@newenr85 @FranceNeedsMorePower
scrambling
0f85aba6-1aa7-4c1e-8431-89f76c4c4634-image.png
G40 2e captain walker (axis ) vs atease (allies)
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Yeah i did well for sure! but as Japan you did a big mistake of splitting your fleet, and both were within range of everything the allies had. A clean slate in warships is to the advantage of the Allies.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 bomber and 2 submarines; Remaining resources: 3 PUs;Combat Move - ANZAC
3 submarines moved from 62 Sea Zone to 42 Sea Zone
1 cruiser and 1 submarine moved from 57 Sea Zone to 42 Sea Zone
4 fighters moved from Sumatra to IndiaCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 cruiser and 4 submarines
Japanese defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 4 submarines in 42 Sea Zone, round 1 : 0/4 hits
ANZAC roll dice for 1 cruiser in 42 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 4 submarines in 42 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 1 cruiser and 4 submarines remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarineNon Combat Move - ANZAC
Place Units - ANZAC
1 bomber placed in New South Wales
2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 20 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 fighter, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Baltic States to Novgorod
1 infantry moved from Vyborg to Novgorod
1 artillery and 3 infantry moved from Karelia to Novgorod
1 infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
2 infantry moved from Eastern Poland to Western Ukraine
2 tactical_bombers moved from Poland to Western Ukraine
1 artillery and 1 infantry moved from Germany to 113 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
8 armour and 2 mech_infantrys moved from Eastern Poland to Novgorod
1 submarine moved from 110 Sea Zone to 125 Sea Zone
2 fighters moved from 110 Sea Zone to 125 Sea ZoneCombat - Germans
Battle in 125 Sea Zone
Germans attack with 2 fighters and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 125 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 2 fighters in 125 Sea Zone, round 1 : 2/2 hits
British roll dice for 1 destroyer in 125 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from British with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Western Ukraine
Germans attack with 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 2 tactical_bombers in Western Ukraine, round 1 : 1/4 hits
Russians roll dice for 1 infantry in Western Ukraine, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 8 armour, 3 artilleries, 6 infantry and 2 mech_infantrys
Russians defend with 2 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_minor, 1 harbour and 9 infantry
Germans roll dice for 8 armour, 3 artilleries, 6 infantry and 2 mech_infantrys in Novgorod, round 1 : 5/19 hits
Russians roll dice for 2 aaGuns, 2 armour, 2 artilleries and 9 infantry in Novgorod, round 1 : 6/13 hits
3 infantry owned by the Russians , 6 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Novgorod
Germans roll dice for 8 armour, 3 artilleries and 2 mech_infantrys in Novgorod, round 2 : 5/13 hits
Russians roll dice for 2 armour, 2 artilleries and 6 infantry in Novgorod, round 2 : 6/10 hits
5 infantry owned by the Russians , 1 armour owned by the Germans , 3 artilleries owned by the Germans and 2 mech_infantrys owned by the Germans lost in Novgorod
Germans roll dice for 7 armour in Novgorod, round 3 : 4/7 hits
Russians roll dice for 2 armour, 2 artilleries and 1 infantry in Novgorod, round 3 : 2/5 hits
1 infantry owned by the Russians , 1 armour owned by the Russians , 2 armour owned by the Germans and 2 artilleries owned by the Russians lost in Novgorod
Germans roll dice for 5 armour in Novgorod, round 4 : 2/5 hits
Russians roll dice for 1 armour in Novgorod, round 4 : 1/1 hits
1 armour owned by the Russians and 1 armour owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 4 armour remaining. Battle score for attacker is -5
Casualties for Germans: 4 armour, 3 artilleries, 6 infantry and 2 mech_infantrys
Casualties for Russians: 2 aaGuns, 2 armour, 2 artilleries and 9 infantryNon Combat Move - Germans
2 artilleries and 6 infantry moved from Poland to Baltic States
3 mech_infantrys moved from Germany to Baltic States
1 aaGun moved from Poland to Baltic States
1 infantry moved from Germany to Poland
1 tactical_bomber moved from France to Eastern Poland
2 tactical_bombers moved from Western Ukraine to Eastern Poland
2 fighters moved from 125 Sea Zone to 113 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 110 Sea Zone to 113 Sea ZonePlace Units - Germans
1 fighter and 1 mech_infantry placed in Western Germany
2 artilleries and 8 infantry placed in Germany
1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 1 infantry
Western Germany : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 2 mech_infantrys
Romania : 2 infantry
Poland : 1 infantry
Germany : 2 artilleries, 1 factory_major and 8 infantry
Denmark : 2 infantry
Southern Italy : 1 fighter
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag, 1 aaGun, 2 artilleries, 6 infantry and 3 mech_infantrys
Vyborg : 1 flag
Eastern Poland : 1 flag, 3 aaGuns, 6 artilleries, 22 infantry and 3 tactical_bombers
Bessarabia : 1 flag, 1 infantry
Western Ukraine : 1 flag, 2 infantry
Novgorod : 1 flag, 1 airfield, 4 armour, 1 factory_minor and 1 harbour
125 Sea Zone : 1 flag, 1 submarine
113 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
106 Sea Zone : 1 flag
Bulgaria : 1 flag
115 Sea Zone : 1 destroyer and 1 transport
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 49 / 59
Russians : 26 / 34
Japanese : 47 / 49
Americans : 50 / 71
Chinese : 6 / 7
British : 33 / 39
UK_Pacific : 13 / 13
Italians : 17 / 22
ANZAC : 17 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
In your Anzac attack in sz42 you took my sub as a casualty …I would have submerged that since no destroyer was present so will you edit that back in?
In a situation like that I’ll always submerge. -
absolutely, I must not have noticed. and personally I often forget to submerge… great time.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Russians
Russians buy 11 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Buryatia to Amur
3 infantry moved from Manchuria to Amur
2 infantry moved from Manchuria to Amur
10 infantry moved from Manchuria to Korea
4 infantry moved from Tsinghai to Sikang
1 armour moved from Samara to Sikang
1 armour and 1 mech_infantry moved from Samara to Novosibirsk
1 infantry moved from Russia to Samara
2 armour moved from Smolensk to Novgorod
1 tactical_bomber moved from Russia to Novgorod
1 fighter moved from Russia to Novgorod
1 fighter moved from Ukraine to Novgorod
1 mech_infantry moved from Bryansk to Archangel
7 infantry moved from Ukraine to Bryansk
1 submarine moved from 109 Sea Zone to 92 Sea Zone
5 infantry moved from Russia to BryanskCombat - Russians
Battle in Korea
Russians attack with 10 infantry
Japanese defend with 3 infantry
Russians roll dice for 10 infantry in Korea, round 1 : 0/10 hits
Japanese roll dice for 3 infantry in Korea, round 1 : 1/3 hits
1 infantry owned by the Russians lost in Korea
Russians roll dice for 9 infantry in Korea, round 2 : 1/9 hits
Japanese roll dice for 3 infantry in Korea, round 2 : 0/3 hits
1 infantry owned by the Japanese lost in Korea
Russians roll dice for 9 infantry in Korea, round 3 : 2/9 hits
Japanese roll dice for 2 infantry in Korea, round 3 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 8 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 3 infantry
Casualties for Russians: 2 infantry
Battle in Sikang
Russians attack with 1 armour and 4 infantry
Japanese defend with 1 artillery and 2 infantry
Russians roll dice for 1 armour and 4 infantry in Sikang, round 1 : 3/5 hits
Japanese roll dice for 1 artillery and 2 infantry in Sikang, round 1 : 0/3 hits
2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Sikang
Russians win, taking Sikang from Japanese with 1 armour and 4 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Novgorod
Russians attack with 2 armour, 2 fighters and 1 tactical_bomber
Germans defend with 1 airfield, 4 armour, 1 factory_minor and 1 harbour
Russians roll dice for 2 armour, 2 fighters and 1 tactical_bomber in Novgorod, round 1 : 3/5 hits
Germans roll dice for 4 armour in Novgorod, round 1 : 2/4 hits
2 armour owned by the Russians and 3 armour owned by the Germans lost in Novgorod
retreated to Novgorod
Germans win with 1 armour remaining. Battle score for attacker is 6
Casualties for Germans: 3 armour
Casualties for Russians: 2 armour
Battle in Amur
Russians attack with 6 infantry
Japanese defend with 2 infantry
Russians roll dice for 6 infantry in Amur, round 1 : 0/6 hits
Japanese roll dice for 2 infantry in Amur, round 1 : 1/2 hits
1 infantry owned by the Russians lost in Amur
Russians roll dice for 5 infantry in Amur, round 2 : 1/5 hits
Japanese roll dice for 2 infantry in Amur, round 2 : 2/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
Russians roll dice for 3 infantry in Amur, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Amur, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Amur
Russians win, taking Amur from Japanese with 3 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Russians: 3 infantry
Battle in Novosibirsk
Russians attack with 1 armour and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour and 1 mech_infantry in Novosibirsk, round 1 : 0/2 hits
Japanese roll dice for 1 infantry in Novosibirsk, round 1 : 1/1 hits
1 mech_infantry owned by the Russians lost in Novosibirsk
Russians roll dice for 1 armour in Novosibirsk, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Japanese lost in Novosibirsk
Japanese win with no units remaining. Battle score for attacker is -7
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 armour and 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Novgorod to Archangel
1 fighter moved from Novgorod to Bryansk
1 tactical_bomber moved from Novgorod to Bryansk
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
2 aaGuns moved from Buryatia to AmurPlace Units - Russians
2 infantry placed in Ukraine
9 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,3
Russians collect 27 PUs (3 lost to blockades); end with 28 PUs total -
I forgot your edit on my turn - you can do it yourself.
So mad about Novgorod counter-attack, i wished I would have gotten your 4 tanks, but odds were against me.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Jehol to Manchuria
Japanese take Manchuria from Chinese
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 43 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Japan to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
2 bombers moved from Kwangsi to 35 Sea Zone
2 fighters moved from Kwangsi to 37 Sea Zone
1 infantry moved from Timguska to Yenisey
Japanese take Yenisey from RussiansCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 2 bombers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 battleship and 2 submarines
Japanese roll dice for 1 submarine in 35 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 submarines in 35 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 2 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers in 35 Sea Zone, round 1 : 4/7 hits
Americans roll dice for 1 battleship in 35 Sea Zone, round 1 : 1/1 hits
2 submarines owned by the Americans , 1 battleship owned by the Americans , 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 35 Sea Zone
Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for Americans: 1 battleship and 2 submarines
Battle in 37 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
British defend with 1 battleship
Japanese roll dice for 1 submarine in 37 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 3 fighters and 1 tactical_bomber in 37 Sea Zone, round 1 : 2/4 hits
British roll dice for 1 battleship in 37 Sea Zone, round 1 : 1/1 hits
1 battleship owned by the British and 1 submarine owned by the Japanese lost in 37 Sea Zone
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 1 submarine
Casualties for British: 1 battleshipNon Combat Move - Japanese
3 fighters and 1 tactical_bomber moved from 37 Sea Zone to Kwangsi
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
2 artilleries moved from Malaya to Shan State
1 infantry moved from Siam to Shan State
2 bombers moved from 35 Sea Zone to Kwangsi
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Philippines
2 infantry moved from Japan to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone
2 artilleries and 1 infantry moved from Yunnan to Kweichow
1 armour moved from Yunnan to Kweichow
1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
1 infantry moved from Anhwe to Kweichow
1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
1 mech_infantry moved from Jehol to Chahar
1 destroyer, 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 destroyer moved from 6 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
2 infantry placed in Kiangsu
1 factory_minor placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kwangsi : 1 airfield, 1 artillery, 2 bombers, 3 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
Kiangsu : 1 factory_minor and 2 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 tactical_bomber
Okinawa : 1 infantry
Manchuria : 1 mech_infantry
Yunnan : 1 flag, 1 mech_infantry
Suiyuyan : 1 flag
Kweichow : 1 flag, 2 armour, 2 artilleries, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag, 1 mech_infantry
Anhwe : 1 flag
Shan State : 1 flag, 2 artilleries and 2 infantry
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour and 2 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery, 2 fighters, 1 harbour, 2 infantry and 2 tactical_bombers
Yenisey : 1 flag, 1 infantry
Timguska : 1 flag
French Indo China : 1 flag, 1 factory_minor and 1 infantry
36 Sea Zone : 2 destroyers and 1 transport
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Novosibirsk : 1 flagProduction/PUs Summary :
Germans : 49 / 59
Russians : 29 / 28
Japanese : 46 / 46
Americans : 50 / 71
Chinese : 4 / 7
British : 33 / 39
UK_Pacific : 13 / 13
Italians : 17 / 22
ANZAC : 17 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Research Technology - Americans
Americans spend 5 on tech rolls
Americans removing all Technology Tokens after unsuccessful research.Purchase Units - Americans
Americans buy 1 bomber, 2 destroyers, 3 infantry and 4 transports; Remaining resources: 1 PUs; 0 techTokens;Combat Move - Americans
1 submarine moved from 91 Sea Zone to 95 Sea Zone
1 cruiser moved from 91 Sea Zone to 95 Sea Zone
1 carrier moved from 91 Sea Zone to 95 Sea Zone
2 fighters moved from 91 Sea Zone to 95 Sea Zone
3 destroyers moved from 91 Sea Zone to 95 Sea Zone
2 bombers moved from Eastern United States to Morocco
1 armour moved from Gibraltar to 91 Sea Zone
1 armour moved from 91 Sea Zone to Morocco
3 submarines moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Queensland to Sumatra
2 destroyers moved from 26 Sea Zone to 54 Sea Zone
2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 3 infantry, 2 submarines and 2 transports moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from 37 Sea Zone to Malaya
1 destroyer moved from 44 Sea Zone to 37 Sea Zone
1 bomber moved from Queensland to India -
Scramble in 95?
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scramble the German fighter and two Italians!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Research Technology - Americans
Americans spend 5 on tech rolls
Americans roll 5 and gets 0 hits
Americans removing all Technology Tokens after unsuccessful research.Purchase Units - Americans
Americans buy 1 bomber, 2 destroyers, 3 infantry and 4 transports; Remaining resources: 1 PUs; 0 techTokens;Combat Move - Americans
1 submarine moved from 91 Sea Zone to 95 Sea Zone
1 cruiser moved from 91 Sea Zone to 95 Sea Zone
1 carrier moved from 91 Sea Zone to 95 Sea Zone
2 fighters moved from 91 Sea Zone to 95 Sea Zone
3 destroyers moved from 91 Sea Zone to 95 Sea Zone
2 bombers moved from Eastern United States to Morocco
1 armour moved from Gibraltar to 91 Sea Zone
1 armour moved from 91 Sea Zone to Morocco
3 submarines moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Queensland to Sumatra
2 destroyers moved from 26 Sea Zone to 54 Sea Zone
2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 3 infantry, 2 submarines and 2 transports moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from 37 Sea Zone to Malaya
1 destroyer moved from 44 Sea Zone to 37 Sea Zone
1 bomber moved from Queensland to IndiaCombat - Americans
Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in Morocco
Americans attack with 1 armour and 2 bombers
Italians defend with 2 infantry
Americans roll dice for 1 armour and 2 bombers in Morocco, round 1 : 3/3 hits
Italians roll dice for 2 infantry in Morocco, round 1 : 1/2 hits
1 armour owned by the Americans and 2 infantry owned by the Italians lost in Morocco
Americans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for Americans: 1 armour
Battle in 95 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 submarine
Germans defend with 1 fighter; Italians defend with 2 destroyers, 2 fighters and 2 transports
Americans roll dice for 1 submarine in 95 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 carrier, 1 cruiser, 3 destroyers and 2 fighters in 95 Sea Zone, round 1 : 2/6 hits
Italians roll dice for 2 destroyers, 3 fighters and 2 transports in 95 Sea Zone, round 1 : 1/5 hits
1 submarine owned by the Americans , 2 destroyers owned by the Italians and 1 fighter owned by the Germans lost in 95 Sea Zone
Americans roll dice for 1 carrier, 1 cruiser, 3 destroyers and 2 fighters in 95 Sea Zone, round 2 : 1/6 hits
Italians roll dice for 2 fighters and 2 transports in 95 Sea Zone, round 2 : 0/2 hits
1 fighter owned by the Italians lost in 95 Sea Zone
Americans roll dice for 1 carrier, 1 cruiser, 3 destroyers and 2 fighters in 95 Sea Zone, round 3 : 2/6 hits
Italians roll dice for 1 fighter and 2 transports in 95 Sea Zone, round 3 : 0/1 hits
1 fighter owned by the Italians and 1 transport owned by the Italians lost in 95 Sea Zone
1 transport owned by the Italians lost in 95 Sea Zone
Americans win with 1 carrier, 1 cruiser, 3 destroyers and 2 fighters remaining. Battle score for attacker is 54
Casualties for Germans: 1 fighter
Casualties for Italians: 2 destroyers, 2 fighters and 2 transports
Casualties for Americans: 1 submarine
Battle in Malaya
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 harbour and 2 infantry
Americans roll dice for 1 battleship in Malaya, round 1 : 0/1 hits
Americans roll dice for 1 artillery and 3 infantry in Malaya, round 1 : 2/4 hits
Japanese roll dice for 2 infantry in Malaya, round 1 : 0/2 hits
2 infantry owned by the Japanese lost in Malaya
Americans win, taking Malaya from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Americans
2 bombers moved from Morocco to GibraltarPlace Units - Americans
3 infantry placed in Eastern United States
1 bomber placed in Eastern United States
2 destroyers and 4 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
4 infantry moved from Shensi to KansuCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - British
British buy 3 destroyers and 2 transports; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 artilleries; Remaining resources: 1 PUs;Combat Move - British
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
2 mech_infantrys moved from Egypt to Iraq
1 submarine moved from 81 Sea Zone to 97 Sea Zone
1 transport moved from 91 Sea Zone to 106 Sea Zone
25 infantry moved from India to Burma
2 fighters moved from Sumatra to Burma
1 tactical_bomber moved from Sumatra to Burma
1 infantry moved from West India to 79 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from Egypt to Trans-JordanCombat - British
Battle in Burma
British attack with 2 fighters, 25 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 25 infantry and 1 tactical_bomber in Burma, round 1 : 7/28 hits
Japanese roll dice for 1 infantry in Burma, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters, 24 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to India
1 infantry moved from 80 Sea Zone to Persia
1 artillery moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_AlliesPlace Units - British
3 destroyers and 2 transports placed in 109 Sea Zone
British undo move 1.
1 destroyer placed in 110 Sea Zone
2 destroyers and 2 transports placed in 109 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
3 artilleries placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 18 PUs total
Some Units in India change ownership: 3 artilleries -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Italians
Italians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to Tobruk
1 fighter moved from Southern Italy to Tobruk
1 armour, 1 artillery and 2 infantry moved from Libya to TobrukCombat - Italians
Battle in Tobruk
Italians attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry
British defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry in Tobruk, round 1 : 4/6 hits
British roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 1 : 2/6 hits
3 infantry owned by the British , 1 mech_infantry owned by the British and 2 infantry owned by the Italians lost in Tobruk
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 fighter in Tobruk, round 2 : 3/4 hits
British roll dice for 1 armour and 1 artillery in Tobruk, round 2 : 0/2 hits
1 armour owned by the British and 1 artillery owned by the British lost in Tobruk
Italians win, taking Tobruk from British with 1 armour, 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 17
Casualties for British: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Casualties for Italians: 2 infantryNon Combat Move - Italians
1 bomber moved from Tobruk to Southern Italy
1 fighter moved from Tobruk to LibyaPlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6
Italians collect 17 PUs; end with 17 PUs totalTerritory Summary for Italians :
Morocco : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Tobruk : 1 armour and 1 artillery
Northern Italy : 2 aaGuns, 1 armour, 2 artilleries, 1 factory_major and 4 infantry
Libya : 1 fighter
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 9 infantry
Greece : 1 flag, 1 armourProduction/PUs Summary :
Germans : 49 / 59
Russians : 29 / 28
Japanese : 39 / 46
Americans : 50 / 71
Chinese : 7 / 8
British : 33 / 39
UK_Pacific : 17 / 18
Italians : 17 / 17
ANZAC : 17 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Scrambling all those fighters didn’t turn out very well for me!
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The average roll was for me to keep 3 units… you rolled like shit, sorry! In my other game the italian is golden. 93% chance for US to capture Rome, and the result is a mathematical improbability where he loses 3 of its 11 units. WTF! Stupid dice.
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Need scrambling orders - I assume you’ll scramble but i prefer to ask.





