scramble sz 6 ?
G40 2e captain walker (axis ) vs atease (allies)
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Man that convoy of Italy. Brutal.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
2 fighters moved from Yunnan to Kwangsi
2 bombers moved from Java to Kwangsi
1 bomber moved from Burma to Kwangsi
2 submarines moved from 42 Sea Zone to 36 Sea Zone
1 bomber moved from New South Wales to Malaya
1 destroyer and 1 transport moved from 62 Sea Zone to 55 Sea Zone
1 artillery moved from Northern Territory to 55 Sea Zone
1 artillery, 1 destroyer and 1 transport moved from 55 Sea Zone to 42 Sea Zone
2 infantry moved from Northern Territory to 55 Sea Zone
2 infantry moved from Alexandria to TobrukCombat - ANZAC
Battle in Kwangsi
ANZAC attack with 3 bombers and 2 fighters
Japanese defend with 1 airfield, 1 armour, 2 bombers, 1 fighter, 1 harbour and 3 tactical_bombers
ANZAC roll dice for 3 bombers and 2 fighters in Kwangsi, round 1 : 2/5 hits
Japanese roll dice for 1 armour, 2 bombers, 1 fighter and 3 tactical_bombers in Kwangsi, round 1 : 5/7 hits
3 bombers owned by the ANZAC , 1 armour owned by the Japanese , 1 tactical_bomber owned by the Japanese and 2 fighters owned by the ANZAC lost in Kwangsi
Japanese win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -39
Casualties for Japanese: 1 armour and 1 tactical_bomber
Casualties for ANZAC: 3 bombers and 2 fighters
Battle in 36 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 destroyer
ANZAC roll dice for 2 submarines in 36 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 1 destroyer in 36 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 2 submarines in 36 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 36 Sea Zone
ANZAC win, taking 36 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarineNon Combat Move - ANZAC
1 artillery moved from 42 Sea Zone to JavaPlace Units - ANZAC
1 carrier and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from Alexandria to EgyptNon Combat Move - French
Turn Complete - French
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Here’s your luck changing in Kwangsi :) feel free to edit if you want to change your casualty - i figured tank was first, and tactical instead of fighter to finish battle, but up to you. I was supposed to kill more planes. :cry:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 artilleries, 6 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Ukraine to Bryansk
Germans take Bryansk from Russians
8 infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 112 Sea Zone
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Germany to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 destroyer moved from 115 Sea Zone to 112 Sea Zone
1 artillery and 3 infantry moved from 112 Sea Zone to Norway
2 fighters moved from 113 Sea Zone to 125 Sea Zone
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 carrier and 1 cruiser moved from 113 Sea Zone to 112 Sea Zone
3 artilleries and 5 infantry moved from France to Normandy Bordeaux
3 fighters moved from Western Germany to Normandy Bordeaux
1 armour and 2 mech_infantrys moved from Western Germany to Normandy BordeauxCombat - Germans
Battle in 125 Sea Zone
Germans attack with 2 fighters
British defend with 1 destroyer and 1 transport
Germans roll dice for 2 fighters in 125 Sea Zone, round 1 : 2/2 hits
British roll dice for 1 destroyer and 1 transport in 125 Sea Zone, round 1 : 0/1 hits
1 transport owned by the British and 1 destroyer owned by the British lost in 125 Sea Zone
Germans win with 2 fighters remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in 112 Sea Zone
Germans attack with 1 carrier, 1 cruiser, 2 destroyers and 2 transports
British defend with 1 destroyer
Germans roll dice for 1 carrier, 1 cruiser, 2 destroyers and 2 transports in 112 Sea Zone, round 1 : 1/3 hits
British roll dice for 1 destroyer in 112 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 112 Sea Zone
Germans win with 1 carrier, 1 cruiser, 2 destroyers and 2 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Norway
Germans attack with 1 artillery and 3 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery and 3 infantry in Norway, round 1 : 1/4 hits
British roll dice for 1 infantry in Norway, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Norway
Germans win, taking Norway from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 armour, 3 artilleries, 3 fighters, 5 infantry and 2 mech_infantrys
British defend with 1 aaGun, 2 fighters and 3 infantry; Americans defend with 1 artillery, 1 factory_minor, 1 harbour, 4 infantry and 3 mech_infantrys
AA guns fire in Normandy Bordeaux : 0/3 hits
Germans roll dice for 1 armour, 3 artilleries, 3 fighters, 5 infantry and 2 mech_infantrys in Normandy Bordeaux, round 1 : 3/14 hits
Americans roll dice for 1 aaGun, 1 artillery, 2 fighters, 7 infantry and 3 mech_infantrys in Normandy Bordeaux, round 1 : 3/13 hits
3 infantry owned by the Germans , 2 infantry owned by the Americans and 1 aaGun owned by the British lost in Normandy Bordeaux
Germans roll dice for 1 armour, 3 artilleries, 3 fighters, 2 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 6/11 hits
Americans roll dice for 1 artillery, 2 fighters, 5 infantry and 3 mech_infantrys in Normandy Bordeaux, round 2 : 2/11 hits
3 infantry owned by the British , 1 mech_infantry owned by the Americans , 2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 1 armour, 3 artilleries, 3 fighters and 2 mech_infantrys in Normandy Bordeaux, round 3 : 5/9 hits
Americans roll dice for 1 artillery, 2 fighters and 2 mech_infantrys in Normandy Bordeaux, round 3 : 2/5 hits
2 mech_infantrys owned by the Americans , 1 artillery owned by the Americans , 2 fighters owned by the British and 2 mech_infantrys owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 armour, 3 artilleries and 3 fighters remaining. Battle score for attacker is 39
Casualties for Germans: 5 infantry and 2 mech_infantrys
Casualties for British: 1 aaGun, 2 fighters and 3 infantry
Casualties for Americans: 1 artillery, 4 infantry and 3 mech_infantrysNon Combat Move - Germans
3 fighters moved from Normandy Bordeaux to Western Germany
2 fighters moved from 125 Sea Zone to 112 Sea Zone
1 infantry moved from Western Germany to France
2 artilleries and 2 infantry moved from Novgorod to Belarus
2 mech_infantrys moved from Western Ukraine to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
6 infantry moved from Eastern Poland to Western Ukraine
2 bombers moved from Eastern Poland to France
3 infantry moved from Northern Italy to FrancePlace Units - Germans
2 artilleries and 1 infantry placed in France
1 submarine placed in 112 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Ukraine
1 armour, 1 artillery and 1 infantry placed in Novgorod
1 armour and 3 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,5,4,5,3,5,6,6,6,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2
Germans collect 53 PUs (4 lost to blockades); end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 armour, 3 artilleries, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries, 2 bombers, 1 factory_minor and 5 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
Poland : 2 infantry
Germany : 1 factory_major
Norway : 1 artillery and 2 infantry
Denmark : 2 infantry
Southern Italy : 2 mech_infantrys
Belarus : 1 flag, 2 aaGuns, 4 artilleries and 11 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 2 infantry
Rostov : 1 flag, 8 infantry
Nenetsia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 infantry and 3 mech_infantrys
Western Ukraine : 1 flag, 2 aaGuns, 8 artilleries and 22 infantry
Vologda : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 7 armour, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry, 1 mech_infantry and 3 tactical_bombers
Smolensk : 1 flag, 1 infantry
112 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 transports
106 Sea Zone : 1 flag
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 57 / 63
Russians : 20 / 24
Japanese : 37 / 38
Americans : 53 / 75
Chinese : 9 / 17
British : 33 / 42
UK_Pacific : 18 / 18
Italians : 16 / 4
ANZAC : 17 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Russians
Russians buy 2 artilleries and 5 infantry; Remaining resources: 1 PUs;Combat Move - Russians
2 infantry moved from Manchuria to Jehol
1 infantry moved from Yakut S.S.R. to Buryatia
1 infantry moved from Yakut S.S.R. to Buryatia
1 infantry moved from Timguska to Yenisey
Russians take Yenisey from Japanese
1 infantry moved from Urals to Vologda
1 tactical_bomber moved from Russia to Vologda
1 artillery moved from Russia to Vologda
2 infantry moved from Russia to Bryansk
1 fighter moved from Russia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 1 : 1/3 hits
Germans roll dice for 2 infantry in Bryansk, round 1 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
1 infantry owned by the Russians retreated to Russia
Germans win with 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Jehol
Russians attack with 2 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 2 infantry in Jehol, round 1 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Jehol, round 1 : 0/1 hits
Russians roll dice for 2 infantry in Jehol, round 2 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Jehol, round 2 : 0/1 hits
Russians roll dice for 2 infantry in Jehol, round 3 : 2/2 hits
Japanese roll dice for 1 mech_infantry in Jehol, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Jehol
Russians win, taking Jehol from Japanese with 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Vologda, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Vologda, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Vologda to Russia
1 fighter moved from Bryansk to RussiaPlace Units - Russians
3 infantry placed in Volgograd
2 artilleries and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 23 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
2 bombers moved from Kwangsi to 42 Sea Zone
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 artillery moved from Chahar to Jehol
1 fighter moved from Kiangsu to Jehol
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from French Indo China to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Kwangsi to 36 Sea ZoneCombat - Japanese
Battle in 36 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
ANZAC roll dice for 1 submarine in 36 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 1 : 1/3 hits
1 submarine owned by the ANZAC lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 battleship, 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 35 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 35 Sea Zone, round 1 : 3/5 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship and 1 destroyer in 35 Sea Zone, round 1 : 0/2 hits
1 submarine owned by the Americans , 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone
Japanese roll dice for 2 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 battleship in 35 Sea Zone, round 2 : 1/1 hits
1 battleship owned by the Americans and 1 fighter owned by the Japanese lost in 35 Sea Zone
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Japanese: 1 destroyer and 1 fighter
Casualties for Americans: 1 battleship, 1 destroyer and 1 submarine
Battle in 42 Sea Zone
Japanese attack with 2 bombers
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 2 bombers in 42 Sea Zone, round 1 : 1/2 hits
ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 2 bombers remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Jehol
Japanese attack with 1 artillery and 1 fighter
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 1 fighter in Jehol, round 1 : 0/2 hits
Chinese roll dice for 1 infantry in Jehol, round 1 : 1/1 hits
1 artillery owned by the Japanese lost in Jehol
retreated to Jehol
Chinese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artilleryNon Combat Move - Japanese
1 fighter moved from Jehol to Kiangsu
1 artillery and 1 infantry moved from Kiangsi to Kwangsi
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 artillery and 1 infantry moved from French Indo China to Kwangsi
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kwangsi
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
2 bombers moved from 42 Sea Zone to KwangsiPlace Units - Japanese
1 artillery and 2 infantry placed in French Indo China
2 artilleries and 1 infantry placed in Kiangsu
1 infantry placed in Japan
1 destroyer and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kwangsi : 1 airfield, 3 artilleries, 2 bombers, 2 fighters, 1 harbour, 3 infantry and 2 tactical_bombers
Korea : 1 artillery
Kiangsu : 2 artilleries, 1 factory_minor, 1 fighter and 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Okinawa : 1 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour, 2 infantry and 1 tactical_bomber
Amur : 1 flag, 1 infantry
French Indo China : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
36 Sea Zone : 1 flag, 1 destroyer and 1 transport
6 Sea Zone : 1 destroyer, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 56 / 63
Russians : 21 / 23
Japanese : 37 / 37
Americans : 53 / 75
Chinese : 10 / 17
British : 33 / 42
UK_Pacific : 17 / 18
Italians : 16 / 4
ANZAC : 17 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Shit i’m sorry i clicked the wrong button - skipped posting US’s turn. Sorry man!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
4 infantry moved from Kansu to Suiyuyan
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
2 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from JapaneseCombat - Chinese
Battle in Suiyuyan
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Suiyuyan, round 1 : 0/4 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 1 : 0/1 hits
Chinese roll dice for 4 infantry in Suiyuyan, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
Chinese roll dice for 4 infantry in Suiyuyan, round 3 : 1/4 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
5 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 14 PUs; end with 16 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUsDice Statistics:
Total
1 was rolled 13 times
2 was rolled 9 times
3 was rolled 16 times
4 was rolled 9 times
5 was rolled 11 times
6 was rolled 16 times
Average roll : 3.595
Median : 3.000
Variance : 0.712
Standard Deviation : 0.844
Total rolls : 74Null / Other
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.520
Median : 3.000
Variance : 0.708
Standard Deviation : 0.842
Total rolls : 25Japanese Combat
1 was rolled 1 times
4 was rolled 3 times
6 was rolled 3 times
Average roll : 4.429
Median : 4.000
Variance : 1.833
Standard Deviation : 1.354
Total rolls : 7Germans Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Chinese Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 0.545
Standard Deviation : 0.739
Total rolls : 12Americans Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.520
Median : 3.000
Variance : 0.708
Standard Deviation : 0.842
Total rolls : 25 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - British
British buy 1 artillery, 1 carrier, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 1 PUs;Combat Move - British
1 armour moved from Tobruk to Tunisia
British take Libya from Italians
British take Tunisia from Italians
1 infantry moved from Caucasus to Volgograd
1 mech_infantry moved from Iraq to Northwest Persia
1 infantry moved from Egypt to Alexandria
1 artillery moved from Egypt to Trans-Jordan
1 armour, 3 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber moved from Yunnan to Kwangsi
3 artilleries moved from Burma to Shan State
3 infantry moved from Malaya to Shan State
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Siam
3 infantry moved from India to Burma
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea ZoneCombat - British
Battle in Siam
Battle in Shan State
British attack with 3 artilleries and 3 infantry
Japanese defend with 1 infantry
British roll dice for 3 artilleries and 3 infantry in Shan State, round 1 : 1/6 hits
Japanese roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Siam from Japanese, taking Shan State from Japanese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangsi
British attack with 1 armour, 3 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 3 artilleries, 2 bombers, 2 fighters, 1 harbour, 3 infantry and 2 tactical_bombers
British roll dice for 1 armour, 3 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber in Kwangsi, round 1 : 3/13 hits
Japanese roll dice for 3 artilleries, 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers in Kwangsi, round 1 : 5/12 hits
5 infantry owned by the British and 3 infantry owned by the Japanese lost in Kwangsi
British roll dice for 1 armour, 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 5/8 hits
Japanese roll dice for 3 artilleries, 2 bombers, 2 fighters and 2 tactical_bombers in Kwangsi, round 2 : 3/9 hits
2 infantry owned by the British , 2 tactical_bombers owned by the Japanese , 1 artillery owned by the British and 3 artilleries owned by the Japanese lost in Kwangsi
British roll dice for 1 armour, 2 artilleries, 1 fighter and 1 tactical_bomber in Kwangsi, round 3 : 2/5 hits
Japanese roll dice for 2 bombers and 2 fighters in Kwangsi, round 3 : 0/4 hits
2 bombers owned by the Japanese lost in Kwangsi
British roll dice for 1 armour, 2 artilleries, 1 fighter and 1 tactical_bomber in Kwangsi, round 4 : 2/5 hits
Japanese roll dice for 2 fighters in Kwangsi, round 4 : 0/2 hits
2 fighters owned by the Japanese lost in Kwangsi
British win, taking Kwangsi from Japanese with 1 armour, 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 62
Casualties for Japanese: 3 artilleries, 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers
Casualties for British: 1 artillery and 7 infantryNon Combat Move - British
1 tactical_bomber moved from Kwangsi to Hunan
1 fighter moved from Kwangsi to Yunnan
4 aaGuns moved from Burma to Yunnan
1 aaGun, 6 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
1 artillery and 2 infantry placed in Iraq
2 infantry placed in Egypt
1 carrier placed in 110 Sea Zone
1 fighter placed in 110 Sea ZoneTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
2 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 20 PUs total
Some Units in India change ownership: 2 artilleries and 3 infantryDice Statistics:
Total
1 was rolled 24 times
2 was rolled 15 times
3 was rolled 31 times
4 was rolled 19 times
5 was rolled 22 times
6 was rolled 28 times
Average roll : 3.604
Median : 3.000
Variance : 1.239
Standard Deviation : 1.113
Total rolls : 139Null / Other
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.520
Median : 3.000
Variance : 0.708
Standard Deviation : 0.842
Total rolls : 25Japanese Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 11 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 8 times
Average roll : 3.943
Median : 4.000
Variance : 1.735
Standard Deviation : 1.317
Total rolls : 35Germans Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5British Combat
1 was rolled 9 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 7 times
Average roll : 3.459
Median : 4.000
Variance : 0.639
Standard Deviation : 0.799
Total rolls : 37Chinese Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 0.545
Standard Deviation : 0.739
Total rolls : 12Americans Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.520
Median : 3.000
Variance : 0.708
Standard Deviation : 0.842
Total rolls : 25 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from Algeria to Tunisia
1 bomber moved from Southern Italy to TunisiaCombat - Italians
Battle in Tunisia
Italians attack with 1 armour and 1 bomber
British defend with 1 armour
Italians roll dice for 1 armour and 1 bomber in Tunisia, round 1 : 1/2 hits
British roll dice for 1 armour in Tunisia, round 1 : 0/1 hits
1 armour owned by the British lost in Tunisia
Italians win, taking Tunisia from British with 1 armour and 1 bomber remaining. Battle score for attacker is 6
Casualties for British: 1 armourNon Combat Move - Italians
1 bomber moved from Tunisia to Southern Italy
2 artilleries and 3 infantry moved from Northern Italy to Southern FrancePlace Units - Italians
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,2,5,2,4,2,4,5,5,5,6,4
Italians collect 9 PUs (6 lost to blockades); end with 10 PUs totalTerritory Summary for Italians :
Algeria : 1 flag
Southern France : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Tunisia : 1 flag, 1 armour
Northern Italy : 2 aaGuns, 1 armour, 1 artillery, 1 factory_major and 3 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 10 infantry
Greece : 1 flag, 1 armourProduction/PUs Summary :
Germans : 54 / 63
Russians : 21 / 23
Japanese : 30 / 37
Americans : 55 / 77
Chinese : 15 / 22
British : 34 / 40
UK_Pacific : 19 / 20
Italians : 15 / 10
ANZAC : 17 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 tactical_bomber; Remaining resources: 7 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 42 Sea Zone
1 carrier moved from 62 Sea Zone to 42 Sea Zone
1 bomber moved from Malaya to Kazakhstan
2 infantry moved from Tobruk to LibyaNon Combat Move - ANZAC
2 infantry moved from 37 Sea Zone to SiamPlace Units - ANZAC
1 fighter and 1 tactical_bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 24 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Combat Move - French
Non Combat Move - French
1 infantry moved from 110 Sea Zone to United Kingdom
1 infantry moved from 110 Sea Zone to United KingdomTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Politics - Germans
Purchase Units - Germans
Germans repair 3 damage on 3 factory_minors; Remaining resources: 60 PUs;
Germans buy 6 armour and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Rostov to Caucasus
Germans take Caucasus from Russians
2 fighters moved from 112 Sea Zone to Normandy Bordeaux
2 bombers moved from France to Normandy Bordeaux
3 fighters moved from Western Germany to Normandy Bordeaux
2 artilleries and 1 infantry moved from France to Normandy Bordeaux
4 infantry moved from France to Normandy Bordeaux
1 armour moved from Western Germany to Normandy BordeauxCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 armour, 2 artilleries, 2 bombers, 5 fighters and 5 infantry
British defend with 1 aaGun, 6 infantry and 1 mech_infantry; Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
AA guns fire in Normandy Bordeaux : 0/3 hits
Germans roll dice for 1 armour, 2 artilleries, 2 bombers, 5 fighters and 5 infantry in Normandy Bordeaux, round 1 : 7/15 hits
Americans roll dice for 1 aaGun, 1 artillery, 8 infantry and 1 mech_infantry in Normandy Bordeaux, round 1 : 1/10 hits
4 infantry owned by the British , 1 infantry owned by the Germans , 2 infantry owned by the Americans and 1 aaGun owned by the British lost in Normandy Bordeaux
Germans roll dice for 1 armour, 2 artilleries, 2 bombers, 5 fighters and 4 infantry in Normandy Bordeaux, round 2 : 6/14 hits
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/4 hits
2 infantry owned by the British , 1 artillery owned by the Americans , 3 infantry owned by the Germans and 1 mech_infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 armour, 2 artilleries, 2 bombers, 5 fighters and 1 infantry remaining. Battle score for attacker is 25
Casualties for Germans: 4 infantry
Casualties for British: 1 aaGun, 6 infantry and 1 mech_infantry
Casualties for Americans: 1 artillery and 2 infantryNon Combat Move - Germans
3 fighters moved from Normandy Bordeaux to Western Germany
2 fighters moved from Normandy Bordeaux to 112 Sea Zone
2 bombers moved from Normandy Bordeaux to Western Germany
3 infantry moved from Western Germany to France
1 artillery and 1 infantry moved from Ukraine to Bryansk
2 aaGuns, 8 artilleries and 22 infantry moved from Western Ukraine to Bryansk
2 aaGuns, 4 artilleries and 11 infantry moved from Belarus to Bryansk
1 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Belarus
1 armour moved from Ukraine to Bryansk
7 armour moved from Novgorod to Bryansk
2 infantry moved from Poland to Eastern Poland
1 artillery and 2 infantry moved from Norway to 112 Sea Zone
1 artillery and 2 infantry moved from 112 Sea Zone to Western GermanyPlace Units - Germans
3 infantry placed in France
1 armour placed in Western Germany
2 armour and 1 infantry placed in Ukraine
3 armour placed in Novgorod
4 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,3,1,4,3,5,2,5,3,1,1,3
Germans collect 56 PUs (2 lost to blockades); end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield, 1 factory_minor and 6 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 2 bombers, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
Germany : 1 factory_major and 4 infantry
Denmark : 2 infantry
Southern Italy : 2 mech_infantrys
Belarus : 1 flag, 1 artillery
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 4 aaGuns, 8 armour, 13 artilleries and 35 infantry
Rostov : 1 flag, 7 infantry
Nenetsia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag, 2 infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 2 armour, 1 factory_minor, 1 infantry and 3 mech_infantrys
Western Ukraine : 1 flag
Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor, 1 harbour, 1 mech_infantry and 3 tactical_bombers
Caucasus : 1 flag, 1 infantry
Smolensk : 1 flag, 1 infantry
112 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 transports
106 Sea Zone : 1 flag
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 58 / 71
Russians : 19 / 23
Japanese : 30 / 37
Americans : 53 / 77
Chinese : 15 / 22
British : 34 / 40
UK_Pacific : 19 / 20
Italians : 15 / 10
ANZAC : 17 / 34
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Yenisey to Timguska
2 infantry moved from Buryatia to Amur
4 infantry moved from Manchuria to Korea
5 infantry moved from Volgograd to Samara
1 infantry moved from Jehol to Manchuria
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 infantry moved from Vologda to Archangel
1 tactical_bomber moved from Russia to Archangel
1 artillery moved from Vologda to RussiaCombat - Russians
Battle in Archangel
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Archangel, round 1 : 0/2 hits
Germans roll dice for 1 infantry in Archangel, round 1 : 1/1 hits
1 infantry owned by the Russians lost in Archangel
retreated to Archangel
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 1 : 1/2 hits
Germans roll dice for 1 infantry in Smolensk, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Korea
Russians attack with 4 infantry
Japanese defend with 1 artillery
Russians roll dice for 4 infantry in Korea, round 1 : 0/4 hits
Japanese roll dice for 1 artillery in Korea, round 1 : 0/1 hits
Russians roll dice for 4 infantry in Korea, round 2 : 2/4 hits
Japanese roll dice for 1 artillery in Korea, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 4 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Amur
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 infantry in Amur, round 1 : 1/2 hits
Japanese roll dice for 1 infantry in Amur, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Amur
Russians win, taking Amur from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Manchuria to Amur
1 fighter moved from Smolensk to Russia
1 tactical_bomber moved from Archangel to RussiaPlace Units - Russians
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 25 PUs totalProduction/PUs Summary :
Germans : 58 / 71
Russians : 23 / 25
Japanese : 26 / 37
Americans : 53 / 77
Chinese : 15 / 22
British : 34 / 40
UK_Pacific : 19 / 20
Italians : 15 / 10
ANZAC : 17 / 34
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.053
Median : 3.000
Variance : 0.389
Standard Deviation : 0.624
Total rolls : 19Japanese Combat
5 was rolled 2 times
6 was rolled 1 times
Average roll : 5.333
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Germans Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Russians Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.786
Median : 2.500
Variance : 0.615
Standard Deviation : 0.784
Total rolls : 14 -
Could you please use this one, i edited 2 infantries from Moscow to Vologda. Thank you
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 fighter and 6 infantry; Remaining resources: 1 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 2 infantry moved from French Indo China to Kwangsi
1 fighter moved from Kiangsu to Kwangsi
1 tactical_bomber moved from Philippines to Kwangsi
1 destroyer moved from 36 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in Kwangsi
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 armour and 2 artilleries; Chinese defend with 1 airfield and 1 harbour
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 1 : 2/5 hits
Chinese roll dice for 1 armour and 2 artilleries in Kwangsi, round 1 : 0/3 hits
2 artilleries owned by the British lost in Kwangsi
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 3/5 hits
Chinese roll dice for 1 armour in Kwangsi, round 2 : 0/1 hits
1 armour owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for British: 1 armour and 2 artilleries
Battle in 37 Sea Zone
Japanese attack with 1 destroyer
British defend with 1 destroyer and 1 transport; Americans defend with 1 transport
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer and 2 transports in 37 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 2 transports in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 destroyer and 2 transports in 37 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 4 : 0/1 hits
British roll dice for 1 destroyer and 2 transports in 37 Sea Zone, round 4 : 1/1 hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
British win with 1 destroyer and 2 transports remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyerNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsu
1 infantry moved from Kiangsu to Kiangsi
1 transport moved from 36 Sea Zone to 19 Sea ZonePlace Units - Japanese
1 artillery and 2 infantry placed in Kiangsu
1 artillery and 2 infantry placed in French Indo China
1 fighter and 2 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,2,5,2,3,5,5,2
Japanese collect 19 PUs (8 lost to blockades); end with 20 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kwangsi : 1 airfield, 1 artillery, 1 harbour and 2 infantry
Kiangsu : 3 artilleries, 1 factory_minor, 1 fighter, 2 infantry and 1 tactical_bomber
Kiangsi : 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
Okinawa : 1 infantry
Chahar : 1 flag
Anhwe : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry
French Indo China : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
36 Sea Zone : 1 flag
19 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 58 / 71
Russians : 23 / 25
Japanese : 27 / 20
Americans : 53 / 77
Chinese : 14 / 22
British : 34 / 40
UK_Pacific : 19 / 20
Italians : 15 / 10
ANZAC : 17 / 34
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Americans
Americans buy 3 artilleries, 3 bombers, 3 infantry and 2 transports; Remaining resources: 6 PUs; 0 techTokens;Combat Move - Americans
1 artillery and 1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 carrier, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
6 transports moved from 110 Sea Zone to 102 Sea Zone
5 bombers moved from United Kingdom to 112 Sea Zone
1 destroyer and 1 submarine moved from 91 Sea Zone to 112 Sea Zone
2 destroyers and 1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from Volgograd to Russia
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 carrier moved from 26 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Midway to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
Americans take 20 Sea Zone from Japanese
1 transport moved from 37 Sea Zone to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from Manchuria to Kansu
3 bombers moved from Eastern United States to United Kingdom
1 transport moved from 91 Sea Zone to 86 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone -
Scramble germany fighters?
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Scramble all three fighters!
I’m sorry that I haven’t been around much. I’m a roofing contractor and now that winter is over here I’ve been working a lot of hours.I’ll get caught up on our game some time this weekend.





