Can you add the Italian Maiale submarines and the British Long Range Desert Group LRDG to the game? I originally proposed a World War II game with Maiale submarines from the Decima MAS flotilla with my hand-drawn map of World War II, but since I found out about Doug Friend’s map, I decided to add my ideas to it. I would like to see the Special Air Service (SAS) in the game, too. I think that Italy should have the Maiale submarines and have a bonus point against any Allied surface warships in the Mediterranean. The Maiale submarines will only be allowed to operate in the Mediterranean and they will have bonus points and warships will not get to roll against them. It will sort of be like the Italian equivalent of the Japanese kamikaze tokens. The Italian player will of course be limited as to how many Maiale submarines that they will get to roll per turn. The Maiale will be any Italian submarine and the infantry aboard the submarine will attack the Allied surface warship in the Med.
I am not sure how to even make it work within the game. I was proposing a game with Maiale submarines against any ANZAC, French or British surface warships in the Mediterranean.
I also propose adding the Ariete Division for Italian elite units and the Folgore Parachute Division as Italian elite units. The Italians also had volunteers from India and the Middle East in their armies. I have a book on Italian elite units of World War II from 1940-1943.
Italy not only had Bersaglieri, they also had the Ariete Division and the Folgore Division. You could add paratroopers to the Italian player.
You could also add torpedo bombers to the Italians. The Italians used the Savoia Marchetti SM. 79 as a torpedo bomber in the Mediterranean. You could also add torpedo bombers to the Germany, United Kingdom, and the Soviet Union. Japan and the United States weren’t the only nations to have torpedo bombers.
I have another suggestion.
You could also add a Bearn class aircraft carrier to France. France’s only aircraft carrier in World War II was the Bearn class aircraft carrier.
The Bearn was out in the Atlantic when France surrendered in 1940. You could add torpedo bombers to the Soviet Union, too. The Soviet Union had torpedo bombers in the Baltic and Black Seas.
You could also add a plastic P-40 painted in China’s paint color to simulate the Flying Tigers. There is so much that you could add there.
Patchman123.
[/quoteSee, everyone! It’s not so bad. There’s Historical Board Gaming for that.
http://www.historicalboardgaming.com/Battle-Pieces–US-Exp--P-47-Thunderbolt-Fighter-x5_p_2090.html
http://www.historicalboardgaming.com/Battle-Pieces--Allies--P40-Warhawk-Early-War-Fighter-x5_p_1168.htmlIf anyone’s interested.
Global War -1936-1939-1942
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1936 start, that will be a long game! Or very short. Will all axis and all allies move/combat together be considered to speed up the game?
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Will tts be too overcrowded and/or will we have to use bunches of marshaling cards? That is always my biggest concern when it comes to any A&A game.
Should blow up Europe/Japan/UK to massively unrealistic portions and shrink down other portions of the map that don’t see as much unit traffic such as: Africa/East USSR/South America/etc…
Will it be released as a complete game (with all the pieces/rulebooks)? Or just a map?
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These changes look to be for the better and I am glad to see them.
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The most important thing has got to be scale though, we don’t need massive north and south Americas.
Also, it would be neat to have vertical connections on the map so bombers can fly over canada and into russia (for 1945 cold war games)
Multiple territory japan, multiple sea zones around it too.
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been waiting for this one for a while
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Purple might not be the best choice for impassable terrain
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I use standard AA pieces and colors for this game but I am happy to see them expand into this game.
On that note I do use the Ottoman pieces and would like to see a few new pieces in that color.
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This looks and sounds amazing. :-o
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Very exciting! Can’t wait to see what you come up with.
Jeremy
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Looking great!
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This looks very absolutely awesome! Are there any plans to release an initial PDF file of the map and word document of the rules on the HBG site, as was done with the 1939 map before the revised map version was released?
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There will be NO release of the PDF of our maps.
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Ahh roger that coachofmany, can’t wait for the release then! I am loving the Risk piece cavalry units, a really great idea.
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I’m very excited about the updated rules, but I’m not fond of the new map. In the closeup of the South America pic the text around the coasts and the graphics inside the territories are very busy and distracting. My group prefers a cleaner look. The extra graphics are interesting to look at, once, then they get our way during play. Just constructive criticism. :)
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I’m really looking forward to this map. The increased detail will add a whole new level of strategic depth in my opinion. I’m picturing columns of panzer edging ever closer to the Volga River. It certainly expands the possibilities for house rules. Combined with the accurate geography and political boundaries of 1936, this will be very impressive!
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Is this project still in the works? I’m very excited about it.
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@ancient:
Is this project still in the works? I’m very excited about it
.It is. Working on 3 setups and many new features. Look for it in the fall of 2014
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Any chance you might go with a hex sea zone scheme?
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General Doug,
I’m very excited about the updated rules, but I’m not fond of the new map. In the closeup of the South America pic the text around the coasts and the graphics inside the territories are very busy and distracting. My group prefers a cleaner look. The extra graphics are interesting to look at, once, then they get our way during play. Just constructive criticism. :)
––I, too, would prefer a map w/o the pretty but distracting artwork such as the B-17 in the Pacific on your 1939 map (which is otherwise excellent). However, I DO like the “waves” on all of the coastlines.
––I’m guessing here, but I’d imagine that this map will allow longer games including the Evolution of the game Units, like from Pre-war Battleship, to Battleship, to Heavy Battleship. Is this correct? If so, this game varient will undoubtably have the largest impact on A&A gaming yet!
––I’m certainly going to be anxiously awaiting it’s release and will be watching for all of the updates.Three cheers for the HBG gang (again)
“Tall Paul” :-D
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@coachofmany:
@ancient:
Is this project still in the works? Â I’m very excited about it
.It is. Working on 3 setups and many new features. Look for it in the fall of 2014
How big will the map be? Will it be the same size as the current revised 1939 map?
Thanks,
John Brown





