G40 2e captain walker (axis ) vs atease (allies)

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    Kami attacks….one on each cruiser, two on each carrier. That should use all of the tokens up.
    OOL would be…one on bb,one one on each cv,ss,dd,ca,2nd hit on cv’s,tac, fighters, bb.


  • i’ll roll the battle tonight after work. Can’t wait to see the outcome, especially of the kamikaze rolls.In my experience they rarely hit but if they do good for you.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 3 bombers, 2 destroyers and 4 submarines; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 destroyer moved from 54 Sea Zone to 44 Sea Zone
                2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 submarines and 1 tactical_bomber moved from 54 Sea Zone to 35 Sea Zone
                2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Hawaiian Islands to Queensland
                1 battleship and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from Eastern United States to 91 Sea Zone
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 3
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 4,1
                    Units damaged: 1 carrier owned by the Americans
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 6,2
                    Units damaged: 1 carrier owned by the Americans
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 1
                Battle in Gibraltar
                    Americans attack with 1 armour and 1 infantry
                    Italians defend with 1 harbour and 2 infantry
                        Americans roll dice for 1 cruiser in Gibraltar, round 1 :  1/1 hits
                        Americans roll dice for 1 armour and 1 infantry in Gibraltar, round 1 :  1/2 hits
                        Italians roll dice for 2 infantry in Gibraltar, round 1 :  1/2 hits
                        1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in 44 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 destroyer in 44 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 44 Sea Zone
                    Americans win, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 35 Sea Zone
                    Americans attack with 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 3 submarines and 1 tactical_bomber
                    Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports
                        Americans roll dice for 3 submarines in 35 Sea Zone, round 1 :  0/3 hits
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 35 Sea Zone, round 1 :  5/8 hits
                    Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
                        Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports in 35 Sea Zone, round 1 :  3/9 hits
                    Units damaged: 1 battleship owned by the Americans
                        1 submarine owned by the Americans , 1 destroyer owned by the Americans , 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 35 Sea Zone
                        Americans roll dice for 2 submarines in 35 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 2 battleships, 2 carriers, 1 cruiser, 3 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 :  5/7 hits
                        Japanese roll dice for 3 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 :  1/4 hits
                        Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser and 2 transports in 35 Sea Zone, round 2 :  4/4 hits
                    Units damaged: 1 battleship owned by the Americans
                        2 fighters owned by the Americans , 1 cruiser owned by the Japanese , 1 carrier owned by the Americans , 1 tactical_bomber owned by the Japanese , 2 carriers owned by the Japanese , 1 tactical_bomber owned by the Americans and 1 fighter owned by the Japanese lost in 35 Sea Zone
                        Americans roll dice for 2 submarines in 35 Sea Zone, round 3 :  1/2 hits
                        1 battleship owned by the Japanese lost in 35 Sea Zone
                        Americans roll dice for 2 battleships, 1 carrier, 1 cruiser and 1 fighter in 35 Sea Zone, round 3 :  0/4 hits
                        Japanese roll dice for 2 fighters in 35 Sea Zone, round 3 :  2/2 hits
                        1 fighter owned by the Americans and 1 carrier owned by the Americans lost in 35 Sea Zone
                        Americans roll dice for 2 submarines in 35 Sea Zone, round 4 :  0/2 hits
                        Americans roll dice for 2 battleships and 1 cruiser in 35 Sea Zone, round 4 :  3/3 hits
                        Japanese roll dice for 2 fighters in 35 Sea Zone, round 4 :  2/2 hits
                        1 battleship owned by the Americans , 1 transport owned by the Japanese , 1 cruiser owned by the Americans and 2 fighters owned by the Japanese lost in 35 Sea Zone
                        1 transport owned by the Japanese lost in 35 Sea Zone
                        Americans roll dice for 2 submarines in 35 Sea Zone, round 5 :  0/2 hits
                    Americans win, taking 35 Sea Zone from Japanese with 1 battleship and 2 submarines remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports
                    Casualties for Americans: 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber

    Non Combat Move - Americans
                1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
                2 fighters moved from Hawaiian Islands to Queensland

    Place Units - Americans
                3 submarines placed in 101 Sea Zone
                2 destroyers and 1 submarine placed in 10 Sea Zone
                2 bombers placed in Eastern United States
                1 bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 12 times
                3 was rolled 17 times
                4 was rolled 10 times
                5 was rolled 9 times
                6 was rolled 13 times
            Average roll : 3.529
            Median : 3.000
            Variance : 0.725
            Standard Deviation : 0.851
            Total rolls : 70

    Japanese Combat
                1 was rolled 6 times
                2 was rolled 3 times
                3 was rolled 7 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 7 times
            Average roll : 3.500
            Median : 3.000
            Variance : 0.759
            Standard Deviation : 0.871
            Total rolls : 30

    Italians Combat
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 3 times
                2 was rolled 8 times
                3 was rolled 10 times
                4 was rolled 4 times
                5 was rolled 7 times
                6 was rolled 6 times
            Average roll : 3.579
            Median : 3.000
            Variance : 0.919
            Standard Deviation : 0.959
            Total rolls : 38


  • 3 hits with those kamikazes. Wow!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Kansu
                      Chinese take Kansu from Japanese
                8 infantry moved from Tsinghai to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 8 infantry
                    Japanese defend with 1 artillery, 1 infantry and 3 mech_infantrys
                        Chinese roll dice for 8 infantry in Shensi, round 1 :  1/8 hits
                        Japanese roll dice for 1 artillery, 1 infantry and 3 mech_infantrys in Shensi, round 1 :  1/5 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                        Chinese roll dice for 7 infantry in Shensi, round 2 :  1/7 hits
                        Japanese roll dice for 1 artillery and 3 mech_infantrys in Shensi, round 2 :  0/4 hits
                        1 mech_infantry owned by the Japanese lost in Shensi
                        Chinese roll dice for 7 infantry in Shensi, round 3 :  2/7 hits
                        Japanese roll dice for 1 artillery and 2 mech_infantrys in Shensi, round 3 :  1/3 hits
                        1 infantry owned by the Chinese and 2 mech_infantrys owned by the Japanese lost in Shensi
                        Chinese roll dice for 6 infantry in Shensi, round 4 :  1/6 hits
                        Japanese roll dice for 1 artillery in Shensi, round 4 :  0/1 hits
                        1 artillery owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 6 infantry remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 artillery, 1 infantry and 3 mech_infantrys
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs total

    Dice Statistics:

    Total
                1 was rolled 14 times
                2 was rolled 17 times
                3 was rolled 26 times
                4 was rolled 18 times
                5 was rolled 14 times
                6 was rolled 22 times
            Average roll : 3.604
            Median : 3.000
            Variance : 1.027
            Standard Deviation : 1.014
            Total rolls : 111

    Japanese Combat
                1 was rolled 6 times
                2 was rolled 5 times
                3 was rolled 10 times
                4 was rolled 9 times
                5 was rolled 6 times
                6 was rolled 7 times
            Average roll : 3.581
            Median : 4.000
            Variance : 0.452
            Standard Deviation : 0.673
            Total rolls : 43

    Italians Combat
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 6 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 9 times
            Average roll : 3.714
            Median : 3.500
            Variance : 1.481
            Standard Deviation : 1.217
            Total rolls : 28

    Americans Combat
                1 was rolled 3 times
                2 was rolled 8 times
                3 was rolled 10 times
                4 was rolled 4 times
                5 was rolled 7 times
                6 was rolled 6 times
            Average roll : 3.579
            Median : 3.000
            Variance : 0.919
            Standard Deviation : 0.959
            Total rolls : 38


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - British
                British buy 1 fighter, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 destroyer and 6 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 destroyer moved from 109 Sea Zone to 125 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Egypt to Alexandria
                1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 artillery moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Greece
                1 cruiser moved from 98 Sea Zone to 99 Sea Zone
                3 destroyers moved from 98 Sea Zone to 99 Sea Zone
                2 infantry moved from Quebec to 106 Sea Zone
                2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                2 fighters and 1 tactical_bomber moved from India to 37 Sea Zone
                1 battleship and 1 destroyer moved from 41 Sea Zone to 37 Sea Zone
                1 destroyer moved from 41 Sea Zone to 37 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone

    Combat - British
                Battle in Greece
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 1 armour and 1 infantry
                        British roll dice for 1 cruiser in Greece, round 1 :  1/1 hits
                        British roll dice for 1 artillery and 1 infantry in Greece, round 1 :  0/2 hits
                        Italians roll dice for 1 armour and 1 infantry in Greece, round 1 :  2/2 hits
                        1 infantry owned by the British , 1 artillery owned by the British and 1 infantry owned by the Italians lost in Greece
                    Italians win with 1 armour remaining. Battle score for attacker is -4
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Alexandria
                    British attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 1 :  3/6 hits
                        Italians roll dice for 1 infantry in Alexandria, round 1 :  0/1 hits
                        1 infantry owned by the Italians lost in Alexandria
                    British win, taking Alexandria from Italians with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in 37 Sea Zone
                    British attack with 1 battleship, 2 destroyers, 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
                        British roll dice for 1 battleship, 2 destroyers, 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 1 :  3/6 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 37 Sea Zone, round 1 :  2/6 hits
                    Units damaged: 1 battleship owned by the British
                        1 cruiser owned by the Japanese , 1 destroyer owned by the Japanese and 1 destroyer owned by the British lost in 37 Sea Zone
                        British roll dice for 1 battleship, 1 destroyer, 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 :  4/5 hits
                        Japanese roll dice for 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 3 transports in 37 Sea Zone, round 2 :  1/4 hits
                        1 tactical_bomber owned by the Japanese , 1 carrier owned by the Japanese , 1 fighter owned by the Japanese , 1 battleship owned by the Japanese and 1 destroyer owned by the British lost in 37 Sea Zone
                        3 transports owned by the Japanese lost in 37 Sea Zone
                    British win, taking 37 Sea Zone from Japanese with 1 battleship, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 82
                    Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
                    Casualties for British: 2 destroyers
                Battle in 125 Sea Zone
                    British attack with 1 destroyer
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 destroyer in 125 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer in 125 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Germans lost in 125 Sea Zone
                    British win, taking 125 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - British
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery moved from Iraq to Persia
                1 infantry moved from 79 Sea Zone to West India
                2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Sumatra

    Place Units - British
                1 fighter and 1 infantry placed in United Kingdom
                1 infantry and 2 mech_infantrys placed in Egypt
                British undo move 2.
                1 submarine placed in 81 Sea Zone
                2 mech_infantrys placed in Egypt
                1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 33 PUs; end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Place Units - UK_Pacific
                1 destroyer placed in 39 Sea Zone
                6 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,1
                UK_Pacific collect 11 PUs (2 lost to blockades); end with 13 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 6 infantry
                    Some Units in 39 Sea Zone change ownership: 1 destroyer

    Dice Statistics:

    Total
                1 was rolled 26 times
                2 was rolled 31 times
                3 was rolled 46 times
                4 was rolled 34 times
                5 was rolled 26 times
                6 was rolled 42 times
            Average roll : 3.629
            Median : 3.000
            Variance : 1.691
            Standard Deviation : 1.300
            Total rolls : 205

    Null / Other
                1 was rolled 8 times
                2 was rolled 6 times
                3 was rolled 12 times
                4 was rolled 11 times
                5 was rolled 7 times
                6 was rolled 11 times
            Average roll : 3.655
            Median : 4.000
            Variance : 0.574
            Standard Deviation : 0.758
            Total rolls : 55

    Japanese Combat
                1 was rolled 8 times
                2 was rolled 6 times
                3 was rolled 12 times
                4 was rolled 11 times
                5 was rolled 7 times
                6 was rolled 11 times
            Average roll : 3.655
            Median : 4.000
            Variance : 0.574
            Standard Deviation : 0.758
            Total rolls : 55

    Germans Combat
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    British Combat
                1 was rolled 1 times
                2 was rolled 6 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.636
            Median : 3.000
            Variance : 0.952
            Standard Deviation : 0.976
            Total rolls : 22

    Italians Combat
                1 was rolled 1 times
                2 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Chinese Combat
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 6 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 9 times
            Average roll : 3.714
            Median : 3.500
            Variance : 1.481
            Standard Deviation : 1.217
            Total rolls : 28

    Americans Combat
                1 was rolled 3 times
                2 was rolled 8 times
                3 was rolled 10 times
                4 was rolled 4 times
                5 was rolled 7 times
                6 was rolled 6 times
            Average roll : 3.579
            Median : 3.000
            Variance : 0.919
            Standard Deviation : 0.959
            Total rolls : 38

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                1 bomber and 2 fighters moved from Southern Italy to 99 Sea Zone

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 bomber, 1 destroyer and 2 fighters
                    British defend with 1 cruiser, 3 destroyers and 1 transport
                        Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 99 Sea Zone, round 1 :  4/4 hits
                        British roll dice for 1 cruiser, 3 destroyers and 1 transport in 99 Sea Zone, round 1 :  1/4 hits
                        1 destroyer owned by the Italians , 1 cruiser owned by the British and 3 destroyers owned by the British lost in 99 Sea Zone
                        1 transport owned by the British lost in 99 Sea Zone
                    Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 35
                    Casualties for British: 1 cruiser, 3 destroyers and 1 transport
                    Casualties for Italians: 1 destroyer

    Non Combat Move - Italians
                1 bomber and 2 fighters moved from 99 Sea Zone to Southern Italy
                1 transport moved from 97 Sea Zone to 95 Sea Zone
                1 destroyer and 1 transport moved from 92 Sea Zone to 95 Sea Zone
                1 armour moved from Algeria to Libya
                1 artillery and 2 infantry moved from Tobruk to Libya

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone
                1 fighter and 2 infantry placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for Italians :

    Morocco : 1 flag, 2 infantry
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag
        Northern Italy : 2 aaGuns, 1 armour, 2 artilleries, 1 factory_major and 2 infantry
        Libya : 1 armour, 1 artillery and 2 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 7 infantry
        95 Sea Zone : 2 destroyers and 2 transports
        Greece : 1 flag, 1 armour

    Production/PUs Summary :

    Germans : 44 / 49
        Russians : 31 / 34
        Japanese : 47 / 49
        Americans : 50 / 71
        Chinese : 6 / 7
        British : 33 / 39
        UK_Pacific : 13 / 13
        Italians : 17 / 22
        ANZAC : 17 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    The British navy did pretty good that turn! Japan is going to have to spend all their money rebuilding a navy now.


  • Yeah i did well for sure! but as Japan you did a big mistake of splitting your fleet, and both were within range of everything the allies had. A clean slate in warships is to the advantage of the Allies.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 2 submarines; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                3 submarines moved from 62 Sea Zone to 42 Sea Zone
                1 cruiser and 1 submarine moved from 57 Sea Zone to 42 Sea Zone
                4 fighters moved from Sumatra to India

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 cruiser and 4 submarines
                    Japanese defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 4 submarines in 42 Sea Zone, round 1 :  0/4 hits
                        ANZAC roll dice for 1 cruiser in 42 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 4 submarines in 42 Sea Zone, round 2 :  2/4 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 cruiser and 4 submarines remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 destroyer and 1 submarine

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 bomber placed in New South Wales
                2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 20 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Non Combat Move - French

    Turn Complete - French

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 fighter, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Baltic States to Novgorod
                1 infantry moved from Vyborg to Novgorod
                1 artillery and 3 infantry moved from Karelia to Novgorod
                1 infantry moved from Eastern Poland to Belarus
                      Germans take Belarus from Russians
                2 infantry moved from Eastern Poland to Western Ukraine
                2 tactical_bombers moved from Poland to Western Ukraine
                1 artillery and 1 infantry moved from Germany to 113 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
                8 armour and 2 mech_infantrys moved from Eastern Poland to Novgorod
                1 submarine moved from 110 Sea Zone to 125 Sea Zone
                2 fighters moved from 110 Sea Zone to 125 Sea Zone

    Combat - Germans
                Battle in 125 Sea Zone
                    Germans attack with 2 fighters and 1 submarine
                    British defend with 1 destroyer
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 2 fighters in 125 Sea Zone, round 1 :  2/2 hits
                        British roll dice for 1 destroyer in 125 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the British lost in 125 Sea Zone
                    Germans win, taking 125 Sea Zone from British with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Western Ukraine
                    Germans attack with 2 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 2 infantry and 2 tactical_bombers in Western Ukraine, round 1 :  1/4 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Novgorod
                    Germans attack with 8 armour, 3 artilleries, 6 infantry and 2 mech_infantrys
                    Russians defend with 2 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_minor, 1 harbour and 9 infantry
                        Germans roll dice for 8 armour, 3 artilleries, 6 infantry and 2 mech_infantrys in Novgorod, round 1 :  5/19 hits
                        Russians roll dice for 2 aaGuns, 2 armour, 2 artilleries and 9 infantry in Novgorod, round 1 :  6/13 hits
                        3 infantry owned by the Russians , 6 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Novgorod
                        Germans roll dice for 8 armour, 3 artilleries and 2 mech_infantrys in Novgorod, round 2 :  5/13 hits
                        Russians roll dice for 2 armour, 2 artilleries and 6 infantry in Novgorod, round 2 :  6/10 hits
                        5 infantry owned by the Russians , 1 armour owned by the Germans , 3 artilleries owned by the Germans and 2 mech_infantrys owned by the Germans lost in Novgorod
                        Germans roll dice for 7 armour in Novgorod, round 3 :  4/7 hits
                        Russians roll dice for 2 armour, 2 artilleries and 1 infantry in Novgorod, round 3 :  2/5 hits
                        1 infantry owned by the Russians , 1 armour owned by the Russians , 2 armour owned by the Germans and 2 artilleries owned by the Russians lost in Novgorod
                        Germans roll dice for 5 armour in Novgorod, round 4 :  2/5 hits
                        Russians roll dice for 1 armour in Novgorod, round 4 :  1/1 hits
                        1 armour owned by the Russians and 1 armour owned by the Germans lost in Novgorod
                    Germans win, taking Novgorod from Russians with 4 armour remaining. Battle score for attacker is -5
                    Casualties for Germans: 4 armour, 3 artilleries, 6 infantry and 2 mech_infantrys
                    Casualties for Russians: 2 aaGuns, 2 armour, 2 artilleries and 9 infantry

    Non Combat Move - Germans
                2 artilleries and 6 infantry moved from Poland to Baltic States
                3 mech_infantrys moved from Germany to Baltic States
                1 aaGun moved from Poland to Baltic States
                1 infantry moved from Germany to Poland
                1 tactical_bomber moved from France to Eastern Poland
                2 tactical_bombers moved from Western Ukraine to Eastern Poland
                2 fighters moved from 125 Sea Zone to 113 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 110 Sea Zone to 113 Sea Zone

    Place Units - Germans
                1 fighter and 1 mech_infantry placed in Western Germany
                2 artilleries and 8 infantry placed in Germany
                1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 49 PUs; end with 49 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 1 infantry
        Western Germany : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 2 mech_infantrys
        Romania : 2 infantry
        Poland : 1 infantry
        Germany : 2 artilleries, 1 factory_major and 8 infantry
        Denmark : 2 infantry
        Southern Italy : 1 fighter
        Belarus : 1 flag, 1 infantry
        Karelia : 1 flag
        Baltic States : 1 flag, 1 aaGun, 2 artilleries, 6 infantry and 3 mech_infantrys
        Vyborg : 1 flag
        Eastern Poland : 1 flag, 3 aaGuns, 6 artilleries, 22 infantry and 3 tactical_bombers
        Bessarabia : 1 flag, 1 infantry
        Western Ukraine : 1 flag, 2 infantry
        Novgorod : 1 flag, 1 airfield, 4 armour, 1 factory_minor and 1 harbour
        125 Sea Zone : 1 flag, 1 submarine
        113 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
        106 Sea Zone : 1 flag
        Bulgaria : 1 flag
        115 Sea Zone : 1 destroyer and 1 transport
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 49 / 59
        Russians : 26 / 34
        Japanese : 47 / 49
        Americans : 50 / 71
        Chinese : 6 / 7
        British : 33 / 39
        UK_Pacific : 13 / 13
        Italians : 17 / 22
        ANZAC : 17 / 25
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    In your Anzac attack in sz42 you took my sub as a casualty …I would have submerged that since no destroyer was present so will you edit that back in?
    In a situation like that I’ll always submerge.


  • absolutely, I must not have noticed. and personally I often forget to submerge… great time.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Russians
                Russians buy 11 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Buryatia to Amur
                3 infantry moved from Manchuria to Amur
                2 infantry moved from Manchuria to Amur
                10 infantry moved from Manchuria to Korea
                4 infantry moved from Tsinghai to Sikang
                1 armour moved from Samara to Sikang
                1 armour and 1 mech_infantry moved from Samara to Novosibirsk
                1 infantry moved from Russia to Samara
                2 armour moved from Smolensk to Novgorod
                1 tactical_bomber moved from Russia to Novgorod
                1 fighter moved from Russia to Novgorod
                1 fighter moved from Ukraine to Novgorod
                1 mech_infantry moved from Bryansk to Archangel
                7 infantry moved from Ukraine to Bryansk
                1 submarine moved from 109 Sea Zone to 92 Sea Zone
                5 infantry moved from Russia to Bryansk

    Combat - Russians
                Battle in Korea
                    Russians attack with 10 infantry
                    Japanese defend with 3 infantry
                        Russians roll dice for 10 infantry in Korea, round 1 :  0/10 hits
                        Japanese roll dice for 3 infantry in Korea, round 1 :  1/3 hits
                        1 infantry owned by the Russians lost in Korea
                        Russians roll dice for 9 infantry in Korea, round 2 :  1/9 hits
                        Japanese roll dice for 3 infantry in Korea, round 2 :  0/3 hits
                        1 infantry owned by the Japanese lost in Korea
                        Russians roll dice for 9 infantry in Korea, round 3 :  2/9 hits
                        Japanese roll dice for 2 infantry in Korea, round 3 :  1/2 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Korea
                    Russians win, taking Korea from Japanese with 8 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 3 infantry
                    Casualties for Russians: 2 infantry
                Battle in Sikang
                    Russians attack with 1 armour and 4 infantry
                    Japanese defend with 1 artillery and 2 infantry
                        Russians roll dice for 1 armour and 4 infantry in Sikang, round 1 :  3/5 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Sikang, round 1 :  0/3 hits
                        2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Sikang
                    Russians win, taking Sikang from Japanese with 1 armour and 4 infantry remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 artillery and 2 infantry
                Battle in Novgorod
                    Russians attack with 2 armour, 2 fighters and 1 tactical_bomber
                    Germans defend with 1 airfield, 4 armour, 1 factory_minor and 1 harbour
                        Russians roll dice for 2 armour, 2 fighters and 1 tactical_bomber in Novgorod, round 1 :  3/5 hits
                        Germans roll dice for 4 armour in Novgorod, round 1 :  2/4 hits
                        2 armour owned by the Russians and 3 armour owned by the Germans lost in Novgorod
                    retreated to Novgorod
                    Germans win with 1 armour remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 armour
                    Casualties for Russians: 2 armour
                Battle in Amur
                    Russians attack with 6 infantry
                    Japanese defend with 2 infantry
                        Russians roll dice for 6 infantry in Amur, round 1 :  0/6 hits
                        Japanese roll dice for 2 infantry in Amur, round 1 :  1/2 hits
                        1 infantry owned by the Russians lost in Amur
                        Russians roll dice for 5 infantry in Amur, round 2 :  1/5 hits
                        Japanese roll dice for 2 infantry in Amur, round 2 :  2/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
                        Russians roll dice for 3 infantry in Amur, round 3 :  1/3 hits
                        Japanese roll dice for 1 infantry in Amur, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Amur
                    Russians win, taking Amur from Japanese with 3 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 3 infantry
                Battle in Novosibirsk
                    Russians attack with 1 armour and 1 mech_infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 armour and 1 mech_infantry in Novosibirsk, round 1 :  0/2 hits
                        Japanese roll dice for 1 infantry in Novosibirsk, round 1 :  1/1 hits
                        1 mech_infantry owned by the Russians lost in Novosibirsk
                        Russians roll dice for 1 armour in Novosibirsk, round 2 :  1/1 hits
                        Japanese roll dice for 1 infantry in Novosibirsk, round 2 :  1/1 hits
                        1 armour owned by the Russians and 1 infantry owned by the Japanese lost in Novosibirsk
                    Japanese win with no units remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 armour and 1 mech_infantry

    Non Combat Move - Russians
                1 fighter moved from Novgorod to Archangel
                1 fighter moved from Novgorod to Bryansk
                1 tactical_bomber moved from Novgorod to Bryansk
                1 infantry moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Ukraine
                2 aaGuns moved from Buryatia to Amur

    Place Units - Russians
                2 infantry placed in Ukraine
                9 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,3
                Russians collect 27 PUs (3 lost to blockades); end with 28 PUs total


  • I forgot your edit on my turn - you can do it yourself.

    So mad about Novgorod counter-attack, i wished I would have gotten your 4 tanks, but odds were against me.

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 mech_infantry moved from Jehol to Manchuria
                      Japanese take Manchuria from Chinese
                1 submarine moved from 42 Sea Zone to 37 Sea Zone
                1 submarine moved from 43 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from Japan to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
                2 bombers moved from Kwangsi to 35 Sea Zone
                2 fighters moved from Kwangsi to 37 Sea Zone
                1 infantry moved from Timguska to Yenisey
                      Japanese take Yenisey from Russians

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 2 bombers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 battleship and 2 submarines
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 2 submarines in 35 Sea Zone, round 1 :  1/2 hits
                        Japanese roll dice for 2 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers in 35 Sea Zone, round 1 :  4/7 hits
                        Americans roll dice for 1 battleship in 35 Sea Zone, round 1 :  1/1 hits
                        2 submarines owned by the Americans , 1 battleship owned by the Americans , 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 35 Sea Zone
                    Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 18
                    Casualties for Japanese: 1 destroyer and 1 submarine
                    Casualties for Americans: 1 battleship and 2 submarines
                Battle in 37 Sea Zone
                    Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    British defend with 1 battleship
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 3 fighters and 1 tactical_bomber in 37 Sea Zone, round 1 :  2/4 hits
                        British roll dice for 1 battleship in 37 Sea Zone, round 1 :  1/1 hits
                        1 battleship owned by the British and 1 submarine owned by the Japanese lost in 37 Sea Zone
                    Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 submarine
                    Casualties for British: 1 battleship

    Non Combat Move - Japanese
                3 fighters and 1 tactical_bomber moved from 37 Sea Zone to Kwangsi
                1 artillery and 2 infantry moved from Kwangtung to Kwangsi
                2 artilleries moved from Malaya to Shan State
                1 infantry moved from Siam to Shan State
                2 bombers moved from 35 Sea Zone to Kwangsi
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Philippines
                2 infantry moved from Japan to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone
                2 artilleries and 1 infantry moved from Yunnan to Kweichow
                1 armour moved from Yunnan to Kweichow
                1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
                1 infantry moved from Anhwe to Kweichow
                1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
                1 mech_infantry moved from Jehol to Chahar
                1 destroyer, 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Kwangsi
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
                2 infantry placed in Kiangsu
                1 factory_minor placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 46 PUs; end with 46 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kwangsi : 1 airfield, 1 artillery, 2 bombers, 3 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
        Kiangsu : 1 factory_minor and 2 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 tactical_bomber
        Okinawa : 1 infantry
        Manchuria : 1 mech_infantry
        Yunnan : 1 flag, 1 mech_infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 2 armour, 2 artilleries, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
        Hunan : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag, 1 mech_infantry
        Anhwe : 1 flag
        Shan State : 1 flag, 2 artilleries and 2 infantry
        Burma : 1 flag, 1 infantry
        Malaya : 1 flag, 1 harbour and 2 infantry
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 artillery, 2 fighters, 1 harbour, 2 infantry and 2 tactical_bombers
        Yenisey : 1 flag, 1 infantry
        Timguska : 1 flag
        French Indo China : 1 flag, 1 factory_minor and 1 infantry
        36 Sea Zone : 2 destroyers and 1 transport
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
        Novosibirsk : 1 flag

    Production/PUs Summary :

    Germans : 49 / 59
        Russians : 29 / 28
        Japanese : 46 / 46
        Americans : 50 / 71
        Chinese : 4 / 7
        British : 33 / 39
        UK_Pacific : 13 / 13
        Italians : 17 / 22
        ANZAC : 17 / 25
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Research Technology - Americans
                Americans spend 5 on tech rolls
                Americans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Americans
                Americans buy 1 bomber, 2 destroyers, 3 infantry and 4 transports; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - Americans
                1 submarine moved from 91 Sea Zone to 95 Sea Zone
                1 cruiser moved from 91 Sea Zone to 95 Sea Zone
                1 carrier moved from 91 Sea Zone to 95 Sea Zone
                2 fighters moved from 91 Sea Zone to 95 Sea Zone
                3 destroyers moved from 91 Sea Zone to 95 Sea Zone
                2 bombers moved from Eastern United States to Morocco
                1 armour moved from Gibraltar to 91 Sea Zone
                1 armour moved from 91 Sea Zone to Morocco
                3 submarines moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from Queensland to Sumatra
                2 destroyers moved from 26 Sea Zone to 54 Sea Zone
                2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 battleship, 3 infantry, 2 submarines and 2 transports moved from 54 Sea Zone to 37 Sea Zone
                1 artillery and 3 infantry moved from 37 Sea Zone to Malaya
                1 destroyer moved from 44 Sea Zone to 37 Sea Zone
                1 bomber moved from Queensland to India


  • Scramble in 95?

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