It doesn’t say F1, it just says the first turn where the conditions are met. It can be any turn, as long as the conditions haven’t been met before.
13L G40 Mryogen (Axis) vs Tcnance +9 (Allies)
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to BorneoCombat - ANZAC
Battle in BorneoNon Combat Move - ANZAC
Place Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 44 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 43 Sea Zone: 1 destroyer
EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 cruiser, 2 destroyers and 1 submarine
EDIT: Adding units owned by ANZAC to 43 Sea Zone: 1 cruiser, 2 destroyers and 1 submarine
EDIT: Removing units owned by ANZAC from Queensland: 3 fighters
EDIT: Adding units owned by ANZAC to Malaya: 3 fighters
EDIT: Adding units owned by ANZAC to Alexandria: 1 infantry
EDIT: Removing units owned by ANZAC from Alexandria: 1 infantry
EDIT: Turning off Edit Mode
2 transports placed in 54 Sea Zone
ANZAC undo move 1.
1 submarine and 1 transport placed in 54 Sea Zone
1 transport placed in 62 Sea Zone
1 infantry placed in Queensland
2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for ANZAC :
Malaya : 3 fighters
Borneo : 2 infantry
Queensland : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 4 infantry
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
43 Sea Zone : 1 cruiser, 3 destroyers, 1 submarine and 1 transport
54 Sea Zone : 1 submarine and 1 transport
62 Sea Zone : 2 destroyers and 1 transport
Egypt : 1 infantryProduction/PUs Summary :
Germans : 50 / 65
Russians : 21 / 28
Japanese : 40 / 48
Americans : 61 / 91
Chinese : 4 / 11
British : 37 / 38
UK_Pacific : 17 / 8
Italians : 11 / 9
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Combat Move - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Trans-Jordan to EgyptTurn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantry
95 Sea Zone : 1 destroyer -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 6 armour, 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Ukraine to Rostov
3 artilleries and 6 infantry moved from Archangel to Smolensk
7 bombers moved from Eastern Poland to Northwest Persia
1 fighter and 1 tactical_bomber moved from Ukraine to Tambov
1 fighter moved from Bessarabia to Tambov
1 bomber moved from Western Germany to 95 Sea ZoneCombat - Germans
Battle in 95 Sea Zone
Germans attack with 1 bomber
French defend with 1 destroyer
French win with 1 destroyer remaining. Battle score for attacker is -12
Casualties for Germans: 1 bomber
Battle in Tambov
Germans attack with 2 fighters and 1 tactical_bomber
Russians defend with 1 infantry
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Germans: 1 fighter
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 3 artilleries and 6 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 3 artilleries and 5 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Germans attack with 7 bombers
British defend with 1 fighter and 2 tactical_bombers
Germans win with 6 bombers remaining. Battle score for attacker is 20
Casualties for Germans: 1 bomber
Casualties for British: 1 fighter and 2 tactical_bombers
Battle in Rostov
Germans attack with 3 infantry
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
6 bombers moved from Northwest Persia to Kazakhstan
1 fighter and 1 tactical_bomber moved from Tambov to Kazakhstan
1 mech_infantry moved from Eastern Poland to Bulgaria
1 mech_infantry moved from Eastern Poland to Bulgaria
1 mech_infantry moved from Eastern Poland to Bulgaria
1 armour moved from Finland to Novgorod
6 infantry moved from Western Germany to DenmarkPlace Units - Germans
3 armour placed in Ukraine
3 armour placed in Western Germany
3 infantry placed in Southern France
2 artilleries and 1 infantry placed in France
3 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsTerritory Summary for Germans :
Kazakhstan : 6 bombers, 1 fighter and 1 tactical_bomber
Southern France : 1 flag, 3 artilleries, 1 factory_minor, 1 harbour and 8 infantry
France : 1 flag, 1 airfield, 5 artilleries, 1 factory_minor and 1 infantry
Western Germany : 3 aaGuns, 1 airfield, 3 armour, 1 factory_major, 1 harbour and 6 infantry
Germany : 1 factory_major
Denmark : 3 aaGuns and 14 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Rostov : 1 flag, 3 infantry
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 3 armour and 1 factory_minor
Western Ukraine : 1 flag
Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Smolensk : 1 flag, 3 artilleries and 5 infantry
Bulgaria : 3 mech_infantrys
Finland : 1 flagProduction/PUs Summary :
Germans : 53 / 63
Russians : 18 / 28
Japanese : 40 / 48
Americans : 61 / 91
Chinese : 4 / 11
British : 37 / 38
UK_Pacific : 17 / 8
Italians : 11 / 9
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 1 PUs;Combat Move - Russians
6 infantry moved from Russia to Smolensk
2 armour moved from Russia to Smolensk
2 fighters moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
15 infantry moved from Amur to ManchuriaAirborne Attack Move - Russians
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 1 PUs;Combat Move - Russians
6 infantry moved from Russia to Smolensk
2 armour moved from Russia to Smolensk
2 fighters moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
15 infantry moved from Amur to ManchuriaAirborne Attack Move - Russians
Combat - Russians
Battle in Manchuria
Russians attack with 15 infantry
Japanese defend with 2 armour, 2 fighters and 3 infantry
Russians roll dice for 15 infantry in Manchuria, round 1 : 2/15 hits
Japanese roll dice for 2 armour, 2 fighters and 3 infantry in Manchuria, round 1 : 5/7 hits
5 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Manchuria
Russians roll dice for 10 infantry in Manchuria, round 2 : 2/10 hits
Japanese roll dice for 2 armour, 2 fighters and 1 infantry in Manchuria, round 2 : 4/5 hits
4 infantry owned by the Russians , 1 armour owned by the Japanese and 1 infantry owned by the Japanese lost in Manchuria
Russians roll dice for 6 infantry in Manchuria, round 3 : 1/6 hits
Japanese roll dice for 1 armour and 2 fighters in Manchuria, round 3 : 2/3 hits
2 infantry owned by the Russians and 1 armour owned by the Japanese lost in Manchuria
Russians roll dice for 4 infantry in Manchuria, round 4 : 1/4 hits
Japanese roll dice for 2 fighters in Manchuria, round 4 : 1/2 hits
1 infantry owned by the Russians and 1 fighter owned by the Japanese lost in Manchuria
Russians roll dice for 3 infantry in Manchuria, round 5 : 0/3 hits
Japanese roll dice for 1 fighter in Manchuria, round 5 : 1/1 hits
1 infantry owned by the Russians lost in Manchuria
Russians roll dice for 2 infantry in Manchuria, round 6 : 0/2 hits
Japanese roll dice for 1 fighter in Manchuria, round 6 : 1/1 hits
1 infantry owned by the Russians lost in Manchuria
1 infantry owned by the Russians retreated to Amur
Japanese win with 1 fighter remaining. Battle score for attacker is -11
Casualties for Japanese: 2 armour, 1 fighter and 3 infantry
Casualties for Russians: 14 infantry
Battle in Smolensk
Russians attack with 2 armour, 2 artilleries, 2 fighters and 6 infantry
Germans defend with 3 artilleries and 5 infantry
Russians roll dice for 2 armour, 2 artilleries, 2 fighters and 6 infantry in Smolensk, round 1 : 5/12 hits
Germans roll dice for 3 artilleries and 5 infantry in Smolensk, round 1 : 4/8 hits
4 infantry owned by the Russians and 5 infantry owned by the Germans lost in Smolensk
2 infantry owned by the Russians , 2 armour owned by the Russians and 2 artilleries owned by the Russians retreated to Russia
Germans win with 3 artilleries remaining. Battle score for attacker is 3
Casualties for Germans: 5 infantry
Casualties for Russians: 4 infantryNon Combat Move - Russians
2 fighters moved from Smolensk to RussiaPlace Units - Russians
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 19 PUs totalTerritory Summary for Russians :
Amur : 2 aaGuns and 3 infantry
Russia : 3 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_major, 2 fighters and 11 infantry
Volgograd : 1 factory_minor
113 Sea Zone : 1 cruiser and 1 submarine
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 53 / 63
Russians : 18 / 19
Japanese : 40 / 48
Americans : 61 / 91
Chinese : 4 / 11
British : 37 / 38
UK_Pacific : 17 / 8
Italians : 11 / 9
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 16 times
2 was rolled 16 times
3 was rolled 15 times
4 was rolled 10 times
5 was rolled 10 times
6 was rolled 12 times
Average roll : 3.228
Median : 3.000
Variance : 0.526
Standard Deviation : 0.725
Total rolls : 79Japanese Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.737
Median : 3.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 19Germans Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.375
Median : 2.500
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8Russians Combat
1 was rolled 10 times
2 was rolled 9 times
3 was rolled 9 times
4 was rolled 8 times
5 was rolled 7 times
6 was rolled 9 times
Average roll : 3.385
Median : 3.000
Variance : 0.157
Standard Deviation : 0.396
Total rolls : 52 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Japanese
Japanese buy 3 armour, 2 bombers and 2 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from Vologda to Russia
1 infantry moved from Samara to Russia
3 fighters and 3 tactical_bombers moved from Kansu to Russia
2 bombers moved from Eastern Poland to Russia
1 infantry moved from Kazakhstan to Volgograd
Japanese take Volgograd from Russians
3 armour moved from Kiangsu to Kwangsi
2 armour moved from Kweichow to Yunnan
1 armour moved from Hunan to Yunnan
3 tactical_bombers moved from Shensi to Yunnan
2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 4 transports moved from 80 Sea Zone to 39 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 37 Sea Zone to 39 Sea ZoneCombat - Japanese
Battle in Yunnan
Japanese attack with 3 armour and 3 tactical_bombers
British defend with 4 infantry; Chinese defend with 1 artillery
Japanese roll dice for 3 armour and 3 tactical_bombers in Yunnan, round 1 : 4/6 hits
Chinese roll dice for 1 artillery and 4 infantry in Yunnan, round 1 : 2/5 hits
4 infantry owned by the British and 2 armour owned by the Japanese lost in Yunnan
Japanese roll dice for 1 armour and 3 tactical_bombers in Yunnan, round 2 : 3/4 hits
Chinese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits
1 artillery owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 2 armour
Casualties for British: 4 infantry
Casualties for Chinese: 1 artillery
Battle in Russia
Japanese attack with 1 artillery, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers
Russians defend with 3 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_major, 2 fighters and 11 infantry
AA guns fire in Russia : 0/8 hits
Japanese roll dice for 1 artillery, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers in Russia, round 1 : 5/10 hits
Russians roll dice for 3 aaGuns, 2 armour, 2 artilleries, 2 fighters and 11 infantry in Russia, round 1 : 4/17 hits
2 infantry owned by the Russians , 1 infantry owned by the Japanese , 1 tactical_bomber owned by the Japanese , 1 fighter owned by the Japanese , 3 aaGuns owned by the Russians and 1 artillery owned by the Japanese lost in Russia
Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in Russia, round 2 : 5/6 hits
Russians roll dice for 2 armour, 2 artilleries, 2 fighters and 9 infantry in Russia, round 2 : 6/15 hits
5 infantry owned by the Russians , 2 bombers owned by the Japanese , 2 tactical_bombers owned by the Japanese and 2 fighters owned by the Japanese lost in Russia
Russians win with 2 armour, 2 artilleries, 2 fighters and 4 infantry remaining. Battle score for attacker is -58
Casualties for Japanese: 1 artillery, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers
Casualties for Russians: 3 aaGuns and 7 infantry
Battle in Kwangsi
Japanese attack with 3 armour
Chinese defend with 1 infantry
Japanese roll dice for 3 armour in Kwangsi, round 1 : 0/3 hits
Chinese roll dice for 1 infantry in Kwangsi, round 1 : 0/1 hits
Japanese roll dice for 3 armour in Kwangsi, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 armour remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter moved from Manchuria to Kansu
2 bombers moved from Japan to Kansu
3 tactical_bombers moved from Yunnan to HunanPlace Units - Japanese
3 armour placed in Kiangsu
2 bombers and 2 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,6,5,4,1,4,5,5,4,5,5,6,3
Japanese collect 34 PUs (10 lost to blockades); end with 34 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Paulau Island : 1 infantry
Kwangsi : 2 armour
Kiangsu : 1 aaGun, 3 armour and 1 factory_minor
Japan : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 3 fighters, 1 harbour and 18 infantry
Okinawa : 1 infantry
Shensi : 1 flag
Yunnan : 1 flag, 1 armour
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag, 3 tactical_bombers
Kansu : 1 flag, 2 bombers and 1 fighter
Hopei : 1 flag
Tsinghai : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Kwangtung : 1 flag, 1 harbour
Kazakhstan : 1 flag
Sumatra : 1 flag
44 Sea Zone : 1 flag
39 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 5 transports
Novosibirsk : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 1 factory_minor and 1 infantry
Samara : 1 flagProduction/PUs Summary :
Germans : 53 / 63
Russians : 16 / 19
Japanese : 44 / 34
Americans : 61 / 91
Chinese : 2 / 11
British : 37 / 38
UK_Pacific : 17 / 8
Italians : 11 / 9
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 2 artilleries, 1 factory_minor, 11 infantry and 5 transports; Remaining resources: 3 PUs;Combat Move - Americans
1 mech_infantry moved from Morocco to Tunisia
Americans take Tunisia from Italians
3 infantry moved from Morocco to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 armour moved from Morocco to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 6 infantry and 5 transports moved from 91 Sea Zone to 95 Sea Zone
1 artillery moved from 95 Sea Zone to Northern Italy
6 infantry moved from 95 Sea Zone to Northern Italy
1 armour moved from 95 Sea Zone to Northern Italy
2 fighters moved from 92 Sea Zone to Northern Italy
1 cruiser moved from 91 Sea Zone to 95 Sea Zone
Americans take 93 Sea Zone from Italians
1 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
3 infantry moved from Korea to 6 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
1 mech_infantry moved from Korea to 6 Sea Zone
1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Kiangsu
3 infantry moved from 19 Sea Zone to Kiangsu
1 mech_infantry moved from 19 Sea Zone to Kiangsu
2 fighters moved from 6 Sea Zone to Kiangsu
2 cruisers moved from 6 Sea Zone to 19 Sea Zone
1 battleship moved from 6 Sea Zone to 19 Sea Zone
3 destroyers moved from 6 Sea Zone to 19 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 2 artilleries, 1 factory_minor, 11 infantry and 5 transports; Remaining resources: 3 PUs;Combat Move - Americans
1 mech_infantry moved from Morocco to Tunisia
Americans take Tunisia from Italians
3 infantry moved from Morocco to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 armour moved from Morocco to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 6 infantry and 5 transports moved from 91 Sea Zone to 95 Sea Zone
1 artillery moved from 95 Sea Zone to Northern Italy
6 infantry moved from 95 Sea Zone to Northern Italy
1 armour moved from 95 Sea Zone to Northern Italy
2 fighters moved from 92 Sea Zone to Northern Italy
1 cruiser moved from 91 Sea Zone to 95 Sea Zone
Americans take 93 Sea Zone from Italians
1 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
3 infantry moved from Korea to 6 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
1 mech_infantry moved from Korea to 6 Sea Zone
1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Kiangsu
3 infantry moved from 19 Sea Zone to Kiangsu
1 mech_infantry moved from 19 Sea Zone to Kiangsu
2 fighters moved from 6 Sea Zone to Kiangsu
2 cruisers moved from 6 Sea Zone to 19 Sea Zone
1 battleship moved from 6 Sea Zone to 19 Sea Zone
3 destroyers moved from 6 Sea Zone to 19 Sea ZoneCombat - Americans
Americans creates battle in territory 20 Sea Zone
Battle in Kiangsu
Americans attack with 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 3 armour and 1 factory_minor
AA guns fire in Kiangsu : 0/2 hits
Americans roll dice for 1 battleship and 2 cruisers in Kiangsu, round 1 : 1/3 hits
Americans roll dice for 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry in Kiangsu, round 1 : 2/7 hits
Japanese roll dice for 1 aaGun and 3 armour in Kiangsu, round 1 : 1/3 hits
2 armour owned by the Japanese , 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Kiangsu
Americans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Kiangsu, round 2 : 2/6 hits
Japanese roll dice for 1 armour in Kiangsu, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Kiangsu
Americans win, taking 20 Sea Zone from Japanese, taking Kiangsu from Japanese with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 20
Casualties for Japanese: 1 aaGun and 3 armour
Casualties for Americans: 1 infantry
Battle in Northern Italy
Americans attack with 1 armour, 1 artillery, 2 fighters and 6 infantry
Italians defend with 1 aaGun, 1 artillery, 1 factory_major, 1 fighter and 2 infantry
AA guns fire in Northern Italy : 1/2 hits
1 fighter owned by the Americans lost in Northern Italy
Americans roll dice for 1 cruiser in Northern Italy, round 1 : 1/1 hits
Americans roll dice for 1 armour, 1 artillery, 1 fighter and 6 infantry in Northern Italy, round 1 : 2/9 hits
Italians roll dice for 1 aaGun, 1 artillery, 1 fighter and 2 infantry in Northern Italy, round 1 : 1/4 hits
1 aaGun owned by the Italians , 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Northern Italy
Americans roll dice for 1 armour, 1 artillery, 1 fighter and 5 infantry in Northern Italy, round 2 : 2/8 hits
Italians roll dice for 1 artillery and 1 fighter in Northern Italy, round 2 : 1/2 hits
1 fighter owned by the Italians , 1 artillery owned by the Italians and 1 infantry owned by the Americans lost in Northern Italy
Americans converts factory_major into different units
Americans win, taking Northern Italy from Italians with 1 armour, 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 1 aaGun, 1 artillery, 1 fighter and 2 infantry
Casualties for Americans: 1 fighter and 2 infantry
Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 infantry
EDIT: Adding units owned by Americans to Holland Belgium: 1 infantry
EDIT: Changing ownership of Holland Belgium from Germans to Americans
EDIT: Turning off Edit Mode
2 infantry moved from Morocco to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Yugoslavia
Americans take Yugoslavia from Neutral_Allies
1 carrier moved from 92 Sea Zone to 95 Sea Zone
1 fighter moved from Northern Italy to 95 Sea Zone
1 submarine moved from 94 Sea Zone to 97 Sea Zone
2 destroyers moved from 92 Sea Zone to 97 Sea Zone
1 destroyer moved from 92 Sea Zone to 97 Sea Zone
5 destroyers moved from 91 Sea Zone to 95 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
7 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries moved from Eastern United States to 101 Sea Zone
3 artilleries, 7 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
7 infantry moved from 91 Sea Zone to Morocco
3 artilleries moved from 91 Sea Zone to Morocco
4 infantry moved from Morocco to Algeria
1 mech_infantry moved from Morocco to Tunisia
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Morocco
1 aaGun moved from Morocco to Algeria
1 carrier moved from 6 Sea Zone to 19 Sea Zone
2 fighters moved from Kiangsu to 19 Sea Zone
1 submarine moved from 11 Sea Zone to 26 Sea Zone
1 carrier moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from Midway to Hawaiian Islands
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea ZonePlace Units - Americans
3 infantry placed in Normandy Bordeaux
5 transports placed in 101 Sea Zone
2 artilleries, 1 factory_minor and 8 infantry placed in Eastern United States
Americans undo move 3.
1 factory_minor placed in Korea
2 artilleries and 8 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 71 PUs; end with 74 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 99 PUsTerritory Summary for Americans :
Iwo Jima : 1 flag
Korea : 1 flag, 1 factory_minor
Kiangsu : 1 artillery, 2 infantry and 1 mech_infantry
Manchuria : 1 infantry
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 fighter and 1 harbour
Midway : 1 airfield
37 Sea Zone : 1 submarine
26 Sea Zone : 1 carrier and 1 submarine
20 Sea Zone : 1 flag, 2 submarines
19 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 1 submarine and 3 transports
17 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 1 submarine
Central United States : 1 factory_major
Eastern United States : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 8 infantry
Gibraltar : 1 mech_infantry
Egypt : 1 bomber
Morocco : 1 flag, 1 aaGun, 3 artilleries and 9 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Algeria : 1 aaGun and 4 infantry
Tunisia : 1 flag, 2 mech_infantrys
Holland Belgium : 1 flag, 1 infantry
Northern Italy : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 4 infantry
95 Sea Zone : 1 carrier, 1 cruiser, 5 destroyers, 1 fighter and 5 transports
93 Sea Zone : 1 flag
97 Sea Zone : 3 destroyers, 1 submarine and 1 transport
101 Sea Zone : 5 transports
Brazil : 1 flag
Yugoslavia : 1 flag, 7 infantry
91 Sea Zone : 1 destroyer, 1 submarine and 9 transportsProduction/PUs Summary :
Germans : 50 / 63
Russians : 16 / 19
Japanese : 38 / 34
Americans : 71 / 99
Chinese : 8 / 11
British : 37 / 38
UK_Pacific : 17 / 8
Italians : 6 / 9
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 7 times
3 was rolled 4 times
4 was rolled 15 times
5 was rolled 7 times
6 was rolled 10 times
Average roll : 3.875
Median : 4.000
Variance : 1.702
Standard Deviation : 1.305
Total rolls : 48Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.333
Median : 4.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6Italians Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8Americans Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 12 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.824
Median : 4.000
Variance : 1.697
Standard Deviation : 1.303
Total rolls : 34 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Sikang to Tsinghai
Chinese take Tsinghai from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Sikang to Tsinghai
Chinese take Tsinghai from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 fighter moved from Burma to KiangsuPlace Units - Chinese
3 infantry placed in KiangsuTurn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs totalTerritory Summary for Chinese :
Kiangsu : 1 flag, 1 fighter and 3 infantry
Manchuria : 1 flag
Kweichow : 1 infantry
Tsinghai : 1 infantryProduction/PUs Summary :
Germans : 50 / 63
Russians : 16 / 19
Japanese : 36 / 34
Americans : 71 / 99
Chinese : 10 / 12
British : 37 / 38
UK_Pacific : 17 / 8
Italians : 6 / 9
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 7 times
3 was rolled 4 times
4 was rolled 15 times
5 was rolled 7 times
6 was rolled 10 times
Average roll : 3.875
Median : 4.000
Variance : 1.702
Standard Deviation : 1.305
Total rolls : 48Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.333
Median : 4.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6Italians Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8Americans Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 12 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.824
Median : 4.000
Variance : 1.697
Standard Deviation : 1.303
Total rolls : 34 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Combat Move - British
3 infantry moved from Egypt to 98 Sea Zone
2 artilleries moved from Egypt to 98 Sea Zone
1 armour moved from Egypt to 98 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 98 Sea Zone to 97 Sea Zone
1 artillery moved from 97 Sea Zone to Southern Italy
1 artillery moved from 97 Sea Zone to Southern Italy
1 armour moved from 97 Sea Zone to Southern Italy
2 fighters moved from 98 Sea Zone to Southern Italy
2 fighters moved from Egypt to Southern Italy
1 bomber moved from Egypt to Southern Italy
1 infantry moved from Algeria to 92 Sea Zone
1 artillery moved from Algeria to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Southern Italy
1 artillery moved from 95 Sea Zone to Southern Italy
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Southern Italy
1 armour moved from Algeria to Libya
British take Libya from Italians
5 infantry moved from Burma to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - British
British buy 1 armour, 1 destroyer, 1 infantry and 3 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from Egypt to 98 Sea Zone
2 artilleries moved from Egypt to 98 Sea Zone
1 armour moved from Egypt to 98 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 98 Sea Zone to 97 Sea Zone
1 artillery moved from 97 Sea Zone to Southern Italy
1 artillery moved from 97 Sea Zone to Southern Italy
1 armour moved from 97 Sea Zone to Southern Italy
2 fighters moved from 98 Sea Zone to Southern Italy
2 fighters moved from Egypt to Southern Italy
1 bomber moved from Egypt to Southern Italy
1 infantry moved from Algeria to 92 Sea Zone
1 artillery moved from Algeria to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Southern Italy
1 artillery moved from 95 Sea Zone to Southern Italy
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Southern Italy
1 armour moved from Algeria to Libya
British take Libya from Italians
5 infantry moved from Burma to YunnanCombat - British
Battle in Southern Italy
British attack with 1 armour, 3 artilleries, 1 bomber, 4 fighters and 3 infantry
Italians defend with 3 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 9 infantry
AA guns fire in Southern Italy : 1/5 hits
1 fighter owned by the British lost in Southern Italy
British roll dice for 1 armour, 3 artilleries, 1 bomber, 3 fighters and 3 infantry in Southern Italy, round 1 : 7/11 hits
Italians roll dice for 3 aaGuns and 9 infantry in Southern Italy, round 1 : 2/9 hits
2 infantry owned by the British , 3 aaGuns owned by the Italians and 4 infantry owned by the Italians lost in Southern Italy
British roll dice for 1 armour, 3 artilleries, 1 bomber, 3 fighters and 1 infantry in Southern Italy, round 2 : 2/9 hits
Italians roll dice for 5 infantry in Southern Italy, round 2 : 4/5 hits
1 infantry owned by the British , 3 artilleries owned by the British and 2 infantry owned by the Italians lost in Southern Italy
British roll dice for 1 armour, 1 bomber and 3 fighters in Southern Italy, round 3 : 2/5 hits
Italians roll dice for 3 infantry in Southern Italy, round 3 : 0/3 hits
2 infantry owned by the Italians lost in Southern Italy
British roll dice for 1 armour, 1 bomber and 3 fighters in Southern Italy, round 4 : 3/5 hits
Italians roll dice for 1 infantry in Southern Italy, round 4 : 0/1 hits
1 infantry owned by the Italians lost in Southern Italy
British captures 9PUs while taking Italians capital
British win, taking Southern Italy from Italians with 1 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 11
Casualties for British: 3 artilleries, 1 fighter and 3 infantry
Casualties for Italians: 3 aaGuns and 9 infantry
Battle in Yunnan
British attack with 5 infantry
Japanese defend with 1 armour
British roll dice for 5 infantry in Yunnan, round 1 : 0/5 hits
Japanese roll dice for 1 armour in Yunnan, round 1 : 1/1 hits
1 infantry owned by the British lost in Yunnan
British roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits
Japanese roll dice for 1 armour in Yunnan, round 2 : 1/1 hits
1 infantry owned by the British lost in Yunnan
British roll dice for 3 infantry in Yunnan, round 3 : 0/3 hits
Japanese roll dice for 1 armour in Yunnan, round 3 : 0/1 hits
British roll dice for 3 infantry in Yunnan, round 4 : 0/3 hits
Japanese roll dice for 1 armour in Yunnan, round 4 : 0/1 hits
British roll dice for 3 infantry in Yunnan, round 5 : 2/3 hits
Japanese roll dice for 1 armour in Yunnan, round 5 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for British: 3 infantryNon Combat Move - British
1 carrier moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Southern Italy to 97 Sea Zone
1 fighter moved from Southern Italy to 97 Sea Zone
1 fighter moved from Southern Italy to Northern Italy
1 fighter moved from United Kingdom to 95 Sea Zone
1 armour moved from Iraq to Caucasus
1 bomber moved from Southern Italy to Syria
1 armour moved from Eastern Persia to Northwest Persia
1 mech_infantry moved from Eastern Persia to Northwest Persia
6 infantry moved from Eastern Persia to Turkmenistan
4 infantry moved from West India to Eastern Persia
1 armour moved from India to Eastern Persia
1 infantry moved from Siam to French Indo China
1 artillery moved from Malaya to Shan State
4 infantry moved from India to Burma
5 infantry moved from India to West India
1 armour moved from India to Eastern Persia
3 destroyers moved from 98 Sea Zone to 97 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 battleship moved from 98 Sea Zone to 97 Sea ZonePlace Units - British
1 destroyer and 2 transports placed in 110 Sea Zone
1 transport placed in 98 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from Morocco: 1 infantry
EDIT: Adding units owned by British to Algeria: 1 infantry
EDIT: Removing units owned by British from Algeria: 1 infantry
EDIT: Adding units owned by British to Tunisia: 1 infantry
EDIT: Turning off Edit Mode
1 armour and 1 infantry placed in EgyptTurn Complete - British
British collect 41 PUs; end with 50 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 55 PUsPlace Units - UK_Pacific
2 mech_infantrys placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 aaGun
EDIT: Adding units owned by UK_Pacific to West India: 1 aaGunTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6,2,2,4,2,3,3,2,3,4,5,1,4,4,5,2,5,5,5
UK_Pacific collect 14 PUs (3 lost to blockades); end with 14 PUs total
Units Change Ownership
Some Units in India change ownership: 2 mech_infantrys
Some Units in West India change ownership: 1 aaGunTerritory Summary for British, UK_Pacific :
Siam : 1 flag
Yunnan : 2 infantry
Shan State : 1 artillery
Burma : 4 infantry
India : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 2 mech_infantrys
Malaya : 1 harbour
French Indo China : 1 flag, 1 infantry
West India : 1 aaGun and 5 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
Rhodesia : 2 infantry and 1 mech_infantry
Algeria : 1 flag, 1 infantry
Syria : 1 bomber
Tunisia : 1 infantry
Albania : 1 flag
Northern Italy : 1 fighter
Libya : 1 flag, 1 armour
Southern Italy : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Ethiopia : 1 flag
Turkmenistan : 6 infantry
Caucasus : 1 armour
95 Sea Zone : 1 fighter and 2 transports
Greece : 1 flag
97 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 3 infantry, 1 submarine and 3 transports
Iraq : 1 flag
Eastern Persia : 1 flag, 2 armour and 4 infantry
Northwest Persia : 1 flag, 1 armour and 1 mech_infantry
Persia : 1 flag
98 Sea Zone : 1 transport
110 Sea Zone : 3 destroyers and 2 transportsProduction/PUs Summary :
Germans : 50 / 63
Russians : 16 / 19
Japanese : 35 / 34
Americans : 71 / 99
Chinese : 11 / 12
British : 41 / 55
UK_Pacific : 17 / 14
Italians : 2 / 0
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 35 times
3 was rolled 31 times
4 was rolled 43 times
5 was rolled 25 times
6 was rolled 28 times
Average roll : 3.663
Median : 4.000
Variance : 2.925
Standard Deviation : 1.710
Total rolls : 175Null / Other
1 was rolled 1 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.710
Median : 4.000
Variance : 0.900
Standard Deviation : 0.949
Total rolls : 31Japanese Combat
1 was rolled 1 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.710
Median : 4.000
Variance : 0.900
Standard Deviation : 0.949
Total rolls : 31British Combat
1 was rolled 4 times
2 was rolled 10 times
3 was rolled 11 times
4 was rolled 9 times
5 was rolled 5 times
6 was rolled 9 times
Average roll : 3.583
Median : 3.000
Variance : 0.851
Standard Deviation : 0.923
Total rolls : 48Italians Combat
1 was rolled 3 times
2 was rolled 7 times
3 was rolled 5 times
4 was rolled 8 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.516
Median : 4.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 31Americans Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 12 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.824
Median : 4.000
Variance : 1.697
Standard Deviation : 1.303
Total rolls : 34 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Italians
EDIT: Turning off Edit ModeCombat Move - Italians
3 artilleries and 3 infantry moved from Southern France to Northern Italy
2 artilleries and 3 infantry moved from Tobruk to Libya
5 infantry moved from Bryansk to RussiaCombat - Italians
Battle in Libya
Italians attack with 2 artilleries and 3 infantry
British defend with 1 armour
Italians roll dice for 2 artilleries and 3 infantry in Libya, round 1 : 3/5 hits
British roll dice for 1 armour in Libya, round 1 : 0/1 hits
1 armour owned by the British lost in Libya
Italians win, taking Libya from British with 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Russia
Italians attack with 5 infantry
Russians defend with 1 airfield, 2 armour, 2 artilleries, 1 factory_major, 2 fighters and 4 infantry
Italians roll dice for 5 infantry in Russia, round 1 : 2/5 hits
Russians roll dice for 2 armour, 2 artilleries, 2 fighters and 4 infantry in Russia, round 1 : 5/10 hits
2 infantry owned by the Russians and 5 infantry owned by the Italians lost in Russia
Russians win with 2 armour, 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is -9
Casualties for Russians: 2 infantry
Casualties for Italians: 5 infantry
Battle in Northern Italy
Italians attack with 3 artilleries and 3 infantry
British defend with 1 fighter; Americans defend with 1 armour, 1 artillery, 1 factory_minor and 4 infantry
Italians roll dice for 3 artilleries and 3 infantry in Northern Italy, round 1 : 2/6 hits
Americans roll dice for 1 armour, 1 artillery, 1 fighter and 4 infantry in Northern Italy, round 1 : 1/7 hits
2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
Italians roll dice for 3 artilleries and 2 infantry in Northern Italy, round 2 : 2/5 hits
Americans roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Northern Italy, round 2 : 2/5 hits
2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Northern Italy
Italians roll dice for 3 artilleries in Northern Italy, round 3 : 0/3 hits
Americans roll dice for 1 armour, 1 artillery and 1 fighter in Northern Italy, round 3 : 2/3 hits
2 artilleries owned by the Italians lost in Northern Italy
Italians roll dice for 1 artillery in Northern Italy, round 4 : 1/1 hits
Americans roll dice for 1 armour, 1 artillery and 1 fighter in Northern Italy, round 4 : 1/3 hits
1 artillery owned by the Americans and 1 artillery owned by the Italians lost in Northern Italy
Americans win with 1 armour and 1 fighter remaining. Battle score for attacker is -5
Casualties for Italians: 3 artilleries and 3 infantry
Casualties for Americans: 1 artillery and 4 infantryNon Combat Move - Italians
Turn Complete - Italians
Territory Summary for Italians :
Libya : 2 artilleries and 3 infantry
Bryansk : 1 flag
Bulgaria : 1 flagProduction/PUs Summary :
Germans : 50 / 63
Russians : 16 / 19
Japanese : 35 / 34
Americans : 71 / 99
Chinese : 11 / 12
British : 40 / 55
UK_Pacific : 17 / 14
Italians : 3 / 0
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 factory_minor and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 factory_minor and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to SumatraCombat - ANZAC
Battle in SumatraNon Combat Move - ANZAC
1 submarine moved from 43 Sea Zone to 38 Sea Zone
1 destroyer moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from New South Wales to 62 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
2 fighters moved from Malaya to Sikang
1 fighter moved from Malaya to Philippines
1 infantry moved from Egypt to AlexandriaPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUsTerritory Summary for ANZAC :
Sikang : 2 fighters
Borneo : 1 infantry
Queensland : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 2 infantry
Philippines : 1 artillery, 1 fighter and 1 infantry
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag, 2 infantry
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 destroyer
41 Sea Zone : 1 destroyer, 1 submarine and 1 transport
43 Sea Zone : 1 cruiser and 2 destroyers
45 Sea Zone : 1 destroyer and 1 transport
35 Sea Zone : 1 transport
38 Sea Zone : 1 submarine
62 Sea Zone : 1 destroyer and 1 transport
Alexandria : 1 infantryProduction/PUs Summary :
Germans : 50 / 63
Russians : 16 / 19
Japanese : 31 / 34
Americans : 71 / 99
Chinese : 11 / 12
British : 40 / 55
UK_Pacific : 17 / 14
Italians : 3 / 0
ANZAC : 21 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Combat Move - French
Non Combat Move - French
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from Egypt to Trans-JordanTurn Complete - French
Territory Summary for French :
Trans-Jordan : 2 infantry
United Kingdom : 2 infantry
98 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 50 / 63
Russians : 16 / 19
Japanese : 31 / 34
Americans : 71 / 99
Chinese : 11 / 12
British : 40 / 55
UK_Pacific : 17 / 14
Italians : 3 / 0
ANZAC : 21 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 5 armour, 5 artilleries and 4 infantry; Remaining resources: 1 PUs;Combat Move - Germans
3 artilleries moved from Smolensk to Russia
1 infantry moved from Rostov to Tambov
Germans take Tambov from Russians
2 infantry moved from Rostov to Caucasus
3 armour moved from Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Kazakhstan to Caucasus
6 bombers moved from Kazakhstan to Russia
1 armour moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
1 mech_infantry moved from Bulgaria to Greece
Germans take Greece from British
1 mech_infantry moved from Bulgaria to Albania
Germans take Albania from British
3 artilleries and 8 infantry moved from Southern France to Northern Italy
5 artilleries and 1 infantry moved from France to Normandy Bordeaux
1 armour and 3 infantry moved from Western Germany to Holland Belgium
2 armour moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Northern Italy
1 mech_infantry moved from Bulgaria to GreeceCombat - Germans
Battle in Holland Belgium
Germans attack with 1 armour and 3 infantry
Americans defend with 1 infantry
Germans roll dice for 1 armour and 3 infantry in Holland Belgium, round 1 : 4/4 hits
Americans roll dice for 1 infantry in Holland Belgium, round 1 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 armour and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 5 artilleries and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 5 artilleries and 1 infantry in Normandy Bordeaux, round 1 : 3/6 hits
Americans roll dice for 3 infantry in Normandy Bordeaux, round 1 : 1/3 hits
1 infantry owned by the Germans and 3 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 5 artilleries remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Americans: 3 infantry
Battle in Russia
Germans attack with 3 armour, 3 artilleries and 6 bombers
Russians defend with 1 airfield, 2 armour, 2 artilleries, 1 factory_major, 2 fighters and 2 infantry
Germans roll dice for 3 armour, 3 artilleries and 6 bombers in Russia, round 1 : 6/12 hits
Russians roll dice for 2 armour, 2 artilleries, 2 fighters and 2 infantry in Russia, round 1 : 2/8 hits
2 infantry owned by the Russians , 2 armour owned by the Russians , 2 artilleries owned by the Russians and 2 artilleries owned by the Germans lost in Russia
Germans roll dice for 3 armour, 1 artillery and 6 bombers in Russia, round 2 : 4/10 hits
Russians roll dice for 2 fighters in Russia, round 2 : 2/2 hits
1 armour owned by the Germans , 2 fighters owned by the Russians and 1 artillery owned by the Germans lost in Russia
Germans captures 19PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 2 armour and 6 bombers remaining. Battle score for attacker is 28
Casualties for Germans: 1 armour and 3 artilleries
Casualties for Russians: 2 armour, 2 artilleries, 2 fighters and 2 infantry
Battle in Caucasus
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 armour
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 1 : 2/4 hits
Russians roll dice for 1 armour in Caucasus, round 1 : 0/1 hits
1 armour owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Northern Italy
Germans attack with 2 armour, 3 artilleries and 9 infantry
British defend with 1 fighter; Americans defend with 1 armour and 1 factory_minor
Germans roll dice for 2 armour, 3 artilleries and 9 infantry in Northern Italy, round 1 : 3/14 hits
Americans roll dice for 1 armour and 1 fighter in Northern Italy, round 1 : 2/2 hits
2 infantry owned by the Germans , 1 armour owned by the Americans and 1 fighter owned by the British lost in Northern Italy
Germans win, taking Northern Italy from Americans with 2 armour, 3 artilleries and 7 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 2 infantry
Casualties for British: 1 fighter
Casualties for Americans: 1 armourNon Combat Move - Germans
6 bombers moved from Russia to Poland
1 fighter moved from Caucasus to Ukraine
1 tactical_bomber moved from Caucasus to Ukraine
6 infantry moved from Denmark to Western Germany
1 infantry moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Northern Italy
1 aaGun moved from Western Germany to Northern ItalyPlace Units - Germans
3 armour placed in Ukraine
3 infantry placed in Novgorod
2 armour and 1 artillery placed in Western Germany
2 artilleries and 1 infantry placed in France
2 artilleries placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,4,6,2,2,5,5,2,3,3,3,6,5,3,5
Germans collect 61 PUs (7 lost to blockades); end with 81 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 101 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 5 artilleries, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 1 infantry
Western Germany : 2 aaGuns, 1 airfield, 2 armour, 3 artilleries, 1 factory_major, 1 harbour and 6 infantry
Poland : 6 bombers
Germany : 1 factory_major
Denmark : 3 aaGuns and 8 infantry
Holland Belgium : 1 armour and 2 infantry
Albania : 1 flag, 1 mech_infantry
Northern Italy : 1 flag, 1 aaGun, 2 armour, 3 artilleries, 1 factory_minor and 9 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Rostov : 1 flag
Nenetsia : 1 flag, 1 armour
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 2 armour and 1 factory_minor
Tambov : 1 flag, 1 infantry
Ukraine : 1 flag, 3 armour, 1 factory_minor, 1 fighter and 1 tactical_bomber
Western Ukraine : 1 flag
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Caucasus : 1 flag, 2 infantry
Smolensk : 1 flag
Greece : 1 flag, 2 mech_infantrys
Finland : 1 flagProduction/PUs Summary :
Germans : 68 / 101
Russians : 10 / 0
Japanese : 31 / 34
Americans : 62 / 99
Chinese : 11 / 12
British : 37 / 55
UK_Pacific : 17 / 14
Italians : 3 / 0
ANZAC : 21 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Combat Move - Russians
Airborne Attack Move - Russians