35 Sea Zone from Americans with 2 bombers, 1 destroyer, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 65
Casualties for Japanese: 1 destroyer and 2 submarines
Casualties for Americans: 1 battleship, 2 cruisers, 3 destroyers, 1 fighter and 1 transport
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
Americans defend with 5 submarines
retreated to 16 Sea Zone
Americans win with 4 submarines remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Celebes
Battle in Persia
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Eastern Persia to 80 Sea Zone
1 cruiser moved from 39 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Iraq
Japanese take Iraq from Neutral_Axis
1 artillery moved from Burma to India
1 mech_infantry moved from Yunnan to Shensi
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Yunnan
2 fighters moved from 39 Sea Zone to India
1 tactical_bomber moved from Shan State to Kweichow
1 tactical_bomber moved from Kweichow to Shensi
2 mech_infantrys moved from Kiangsu to Kweichow
1 artillery and 2 infantry moved from Kiangsu to Anhwe
2 infantry moved from Chahar to Suiyuyan
1 battleship, 2 carriers and 1 cruiser moved from 39 Sea Zone to 36 Sea Zone
1 fighter and 3 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
2 bombers moved from 35 Sea Zone to Kwangsi
3 fighters moved from 16 Sea Zone to Japan
Place Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
3 infantry and 3 mech_infantrys placed in Japan
1 fighter placed in 6 Sea Zone
Japanese undo move 2.
3 mech_infantrys placed in Kiangsu
3 infantry placed in India
1 fighter placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
I am starting to think this dice rolling program hates me. Every game I play I lose a big battle like this.
Battle in 35 Sea Zone
Japanese attack with 2 bombers, 2 destroyers, 1 fighter, 2 submarines and 3 tactical_bombers
Americans defend with 1 battleship, 2 cruisers, 3 destroyers, 1 fighter and 1 transport
Units damaged: 1 battleship owned by the Americans
Japanese win, taking 35 Sea Zone from Americans with 2 bombers, 1 destroyer, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 65
Casualties for Japanese: 1 destroyer and 2 submarines
Casualties for Americans: 1 battleship, 2 cruisers, 3 destroyers, 1 fighter and 1 transport
Going to need a OOL and scramble orders for sea zone 6.
Tip, destroyer, carrier, destroyer ~ fighters land :-)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Americans
Americans buy 1 battleship, 5 destroyers and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
4 submarines moved from 16 Sea Zone to 6 Sea Zone
3 submarines moved from 26 Sea Zone to 6 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
3 transports moved from 110 Sea Zone to 102 Sea Zone
1 battleship, 2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from Gibraltar to Holland Belgium
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 battleship, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in 6 Sea Zone
Americans attack with 7 submarines
Japanese defend with 1 carrier, 2 destroyers and 2 fighters
Units damaged: 1 carrier owned by the Japanese
3 submarines owned by the Americans Submerged
Japanese win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 carrier and 2 destroyers
Casualties for Americans: 4 submarines
Battle in Holland Belgium
Americans attack with 1 bomber, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
Americans win, taking Holland Belgium from Germans with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Normandy Bordeaux
Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
Italians defend with 1 artillery, 1 factory_minor and 1 harbour
Americans win, taking Normandy Bordeaux from Italians with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
2 fighters owned by the Japanese forced to land in Japan
Non Combat Move - Americans
1 bomber moved from Holland Belgium to United Kingdom
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 battleship, 5 destroyers and 4 submarines placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3
Americans collect 55 PUs (2 lost to blockades); end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Territory Summary for Americans :
Marianas : 1 flag
Philippines : 1 airfield, 1 harbour and 4 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 4 infantry
Midway : 1 airfield
26 Sea Zone : 1 destroyer and 2 submarines
22 Sea Zone : 1 flag
10 Sea Zone : 1 battleship, 5 destroyers and 4 submarines
6 Sea Zone : 3 submarines
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 mech_infantrys
Gibraltar : 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
United Kingdom : 1 bomber
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Holland Belgium : 1 flag, 1 infantry and 1 mech_infantry
102 Sea Zone : 3 transports
91 Sea Zone : 1 battleship, 1 destroyer and 2 transports
110 Sea Zone : 3 battleships, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
Production/PUs Summary :
Germans : 42 / 52
Russians : 32 / 32
Japanese : 67 / 77
Americans : 57 / 80
Chinese : 3 / 6
British : 31 / 44
UK_Pacific : 2 / 0
Italians : 12 / 8
ANZAC : 10 / 11
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Szechwan to Sikang
1 infantry moved from Tsinghai to Sikang
Place Units - Chinese
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total
Territory Summary for Chinese :
Sikang : 1 fighter and 16 infantry
Production/PUs Summary :
Germans : 42 / 52
Russians : 32 / 32
Japanese : 67 / 77
Americans : 57 / 80
Chinese : 3 / 3
British : 31 / 44
UK_Pacific : 2 / 0
Italians : 12 / 8
ANZAC : 10 / 11
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - British
British buy 1 battleship, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from 98 Sea Zone to 94 Sea Zone
1 armour moved from Tunisia to 94 Sea Zone
1 armour and 1 transport moved from 94 Sea Zone to 93 Sea Zone
1 armour moved from 93 Sea Zone to Southern France
1 fighter moved from Gibraltar to Southern France
1 fighter moved from Gibraltar to Southern France
1 fighter moved from Gibraltar to Southern France
1 bomber moved from Egypt to Persia
Combat - British
Battle in Persia
British attack with 1 bomber
Japanese defend with 1 artillery
Japanese win with no units remaining. Battle score for attacker is -8
Casualties for Japanese: 1 artillery
Casualties for British: 1 bomber
Battle in Southern France
British attack with 1 armour and 3 fighters
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
British win, taking Southern France from Italians with 1 armour and 1 fighter remaining. Battle score for attacker is -14
Casualties for British: 2 fighters
Casualties for Italians: 2 infantry
Non Combat Move - British
3 infantry moved from Trans-Jordan to Egypt
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 81 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from British Somaliland to Ethiopia
1 artillery moved from British Somaliland to Ethiopia
1 infantry moved from Kenya to Ethiopia
1 fighter moved from Southern France to Normandy Bordeaux
1 cruiser, 2 destroyers and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 carrier moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from 81 Sea Zone to Egypt
1 fighter moved from 81 Sea Zone to Egypt
Place Units - British
1 battleship and 1 destroyer placed in 98 Sea Zone
1 infantry placed in Egypt
1 transport placed in 110 Sea Zone
2 infantry placed in Union of South Africa
Turn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Turn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 2 artilleries
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 fighter, 1 harbour, 7 infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 7 infantry and 1 mech_infantry
Normandy Bordeaux : 1 fighter
Southern France : 1 flag, 1 armour, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Ethiopia : 1 flag, 1 artillery and 2 infantry
93 Sea Zone : 1 transport
Eastern Persia : 1 flag
98 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 5 destroyers and 1 transport
110 Sea Zone : 2 destroyers and 1 transport
Production/PUs Summary :
Germans : 42 / 52
Russians : 32 / 32
Japanese : 67 / 77
Americans : 57 / 80
Chinese : 3 / 3
British : 34 / 39
UK_Pacific : 2 / 0
Italians : 9 / 8
ANZAC : 10 / 11
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Italians
Italians buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber and 1 fighter moved from Southern Italy to 97 Sea Zone
3 infantry moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to 93 Sea Zone
1 fighter moved from Southern Italy to Southern France
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 97 Sea Zone
Italians attack with 1 bomber and 1 fighter
French defend with 1 destroyer
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Southern France
Italians attack with 1 fighter and 3 infantry
British defend with 1 armour, 1 factory_minor and 1 harbour
Italians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for British: 1 armour
Casualties for Italians: 3 infantry
Non Combat Move - Italians
1 fighter moved from Southern France to Southern Italy
1 fighter moved from 93 Sea Zone to Southern Italy
1 fighter moved from 97 Sea Zone to Southern Italy
1 bomber moved from 97 Sea Zone to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 armour moved from France to Germany
1 aaGun moved from Eastern Poland to Poland
Place Units - Italians
1 artillery and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 9 PUs; end with 9 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 9 infantry
Java : 1 flag, 1 infantry
42 Sea Zone : 1 transport
62 Sea Zone : 1 cruiser and 2 destroyers
Egypt : 2 infantry
Production/PUs Summary :
Germans : 42 / 52
Russians : 32 / 32
Japanese : 63 / 77
Americans : 57 / 80
Chinese : 3 / 3
British : 34 / 39
UK_Pacific : 2 / 0
Italians : 9 / 9
ANZAC : 14 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Combat Move - French
Non Combat Move - French
2 infantry moved from Tunisia to Libya
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantry
Libya : 2 infantry
Production/PUs Summary :
Germans : 42 / 52
Russians : 32 / 32
Japanese : 63 / 77
Americans : 57 / 80
Chinese : 3 / 3
British : 34 / 39
UK_Pacific : 2 / 0
Italians : 9 / 9
ANZAC : 14 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 1 fighter, 8 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from France to Southern France
Germans take Southern France from British
3 infantry moved from Western Germany to Holland Belgium
2 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Normandy Bordeaux
2 infantry moved from Romania to Bessarabia
1 fighter moved from Romania to Bessarabia
1 fighter moved from Eastern Poland to Bessarabia
2 armour and 1 mech_infantry moved from Novgorod to Nenetsia
Germans take Archangel from Russians
Germans take Nenetsia from Russians
3 artilleries and 3 infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Novgorod to Belarus
8 armour moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
2 bombers moved from Romania to Belarus
1 infantry moved from France to Normandy Bordeaux
Combat - Germans
Battle in Bessarabia
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 fighter
Germans win with 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 fighter
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 2 fighters and 3 infantry
British defend with 1 fighter; Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 14
Casualties for Germans: 1 infantry
Casualties for British: 1 fighter
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Holland Belgium
Germans attack with 1 fighter and 4 infantry
Americans defend with 1 infantry and 1 mech_infantry
Germans win, taking Holland Belgium from Americans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Belarus
Germans attack with 8 armour, 3 artilleries, 2 bombers, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 armour, 5 infantry and 2 mech_infantrys
Germans win, taking Belarus from Russians with 8 armour, 3 artilleries, 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 29
Casualties for Germans: 2 infantry
Casualties for Russians: 2 armour, 5 infantry and 2 mech_infantrys
Non Combat Move - Germans
2 aaGuns moved from Eastern Poland to Belarus
1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
2 fighters moved from Bessarabia to Romania
2 mech_infantrys moved from Romania to Belarus
2 mech_infantrys moved from Germany to Romania
2 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Western Germany to France
1 fighter moved from Holland Belgium to Western Germany
2 fighters moved from Normandy Bordeaux to Western Germany
1 fighter moved from Western Germany to Norway
1 aaGun and 1 infantry moved from Western Germany to 113 Sea Zone
1 aaGun and 1 infantry moved from 113 Sea Zone to Norway
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 aaGun moved from France to Western Germany
5 infantry moved from Karelia to Novgorod
1 artillery and 1 infantry moved from Germany to Poland
2 infantry moved from Germany to Western Germany
2 bombers moved from Belarus to Novgorod
Place Units - Germans
3 mech_infantrys placed in Novgorod
1 submarine placed in 113 Sea Zone
1 fighter placed in Western Germany
3 infantry placed in France
5 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
6 artilleries and 21 infantry moved from Western Ukraine to Eastern Poland
Combat - Russians
Battle in Eastern Poland
Russians attack with 6 artilleries and 21 infantry
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Italians with 6 artilleries and 21 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 infantry moved from Smolensk to Bryansk
4 infantry moved from Smolensk to Russia
6 infantry moved from Samara to Volgograd
2 aaGuns and 12 infantry moved from Novosibirsk to Samara
1 infantry moved from Ukraine to Bessarabia
Place Units - Russians
3 infantry placed in Ukraine
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 33 PUs total
Territory Summary for Russians :
Bryansk : 1 infantry
Eastern Poland : 6 artilleries and 21 infantry
Bessarabia : 1 infantry
Russia : 1 airfield, 5 artilleries, 1 factory_major and 13 infantry
Ukraine : 2 aaGuns, 1 factory_minor, 5 infantry and 1 tactical_bomber
Volgograd : 1 factory_minor and 6 infantry
Smolensk : 1 infantry
Samara : 2 aaGuns and 12 infantry
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 52 / 62
Russians : 31 / 33
Japanese : 63 / 77
Americans : 52 / 80
Chinese : 3 / 3
British : 31 / 39
UK_Pacific : 2 / 0
Italians : 8 / 9
ANZAC : 14 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Japanese
Japanese buy 1 airfield, 4 destroyers, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports moved from 80 Sea Zone to 39 Sea Zone
2 fighters moved from India to Sikang
1 fighter and 1 tactical_bomber moved from Yunnan to Sikang
1 mech_infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
2 bombers moved from Kwangsi to Sikang
2 armour moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
2 armour moved from Tsinghai to Sikang
1 artillery, 6 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Shensi to Sikang
2 mech_infantrys moved from Kweichow to Sikang
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 battleship, 2 carriers, 1 cruiser, 1 fighter and 2 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 3 tactical_bombers moved from 42 Sea Zone to Java
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser and 2 transports
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 2 artilleries, 1 fighter, 1 infantry and 3 tactical_bombers
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 2 artilleries, 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Sikang
Japanese attack with 2 armour, 1 artillery, 2 bombers, 3 fighters, 6 infantry, 4 mech_infantrys and 2 tactical_bombers
Chinese defend with 1 fighter and 16 infantry
Japanese win, taking Sikang from Chinese with 1 armour, 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -6
Casualties for Japanese: 1 armour, 1 artillery, 2 fighters, 6 infantry and 4 mech_infantrys
Casualties for Chinese: 1 fighter and 16 infantry
Non Combat Move - Japanese
1 aaGun moved from Shensi to Sikang
2 bombers moved from Sikang to Kwangsi
1 tactical_bomber moved from Sikang to Kwangsi
1 fighter and 1 tactical_bomber moved from Sikang to Yunnan
1 infantry moved from Kansu to Tsinghai
2 infantry moved from Suiyuyan to Kansu
1 artillery and 2 infantry moved from Anhwe to Kweichow
3 mech_infantrys moved from Kiangsu to Kweichow
3 fighters moved from Japan to Korea
1 fighter and 3 tactical_bombers moved from Java to 42 Sea Zone
Place Units - Japanese
1 airfield placed in Korea
1 fighter placed in Japan
4 destroyers placed in 6 Sea Zone
1 infantry and 2 mech_infantrys placed in Kiangsu
3 infantry placed in India
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,6,6,5,4
Japanese collect 69 PUs (3 lost to blockades); end with 69 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 4 destroyers, 4 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
2 artilleries, 1 battleship, 1 destroyer, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
3 transports moved from 102 Sea Zone to 101 Sea Zone
3 submarines moved from 6 Sea Zone to 15 Sea Zone
1 battleship, 5 destroyers and 4 submarines moved from 10 Sea Zone to 15 Sea Zone
1 destroyer and 2 submarines moved from 26 Sea Zone to 15 Sea Zone
Combat - Americans
Battle in Holland Belgium
Americans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Germans defend with 3 infantry
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 3 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 bomber moved from Holland Belgium to United Kingdom
1 tactical_bomber moved from Gibraltar to United Kingdom
1 fighter moved from Gibraltar to United Kingdom
Place Units - Americans
1 artillery and 4 infantry placed in Eastern United States
1 battleship and 2 destroyers placed in 101 Sea Zone
2 destroyers and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Territory Summary for Americans :
Marianas : 1 flag
Philippines : 1 airfield, 1 harbour and 4 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 4 infantry
Midway : 1 airfield
22 Sea Zone : 1 flag
15 Sea Zone : 1 battleship, 6 destroyers and 9 submarines
10 Sea Zone : 2 destroyers and 2 submarines
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 4 infantry and 2 mech_infantrys
United Kingdom : 1 bomber, 1 fighter and 1 tactical_bomber
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
101 Sea Zone : 1 battleship, 2 destroyers and 3 transports
110 Sea Zone : 4 battleships, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 4 transports
Production/PUs Summary :
Germans : 50 / 62
Russians : 31 / 33
Japanese : 72 / 79
Americans : 54 / 79
Chinese : 0 / 3
British : 31 / 39
UK_Pacific : 0 / 0
Italians : 8 / 9
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs total
Territory Summary for Chinese :
Production/PUs Summary :
Germans : 50 / 62
Russians : 31 / 33
Japanese : 72 / 79
Americans : 54 / 79
Chinese : 0 / 3
British : 31 / 39
UK_Pacific : 0 / 0
Italians : 8 / 9
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0