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BOTA-5 Middle-Earth DeadTom(Evil) v. Veqryn(Good)


  • Time for the hobbits to die  :evil:


  • Test summary from TripleA, engine version: 1.6.1.4, time: 17:33:02


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :1

    Purchase Units - Saruman
                Saruman buy 3 orcss; Remaining resources: 1 PUs;

    Combat Move - Saruman
                2 raiderss moved from Isengard to Westfold
                2 orcss, 2 raiderss, 8 urukhais and 1 wizard moved from Isengard to Fangorn

    Combat - Saruman
                Battle in Westfold
                    Saruman attack with 2 raiderss
                    Rohan defend with 1 spearInfantry
                    Saruman win, taking Westfold from Rohan with 2 raiderss remaining. Battle score for attacker is 3
                    Casualties for Rohan: 1 spearInfantry
                Battle in Fangorn
                    Saruman attack with 2 orcss, 2 raiderss, 8 urukhais and 1 wizard
                    Elves defend with 8 entss
                    8 urukhais and 1 wizard retreated to Isengard
                    Elves win with 2 entss remaining. Battle score for attacker is -14
                    Casualties for Saruman: 2 orcss and 2 raiderss
                    Casualties for Elves: 6 entss

    Non Combat Move - Saruman

    Place Units - Saruman
                3 orcss placed in Isengard

    Turn Complete - Saruman
                Saruman collect 14 PUs; end with 15 PUs total


  • May the dice be ever unpredictable  :-D

  • Customizer

    Test summary from TripleA, engine version: 1.6.1.4, time: 14:34:57

  • Customizer

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :1

    Purchase Units - Freefolk
                Freefolk buy 3 lightCavalrys; Remaining resources: 2 PUs;

    Combat Move - Freefolk
                1 archers and 1 spearInfantry moved from S. Arthedain to Minhiriath
                2 hobbitss moved from Shire to Minhiriath
                1 lightCavalry moved from Breelands to Minhiriath

    Combat - Freefolk
                Battle in Minhiriath
                    Freefolk attack with 1 archers, 2 hobbitss, 1 lightCavalry and 1 spearInfantry
                    Neutral defend with 1 spearInfantry
                    Freefolk win, taking Minhiriath from Neutral with 1 archers, 1 hobbits, 1 lightCavalry and 1 spearInfantry remaining. Battle score for attacker is 1
                    Casualties for Freefolk: 1 hobbits
                    Casualties for Neutral: 1 spearInfantry

    Non Combat Move - Freefolk
                2 archerss and 3 spearInfantrys moved from Bree to S. Downs
                1 archers moved from Breelands to S. Downs
                1 archers and 2 spearInfantrys moved from Fornost to Breelands
                2 hobbitss moved from Hobbiton to Shire

    Place Units - Freefolk
                3 lightCavalrys placed in Bree

    Turn Complete - Freefolk
                Freefolk collect 15 PUs; end with 17 PUs total


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :1

    Purchase Units - Mordor
                Mordor buy 5 orcss; Remaining resources: 5 PUs;

    Combat Move - Mordor
                1 trolls moved from Minas Morgul to N. Ithilien
                      Mordor take N. Ithilien from Gondor
                1 trolls moved from N. Ithilien to S. Ithilien
                      Mordor take S. Ithilien from Gondor
                2 orcss moved from Udun to Dagorlad
                      Mordor take Dagorlad from Neutral
                3 orcss, 1 siegeTower and 2 trollss moved from Dol Goldur to S. Mirkwood

    Combat - Mordor
                Battle in S. Mirkwood
                    Mordor attack with 3 orcss, 1 siegeTower and 2 trollss
                    Elves defend with 2 entss and 2 hunterss
                    Mordor win, taking S. Mirkwood from Elves with 1 siegeTower and 2 trollss remaining. Battle score for attacker is -1
                    Casualties for Mordor: 3 orcss
                    Casualties for Elves: 2 entss and 2 hunterss

    Non Combat Move - Mordor
                8 orcss, 6 siegeTowers and 2 trollss moved from Minas Morgul to S. Ithilien
                6 orcss moved from Gorgoroth to Minas Morgul
                3 nazguls moved from Barad Dur to S. Rhun

    Place Units - Mordor
                4 orcss placed in Dol Goldur
                1 orcs placed in Udun

    Turn Complete - Mordor
                Mordor collect 23 PUs; end with 28 PUs total

  • Customizer

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :1

    Purchase Units - Rohan
                Rohan buy 2 heavyCavalrys and 2 lightCavalrys; Remaining resources: 0 PUs;

    Combat Move - Rohan
                2 heavyCavalrys and 8 lightCavalrys moved from E. Emnet to Westfold
                1 spearInfantry moved from Helms Deep to Westfold
                1 heavyCavalry and 4 spearInfantrys moved from Eastfold to Westfold

    Combat - Rohan
                Battle in Westfold
                    Rohan attack with 3 heavyCavalrys, 8 lightCavalrys and 5 spearInfantrys
                    Saruman defend with 2 raiderss
                    Rohan win, taking Westfold from Saruman with 3 heavyCavalrys, 8 lightCavalrys and 5 spearInfantrys remaining. Battle score for attacker is 8
                    Casualties for Saruman: 2 raiderss

    Non Combat Move - Rohan

    Place Units - Rohan
                2 heavyCavalrys and 2 lightCavalrys placed in Eastfold

    Turn Complete - Rohan
                Rohan collect 18 PUs; end with 18 PUs total


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :1

    Purchase Units - Goblins
                Goblins buy 3 shooterss and 3 stabberss; Remaining resources: 0 PUs;

    Combat Move - Goblins
                2 shooterss and 3 stabberss moved from N. Caves to Drimrill Dale
                      Goblins take Drimrill Dale from Neutral
                3 shooterss and 4 stabberss moved from S. Caves to Celebran
                      Goblins take Celebran from Neutral
                5 shooterss and 8 stabberss moved from Moria to Celebran
                1 bats moved from N. Caves to Fangorn
                1 bats moved from Moria to Fangorn
                2 wargss moved from Isengard to Fangorn
                1 wargs moved from Dol Goldur to Anduin East Bank
                      Goblins take Anduin East Bank from Neutral

    Combat - Goblins
                Battle in Fangorn
                    Goblins attack with 2 batss and 2 wargss
                    Elves defend with 2 entss
                    Goblins win, taking Fangorn from Elves with 1 wargs remaining. Battle score for attacker is -15
                    Casualties for Goblins: 2 batss and 1 wargs
                    Casualties for Elves: 2 entss

    Non Combat Move - Goblins
                Turning on Edit Mode
                EDIT: Removing units owned by Goblins from Fangorn: 1 wargs
                EDIT: Changing ownership of Fangorn from Goblins to Elves
                EDIT: Adding units owned by Goblins to Moria: 1 bats
                EDIT: Turning off Edit Mode
                1 wargs moved from S. Caves to Celebran
                2 trollss and 2 wargss moved from Moria to Celebran
                2 wargss moved from N. Caves to Celebran
                3 wargss moved from Dol Goldur to Celebran

    Place Units - Goblins
                3 shooterss and 3 stabberss placed in Moria

    Turn Complete - Goblins
                Goblins collect 15 PUs; end with 15 PUs total


  • I edited the casualties I took in Fangorn. All their attack values were the same, so it had no effect on the battle. The only change was that I didn’t take Fangorn. I hope you don’t mind.


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :1

    Purchase Units - Haradrim
                Haradrim buy 2 caravels and 1 castle; Remaining resources: 0 PUs;

    Combat Move - Haradrim
                1 spearInfantry moved from Umbar to Debatable Land
                      Haradrim take Debatable Land from Neutral

    Combat - Haradrim

    Non Combat Move - Haradrim
                1 oliphant moved from Umbar to S. Ithilien
                1 oliphant moved from N. Haradwaith to S. Ithilien
                2 oliphants moved from Harad Road to S. Ithilien
                4 corsairss moved from Minas Morgul to S. Ithilien
                4 spearInfantrys moved from Harad Road to S. Ithilien
                2 spearInfantrys moved from N. Haradwaith to Umbar
                3 corsairss and 3 spearInfantrys moved from City of Corsairs to Umbar
                1 galleon moved from Harnen to Umbar Peninsula Coast
                4 galleons moved from Bay of Harad to Umbar Peninsula Coast

    Place Units - Haradrim
                1 castle placed in Umbar
                2 caravels placed in Bay of Harad

    Turn Complete - Haradrim
                Haradrim collect 18 PUs; end with 18 PUs total

  • Customizer

    Test summary from TripleA, engine version: 1.6.1.4, time: 03:27:16

  • Customizer

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :1

    Purchase Units - Gondor
                Gondor buy 7 rafts, 5 spearInfantrys and 1 trebuche; Remaining resources: 0 PUs;

    Non Combat Move - Gondor
                3 spearInfantrys and 1 towerGuard moved from Andrast to Lefnui
                3 spearInfantrys moved from Anfalas to Morthond
                1 galleon moved from S. Gondor Coast to Anduin Mouth
                1 spearInfantry moved from Tolfolas to Anduin Mouth
                1 spearInfantry moved from S. Gondor to Anduin Mouth
                1 spearInfantry moved from Belfalas to Morthond
                2 galleons and 4 spearInfantrys moved from Morthond to Anduin Mouth
                3 heavyCavalrys moved from Anfalas to Lebennin
                10 undeads moved from Paths of the Dead to Lamedon
                2 galleons, 3 spearInfantrys and 1 towerGuard moved from Lefnui to Morthond
                3 spearInfantrys and 1 towerGuard moved from Morthond to Lebennin
                2 heavyCavalrys and 3 spearInfantrys moved from E. Osg. to W. Osg.
                3 heavyCavalrys, 3 spearInfantrys, 4 towerGuards and 3 trebuches moved from Minas Tirith to Anorien
                6 spearInfantrys moved from Anduin Mouth to W. Osg.
                2 heavyCavalrys and 2 spearInfantrys moved from W. Osg. to Anorien
                2 caravels and 1 galleon moved from S. Gondor Coast to Gilrain

    Place Units - Gondor
                2 rafts placed in Anduin Mouth
                2 rafts placed in Anduin Mouth
                3 rafts placed in Morthond
                5 spearInfantrys and 1 trebuche placed in Minas Tirith

    Turn Complete - Gondor
                Gondor collect 31 PUs; end with 31 PUs total


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :1

    Purchase Units - Rhun
                Rhun buy 4 spearInfantrys; Remaining resources: 0 PUs;

    Combat Move - Rhun
                2 warChariots moved from Udun to S. Rhovanion
                      Rhun take S. Rhovanion from Neutral
                2 spearInfantrys moved from S. Rhun to S. E. Rhovanion
                      Rhun take S. E. Rhovanion from Neutral
                1 spearInfantry moved from Rhun to E. Rhovanion
                      Rhun take E. Rhovanion from Neutral
                4 chariotArcherss, 6 spearInfantrys and 2 warChariots moved from N. Rhun to Iron Hills
                3 chariotArcherss and 1 warWagon moved from Rhun to Iron Hills

    Combat - Rhun
                Battle in Iron Hills
                    Rhun attack with 7 chariotArcherss, 6 spearInfantrys, 2 warChariots and 1 warWagon
                    Dwarves defend with 3 axeInfantrys, 2 berzerkerss, 1 castle and 4 fortificationss
                    Rhun win, taking Iron Hills from Dwarves with 6 chariotArcherss, 2 warChariots and 1 warWagon remaining. Battle score for attacker is 7
                    Casualties for Rhun: 1 chariotArchers and 6 spearInfantrys
                    Casualties for Dwarves: 3 axeInfantrys, 2 berzerkerss and 4 fortificationss

    Non Combat Move - Rhun
                3 chariotArcherss moved from S. Rhun to E. Rhovanion

    Place Units - Rhun
                4 spearInfantrys placed in Rhun

    Turn Complete - Rhun
                Rhun collect 19 PUs; end with 19 PUs total

  • Customizer

    sorry for the delay, i am really busy trying to finish triplea 1.7 right now
    i’ll post within the next week


  • No problem. I almost forgot about this game with my other game reaching its exciting climax.

  • 12

    @Veqryn:

    sorry for the delay, i am really busy trying to finish triplea 1.7 right now
    i’ll post within the next week

    awesome!!  just in time for the final games of XDAP!  :wink:


  • I completely forgot about this. I think we’re waiting on Dale?

  • Customizer

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :1

    Purchase Units - Dale
                Dale buy 1 archers and 2 spearInfantrys; Remaining resources: 0 PUs;

    Combat Move - Dale
                1 spearInfantry moved from N. Dale to N. Rhun
                      Dale take N. Rhun from Rhun
                1 archers moved from S. Dale to N. Dale
                1 spearInfantry moved from N. Dale to S. Dale
                3 archerss and 3 spearInfantrys moved from Lake Town to N. Dale

    Combat - Dale

    Non Combat Move - Dale

    Place Units - Dale
                1 archers and 2 spearInfantrys placed in Lake Town

    Turn Complete - Dale
                Dale collect 12 PUs; end with 12 PUs total


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round :1

    Purchase Units - Khand
                Khand buy 3 warWolvess; Remaining resources: 1 PUs;

    Combat Move - Khand
                2 raiderCavalrys, 4 raiderss, 1 warWolves and 2 xbowInfantrys moved from Khand to N. Haradwaith
                3 raiderss moved from S. Khand to Khand

    Non Combat Move - Khand

    Place Units - Khand
                3 warWolvess placed in Khand

    Turn Complete - Khand
                Khand collect 10 PUs; end with 11 PUs total

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