German subs missed. 3 hits - OOL please
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Americans
Americans buy 4 armour, 3 artilleries, 1 destroyer, 2 fighters and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Greece to Ukraine
1 bomber moved from Greece to Volgograd
1 fighter and 1 tactical_bomber moved from Greece to Yugoslavia
2 fighters moved from 97 Sea Zone to Yugoslavia
2 infantry moved from Southern France to Northern Italy
1 armour moved from Normandy Bordeaux to Northern Italy
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Northern Italy
1 fighter moved from Normandy Bordeaux to Holland Belgium
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from Western United States to British Columbia
1 bomber moved from Eastern United States to Alaska
3 fighters moved from Western United States to Alaska
1 armour, 1 artillery and 2 infantry moved from Western United States to British Columbia
1 artillery and 1 infantry moved from Albania to Yugoslavia
Combat - Americans
Battle in Holland Belgium
Americans attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 2 infantry
Americans roll dice for 2 battleships in Holland Belgium, round 1 : 2/2 hits
Germans roll dice for 2 infantry in Holland Belgium, round 1 : 1/2 hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in Yugoslavia
Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 2 infantry
Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Yugoslavia, round 1 : 3/6 hits
Italians roll dice for 2 infantry in Yugoslavia, round 1 : 0/2 hits
2 infantry owned by the Italians lost in Yugoslavia
Americans win, taking Yugoslavia from Italians with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in British Columbia
Americans attack with 1 armour, 2 artilleries and 3 infantry
Japanese defend with 2 artilleries and 1 infantry
Americans roll dice for 1 armour, 2 artilleries and 3 infantry in British Columbia, round 1 : 2/6 hits
Japanese roll dice for 2 artilleries and 1 infantry in British Columbia, round 1 : 1/3 hits
1 infantry owned by the Japanese , 1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in British Columbia
Americans roll dice for 1 armour, 2 artilleries and 2 infantry in British Columbia, round 2 : 4/5 hits
Japanese roll dice for 1 artillery in British Columbia, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in British Columbia
Americans win, taking British Columbia from Japanese with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 artilleries and 1 infantry
Casualties for Americans: 1 infantry
Battle in Northern Italy
Americans attack with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry; Italians defend with 1 factory_minor
Americans roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Northern Italy, round 1 : 2/5 hits
Italians roll dice for 2 infantry in Northern Italy, round 1 : 1/2 hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
Americans win, taking Northern Italy from Italians with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Strategic bombing raid in Volgograd
AA guns fire in Volgograd : 0/1 hits
Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Strategic bombing raid in Ukraine
AA guns fire in Ukraine : 0/1 hits
Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Air Battle in Alaska
Americans attacks with 4 units heading to Alaska
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Alaska
AA guns fire in Alaska : 0/1 hits
Bombing raid in Alaska rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Alaska causes 6 damage total.
Cleaning up after air battles
Non Combat Move - Americans
1 bomber moved from Alaska to Western United States
1 artillery and 1 infantry moved from Central United States to Western United States
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Volgograd to Eastern Persia
1 bomber moved from Ukraine to Greece
2 battleships, 1 carrier, 2 cruisers, 2 destroyers and 4 transports moved from 97 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Northern Italy to Normandy Bordeaux
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 tactical_bomber moved from Yugoslavia to Greece
2 fighters moved from Yugoslavia to Normandy Bordeaux
1 fighter moved from Yugoslavia to Greece
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
3 fighters moved from Alaska to Western United States
Place Units - Americans
1 armour, 1 artillery and 1 infantry placed in Greece
2 armour and 1 artillery placed in Normandy Bordeaux
3 infantry placed in Southern France
1 destroyer placed in 10 Sea Zone
1 armour, 1 artillery, 2 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 6,6,5,1,4,4,2,3,2
Americans collect 62 PUs (8 lost to blockades); end with 62 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - British
British buy 2 armour and 9 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Greece to Bulgaria
British take Bulgaria from Germans
1 armour moved from India to Shan State
UK_Pacific take Shan State from Japanese
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 battleship moved from 39 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - British
Battle in Sumatra
British attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
British roll dice for 1 battleship in Sumatra, round 1 : 1/1 hits
Japanese roll dice for 1 artillery in Sumatra, round 1 : 0/1 hits
1 artillery owned by the Japanese lost in Sumatra
British win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Borneo
Battle in Java
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Java, round 1 : 1/2 hits
Japanese roll dice for 1 infantry in Java, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Java
British win, taking Borneo from Japanese, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 destroyer moved from 39 Sea Zone to 38 Sea Zone
1 carrier moved from 39 Sea Zone to 42 Sea Zone
1 carrier moved from 42 Sea Zone to 45 Sea Zone
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 infantry moved from India to Burma
3 armour moved from Iraq to Eastern Persia
1 mech_infantry moved from Trans-Jordan to Northwest Persia
1 armour moved from Bulgaria to Greece
1 aaGun and 3 infantry moved from Southern France to Normandy Bordeaux
1 armour and 7 infantry moved from United Kingdom to 110 Sea Zone
1 armour and 7 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Greece to Eastern Persia
Place Units - British
2 armour and 1 infantry placed in Iraq
8 infantry placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6,2,1,1,6,4
UK_Pacific collect 18 PUs (1 lost to blockades); end with 18 PUs total
Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Southern Italy to Northern Italy
7 fighters moved from Southern Italy to Northern Italy
1 armour moved from Caucasus to Turkmenistan
Italians take Turkmenistan from Russians
Combat - Italians
Battle in Northern Italy
Italians attack with 7 fighters and 2 infantry
Americans defend with 1 armour, 1 factory_minor and 1 infantry
Italians roll dice for 7 fighters and 2 infantry in Northern Italy, round 1 : 3/9 hits
Americans roll dice for 1 armour and 1 infantry in Northern Italy, round 1 : 0/2 hits
1 armour owned by the Americans and 1 infantry owned by the Americans lost in Northern Italy
Italians win, taking Northern Italy from Americans with 7 fighters and 2 infantry remaining. Battle score for attacker is 9
Casualties for Americans: 1 armour and 1 infantry
Non Combat Move - Italians
7 fighters moved from Northern Italy to Southern Italy
Place Units - Italians
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,5,3
Italians collect 9 PUs (4 lost to blockades); end with 9 PUs total
Territory Summary for Italians :
Northern Italy : 1 factory_minor and 2 infantry
Southern Italy : 4 aaGuns, 1 airfield, 2 armour, 3 artilleries, 1 factory_minor, 7 fighters, 1 harbour, 16 infantry and 1 mech_infantry
Rostov : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor
Turkmenistan : 1 flag, 1 armour
Caucasus : 1 flag
98 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 53 / 82
Russians : 0 / 0
Japanese : 63 / 87
Americans : 66 / 77
Chinese : 2 / 4
British : 35 / 40
UK_Pacific : 19 / 18
Italians : 13 / 9
ANZAC : 10 / 11
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
Combat - ANZAC
Battle in New Guinea
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
1 armour moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Northwest Persia to Iraq
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Politics - Germans
Purchase Units - Germans
Germans repair 30 damage on 5 airfields, 19 factory_majors and 6 factory_minors; Remaining resources: 52 PUs;
Germans buy 2 armour, 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Volgograd to Burma
2 infantry moved from Slovakia Hungary to Yugoslavia
2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Slovakia Hungary to Yugoslavia
4 fighters and 4 tactical_bombers moved from Germany to Yugoslavia
5 fighters moved from Western Germany to Holland Belgium
3 bombers moved from Western Germany to United Kingdom
1 artillery and 1 infantry moved from Novosibirsk to Tsinghai
2 armour and 3 mech_infantrys moved from Volgograd to Northwest Persia
1 armour, 2 artilleries and 5 infantry moved from Caucasus to Northwest Persia
Combat - Germans
Strategic bombing raid in United Kingdom
AA guns fire in United Kingdom : 0/3 hits
Bombing raid in United Kingdom rolls: 3,3,3 and causes: 9 damage to unit: factory_major
Bombing raid in United Kingdom causes 9 damage total.
Battle in Yugoslavia
Germans attack with 4 fighters, 3 infantry and 4 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 4 fighters, 3 infantry and 4 tactical_bombers in Yugoslavia, round 1 : 5/11 hits
Americans roll dice for 1 artillery and 1 infantry in Yugoslavia, round 1 : 0/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Yugoslavia
Germans win, taking Yugoslavia from Americans with 4 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Holland Belgium
Germans attack with 5 fighters and 2 infantry
Americans defend with 1 artillery
Germans roll dice for 5 fighters and 2 infantry in Holland Belgium, round 1 : 3/7 hits
Americans roll dice for 1 artillery in Holland Belgium, round 1 : 0/1 hits
1 artillery owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 5 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Tsinghai
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Tsinghai, round 1 : 1/2 hits
Chinese roll dice for 1 infantry in Tsinghai, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Tsinghai
Germans win, taking Tsinghai from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Germans attack with 3 armour, 2 artilleries, 5 infantry and 3 mech_infantrys
British defend with 1 infantry and 1 mech_infantry; Americans defend with 1 mech_infantry
Germans roll dice for 3 armour, 2 artilleries, 5 infantry and 3 mech_infantrys in Northwest Persia, round 1 : 4/13 hits
British roll dice for 1 infantry and 2 mech_infantrys in Northwest Persia, round 1 : 1/3 hits
1 infantry owned by the British , 1 mech_infantry owned by the Americans , 1 infantry owned by the Germans and 1 mech_infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 3 armour, 2 artilleries, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Americans: 1 mech_infantry
Battle in Burma
Germans attack with 1 bomber
British defend with 1 infantry
Germans roll dice for 1 bomber in Burma, round 1 : 1/1 hits
UK_Pacific roll dice for 1 infantry in Burma, round 1 : 0/1 hits
1 infantry owned by the British lost in Burma
Germans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
1 bomber moved from Burma to Yunnan
1 artillery moved from Volgograd to Caucasus
4 fighters and 4 tactical_bombers moved from Yugoslavia to Western Germany
5 fighters moved from Holland Belgium to Western Germany
3 bombers moved from United Kingdom to Western Germany
2 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Norway to Finland
1 mech_infantry moved from Novgorod to Bryansk
Place Units - Germans
2 armour and 1 mech_infantry placed in Volgograd
10 infantry placed in Germany
2 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,2,6
Germans collect 54 PUs (5 lost to blockades); end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 81 PUs
Territory Summary for Germans :
Yunnan : 1 bomber
Tsinghai : 1 flag, 1 artillery and 1 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 4 infantry
Western Germany : 2 aaGuns, 1 airfield, 6 armour, 14 artilleries, 3 bombers, 1 factory_major, 9 fighters, 1 harbour, 31 infantry, 7 mech_infantrys and 4 tactical_bombers
Germany : 1 aaGun, 1 armour, 1 factory_major, 13 infantry and 7 mech_infantrys
Holland Belgium : 2 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 mech_infantry
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Russia : 1 flag, 1 airfield and 1 factory_minor
Tambov : 1 flag
Western Ukraine : 1 flag
Novosibirsk : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 artillery
Smolensk : 1 flag
Samara : 1 flag
Northwest Persia : 1 flag, 3 armour, 2 artilleries, 4 infantry and 3 mech_infantrys
Yugoslavia : 1 flag, 3 infantry
Finland : 1 flag, 1 armour and 2 infantry
Production/PUs Summary :
Germans : 59 / 81
Russians : 0 / 0
Japanese : 63 / 87
Americans : 61 / 77
Chinese : 1 / 4
British : 35 / 40
UK_Pacific : 19 / 18
Italians : 13 / 9
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Combat Move - Russians
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
Combat - Russians
Non Combat Move - Russians
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Japanese
Japanese repair 6 damage on 6 factory_minors; Remaining resources: 81 PUs; 6 SuicideAttackTokens;
Japanese buy 2 artilleries, 1 harbour, 10 infantry and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 units repaired.
1 battleship, 2 carriers, 2 cruisers, 4 destroyers and 1 submarine moved from 10 Sea Zone to 1 Sea Zone
1 artillery moved from Aleutian Islands to 8 Sea Zone
1 artillery and 1 transport moved from 8 Sea Zone to 1 Sea Zone
1 infantry moved from Alaska to 1 Sea Zone
1 artillery and 1 infantry moved from 1 Sea Zone to British Columbia
3 infantry moved from Alaska to British Columbia
2 fighters and 2 tactical_bombers moved from Alaska to British Columbia
1 armour and 1 mech_infantry moved from Yunnan to India
Japanese take Burma from UK_Pacific
3 tactical_bombers moved from Yunnan to India
3 armour moved from Malaya to Shan State
3 armour moved from French Indo China to Shan State
1 mech_infantry moved from Yunnan to Shan State
1 carrier moved from 37 Sea Zone to 41 Sea Zone
1 battleship moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 destroyer, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Alaska to British Columbia
1 tactical_bomber moved from Yunnan to 41 Sea Zone
Combat - Japanese
Battle in British Columbia
Japanese attack with 1 artillery, 2 fighters, 5 infantry and 2 tactical_bombers
Americans defend with 1 armour, 2 artilleries and 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 5 infantry and 2 tactical_bombers in British Columbia, round 1 : 3/10 hits
British roll dice for 1 armour, 2 artilleries and 2 infantry in British Columbia, round 1 : 2/5 hits
1 artillery owned by the Americans , 2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in British Columbia
Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in British Columbia, round 2 : 4/8 hits
British roll dice for 1 armour and 1 artillery in British Columbia, round 2 : 1/2 hits
1 artillery owned by the Americans , 1 infantry owned by the Japanese and 1 armour owned by the Americans lost in British Columbia
Japanese win, taking British Columbia from British with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Japanese: 3 infantry
Casualties for Americans: 1 armour, 2 artilleries and 2 infantry
Battle in India
Japanese attack with 1 armour, 1 mech_infantry and 3 tactical_bombers
British defend with 1 airfield, 1 harbour and 2 infantry; UK_Pacific defend with 1 factory_major
Japanese roll dice for 1 armour, 1 mech_infantry and 3 tactical_bombers in India, round 1 : 3/5 hits
UK_Pacific roll dice for 2 infantry in India, round 1 : 1/2 hits
2 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in India
Japanese captures 18PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for British: 2 infantry
Battle in Shan State
Japanese attack with 6 armour and 1 mech_infantry
British defend with 1 armour
Japanese roll dice for 6 armour and 1 mech_infantry in Shan State, round 1 : 1/7 hits
UK_Pacific roll dice for 1 armour in Shan State, round 1 : 1/1 hits
1 armour owned by the British and 1 mech_infantry owned by the Japanese lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 6 armour remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 armour
Battle in 41 Sea Zone
Japanese attack with 1 battleship, 1 carrier and 1 tactical_bomber
British defend with 1 battleship and 1 transport
Japanese roll dice for 1 battleship, 1 carrier and 1 tactical_bomber in 41 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship and 1 transport in 41 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 battleship, 1 carrier and 1 tactical_bomber in 41 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 battleship and 1 transport in 41 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 battleship owned by the British lost in 41 Sea Zone
1 transport owned by the British lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 battleship, 1 carrier and 1 tactical_bomber remaining. Battle score for attacker is 27
Casualties for British: 1 battleship and 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
British defend with 1 destroyer and 1 transport
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 1 : 2/3 hits
British roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 1 : 0/1 hits
1 transport owned by the British and 1 destroyer owned by the British lost in 42 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 destroyer
British defend with 1 transport
1 transport owned by the British lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Japanese
1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Siam
3 mech_infantrys moved from Kwangtung to Anhwe
1 infantry moved from Suiyuyan to Chahar
3 infantry moved from Kansu to Suiyuyan
3 tactical_bombers moved from India to Yunnan
3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
3 transports moved from 2 Sea Zone to 4 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 2 Sea Zone
3 artilleries and 3 infantry moved from 2 Sea Zone to Alaska
2 fighters and 2 tactical_bombers moved from British Columbia to 1 Sea Zone
Place Units - Japanese
4 transports placed in 6 Sea Zone
1 artillery and 5 infantry placed in Japan
1 artillery, 1 harbour and 2 infantry placed in Alaska
3 infantry placed in Malaya
Turn Complete - Japanese
Japanese collect 68 PUs; end with 86 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 96 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Korea : 1 infantry
Japan : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 5 infantry
Siam : 1 tactical_bomber
Hainan : 1 harbour
Yunnan : 1 flag, 3 tactical_bombers
Suiyuyan : 1 flag, 3 infantry
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Szechwan : 1 flag
Chahar : 1 flag, 1 infantry
Sikang : 1 flag
Anhwe : 1 flag, 3 mech_infantrys
Shan State : 1 flag, 6 armour
Burma : 1 flag
British Columbia : 1 flag, 1 artillery and 2 infantry
India : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Alaska : 1 flag, 1 aaGun, 3 armour, 5 artilleries, 1 factory_minor, 1 harbour and 5 infantry
Aleutian Islands : 1 flag
Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
Midway : 1 flag, 1 airfield
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 1 aaGun
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Kazakhstan : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 factory_minor
Celebes : 1 flag, 1 artillery
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag, 1 destroyer
41 Sea Zone : 1 flag, 1 battleship and 1 carrier
43 Sea Zone : 1 flag, 1 destroyer
Olgiy : 1 flag
37 Sea Zone : 1 flag, 1 carrier, 1 fighter and 1 tactical_bomber
Dzavhan : 1 flag
26 Sea Zone : 1 flag
10 Sea Zone : 1 flag
Central Mongolia : 1 flag
2 Sea Zone : 3 transports
1 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
4 Sea Zone : 3 transports
6 Sea Zone : 4 transports
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
54 Sea Zone : 1 flag
Southern Italy : 1 fighter
Urals : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 59 / 81
Russians : 0 / 0
Japanese : 68 / 96
Americans : 61 / 77
Chinese : 2 / 4
British : 34 / 40
UK_Pacific : 14 / 0
Italians : 13 / 9
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Americans
Americans buy 5 armour, 1 destroyer and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Southern France to Northern Italy
1 armour moved from Normandy Bordeaux to Northern Italy
4 fighters moved from Normandy Bordeaux to Northern Italy
1 tactical_bomber moved from Normandy Bordeaux to Northern Italy
1 bomber moved from Eastern Persia to India
1 destroyer moved from 10 Sea Zone to 4 Sea Zone
Americans take 10 Sea Zone from Japanese
1 bomber moved from Western United States to 2 Sea Zone
1 artillery and 1 infantry moved from Western United States to British Columbia
1 armour moved from Western United States to British Columbia
5 fighters moved from Western United States to British Columbia
Combat - Americans
Americans creates battle in territory 98 Sea Zone
Battle in 4 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 3 transports
3 transports owned by the Japanese lost in 4 Sea Zone
Americans win, taking 98 Sea Zone from Italians with 1 destroyer remaining. Battle score for attacker is 21
Casualties for Japanese: 3 transports
Battle in British Columbia
Americans attack with 1 armour, 1 artillery, 5 fighters and 1 infantry
Japanese defend with 1 artillery and 2 infantry
Americans roll dice for 1 armour, 1 artillery, 5 fighters and 1 infantry in British Columbia, round 1 : 5/8 hits
Japanese roll dice for 1 artillery and 2 infantry in British Columbia, round 1 : 2/3 hits
1 artillery owned by the Americans , 2 infantry owned by the Japanese , 1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in British Columbia
Americans win, taking British Columbia from Japanese with 1 armour and 5 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in 2 Sea Zone
Americans attack with 1 bomber
Japanese defend with 3 transports
3 transports owned by the Japanese lost in 2 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 21
Casualties for Japanese: 3 transports
Battle in Northern Italy
Americans attack with 1 armour, 4 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 factory_minor and 2 infantry
Americans roll dice for 1 armour, 4 fighters, 2 infantry and 1 tactical_bomber in Northern Italy, round 1 : 4/8 hits
Italians roll dice for 2 infantry in Northern Italy, round 1 : 1/2 hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Northern Italy
Americans win, taking Northern Italy from Italians with 1 armour, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Battle in India
Americans attack with 1 bomber
Japanese defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Americans roll dice for 1 bomber in India, round 1 : 0/1 hits
Japanese roll dice for 1 armour in India, round 1 : 1/1 hits
1 bomber owned by the Americans lost in India
Japanese win with 1 armour remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber
Non Combat Move - Americans
1 bomber moved from Greece to Eastern Persia
2 transports moved from 98 Sea Zone to 99 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
1 armour moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery moved from 98 Sea Zone to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Greece to Eastern Persia
2 transports moved from 98 Sea Zone to 81 Sea Zone
1 battleship and 1 cruiser moved from 98 Sea Zone to 81 Sea Zone
1 destroyer moved from 98 Sea Zone to 81 Sea Zone
1 destroyer and 1 transport moved from 91 Sea Zone to 92 Sea Zone
2 armour, 1 artillery and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 armour, 1 artillery, 3 infantry and 3 transports moved from 110 Sea Zone to 92 Sea Zone
2 armour, 1 artillery and 3 infantry moved from 92 Sea Zone to Algeria
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 92 Sea Zone
2 fighters moved from Northern Italy to Greece
2 fighters and 1 tactical_bomber moved from Northern Italy to Greece
1 aaGun, 3 artilleries, 7 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
1 battleship, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 bomber moved from 2 Sea Zone to Western United States
5 fighters moved from British Columbia to Western United States
Place Units - Americans
3 infantry placed in Normandy Bordeaux
3 infantry placed in Southern France
2 armour and 1 infantry placed in Greece
1 destroyer placed in 10 Sea Zone
2 armour and 4 infantry placed in Eastern United States
1 armour and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - British
British repair 5 damage on 5 factory_majors; Remaining resources: 35 PUs;
British buy 1 carrier, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 artillery, 2 fighters and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Normandy Bordeaux to Holland Belgium
1 armour moved from Eastern Persia to India
1 fighter moved from Eastern Persia to India
1 armour moved from Eastern Persia to India
Combat - British
Battle in Holland Belgium
British attack with 1 artillery, 3 fighters and 2 infantry
Germans defend with 2 infantry
British roll dice for 1 artillery, 3 fighters and 2 infantry in Holland Belgium, round 1 : 4/6 hits
Germans roll dice for 2 infantry in Holland Belgium, round 1 : 0/2 hits
2 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in India
British attack with 2 armour and 1 fighter
Japanese defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
British roll dice for 2 armour and 1 fighter in India, round 1 : 1/3 hits
Japanese roll dice for 1 armour in India, round 1 : 1/1 hits
1 armour owned by the British and 1 armour owned by the Japanese lost in India
British win, taking India from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour
Casualties for British: 1 armour
Non Combat Move - British
1 fighter moved from India to West India
1 fighter moved from Eastern Persia to 80 Sea Zone
1 armour moved from Eastern Persia to West India
1 infantry moved from Iraq to Persia
2 armour moved from Iraq to Eastern Persia
5 aaGuns, 4 armour, 2 artilleries, 2 fighters, 19 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
3 fighters moved from Holland Belgium to Southern France
2 fighters moved from Southern France to Greece
8 infantry moved from United Kingdom to 110 Sea Zone
8 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier and 1 cruiser moved from 110 Sea Zone to 92 Sea Zone
1 carrier moved from 45 Sea Zone to 35 Sea Zone
1 destroyer moved from 38 Sea Zone to 79 Sea Zone
Place Units - British
1 carrier and 1 transport placed in 80 Sea Zone
4 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1,2,2,6,6,2,2,3,4,3,5,2,1,2,5,6,3
British collect 37 PUs (1 lost to blockades); end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1
UK_Pacific collect 15 PUs (2 lost to blockades); end with 15 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
Place Units - Italians
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,2,6
Italians collect 7 PUs (2 lost to blockades); end with 7 PUs total
Territory Summary for Italians :
Southern Italy : 4 aaGuns, 1 airfield, 2 armour, 3 artilleries, 1 factory_minor, 7 fighters, 1 harbour, 19 infantry and 1 mech_infantry
Rostov : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor
Turkmenistan : 1 flag, 1 armour
Caucasus : 1 flag
Production/PUs Summary :
Germans : 56 / 81
Russians : 0 / 0
Japanese : 64 / 96
Americans : 65 / 80
Chinese : 2 / 3
British : 38 / 42
UK_Pacific : 17 / 15
Italians : 9 / 7
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Japanese
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 fighters moved from Queensland to 42 Sea Zone
2 fighters moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from Queensland to 41 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
Combat - ANZAC
Battle in Caroline Islands
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 aaGun, 1 airfield and 1 harbour
1 aaGun owned by the Japanese lost in Caroline Islands
ANZAC win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Philippines
Battle in 41 Sea Zone
ANZAC attack with 3 fighters
Japanese defend with 1 battleship and 1 carrier
ANZAC roll dice for 3 fighters in 41 Sea Zone, round 1 : 0/3 hits
Japanese roll dice for 1 battleship and 1 carrier in 41 Sea Zone, round 1 : 0/2 hits
ANZAC roll dice for 3 fighters in 41 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 battleship and 1 carrier in 41 Sea Zone, round 2 : 1/2 hits
1 carrier owned by the Japanese and 1 fighter owned by the ANZAC lost in 41 Sea Zone
ANZAC roll dice for 2 fighters in 41 Sea Zone, round 3 : 1/2 hits
Japanese roll dice for 1 battleship in 41 Sea Zone, round 3 : 0/1 hits
1 battleship owned by the Japanese lost in 41 Sea Zone
ANZAC win, taking Philippines from Japanese with 2 fighters remaining. Battle score for attacker is 26
Casualties for Japanese: 1 battleship and 1 carrier
Casualties for ANZAC: 1 fighter
Non Combat Move - ANZAC
2 fighters moved from 41 Sea Zone to Sumatra
1 fighter moved from Queensland to 35 Sea Zone
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Combat Move - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Politics - Germans
Purchase Units - Germans
Germans buy 10 armour, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Yunnan to Persia
2 infantry moved from Northwest Persia to Persia
3 armour, 2 artilleries, 2 infantry and 3 mech_infantrys moved from Northwest Persia to Iraq
3 infantry moved from Western Germany to Holland Belgium
9 fighters and 4 tactical_bombers moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to 110 Sea Zone
3 infantry moved from Yugoslavia to Northern Italy
14 artilleries moved from Western Germany to Northern Italy
28 infantry moved from Western Germany to Northern Italy
1 armour moved from Germany to Northern Italy
7 mech_infantrys moved from Germany to Northern Italy
1 artillery and 1 infantry moved from Tsinghai to Shensi
Combat - Germans
Battle in Shensi
Germans attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Shensi, round 1 : 1/2 hits
Chinese roll dice for 1 infantry in Shensi, round 1 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Chinese lost in Shensi
Germans win, taking Shensi from Chinese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Holland Belgium
Germans attack with 9 fighters, 3 infantry and 4 tactical_bombers
British defend with 1 artillery and 2 infantry
Germans roll dice for 9 fighters, 3 infantry and 4 tactical_bombers in Holland Belgium, round 1 : 10/16 hits
British roll dice for 1 artillery and 2 infantry in Holland Belgium, round 1 : 0/3 hits
2 infantry owned by the British and 1 artillery owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 9 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 2 infantry
Battle in Persia
Germans attack with 1 bomber and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Persia, round 1 : 1/3 hits
British roll dice for 1 infantry in Persia, round 1 : 0/1 hits
1 infantry owned by the British lost in Persia
Germans win, taking Persia from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Northern Italy
Germans attack with 1 armour, 14 artilleries, 31 infantry and 7 mech_infantrys
Americans defend with 1 armour, 1 factory_minor and 1 infantry
Germans roll dice for 1 armour, 14 artilleries, 31 infantry and 7 mech_infantrys in Northern Italy, round 1 : 11/53 hits
Americans roll dice for 1 armour and 1 infantry in Northern Italy, round 1 : 1/2 hits
1 infantry owned by the Germans , 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Northern Italy
Germans win, taking Northern Italy from Americans with 1 armour, 14 artilleries, 30 infantry and 7 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour and 1 infantry
Battle in Iraq
Germans attack with 3 armour, 2 artilleries, 2 infantry and 3 mech_infantrys
French defend with 1 infantry; British defend with 1 factory_minor
Germans roll dice for 3 armour, 2 artilleries, 2 infantry and 3 mech_infantrys in Iraq, round 1 : 3/10 hits
British roll dice for 1 infantry in Iraq, round 1 : 0/1 hits
1 infantry owned by the French lost in Iraq
Germans win, taking Iraq from British with 3 armour, 2 artilleries, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in 110 Sea Zone
Germans attack with 1 bomber
British defend with 4 transports
4 transports owned by the British lost in 110 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 28
Casualties for British: 4 transports
Non Combat Move - Germans
9 fighters and 4 tactical_bombers moved from Holland Belgium to Southern Italy
1 bomber moved from 110 Sea Zone to Western Germany
7 mech_infantrys moved from Western Germany to Southern Italy
6 armour moved from Western Germany to Northern Italy
2 aaGuns moved from Western Germany to Northern Italy
1 aaGun and 13 infantry moved from Germany to Western Germany
1 mech_infantry moved from Bryansk to Caucasus
1 artillery moved from Caucasus to Northwest Persia
2 armour moved from Volgograd to Northwest Persia
1 mech_infantry moved from Volgograd to Northwest Persia
1 bomber moved from Persia to Northwest Persia
Place Units - Germans
1 fighter and 1 tactical_bomber placed in Germany
10 armour placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,1,3
Germans collect 59 PUs (5 lost to blockades); end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs
Territory Summary for Germans :
Shensi : 1 flag, 1 artillery
Tsinghai : 1 flag
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 4 infantry
Western Germany : 1 aaGun, 1 airfield, 10 armour, 3 bombers, 1 factory_major, 1 harbour and 13 infantry
Germany : 1 factory_major, 1 fighter and 1 tactical_bomber
Holland Belgium : 3 infantry
Northern Italy : 2 aaGuns, 7 armour, 14 artilleries, 30 infantry and 7 mech_infantrys
Southern Italy : 9 fighters, 7 mech_infantrys and 4 tactical_bombers
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Russia : 1 flag, 1 airfield and 1 factory_minor
Tambov : 1 flag
Western Ukraine : 1 flag
Novosibirsk : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 mech_infantry
Smolensk : 1 flag
Samara : 1 flag
Iraq : 1 flag, 3 armour, 2 artilleries, 1 factory_minor, 2 infantry and 3 mech_infantrys
Northwest Persia : 1 flag, 2 armour, 1 artillery, 1 bomber and 1 mech_infantry
Persia : 1 flag, 2 infantry
Yugoslavia : 1 flag
Finland : 1 flag, 1 armour and 2 infantry
Production/PUs Summary :
Germans : 64 / 90
Russians : 0 / 0
Japanese : 62 / 96
Americans : 63 / 80
Chinese : 1 / 3
British : 31 / 42
UK_Pacific : 17 / 15
Italians : 13 / 7
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Combat Move - Russians
1 infantry moved from Hopei to Kweichow
Chinese take Kweichow from Japanese
Combat - Russians
Non Combat Move - Russians
Turn Complete - Russians
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 carriers, 4 destroyers and 2 fighters; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 1 Sea Zone to 4 Sea Zone
1 fighter moved from 1 Sea Zone to 4 Sea Zone
1 tactical_bomber moved from 1 Sea Zone to 4 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 1 fighter and 1 tactical_bomber moved from 1 Sea Zone to 10 Sea Zone
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 43 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
2 armour moved from Shan State to India
2 tactical_bombers moved from Yunnan to India
3 infantry moved from Suiyuyan to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Chahar to Hopei
3 mech_infantrys moved from Anhwe to Kweichow
1 tactical_bomber moved from Yunnan to Kweichow
1 tactical_bomber moved from Siam to 35 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake Island
1 artillery and 2 infantry moved from Alaska to British Columbia
1 artillery moved from Alaska to British Columbia
scramble 10?
no.