13L G40 Boldfresh (Allies +12) vs. Me1945

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :1

    Purchase Units - Japanese
                Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 artillery and 3 infantry moved from Shantung to Anhwe
                      Japanese take Anhwe from Chinese
                1 fighter moved from Kiangsu to Kweichow
                1 tactical_bomber moved from Kiangsu to Kweichow
                1 artillery and 3 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Kiangsi to Hunan
                2 infantry moved from Kiangsi to Hunan
                2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
                1 fighter moved from Formosa to Hunan
                2 bombers moved from Japan to Kweichow

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 3 fighters, 3 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 1 :  4/8 hits
                        Chinese roll dice for 2 infantry in Hunan, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Kweichow
                    Japanese attack with 2 bombers, 1 fighter and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Kweichow, round 1 :  3/4 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 1 :  1/2 hits
                        2 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Kweichow
                    Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 fighter
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                1 artillery moved from Kiangsi to Hunan
                1 artillery and 3 infantry moved from Kwangsi to Hunan
                2 bombers and 1 tactical_bomber moved from Kweichow to Kwangsi
                3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
                1 artillery and 1 infantry moved from Jehol to Anhwe
                1 mech_infantry moved from Manchuria to Anhwe
                1 aaGun and 6 infantry moved from Manchuria to Jehol
                1 fighter moved from Korea to Jehol
                4 infantry moved from Korea to Manchuria
                1 armour moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to Kwangsi
                1 armour moved from 36 Sea Zone to Kwangsi
                1 infantry moved from Okinawa to 19 Sea Zone
                1 artillery moved from Manchuria to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to Kwangsi
                1 artillery moved from 36 Sea Zone to Kwangsi
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery moved from 6 Sea Zone to Korea
                1 infantry moved from 6 Sea Zone to Korea
                2 fighters and 2 tactical_bombers moved from Japan to Kwangsi
                1 fighter moved from Okinawa to Jehol
                2 carriers moved from 6 Sea Zone to 36 Sea Zone
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Kwangsi
                1 cruiser moved from 20 Sea Zone to 36 Sea Zone
                1 submarine moved from 19 Sea Zone to 36 Sea Zone
                1 battleship moved from 19 Sea Zone to 36 Sea Zone
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                1 cruiser moved from 6 Sea Zone to 33 Sea Zone
                1 submarine moved from 6 Sea Zone to 33 Sea Zone
                1 destroyer moved from 19 Sea Zone to 36 Sea Zone
                1 battleship moved from 6 Sea Zone to 33 Sea Zone
                1 fighter moved from 33 Sea Zone to Caroline Islands
                1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
                1 destroyer moved from 6 Sea Zone to 33 Sea Zone

    Place Units - Japanese
                2 transports placed in 6 Sea Zone
                1 factory_minor placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 29 PUs; end with 29 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 39 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kwangsi : 1 armour, 1 artillery, 2 bombers, 7 fighters, 2 infantry and 7 tactical_bombers
        Korea : 1 artillery and 1 infantry
        Kiangsu : 1 factory_minor
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 4 infantry
        Jehol : 1 aaGun, 2 fighters and 6 infantry
        Siam : 2 infantry
        Manchuria : 4 infantry
        Hunan : 1 flag, 2 artilleries and 5 infantry
        Chahar : 1 flag, 1 infantry
        Anhwe : 1 flag, 3 artilleries, 7 infantry and 1 mech_infantry
        33 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 submarine
        36 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 submarine, 1 tactical_bomber and 2 transports
        6 Sea Zone : 3 transports

    Production/PUs Summary :

    Germans : 42 / 71
        Russians : 37 / 37
        Japanese : 29 / 39
        Americans : 52 / 52
        Chinese : 9 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 12 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :1

    Place Units - UK_Pacific
                4 mech_infantrys placed in India
                Turning on Edit Mode
                EDIT: Removing units owned by British from Malaya: 1 infantry
                EDIT: Adding units owned by UK_Pacific to Shan State: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 22 PUs total
                Units Change Ownership
                    Some Units in Shan State change ownership: 1 infantry
                    Some Units in India change ownership: 4 mech_infantrys

    Territory Summary for UK_Pacific :

    India : 1 factory_major
        Sumatra : 1 flag

    Production/PUs Summary :

    Germans : 42 / 71
        Russians : 37 / 37
        Japanese : 29 / 39
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 28 / 33
        UK_Pacific : 21 / 22
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 12 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :1

    Purchase Units - Italians
                Italians buy 1 transport; Remaining resources: 3 PUs;

    Combat Move - Italians
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery moved from Northern Italy to 97 Sea Zone
                1 artillery moved from Northern Italy to 95 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 artillery, 1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 95 Sea Zone to 96 Sea Zone
                2 artilleries and 2 infantry moved from 96 Sea Zone to Malta
                2 fighters moved from Southern Italy to Malta
                1 bomber moved from Northern Italy to Malta
                1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British

  • 21 20 18 17 16 15 14 13

    Malta OOL?

  • 12

    how many hits in the first round?

  • 12

    i would have kept the destroyer for round 2 so you need to roll for it’s defense.  you might have to damage your battleship.

  • 12

    i check in a ton so you will never have to wait long for a cas choice.  if you dont’ mind allowing me the choice after you roll the battle, you can keep doing what you just did in 96.  we are in no rush in this game either remember.

  • 12

    i will lose inf, aa in round 1.

    here is my destroyer defense roll
    DiceRolls: 1@2; Total Hits: 11@2: (2)

  • 21 20 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :1

    Purchase Units - Italians
                Italians buy 1 transport; Remaining resources: 3 PUs;

    Combat Move - Italians
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery moved from Northern Italy to 97 Sea Zone
                1 artillery moved from Northern Italy to 95 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 artillery, 1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 95 Sea Zone to 96 Sea Zone
                2 artilleries and 2 infantry moved from 96 Sea Zone to Malta
                2 fighters moved from Southern Italy to Malta
                1 bomber moved from Northern Italy to Malta
                1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 battleship, 2 cruisers, 1 submarine and 2 transports
                    British defend with 1 cruiser, 1 destroyer and 1 transport
                        Italians roll dice for 1 submarine in 96 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 96 Sea Zone, round 1 :  1/3 hits
                        British roll dice for 1 cruiser, 1 destroyer and 1 transport in 96 Sea Zone, round 1 :  0/2 hits
                        1 destroyer owned by the British lost in 96 Sea Zone
                        Italians roll dice for 1 submarine in 96 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the British lost in 96 Sea Zone
                        Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 96 Sea Zone, round 2 :  1/3 hits
                        1 transport owned by the British lost in 96 Sea Zone
                    Italians win with 1 battleship, 2 cruisers, 1 submarine and 2 transports remaining. Battle score for attacker is 27
                    Casualties for British: 1 cruiser, 1 destroyer and 1 transport
                Battle in Malta
                    Italians attack with 2 artilleries, 1 bomber, 2 fighters and 2 infantry
                    British defend with 1 aaGun, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                        AA guns fire in Malta :  0/3 hits
                        Italians roll dice for 2 artilleries, 1 bomber, 2 fighters and 2 infantry in Malta, round 1 :  2/7 hits
                        British roll dice for 1 aaGun, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Malta, round 1 :  1/4 hits
                        1 bomber owned by the British , 1 aaGun owned by the British and 1 infantry owned by the Italians lost in Malta
                        Italians roll dice for 2 artilleries, 1 bomber, 2 fighters and 1 infantry in Malta, round 2 :  2/6 hits
                        British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Malta, round 2 :  1/3 hits
                        1 infantry owned by the British , 1 tactical_bomber owned by the British and 1 artillery owned by the Italians lost in Malta
                        Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Malta, round 3 :  2/5 hits
                        British roll dice for 1 fighter in Malta, round 3 :  1/1 hits
                        1 fighter owned by the British and 1 infantry owned by the Italians lost in Malta
                    Italians win, taking Malta from British with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 31
                    Casualties for British: 1 aaGun, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                    Casualties for Italians: 1 artillery and 2 infantry

    Non Combat Move - Italians
                2 fighters moved from Malta to Libya
                1 bomber moved from Malta to Southern Italy
                1 infantry moved from Northern Italy to Southern France
                1 infantry moved from Northern Italy to France
                1 aaGun moved from Northern Italy to France
                1 aaGun moved from Northern Italy to Southern France
                2 aaGuns and 4 infantry moved from Southern Italy to Northern Italy
                1 armour moved from Northern Italy to Romania
                1 infantry moved from Albania to Bulgaria
                1 infantry moved from Albania to Bulgaria
                1 armour moved from Albania to Yugoslavia

    Place Units - Italians
                1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
                Italians collect 12 PUs; end with 15 PUs total

    Territory Summary for Italians :

    Kenya : 1 flag, 1 infantry
        Malta : 1 flag, 1 artillery
        Anglo Egyptian Sudan : 1 flag, 1 artillery and 2 infantry
        Southern France : 1 aaGun and 1 infantry
        France : 1 aaGun and 1 infantry
        Romania : 1 armour
        Northern Italy : 2 aaGuns, 1 factory_major and 4 infantry
        Libya : 1 artillery, 2 fighters and 1 infantry
        Southern Italy : 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
        96 Sea Zone : 1 battleship, 2 cruisers, 1 submarine and 2 transports
        95 Sea Zone : 1 destroyer
        Bulgaria : 2 infantry
        97 Sea Zone : 1 transport
        Yugoslavia : 1 armour

    Production/PUs Summary :

    Germans : 42 / 71
        Russians : 37 / 37
        Japanese : 29 / 39
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 26 / 33
        UK_Pacific : 21 / 22
        Italians : 12 / 15
        ANZAC : 10 / 10
        French : 12 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • 12

    me, did you just forget to edit the damaged battleship or are you objecting to the destroyer hit in 96?

  • 21 20 18 17 16 15 14 13

    BB is damaged. Go ahead and adjust.
    Mistakenly I took bomber instead of AA in round 1. It didn’t make a difference.
    Good luck.

  • 12

    how can you say it didn’t make a difference?  the bomber didn’t roll in round 2 then.

  • 12

    @Me1945:

    BB is damaged. Go ahead and adjust.
    Mistakenly I took bomber instead of AA in round 1. It didn’t make a difference.
    Good luck.

    ah you mean you took the bomber instead of the infantry.  yes it made no difference, we are good.

  • 21 20 18 17 16 15 14 13

    Yes, I mean instead of inf. Too late for Me today.

  • 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :1

    Combat Move - French
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                      French take Holland Belgium from Germans
                1 cruiser and 1 destroyer moved from 93 Sea Zone to 91 Sea Zone
                1 infantry moved from Tunisia to Algeria
                1 infantry moved from Algeria to Morocco
                1 infantry moved from French West Africa to French Central Africa
                1 destroyer moved from 72 Sea Zone to 80 Sea Zone
                1 infantry moved from Syria to Trans-Jordan

  • 21 20 18 17 16 15 14 13

    No more French moves? You posted the file saved @ CM phase.

  • 12

    yeah, sorry, that’s it, just click through and go with
    germany.

  • 21 20 18 17 16 15 14 13

    One more thing. Are you sure it’s legal to move Chines  units into a neutral UK Pacific territory?

  • 12

    you better ask that question in the faq, i was pretty sure it was ok but i could be wrong.

  • 12

    yes, it’s legal.  UK pacific is not neutral.

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