• TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - Americans
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral

    Purchase Units - Americans
                Americans buy 2 destroyers, 1 fighter, 2 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from United Kingdom to Western Germany

    Combat - Americans
                Strategic bombing raid in Western Germany
                        AA guns fire in Western Germany :  0/1 hits
                    Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major
                    Bombing raid in Western Germany causes 7 damage total.

    Non Combat Move - Americans
                1 bomber moved from Western Germany to United Kingdom
                1 fighter moved from Eastern United States to 101 Sea Zone
                1 battleship, 1 carrier and 1 fighter moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Gibraltar to 91 Sea Zone
                1 armour and 1 infantry moved from Brazil to 86 Sea Zone
                1 armour, 1 cruiser, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 mech_infantry moved from Central United States to Western United States
                1 mech_infantry moved from Eastern United States to Central United States

    Place Units - Americans
                1 destroyer and 3 transports placed in 101 Sea Zone
                1 infantry placed in Central United States
                1 fighter placed in Eastern United States
                1 infantry placed in Western United States
                1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Suiyuyan
                1 fighter moved from Szechwan to Suiyuyan
                8 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 1 :  1/3 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Chinese attack with 8 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 8 infantry in Yunnan, round 1 :  1/8 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 7 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Suiyuyan to Szechwan

    Place Units - Chinese
                5 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - British
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola

    Purchase Units - British
                British buy 1 armour, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - British
                1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 93 Sea Zone
                1 cruiser moved from 96 Sea Zone to 93 Sea Zone
                2 infantry moved from Persia to 80 Sea Zone
                2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                2 artilleries moved from Egypt to Anglo Egyptian Sudan
                1 armour moved from Egypt to Anglo Egyptian Sudan
                2 infantry moved from Egypt to Anglo Egyptian Sudan
                1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
                1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia
                3 infantry moved from Shan State to French Indo China
                1 fighter and 1 tactical_bomber moved from India to French Indo China
                1 fighter moved from Burma to French Indo China

    Combat - British
                Battle in 93 Sea Zone
                    British attack with 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber
                    Italians defend with 1 cruiser, 1 destroyer and 1 transport
                        British roll dice for 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber in 93 Sea Zone, round 1 :  4/4 hits
                        Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 93 Sea Zone, round 1 :  2/2 hits
                        1 destroyer owned by the Italians , 1 transport owned by the Italians , 1 cruiser owned by the Italians and 1 carrier owned by the British lost in 93 Sea Zone
                    British win, taking 93 Sea Zone from Italians with 2 cruisers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for British: 1 carrier
                    Casualties for Italians: 1 cruiser, 1 destroyer and 1 transport
                Battle in Ethiopia
                Battle in Anglo Egyptian Sudan
                    British attack with 1 armour, 2 artilleries and 4 infantry
                    Italians defend with 1 artillery and 2 infantry
                        British roll dice for 1 armour, 2 artilleries and 4 infantry in Anglo Egyptian Sudan, round 1 :  3/7 hits
                        Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 1 :  2/3 hits
                        2 infantry owned by the British , 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Ethiopia from Italians, taking Anglo Egyptian Sudan from Italians with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in French Indo China
                    British attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Japanese defend with 4 fighters
                        British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in French Indo China, round 1 :  2/6 hits
                        Japanese roll dice for 4 fighters in French Indo China, round 1 :  3/4 hits
                        3 infantry owned by the British and 2 fighters owned by the Japanese lost in French Indo China
                    retreated to French Indo China
                    Japanese win with 2 fighters remaining. Battle score for attacker is 11
                    Casualties for Japanese: 2 fighters
                    Casualties for British: 3 infantry

    Non Combat Move - British
                1 fighter moved from French Indo China to Szechwan
                1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
                1 aaGun, 1 artillery and 1 infantry moved from Burma to Yunnan
                1 armour moved from India to Yunnan
                1 infantry moved from Burma to Yunnan
                1 aaGun, 2 artilleries and 4 infantry moved from India to Burma
                1 infantry moved from Persia to Eastern Persia
                1 infantry moved from Rhodesia to Belgian Congo
                1 armour moved from Union of South Africa to Belgian Congo
                1 infantry moved from Egypt to Alexandria
                1 fighter moved from Malta to Egypt
                1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Gibraltar
                1 transport moved from 91 Sea Zone to 106 Sea Zone
                1 aaGun and 2 infantry moved from Scotland to United Kingdom

    Place Units - British
                1 factory_minor placed in Egypt
                1 armour and 3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total

    Place Units - UK_Pacific
                2 artilleries and 1 fighter placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6,5,5,2,5,5
                UK_Pacific collect 14 PUs (4 lost to blockades); end with 14 PUs total
                Some Units in India change ownership: 2 artilleries and 1 fighter


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Italians
                Italians buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 infantry moved from Albania to Greece
                1 infantry moved from Yugoslavia to Albania
                1 artillery moved from Yugoslavia to Northern Italy
                1 armour moved from Albania to Northern Italy
                1 armour moved from Yugoslavia to Southern France
                1 fighter moved from Northern Italy to Southern France
                1 infantry moved from Northern Italy to Southern France
                1 infantry moved from Northern Italy to Southern France
                3 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Libya to Tunisia
                      Italians take Tunisia from French
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Libya
                1 infantry moved from Kenya to Tanganyika Territory
                      Italians take Tanganyika Territory from British

    Combat - Italians

    Non Combat Move - Italians

    Place Units - Italians
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2
                Italians collect 13 PUs (2 lost to blockades); end with 14 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from Sumatra to Burma
                2 infantry moved from Egypt to Alexandria
                1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea
                2 infantry moved from New South Wales to Queensland
                2 fighters moved from New South Wales to Queensland
                1 fighter moved from Queensland to Sumatra
                1 aaGun moved from New South Wales to Queensland

    Place Units - ANZAC
                1 submarine and 2 transports placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - French
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola

    Combat Move - French
                3 infantry moved from Algeria to Tunisia
                1 destroyer moved from 81 Sea Zone to 97 Sea Zone

    Combat - French
                Battle in Tunisia
                    French attack with 3 infantry
                    Italians defend with 1 infantry
                        French roll dice for 3 infantry in Tunisia, round 1 :  0/3 hits
                        Italians roll dice for 1 infantry in Tunisia, round 1 :  1/1 hits
                        1 infantry owned by the French lost in Tunisia
                        French roll dice for 2 infantry in Tunisia, round 2 :  0/2 hits
                        Italians roll dice for 1 infantry in Tunisia, round 2 :  0/1 hits
                        French roll dice for 2 infantry in Tunisia, round 3 :  0/2 hits
                        Italians roll dice for 1 infantry in Tunisia, round 3 :  0/1 hits
                        French roll dice for 2 infantry in Tunisia, round 4 :  1/2 hits
                        Italians roll dice for 1 infantry in Tunisia, round 4 :  0/1 hits
                        1 infantry owned by the Italians lost in Tunisia
                    French win, taking Tunisia from Italians with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - French
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from French Central Africa to French Equatorial Africa

    Turn Complete - French


  • do you want to submerge?


  • you have no destroyer, so sub definitely submerges.  In this game, that sub gets 2 dice damage to your IPC when you collect cash. Any roll of 1,2 or 3 counts against your IPC to a maximum of the territories adjacent.  A 4,5 or 6 is considered no convoy loss. In sz 125, adjacent to one territory with an IPC value of 3 - so possible the sub can do up to 3 IPC loss in convoy raiding.  Note French Destroyer in SZ 97.  It gets one die damage (Subs get 2); 1,2,3 is convoy loss to that amount; 4,5,6 is no loss.  Destoyers is positioned to drain both Germans (Greece, Yugo, each worth 2 ipc – but max damage would be 3); Italy (albania 1, N Italy 4 S Italy – but max damage would be 3 ipc possible).

    Hope the info is helpful to your game.  Sub submerges and survives.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans repair 7 damage on 7 factory_majors; Remaining resources: 41 PUs;
                Germans buy 2 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 104 Sea Zone to 112 Sea Zone
                2 submarines moved from 105 Sea Zone to 125 Sea Zone
                1 cruiser moved from 105 Sea Zone to 125 Sea Zone
                1 transport moved from 105 Sea Zone to 125 Sea Zone
                3 infantry moved from Romania to Eastern Poland
                1 artillery moved from Romania to Eastern Poland
                3 armour moved from Greece to Romania
                1 infantry moved from Romania to Eastern Poland
                1 artillery moved from Romania to Eastern Poland
                1 infantry moved from Romania to Eastern Poland
                14 infantry moved from Poland to Baltic States
                3 artilleries moved from Poland to Baltic States
                4 armour moved from Germany to Baltic States
                4 armour moved from Germany to Baltic States
                2 fighters moved from Germany to Novgorod
                1 bomber moved from Germany to Novgorod
                3 tactical_bombers moved from Poland to Novgorod
                5 infantry moved from Karelia to Novgorod
                2 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                2 mech_infantrys moved from Poland to Romania
                1 mech_infantry moved from Western Germany to Poland
                1 artillery moved from Holland Belgium to Western Germany
                2 infantry moved from Western Germany to Holland Belgium
                2 bombers moved from Normandy Bordeaux to 93 Sea Zone
                4 fighters moved from Normandy Bordeaux to 93 Sea Zone
                4 infantry moved from Poland to Baltic States
                1 infantry moved from Poland to Baltic States
                1 infantry moved from Poland to Baltic States
                1 infantry moved from Poland to Eastern Poland

    Combat - Germans
                Battle in 93 Sea Zone
                    Germans attack with 2 bombers and 4 fighters
                    British defend with 2 cruisers
                        Germans roll dice for 2 bombers and 4 fighters in 93 Sea Zone, round 1 :  4/6 hits
                        British roll dice for 2 cruisers in 93 Sea Zone, round 1 :  2/2 hits
                        2 cruisers owned by the British and 2 fighters owned by the Germans lost in 93 Sea Zone
                    Germans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 fighters
                    Casualties for British: 2 cruisers
                Battle in Eastern Poland
                    Germans attack with 2 artilleries and 6 infantry
                    Russians defend with 1 artillery and 2 infantry
                        Germans roll dice for 2 artilleries and 6 infantry in Eastern Poland, round 1 :  3/8 hits
                        Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 1 :  1/3 hits
                        2 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 2 artilleries and 5 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Novgorod
                    Germans attack with 1 bomber, 2 fighters, 5 infantry and 3 tactical_bombers
                    Russians defend with 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 4 infantry
                        AA guns fire in Novgorod :  0/3 hits
                        Germans roll dice for 1 bomber, 2 fighters, 5 infantry and 3 tactical_bombers in Novgorod, round 1 :  4/11 hits
                        Russians roll dice for 1 aaGun, 1 armour and 4 infantry in Novgorod, round 1 :  3/5 hits
                        3 infantry owned by the Russians , 1 infantry owned by the Germans , 1 aaGun owned by the Russians and 2 fighters owned by the Germans lost in Novgorod
                        Germans roll dice for 1 bomber, 4 infantry and 3 tactical_bombers in Novgorod, round 2 :  4/8 hits
                        Russians roll dice for 1 armour and 1 infantry in Novgorod, round 2 :  2/2 hits
                        1 infantry owned by the Russians , 1 armour owned by the Russians and 2 tactical_bombers owned by the Germans lost in Novgorod
                    Germans win, taking Novgorod from Russians with 1 bomber, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is -22
                    Casualties for Germans: 2 fighters, 1 infantry and 2 tactical_bombers
                    Casualties for Russians: 1 aaGun, 1 armour and 4 infantry
                Battle in Baltic States
                    Germans attack with 8 armour, 3 artilleries and 20 infantry
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 8 armour, 3 artilleries and 20 infantry in Baltic States, round 1 :  8/31 hits
                        Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 1 :  0/2 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 8 armour, 3 artilleries and 20 infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in 125 Sea Zone
                    Germans attack with 1 cruiser, 2 submarines and 1 transport
                    Russians defend with 1 submarine
                    1 submarine owned by the Russians Submerged
                        Germans roll dice for 2 submarines in 125 Sea Zone, round 1 :  0/2 hits

    Non Combat Move - Germans
                2 bombers moved from 93 Sea Zone to Normandy Bordeaux
                2 fighters moved from 93 Sea Zone to Normandy Bordeaux
                1 bomber moved from Novgorod to Slovakia Hungary
                1 tactical_bomber moved from Novgorod to Poland

    Place Units - Germans
                2 armour and 1 infantry placed in Normandy Bordeaux
                1 artillery, 1 bomber and 1 fighter placed in Germany
                Germans undo move 2.
                1 artillery and 1 bomber placed in Germany
                1 fighter placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5
                Germans collect 45 PUs (3 lost to blockades); end with 45 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Russians
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral

    Purchase Units - Russians
                Russians buy 2 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 3 infantry moved from Belarus to Novgorod
                2 fighters and 1 tactical_bomber moved from Russia to Novgorod
                2 infantry moved from Belarus to Novgorod

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in 125 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 cruiser, 2 submarines and 1 transport
                    1 submarine owned by the Russians Submerged
                    2 submarines owned by the Germans Submerged
                Battle in Novgorod
                    Russians attack with 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
                        Russians roll dice for 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber in Novgorod, round 1 :  5/9 hits
                        Germans roll dice for 4 infantry in Novgorod, round 1 :  2/4 hits
                        2 infantry owned by the Russians and 4 infantry owned by the Germans lost in Novgorod
                    Russians winGermans win with 1 cruiser and 1 transport remaining, taking Novgorod from Germans with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 4 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Novgorod to Smolensk
                3 infantry moved from Russia to Smolensk
                1 aaGun moved from Belarus to Bryansk
                5 infantry moved from Belarus to Smolensk
                1 infantry moved from Belarus to Archangel
                2 armour and 1 mech_infantry moved from Western Ukraine to Smolensk
                1 armour moved from Ukraine to Smolensk
                1 infantry moved from Ukraine to Bessarabia
                1 aaGun moved from Western Ukraine to Ukraine
                1 artillery moved from Western Ukraine to Bryansk
                3 infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Western Ukraine to Bryansk
                3 infantry moved from Tambov to Bryansk
                2 infantry moved from Volgograd to Tambov
                2 infantry moved from Kansu to Suiyuyan
                1 infantry moved from Olgiy to Kansu
                6 infantry moved from Yenisey to Timguska
                2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
                1 submarine moved from 115 Sea Zone to 114 Sea Zone
                1 mech_infantry moved from Persia to Caucasus
                1 infantry moved from Northwest Persia to Caucasus

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                Russians undo move 1.
                2 armour and 1 artillery placed in Russia
                3 infantry placed in Volgograd
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs total


  • sz 19 is an important location for Japan - it allows to block the US fleet from the island nation.  BTW: you are playing a much better second game.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 destroyers, 1 factory_minor and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                2 infantry moved from Hopei to Suiyuyan
                1 fighter moved from Amur to Suiyuyan
                1 tactical_bomber moved from Amur to Suiyuyan
                1 tactical_bomber moved from Anhwe to Suiyuyan
                1 armour moved from Kiangsi to Yunnan
                2 infantry moved from Hunan to Yunnan
                2 artilleries moved from Hunan to Yunnan
                1 mech_infantry moved from Hunan to Yunnan
                1 fighter moved from Kwangsi to Yunnan
                2 bombers moved from Kwangsi to Yunnan
                2 fighters moved from French Indo China to Yunnan
                2 fighters moved from Siam to Yunnan
                4 tactical_bombers moved from Siam to Yunnan
                1 tactical_bomber moved from 37 Sea Zone to Yunnan
                1 fighter moved from 37 Sea Zone to Yunnan
                1 tactical_bomber moved from 20 Sea Zone to Yunnan
                1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
                1 infantry moved from 21 Sea Zone to Guam
                1 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians

    Combat - Japanese
                Battle in Suiyuyan
                    Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
                    Russians defend with 2 infantry; Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Suiyuyan, round 1 :  3/5 hits
                        Chinese roll dice for 3 infantry in Suiyuyan, round 1 :  1/3 hits
                        2 infantry owned by the Russians , 1 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 fighter
                    Casualties for Russians: 2 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Guam
                Battle in Yunnan
                    Japanese attack with 1 armour, 2 artilleries, 2 bombers, 6 fighters, 2 infantry, 1 mech_infantry and 6 tactical_bombers
                    British defend with 1 aaGun, 1 armour, 1 artillery and 2 infantry; Chinese defend with 7 infantry
                        AA guns fire in Yunnan :  0/3 hits
                        Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 6 fighters, 2 infantry, 1 mech_infantry and 6 tactical_bombers in Yunnan, round 1 :  11/20 hits
                        Chinese roll dice for 1 aaGun, 1 armour, 1 artillery and 9 infantry in Yunnan, round 1 :  1/11 hits
                        2 infantry owned by the British , 1 artillery owned by the British , 7 infantry owned by the Chinese , 1 fighter owned by the Japanese and 1 aaGun owned by the British lost in Yunnan
                        Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 5 fighters, 2 infantry, 1 mech_infantry and 6 tactical_bombers in Yunnan, round 2 :  12/19 hits
                        Chinese roll dice for 1 armour in Yunnan, round 2 :  0/1 hits
                        1 armour owned by the British lost in Yunnan
                    Japanese win, taking Guam from Americans, taking Yunnan from Chinese with 1 armour, 2 artilleries, 2 bombers, 5 fighters, 2 infantry, 1 mech_infantry and 6 tactical_bombers remaining. Battle score for attacker is 32
                    Casualties for Japanese: 1 fighter
                    Casualties for British: 1 aaGun, 1 armour, 1 artillery and 2 infantry
                    Casualties for Chinese: 7 infantry

    Non Combat Move - Japanese
                1 armour moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery moved from Korea to 6 Sea Zone
                1 armour moved from Korea to 6 Sea Zone
                4 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from Korea to Manchuria
                1 infantry moved from Sakha to Buryatia
                2 destroyers moved from 37 Sea Zone to 35 Sea Zone
                1 battleship moved from 37 Sea Zone to 35 Sea Zone
                2 armour, 2 artilleries, 4 infantry and 4 transports moved from 6 Sea Zone to 36 Sea Zone
                2 armour, 2 artilleries and 4 infantry moved from 36 Sea Zone to French Indo China
                1 carrier moved from 37 Sea Zone to 36 Sea Zone
                1 carrier moved from 20 Sea Zone to 36 Sea Zone
                1 carrier moved from 6 Sea Zone to 36 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 6 Sea Zone to 24 Sea Zone
                1 destroyer moved from 6 Sea Zone to 31 Sea Zone
                2 submarines moved from 45 Sea Zone to 33 Sea Zone
                1 cruiser moved from 6 Sea Zone to 33 Sea Zone
                1 battleship moved from 6 Sea Zone to 33 Sea Zone
                1 fighter moved from 6 Sea Zone to Caroline Islands
                2 tactical_bombers moved from Suiyuyan to Hopei
                1 tactical_bomber moved from Hopei to Anhwe
                4 fighters moved from Yunnan to 36 Sea Zone
                2 tactical_bombers moved from Yunnan to 36 Sea Zone
                4 tactical_bombers moved from Yunnan to French Indo China
                1 fighter moved from Yunnan to French Indo China
                2 bombers moved from Yunnan to Philippines
                1 carrier moved from 36 Sea Zone to 35 Sea Zone
                2 fighters moved from 36 Sea Zone to 35 Sea Zone
                1 aaGun moved from Amur to Buryatia

    Place Units - Japanese
                1 factory_minor placed in Kiangsu
                2 destroyers and 2 submarines placed in 6 Sea Zone
                1 artillery placed in Japan

    Turn Complete - Japanese
                Japanese collect 47 PUs; end with 47 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 bomber, 3 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone
                1 destroyer moved from 26 Sea Zone to 31 Sea Zone
                1 bomber moved from United Kingdom to France
                1 fighter moved from 26 Sea Zone to 31 Sea Zone
                1 fighter moved from 26 Sea Zone to 24 Sea Zone
                1 destroyer moved from 25 Sea Zone to 24 Sea Zone

    Combat - Americans
                Battle in 31 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 1 fighter in 31 Sea Zone, round 1 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 31 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Americans lost in 31 Sea Zone
                    retreated to 31 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is -8
                    Casualties for Americans: 1 destroyer
                Battle in 24 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 1 fighter in 24 Sea Zone, round 1 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 24 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 24 Sea Zone
                    Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 16 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Strategic bombing raid in France
                        AA guns fire in France :  0/1 hits
                    Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in France causes 6 damage total.

    Non Combat Move - Americans
                1 bomber moved from France to United Kingdom
                1 transport moved from 91 Sea Zone to 86 Sea Zone
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
                2 infantry moved from 87 Sea Zone to French West Africa
                1 battleship moved from 91 Sea Zone to 92 Sea Zone
                1 artillery and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                1 fighter moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 destroyer, 1 fighter, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from 91 Sea Zone to Gibraltar
                1 artillery and 2 mech_infantrys moved from 91 Sea Zone to Morocco
                3 infantry moved from 91 Sea Zone to Morocco
                1 armour moved from Morocco to Algeria
                1 infantry moved from Morocco to Algeria
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from 31 Sea Zone to 26 Sea Zone
                1 fighter moved from 24 Sea Zone to Midway
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                1 fighter moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                2 artilleries, 1 bomber and 2 infantry placed in Eastern United States
                2 transports placed in 101 Sea Zone
                2 submarines and 1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                3 infantry moved from Szechwan to Kweichow
                1 infantry moved from Szechwan to Kweichow
                1 fighter and 2 infantry moved from Szechwan to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 1 :  1/3 hits
                        Japanese roll dice for 1 infantry in Shensi, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 4 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 4 infantry in Kweichow, round 1 :  0/4 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 1 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 3 infantry in Kweichow, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 2 infantry in Kweichow, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 3 :  0/1 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 4 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 4 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Szechwan

    Place Units - Chinese
                4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 8 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - British
                British buy 1 airfield, 2 armour and 1 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Belgian Congo to Kenya
                      British take Kenya from Italians
                1 armour moved from Kenya to Tanganyika Territory
                1 infantry moved from Belgian Congo to Tanganyika Territory
                1 armour and 1 infantry moved from Ethiopia to 76 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 80 Sea Zone to Iraq
                1 fighter and 1 mech_infantry moved from Egypt to Iraq
                2 fighters and 1 tactical_bomber moved from Szechwan to Yunnan
                2 artilleries and 4 infantry moved from Burma to Yunnan
                1 fighter moved from India to Yunnan
                1 infantry moved from Alexandria to Tobruk
                      British take Tobruk from Italians
                1 armour moved from Anglo Egyptian Sudan to Tanganyika Territory

    Combat - British
                Battle in Yunnan
                    British attack with 2 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber
                    Japanese defend with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
                        British roll dice for 2 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber in Yunnan, round 1 :  3/10 hits
                        Japanese roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Yunnan, round 1 :  2/6 hits
                        2 infantry owned by the British , 2 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Yunnan
                        British roll dice for 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 :  3/8 hits
                        Japanese roll dice for 1 armour and 2 artilleries in Yunnan, round 2 :  2/3 hits
                        2 infantry owned by the British , 1 armour owned by the Japanese and 2 artilleries owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 2 artilleries, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
                    Casualties for British: 4 infantry
                Battle in Tanganyika Territory
                    British attack with 2 armour and 1 infantry
                    Italians defend with 1 infantry
                        British roll dice for 2 armour and 1 infantry in Tanganyika Territory, round 1 :  1/3 hits
                        Italians roll dice for 1 infantry in Tanganyika Territory, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Tanganyika Territory
                    British win, taking Tanganyika Territory from Italians with 2 armour remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Iraq
                    British attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Iraq, round 1 :  3/6 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 1 :  0/3 hits
                        3 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
                    Casualties for Neutral_Axis: 3 infantry

    Non Combat Move - British
                1 fighter moved from Iraq to Egypt
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 destroyer moved from 81 Sea Zone to 80 Sea Zone
                1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 tactical_bomber moved from Gibraltar to Algeria
                1 fighter moved from United Kingdom to Gibraltar
                1 aaGun moved from Burma to Yunnan
                1 infantry moved from Eastern Persia to West India
                1 aaGun and 2 artilleries moved from India to Burma
                3 fighters moved from Yunnan to Burma
                1 tactical_bomber moved from Yunnan to Burma

    Place Units - British
                1 airfield placed in Gibraltar
                2 armour and 1 infantry placed in Egypt

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                2 artilleries and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs total
                Some Units in India change ownership: 2 artilleries and 2 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - British
                British buy 1 airfield, 2 armour and 1 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Belgian Congo to Kenya
                      British take Kenya from Italians
                1 armour moved from Kenya to Tanganyika Territory
                1 infantry moved from Belgian Congo to Tanganyika Territory
                1 armour and 1 infantry moved from Ethiopia to 76 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 80 Sea Zone to Iraq
                1 fighter and 1 mech_infantry moved from Egypt to Iraq
                2 fighters and 1 tactical_bomber moved from Szechwan to Yunnan
                2 artilleries and 4 infantry moved from Burma to Yunnan
                1 fighter moved from India to Yunnan
                1 infantry moved from Alexandria to Tobruk
                      British take Tobruk from Italians
                1 armour moved from Anglo Egyptian Sudan to Tanganyika Territory

    Combat - British
                Battle in Yunnan
                    British attack with 2 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber
                    Japanese defend with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
                        British roll dice for 2 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber in Yunnan, round 1 :  3/10 hits
                        Japanese roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Yunnan, round 1 :  2/6 hits
                        2 infantry owned by the British , 2 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Yunnan
                        British roll dice for 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 :  3/8 hits
                        Japanese roll dice for 1 armour and 2 artilleries in Yunnan, round 2 :  2/3 hits
                        2 infantry owned by the British , 1 armour owned by the Japanese and 2 artilleries owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 2 artilleries, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
                    Casualties for British: 4 infantry
                Battle in Tanganyika Territory
                    British attack with 2 armour and 1 infantry
                    Italians defend with 1 infantry
                        British roll dice for 2 armour and 1 infantry in Tanganyika Territory, round 1 :  1/3 hits
                        Italians roll dice for 1 infantry in Tanganyika Territory, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Tanganyika Territory
                    British win, taking Tanganyika Territory from Italians with 2 armour remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Iraq
                    British attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Iraq, round 1 :  3/6 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 1 :  0/3 hits
                        3 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
                    Casualties for Neutral_Axis: 3 infantry

    Non Combat Move - British
                1 fighter moved from Iraq to Egypt
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 destroyer moved from 81 Sea Zone to 80 Sea Zone
                1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 tactical_bomber moved from Gibraltar to Algeria
                1 fighter moved from United Kingdom to Gibraltar
                1 aaGun moved from Burma to Yunnan
                1 infantry moved from Eastern Persia to West India
                1 aaGun and 2 artilleries moved from India to Burma
                3 fighters moved from Yunnan to Burma
                1 tactical_bomber moved from Yunnan to Burma

    Place Units - British
                1 airfield placed in Gibraltar
                2 armour and 1 infantry placed in Egypt

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                2 artilleries and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs total
                Some Units in India change ownership: 2 artilleries and 2 infantry


  • u r up


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Italians
                Italians buy 2 submarines; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 bomber moved from Northern Italy to 97 Sea Zone
                1 fighter moved from Southern France to 97 Sea Zone
                1 infantry moved from Albania to Greece
                1 armour moved from Northern Italy to Southern France
                1 infantry moved from Southern France to Northern Italy
                1 artillery moved from Northern Italy to Southern France
                1 armour moved from Libya to Tunisia
                2 artilleries moved from Libya to Tunisia
                1 infantry moved from Libya to Tunisia
                1 mech_infantry moved from Libya to Tunisia

    Combat - Italians
                Battle in Tunisia
                    Italians attack with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
                    French defend with 2 infantry
                        Italians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Tunisia, round 1 :  2/5 hits
                        French roll dice for 2 infantry in Tunisia, round 1 :  1/2 hits
                        2 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia
                    Italians win, taking Tunisia from French with 1 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 2 infantry
                    Casualties for Italians: 1 infantry
                Battle in 97 Sea Zone
                    Italians attack with 1 bomber and 1 fighter
                    French defend with 1 destroyer
                        Italians roll dice for 1 bomber and 1 fighter in 97 Sea Zone, round 1 :  0/2 hits
                        French roll dice for 1 destroyer in 97 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 bomber and 1 fighter in 97 Sea Zone, round 2 :  0/2 hits
                        French roll dice for 1 destroyer in 97 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Italians lost in 97 Sea Zone
                        Italians roll dice for 1 bomber in 97 Sea Zone, round 3 :  1/1 hits
                        French roll dice for 1 destroyer in 97 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the French and 1 bomber owned by the Italians lost in 97 Sea Zone
                    French win with no units remaining. Battle score for attacker is -14
                    Casualties for French: 1 destroyer
                    Casualties for Italians: 1 bomber and 1 fighter

    Non Combat Move - Italians

    Place Units - Italians
                2 submarines placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 13 PUs; end with 15 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 battleship; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 fighter moved from Queensland to Sumatra
                1 fighter moved from Sumatra to Burma
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                1 battleship placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French

Suggested Topics

  • 7
  • 67
  • 35
  • 165
  • 77
  • 76
  • 216
  • 170
Axis & Allies Boardgaming Custom Painted Miniatures

41

Online

17.9k

Users

40.7k

Topics

1.8m

Posts