13L-G40, UnknownSoldier (Axis) vs Last Jack (Allies+10), no tech

  • 13

    That should be good now  8-)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Shensi to Tsinghai

    Place Units - Chinese
                3 artilleries and 1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs

    Territory Summary for Chinese :

    Tsinghai : 3 artilleries and 6 infantry
        Burma : 1 fighter

    Production/PUs Summary :

    Germans : 43 / 48
        Russians : 29 / 36
        Japanese : 40 / 50
        Americans : 52 / 52
        Chinese : 6 / 12
        British : 27 / 31
        UK_Pacific : 14 / 17
        Italians : 16 / 26
        ANZAC : 10 / 20
        French : 9 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :2

    Purchase Units - British
                British buy 1 artillery, 1 destroyer, 1 infantry and 2 transports; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Ethiopia to 76 Sea Zone
                1 artillery moved from Italian Somaliland to 76 Sea Zone
                1 destroyer moved from 106 Sea Zone to 123 Sea Zone
                      British take 106 Sea Zone from Germans
                2 fighters moved from 106 Sea Zone to 123 Sea Zone
                1 bomber moved from United Kingdom to Western Germany

    Combat - British
                Strategic bombing raid in Western Germany
                        AA guns fire in Western Germany :  0/1 hits
                    Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
                    Bombing raid in Western Germany causes 4 damage total.
                Battle in Egypt
                    British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 harbour and 2 infantry
                        British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Egypt, round 1 :  2/4 hits
                        Italians roll dice for 2 infantry in Egypt, round 1 :  2/2 hits
                        1 infantry owned by the British , 1 artillery owned by the British and 2 infantry owned by the Italians lost in Egypt
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Italians: 2 infantry
                Battle in 123 Sea Zone
                    British attack with 1 destroyer and 2 fighters
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 123 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 destroyer and 2 fighters in 123 Sea Zone, round 1 :  2/3 hits
                        1 submarine owned by the Germans lost in 123 Sea Zone
                    British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - British
                1 bomber moved from Western Germany to United Kingdom
                2 fighters moved from 123 Sea Zone to 109 Sea Zone
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 carrier, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 armour moved from 109 Sea Zone to United Kingdom
                1 infantry moved from 109 Sea Zone to United Kingdom
                1 tactical_bomber moved from Egypt to 76 Sea Zone
                1 fighter moved from Egypt to 76 Sea Zone
                1 armour, 1 infantry and 1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 transport moved from 76 Sea Zone to 71 Sea Zone
                1 infantry moved from Rhodesia to Belgian Congo
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 battleship moved from 39 Sea Zone to 76 Sea Zone
                2 artilleries and 3 infantry moved from India to Burma

    Place Units - British
                1 transport placed in 71 Sea Zone
                1 artillery and 1 infantry placed in Union of South Africa
                1 destroyer and 1 transport placed in 109 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4,3
                British collect 28 PUs (1 lost to blockades); end with 30 PUs total

    Place Units - UK_Pacific
                3 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6,1,5,2,5,4,3,3,1,4,4,4,6,2,5,3
                UK_Pacific collect 10 PUs (4 lost to blockades); end with 10 PUs total
                Some Units in India change ownership: 3 infantry and 2 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Burma : 3 aaGuns, 2 artilleries, 2 fighters, 10 infantry and 1 tactical_bomber
        India : 1 airfield, 1 factory_major, 1 harbour, 3 infantry and 2 mech_infantrys
        Malaya : 1 harbour
        Belgian Congo : 1 infantry
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 armour, 1 infantry and 1 mech_infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        123 Sea Zone : 1 destroyer
        76 Sea Zone : 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport
        106 Sea Zone : 1 flag
        109 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
        Eastern Persia : 1 flag
        71 Sea Zone : 2 transports
        Persia : 1 flag, 3 infantry

    Production/PUs Summary :

    Germans : 43 / 48
        Russians : 29 / 36
        Japanese : 40 / 50
        Americans : 52 / 52
        Chinese : 6 / 12
        British : 29 / 30
        UK_Pacific : 14 / 10
        Italians : 16 / 26
        ANZAC : 10 / 20
        French : 9 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :2

    Purchase Units - Italians
                Italians buy 1 carrier, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Alexandria to 98 Sea Zone
                1 artillery moved from Alexandria to 98 Sea Zone
                1 artillery moved from 98 Sea Zone to Syria
                1 infantry moved from 98 Sea Zone to Syria
                1 armour moved from Albania to Greece
                5 infantry moved from Bulgaria to Greece
                1 armour, 1 artillery and 1 infantry moved from Tunisia to Algeria
                2 infantry moved from Gibraltar to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Morocco
                2 fighters moved from Southern Italy to Greece
                2 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Trans-Jordan
                1 mech_infantry moved from Alexandria to Trans-Jordan
                1 bomber moved from Tobruk to Morocco

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 bomber and 2 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 bomber and 2 infantry in Morocco, round 1 :  0/3 hits
                        French roll dice for 1 infantry in Morocco, round 1 :  1/1 hits
                        1 infantry owned by the Italians lost in Morocco
                        Italians roll dice for 1 bomber and 1 infantry in Morocco, round 2 :  0/2 hits
                        French roll dice for 1 infantry in Morocco, round 2 :  1/1 hits
                        1 infantry owned by the Italians lost in Morocco
                    French win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Italians: 2 infantry
                    1 bomber owned by the Italians retreated
                Battle in Greece
                    Italians attack with 1 armour, 2 fighters and 5 infantry
                    Neutral_Allies defend with 4 infantry
                        Italians roll dice for 1 armour, 2 fighters and 5 infantry in Greece, round 1 :  2/8 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 1 :  1/4 hits
                        2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                        Italians roll dice for 1 armour, 2 fighters and 4 infantry in Greece, round 2 :  2/7 hits
                        Neutral_Allies roll dice for 2 infantry in Greece, round 2 :  1/2 hits
                        2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                    Italians win, taking Greece from Neutral_Allies with 1 armour, 2 fighters and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Italians: 2 infantry
                Battle in Syria
                Battle in Algeria
                    Italians attack with 1 armour, 1 artillery and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in Algeria, round 1 :  0/3 hits
                        French roll dice for 1 infantry in Algeria, round 1 :  0/1 hits
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in Algeria, round 2 :  0/3 hits
                        French roll dice for 1 infantry in Algeria, round 2 :  0/1 hits
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in Algeria, round 3 :  1/3 hits
                        French roll dice for 1 infantry in Algeria, round 3 :  0/1 hits
                        1 infantry owned by the French lost in Algeria
                    Italians win, taking Syria from French, taking Algeria from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Trans-Jordan
                    Italians attack with 2 infantry and 1 mech_infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 1 :  1/2 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 1 :  0/1 hits
                        1 infantry owned by the French lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Greece to 97 Sea Zone
                1 destroyer moved from 93 Sea Zone to 98 Sea Zone
                1 infantry moved from Northern Italy to Yugoslavia
                1 armour moved from Southern France to Yugoslavia
                1 bomber moved from Morocco to Tunisia
                1 artillery moved from Southern France to Northern Italy
                2 infantry moved from Southern France to Northern Italy

    Place Units - Italians
                1 carrier and 1 transport placed in 97 Sea Zone
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 2 infantry and 1 mech_infantry
        Alexandria : 1 flag, 1 infantry
        Gibraltar : 1 flag, 1 harbour
        Egypt : 1 flag, 1 harbour
        Algeria : 1 flag, 1 armour, 1 artillery and 1 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag, 1 artillery and 1 infantry
        Tunisia : 1 flag, 1 bomber
        Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major and 3 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
        93 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag, 1 armour and 3 infantry
        97 Sea Zone : 1 carrier, 2 fighters and 1 transport
        92 Sea Zone : 1 transport
        Yugoslavia : 1 armour and 1 infantry
        98 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 2 transports

    Production/PUs Summary :

    Germans : 43 / 48
        Russians : 29 / 36
        Japanese : 40 / 50
        Americans : 52 / 52
        Chinese : 6 / 12
        British : 28 / 30
        UK_Pacific : 14 / 10
        Italians : 21 / 31
        ANZAC : 10 / 20
        French : 7 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :2

    Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 destroyer moved from 78 Sea Zone to 57 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    57 Sea Zone : 1 destroyer
        United Kingdom : 1 fighter and 2 infantry
        Morocco : 1 infantry
        French Equatorial Africa : 1 infantry

    Production/PUs Summary :

    Germans : 43 / 48
        Russians : 29 / 36
        Japanese : 40 / 50
        Americans : 52 / 52
        Chinese : 6 / 12
        British : 28 / 30
        UK_Pacific : 14 / 10
        Italians : 21 / 31
        ANZAC : 14 / 31
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 12 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                5 infantry moved from Finland to Vyborg
                2 infantry moved from Belarus to Novgorod
                      Germans take Novgorod from Russians
                1 infantry moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 fighter moved from Eastern Poland to 114 Sea Zone
                1 tactical_bomber moved from Eastern Poland to 114 Sea Zone
                2 bombers moved from Eastern Poland to 114 Sea Zone
                1 destroyer moved from 113 Sea Zone to 114 Sea Zone
                2 artilleries moved from Eastern Poland to Bessarabia
                      Germans take Bessarabia from Russians
                2 infantry moved from Eastern Poland to Bessarabia
                2 armour moved from Yugoslavia to Bessarabia
                1 infantry moved from Eastern Poland to Bessarabia

    Combat - Germans
                Battle in 114 Sea Zone
                    Germans attack with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Russians defend with 1 cruiser
                        Germans roll dice for 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 1 :  3/5 hits
                        Russians roll dice for 1 cruiser in 114 Sea Zone, round 1 :  1/1 hits
                        1 cruiser owned by the Russians and 1 destroyer owned by the Germans lost in 114 Sea Zone
                    Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 destroyer
                    Casualties for Russians: 1 cruiser

    Non Combat Move - Germans
                2 artilleries moved from Germany to 113 Sea Zone
                2 infantry moved from Germany to 113 Sea Zone
                2 artilleries, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Novgorod
                2 artilleries moved from 115 Sea Zone to Novgorod
                1 infantry moved from Baltic States to Belarus
                1 aaGun, 6 armour, 3 artilleries and 11 infantry moved from Baltic States to Novgorod
                1 aaGun moved from Eastern Poland to Bessarabia
                3 artilleries and 3 infantry moved from Germany to Poland
                1 armour moved from Normandy Bordeaux to Western Germany
                1 mech_infantry moved from Normandy Bordeaux to Western Germany
                1 fighter moved from 114 Sea Zone to Western Germany
                2 bombers moved from 114 Sea Zone to Western Germany
                1 tactical_bomber moved from 114 Sea Zone to Western Germany
                3 fighters and 5 tactical_bombers moved from Gibraltar to Normandy Bordeaux
                2 infantry moved from Holland Belgium to Normandy Bordeaux
                2 artilleries moved from Holland Belgium to Normandy Bordeaux
                1 infantry moved from Yugoslavia to 97 Sea Zone

    Place Units - Germans
                2 submarines placed in 113 Sea Zone
                10 infantry placed in Germany
                2 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 48 PUs; end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 2 infantry and 5 tactical_bombers
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 5 infantry, 1 mech_infantry and 1 tactical_bomber
        Poland : 3 artilleries and 3 infantry
        Germany : 1 factory_major and 10 infantry
        Belarus : 1 flag, 1 infantry
        Karelia : 1 flag, 1 infantry
        Baltic States : 1 flag
        Vyborg : 1 flag, 6 infantry
        Eastern Poland : 1 flag, 1 aaGun
        Bessarabia : 1 flag, 1 aaGun, 2 armour, 2 artilleries and 3 infantry
        Western Ukraine : 1 flag, 1 infantry
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 6 armour, 5 artilleries, 1 factory_minor, 1 harbour and 15 infantry
        113 Sea Zone : 2 submarines
        97 Sea Zone : 1 infantry
        115 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 48 / 58
        Russians : 24 / 36
        Japanese : 40 / 50
        Americans : 52 / 52
        Chinese : 6 / 12
        British : 28 / 30
        UK_Pacific : 14 / 10
        Italians : 21 / 31
        ANZAC : 14 / 31
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Purchase Units - Russians
                Russians buy 2 armour and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Central Mongolia to Suiyuyan
                2 infantry moved from Kansu to Suiyuyan

    Combat - Russians
                Russians creates battle in territory 115 Sea Zone
                Battle in 115 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 cruiser, 1 destroyer and 2 transports
                        Russians roll dice for 1 submarine in 115 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 cruiser, 1 destroyer and 2 transports in 115 Sea Zone, round 1 :  0/2 hits
                        Russians roll dice for 1 submarine in 115 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 cruiser, 1 destroyer and 2 transports in 115 Sea Zone, round 2 :  0/2 hits
                        Russians roll dice for 1 submarine in 115 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 cruiser, 1 destroyer and 2 transports in 115 Sea Zone, round 3 :  1/2 hits
                        1 submarine owned by the Russians lost in 115 Sea Zone
                    Germans win with 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is -6
                    Casualties for Russians: 1 submarine
                Battle in Suiyuyan
                    Russians attack with 5 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 5 infantry in Suiyuyan, round 1 :  0/5 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 1 :  1/1 hits
                        1 infantry owned by the Russians lost in Suiyuyan
                        Russians roll dice for 4 infantry in Suiyuyan, round 2 :  0/4 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Suiyuyan
                        Russians roll dice for 3 infantry in Suiyuyan, round 3 :  0/3 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 3 :  0/1 hits
                        Russians roll dice for 3 infantry in Suiyuyan, round 4 :  0/3 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 4 :  0/1 hits
                        Russians roll dice for 3 infantry in Suiyuyan, round 5 :  1/3 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 5 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Suiyuyan
                    Russians win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Russians
                6 infantry moved from Yenisey to Timguska
                2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
                3 infantry moved from Ukraine to Bryansk
                2 aaGuns moved from Archangel to Smolensk
                1 artillery and 12 infantry moved from Archangel to Smolensk
                2 artilleries and 8 infantry moved from Russia to Bryansk

    Place Units - Russians
                2 armour and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 29 PUs

    Territory Summary for Russians :

    Suiyuyan : 2 infantry
        Yenisey : 2 aaGuns and 12 infantry
        Timguska : 6 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Tsagaan Olom : 1 flag
        Bryansk : 4 artilleries and 18 infantry
        Archangel : 1 infantry
        Russia : 1 airfield, 2 armour, 1 factory_major and 8 infantry
        Ukraine : 1 factory_minor
        Volgograd : 1 factory_minor
        Smolensk : 4 aaGuns, 2 armour, 2 artilleries, 2 fighters, 19 infantry, 2 mech_infantrys and 1 tactical_bomber
        111 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 48 / 58
        Russians : 24 / 29
        Japanese : 39 / 50
        Americans : 52 / 52
        Chinese : 7 / 12
        British : 28 / 30
        UK_Pacific : 14 / 10
        Italians : 21 / 31
        ANZAC : 14 / 31
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 destroyers, 1 factory_minor, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Ulaanbaatar to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 artillery, 8 infantry and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Buyant-Uhaa to Central Mongolia
                      Japanese take Central Mongolia from Russians
                1 artillery, 2 fighters and 1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Kweichow to Yunnan
                      Japanese take Yunnan from Chinese
                2 artilleries and 4 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                2 artilleries and 4 infantry moved from Kwangtung to 20 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 artillery moved from 37 Sea Zone to Malaya
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone
                1 artillery moved from 42 Sea Zone to Java
                1 infantry moved from 42 Sea Zone to Java
                1 battleship, 1 cruiser and 1 destroyer moved from 20 Sea Zone to 42 Sea Zone
                4 fighters moved from 37 Sea Zone to Java
                2 bombers moved from Kwangsi to Suiyuyan

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Java
                    Japanese attack with 1 artillery, 4 fighters and 1 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery, 4 fighters and 1 infantry in Java, round 1 :  4/6 hits
                        ANZAC roll dice for 1 infantry in Java, round 1 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery and 4 fighters remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in Malaya
                Battle in Borneo
                Battle in Suiyuyan
                    Japanese attack with 1 artillery, 2 bombers, 2 fighters and 1 infantry
                    Russians defend with 2 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 2 fighters and 1 infantry in Suiyuyan, round 1 :  3/6 hits
                        Chinese roll dice for 2 infantry in Suiyuyan, round 1 :  0/2 hits
                        2 infantry owned by the Russians lost in Suiyuyan
                    Japanese win, taking Malaya from UK_Pacific, taking Borneo from UK_Pacific, taking Suiyuyan from Chinese with 1 artillery, 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Japanese
                3 armour moved from Shantung to Hopei
                1 aaGun moved from Buryatia to Yakut S.S.R.
                2 infantry moved from Sakha to Buryatia
                1 armour and 1 infantry moved from Manchuria to 19 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to Kwangsi
                1 armour moved from 36 Sea Zone to Kwangsi
                1 artillery moved from Japan to 6 Sea Zone
                3 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                1 artillery moved from 36 Sea Zone to Kwangsi
                3 infantry moved from 36 Sea Zone to Kwangsi
                2 fighters moved from Java to 42 Sea Zone
                1 submarine moved from 37 Sea Zone to 42 Sea Zone
                1 submarine moved from 37 Sea Zone to 42 Sea Zone
                2 fighters moved from Java to 37 Sea Zone
                2 bombers moved from Suiyuyan to Hopei
                2 fighters moved from Suiyuyan to Manchuria
                2 fighters moved from 42 Sea Zone to 37 Sea Zone

    Place Units - Japanese
                1 factory_minor placed in Kwangtung
                2 destroyers and 1 submarine placed in 6 Sea Zone
                2 armour and 1 mech_infantry placed in Shantung

    Turn Complete - Japanese
                Japanese collect 55 PUs; end with 55 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 65 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Shantung : 2 armour, 1 factory_minor and 1 mech_infantry
        Kwangsi : 1 armour, 1 artillery, 4 fighters, 4 infantry and 7 tactical_bombers
        Japan : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Manchuria : 2 fighters
        Shensi : 1 flag, 1 infantry
        Yunnan : 1 flag, 1 infantry
        Suiyuyan : 1 flag, 1 artillery and 1 infantry
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag, 3 armour and 2 bombers
        Szechwan : 1 flag, 2 artilleries and 4 infantry
        Chahar : 1 flag
        Anhwe : 1 flag
        Malaya : 1 flag, 1 artillery, 1 harbour and 1 infantry
        Borneo : 1 flag, 2 infantry
        Kwangtung : 1 flag, 1 factory_minor and 1 harbour
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag, 1 aaGun, 1 artillery, 9 infantry and 1 mech_infantry
        Siberia : 1 flag
        Buryatia : 1 flag, 2 infantry
        Java : 1 flag, 1 artillery
        42 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 1 destroyer, 2 submarines and 1 transport
        43 Sea Zone : 1 transport
        37 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 1 transport
        36 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
        Central Mongolia : 1 flag, 1 infantry
        6 Sea Zone : 2 destroyers and 1 submarine
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag

    Production/PUs Summary :

    Germans : 48 / 58
        Russians : 23 / 29
        Japanese : 55 / 65
        Americans : 52 / 52
        Chinese : 3 / 12
        British : 28 / 30
        UK_Pacific : 7 / 10
        Italians : 21 / 31
        ANZAC : 10 / 31
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Purchase Units - Americans
                Americans buy 4 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 4 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 16 Sea Zone
                1 carrier, 2 fighters and 2 submarines moved from 10 Sea Zone to 25 Sea Zone
                1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
                1 armour, 1 infantry and 3 mech_infantrys moved from Central United States to Eastern United States

    Place Units - Americans
                2 destroyers placed in 10 Sea Zone
                1 destroyer and 2 transports placed in 101 Sea Zone
                1 destroyer placed in 101 Sea Zone
                2 infantry placed in Eastern United States
                Note to player Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
        Hawaiian Islands : 1 airfield, 1 bomber, 1 fighter and 1 harbour
        Midway : 1 airfield
        33 Sea Zone : 1 destroyer and 1 submarine
        25 Sea Zone : 1 carrier, 2 fighters and 2 submarines
        10 Sea Zone : 2 destroyers
        16 Sea Zone : 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 4 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 3 transports
        Central United States : 1 factory_minor
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 4 infantry and 3 mech_infantrys
        101 Sea Zone : 1 carrier, 1 cruiser, 6 destroyers, 2 fighters and 4 transports

    Production/PUs Summary :

    Germans : 48 / 58
        Russians : 23 / 29
        Japanese : 55 / 65
        Americans : 52 / 77
        Chinese : 3 / 12
        British : 28 / 30
        UK_Pacific : 7 / 10
        Italians : 21 / 31
        ANZAC : 10 / 31
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 3 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 fighter moved from Burma to Tsinghai

    Place Units - Chinese
                3 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 6 PUs total

    Territory Summary for Chinese :

    Tsinghai : 3 artilleries, 1 fighter and 9 infantry

    Production/PUs Summary :

    Germans : 48 / 58
        Russians : 23 / 29
        Japanese : 55 / 65
        Americans : 52 / 77
        Chinese : 3 / 6
        British : 28 / 30
        UK_Pacific : 7 / 10
        Italians : 21 / 31
        ANZAC : 10 / 31
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Purchase Units - British
                British buy 1 artillery, 1 carrier and 1 fighter; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                      British take Egypt from Italians
                1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 infantry moved from 81 Sea Zone to Trans-Jordan
                1 artillery moved from 81 Sea Zone to Trans-Jordan
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 76 Sea Zone to 81 Sea Zone
                1 fighter moved from 81 Sea Zone to Trans-Jordan
                1 tactical_bomber moved from 81 Sea Zone to Trans-Jordan
                2 infantry moved from Burma to Yunnan
                2 fighters and 1 tactical_bomber moved from Burma to Yunnan

    Combat - British
                Battle in Trans-Jordan
                    British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Italians defend with 2 infantry and 1 mech_infantry
                        British roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 1 :  1/2 hits
                        British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 1 :  3/4 hits
                        Italians roll dice for 2 infantry and 1 mech_infantry in Trans-Jordan, round 1 :  0/3 hits
                        1 mech_infantry owned by the Italians and 2 infantry owned by the Italians lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Italians: 2 infantry and 1 mech_infantry
                Battle in Yunnan
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 1 :  2/5 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Yunnan to India
                3 aaGuns, 2 artilleries and 8 infantry moved from Burma to India
                1 fighter moved from Yunnan to India
                3 infantry moved from Persia to Eastern Persia
                2 artilleries and 2 infantry moved from Union of South Africa to 71 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone
                2 artilleries and 2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 fighter moved from Trans-Jordan to 81 Sea Zone
                1 tactical_bomber moved from Trans-Jordan to 81 Sea Zone
                1 destroyer moved from 123 Sea Zone to 106 Sea Zone
                1 armour and 1 infantry moved from United Kingdom to 109 Sea Zone
                1 armour, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 2 transports moved from 109 Sea Zone to 106 Sea Zone
                1 fighter moved from United Kingdom to 106 Sea Zone

    Place Units - British
                1 carrier and 1 fighter placed in 106 Sea Zone
                1 artillery placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3,6,5
                British collect 28 PUs (3 lost to blockades); end with 28 PUs total

    Place Units - UK_Pacific
                2 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2,3,4,6,1,4,3,6,6,5,3,6
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 2 infantry and 1 mech_infantry

    Territory Summary for British, UK_Pacific :

    Yunnan : 2 infantry
        India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 13 infantry, 3 mech_infantrys and 1 tactical_bomber
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        Trans-Jordan : 1 artillery and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 harbour and 1 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        106 Sea Zone : 1 flag, 1 armour, 2 carriers, 2 destroyers, 4 fighters, 1 infantry and 2 transports
        Eastern Persia : 1 flag, 3 infantry
        81 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 48 / 58
        Russians : 23 / 29
        Japanese : 54 / 65
        Americans : 52 / 77
        Chinese : 4 / 6
        British : 31 / 28
        UK_Pacific : 7 / 6
        Italians : 18 / 31
        ANZAC : 10 / 31
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 destroyer, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Syria to Trans-Jordan
                2 transports moved from 98 Sea Zone to 99 Sea Zone
                3 infantry moved from Greece to 99 Sea Zone
                1 armour moved from Greece to 99 Sea Zone
                1 infantry moved from Yugoslavia to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
                1 infantry moved from Alexandria to Egypt
                1 armour moved from 98 Sea Zone to Trans-Jordan
                1 infantry moved from 98 Sea Zone to Egypt
                1 infantry moved from 98 Sea Zone to Egypt
                1 infantry moved from 98 Sea Zone to Egypt
                1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 fighter moved from 97 Sea Zone to Trans-Jordan
                1 fighter moved from 97 Sea Zone to Trans-Jordan
                1 infantry moved from Algeria to Morocco
                1 artillery moved from Algeria to Morocco
                1 bomber moved from Tunisia to Morocco

    Combat - Italians
                Battle in Egypt
                    Italians attack with 4 infantry
                    British defend with 1 harbour and 1 infantry
                        Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 1 :  2/3 hits
                        British roll dice for 1 infantry in Egypt, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Egypt
                    Italians win, taking Egypt from British with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Morocco
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Morocco, round 1 :  2/3 hits
                        French roll dice for 1 infantry in Morocco, round 1 :  0/1 hits
                        1 infantry owned by the French lost in Morocco
                    Italians win, taking Morocco from French with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Trans-Jordan
                    Italians attack with 1 armour, 1 artillery, 2 fighters and 1 infantry
                    British defend with 1 artillery and 1 infantry
                        Italians roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Trans-Jordan, round 1 :  1/5 hits
                        British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 1 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                        Italians roll dice for 1 armour, 1 artillery and 2 fighters in Trans-Jordan, round 2 :  2/4 hits
                        British roll dice for 1 artillery in Trans-Jordan, round 2 :  0/1 hits
                        1 artillery owned by the British lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Trans-Jordan to 98 Sea Zone
                1 carrier moved from 97 Sea Zone to 98 Sea Zone
                1 infantry moved from Syria to Iraq
                      Italians take Iraq from Neutral_Axis
                1 armour moved from Algeria to Libya
                1 bomber moved from Morocco to Tobruk
                1 transport moved from 92 Sea Zone to 95 Sea Zone
                1 armour moved from Yugoslavia to Greece

    Place Units - Italians
                1 destroyer and 2 transports placed in 95 Sea Zone
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 24 PUs; end with 24 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 31 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 1 armour and 1 artillery
        Alexandria : 1 flag
        Gibraltar : 1 flag, 1 harbour
        Egypt : 1 flag, 1 harbour and 4 infantry
        Morocco : 1 flag, 1 artillery and 1 infantry
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag
        Tunisia : 1 flag
        Tobruk : 1 bomber
        Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major and 6 infantry
        Libya : 1 armour
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
        95 Sea Zone : 1 destroyer and 3 transports
        93 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag, 1 armour
        Iraq : 1 flag, 4 infantry
        98 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 3 transports

    Production/PUs Summary :

    Germans : 48 / 58
        Russians : 23 / 29
        Japanese : 54 / 65
        Americans : 52 / 77
        Chinese : 4 / 6
        British : 28 / 28
        UK_Pacific : 7 / 6
        Italians : 24 / 41
        ANZAC : 10 / 31
        French : 6 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 3 fighters; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 cruiser and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                2 fighters moved from Queensland to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 cruiser, 1 destroyer and 2 fighters
                    Japanese defend with 1 battleship, 1 cruiser, 1 destroyer, 2 submarines and 1 transport
                        Japanese roll dice for 2 submarines in 42 Sea Zone, round 1 :  0/2 hits
                        ANZAC roll dice for 1 cruiser, 1 destroyer and 2 fighters in 42 Sea Zone, round 1 :  2/4 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 42 Sea Zone, round 1 :  2/3 hits
                        1 cruiser owned by the ANZAC , 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone
                    1 submarine owned by the Japanese Submerged
                        ANZAC roll dice for 2 fighters in 42 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 42 Sea Zone, round 2 :  0/3 hits
                        1 cruiser owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                        ANZAC roll dice for 2 fighters in 42 Sea Zone, round 3 :  1/2 hits
                        Japanese roll dice for 1 battleship and 1 transport in 42 Sea Zone, round 3 :  1/1 hits
                        1 battleship owned by the Japanese and 1 fighter owned by the ANZAC lost in 42 Sea Zone
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 23
                    Casualties for Japanese: 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                    Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 fighter

    Non Combat Move - ANZAC
                1 fighter moved from 42 Sea Zone to Dutch New Guinea
                2 infantry moved from New Guinea to Dutch New Guinea
                1 fighter moved from Burma to India
                1 artillery moved from Queensland to New South Wales

    Place Units - ANZAC
                3 fighters placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

    Territory Summary for ANZAC :

    India : 1 fighter
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 4 infantry
        Dutch New Guinea : 1 flag, 1 fighter and 2 infantry
        62 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 48 / 58
        Russians : 23 / 29
        Japanese : 54 / 65
        Americans : 52 / 77
        Chinese : 4 / 6
        British : 28 / 28
        UK_Pacific : 7 / 6
        Italians : 24 / 41
        ANZAC : 10 / 16
        French : 6 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Politics - French
                French takes Political Action: Political Action French To War With Japanese
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - French
                1 destroyer moved from 57 Sea Zone to 42 Sea Zone

    Combat - French
                Battle in 42 Sea Zone
                    French attack with 1 destroyer
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 :  0/1 hits
                        French roll dice for 1 destroyer in 42 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Japanese lost in 42 Sea Zone
                    French win, taking 42 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French

    Territory Summary for French :

    42 Sea Zone : 1 flag, 1 destroyer
        United Kingdom : 1 fighter and 2 infantry
        Anglo Egyptian Sudan : 1 infantry

    Production/PUs Summary :

    Germans : 48 / 58
        Russians : 23 / 29
        Japanese : 54 / 65
        Americans : 52 / 77
        Chinese : 4 / 6
        British : 28 / 28
        UK_Pacific : 7 / 6
        Italians : 24 / 41
        ANZAC : 10 / 16
        French : 6 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 13

    Hey Jack…for the battle in sz42 I would have liked for you to ask for order of loss. I would have sunk the 2 subs prior to damaging the battleship just because it would give me more chances to fire back at the fighters.


  • Wow. Sorry. I never considered it. I was too busy pressing buttons.  :lol:

    How should we proceed from here?

  • 13

    A couple of options…

    #1 is re-roll like I did with Japan

  • 13

    #2 is change the casualties like so

    @Last:

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 cruiser, 1 destroyer and 2 fighters
                    Japanese defend with 1 battleship, 1 cruiser, 1 destroyer, 2 submarines and 1 transport
                        Japanese roll dice for 2 submarines in 42 Sea Zone, round 1 :  0/2 hits
                        ANZAC roll dice for 1 cruiser, 1 destroyer and 2 fighters in 42 Sea Zone, round 1 :  2/4 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 42 Sea Zone, round 1 :  2/3 hits
                        1 cruiser owned by the ANZAC , 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone

    Two subs sunk for Japanese and cruiser and destroyer for Anzac

    @Last:

    Combat - ANZAC
             
                        ANZAC roll dice for 2 fighters in 42 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 42 Sea Zone, round 2 :  0/3 hits
                        1 cruiser owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone

    battleship damaged and destroyer sunk for Japanese

    @Last:

    Combat - ANZAC
             
                        ANZAC roll dice for 2 fighters in 42 Sea Zone, round 3 :  1/2 hits
                        Japanese roll dice for 1 battleship and 1 transport in 42 Sea Zone, round 3 :  1/1 hits
                        1 battleship owned by the Japanese and 1 fighter owned by the ANZAC lost in 42 Sea Zone
                        1 transport owned by the Japanese lost in 42 Sea Zone

    Roll 1 dice for the cruiser. If it hits, then the other fighter is shot down and the damaged battleship is left with the transports.
    If not then it is the fighter against the battleship.

    We could roll it on here and edit the ANZAC map as necessary.


  • Well option 2 is more favorable to the allies, but I am fine with whatever you decide.

    Just a game. It was a crazy attack anyway  :-)

  • 13

    Option 2 seems more fair to me, and like you said, it is only a game :)

    Here is the cruiser roll

    DiceRolls: 1@3; Total Hits: 11@3: (1)

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