13L G40 tcnance (allies +11) vs Last Jack (axis) game 3


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 2 destroyers and 3 fighters; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 submarine moved from 37 Sea Zone to 35 Sea Zone
                1 battleship, 2 carriers, 1 cruiser and 2 destroyers moved from 37 Sea Zone to 39 Sea Zone
                1 battleship and 1 cruiser moved from 36 Sea Zone to 39 Sea Zone
                2 fighters and 2 tactical_bombers moved from 37 Sea Zone to India
                2 bombers, 8 fighters and 5 tactical_bombers moved from Yunnan to India
                2 artilleries and 4 infantry moved from Kwangsi to 36 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 36 Sea Zone to 39 Sea Zone
                2 artilleries and 4 infantry moved from 39 Sea Zone to India
                2 infantry moved from Siam to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
                2 infantry moved from 39 Sea Zone to India
                1 armour, 6 artilleries and 4 infantry moved from Yunnan to Burma
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Burma
                2 artilleries, 3 infantry and 1 mech_infantry moved from Shensi to Szechwan
                1 infantry moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                2 infantry moved from Kiangsi to Kwangtung
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung

    Combat - Japanese
                ANZAC scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone
                Battle in India
                    Japanese attack with 2 artilleries, 2 bombers, 10 fighters, 6 infantry and 7 tactical_bombers
                    British defend with 2 aaGuns, 1 airfield, 1 armour, 2 fighters, 1 harbour, 10 infantry, 1 mech_infantry and 1 tactical_bomber; UK_Pacific defend with 1 factory_major
                        AA guns fire in India :  0/6 hits
                        Japanese roll dice for 2 battleships and 2 cruisers in India, round 1 :  1/4 hits
                        Japanese roll dice for 2 artilleries, 2 bombers, 10 fighters, 6 infantry and 7 tactical_bombers in India, round 1 :  13/27 hits
                        UK_Pacific roll dice for 2 aaGuns, 1 armour, 2 fighters, 10 infantry, 1 mech_infantry and 1 tactical_bomber in India, round 1 :  8/15 hits
                        10 infantry owned by the British , 1 armour owned by the British , 2 infantry owned by the Japanese , 2 tactical_bombers owned by the Japanese , 1 mech_infantry owned by the British , 4 fighters owned by the Japanese and 2 aaGuns owned by the British lost in India
                        Japanese roll dice for 2 artilleries, 2 bombers, 6 fighters, 4 infantry and 5 tactical_bombers in India, round 2 :  7/19 hits
                        UK_Pacific roll dice for 2 fighters and 1 tactical_bomber in India, round 2 :  2/3 hits
                        1 tactical_bomber owned by the British , 1 tactical_bomber owned by the Japanese , 2 fighters owned by the British and 1 fighter owned by the Japanese lost in India
                    Japanese captures 21PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 2 artilleries, 2 bombers, 5 fighters, 4 infantry and 4 tactical_bombers remaining. Battle score for attacker is -8
                    Casualties for Japanese: 5 fighters, 2 infantry and 3 tactical_bombers
                    Casualties for British: 2 aaGuns, 1 armour, 2 fighters, 10 infantry, 1 mech_infantry and 1 tactical_bomber
                Battle in Burma
                    Japanese attack with 1 armour, 6 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
                    British defend with 1 aaGun, 1 artillery and 13 infantry; Chinese defend with 1 fighter
                        AA guns fire in Burma :  1/2 hits
                        1 fighter owned by the Japanese lost in Burma
                        Japanese roll dice for 1 armour, 6 artilleries, 4 infantry and 1 tactical_bomber in Burma, round 1 :  4/12 hits
                        UK_Pacific roll dice for 1 aaGun, 1 artillery, 1 fighter and 13 infantry in Burma, round 1 :  6/15 hits
                        3 infantry owned by the British , 4 infantry owned by the Japanese , 1 aaGun owned by the British and 2 artilleries owned by the Japanese lost in Burma
                        Japanese roll dice for 1 armour, 4 artilleries and 1 tactical_bomber in Burma, round 2 :  2/6 hits
                        UK_Pacific roll dice for 1 artillery, 1 fighter and 10 infantry in Burma, round 2 :  3/12 hits
                        2 infantry owned by the British and 3 artilleries owned by the Japanese lost in Burma
                        Japanese roll dice for 1 armour, 1 artillery and 1 tactical_bomber in Burma, round 3 :  2/3 hits
                        UK_Pacific roll dice for 1 artillery, 1 fighter and 8 infantry in Burma, round 3 :  3/10 hits
                        2 infantry owned by the British , 1 armour owned by the Japanese , 1 tactical_bomber owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
                    UK_Pacific win with 1 artillery, 1 fighter and 6 infantry remaining. Battle score for attacker is -37
                    Casualties for Japanese: 1 armour, 6 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
                    Casualties for British: 1 aaGun and 7 infantry
                Battle in Kwangtung
                    Japanese attack with 1 artillery and 3 infantry
                    British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 1 artillery and 3 infantry in Kwangtung, round 1 :  2/4 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 1 :  0/2 hits
                        2 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Szechwan
                    Japanese attack with 2 artilleries, 3 infantry and 1 mech_infantry
                    Chinese defend with 4 infantry
                        Japanese roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Szechwan, round 1 :  0/6 hits
                        Chinese roll dice for 4 infantry in Szechwan, round 1 :  2/4 hits
                        2 infantry owned by the Japanese lost in Szechwan
                        Japanese roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Szechwan, round 2 :  1/4 hits
                        Chinese roll dice for 4 infantry in Szechwan, round 2 :  1/4 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                        Japanese roll dice for 2 artilleries and 1 mech_infantry in Szechwan, round 3 :  1/3 hits
                        Chinese roll dice for 3 infantry in Szechwan, round 3 :  2/3 hits
                        1 infantry owned by the Chinese , 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Szechwan
                        Japanese roll dice for 1 artillery in Szechwan, round 4 :  1/1 hits
                        Chinese roll dice for 2 infantry in Szechwan, round 4 :  1/2 hits
                        1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Szechwan
                    Chinese win with 1 infantry remaining. Battle score for attacker is -12
                    Casualties for Japanese: 2 artilleries, 3 infantry and 1 mech_infantry
                    Casualties for Chinese: 3 infantry
                Battle in 35 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 fighter and 1 transport
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 :  1/1 hits
                        1 transport owned by the ANZAC lost in 35 Sea Zone
                    1 submarine owned by the Japanese Submerged
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from India to 39 Sea Zone
                3 fighters and 2 tactical_bombers moved from India to Yunnan
                2 bombers moved from India to Kiangsi
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to Kwangsi
                1 artillery moved from 36 Sea Zone to Kwangsi
                2 transports moved from 19 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                3 fighters placed in Japan
                2 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 42 PUs; end with 63 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kwangsi : 1 artillery and 1 infantry
        Korea : 3 infantry
        Kiangsi : 2 bombers
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
        Manchuria : 1 aaGun and 6 infantry
        Hainan : 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag, 3 fighters and 2 tactical_bombers
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag, 1 infantry
        Chahar : 1 flag
        Anhwe : 1 flag
        India : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
        Kwangtung : 1 flag, 1 artillery, 1 harbour and 3 infantry
        36 Sea Zone : 1 carrier, 2 destroyers, 1 submarine and 1 transport
        35 Sea Zone : 1 submarine
        39 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 tactical_bombers and 4 transports
        20 Sea Zone : 1 transport
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 4 destroyers and 2 transports

    Production/PUs Summary :

    Germans : 47 / 92
        Russians : 41 / 53
        Japanese : 42 / 68
        Americans : 52 / 77
        Chinese : 2 / 5
        British : 23 / 0
        UK_Pacific : 15 / 0
        Italians : 15 / 16
        ANZAC : 18 / 18
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 artillery, 1 destroyer, 6 infantry, 2 submarines and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 artillery, 1 destroyer, 6 infantry, 2 submarines and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans

    Combat - Americans

    Non Combat Move - Americans
                1 infantry moved from Central United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 artillery, 1 carrier, 1 cruiser, 6 destroyers, 2 fighters, 3 infantry, 1 mech_infantry, 2 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                3 infantry moved from 91 Sea Zone to Morocco
                1 armour moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from 91 Sea Zone to Morocco
                1 artillery moved from 91 Sea Zone to Morocco
                1 bomber moved from West Indies to Morocco
                3 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 26 Sea Zone to 17 Sea Zone
                1 submarine moved from 26 Sea Zone to 25 Sea Zone
                1 submarine moved from 26 Sea Zone to 24 Sea Zone
                1 submarine moved from 26 Sea Zone to 23 Sea Zone
                1 submarine moved from 26 Sea Zone to 22 Sea Zone

    Place Units - Americans
                1 destroyer, 2 submarines and 5 transports placed in 101 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 2 destroyers
                EDIT: Adding units owned by Americans to 101 Sea Zone: 2 destroyers
                1 artillery and 6 infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,4
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                    EDIT: Chinese takes Kweichow from Japanese
                    EDIT: Chinese takes Shensi from Japanese
                EDIT: 1 infantry moved from Szechwan to Kweichow
                EDIT: 1 infantry moved from Sikang to Shensi

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                    EDIT: Chinese takes Kweichow from Japanese
                    EDIT: Chinese takes Shensi from Japanese
                EDIT: 1 infantry moved from Szechwan to Kweichow
                EDIT: 1 infantry moved from Sikang to Shensi

    Combat - Chinese
                EDIT: Recording Battle Statistics

    Non Combat Move - Chinese
                EDIT: Cleaning up after movement phases

    Place Units - Chinese
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs total

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Kweichow : 1 infantry
        Szechwan : 1 infantry
        Burma : 1 fighter

    Production/PUs Summary :

    Germans : 47 / 92
        Russians : 41 / 53
        Japanese : 40 / 68
        Americans : 52 / 77
        Chinese : 4 / 6
        British : 23 / 0
        UK_Pacific : 15 / 0
        Italians : 15 / 16
        ANZAC : 18 / 18
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                4 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Null / Other
                4 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Combat Move - British
                6 infantry moved from Burma to India
                1 artillery moved from Burma to India
                2 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                3 infantry moved from Tobruk to Libya
                1 mech_infantry moved from Tobruk to Libya
                1 fighter moved from Egypt to Libya

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Combat Move - British
                6 infantry moved from Burma to India
                1 artillery moved from Burma to India
                2 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                3 infantry moved from Tobruk to Libya
                1 mech_infantry moved from Tobruk to Libya
                1 fighter moved from Egypt to Libya

    Airborne Attack Move - British

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Combat Move - British
                6 infantry moved from Burma to India
                1 artillery moved from Burma to India
                2 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                3 infantry moved from Tobruk to Libya
                1 mech_infantry moved from Tobruk to Libya
                1 fighter moved from Egypt to Libya

    Airborne Attack Move - British

    Combat - British
                Battle in India
                    British attack with 1 artillery and 6 infantry
                    Japanese defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
                        British roll dice for 1 artillery and 6 infantry in India, round 1 :  1/7 hits
                        Japanese roll dice for 2 artilleries and 4 infantry in India, round 1 :  0/6 hits
                        1 infantry owned by the Japanese lost in India
                        British roll dice for 1 artillery and 6 infantry in India, round 2 :  1/7 hits
                        Japanese roll dice for 2 artilleries and 3 infantry in India, round 2 :  0/5 hits
                        1 infantry owned by the Japanese lost in India
                        British roll dice for 1 artillery and 6 infantry in India, round 3 :  3/7 hits
                        Japanese roll dice for 2 artilleries and 2 infantry in India, round 3 :  2/4 hits
                        2 infantry owned by the British , 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in India
                        British roll dice for 1 artillery and 4 infantry in India, round 4 :  1/5 hits
                        Japanese roll dice for 1 artillery in India, round 4 :  0/1 hits
                        1 artillery owned by the Japanese lost in India
                    British win, taking India from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 artilleries and 4 infantry
                    Casualties for British: 2 infantry
                Battle in Libya
                    British attack with 1 fighter, 3 infantry and 1 mech_infantry
                    Italians defend with 1 armour, 1 artillery and 3 infantry
                        British roll dice for 1 fighter, 3 infantry and 1 mech_infantry in Libya, round 1 :  0/5 hits
                        Italians roll dice for 1 armour, 1 artillery and 3 infantry in Libya, round 1 :  4/5 hits
                        3 infantry owned by the British and 1 mech_infantry owned by the British lost in Libya
                    retreated to Libya
                    Italians win with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is -13
                    Casualties for British: 3 infantry and 1 mech_infantry

    Non Combat Move - British
                1 fighter moved from Libya to Tobruk
                1 infantry moved from Alexandria to Tobruk
                1 artillery moved from Alexandria to Tobruk
                1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                1 infantry moved from Iraq to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                1 mech_infantry moved from Iraq to Egypt
                2 infantry moved from Iraq to Trans-Jordan
                1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 battleship moved from 98 Sea Zone to 81 Sea Zone
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 artillery moved from Egypt to Anglo Egyptian Sudan

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3,4,5,6,1,3,2,3,4,4,1,5,5
                UK_Pacific collect 16 PUs (3 lost to blockades); end with 16 PUs total

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag, 2 infantry
        Shan State : 1 infantry
        India : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
        Malaya : 1 harbour
        Sumatra : 1 flag
        Belgian Congo : 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 2 infantry
        Gibraltar : 1 armour, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Anglo Egyptian Sudan : 1 artillery and 2 infantry
        Tobruk : 1 flag, 1 artillery, 1 fighter and 1 infantry
        Iraq : 1 flag
        Eastern Persia : 1 flag
        81 Sea Zone : 1 battleship and 1 transport
        Northwest Persia : 1 flag, 1 infantry
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 47 / 92
        Russians : 41 / 53
        Japanese : 36 / 68
        Americans : 52 / 77
        Chinese : 4 / 6
        British : 23 / 0
        UK_Pacific : 19 / 16
        Italians : 15 / 16
        ANZAC : 18 / 18
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 14 times
                2 was rolled 7 times
                3 was rolled 20 times
                4 was rolled 26 times
                5 was rolled 23 times
                6 was rolled 6 times
            Average roll : 3.573
            Median : 4.000
            Variance : 3.684
            Standard Deviation : 1.919
            Total rolls : 96

    Null / Other
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 8 times
                4 was rolled 9 times
                5 was rolled 7 times
                6 was rolled 1 times
            Average roll : 3.567
            Median : 4.000
            Variance : 2.138
            Standard Deviation : 1.462
            Total rolls : 30

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 8 times
                4 was rolled 9 times
                5 was rolled 7 times
                6 was rolled 1 times
            Average roll : 3.567
            Median : 4.000
            Variance : 2.138
            Standard Deviation : 1.462
            Total rolls : 30

    British Combat
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 7 times
                5 was rolled 9 times
                6 was rolled 4 times
            Average roll : 3.774
            Median : 4.000
            Variance : 0.967
            Standard Deviation : 0.983
            Total rolls : 31

    Italians Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.400
            Median : 2.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour, 1 artillery and 3 infantry moved from Libya to Tobruk
                1 fighter moved from Southern Italy to Tobruk
                1 bomber moved from Algeria to Tobruk

    Combat - Italians
                Battle in Tobruk
                    Italians attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 3 infantry
                    ANZAC defend with 1 infantry; British defend with 1 artillery, 1 fighter and 1 infantry
                        Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 3 infantry in Tobruk, round 1 :  4/7 hits
                        British roll dice for 1 artillery, 1 fighter and 2 infantry in Tobruk, round 1 :  1/4 hits
                        1 infantry owned by the British , 1 infantry owned by the ANZAC , 1 artillery owned by the British , 1 fighter owned by the British and 1 infantry owned by the Italians lost in Tobruk
                    Italians win, taking Tobruk from British with 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 17
                    Casualties for ANZAC: 1 infantry
                    Casualties for British: 1 artillery, 1 fighter and 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Kenya: 1 artillery and 1 infantry
                EDIT: Adding units owned by Italians to Tanganyika Territory: 1 artillery and 1 infantry
                EDIT: Changing ownership of Tanganyika Territory from British to Italians
                EDIT: Turning off Edit Mode
                1 bomber moved from Tobruk to Southern Italy
                1 fighter moved from Tobruk to Libya
                1 mech_infantry moved from Algeria to Libya
                2 cruisers moved from 92 Sea Zone to 95 Sea Zone
                1 battleship moved from 92 Sea Zone to 95 Sea Zone

    Place Units - Italians
                1 destroyer and 1 transport placed in 95 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4
                Italians collect 16 PUs; end with 17 PUs total

    Territory Summary for Italians :

    Kenya : 1 flag
        Tanganyika Territory : 1 flag, 1 artillery and 1 infantry
        Algeria : 1 flag, 1 artillery
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag
        Slovakia Hungary : 1 armour
        Tobruk : 1 armour, 1 artillery and 2 infantry
        Northern Italy : 1 factory_major
        Libya : 1 fighter and 1 mech_infantry
        Southern Italy : 4 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 6 infantry
        95 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 1 transport
        93 Sea Zone : 1 flag
        92 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 47 / 92
        Russians : 41 / 53
        Japanese : 36 / 68
        Americans : 52 / 77
        Chinese : 4 / 6
        British : 22 / 0
        UK_Pacific : 19 / 16
        Italians : 16 / 17
        ANZAC : 18 / 18
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 fighter moved from Philippines to 20 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                1 infantry moved from Ethiopia to Kenya
                      ANZAC take Kenya from Italians

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 fighter moved from Philippines to 20 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                1 infantry moved from Ethiopia to Kenya
                      ANZAC take Kenya from Italians

    Airborne Attack Move - ANZAC

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 fighter moved from Philippines to 20 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                1 infantry moved from Ethiopia to Kenya
                      ANZAC take Kenya from Italians

    Airborne Attack Move - ANZAC

    Combat - ANZAC
                Battle in 20 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 20 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from 20 Sea Zone to Philippines
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 cruiser, 3 destroyers, 2 infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                2 fighters moved from Queensland to Philippines

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 19 PUs; end with 20 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 1 airfield, 1 artillery and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 4 infantry
        Philippines : 3 fighters and 2 infantry
        Celebes : 1 flag
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag, 2 infantry
        45 Sea Zone : 1 cruiser, 3 destroyers, 2 submarines and 1 transport
        62 Sea Zone : 1 destroyer and 1 submarine
        Kenya : 1 flag, 1 infantry
        Ethiopia : 1 flag

    Production/PUs Summary :

    Germans : 47 / 92
        Russians : 41 / 53
        Japanese : 36 / 68
        Americans : 52 / 77
        Chinese : 4 / 6
        British : 22 / 0
        UK_Pacific : 19 / 16
        Italians : 15 / 17
        ANZAC : 19 / 30
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Belgian Congo to Rhodesia
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Anglo Egyptian Sudan : 1 infantry
        Rhodesia : 1 infantry
        98 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 47 / 92
        Russians : 41 / 53
        Japanese : 36 / 68
        Americans : 52 / 77
        Chinese : 4 / 6
        British : 22 / 0
        UK_Pacific : 19 / 16
        Italians : 15 / 17
        ANZAC : 19 / 30
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 5 armour, 3 artilleries, 2 fighters and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 114 Sea Zone
                1 armour moved from United Kingdom to 110 Sea Zone
                1 armour and 1 transport moved from 110 Sea Zone to 114 Sea Zone
                1 armour moved from 114 Sea Zone to Poland
                3 armour moved from Romania to Poland
                1 artillery and 10 infantry moved from Slovakia Hungary to Poland
                5 artilleries, 7 infantry and 3 mech_infantrys moved from Germany to Poland
                2 armour and 2 mech_infantrys moved from Western Germany to Poland
                2 tactical_bombers moved from Holland Belgium to Poland
                1 bomber moved from Western Germany to Poland
                1 destroyer moved from 110 Sea Zone to 104 Sea Zone
                1 destroyer moved from 110 Sea Zone to 108 Sea Zone

    Combat - Germans
                Battle in 114 Sea Zone
                    Germans attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    Russians defend with 1 cruiser
                        Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 114 Sea Zone, round 1 :  2/4 hits
                        Russians roll dice for 1 cruiser in 114 Sea Zone, round 1 :  1/1 hits
                        1 cruiser owned by the Russians and 1 cruiser owned by the Germans lost in 114 Sea Zone
                    Germans win with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 cruiser
                    Casualties for Russians: 1 cruiser
                Battle in Poland
                    Germans attack with 6 armour, 6 artilleries, 1 bomber, 17 infantry, 5 mech_infantrys and 2 tactical_bombers
                    Russians defend with 2 aaGuns, 4 armour, 2 artilleries, 25 infantry and 2 mech_infantrys
                        AA guns fire in Poland :  1/3 hits
                        1 tactical_bomber owned by the Germans lost in Poland
                        Germans roll dice for 6 armour, 6 artilleries, 1 bomber, 17 infantry, 5 mech_infantrys and 1 tactical_bomber in Poland, round 1 :  15/36 hits
                        Russians roll dice for 2 aaGuns, 4 armour, 2 artilleries, 25 infantry and 2 mech_infantrys in Poland, round 1 :  13/33 hits
                        13 infantry owned by the Russians , 13 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Poland
                        Germans roll dice for 6 armour, 6 artilleries, 1 bomber, 4 infantry, 5 mech_infantrys and 1 tactical_bomber in Poland, round 2 :  3/23 hits
                        Russians roll dice for 4 armour, 2 artilleries, 12 infantry and 2 mech_infantrys in Poland, round 2 :  6/20 hits
                        3 infantry owned by the Russians , 4 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Poland
                        Germans roll dice for 6 armour, 6 artilleries, 1 bomber, 3 mech_infantrys and 1 tactical_bomber in Poland, round 3 :  7/17 hits
                        Russians roll dice for 4 armour, 2 artilleries, 9 infantry and 2 mech_infantrys in Poland, round 3 :  7/17 hits
                        7 infantry owned by the Russians , 4 artilleries owned by the Germans and 3 mech_infantrys owned by the Germans lost in Poland
                        Germans roll dice for 6 armour, 2 artilleries, 1 bomber and 1 tactical_bomber in Poland, round 4 :  7/10 hits
                        Russians roll dice for 4 armour, 2 artilleries, 2 infantry and 2 mech_infantrys in Poland, round 4 :  3/10 hits
                        2 infantry owned by the Russians , 1 armour owned by the Russians , 1 armour owned by the Germans , 2 artilleries owned by the Russians , 2 mech_infantrys owned by the Russians and 2 artilleries owned by the Germans lost in Poland
                        Germans roll dice for 5 armour, 1 bomber and 1 tactical_bomber in Poland, round 5 :  4/7 hits
                        Russians roll dice for 3 armour in Poland, round 5 :  2/3 hits
                        3 armour owned by the Russians and 2 armour owned by the Germans lost in Poland
                    Germans win, taking Poland from Russians with 3 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 3 armour, 6 artilleries, 17 infantry, 5 mech_infantrys and 1 tactical_bomber
                    Casualties for Russians: 2 aaGuns, 4 armour, 2 artilleries, 25 infantry and 2 mech_infantrys

    Non Combat Move - Germans
                1 bomber and 1 tactical_bomber moved from Poland to Germany
                1 tactical_bomber moved from 114 Sea Zone to Germany
                8 transports moved from 110 Sea Zone to 114 Sea Zone
                1 artillery and 7 infantry moved from Romania to Yugoslavia
                3 aaGuns moved from Slovakia Hungary to Germany

    Place Units - Germans
                1 fighter placed in 114 Sea Zone
                5 armour and 1 fighter placed in Western Germany
                3 artilleries and 6 infantry placed in Germany
                3 infantry placed in France
                1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 49 PUs; end with 49 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs

    Territory Summary for Germans :

    Scotland : 1 flag, 1 airfield
        United Kingdom : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
        Western Germany : 2 aaGuns, 1 airfield, 5 armour, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
        Romania : 1 infantry
        Poland : 3 armour
        Germany : 4 aaGuns, 3 artilleries, 1 bomber, 1 factory_major, 6 infantry and 2 tactical_bombers
        108 Sea Zone : 1 destroyer
        104 Sea Zone : 1 destroyer
        Bulgaria : 1 flag
        Greece : 1 flag
        114 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 9 transports
        Yugoslavia : 1 flag, 1 artillery and 7 infantry

    Production/PUs Summary :

    Germans : 49 / 54
        Russians : 39 / 53
        Japanese : 36 / 68
        Americans : 52 / 77
        Chinese : 4 / 6
        British : 22 / 0
        UK_Pacific : 19 / 16
        Italians : 15 / 17
        ANZAC : 19 / 30
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Russians
                Russians buy 5 armour, 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Finland to Norway
                      Russians take Norway from Germans
                3 infantry moved from Bessarabia to Romania
                1 artillery moved from Eastern Poland to Romania
                4 infantry moved from Eastern Poland to Slovakia Hungary
                1 artillery moved from Eastern Poland to Slovakia Hungary
                1 artillery moved from Eastern Poland to Slovakia Hungary
                10 infantry moved from Eastern Poland to Slovakia Hungary
                3 infantry moved from Eastern Poland to Poland
                1 armour moved from Novgorod to Poland
                1 infantry moved from Eastern Poland to Slovakia Hungary
                1 fighter moved from Eastern Poland to Poland
                1 tactical_bomber moved from Eastern Poland to Poland
                1 fighter moved from Eastern Poland to Romania

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Russians
                Russians buy 5 armour, 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Finland to Norway
                      Russians take Norway from Germans
                3 infantry moved from Bessarabia to Romania
                1 artillery moved from Eastern Poland to Romania
                4 infantry moved from Eastern Poland to Slovakia Hungary
                1 artillery moved from Eastern Poland to Slovakia Hungary
                1 artillery moved from Eastern Poland to Slovakia Hungary
                10 infantry moved from Eastern Poland to Slovakia Hungary
                3 infantry moved from Eastern Poland to Poland
                1 armour moved from Novgorod to Poland
                1 infantry moved from Eastern Poland to Slovakia Hungary
                1 fighter moved from Eastern Poland to Poland
                1 tactical_bomber moved from Eastern Poland to Poland
                1 fighter moved from Eastern Poland to Romania

    Airborne Attack Move - Russians

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Russians
                Russians buy 5 armour, 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Finland to Norway
                      Russians take Norway from Germans
                3 infantry moved from Bessarabia to Romania
                1 artillery moved from Eastern Poland to Romania
                4 infantry moved from Eastern Poland to Slovakia Hungary
                1 artillery moved from Eastern Poland to Slovakia Hungary
                1 artillery moved from Eastern Poland to Slovakia Hungary
                10 infantry moved from Eastern Poland to Slovakia Hungary
                3 infantry moved from Eastern Poland to Poland
                1 armour moved from Novgorod to Poland
                1 infantry moved from Eastern Poland to Slovakia Hungary
                1 fighter moved from Eastern Poland to Poland
                1 tactical_bomber moved from Eastern Poland to Poland
                1 fighter moved from Eastern Poland to Romania

    Airborne Attack Move - Russians

    Combat - Russians
                Battle in Poland
                    Russians attack with 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 3 armour
                        Russians roll dice for 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber in Poland, round 1 :  3/6 hits
                        Germans roll dice for 3 armour in Poland, round 1 :  1/3 hits
                        1 infantry owned by the Russians and 3 armour owned by the Germans lost in Poland
                    Russians win, taking Poland from Germans with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Germans: 3 armour
                    Casualties for Russians: 1 infantry
                Battle in Slovakia Hungary
                    Russians attack with 2 artilleries and 15 infantry
                    Italians defend with 1 armour
                        Russians roll dice for 2 artilleries and 15 infantry in Slovakia Hungary, round 1 :  4/17 hits
                        Germans roll dice for 1 armour in Slovakia Hungary, round 1 :  0/1 hits
                        1 armour owned by the Italians lost in Slovakia Hungary
                    Russians win, taking Slovakia Hungary from Germans with 2 artilleries and 15 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour
                Battle in Romania
                    Russians attack with 1 artillery, 1 fighter and 3 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Romania, round 1 :  2/5 hits
                        Germans roll dice for 1 infantry in Romania, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
                    Russians win, taking Romania from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                6 infantry moved from Western Ukraine to Eastern Poland
                3 infantry moved from Ukraine to Bessarabia
                1 armour moved from Novgorod to Eastern Poland
                1 infantry moved from Novgorod to Baltic States
                2 infantry moved from Bryansk to Western Ukraine
                2 infantry moved from Bryansk to Belarus
                4 infantry moved from Russia to Bryansk
                1 fighter moved from Romania to Eastern Poland
                1 tactical_bomber moved from Poland to Eastern Poland
                1 fighter moved from Poland to Bryansk
                2 infantry moved from Timguska to Novosibirsk
                2 infantry moved from Yenisey to Timguska
                7 infantry moved from Sakha to Buryatia
                1 infantry moved from Buryatia to Yakut S.S.R.
                1 aaGun moved from Sakha to Buryatia

    Place Units - Russians
                3 infantry placed in Novgorod
                3 armour placed in Ukraine
                2 armour, 1 artillery, 2 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 50 PUs; end with 50 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 70 PUs

    Territory Summary for Russians :

    Sakha : 1 aaGun and 5 infantry
        Amur : 1 infantry
        Yakut S.S.R. : 1 infantry
        Timguska : 2 infantry
        Buryatia : 1 aaGun and 7 infantry
        Slovakia Hungary : 1 flag, 2 artilleries and 15 infantry
        Romania : 1 flag, 1 artillery and 2 infantry
        Poland : 1 flag, 1 armour and 2 infantry
        Norway : 1 flag, 1 mech_infantry
        Belarus : 2 infantry
        Baltic States : 1 infantry
        Bryansk : 1 fighter and 4 infantry
        Eastern Poland : 1 aaGun, 1 armour, 1 fighter, 6 infantry and 1 tactical_bomber
        Bessarabia : 3 infantry
        Russia : 1 aaGun, 1 airfield, 2 armour, 1 artillery, 1 factory_major, 2 infantry and 1 mech_infantry
        Ukraine : 3 armour and 1 factory_minor
        Western Ukraine : 2 infantry
        Novosibirsk : 2 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        113 Sea Zone : 1 submarine
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 38 / 54
        Russians : 50 / 70
        Japanese : 36 / 68
        Americans : 52 / 77
        Chinese : 4 / 6
        British : 22 / 0
        UK_Pacific : 19 / 16
        Italians : 15 / 17
        ANZAC : 19 / 30
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 5 times
                3 was rolled 7 times
                4 was rolled 6 times
                5 was rolled 6 times
                6 was rolled 4 times
            Average roll : 3.455
            Median : 3.000
            Variance : 0.219
            Standard Deviation : 0.468
            Total rolls : 33

    Germans Combat
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.200
            Median : 5.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Russians Combat
                1 was rolled 5 times
                2 was rolled 4 times
                3 was rolled 6 times
                4 was rolled 6 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.321
            Median : 3.000
            Variance : 0.370
            Standard Deviation : 0.609
            Total rolls : 28


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese buy 1 carrier, 3 destroyers, 1 fighter and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery moved from Kwangsi to 36 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
                1 infantry moved from 39 Sea Zone to India
                1 artillery moved from 39 Sea Zone to India
                2 fighters and 2 tactical_bombers moved from 39 Sea Zone to India
                2 fighters and 2 tactical_bombers moved from Yunnan to India
                1 infantry moved from Tsinghai to Shensi
                2 bombers moved from Kiangsi to Shensi
                1 destroyer moved from 16 Sea Zone to 17 Sea Zone
                3 fighters moved from Japan to 17 Sea Zone

    Combat - Japanese
                Battle in India
                    Japanese attack with 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers
                    British defend with 1 artillery and 4 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                        Japanese roll dice for 2 battleships in India, round 1 :  2/2 hits
                        Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers in India, round 1 :  4/10 hits
                        UK_Pacific roll dice for 1 artillery and 4 infantry in India, round 1 :  1/5 hits
                        4 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the British lost in India
                    Japanese captures 16PUs while taking UK_Pacific capital
                    Japanese win, taking India from UK_Pacific with 1 artillery, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 artillery and 4 infantry
                Battle in Shensi
                    Japanese attack with 2 bombers and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 bombers and 1 infantry in Shensi, round 1 :  1/3 hits
                        Chinese roll dice for 1 infantry in Shensi, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Japanese win with 2 bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in 17 Sea Zone
                    Japanese attack with 1 destroyer and 3 fighters
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 17 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 3 fighters in 17 Sea Zone, round 1 :  3/4 hits
                        1 submarine owned by the Americans lost in 17 Sea Zone
                    Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Japanese
                3 fighters moved from 17 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 submarine moved from 35 Sea Zone to 19 Sea Zone
                1 carrier, 2 destroyers and 1 submarine moved from 36 Sea Zone to 6 Sea Zone
                2 fighters and 2 tactical_bombers moved from India to 39 Sea Zone
                2 fighters and 2 tactical_bombers moved from India to Yunnan
                1 artillery and 3 infantry moved from Kwangtung to Kwangsi
                2 bombers moved from Shensi to Jehol

    Place Units - Japanese
                1 carrier, 3 destroyers, 1 fighter and 3 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 39 PUs; end with 55 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kwangsi : 1 artillery and 3 infantry
        Korea : 3 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        Jehol : 2 bombers
        Manchuria : 1 aaGun and 6 infantry
        Hainan : 1 harbour
        Yunnan : 1 flag, 3 fighters and 2 tactical_bombers
        Suiyuyan : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag
        India : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
        Kwangtung : 1 flag, 1 harbour
        39 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 tactical_bombers and 5 transports
        19 Sea Zone : 1 submarine
        17 Sea Zone : 1 destroyer
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 2 carriers, 8 destroyers, 4 fighters, 4 submarines and 2 transports

    Production/PUs Summary :

    Germans : 38 / 54
        Russians : 50 / 70
        Japanese : 39 / 60
        Americans : 52 / 77
        Chinese : 4 / 6
        British : 22 / 0
        UK_Pacific : 16 / 0
        Italians : 15 / 17
        ANZAC : 19 / 30
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 destroyer, 7 infantry and 5 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 25 Sea Zone to 16 Sea Zone
                1 submarine moved from 23 Sea Zone to 17 Sea Zone
                1 submarine moved from 24 Sea Zone to 17 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                3 fighters moved from 26 Sea Zone to 16 Sea Zone
                2 destroyers moved from 91 Sea Zone to 104 Sea Zone
                1 bomber moved from Morocco to 104 Sea Zone
                2 fighters moved from 91 Sea Zone to 108 Sea Zone
                1 submarine moved from 91 Sea Zone to 104 Sea Zone
                1 submarine moved from 91 Sea Zone to 108 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone

    Combat - Americans
                Americans creates battle in territory 22 Sea Zone
                Battle in 104 Sea Zone
                    Americans attack with 1 bomber, 2 destroyers and 1 submarine
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 104 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 bomber and 2 destroyers in 104 Sea Zone, round 1 :  2/3 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 104 Sea Zone
                    Americans win, taking 22 Sea Zone from Japanese with 1 bomber and 2 destroyers remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 108 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 108 Sea Zone, round 1 :  1/1 hits
                        Germans roll dice for 1 destroyer in 108 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 108 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 16 Sea Zone
                    Americans attack with 3 fighters, 2 submarines and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 submarines in 16 Sea Zone, round 1 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 17 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 submarines in 17 Sea Zone, round 1 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 17 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 17 Sea Zone
                    Americans win, taking 17 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                3 fighters moved from 16 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                1 submarine moved from 26 Sea Zone to 25 Sea Zone
                1 submarine moved from 26 Sea Zone to 23 Sea Zone
                2 fighters moved from 108 Sea Zone to 91 Sea Zone
                1 bomber moved from 104 Sea Zone to Morocco
                1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
                1 infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                6 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Central United States to 101 Sea Zone
                2 mech_infantrys moved from Central United States to 101 Sea Zone
                2 artilleries, 3 destroyers, 6 infantry, 2 mech_infantrys, 2 submarines and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                2 mech_infantrys moved from 91 Sea Zone to Gibraltar
                5 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from 91 Sea Zone to Morocco
                1 artillery moved from 91 Sea Zone to Gibraltar
                1 artillery moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 destroyer and 5 transports placed in 101 Sea Zone
                3 artilleries and 7 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 artillery, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
        Midway : 1 airfield
        23 Sea Zone : 1 submarine
        26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 tactical_bomber and 3 transports
        25 Sea Zone : 1 submarine
        22 Sea Zone : 1 flag, 1 submarine
        17 Sea Zone : 1 flag, 2 submarines
        16 Sea Zone : 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 7 infantry
        Gibraltar : 1 artillery, 5 infantry and 2 mech_infantrys
        Morocco : 1 armour, 2 artilleries, 1 bomber, 3 infantry and 1 mech_infantry
        104 Sea Zone : 2 destroyers
        86 Sea Zone : 1 transport
        101 Sea Zone : 1 destroyer and 5 transports
        Brazil : 1 flag, 4 infantry
        91 Sea Zone : 1 carrier, 1 cruiser, 5 destroyers, 2 fighters, 2 submarines and 7 transports

    Production/PUs Summary :

    Germans : 38 / 54
        Russians : 50 / 70
        Japanese : 39 / 60
        Americans : 54 / 80
        Chinese : 4 / 6
        British : 22 / 0
        UK_Pacific : 16 / 0
        Italians : 15 / 17
        ANZAC : 19 / 30
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 3 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.231
            Median : 2.000
            Variance : 1.917
            Standard Deviation : 1.384
            Total rolls : 13

    Japanese Combat
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                1 was rolled 2 times
            Average roll : 1.000
            Median : 1.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Americans Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.333
            Median : 2.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese

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