@surfer Scramble? You have 6 planes!
L13 G40 PGMatt (axis) vs Tcnance (allies +9)
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submerge sub in sz44?
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 cruiser moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 cruiser moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea ZoneCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 cruiser and 1 submarine
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 1 : 0/1 hits
ANZAC win, taking 44 Sea Zone from Japanese with 1 cruiser and 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 43 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 59 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 3 infantry
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 1 destroyer
44 Sea Zone : 1 flag, 1 cruiser and 1 submarine
43 Sea Zone : 1 flag, 1 destroyer
59 Sea Zone : 1 infantry and 1 transport
62 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 46 / 61
Russians : 37 / 37
Japanese : 60 / 67
Americans : 50 / 74
Chinese : 3 / 4
British : 30 / 30
UK_Pacific : 7 / 7
Italians : 15 / 30
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Non Combat Move - French
1 destroyer moved from 83 Sea Zone to 91 Sea Zone
1 infantry moved from French West Africa to French Central Africa
1 fighter moved from New Brunswick Nova Scotia to West IndiesTurn Complete - French
Territory Summary for French :
West Indies : 1 fighter
Trans-Jordan : 1 infantry
United Kingdom : 2 infantry
French Central Africa : 1 infantry
91 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 46 / 61
Russians : 37 / 37
Japanese : 60 / 67
Americans : 50 / 74
Chinese : 3 / 4
British : 30 / 30
UK_Pacific : 7 / 7
Italians : 15 / 30
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 destroyer, 1 fighter, 9 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from Greece to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 armour and 1 infantry moved from Egypt to Trans-Jordan
1 submarine moved from 113 Sea Zone to 125 Sea ZoneCombat - Germans
Battle in Trans-Jordan
Germans attack with 2 armour and 2 infantry
French defend with 1 infantry
Germans roll dice for 2 armour and 2 infantry in Trans-Jordan, round 1 : 1/4 hits
British roll dice for 1 infantry in Trans-Jordan, round 1 : 0/1 hits
1 infantry owned by the French lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 2 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Germans
2 infantry moved from Bulgaria to Greece
1 artillery moved from Romania to Bulgaria
1 artillery and 3 infantry moved from Germany to Slovakia Hungary
1 armour and 1 mech_infantry moved from Germany to Poland
2 mech_infantrys moved from Western Germany to Poland
1 fighter moved from Western Germany to Southern Italy
1 transport moved from 115 Sea Zone to 113 Sea ZonePlace Units - Germans
3 infantry placed in Normandy Bordeaux
3 infantry placed in Southern France
3 infantry placed in France
1 armour, 1 fighter and 1 mech_infantry placed in Western Germany
1 destroyer and 1 submarine placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUsTerritory Summary for Germans :
Trans-Jordan : 1 flag, 2 armour and 2 infantry
Egypt : 2 bombers, 2 fighters and 5 tactical_bombers
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 6 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 6 infantry
France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 4 infantry
Slovakia Hungary : 1 artillery and 3 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 3 fighters, 1 harbour, 3 infantry and 1 mech_infantry
Romania : 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys
Poland : 3 aaGuns, 6 armour, 3 artilleries, 16 infantry and 4 mech_infantrys
Germany : 1 aaGun and 1 factory_major
Southern Italy : 1 fighter
125 Sea Zone : 1 submarine
113 Sea Zone : 2 destroyers, 1 submarine and 1 transport
Bulgaria : 1 flag, 1 artillery and 1 infantry
Greece : 1 flag, 2 infantry
Yugoslavia : 1 flag
98 Sea Zone : 1 carrier and 1 transport
Finland : 1 flag, 1 armour, 2 artilleries and 10 infantryProduction/PUs Summary :
Germans : 47 / 57
Russians : 37 / 37
Japanese : 60 / 67
Americans : 50 / 74
Chinese : 3 / 4
British : 29 / 30
UK_Pacific : 7 / 7
Italians : 15 / 30
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Buyant-Uhaa to Manchuria
Chinese take Manchuria from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Buyant-Uhaa to Manchuria
Chinese take Manchuria from JapaneseCombat - Russians
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
3 infantry moved from Belarus to Novgorod
1 mech_infantry moved from Belarus to Novgorod
5 infantry moved from Bryansk to Belarus
1 armour moved from Ukraine to Bryansk
7 infantry moved from Ukraine to Bryansk
3 infantry moved from Ukraine to Western Ukraine
1 aaGun moved from Ukraine to Bryansk
3 infantry moved from Ukraine to Bryansk
1 submarine moved from 115 Sea Zone to 114 Sea Zone
11 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
1 armour moved from Novgorod to Belarus
3 mech_infantrys moved from Novgorod to Belarus
4 infantry moved from Novgorod to Belarus
1 infantry moved from Olgiy to Timguska
1 infantry moved from Ulaanbaatar to Central Mongolia
1 infantry moved from Dzavhan to Yenisey
1 infantry moved from Olgiy to Tsagaan Olom
1 armour moved from Buryatia to Yenisey
4 infantry moved from Russia to Samara
2 infantry moved from Russia to Bryansk
2 artilleries moved from Novgorod to Belarus
2 artilleries moved from Novgorod to BelarusPlace Units - Russians
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Ukraine
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs totalTerritory Summary for Russians :
Jehol : 1 infantry
Manchuria : 1 infantry
Yenisey : 1 armour and 1 infantry
Timguska : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag, 1 infantry
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag, 1 infantry
Belarus : 1 armour, 5 artilleries, 20 infantry and 3 mech_infantrys
Baltic States : 1 infantry
Bryansk : 1 aaGun, 1 armour and 12 infantry
Eastern Poland : 1 infantry
Bessarabia : 1 infantry
Russia : 1 aaGun, 1 airfield, 1 factory_major and 6 infantry
Ukraine : 1 factory_minor and 3 infantry
Western Ukraine : 3 infantry
Volgograd : 1 factory_minor
Novgorod : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 18 infantry and 1 tactical_bomber
Samara : 4 infantry
114 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 47 / 57
Russians : 37 / 37
Japanese : 56 / 67
Americans : 50 / 74
Chinese : 7 / 4
British : 29 / 30
UK_Pacific : 7 / 7
Italians : 15 / 30
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Japanese
Japanese buy 3 carriers, 2 destroyers and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea
2 transports moved from 20 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
1 mech_infantry moved from Kansu to Central Mongolia
1 artillery and 1 infantry moved from Kansu to Tsinghai
2 fighters and 2 tactical_bombers moved from Korea to Jehol
2 fighters and 2 tactical_bombers moved from Korea to Manchuria
1 infantry moved from Kansu to Tsagaan Olom
1 bomber moved from Anhwe to Tsagaan Olom
1 bomber moved from Anhwe to Central Mongolia
1 submarine moved from 38 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from Korea to Manchuria
1 battleship moved from 35 Sea Zone to 42 Sea Zone
1 battleship and 1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 carrier moved from 35 Sea Zone to 45 Sea Zone
2 carriers moved from 35 Sea Zone to 42 Sea Zone
2 cruisers moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
3 artilleries moved from Szechwan to Sikang
1 artillery and 1 infantry moved from Malaya to Shan StateCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 1 : 2/3 hits
ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 2 carriers and 1 destroyer
ANZAC defend with 1 destroyer
Japanese roll dice for 1 battleship, 2 carriers and 1 destroyer in 42 Sea Zone, round 1 : 1/2 hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 battleship, 2 carriers and 1 destroyer remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 cruiser and 1 submarine
Japanese roll dice for 1 submarine in 44 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 1 : 2/3 hits
ANZAC roll dice for 1 cruiser in 44 Sea Zone, round 1 : 0/1 hits
1 cruiser owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for ANZAC: 1 cruiser and 1 submarine
Battle in Tsinghai
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Tsinghai, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Tsinghai, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Manchuria
Japanese attack with 2 fighters, 2 infantry and 3 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Manchuria, round 1 : 3/7 hits
Chinese roll dice for 1 infantry in Manchuria, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Jehol
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Jehol, round 1 : 4/6 hits
Chinese roll dice for 1 infantry in Jehol, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 battleship in Dutch New Guinea, round 1 : 0/1 hits
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Dutch New Guinea, round 1 : 2/3 hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 1 : 0/1 hits
1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 1 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Central Mongolia
Japanese attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 1 mech_infantry in Central Mongolia, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Central Mongolia, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Central Mongolia
Japanese win, taking Central Mongolia from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tsagaan Olom
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Tsagaan Olom, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Tsagaan Olom, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Tsagaan Olom
Japanese win, taking Tsagaan Olom from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 bomber moved from Tsagaan Olom to Suiyuyan
1 bomber moved from Central Mongolia to Suiyuyan
2 fighters and 1 tactical_bomber moved from Manchuria to Japan
2 fighters and 2 tactical_bombers moved from Jehol to 6 Sea Zone
2 tactical_bombers moved from Manchuria to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
1 armour moved from Malaya to Siam
2 artilleries and 1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from French Indo China to Kwangsi
1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to KwangsiPlace Units - Japanese
3 carriers and 2 destroyers placed in 6 Sea Zone
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Kwangsi : 3 artilleries and 3 infantry
Korea : 1 aaGun
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
Jehol : 1 artillery
Siam : 1 armour
Manchuria : 1 infantry
Shensi : 1 flag
Suiyuyan : 1 flag, 2 bombers
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 1 artillery and 2 infantry
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 3 artilleries and 1 infantry
Anhwe : 1 flag
Shan State : 1 flag, 1 artillery
Malaya : 1 flag, 1 harbour
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag, 1 artillery
Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag, 2 infantry
42 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers
44 Sea Zone : 1 flag, 1 destroyer and 1 submarine
45 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 tactical_bomber and 1 transport
36 Sea Zone : 1 transport
39 Sea Zone : 1 submarine
19 Sea Zone : 2 cruisers and 2 transports
Central Mongolia : 1 flag, 1 mech_infantry
6 Sea Zone : 3 carriers, 2 destroyers, 2 fighters, 4 submarines and 4 tactical_bombers
Tsagaan Olom : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 47 / 57
Russians : 37 / 37
Japanese : 63 / 68
Americans : 50 / 74
Chinese : 1 / 4
British : 29 / 30
UK_Pacific : 6 / 7
Italians : 15 / 30
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Americans
Americans buy 3 artilleries, 7 infantry, 1 submarine and 5 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Holland Belgium
2 infantry moved from Eastern United States to 101 Sea Zone
3 mech_infantrys moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
3 infantry, 3 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 mech_infantrys moved from 91 Sea Zone to Morocco
3 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Americans
Americans buy 3 artilleries, 7 infantry, 1 submarine and 5 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Holland Belgium
2 infantry moved from Eastern United States to 101 Sea Zone
3 mech_infantrys moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
3 infantry, 3 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 mech_infantrys moved from 91 Sea Zone to Morocco
3 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea ZoneCombat - Americans
Battle in Holland Belgium
Battle in Morocco
Americans attack with 3 infantry and 3 mech_infantrys
Italians defend with 1 armour
Americans roll dice for 1 cruiser in Morocco, round 1 : 0/1 hits
Americans roll dice for 3 infantry and 3 mech_infantrys in Morocco, round 1 : 0/6 hits
Italians roll dice for 1 armour in Morocco, round 1 : 1/1 hits
1 infantry owned by the Americans lost in Morocco
Americans roll dice for 2 infantry and 3 mech_infantrys in Morocco, round 2 : 0/5 hits
Italians roll dice for 1 armour in Morocco, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Morocco
Americans roll dice for 1 infantry and 3 mech_infantrys in Morocco, round 3 : 1/4 hits
Italians roll dice for 1 armour in Morocco, round 3 : 1/1 hits
1 infantry owned by the Americans and 1 armour owned by the Italians lost in Morocco
Americans win, taking Holland Belgium from Germans, taking Morocco from Italians with 3 mech_infantrys remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for Americans: 3 infantry
Battle in 92 Sea Zone
Americans attack with 1 fighter, 2 submarines and 1 tactical_bomber
Italians defend with 1 destroyer
Americans roll dice for 2 submarines in 92 Sea Zone, round 1 : 1/2 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - Americans
1 armour moved from Gibraltar to 91 Sea Zone
1 armour and 1 transport moved from 91 Sea Zone to 86 Sea Zone
1 armour moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
4 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 4 infantry, 1 mech_infantry, 3 submarines and 3 transports moved from 26 Sea Zone to 54 Sea Zone
4 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
1 mech_infantry moved from 54 Sea Zone to Queensland
1 fighter moved from 54 Sea Zone to Queensland
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 bomber moved from Hawaiian Islands to 54 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from 54 Sea Zone to QueenslandPlace Units - Americans
1 submarine and 5 transports placed in 101 Sea Zone
3 artilleries and 7 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUsTerritory Summary for Americans :
Queensland : 1 artillery, 1 bomber, 1 fighter, 4 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
26 Sea Zone : 1 submarine
16 Sea Zone : 1 submarine
54 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 4 submarines and 3 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 7 infantry
Morocco : 1 flag, 3 mech_infantrys
Holland Belgium : 1 flag, 1 artillery
86 Sea Zone : 1 transport
92 Sea Zone : 2 submarines
101 Sea Zone : 1 submarine and 5 transports
Brazil : 1 flag, 1 armour and 3 infantry
91 Sea Zone : 1 carrier, 1 cruiser, 4 destroyers, 1 fighter, 1 tactical_bomber and 3 transports
110 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 44 / 57
Russians : 37 / 37
Japanese : 63 / 68
Americans : 56 / 76
Chinese : 1 / 4
British : 29 / 30
UK_Pacific : 6 / 7
Italians : 14 / 30
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 3.682
Median : 3.000
Variance : 1.429
Standard Deviation : 1.195
Total rolls : 22Italians Combat
3 was rolled 3 times
4 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4Americans Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 3.778
Median : 3.500
Variance : 0.824
Standard Deviation : 0.907
Total rolls : 18 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs totalTerritory Summary for Chinese :
Yunnan : 1 infantry
Burma : 1 fighterProduction/PUs Summary :
Germans : 44 / 57
Russians : 37 / 37
Japanese : 63 / 68
Americans : 56 / 76
Chinese : 1 / 2
British : 29 / 30
UK_Pacific : 6 / 7
Italians : 14 / 30
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 3.682
Median : 3.000
Variance : 1.429
Standard Deviation : 1.195
Total rolls : 22Italians Combat
3 was rolled 3 times
4 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4Americans Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 3.778
Median : 3.500
Variance : 0.824
Standard Deviation : 0.907
Total rolls : 18 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Combat Move - British
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 fighter moved from India to 39 Sea Zone
1 tactical_bomber moved from Burma to 39 Sea Zone
1 infantry moved from Yunnan to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
3 infantry moved from Burma to Shan State
1 artillery moved from Burma to Shan State
1 infantry moved from Burma to Shan State
2 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Kenya to Italian Somaliland
2 armour moved from Belgian Congo to Italian Somaliland
3 mech_infantrys moved from Belgian Congo to Italian Somaliland
1 fighter moved from Persia to Italian Somaliland
1 bomber moved from Ethiopia to Anglo Egyptian Sudan
1 fighter moved from Ethiopia to Anglo Egyptian Sudan -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Combat Move - British
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 fighter moved from India to 39 Sea Zone
1 tactical_bomber moved from Burma to 39 Sea Zone
1 infantry moved from Yunnan to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
3 infantry moved from Burma to Shan State
1 artillery moved from Burma to Shan State
1 infantry moved from Burma to Shan State
2 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Kenya to Italian Somaliland
2 armour moved from Belgian Congo to Italian Somaliland
3 mech_infantrys moved from Belgian Congo to Italian Somaliland
1 fighter moved from Persia to Italian Somaliland
1 bomber moved from Ethiopia to Anglo Egyptian Sudan
1 fighter moved from Ethiopia to Anglo Egyptian SudanAirborne Attack Move - British
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - British
British buy 1 armour, 1 artillery, 2 destroyers and 1 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 fighter moved from India to 39 Sea Zone
1 tactical_bomber moved from Burma to 39 Sea Zone
1 infantry moved from Yunnan to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
3 infantry moved from Burma to Shan State
1 artillery moved from Burma to Shan State
1 infantry moved from Burma to Shan State
2 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Kenya to Italian Somaliland
2 armour moved from Belgian Congo to Italian Somaliland
3 mech_infantrys moved from Belgian Congo to Italian Somaliland
1 fighter moved from Persia to Italian Somaliland
1 bomber moved from Ethiopia to Anglo Egyptian Sudan
1 fighter moved from Ethiopia to Anglo Egyptian SudanAirborne Attack Move - British
Combat - British
Battle in 39 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 39 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 39 Sea Zone, round 1 : 2/3 hits
1 submarine owned by the Japanese lost in 39 Sea Zone
British win, taking 39 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Shan State
British attack with 1 artillery and 4 infantry
Japanese defend with 1 artillery
British roll dice for 1 artillery and 4 infantry in Shan State, round 1 : 2/5 hits
Japanese roll dice for 1 artillery in Shan State, round 1 : 0/1 hits
1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Italian Somaliland
British attack with 2 armour, 1 fighter, 1 infantry and 3 mech_infantrys
Italians defend with 1 infantry
British roll dice for 2 armour, 1 fighter, 1 infantry and 3 mech_infantrys in Italian Somaliland, round 1 : 3/7 hits
Italians roll dice for 1 infantry in Italian Somaliland, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Italian Somaliland
British win, taking Italian Somaliland from Italians with 2 armour, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Anglo Egyptian Sudan
British attack with 1 bomber, 1 fighter and 2 infantry
Italians defend with 1 artillery
British roll dice for 1 bomber, 1 fighter and 2 infantry in Anglo Egyptian Sudan, round 1 : 3/4 hits
Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 1 : 0/1 hits
1 artillery owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artilleryNon Combat Move - British
1 fighter moved from 39 Sea Zone to India
1 tactical_bomber moved from 39 Sea Zone to India
1 transport moved from 80 Sea Zone to 39 Sea Zone
1 battleship moved from 80 Sea Zone to 39 Sea Zone
1 cruiser moved from 80 Sea Zone to 39 Sea Zone
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from Ethiopia to Kenya
1 infantry moved from Belgian Congo to Kenya
2 artilleries moved from Ethiopia to Kenya
1 aaGun moved from Ethiopia to Kenya
1 fighter moved from Anglo Egyptian Sudan to Kenya
1 bomber moved from Anglo Egyptian Sudan to Kenya
1 fighter moved from Italian Somaliland to Kenya
2 infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from Quebec to 106 Sea Zone
1 artillery moved from Quebec to 106 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
1 destroyer moved from 118 Sea Zone to 109 Sea ZonePlace Units - British
2 destroyers placed in 109 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from Iraq: 1 infantry
EDIT: Adding units owned by British to Persia: 1 infantry
EDIT: Removing units owned by British from West India: 4 infantry
EDIT: Adding units owned by British to Eastern Persia: 4 infantry
EDIT: Removing units owned by British from India: 1 armour
EDIT: Adding units owned by British to Eastern Persia: 1 armour
EDIT: Turning off Edit ModeTurn Complete - British
British collect 30 PUs; end with 31 PUs totalPlace Units - UK_Pacific
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantryTerritory Summary for British, UK_Pacific :
Kweichow : 1 infantry
Szechwan : 1 infantry
Shan State : 1 artillery and 4 infantry
Burma : 1 aaGun, 1 artillery, 6 infantry and 1 mech_infantry
India : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 10 infantry, 1 mech_infantry and 1 tactical_bomber
39 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Belgian Congo : 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 armour, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
Kenya : 1 aaGun, 2 artilleries, 1 bomber, 2 fighters and 2 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 9 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 2 infantry
Rhodesia : 2 infantry
Morocco : 1 artillery and 1 infantry
Italian Somaliland : 1 flag, 2 armour and 3 mech_infantrys
Ethiopia : 1 flag
106 Sea Zone : 1 flag
109 Sea Zone : 3 destroyers
Iraq : 1 flag, 1 infantry
Eastern Persia : 1 flag, 1 armour and 4 infantry
81 Sea Zone : 1 destroyer
Persia : 1 flag, 1 infantry
91 Sea Zone : 2 destroyers and 2 transportsProduction/PUs Summary :
Germans : 44 / 57
Russians : 37 / 37
Japanese : 60 / 68
Americans : 56 / 76
Chinese : 3 / 2
British : 30 / 31
UK_Pacific : 7 / 7
Italians : 13 / 30
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 9 times
3 was rolled 11 times
4 was rolled 8 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.156
Median : 3.000
Variance : 0.886
Standard Deviation : 0.941
Total rolls : 45Japanese Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2British Combat
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.526
Median : 2.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 19Italians Combat
1 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6Americans Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 3.778
Median : 3.500
Variance : 0.824
Standard Deviation : 0.907
Total rolls : 18 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Italians
Italians buy 1 factory_minor and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 cruiser, 1 destroyer and 2 transports moved from 98 Sea Zone to 95 Sea Zone
3 infantry moved from Yugoslavia to Northern Italy
1 artillery and 2 infantry moved from Albania to Greece
1 fighter moved from Egypt to Southern ItalyPlace Units - Italians
1 factory_minor placed in Egypt
3 infantry placed in Southern Italy
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUsTerritory Summary for Italians :
Alexandria : 1 flag
Egypt : 1 flag, 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 4 infantry
Cyprus : 1 flag
Algeria : 1 flag
Tunisia : 1 flag
Northern Italy : 2 aaGuns, 1 factory_major and 11 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 9 infantry
95 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
Greece : 1 armour, 1 artillery and 2 infantry
97 Sea Zone : 1 flag
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 44 / 57
Russians : 37 / 37
Japanese : 60 / 68
Americans : 56 / 76
Chinese : 3 / 2
British : 30 / 31
UK_Pacific : 7 / 7
Italians : 13 / 23
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 aaGun moved from New South Wales to Queensland
2 infantry moved from New South Wales to South Australia
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 infantry and 1 transport moved from 59 Sea Zone to 73 Sea ZonePlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs totalTerritory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 1 factory_minor and 1 harbour
South Australia : 2 infantry
43 Sea Zone : 1 flag
54 Sea Zone : 1 destroyer and 1 transport
62 Sea Zone : 1 destroyer and 1 submarine
73 Sea Zone : 1 infantry and 1 transportProduction/PUs Summary :
Germans : 44 / 57
Russians : 37 / 37
Japanese : 60 / 68
Americans : 56 / 76
Chinese : 3 / 2
British : 30 / 31
UK_Pacific : 7 / 7
Italians : 13 / 23
ANZAC : 10 / 11
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





