13L-G40, UnknownSoldier (Axis) vs Last Jack (Allies+10), no tech


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 3 armour; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                2 aaGuns and 2 infantry moved from New South Wales to South Australia

    Place Units - ANZAC
                3 armour placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 3 armour, 1 factory_minor and 1 harbour
        South Australia : 2 aaGuns, 2 armour, 1 artillery, 3 fighters, 2 infantry and 1 mech_infantry
        Dutch New Guinea : 1 flag, 2 infantry
        62 Sea Zone : 1 destroyer, 1 infantry and 1 transport

    Production/PUs Summary :

    Germans : 48 / 59
        Russians : 18 / 25
        Japanese : 72 / 80
        Americans : 53 / 75
        Chinese : 4 / 6
        British : 29 / 29
        UK_Pacific : 5 / 5
        Italians : 22 / 32
        ANZAC : 10 / 16
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :6

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 fighter and 2 infantry

    Production/PUs Summary :

    Germans : 48 / 59
        Russians : 18 / 25
        Japanese : 72 / 80
        Americans : 53 / 75
        Chinese : 4 / 6
        British : 29 / 29
        UK_Pacific : 5 / 5
        Italians : 22 / 32
        ANZAC : 10 / 16
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 destroyer and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Belarus to Bryansk
                2 tactical_bombers moved from Belarus to Bryansk
                1 bomber moved from Belarus to Bryansk
                1 artillery moved from Eastern Poland to Bessarabia
                1 infantry moved from Western Ukraine to Bessarabia
                1 fighter moved from Southern Italy to Bessarabia
                1 tactical_bomber moved from Southern Italy to Bessarabia
                11 armour, 9 artilleries, 36 infantry and 1 mech_infantry moved from Belarus to Smolensk
                3 armour moved from Novgorod to Smolensk
                5 artilleries moved from Western Germany to 112 Sea Zone
                6 infantry moved from Western Germany to 112 Sea Zone
                5 artilleries, 6 infantry and 6 transports moved from 112 Sea Zone to 127 Sea Zone
                1 cruiser moved from 112 Sea Zone to 127 Sea Zone
                5 artilleries moved from 127 Sea Zone to Archangel
                1 infantry moved from 127 Sea Zone to Nenetsia
                5 infantry moved from 127 Sea Zone to Archangel
                1 destroyer moved from 112 Sea Zone to 111 Sea Zone
                2 fighters moved from Western Germany to 111 Sea Zone
                2 tactical_bombers moved from Western Germany to 111 Sea Zone

    Combat - Germans
                Battle in Archangel
                    Germans attack with 5 artilleries and 5 infantry
                    Russians defend with 1 artillery and 2 infantry
                        Germans roll dice for 1 cruiser in Archangel, round 1 :  1/1 hits
                        Germans roll dice for 5 artilleries and 5 infantry in Archangel, round 1 :  2/10 hits
                        Russians roll dice for 1 artillery and 2 infantry in Archangel, round 1 :  0/3 hits
                        2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 5 artilleries and 5 infantry remaining. Battle score for attacker is 10
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Nenetsia
                Battle in 111 Sea Zone
                    Germans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Russians defend with 1 submarine
                        Russians roll dice for 1 submarine in 111 Sea Zone, round 1 :  1/1 hits
                        Germans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 111 Sea Zone, round 1 :  4/5 hits
                        1 submarine owned by the Russians and 1 destroyer owned by the Germans lost in 111 Sea Zone
                    Germans win, taking Nenetsia from Russians with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 destroyer
                    Casualties for Russians: 1 submarine
                Battle in Bryansk
                    Germans attack with 1 bomber, 2 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber, 2 infantry and 2 tactical_bombers in Bryansk, round 1 :  1/5 hits
                        Russians roll dice for 1 infantry in Bryansk, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 bomber, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 14 armour, 9 artilleries, 36 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 14 armour, 9 artilleries, 36 infantry and 1 mech_infantry in Smolensk, round 1 :  22/60 hits
                        Russians roll dice for 1 infantry in Smolensk, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Germans win, taking Smolensk from Russians with 14 armour, 9 artilleries, 35 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 1 :  2/4 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 aaGuns moved from Belarus to Smolensk
                1 armour moved from Poland to Belarus
                5 artilleries and 5 infantry moved from Poland to Eastern Poland
                1 fighter moved from Bessarabia to Eastern Poland
                1 tactical_bomber moved from Bessarabia to Eastern Poland
                2 tactical_bombers moved from Bryansk to Novgorod
                1 bomber moved from Bryansk to Novgorod
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 127 Sea Zone
                2 artilleries and 2 infantry moved from Holland Belgium to France
                2 fighters moved from 111 Sea Zone to Western Germany
                2 tactical_bombers moved from 111 Sea Zone to Western Germany
                1 infantry moved from Germany to Western Germany

    Place Units - Germans
                1 destroyer placed in 110 Sea Zone
                3 armour placed in Novgorod
                3 infantry placed in France
                8 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 51 PUs; end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 5 infantry
        Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 9 infantry and 2 tactical_bombers
        Germany : 1 factory_major
        Belarus : 1 flag, 1 armour
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 infantry
        Nenetsia : 1 flag, 1 infantry
        Vyborg : 1 flag
        Archangel : 1 flag, 5 artilleries and 5 infantry
        Eastern Poland : 1 flag, 5 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber
        Bessarabia : 1 flag, 1 artillery
        Western Ukraine : 1 flag
        Novgorod : 1 flag, 1 airfield, 3 armour, 1 bomber, 1 factory_minor, 1 harbour and 2 tactical_bombers
        Smolensk : 1 flag, 3 aaGuns, 14 armour, 9 artilleries, 35 infantry and 1 mech_infantry
        127 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 6 transports
        Yugoslavia : 1 flag
        Finland : 1 flag
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 51 / 61
        Russians : 15 / 25
        Japanese : 72 / 80
        Americans : 53 / 75
        Chinese : 4 / 6
        British : 29 / 29
        UK_Pacific : 5 / 5
        Italians : 22 / 32
        ANZAC : 10 / 16
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :7

    Purchase Units - Russians
                Russians buy 1 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Ukraine to Western Ukraine
                      Russians take Western Ukraine from Germans
                2 infantry moved from Ukraine to Bryansk
                1 fighter moved from Ukraine to Bessarabia
                2 fighters and 1 tactical_bomber moved from Ukraine to Bryansk

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 artillery
                        Russians roll dice for 1 fighter and 1 infantry in Bessarabia, round 1 :  0/2 hits
                        Germans roll dice for 1 artillery in Bessarabia, round 1 :  0/1 hits
                        Russians roll dice for 1 fighter and 1 infantry in Bessarabia, round 2 :  0/2 hits
                        Germans roll dice for 1 artillery in Bessarabia, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter and 1 infantry in Bessarabia, round 3 :  1/2 hits
                        Germans roll dice for 1 artillery in Bessarabia, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Bessarabia
                    Russians win with 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 1 :  0/5 hits
                        Germans roll dice for 1 infantry in Bryansk, round 1 :  0/1 hits
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 :  2/5 hits
                        Germans roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Bessarabia to Russia
                2 fighters and 1 tactical_bomber moved from Bryansk to Russia
                1 armour and 1 mech_infantry moved from Ukraine to Russia
                2 aaGuns and 12 infantry moved from Samara to Russia

    Place Units - Russians
                1 armour, 1 fighter and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 18 PUs; end with 18 PUs total

    Territory Summary for Russians :

    Bryansk : 2 infantry
        Russia : 6 aaGuns, 1 airfield, 6 armour, 5 artilleries, 1 factory_major, 4 fighters, 59 infantry, 5 mech_infantrys and 1 tactical_bomber
        Ukraine : 1 factory_minor
        Western Ukraine : 1 infantry
        Volgograd : 1 factory_minor

    Production/PUs Summary :

    Germans : 48 / 61
        Russians : 18 / 18
        Japanese : 72 / 80
        Americans : 53 / 75
        Chinese : 4 / 6
        British : 29 / 29
        UK_Pacific : 5 / 5
        Italians : 22 / 32
        ANZAC : 10 / 16
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :7

    Purchase Units - Japanese
                Japanese buy 3 destroyers, 6 mech_infantrys, 3 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Urals to Vologda
                      Japanese take Vologda from Russians
                1 infantry moved from Novosibirsk to Samara
                      Japanese take Samara from Russians
                1 mech_infantry moved from Kansu to Kazakhstan
                      Japanese take Kazakhstan from Russians
                5 armour, 4 artilleries, 4 infantry and 5 mech_infantrys moved from Burma to India
                3 infantry moved from Kansu to Shensi
                2 bombers moved from Yunnan to Shensi
                1 artillery and 4 infantry moved from Kansu to Tsinghai
                2 mech_infantrys moved from Yunnan to Szechwan
                1 mech_infantry moved from Kweichow to Szechwan
                1 armour moved from Yunnan to Szechwan
                2 tactical_bombers moved from Yunnan to Szechwan
                1 destroyer moved from 42 Sea Zone to 55 Sea Zone
                2 fighters moved from 42 Sea Zone to 55 Sea Zone
                2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
                1 destroyer moved from 35 Sea Zone to 46 Sea Zone
                4 fighters moved from 35 Sea Zone to 46 Sea Zone
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
                2 fighters moved from 6 Sea Zone to 25 Sea Zone
                1 tactical_bomber moved from Yunnan to Tsinghai
                1 fighter moved from Yunnan to Tsinghai

    Combat - Japanese
                Battle in 46 Sea Zone
                    Japanese attack with 1 destroyer and 4 fighters
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 4 fighters in 46 Sea Zone, round 1 :  3/5 hits
                        1 submarine owned by the Americans lost in 46 Sea Zone
                    Japanese win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 55 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 1 :  1/5 hits
                        1 submarine owned by the Americans lost in 55 Sea Zone
                    Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 1 :  3/5 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Shensi
                    Japanese attack with 2 bombers and 3 infantry
                    Chinese defend with 1 artillery and 1 infantry
                        Japanese roll dice for 2 bombers and 3 infantry in Shensi, round 1 :  2/5 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 1 :  0/2 hits
                        1 artillery owned by the Chinese and 1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 2 bombers and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Chinese: 1 artillery and 1 infantry
                Battle in Tsinghai
                    Japanese attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Tsinghai, round 1 :  1/7 hits
                        Chinese roll dice for 2 infantry in Tsinghai, round 1 :  0/2 hits
                        1 infantry owned by the Chinese lost in Tsinghai
                        Japanese roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Tsinghai, round 2 :  4/7 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Tsinghai
                    Japanese win, taking Tsinghai from Chinese with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Szechwan
                    Japanese attack with 1 armour, 3 mech_infantrys and 2 tactical_bombers
                    Chinese defend with 1 artillery and 2 infantry
                        Japanese roll dice for 1 armour, 3 mech_infantrys and 2 tactical_bombers in Szechwan, round 1 :  1/6 hits
                        Chinese roll dice for 1 artillery and 2 infantry in Szechwan, round 1 :  1/3 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Szechwan
                        Japanese roll dice for 1 armour, 2 mech_infantrys and 2 tactical_bombers in Szechwan, round 2 :  2/5 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 :  1/2 hits
                        1 artillery owned by the Chinese , 1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 armour, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 2 mech_infantrys
                    Casualties for Chinese: 1 artillery and 2 infantry
                Battle in India
                    Japanese attack with 5 armour, 4 artilleries, 4 infantry and 5 mech_infantrys
                    British defend with 1 airfield, 1 harbour and 2 infantry; UK_Pacific defend with 1 factory_major
                        Japanese roll dice for 5 armour, 4 artilleries, 4 infantry and 5 mech_infantrys in India, round 1 :  5/18 hits
                        UK_Pacific roll dice for 2 infantry in India, round 1 :  0/2 hits
                        2 infantry owned by the British lost in India
                    Japanese captures 5PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 5 armour, 4 artilleries, 4 infantry and 5 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry

    Non Combat Move - Japanese
                2 armour and 1 mech_infantry moved from Kwangtung to Yunnan
                3 armour moved from Malaya to Yunnan
                2 tactical_bombers moved from Szechwan to Kansu
                2 bombers moved from Shensi to Kansu
                1 fighter moved from Tsinghai to Kansu
                1 tactical_bomber moved from Tsinghai to Kansu
                1 armour, 2 artilleries and 1 infantry moved from Java to 42 Sea Zone
                1 armour, 2 artilleries, 1 infantry and 3 transports moved from 42 Sea Zone to 38 Sea Zone
                1 armour moved from 38 Sea Zone to Burma
                1 infantry moved from 38 Sea Zone to Burma
                2 artilleries moved from 38 Sea Zone to Burma
                2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                4 fighters moved from 46 Sea Zone to 35 Sea Zone
                3 mech_infantrys moved from Shantung to Kweichow
                2 fighters moved from 25 Sea Zone to 6 Sea Zone
                2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to Philippines

    Place Units - Japanese
                3 destroyers, 3 submarines and 2 transports placed in 6 Sea Zone
                3 mech_infantrys placed in Shantung
                Japanese undo move 1.
                3 destroyers and 2 transports placed in 6 Sea Zone
                3 submarines placed in 37 Sea Zone
                3 mech_infantrys placed in Kwangtung

    Turn Complete - Japanese
                Japanese collect 81 PUs; end with 86 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 96 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 factory_minor and 3 mech_infantrys
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 7 infantry
        Shensi : 1 flag, 3 infantry
        Yunnan : 1 flag, 5 armour and 1 mech_infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 3 mech_infantrys
        Hunan : 1 flag
        Kansu : 1 flag, 1 aaGun, 2 bombers, 1 fighter and 3 tactical_bombers
        Hopei : 1 flag
        Tsinghai : 1 flag, 1 artillery and 4 infantry
        Szechwan : 1 flag, 1 armour and 1 mech_infantry
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag, 1 armour, 2 artilleries and 1 infantry
        India : 1 flag, 1 airfield, 5 armour, 4 artilleries, 1 factory_minor, 1 harbour, 4 infantry and 5 mech_infantrys
        Malaya : 1 flag, 1 factory_minor and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Philippines : 1 flag, 1 airfield, 1 armour, 2 fighters, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
        Guam : 1 flag, 1 airfield
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag
        Kazakhstan : 1 flag, 1 mech_infantry
        Buryatia : 1 flag
        French Indo China : 1 flag
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers
        46 Sea Zone : 1 destroyer
        Olgiy : 1 flag
        37 Sea Zone : 1 flag, 3 submarines
        35 Sea Zone : 1 battleship, 2 carriers, 4 fighters, 1 submarine and 3 transports
        Dzavhan : 1 flag
        38 Sea Zone : 3 transports
        25 Sea Zone : 1 destroyer
        Central Mongolia : 1 flag
        6 Sea Zone : 2 carriers, 3 destroyers, 2 fighters, 2 tactical_bombers and 2 transports
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        55 Sea Zone : 1 destroyer
        Urals : 1 flag
        Novosibirsk : 1 flag
        Vologda : 1 flag, 1 infantry
        Samara : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 48 / 61
        Russians : 15 / 18
        Japanese : 81 / 96
        Americans : 53 / 75
        Chinese : 1 / 6
        British : 29 / 29
        UK_Pacific : 2 / 0
        Italians : 22 / 32
        ANZAC : 10 / 16
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 1 fighter, 5 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
                2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 cruiser and 5 destroyers moved from 104 Sea Zone to 110 Sea Zone
                1 fighter moved from 104 Sea Zone to 110 Sea Zone
                1 submarine moved from 30 Sea Zone to 46 Sea Zone
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 bomber moved from Queensland to 55 Sea Zone
                2 fighters moved from 54 Sea Zone to 55 Sea Zone
                2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
                1 submarine moved from 10 Sea Zone to 25 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone

    Combat - Americans
                Battle in Gibraltar
                    Americans attack with 2 artilleries, 5 infantry and 1 mech_infantry
                    Italians defend with 2 armour, 2 artilleries, 1 harbour and 1 infantry
                        Americans roll dice for 2 artilleries, 5 infantry and 1 mech_infantry in Gibraltar, round 1 :  1/8 hits
                        Italians roll dice for 2 armour, 2 artilleries and 1 infantry in Gibraltar, round 1 :  1/5 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                        Americans roll dice for 2 artilleries, 4 infantry and 1 mech_infantry in Gibraltar, round 2 :  2/7 hits
                        Italians roll dice for 2 armour and 2 artilleries in Gibraltar, round 2 :  0/4 hits
                        2 artilleries owned by the Italians lost in Gibraltar
                        Americans roll dice for 2 artilleries, 4 infantry and 1 mech_infantry in Gibraltar, round 3 :  2/7 hits
                        Italians roll dice for 2 armour in Gibraltar, round 3 :  1/2 hits
                        1 infantry owned by the Americans and 2 armour owned by the Italians lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 17
                    Casualties for Italians: 2 armour, 2 artilleries and 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in 110 Sea Zone
                    Americans attack with 1 cruiser, 6 destroyers and 1 fighter
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 cruiser, 6 destroyers and 1 fighter in 110 Sea Zone, round 1 :  2/8 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Germans lost in 110 Sea Zone
                    Americans win with 1 cruiser, 6 destroyers and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 55 Sea Zone
                    Americans attack with 1 bomber, 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 46 Sea Zone
                    Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 1 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 46 Sea Zone
                    Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from 55 Sea Zone to Queensland
                2 fighters moved from 55 Sea Zone to 54 Sea Zone
                2 fighters moved from 46 Sea Zone to 54 Sea Zone
                1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
                2 destroyers moved from 30 Sea Zone to 54 Sea Zone
                1 carrier moved from 104 Sea Zone to 91 Sea Zone
                2 destroyers moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from 110 Sea Zone to 91 Sea Zone
                1 tactical_bomber moved from Eastern United States to 91 Sea Zone
                1 armour, 1 artillery, 4 infantry and 3 transports moved from 104 Sea Zone to 110 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer and 5 submarines placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Territory Summary for Americans :

    Queensland : 1 bomber
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        46 Sea Zone : 1 submarine
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 5 submarines and 1 tactical_bomber
        54 Sea Zone : 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 9 destroyers, 4 fighters, 4 infantry, 1 mech_infantry, 3 submarines, 1 tactical_bomber and 3 transports
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 2 artilleries, 3 infantry and 1 mech_infantry
        Morocco : 1 flag
        101 Sea Zone : 1 transport
        Brazil : 1 flag
        91 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 5 transports
        110 Sea Zone : 1 armour, 1 artillery, 1 cruiser, 6 destroyers, 4 infantry and 3 transports

    Production/PUs Summary :

    Germans : 48 / 61
        Russians : 15 / 18
        Japanese : 81 / 96
        Americans : 53 / 73
        Chinese : 1 / 6
        British : 29 / 29
        UK_Pacific : 2 / 0
        Italians : 22 / 32
        ANZAC : 10 / 16
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery, 1 fighter and 3 infantry moved from Sikang to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 artillery, 1 fighter and 3 infantry
                    Japanese defend with 1 armour and 1 mech_infantry
                        Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Szechwan, round 1 :  1/5 hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Szechwan, round 1 :  1/2 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Szechwan
                        Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Szechwan, round 2 :  1/4 hits
                        Japanese roll dice for 1 armour in Szechwan, round 2 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 armour and 1 mech_infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Sikang

    Place Units - Chinese
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 2 PUs total

    Territory Summary for Chinese :

    Szechwan : 1 artillery and 1 infantry
        Sikang : 1 fighter and 2 infantry

    Production/PUs Summary :

    Germans : 48 / 61
        Russians : 15 / 18
        Japanese : 80 / 96
        Americans : 53 / 73
        Chinese : 2 / 2
        British : 29 / 29
        UK_Pacific : 2 / 0
        Italians : 22 / 32
        ANZAC : 10 / 16
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :7

    Purchase Units - British
                British buy 4 transports; Remaining resources: 1 PUs;

    Combat Move - British
                1 bomber moved from United Kingdom to 94 Sea Zone
                1 mech_infantry moved from Iraq to Trans-Jordan
                      British take Trans-Jordan from Italians
                1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 infantry moved from 81 Sea Zone to Egypt
                1 artillery moved from 81 Sea Zone to Egypt

    Combat - British
                Battle in Egypt
                Battle in 94 Sea Zone
                    British attack with 1 bomber
                    Italians defend with 2 transports
                        2 transports owned by the Italians lost in 94 Sea Zone
                    British win, taking Egypt from Italians with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for Italians: 2 transports

    Non Combat Move - British
                1 bomber moved from 94 Sea Zone to Malta
                2 mech_infantrys moved from Persia to Iraq
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                3 aaGuns and 2 artilleries moved from West India to Eastern Persia
                14 infantry moved from West India to Eastern Persia
                1 transport moved from 80 Sea Zone to 72 Sea Zone
                1 armour moved from Tanganyika Territory to Anglo Egyptian Sudan
                1 fighter and 1 tactical_bomber moved from Ethiopia to 81 Sea Zone
                2 fighters and 1 tactical_bomber moved from Ethiopia to Iraq
                1 destroyer moved from 119 Sea Zone to 110 Sea Zone
                2 carriers and 2 fighters moved from 104 Sea Zone to 110 Sea Zone
                2 fighters moved from United Kingdom to 110 Sea Zone

    Place Units - British
                4 transports placed in 110 Sea Zone

    Turn Complete - British
                British collect 33 PUs; end with 34 PUs total

    Turn Complete - UK_Pacific

    Territory Summary for British, UK_Pacific :

    West India : 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 mech_infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 artillery, 1 harbour and 1 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun, 1 bomber and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 16 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 armour, 1 artillery and 1 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        119 Sea Zone : 1 flag
        106 Sea Zone : 1 flag
        Iraq : 1 flag, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
        Eastern Persia : 1 flag, 3 aaGuns, 2 artilleries and 14 infantry
        72 Sea Zone : 1 transport
        81 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
        Persia : 1 flag
        110 Sea Zone : 2 carriers, 1 destroyer, 4 fighters and 4 transports

    Production/PUs Summary :

    Germans : 48 / 61
        Russians : 15 / 18
        Japanese : 80 / 96
        Americans : 53 / 73
        Chinese : 2 / 2
        British : 33 / 34
        UK_Pacific : 2 / 0
        Italians : 18 / 32
        ANZAC : 10 / 16
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :7

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 transports moved from 92 Sea Zone to 93 Sea Zone
                2 artilleries moved from Southern France to 93 Sea Zone
                3 infantry moved from Southern France to 93 Sea Zone
                1 artillery moved from Algeria to Morocco
                      Italians take Morocco from Americans
                1 transport moved from 92 Sea Zone to 94 Sea Zone
                1 infantry moved from Algeria to 94 Sea Zone
                1 artillery moved from Tunisia to 94 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
                1 fighter moved from Libya to Malta
                1 infantry moved from 96 Sea Zone to Malta
                1 artillery moved from 96 Sea Zone to Malta
                2 artilleries, 3 infantry and 3 transports moved from 93 Sea Zone to 92 Sea Zone
                3 infantry moved from 92 Sea Zone to Gibraltar
                2 artilleries moved from 92 Sea Zone to Gibraltar
                1 tactical_bomber moved from 92 Sea Zone to Gibraltar
                1 fighter moved from 92 Sea Zone to Gibraltar

    Combat - Italians
                Battle in Gibraltar
                    Italians attack with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
                    British defend with 1 harbour; Americans defend with 2 artilleries, 3 infantry and 1 mech_infantry
                        Italians roll dice for 1 battleship and 2 cruisers in Gibraltar, round 1 :  3/3 hits
                        Italians roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Gibraltar, round 1 :  3/7 hits
                        British roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Gibraltar, round 1 :  2/6 hits
                        1 mech_infantry owned by the Americans , 2 artilleries owned by the Americans , 3 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
                    Italians win, taking Gibraltar from British with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 2 artilleries, 3 infantry and 1 mech_infantry
                Battle in Malta
                    Italians attack with 1 artillery, 1 fighter and 1 infantry
                    British defend with 1 aaGun, 1 bomber and 1 infantry
                        AA guns fire in Malta :  1/1 hits
                        1 fighter owned by the Italians lost in Malta
                        Italians roll dice for 1 artillery and 1 infantry in Malta, round 1 :  1/2 hits
                        British roll dice for 1 aaGun, 1 bomber and 1 infantry in Malta, round 1 :  0/2 hits
                        1 aaGun owned by the British lost in Malta
                        Italians roll dice for 1 artillery and 1 infantry in Malta, round 2 :  0/2 hits
                        British roll dice for 1 bomber and 1 infantry in Malta, round 2 :  1/2 hits
                        1 infantry owned by the Italians lost in Malta
                        Italians roll dice for 1 artillery in Malta, round 3 :  1/1 hits
                        British roll dice for 1 bomber and 1 infantry in Malta, round 3 :  0/2 hits
                        1 infantry owned by the British lost in Malta
                        Italians roll dice for 1 artillery in Malta, round 4 :  0/1 hits
                        British roll dice for 1 bomber in Malta, round 4 :  0/1 hits
                        Italians roll dice for 1 artillery in Malta, round 5 :  0/1 hits
                        British roll dice for 1 bomber in Malta, round 5 :  0/1 hits
                        Italians roll dice for 1 artillery in Malta, round 6 :  0/1 hits
                        British roll dice for 1 bomber in Malta, round 6 :  0/1 hits
                        Italians roll dice for 1 artillery in Malta, round 7 :  0/1 hits
                        British roll dice for 1 bomber in Malta, round 7 :  0/1 hits
                        Italians roll dice for 1 artillery in Malta, round 8 :  0/1 hits
                        British roll dice for 1 bomber in Malta, round 8 :  0/1 hits
                        Italians roll dice for 1 artillery in Malta, round 9 :  0/1 hits
                        British roll dice for 1 bomber in Malta, round 9 :  0/1 hits
                        Italians roll dice for 1 artillery in Malta, round 10 :  0/1 hits
                        British roll dice for 1 bomber in Malta, round 10 :  0/1 hits
                        Italians roll dice for 1 artillery in Malta, round 11 :  0/1 hits
                        British roll dice for 1 bomber in Malta, round 11 :  1/1 hits
                        1 artillery owned by the Italians lost in Malta
                    British win with 1 bomber remaining. Battle score for attacker is -9
                    Casualties for British: 1 aaGun and 1 infantry
                    Casualties for Italians: 1 artillery, 1 fighter and 1 infantry

    Non Combat Move - Italians
                3 artilleries moved from Northern Italy to Southern France
                2 infantry moved from Northern Italy to Southern France
                1 destroyer moved from 95 Sea Zone to 98 Sea Zone
                1 fighter moved from Gibraltar to 92 Sea Zone
                1 tactical_bomber moved from Gibraltar to 92 Sea Zone

    Place Units - Italians
                1 destroyer and 1 transport placed in 95 Sea Zone
                1 fighter placed in Southern Italy
                1 infantry placed in Southern France
                Italians undo move 1.
                Italians undo move 2.
                Italians undo move 1.
                1 destroyer and 1 transport placed in 95 Sea Zone
                1 fighter placed in Southern Italy
                1 artillery placed in Northern Italy
                1 infantry placed in Southern France

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag
        Gibraltar : 1 flag, 2 artilleries, 1 harbour and 1 infantry
        Morocco : 1 flag, 1 artillery
        Algeria : 1 flag
        Southern France : 1 flag, 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
        Syria : 1 flag
        Tunisia : 1 flag
        Northern Italy : 2 aaGuns, 1 artillery and 1 factory_major
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
        96 Sea Zone : 1 transport
        95 Sea Zone : 1 destroyer and 1 transport
        93 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag
        92 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
        98 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 48 / 61
        Russians : 15 / 18
        Japanese : 80 / 96
        Americans : 52 / 73
        Chinese : 2 / 2
        British : 33 / 34
        UK_Pacific : 2 / 0
        Italians : 19 / 34
        ANZAC : 10 / 16
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :7

    Purchase Units - ANZAC
                ANZAC buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                3 armour moved from New South Wales to South Australia
                1 infantry moved from 62 Sea Zone to New South Wales

    Place Units - ANZAC
                2 armour and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        South Australia : 2 aaGuns, 5 armour, 1 artillery, 3 fighters, 2 infantry and 1 mech_infantry
        Dutch New Guinea : 1 flag, 2 infantry
        62 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 48 / 61
        Russians : 15 / 18
        Japanese : 80 / 96
        Americans : 52 / 73
        Chinese : 2 / 2
        British : 33 / 34
        UK_Pacific : 2 / 0
        Italians : 19 / 34
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :7

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 fighter and 2 infantry

    Production/PUs Summary :

    Germans : 48 / 61
        Russians : 15 / 18
        Japanese : 80 / 96
        Americans : 52 / 73
        Chinese : 2 / 2
        British : 33 / 34
        UK_Pacific : 2 / 0
        Italians : 19 / 34
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 destroyers, 1 infantry and 7 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from Smolensk to Bryansk
                1 bomber moved from Novgorod to Bryansk
                2 tactical_bombers moved from Novgorod to Bryansk
                2 infantry moved from Eastern Poland to Western Ukraine
                1 fighter moved from Eastern Poland to Western Ukraine
                1 tactical_bomber moved from Eastern Poland to Western Ukraine

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 1 bomber, 3 infantry and 2 tactical_bombers
                    Russians defend with 2 infantry
                        Germans roll dice for 1 bomber, 3 infantry and 2 tactical_bombers in Bryansk, round 1 :  2/6 hits
                        Russians roll dice for 2 infantry in Bryansk, round 1 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 bomber, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Western Ukraine
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 1 :  1/4 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 6 transports moved from 127 Sea Zone to 112 Sea Zone
                3 armour moved from Novgorod to Smolensk
                5 artilleries and 5 infantry moved from Archangel to Smolensk
                1 infantry moved from Nenetsia to Archangel
                1 bomber moved from Bryansk to Smolensk
                2 tactical_bombers moved from Bryansk to Smolensk
                1 armour moved from Belarus to Smolensk
                1 artillery moved from Eastern Poland to Western Ukraine
                1 infantry moved from Eastern Poland to Western Ukraine
                4 artilleries and 2 infantry moved from Eastern Poland to Belarus
                1 aaGun moved from Western Germany to France
                1 fighter moved from Western Ukraine to Germany
                1 tactical_bomber moved from Western Ukraine to Germany

    Place Units - Germans
                1 destroyer placed in 110 Sea Zone
                1 destroyer and 7 submarines placed in 112 Sea Zone
                1 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 51 PUs; end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor and 5 infantry
        Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 9 infantry and 2 tactical_bombers
        Germany : 1 factory_major, 1 fighter, 1 infantry and 1 tactical_bomber
        Belarus : 1 flag, 4 artilleries and 2 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 2 infantry
        Nenetsia : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 1 infantry
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Western Ukraine : 1 flag, 1 artillery and 2 infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Smolensk : 1 flag, 3 aaGuns, 18 armour, 14 artilleries, 1 bomber, 37 infantry, 1 mech_infantry and 2 tactical_bombers
        112 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 7 submarines, 1 tactical_bomber and 6 transports
        Yugoslavia : 1 flag
        Finland : 1 flag
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 51 / 61
        Russians : 12 / 18
        Japanese : 80 / 96
        Americans : 52 / 73
        Chinese : 2 / 2
        British : 33 / 34
        UK_Pacific : 2 / 0
        Italians : 19 / 34
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :8

    Purchase Units - Russians
                Russians buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Russia to Bryansk
                3 fighters and 1 tactical_bomber moved from Russia to Bryansk
                1 fighter moved from Russia to Bryansk
                5 artilleries moved from Russia to Samara
                56 infantry moved from Russia to Samara

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 4 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Bryansk, round 1 :  4/8 hits
                        Germans roll dice for 2 infantry in Bryansk, round 1 :  0/2 hits
                        2 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 4 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Samara
                    Russians attack with 5 artilleries and 56 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 5 artilleries and 56 infantry in Samara, round 1 :  15/61 hits
                        Japanese roll dice for 1 infantry in Samara, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Samara
                    Russians win, taking Samara from Japanese with 5 artilleries and 56 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                6 aaGuns moved from Russia to Samara
                4 fighters and 1 tactical_bomber moved from Bryansk to Volgograd
                6 armour and 5 mech_infantrys moved from Russia to Volgograd

    Place Units - Russians
                3 infantry placed in Russia
                3 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 14 PUs; end with 14 PUs total

    Territory Summary for Russians :

    Bryansk : 3 infantry
        Russia : 1 airfield, 1 factory_major and 3 infantry
        Ukraine : 1 factory_minor
        Volgograd : 6 armour, 1 factory_minor, 4 fighters, 3 infantry, 5 mech_infantrys and 1 tactical_bomber
        Samara : 6 aaGuns, 5 artilleries and 56 infantry

    Production/PUs Summary :

    Germans : 50 / 61
        Russians : 14 / 14
        Japanese : 79 / 96
        Americans : 52 / 73
        Chinese : 2 / 2
        British : 33 / 34
        UK_Pacific : 2 / 0
        Italians : 19 / 34
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :8

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 2 destroyers, 2 infantry, 6 mech_infantrys and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 mech_infantry moved from Kazakhstan to Caucasus
                      Japanese take Caucasus from Russians
                1 artillery moved from Tsinghai to Sikang
                3 infantry moved from Tsinghai to Sikang
                3 infantry moved from Shensi to Szechwan
                1 fighter moved from Kansu to Sikang
                1 tactical_bomber moved from Kansu to Sikang
                3 mech_infantrys moved from Kweichow to Szechwan
                2 armour moved from Yunnan to Szechwan
                2 tactical_bombers moved from Kansu to Szechwan
                2 bombers moved from Kansu to West India
                2 infantry moved from India to West India
                1 infantry moved from Burma to 38 Sea Zone
                1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
                1 infantry moved from 39 Sea Zone to Ceylon
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                1 fighter moved from 6 Sea Zone to 25 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                1 fighter moved from 6 Sea Zone to 25 Sea Zone

    Combat - Japanese
                Battle in Sikang
                    Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 1 fighter and 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Sikang, round 1 :  4/6 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 1 :  0/3 hits
                        1 fighter owned by the Chinese and 2 infantry owned by the Chinese lost in Sikang
                    Japanese win, taking Sikang from Chinese with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for Chinese: 1 fighter and 2 infantry
                Battle in West India
                    Japanese attack with 2 bombers and 2 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 2 bombers and 2 infantry in West India, round 1 :  1/4 hits
                        UK_Pacific roll dice for 1 infantry in West India, round 1 :  0/1 hits
                        1 infantry owned by the British lost in West India
                    Japanese win, taking West India from UK_Pacific with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Ceylon
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 1 :  3/5 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win, taking Ceylon from UK_Pacific with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Szechwan
                    Japanese attack with 2 armour, 3 infantry, 3 mech_infantrys and 2 tactical_bombers
                    Chinese defend with 1 artillery and 1 infantry
                        Japanese roll dice for 2 armour, 3 infantry, 3 mech_infantrys and 2 tactical_bombers in Szechwan, round 1 :  3/10 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 1 :  0/2 hits
                        1 artillery owned by the Chinese and 1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 2 armour, 3 infantry, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Chinese: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                2 artilleries moved from Burma to India
                1 armour moved from Burma to India
                2 transports moved from 38 Sea Zone to 39 Sea Zone
                2 bombers moved from West India to India
                1 fighter moved from Sikang to Yunnan
                1 tactical_bomber moved from Sikang to Yunnan
                2 tactical_bombers moved from Szechwan to Kwangsi
                3 mech_infantrys moved from Kwangtung to Yunnan
                3 armour moved from Yunnan to India
                1 mech_infantry moved from Yunnan to India
                3 mech_infantrys moved from Shantung to Chahar
                1 infantry moved from Tsinghai to Kazakhstan
                1 aaGun moved from Kansu to Shensi
                2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
                2 fighters moved from 25 Sea Zone to 6 Sea Zone
                2 destroyers moved from 6 Sea Zone to 35 Sea Zone
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                2 fighters moved from Philippines to 35 Sea Zone
                3 submarines moved from 37 Sea Zone to 35 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 carrier, 2 destroyers and 5 submarines placed in 6 Sea Zone
                1 artillery and 2 infantry placed in India
                3 mech_infantrys placed in Kwangtung
                3 mech_infantrys placed in Shantung
                Japanese undo move 4.
                Japanese undo move 3.
                Japanese undo move 2.
                Japanese undo move 1.
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                3 submarines placed in 37 Sea Zone
                1 carrier, 2 destroyers and 2 submarines placed in 6 Sea Zone
                1 artillery and 2 infantry placed in India
                3 mech_infantrys placed in Kwangtung
                3 mech_infantrys placed in Shantung

    Turn Complete - Japanese
                Japanese collect 85 PUs; end with 85 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 95 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 factory_minor and 3 mech_infantrys
        Kwangsi : 2 tactical_bombers
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 7 infantry
        Shensi : 1 flag, 1 aaGun
        Yunnan : 1 flag, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag, 2 armour, 3 infantry and 3 mech_infantrys
        Chahar : 1 flag, 3 mech_infantrys
        Sikang : 1 flag, 1 artillery and 3 infantry
        Anhwe : 1 flag
        Ceylon : 1 flag, 1 infantry
        Shan State : 1 flag
        Burma : 1 flag
        India : 1 flag, 1 airfield, 9 armour, 7 artilleries, 2 bombers, 1 factory_minor, 1 harbour, 4 infantry and 6 mech_infantrys
        Malaya : 1 flag, 1 factory_minor and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Philippines : 1 flag, 1 airfield, 1 armour, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
        Guam : 1 flag, 1 airfield
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag
        Kazakhstan : 1 flag, 1 infantry
        Buryatia : 1 flag
        French Indo China : 1 flag
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag, 1 destroyer
        Olgiy : 1 flag
        37 Sea Zone : 1 flag, 3 submarines
        35 Sea Zone : 2 battleships, 5 carriers, 1 cruiser, 2 destroyers, 8 fighters, 4 submarines, 2 tactical_bombers and 3 transports
        Dzavhan : 1 flag
        39 Sea Zone : 3 transports
        25 Sea Zone : 1 destroyer
        Central Mongolia : 1 flag
        6 Sea Zone : 2 carriers, 2 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 2 transports
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        West India : 1 flag, 2 infantry
        Urals : 1 flag
        Novosibirsk : 1 flag
        Vologda : 1 flag, 1 infantry
        Caucasus : 1 flag, 1 mech_infantry

    Production/PUs Summary :

    Germans : 50 / 61
        Russians : 12 / 14
        Japanese : 85 / 95
        Americans : 52 / 73
        Chinese : 0 / 2
        British : 33 / 34
        UK_Pacific : 0 / 0
        Italians : 19 / 34
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :8

    Purchase Units - Americans
                Americans buy 3 bombers and 6 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 bomber moved from Queensland to 42 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 mech_infantry moved from 44 Sea Zone to Celebes

    Combat - Americans
                Americans creates battle in territory 110 Sea Zone
                Battle in 42 Sea Zone
                    Americans attack with 1 bomber, 1 submarine and 1 transport
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 bomber and 1 transport in 42 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans lost in 42 Sea Zone
                        Americans roll dice for 1 bomber and 1 transport in 42 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 42 Sea Zone
                    Americans win with 1 transport remaining. Battle score for attacker is -10
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 bomber and 1 submarine
                Battle in 110 Sea Zone
                    British loiter and taunt with ; Americans attack with 1 armour, 1 artillery, 1 cruiser, 6 destroyers, 4 infantry and 3 transports
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 cruiser, 6 destroyers and 3 transports in 110 Sea Zone, round 1 :  2/7 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Germans lost in 110 Sea Zone
                    Americans win with 1 cruiser, 6 destroyers and 3 transports remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Java
                Battle in Celebes

    Non Combat Move - Americans
                1 submarine moved from 46 Sea Zone to 54 Sea Zone
                1 destroyer moved from 54 Sea Zone to 34 Sea Zone
                1 destroyer moved from 54 Sea Zone to 45 Sea Zone
                1 carrier, 1 destroyer, 1 fighter, 5 submarines and 1 tactical_bomber moved from 10 Sea Zone to 30 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
                4 transports moved from 91 Sea Zone to 107 Sea Zone
                1 transport moved from 91 Sea Zone to 107 Sea Zone

    Place Units - Americans
                6 submarines placed in 101 Sea Zone
                3 bombers placed in Eastern United States

    Turn Complete - Americans
                Americans collect 59 PUs; end with 60 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

    Territory Summary for Americans :

    Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        Celebes : 1 flag, 1 infantry and 1 mech_infantry
        Java : 1 flag, 2 infantry
        42 Sea Zone : 1 transport
        44 Sea Zone : 1 transport
        45 Sea Zone : 1 destroyer
        30 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 5 submarines and 1 tactical_bomber
        34 Sea Zone : 1 destroyer
        54 Sea Zone : 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 7 destroyers, 4 fighters, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 3 bombers, 1 factory_major and 1 harbour
        101 Sea Zone : 6 submarines and 1 transport
        Brazil : 1 flag
        91 Sea Zone : 1 destroyer
        107 Sea Zone : 5 transports
        110 Sea Zone : 1 armour, 1 artillery, 1 carrier, 1 cruiser, 7 destroyers, 1 fighter, 4 infantry, 1 tactical_bomber and 3 transports

    Production/PUs Summary :

    Germans : 50 / 61
        Russians : 12 / 14
        Japanese : 78 / 95
        Americans : 59 / 80
        Chinese : 0 / 2
        British : 33 / 34
        UK_Pacific : 0 / 0
        Italians : 19 / 34
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :8

    Purchase Units - British
                British buy 2 destroyers, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                2 fighters moved from Iraq to 39 Sea Zone
                1 bomber moved from Malta to 96 Sea Zone
                1 tactical_bomber moved from Iraq to 98 Sea Zone
                1 fighter moved from 81 Sea Zone to 98 Sea Zone
                1 tactical_bomber moved from 81 Sea Zone to 98 Sea Zone
                1 mech_infantry moved from Iraq to Syria
                      British take Syria from Italians
                1 infantry moved from Egypt to Alexandria
                      British take Alexandria from Italians

    Combat - British
                Battle in 98 Sea Zone
                    British attack with 1 fighter and 2 tactical_bombers
                    Italians defend with 1 destroyer
                        British roll dice for 1 fighter and 2 tactical_bombers in 98 Sea Zone, round 1 :  0/3 hits
                        Italians roll dice for 1 destroyer in 98 Sea Zone, round 1 :  1/1 hits
                        1 tactical_bomber owned by the British lost in 98 Sea Zone
                        British roll dice for 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 :  1/2 hits
                        Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 98 Sea Zone
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for British: 1 tactical_bomber
                    Casualties for Italians: 1 destroyer
                Battle in 96 Sea Zone
                    British attack with 1 bomber
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 96 Sea Zone
                    British win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in 39 Sea Zone
                    British attack with 2 fighters
                    Japanese defend with 3 transports
                        3 transports owned by the Japanese lost in 39 Sea Zone
                    British win with 2 fighters remaining. Battle score for attacker is 21
                    Casualties for Japanese: 3 transports

    Non Combat Move - British
                1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 81 Sea Zone to 79 Sea Zone
                2 fighters moved from 39 Sea Zone to 79 Sea Zone
                1 artillery moved from Egypt to Anglo Egyptian Sudan
                1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan
                3 aaGuns, 1 artillery and 13 infantry moved from Eastern Persia to Persia
                1 artillery moved from Eastern Persia to Persia
                1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Anglo Egyptian Sudan
                1 bomber moved from 96 Sea Zone to Anglo Egyptian Sudan
                1 mech_infantry moved from Iraq to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                2 transports moved from 81 Sea Zone to 71 Sea Zone
                1 transport moved from 72 Sea Zone to 71 Sea Zone

    Place Units - British
                1 tactical_bomber placed in United Kingdom
                2 destroyers and 1 transport placed in 110 Sea Zone

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total

    Turn Complete - UK_Pacific

    Territory Summary for British, UK_Pacific :

    Iceland : 1 airfield
        Quebec : 1 factory_minor
        Alexandria : 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 16 infantry, 1 mech_infantry and 1 tactical_bomber
        Anglo Egyptian Sudan : 1 armour, 2 artilleries, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
        Syria : 1 flag, 1 mech_infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        119 Sea Zone : 1 flag
        106 Sea Zone : 1 flag
        Iraq : 1 flag
        Eastern Persia : 1 flag, 1 infantry
        71 Sea Zone : 3 transports
        79 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters
        Northwest Persia : 1 flag, 1 mech_infantry
        Persia : 1 flag, 3 aaGuns, 2 artilleries and 13 infantry
        110 Sea Zone : 2 carriers, 3 destroyers, 4 fighters and 5 transports

    Production/PUs Summary :

    Germans : 50 / 61
        Russians : 12 / 14
        Japanese : 78 / 95
        Americans : 59 / 80
        Chinese : 0 / 2
        British : 34 / 34
        UK_Pacific : 0 / 0
        Italians : 18 / 34
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :8

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 infantry and 3 transports; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 artillery moved from Morocco to 92 Sea Zone
                1 artillery and 1 transport moved from 92 Sea Zone to 98 Sea Zone
                1 infantry moved from Gibraltar to 92 Sea Zone
                2 artilleries moved from Gibraltar to 92 Sea Zone
                2 artilleries, 1 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Alexandria
                1 artillery moved from 98 Sea Zone to Trans-Jordan
                1 artillery moved from 98 Sea Zone to Egypt
                1 artillery moved from 98 Sea Zone to Alexandria
                1 battleship moved from 92 Sea Zone to 98 Sea Zone
                1 cruiser moved from 92 Sea Zone to 98 Sea Zone
                1 artillery moved from Northern Italy to 95 Sea Zone
                1 artillery and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                1 artillery moved from 98 Sea Zone to Syria
                1 cruiser moved from 92 Sea Zone to 98 Sea Zone
                1 fighter moved from Southern Italy to Alexandria

    Combat - Italians
                Battle in Egypt
                Battle in Alexandria
                    Italians attack with 1 artillery, 1 fighter and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 2 cruisers in Alexandria, round 1 :  1/2 hits
                        British roll dice for 1 infantry in Alexandria, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
                    Italians win, taking Egypt from British, taking Alexandria from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Trans-Jordan
                Battle in Syria
                    Italians attack with 1 artillery
                    British defend with 1 mech_infantry
                        Italians roll dice for 1 battleship in Syria, round 1 :  1/1 hits
                        British roll dice for 1 mech_infantry in Syria, round 1 :  0/1 hits
                        1 mech_infantry owned by the British lost in Syria
                    Italians win, taking Trans-Jordan from British, taking Syria from British with 1 artillery remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Italians
                1 carrier, 1 destroyer and 1 fighter moved from 92 Sea Zone to 98 Sea Zone
                1 tactical_bomber moved from 92 Sea Zone to Southern Italy
                1 destroyer moved from 95 Sea Zone to 97 Sea Zone
                3 artilleries and 3 infantry moved from Southern France to Northern Italy
                1 fighter moved from Alexandria to 98 Sea Zone

    Place Units - Italians
                1 destroyer and 3 transports placed in 97 Sea Zone
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 22 PUs; end with 24 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 1 artillery
        Alexandria : 1 flag, 1 artillery
        Gibraltar : 1 flag, 1 harbour
        Egypt : 1 flag, 1 artillery and 1 harbour
        Morocco : 1 flag
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag, 1 artillery
        Tunisia : 1 flag
        Northern Italy : 2 aaGuns, 3 artilleries, 1 factory_major and 4 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 1 tactical_bomber
        93 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag
        97 Sea Zone : 2 destroyers and 3 transports
        98 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 4 transports

    Production/PUs Summary :

    Germans : 50 / 61
        Russians : 12 / 14
        Japanese : 78 / 95
        Americans : 59 / 80
        Chinese : 0 / 2
        British : 30 / 34
        UK_Pacific : 0 / 0
        Italians : 22 / 39
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :8

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 transport moved from 62 Sea Zone to 61 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        South Australia : 2 aaGuns, 5 armour, 1 artillery, 3 fighters, 2 infantry and 1 mech_infantry
        Dutch New Guinea : 1 flag, 2 infantry
        54 Sea Zone : 1 destroyer
        62 Sea Zone : 1 destroyer and 1 submarine
        61 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 50 / 61
        Russians : 12 / 14
        Japanese : 78 / 95
        Americans : 59 / 80
        Chinese : 0 / 2
        British : 30 / 34
        UK_Pacific : 0 / 0
        Italians : 22 / 39
        ANZAC : 10 / 16
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :8

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 fighter and 2 infantry

    Production/PUs Summary :

    Germans : 50 / 61
        Russians : 12 / 14
        Japanese : 78 / 95
        Americans : 59 / 80
        Chinese : 0 / 2
        British : 30 / 34
        UK_Pacific : 0 / 0
        Italians : 22 / 39
        ANZAC : 10 / 16
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 destroyer, 2 fighters and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 infantry moved from Smolensk to Russia
                2 tactical_bombers moved from Smolensk to Russia
                1 bomber moved from Smolensk to Russia
                1 infantry moved from Smolensk to Russia
                4 artilleries and 2 infantry moved from Belarus to Bryansk
                18 armour, 14 artilleries, 32 infantry and 1 mech_infantry moved from Smolensk to Bryansk
                1 infantry moved from Western Ukraine to Ukraine
                      Germans take Ukraine from Russians
                1 artillery moved from Western Ukraine to Bryansk
                1 infantry moved from Western Ukraine to Bryansk

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 18 armour, 19 artilleries, 35 infantry and 1 mech_infantry
                    Russians defend with 3 infantry
                        Germans roll dice for 18 armour, 19 artilleries, 35 infantry and 1 mech_infantry in Bryansk, round 1 :  20/73 hits
                        Russians roll dice for 3 infantry in Bryansk, round 1 :  0/3 hits
                        3 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 18 armour, 19 artilleries, 35 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
                    Casualties for Russians: 3 infantry
                Battle in Russia
                    Germans attack with 1 bomber, 5 infantry and 2 tactical_bombers
                    Russians defend with 1 airfield, 1 factory_major and 3 infantry
                        Germans roll dice for 1 bomber, 5 infantry and 2 tactical_bombers in Russia, round 1 :  4/8 hits
                        Russians roll dice for 3 infantry in Russia, round 1 :  1/3 hits
                        3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia
                    Germans captures 14PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 1 bomber, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Germans
                3 aaGuns moved from Smolensk to Bryansk
                1 bomber moved from Russia to Germany
                2 tactical_bombers moved from Russia to Novgorod
                3 infantry moved from Western Germany to France
                1 infantry moved from Germany to Western Germany
                1 fighter moved from Germany to Western Germany
                1 tactical_bomber moved from Germany to Western Germany
                1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 7 submarines, 1 tactical_bomber and 6 transports moved from 112 Sea Zone to 113 Sea Zone

    Place Units - Germans
                3 armour placed in Novgorod
                1 destroyer placed in 113 Sea Zone
                2 fighters and 5 infantry placed in Western Germany
                Germans undo move 3.
                2 fighters and 5 infantry placed in Germany
                Germans undo move 3.
                2 fighters and 5 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 56 PUs; end with 70 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 90 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor and 8 infantry
        Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 5 fighters, 1 harbour, 12 infantry and 3 tactical_bombers
        Germany : 1 bomber and 1 factory_major
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 3 aaGuns, 18 armour, 19 artilleries, 35 infantry and 1 mech_infantry
        Nenetsia : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 1 infantry
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield, 1 factory_minor and 4 infantry
        Ukraine : 1 flag, 1 factory_minor and 1 infantry
        Western Ukraine : 1 flag
        Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor, 1 harbour and 2 tactical_bombers
        Smolensk : 1 flag
        113 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 7 submarines, 1 tactical_bomber and 6 transports
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 56 / 90
        Russians : 6 / 0
        Japanese : 78 / 95
        Americans : 59 / 80
        Chinese : 0 / 2
        British : 30 / 34
        UK_Pacific : 0 / 0
        Italians : 22 / 39
        ANZAC : 10 / 16
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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