Now that’s a joke I understand!
A&A 1941 Oztea Mod - Dresden
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - Italians
Italians buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
1 fighter moved from Southern Italy to 99 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Libya to Tunisia
1 armour and 1 infantry moved from Rostov to Caucasus
1 fighter moved from Southern Italy to 96 Sea ZoneCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 fighter
British defend with 1 submarine and 1 transport
1 submarine owned by the British Submerged
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 93 Sea Zone
Italians attack with 1 fighter and 1 submarine
British defend with 1 destroyer
British win with no units remaining. Battle score for attacker is -8
Casualties for British: 1 destroyer
Casualties for Italians: 1 fighter and 1 submarine
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Tunisia
Italians attack with 1 armour, 2 infantry and 1 mech_infantry
British defend with 1 armour
Italians win, taking Tunisia from British with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 armour
Casualties for Italians: 1 infantry
Battle in Caucasus
Italians attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Italians win, taking Caucasus from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from 99 Sea Zone to Southern Italy
1 fighter moved from 96 Sea Zone to Southern ItalyPlace Units - Italians
1 destroyer and 2 submarines placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,4,3
Italians collect 15 PUs (3 lost to blockades); end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 fighters moved from Queensland to 42 Sea Zone
1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 2 fighters and 1 transport
Japanese defend with 1 destroyer
ANZAC roll dice for 2 fighters and 1 transport in 42 Sea Zone, round 1 : 1/0 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
ANZAC win with 2 fighters and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in JavaNon Combat Move - ANZAC
2 fighters moved from 42 Sea Zone to Western Australia
1 mech_infantry moved from Queensland to Western Australia
1 armour moved from Queensland to Western Australia
2 aaGuns, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber moved from Queensland to New South WalesPlace Units - ANZAC
1 artillery and 2 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,6
ANZAC collect 12 PUs (2 lost to blockades); end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Combat Move - French
1 fighter moved from Iraq to EgyptNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Politics - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 3 fighters and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Western Germany to 98 Sea Zone
2 infantry moved from Rostov to Volgograd
2 infantry moved from Rostov to Tambov
1 artillery and 1 infantry moved from Baltic States to Novgorod
2 infantry moved from Baltic States to Belarus
1 infantry moved from Ukraine to Bryansk
1 artillery moved from Rostov to Bryansk
1 fighter and 1 tactical_bomber moved from Rostov to Belarus
1 fighter and 1 tactical_bomber moved from Rostov to Bryansk
1 fighter and 1 tactical_bomber moved from Rostov to Tambov
1 fighter and 1 tactical_bomber moved from Rostov to Volgograd
12 armour and 10 mech_infantrys moved from Rostov to Northwest PersiaCombat - Germans
Battle in 98 Sea Zone
Germans attack with 2 bombers and 1 submarine
British defend with 2 destroyers
Germans win with 2 bombers remaining. Battle score for attacker is 10
Casualties for Germans: 1 submarine
Casualties for British: 2 destroyers
Battle in Novgorod
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Bryansk from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Volgograd
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Germans attack with 12 armour and 10 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Northwest Persia from Russians with 12 armour and 9 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 infantry moved from Western Germany to Denmark
1 aaGun moved from Western Germany to Denmark
1 infantry moved from Holland Belgium to Western Germany
1 artillery moved from France to Western Germany
1 infantry moved from Germany to Western Germany
1 infantry moved from Germany to Western Germany
2 infantry moved from Germany to Slovakia Hungary
1 aaGun moved from Germany to Western Germany
3 infantry moved from Rostov to Caucasus
4 artilleries and 16 infantry moved from Rostov to Ukraine
2 infantry moved from Ukraine to Bessarabia
1 aaGun moved from Ukraine to Bessarabia
1 fighter and 1 tactical_bomber moved from Volgograd to Ukraine
1 fighter and 1 tactical_bomber moved from Tambov to Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Belarus to Ukraine
1 infantry moved from France to Western Germany
2 bombers moved from 98 Sea Zone to Southern ItalyPlace Units - Germans
1 carrier and 2 transports placed in 113 Sea Zone
1 destroyer placed in 110 Sea Zone
2 fighters placed in 113 Sea Zone
1 fighter placed in Western GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 53 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Purchase Units - Russians
Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Belarus
2 infantry moved from Archangel to Novgorod
1 bomber moved from Russia to Novgorod
1 tactical_bomber moved from Archangel to Novgorod
5 artilleries and 16 infantry moved from Samara to Volgograd
3 armour and 3 mech_infantrys moved from Russia to Volgograd
1 artillery and 34 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Tambov
1 artillery and 1 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Tambov
2 fighters moved from Russia to Belarus
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from Iraq to VolgogradCombat - Russians
Battle in Novgorod
Russians attack with 1 bomber, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Bryansk
Russians attack with 2 artilleries and 35 infantry
Germans defend with 1 artillery
Russians win, taking Bryansk from Germans with 2 artilleries and 35 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Tambov
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 3 armour, 5 artilleries, 1 fighter, 16 infantry and 3 mech_infantrys
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Volgograd from Germans with 3 armour, 5 artilleries, 1 fighter, 15 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 bomber moved from Novgorod to Russia
1 tactical_bomber moved from Novgorod to Russia
2 fighters moved from Belarus to Russia
1 artillery and 4 infantry moved from Vologda to Archangel
1 fighter and 1 tactical_bomber moved from Tambov to Russia
2 aaGuns moved from Samara to Volgograd
2 aaGuns moved from Novosibirsk to Samara
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Tsinghai to Kazakhstan
1 infantry moved from Timguska to Novosibirsk
1 fighter moved from Volgograd to Samara
1 armour moved from Iraq to Eastern Persia
1 mech_infantry moved from Iraq to PersiaPlace Units - Russians
1 armour and 9 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,4
Russians collect 25 PUs (2 lost to blockades); end with 25 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 carriers, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer and 1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 7 Sea Zone
1 transport moved from 8 Sea Zone to 5 Sea Zone
1 transport moved from 19 Sea Zone to 37 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from Korea to 7 Sea Zone
1 bomber and 1 fighter moved from Japan to 16 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from Korea to Manchuria
1 infantry moved from Manchuria to Jehol
2 infantry moved from Kiangsu to Anhwe
1 infantry moved from Chahar to Anhwe
2 fighters and 3 tactical_bombers moved from Kweichow to Yunnan
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
3 infantry moved from Shan State to Yunnan
1 bomber moved from Malaya to Java
2 infantry moved from Malaya to Shan State
1 armour, 2 artilleries, 1 battleship, 2 cruisers, 3 destroyers, 3 infantry and 3 transports moved from 75 Sea Zone to 80 Sea Zone
1 submarine moved from 80 Sea Zone to 72 Sea Zone
1 armour moved from 80 Sea Zone to Eastern Persia
1 infantry moved from 80 Sea Zone to Eastern Persia
1 transport moved from 33 Sea Zone to 45 Sea Zone
2 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
2 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 submarine moved from 33 Sea Zone to 63 Sea Zone
1 submarine moved from 33 Sea Zone to 62 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
1 bomber moved from Malaya to India
1 bomber moved from Malaya to Japan
1 fighter moved from Malaya to India
1 fighter moved from Malaya to India
1 tactical_bomber moved from Malaya to 42 Sea Zone
1 tactical_bomber moved from Malaya to 42 Sea ZoneCombat - Japanese
Battle in Eastern Persia
Japanese attack with 1 armour, 1 artillery and 2 infantry
Russians defend with 1 armour
Japanese roll dice for 1 cruiser in Eastern Persia, round 1 : 0/1 hits
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Eastern Persia, round 1 : 1/1 hits
British roll dice for 1 armour in Eastern Persia, round 1 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Japanese lost in Eastern Persia
Japanese win, taking Eastern Persia from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 armour
Battle in Persia
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 mech_infantry
Japanese roll dice for 1 battleship and 1 cruiser in Persia, round 1 : 1/1 hits
Russians roll dice for 1 mech_infantry in Persia, round 1 : 0/1 hits
1 mech_infantry owned by the Russians lost in Persia
Japanese win, taking Persia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in 7 Sea Zone
Japanese attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 7 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 fighter in 7 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer in 7 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter in 7 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 7 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 destroyer in 7 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 7 Sea Zone
Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 16 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 submarine
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 16 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 bomber, 1 destroyer and 1 fighter in 16 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 1 bomber, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Yunnan
Japanese attack with 2 fighters, 3 infantry and 3 tactical_bombers
British defend with 1 mech_infantry
Japanese roll dice for 2 fighters, 3 infantry and 3 tactical_bombers in Yunnan, round 1 : 3/1 hits
Chinese roll dice for 1 mech_infantry in Yunnan, round 1 : 0/1 hits
1 mech_infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 42 Sea Zone
Japanese attack with 2 tactical_bombers and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Air Battle in India
Japanese attacks with 3 units heading to India
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in India
AA guns fire in India : 0/1 hits
Bombing raid in India rolls: 8 and causes: 6 damage to unit: airfield
Bombing raid in India causes 6 damage total.
Battle in Java
Japanese attack with 1 bomber and 2 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Java, round 1 : 1/0 hits
ANZAC roll dice for 1 infantry in Java, round 1 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
Japanese win, taking Java from ANZAC with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Cleaning up after air battlesNon Combat Move - Japanese
1 bomber moved from Java to Malaya
2 tactical_bombers moved from 42 Sea Zone to Malaya
2 fighters moved from India to Shan State
1 bomber moved from India to Malaya
2 fighters and 3 tactical_bombers moved from Yunnan to Anhwe
2 infantry moved from 19 Sea Zone to Jehol
1 fighter moved from 7 Sea Zone to Japan
1 fighter moved from 16 Sea Zone to Japan
1 bomber moved from 16 Sea Zone to Japan
1 submarine moved from 6 Sea Zone to 33 Sea Zone
4 aaGuns moved from Korea to ManchuriaPlace Units - Japanese
1 artillery and 2 infantry placed in Kiangsu
1 artillery placed in Japan
2 infantry placed in Malaya
1 fighter placed in Japan
2 carriers and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUsTerritory Summary for Japanese :
Caroline Islands : 1 airfield, 3 fighters, 1 harbour and 2 infantry
Korea : 1 infantry
Kiangsu : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Japan : 2 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
Jehol : 3 infantry
Okinawa : 1 airfield
Manchuria : 4 aaGuns and 2 infantry
Yunnan : 1 flag, 3 infantry
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 2 fighters, 3 infantry and 3 tactical_bombers
Shan State : 1 flag, 2 fighters and 2 infantry
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 airfield, 2 bombers, 1 factory_minor, 1 harbour, 2 infantry and 2 tactical_bombers
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Sakha : 1 flag, 1 infantry
Soviet Far East : 1 flag
Siberia : 1 flag, 1 infantry
French Indo China : 1 flag
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 transport
44 Sea Zone : 1 flag
33 Sea Zone : 2 battleships, 4 carriers, 1 cruiser, 5 destroyers, 5 fighters, 4 submarines and 3 tactical_bombers
37 Sea Zone : 1 flag, 1 transport
39 Sea Zone : 1 submarine
19 Sea Zone : 1 transport
16 Sea Zone : 1 destroyer and 1 submarine
7 Sea Zone : 1 submarine
5 Sea Zone : 1 transport
6 Sea Zone : 2 carriers, 1 destroyer and 1 transport
63 Sea Zone : 1 submarine
54 Sea Zone : 1 flag, 1 submarine
62 Sea Zone : 1 submarine
80 Sea Zone : 1 battleship, 2 cruisers, 3 destroyers and 3 transports
Eastern Persia : 1 flag, 1 armour, 1 artillery and 1 infantry
72 Sea Zone : 1 submarine
Persia : 1 flag, 1 artillery and 1 infantryProduction/PUs Summary :
Germans : 44 / 68
Russians : 25 / 33
Japanese : 65 / 70
Americans : 55 / 75
Chinese : 5 / 7
British : 38 / 34
UK_Pacific : 5 / 13
Italians : 18 / 15
ANZAC : 10 / 12
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 1 destroyer, 1 fighter, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from Norway to Finland
Americans take Finland from Germans
1 infantry moved from Norway to 112 Sea Zone
1 artillery moved from Norway to 112 Sea Zone
1 artillery, 1 carrier, 2 fighters, 1 infantry, 2 submarines and 2 transports moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries moved from Gibraltar to 91 Sea Zone
2 artilleries, 4 destroyers, 2 infantry, 1 submarine and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 bombers moved from Western United States to United Kingdom
1 submarine moved from 8 Sea Zone to 5 Sea Zone
1 artillery moved from Aleutian Islands to 8 Sea Zone
1 artillery, 2 cruisers and 1 transport moved from 8 Sea Zone to 10 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 bombers moved from Hawaiian Islands to 16 Sea Zone
3 carriers, 8 destroyers, 3 fighters, 6 submarines and 3 tactical_bombers moved from 26 Sea Zone to 10 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 118 Sea Zone
1 bomber moved from United Kingdom to FranceCombat - Americans
Battle in 5 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 5 Sea Zone
Americans roll dice for 1 submarine in 5 Sea Zone, round 1 : 0/1 hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 110 Sea Zone
Americans attack with 2 artilleries, 1 carrier, 4 destroyers, 2 fighters, 2 infantry, 3 submarines and 4 transports
Germans defend with 1 destroyer
Americans roll dice for 3 submarines in 110 Sea Zone, round 1 : 1/0 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 1 carrier, 4 destroyers, 2 fighters, 3 submarines and 4 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 2 bombers and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 16 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 bombers in 16 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
Americans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Holland Belgium
Battle in Normandy Bordeaux
Strategic bombing raid in France
AA guns fire in France : 0/1 hits
Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.Non Combat Move - Americans
1 bomber moved from France to United Kingdom
2 infantry moved from 110 Sea Zone to United Kingdom
2 artilleries moved from 110 Sea Zone to United Kingdom
2 bombers moved from 16 Sea Zone to Hawaiian Islands
1 artillery moved from 10 Sea Zone to Western United States
1 infantry and 1 mech_infantry moved from Alaska to British Columbia
1 mech_infantry moved from British Columbia to Western United States
2 infantry moved from Western United States to British Columbia
1 infantry moved from Central America to Southeast Mexico
1 aaGun moved from Central America to Southeast MexicoPlace Units - Americans
1 fighter placed in Western United States
1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
1 artillery, 2 bombers and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
2 infantry moved from Sikang to Shensi
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Combat Move - British
3 armour moved from Tobruk to Tunisia
British take Libya from Italians
2 fighters moved from Gibraltar to Tunisia
1 artillery moved from Tobruk to Alexandria
3 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 destroyers moved from 125 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from Norway to United Kingdom
1 artillery moved from Greece to Albania
British take Albania from Italians
1 infantry moved from Greece to Bulgaria
British take Bulgaria from Germans
1 infantry and 1 mech_infantry moved from Alaska to British ColumbiaCombat - British
British creates battle in territory 97 Sea Zone
Battle in 97 Sea Zone
British attack with 1 submarine
Italians defend with 1 destroyer and 2 submarines
2 submarines owned by the Italians Submerged
British roll dice for 1 submarine in 97 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 destroyer in 97 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the British lost in 97 Sea Zone
Italians win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for British: 1 submarine
Battle in Tunisia
British attack with 3 armour and 2 fighters
Italians defend with 1 armour, 1 infantry and 1 mech_infantry
British roll dice for 3 armour and 2 fighters in Tunisia, round 1 : 2/1 hits
Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Tunisia, round 1 : 1/1 hits
1 armour owned by the British , 1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Tunisia
British roll dice for 2 armour and 2 fighters in Tunisia, round 2 : 2/0 hits
Italians roll dice for 1 armour in Tunisia, round 2 : 1/1 hits
1 armour owned by the British and 1 armour owned by the Italians lost in Tunisia
British win, taking Tunisia from Italians with 1 armour and 2 fighters remaining. Battle score for attacker is 1
Casualties for British: 2 armour
Casualties for Italians: 1 armour, 1 infantry and 1 mech_infantryNon Combat Move - British
2 fighters moved from Tunisia to AlgeriaPlace Units - British
1 transport placed in 110 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in United Kingdom
3 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,1,5,1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,4
British collect 37 PUs (5 lost to blockades); end with 37 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Place Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2
UK_Pacific collect 3 PUs (2 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Purchase Units - Italians
Italians buy 2 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Caucasus to Iraq
1 fighter moved from Southern Italy to Iraq
1 destroyer and 1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea ZoneCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 destroyer, 1 fighter and 1 submarine
Russians defend with 1 submarine
Italians win, taking 93 Sea Zone from British with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Iraq
Italians attack with 1 armour and 1 fighter
Russians defend with 1 mech_infantry
Italians win, taking Iraq from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Italians
1 fighter moved from Iraq to Northwest Persia
2 infantry moved from Northern Italy to France
1 aaGun moved from Northern Italy to France
1 artillery moved from Southern Italy to Northern Italy
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from 93 Sea Zone to Southern Italy
1 infantry moved from Ukraine to RostovPlace Units - Italians
2 armour and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 armour, 2 fighters and 1 mech_infantry moved from Western Australia to New South WalesNon Combat Move - ANZAC
Place Units - ANZAC
1 armour and 2 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,2
ANZAC collect 4 PUs (6 lost to blockades); end with 4 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Combat Move - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Combat Move - French
Non Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Purchase Units - Germans
Germans repair 6 damage on 6 factory_minors; Remaining resources: 62 PUs;
Germans buy 3 artilleries, 2 fighters and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Norway
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 bomber moved from Southern Italy to Novgorod
1 bomber moved from Southern Italy to Belarus
2 infantry moved from Baltic States to Novgorod
1 infantry moved from Baltic States to Belarus
1 infantry moved from Baltic States to BelarusCombat - Germans
Battle in Belarus
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 1 fighter and 2 infantry
Americans defend with 1 infantry
Germans win, taking Holland Belgium from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 fighter and 2 infantry
Americans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Germans win, taking Normandy Bordeaux from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Novgorod
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Novgorod from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in NorwayNon Combat Move - Germans
1 bomber moved from Novgorod to Baltic States
1 bomber moved from Belarus to Baltic States
1 fighter moved from Holland Belgium to Denmark
1 fighter moved from Normandy Bordeaux to Western Germany
2 infantry moved from Slovakia Hungary to Yugoslavia
2 infantry moved from Bessarabia to Romania
1 aaGun moved from Bessarabia to Romania
1 aaGun moved from Slovakia Hungary to Yugoslavia
1 aaGun moved from Western Ukraine to Eastern Poland
1 aaGun moved from Ukraine to Bessarabia
4 fighters and 4 tactical_bombers moved from Ukraine to Eastern Persia
12 armour and 9 mech_infantrys moved from Northwest Persia to Eastern Persia
2 infantry moved from Caucasus to Northwest Persia
1 infantry moved from Southern Italy to Northern Italy
4 artilleries and 15 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Western UkrainePlace Units - Germans
1 artillery and 2 infantry placed in France
2 artilleries, 2 fighters and 6 infantry placed in Western Germany
2 infantry placed in GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 54 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to Denmark: 1 aaGun and 1 infantry
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun and 1 infantry
EDIT: Removing units owned by Germans from France: 2 aaGuns
EDIT: Adding units owned by Germans to Western Germany: 2 aaGuns
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 26 Sea Zone: 1 cruiser and 1 transport
EDIT: Adding units owned by ANZAC to 10 Sea Zone: 1 cruiser and 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 artilleries and 1 infantry
EDIT: Adding units owned by Germans to Denmark: 1 infantry
EDIT: Adding units owned by Germans to France: 2 artilleries
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 aaGun
EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
EDIT: Turning off Edit Mode -
Game History
Round :9
Purchase Units - Russians
Russians buy 2 armour, 1 artillery and 5 infantry; Remaining resources: 2 PUs;Combat Move - Russians
5 armour, 1 artillery, 12 infantry and 4 mech_infantrys moved from Archangel to Novgorod
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Western Ukraine
2 artilleries and 33 infantry moved from Bryansk to Ukraine
1 infantry moved from Tambov to Rostov
3 armour and 3 mech_infantrys moved from Volgograd to Rostov
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Caucasus
1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Belarus
1 bomber moved from Russia to Caucasus
1 destroyer moved from 26 Sea Zone to 16 Sea ZoneCombat - Russians
Battle in Belarus
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 1 : 1/1 hits
Germans roll dice for 1 infantry in Belarus, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 1 : 1/1 hits
Germans roll dice for 1 infantry in Western Ukraine, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 2 artilleries and 33 infantry
Germans defend with 1 infantry; Italians defend with 1 factory_minor
Russians roll dice for 2 artilleries and 33 infantry in Ukraine, round 1 : 6/1 hits
Italians roll dice for 1 infantry in Ukraine, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Italians with 2 artilleries and 33 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Novgorod
Russians attack with 5 armour, 1 artillery, 12 infantry and 4 mech_infantrys
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 5 armour, 1 artillery, 12 infantry and 4 mech_infantrys in Novgorod, round 1 : 5/1 hits
Germans roll dice for 1 infantry in Novgorod, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 5 armour, 1 artillery, 12 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 bomber and 2 infantry in Caucasus, round 1 : 1/0 hits
Italians roll dice for 1 infantry in Caucasus, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 3 armour, 1 infantry and 3 mech_infantrys
Italians defend with 1 infantry
Russians roll dice for 3 armour, 1 infantry and 3 mech_infantrys in Rostov, round 1 : 2/1 hits
Italians roll dice for 1 infantry in Rostov, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 3 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 16 Sea Zone
Russians attack with 1 destroyer; Americans loiter and taunt with
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 16 Sea Zone, round 1 : 0/1 hits
Russians roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits
Russians roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Japanese lost in 16 Sea Zone
Russians win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Russians
2 aaGuns moved from Volgograd to Rostov
1 infantry moved from Kazakhstan to Turkmenistan
1 fighter moved from Samara to Russia
2 aaGuns moved from Samara to Volgograd
1 infantry moved from Novosibirsk to Samara
1 bomber moved from Caucasus to Russia
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Belarus to Russia
9 infantry moved from Russia to Bryansk
1 armour moved from Russia to Archangel
1 aaGun moved from Archangel to Novgorod
1 aaGun moved from Russia to BryanskPlace Units - Russians
3 infantry placed in Volgograd
2 armour, 1 artillery and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 33 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Purchase Units - Japanese
Japanese buy 2 artilleries, 3 destroyers, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 33 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 5 Sea Zone
1 bomber moved from Japan to 16 Sea Zone
1 fighter moved from Japan to 5 Sea Zone
1 fighter moved from Japan to 5 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
1 submarine moved from 7 Sea Zone to 16 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Eastern Persia to West India
Japanese take West India from UK_Pacific
1 infantry moved from Persia to Northwest Persia
1 artillery moved from Persia to Iraq
1 infantry moved from Chahar to Hopei
1 fighter and 1 tactical_bomber moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow
1 bomber moved from Malaya to India
1 bomber moved from Malaya to India
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
2 fighters moved from Shan State to Philippines
2 tactical_bombers moved from Malaya to Philippines
1 infantry moved from Yunnan to Szechwan
3 infantry moved from Jehol to Chahar
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 tactical_bomber moved from Anhwe to Szechwan
1 infantry moved from Yunnan to Szechwan
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 submarine moved from 72 Sea Zone to 58 Sea Zone
1 battleship, 2 cruisers, 3 destroyers and 3 transports moved from 80 Sea Zone to 39 Sea Zone
2 carriers moved from 6 Sea Zone to 31 Sea Zone
3 fighters moved from Caroline Islands to 31 Sea Zone
2 battleships, 4 carriers, 1 cruiser, 4 destroyers, 5 fighters, 4 submarines and 3 tactical_bombers moved from 33 Sea Zone to 31 Sea Zone
1 bomber moved from Japan to 16 Sea Zone
1 fighter moved from Japan to 31 Sea ZoneCombat - Japanese
Battle in 5 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 5 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer and 2 fighters in 5 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans lost in 5 Sea Zone
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Hopei
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 1 : 2/1 hits
Chinese roll dice for 1 infantry in Hopei, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 1 : 2/1 hits
Chinese roll dice for 1 infantry in Kweichow, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Wake Island
Battle in Szechwan
Japanese attack with 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 infantry and 1 tactical_bomber in Szechwan, round 1 : 0/1 hits
Chinese roll dice for 1 infantry in Szechwan, round 1 : 1/1 hits
1 infantry owned by the Japanese lost in Szechwan
Japanese roll dice for 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 0/1 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
Japanese roll dice for 1 infantry and 1 tactical_bomber in Szechwan, round 3 : 1/1 hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Wake Island from Americans, taking Szechwan from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Air Battle in India
Japanese attacks with 2 units heading to India
Air Battle is over, the remaining Bombers go on to their targets
Battle in 16 Sea Zone
Japanese attack with 2 bombers, 1 destroyer and 1 submarine
Russians defend with 1 destroyer; Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 16 Sea Zone, round 1 : 0/1 hits
Russians roll dice for 1 submarine in 16 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 bombers and 1 destroyer in 16 Sea Zone, round 1 : 1/1 hits
Russians roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 bombers and 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
Russians roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Russians lost in 16 Sea Zone
Japanese win with 2 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 14
Casualties for Russians: 1 destroyer
Casualties for Americans: 1 submarine
Strategic bombing raid in India
AA guns fire in India : 0/1 hits
Bombing raid in India rolls: 7,7 and causes: 11 damage to unit: factory_major
Bombing raid in India causes 11 damage total.
Cleaning up after air battlesNon Combat Move - Japanese
2 bombers moved from India to Malaya
4 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
1 tactical_bomber moved from Szechwan to Yunnan
1 fighter and 1 tactical_bomber moved from Hopei to Yunnan
4 aaGuns moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
2 bombers moved from 16 Sea Zone to Japan
2 fighters moved from 5 Sea Zone to Japan
1 armour moved from Eastern Persia to West IndiaPlace Units - Japanese
2 artilleries and 1 infantry placed in Malaya
1 infantry placed in Japan
3 destroyers, 3 submarines and 2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUsTerritory Summary for Japanese :
Caroline Islands : 1 airfield, 1 harbour and 2 infantry
Korea : 1 infantry
Kiangsu : 1 factory_minor and 1 harbour
Japan : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
Jehol : 4 aaGuns and 1 infantry
Okinawa : 1 airfield
Manchuria : 1 infantry
Yunnan : 1 flag, 2 fighters, 1 infantry and 3 tactical_bombers
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 3 infantry
Anhwe : 1 flag, 1 artillery and 4 infantry
Shan State : 1 flag, 2 infantry
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 airfield, 2 artilleries, 2 bombers, 1 factory_minor, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield, 2 fighters, 1 harbour, 4 infantry and 2 tactical_bombers
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield, 1 artillery and 1 infantry
Sakha : 1 flag, 1 infantry
Soviet Far East : 1 flag
Siberia : 1 flag, 1 infantry
French Indo China : 1 flag
Celebes : 1 flag, 1 infantry
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
31 Sea Zone : 2 battleships, 6 carriers, 1 cruiser, 4 destroyers, 9 fighters, 4 submarines, 3 tactical_bombers and 1 transport
37 Sea Zone : 1 flag, 1 submarine
35 Sea Zone : 2 transports
39 Sea Zone : 1 battleship, 2 cruisers, 3 destroyers and 3 transports
16 Sea Zone : 1 destroyer and 1 submarine
5 Sea Zone : 1 destroyer
6 Sea Zone : 3 destroyers, 3 submarines and 3 transports
63 Sea Zone : 1 submarine
58 Sea Zone : 1 submarine
54 Sea Zone : 1 flag, 1 submarine
62 Sea Zone : 1 submarine
West India : 1 flag, 1 armour and 1 infantry
Iraq : 1 artillery
Eastern Persia : 1 flag, 1 artillery
Northwest Persia : 1 infantry
Persia : 1 flagProduction/PUs Summary :
Germans : 42 / 64
Russians : 31 / 38
Japanese : 66 / 71
Americans : 54 / 82
Chinese : 6 / 9
British : 42 / 37
UK_Pacific : 3 / 3
Italians : 11 / 24
ANZAC : 10 / 4
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 4 destroyers, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from Finland to Norway
1 bomber moved from United Kingdom to Norway
2 bombers moved from United Kingdom to Northern Italy
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 118 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 carrier moved from 110 Sea Zone to 92 Sea Zone
2 submarines moved from 110 Sea Zone to 92 Sea Zone
2 destroyers moved from 110 Sea Zone to 92 Sea Zone
2 transports moved from 110 Sea Zone to 107 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from Western United States to British Columbia
2 infantry moved from British Columbia to Western United States
3 fighters moved from 10 Sea Zone to Hawaiian Islands
3 tactical_bombers moved from 10 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Hawaiian Islands
2 bombers moved from Eastern United States to United KingdomCombat - Americans
Battle in Norway
Americans attack with 1 artillery and 1 bomber
Germans defend with 1 infantry
Americans roll dice for 1 artillery and 1 bomber in Norway, round 1 : 1/0 hits
Germans roll dice for 1 infantry in Norway, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Norway
Americans win, taking Norway from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 1 : 2/1 hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 1 : 1/1 hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Strategic bombing raid in Northern Italy
AA guns fire in Northern Italy : 0/1 hits
Bombing raid in Northern Italy rolls: 3,6 and causes: 9 damage to unit: factory_major
Bombing raid in Northern Italy causes 9 damage total.Non Combat Move - Americans
1 bomber moved from Norway to United Kingdom
2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
2 artilleries moved from 92 Sea Zone to Gibraltar
1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Normandy Bordeaux to United Kingdom
2 bombers moved from Northern Italy to GreecePlace Units - Americans
1 artillery, 2 bombers and 1 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
4 destroyers and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 submarine
EDIT: Removing units owned by Japanese from 31 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Shensi to Szechwan
1 fighter moved from Kansu to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 1 : 1/1 hits
Japanese roll dice for 1 infantry in Szechwan, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to Shensi
7 infantry moved from Kansu to ShensiPlace Units - Chinese
3 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total