0%

13L-G40, UnknownSoldier (Axis) vs Last Jack (Allies+10), no tech


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :9

    Combat Move - Russians
                10 infantry moved from Samara to Novosibirsk
                      Russians take Novosibirsk from Japanese
                1 armour and 1 mech_infantry moved from Volgograd to Novosibirsk
                4 fighters moved from Volgograd to Caucasus
                1 tactical_bomber moved from Volgograd to Caucasus
                2 infantry moved from Volgograd to Caucasus
                6 infantry moved from Samara to Vologda
                1 artillery moved from Samara to Vologda
                4 artilleries moved from Samara to Kazakhstan
                39 infantry moved from Samara to Kazakhstan

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 artillery and 6 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 artillery and 6 infantry in Vologda, round 1 :  0/7 hits
                        Japanese roll dice for 1 infantry in Vologda, round 1 :  1/1 hits
                        1 infantry owned by the Russians lost in Vologda
                        Russians roll dice for 1 artillery and 5 infantry in Vologda, round 2 :  1/6 hits
                        Japanese roll dice for 1 infantry in Vologda, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Vologda
                    Russians win, taking Vologda from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Kazakhstan
                    Russians attack with 4 artilleries and 39 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 4 artilleries and 39 infantry in Kazakhstan, round 1 :  4/43 hits
                        Japanese roll dice for 1 infantry in Kazakhstan, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kazakhstan
                    Russians win, taking Kazakhstan from Japanese with 4 artilleries and 38 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 mech_infantry
                        Russians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Caucasus, round 1 :  4/7 hits
                        Japanese roll dice for 1 mech_infantry in Caucasus, round 1 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Caucasus
                    Russians win, taking Caucasus from Japanese with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Russians
                5 armour and 4 mech_infantrys moved from Volgograd to Northwest Persia
                4 fighters moved from Caucasus to Northwest Persia
                1 tactical_bomber moved from Caucasus to Northwest Persia
                6 aaGuns moved from Samara to Kazakhstan

    Turn Complete - Russians

    Territory Summary for Russians :

    Kazakhstan : 6 aaGuns, 4 artilleries and 38 infantry
        Novosibirsk : 1 armour, 10 infantry and 1 mech_infantry
        Vologda : 1 artillery and 4 infantry
        Volgograd : 1 factory_minor and 1 infantry
        Caucasus : 2 infantry
        Samara : 1 infantry
        Northwest Persia : 5 armour, 4 fighters, 4 mech_infantrys and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 56 / 90
        Russians : 11 / 0
        Japanese : 73 / 95
        Americans : 59 / 80
        Chinese : 0 / 2
        British : 30 / 34
        UK_Pacific : 0 / 0
        Italians : 22 / 39
        ANZAC : 10 / 16
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :9

    Purchase Units - Japanese
                Japanese buy 4 armour, 1 artillery, 3 destroyers, 3 infantry, 2 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 37 Sea Zone to 42 Sea Zone
                1 submarine moved from 37 Sea Zone to 61 Sea Zone
                1 submarine moved from 37 Sea Zone to 44 Sea Zone
                1 submarine moved from 35 Sea Zone to 45 Sea Zone
                1 submarine moved from 35 Sea Zone to 34 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
                1 tactical_bomber moved from Philippines to 34 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
                2 bombers moved from India to Java
                1 armour moved from Philippines to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 armour moved from 42 Sea Zone to Java
                1 mech_infantry moved from Philippines to 35 Sea Zone
                3 infantry moved from Philippines to 35 Sea Zone
                3 infantry, 1 mech_infantry and 2 transports moved from 35 Sea Zone to 44 Sea Zone
                1 mech_infantry moved from 44 Sea Zone to Celebes
                3 infantry moved from 44 Sea Zone to Celebes
                2 fighters moved from 35 Sea Zone to 45 Sea Zone
                1 fighter moved from 35 Sea Zone to 45 Sea Zone
                2 fighters moved from 35 Sea Zone to 34 Sea Zone
                1 fighter moved from 35 Sea Zone to 34 Sea Zone
                1 fighter moved from 35 Sea Zone to Celebes
                1 fighter moved from 35 Sea Zone to Celebes
                4 infantry moved from Japan to 6 Sea Zone
                4 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
                4 infantry moved from 26 Sea Zone to Hawaiian Islands

    Combat - Japanese
                Battle in 61 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 61 Sea Zone
                        Japanese roll dice for 1 submarine in 61 Sea Zone, round 1 :  1/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 45 Sea Zone
                    Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 3 fighters and 1 tactical_bomber in 45 Sea Zone, round 1 :  2/4 hits
                        Americans roll dice for 1 destroyer in 45 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans lost in 45 Sea Zone
                    Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 44 Sea Zone
                    Japanese attack with 1 submarine and 2 transports
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 44 Sea Zone
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 1 :  0/1 hits
                    Japanese win, taking 44 Sea Zone from Neutral with 1 submarine and 2 transports remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine and 1 transport
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 42 Sea Zone
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 :  0/1 hits
                    Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 34 Sea Zone
                    Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 34 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 3 fighters and 2 tactical_bombers in 34 Sea Zone, round 1 :  3/5 hits
                        Americans roll dice for 1 destroyer in 34 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans lost in 34 Sea Zone
                    Japanese win with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Celebes
                    Japanese attack with 2 fighters, 3 infantry and 1 mech_infantry
                    Americans defend with 1 infantry and 1 mech_infantry
                        Japanese roll dice for 2 fighters, 3 infantry and 1 mech_infantry in Celebes, round 1 :  1/6 hits
                        Americans roll dice for 1 infantry and 1 mech_infantry in Celebes, round 1 :  0/2 hits
                        1 infantry owned by the Americans lost in Celebes
                        Japanese roll dice for 2 fighters, 3 infantry and 1 mech_infantry in Celebes, round 2 :  1/6 hits
                        Americans roll dice for 1 mech_infantry in Celebes, round 2 :  0/1 hits
                        1 mech_infantry owned by the Americans lost in Celebes
                    Japanese win, taking Celebes from Americans with 2 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                Battle in Hawaiian Islands
                Battle in Java
                    Japanese attack with 1 armour, 2 bombers and 1 infantry
                    Americans defend with 2 infantry
                        Japanese roll dice for 1 armour, 2 bombers and 1 infantry in Java, round 1 :  3/4 hits
                        Americans roll dice for 2 infantry in Java, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Java
                    Japanese win, taking Hawaiian Islands from Americans, taking Java from Americans with 1 armour and 2 bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Japanese
                2 bombers moved from Java to Shan State
                3 mech_infantrys moved from Yunnan to Shan State
                1 tactical_bomber moved from Yunnan to India
                1 fighter moved from Yunnan to India
                2 tactical_bombers moved from Kwangsi to India
                2 armour moved from Szechwan to Shan State
                3 infantry and 3 mech_infantrys moved from Szechwan to Shensi
                1 infantry moved from Sikang to Tsinghai
                1 artillery moved from Sikang to Shensi
                1 infantry moved from Sikang to Shensi
                3 mech_infantrys moved from Chahar to Shensi
                3 mech_infantrys moved from Shantung to Chahar
                2 carriers, 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
                3 fighters moved from 34 Sea Zone to 35 Sea Zone
                2 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
                3 fighters moved from 45 Sea Zone to 35 Sea Zone
                2 fighters moved from Celebes to 35 Sea Zone
                1 destroyer moved from 35 Sea Zone to 49 Sea Zone
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                1 destroyer moved from 35 Sea Zone to 55 Sea Zone
                1 fighter moved from 35 Sea Zone to Philippines

    Place Units - Japanese
                3 destroyers, 2 submarines and 2 transports placed in 6 Sea Zone
                Japanese undo move 1.
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Kwangtung: 3 mech_infantrys
                EDIT: Adding units owned by Japanese to Hunan: 3 mech_infantrys
                EDIT: Turning off Edit Mode
                2 armour and 1 mech_infantry placed in Kwangtung
                2 armour and 1 mech_infantry placed in Shantung
                2 submarines placed in 37 Sea Zone
                3 destroyers and 2 transports placed in 6 Sea Zone
                1 artillery and 2 infantry placed in Japan
                1 infantry placed in Malaya

    Turn Complete - Japanese
                Japanese collect 81 PUs; end with 81 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 91 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 96 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 2 armour, 1 factory_minor and 1 mech_infantry
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 5 infantry
        Shensi : 1 flag, 1 aaGun, 1 artillery, 4 infantry and 6 mech_infantrys
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag, 3 mech_infantrys
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag, 1 infantry
        Szechwan : 1 flag
        Chahar : 1 flag, 3 mech_infantrys
        Sikang : 1 flag, 1 infantry
        Anhwe : 1 flag
        Ceylon : 1 flag, 1 infantry
        Shan State : 1 flag, 2 armour, 2 bombers and 3 mech_infantrys
        Burma : 1 flag
        India : 1 flag, 1 airfield, 9 armour, 7 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry, 6 mech_infantrys and 3 tactical_bombers
        Malaya : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        Philippines : 1 flag, 1 airfield, 1 fighter and 1 harbour
        Guam : 1 flag, 1 airfield
        Hawaiian Islands : 1 flag, 1 airfield, 1 harbour and 4 infantry
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag
        Celebes : 1 flag, 3 infantry and 1 mech_infantry
        Java : 1 flag, 1 armour
        Sumatra : 1 flag
        42 Sea Zone : 1 flag, 1 submarine and 1 transport
        44 Sea Zone : 1 flag, 1 submarine and 2 transports
        45 Sea Zone : 1 submarine
        Olgiy : 1 flag
        49 Sea Zone : 1 destroyer
        37 Sea Zone : 1 flag, 2 submarines
        35 Sea Zone : 2 battleships, 7 carriers, 1 cruiser, 2 destroyers, 9 fighters, 4 submarines and 5 tactical_bombers
        34 Sea Zone : 1 submarine
        Dzavhan : 1 flag
        26 Sea Zone : 2 transports
        Central Mongolia : 1 flag
        6 Sea Zone : 4 destroyers and 2 transports
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        55 Sea Zone : 1 destroyer
        61 Sea Zone : 1 submarine
        West India : 1 flag, 2 infantry
        Urals : 1 flag

    Production/PUs Summary :

    Germans : 56 / 90
        Russians : 11 / 0
        Japanese : 81 / 96
        Americans : 51 / 80
        Chinese : 0 / 2
        British : 30 / 34
        UK_Pacific : 0 / 0
        Italians : 22 / 39
        ANZAC : 10 / 16
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • I surrender. Good Game.

  • 13

    Good game to you as well. Let me know when you want to swap sides and start game 2. I will take a sub in sz98 and an artillery in Anglo-Egyptian Sudan.

T-shirts, Hats, and More

Suggested Topics

  • 4
  • 53
  • 55
  • 30
  • 36
  • 77
  • 21
  • 156
Axis & Allies Boardgaming Custom Painted Miniatures

34

Online

18.0k

Users

40.8k

Topics

1.8m

Posts