Added in the Germany edit. Guess there’s a chance ussr might have done something different?
Wasn’t actually planning on the J2 DOW but USA didn’t put anything in the Atlantic so I went for it.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 harbour and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 armour moved from Western United States to 10 Sea Zone
1 armour and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake Island
1 armour moved from 31 Sea Zone to Wake Island
2 carriers and 1 destroyer moved from 10 Sea Zone to 31 Sea Zone
1 fighter moved from Western United States to 31 Sea Zone
1 fighter moved from Hawaiian Islands to 31 Sea Zone
2 fighters moved from Wake Island to 31 Sea Zone
1 bomber moved from Hawaiian Islands to Wake Island
1 submarine moved from 23 Sea Zone to 46 Sea Zone
1 destroyer moved from 23 Sea Zone to 31 Sea Zone
2 mech_infantrys moved from Western United States to Eastern United States
2 aaGuns and 1 infantry moved from Central United States to Eastern United States
1 tactical_bomber moved from Eastern United States to Western United States
Place Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
1 harbour placed in Wake Island
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Territory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 harbour and 2 infantry
Western United States : 1 airfield, 1 factory_minor, 1 harbour, 2 mech_infantrys and 1 tactical_bomber
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 2 infantry
Midway : 1 airfield
46 Sea Zone : 1 submarine
31 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 1 tactical_bomber and 2 transports
26 Sea Zone : 1 cruiser and 1 transport
17 Sea Zone : 1 submarine
Central United States : 1 factory_minor
Eastern United States : 4 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys
101 Sea Zone : 1 carrier, 1 destroyer and 2 transports
Production/PUs Summary :
Germans : 42 / 47
Russians : 36 / 41
Japanese : 32 / 42
Americans : 52 / 52
Chinese : 6 / 16
British : 28 / 35
UK_Pacific : 17 / 19
Italians : 14 / 19
ANZAC : 10 / 10
French : 9 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
1 fighter moved from Szechwan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 1 : 1/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Szechwan
1 infantry moved from Shensi to Szechwan
Place Units - Chinese
4 artilleries placed in Szechwan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
Territory Summary for Chinese :
Kweichow : 1 infantry
Szechwan : 4 artilleries, 1 fighter and 6 infantry
Production/PUs Summary :
Germans : 42 / 47
Russians : 36 / 41
Japanese : 31 / 42
Americans : 52 / 52
Chinese : 7 / 13
British : 28 / 35
UK_Pacific : 17 / 19
Italians : 14 / 19
ANZAC : 10 / 10
French : 9 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Combat Move - British
1 unit repaired.
1 battleship moved from 91 Sea Zone to 92 Sea Zone
2 tactical_bombers moved from Syria to 97 Sea Zone
1 fighter moved from Syria to 97 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 bomber moved from Syria to 97 Sea Zone
1 infantry moved from Ethiopia to Kenya
1 artillery moved from Ethiopia to Kenya
1 armour moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to Kenya
1 armour moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
2 infantry moved from Ethiopia to Kenya
need scramble orders
I’ll scramble the 2 fighters, thanks.
wow didn’t expect that :-o
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - British
British buy 1 artillery, 1 carrier, 1 destroyer and 2 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 unit repaired.
1 battleship moved from 91 Sea Zone to 92 Sea Zone
2 tactical_bombers moved from Syria to 97 Sea Zone
1 fighter moved from Syria to 97 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 bomber moved from Syria to 97 Sea Zone
1 infantry moved from Ethiopia to Kenya
1 artillery moved from Ethiopia to Kenya
1 armour moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to Kenya
1 armour moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
2 infantry moved from Ethiopia to Kenya
Combat - British
Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in Kenya
British attack with 1 armour, 1 artillery and 3 infantry
Italians defend with 1 infantry
British roll dice for 1 armour, 1 artillery and 3 infantry in Kenya, round 1 : 2/5 hits
Italians roll dice for 1 infantry in Kenya, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 97 Sea Zone
British attack with 1 bomber, 2 fighters and 2 tactical_bombers
Italians defend with 1 destroyer, 2 fighters, 1 submarine and 1 transport
1 submarine owned by the Italians Submerged
British roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 97 Sea Zone, round 1 : 4/5 hits
Italians roll dice for 1 destroyer, 2 fighters and 1 transport in 97 Sea Zone, round 1 : 1/3 hits
1 destroyer owned by the Italians , 2 fighters owned by the Italians , 1 fighter owned by the British and 1 transport owned by the Italians lost in 97 Sea Zone
British win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 25
Casualties for British: 1 fighter
Casualties for Italians: 1 destroyer, 2 fighters and 1 transport
Battle in Normandy Bordeaux
British attack with 1 armour, 2 fighters and 1 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 1 armour, 2 fighters and 1 infantry in Normandy Bordeaux, round 1 : 2/4 hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 1 : 0/1 hits
1 artillery owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in 92 Sea Zone
British attack with 1 battleship and 1 fighter
Italians defend with 1 cruiser
British roll dice for 1 battleship and 1 fighter in 92 Sea Zone, round 1 : 2/2 hits
Italians roll dice for 1 cruiser in 92 Sea Zone, round 1 : 0/1 hits
1 cruiser owned by the Italians lost in 92 Sea Zone
British win with 1 battleship and 1 fighter remaining. Battle score for attacker is 12
Casualties for Italians: 1 cruiser
Non Combat Move - British
2 infantry moved from Egypt to Alexandria
2 artilleries moved from Egypt to Alexandria
1 cruiser, 2 destroyers and 2 transports moved from 76 Sea Zone to 98 Sea Zone
2 infantry moved from Rhodesia to Belgian Congo
1 battleship moved from 79 Sea Zone to 76 Sea Zone
1 fighter moved from Burma to India
3 aaGuns moved from Burma to India
6 infantry moved from Burma to India
1 infantry moved from Eastern Persia to West India
1 fighter moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 aaGun moved from Gibraltar to 91 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Quebec to 106 Sea Zone
1 artillery moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to United Kingdom
1 artillery moved from 109 Sea Zone to United Kingdom
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to United Kingdom
1 bomber, 1 fighter and 2 tactical_bombers moved from 97 Sea Zone to Syria
Place Units - British
1 carrier and 1 destroyer placed in 110 Sea Zone
1 artillery and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
Place Units - UK_Pacific
1 artillery and 5 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 1 artillery and 5 infantry
Territory Summary for British, UK_Pacific :
Burma : 1 infantry
India : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 16 infantry
Malaya : 1 harbour and 3 infantry
Kwangtung : 1 harbour and 2 infantry
West India : 1 infantry
Belgian Congo : 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 2 artilleries and 2 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Kenya : 1 armour, 1 artillery and 3 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 6 infantry and 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 aaGun, 1 armour, 1 factory_minor, 1 harbour and 2 infantry
Syria : 1 bomber, 1 fighter, 1 mech_infantry and 2 tactical_bombers
Italian Somaliland : 1 flag
Ethiopia : 1 flag
76 Sea Zone : 1 battleship
109 Sea Zone : 1 transport
92 Sea Zone : 1 battleship
Eastern Persia : 1 flag
98 Sea Zone : 1 cruiser, 2 destroyers and 2 transports
110 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
Production/PUs Summary :
Germans : 40 / 47
Russians : 36 / 41
Japanese : 31 / 42
Americans : 52 / 52
Chinese : 7 / 13
British : 31 / 37
UK_Pacific : 17 / 17
Italians : 13 / 19
ANZAC : 10 / 10
French : 9 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Italians
Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 artillery moved from Southern France to Normandy Bordeaux
1 bomber moved from Southern Italy to Normandy Bordeaux
1 artillery and 3 infantry moved from Libya to Tobruk
1 armour moved from Tunisia to Algeria
Italians take Algeria from French
1 armour moved from Algeria to Tunisia
1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Libya
1 mech_infantry moved from Libya to Tobruk
1 artillery and 1 infantry moved from Albania to Greece
1 armour moved from Romania to Greece
2 infantry moved from Bulgaria to Greece
Combat - Italians
Battle in Greece
Italians attack with 1 armour, 1 artillery and 3 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 armour, 1 artillery and 3 infantry in Greece, round 1 : 2/5 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 1 : 0/4 hits
2 infantry owned by the Neutral_Allies lost in Greece
Italians roll dice for 1 armour, 1 artillery and 3 infantry in Greece, round 2 : 0/5 hits
Neutral_Allies roll dice for 2 infantry in Greece, round 2 : 1/2 hits
1 infantry owned by the Italians lost in Greece
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Greece, round 3 : 1/4 hits
Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 1/2 hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Greece, round 4 : 1/3 hits
Neutral_Allies roll dice for 1 infantry in Greece, round 4 : 0/1 hits
1 infantry owned by the Neutral_Allies lost in Greece
Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 4 infantry
Casualties for Italians: 2 infantry
Battle in Normandy Bordeaux
Italians attack with 1 armour, 1 artillery and 1 bomber
British defend with 1 aaGun, 1 armour, 1 factory_minor, 1 harbour and 2 infantry
AA guns fire in Normandy Bordeaux : 0/1 hits
Italians roll dice for 1 armour, 1 artillery and 1 bomber in Normandy Bordeaux, round 1 : 2/3 hits
British roll dice for 1 aaGun, 1 armour and 2 infantry in Normandy Bordeaux, round 1 : 2/3 hits
1 infantry owned by the British , 1 artillery owned by the Italians , 1 aaGun owned by the British and 1 armour owned by the Italians lost in Normandy Bordeaux
retreated to Normandy Bordeaux
British win with 1 armour and 1 infantry remaining. Battle score for attacker is -2
Casualties for British: 1 aaGun and 1 infantry
Casualties for Italians: 1 armour and 1 artillery
Non Combat Move - Italians
1 bomber moved from Normandy Bordeaux to Southern Italy
1 aaGun moved from Southern France to Northern Italy
1 aaGun moved from Southern France to Northern Italy
Place Units - Italians
2 infantry placed in Southern Italy
1 artillery and 3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Territory Summary for Italians :
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag, 1 armour
Tobruk : 1 artillery, 3 infantry and 1 mech_infantry
Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major and 3 infantry
Libya : 1 artillery and 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 7 infantry
Greece : 1 flag, 1 armour, 1 artillery and 1 infantry
97 Sea Zone : 1 flag, 1 submarine
Production/PUs Summary :
Germans : 40 / 47
Russians : 36 / 41
Japanese : 31 / 42
Americans : 52 / 52
Chinese : 7 / 13
British : 31 / 37
UK_Pacific : 17 / 17
Italians : 16 / 16
ANZAC : 10 / 10
French : 8 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 9 times
3 was rolled 8 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.121
Median : 3.000
Variance : 1.094
Standard Deviation : 1.046
Total rolls : 33
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.125
Standard Deviation : 1.061
Total rolls : 9
British Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.750
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Italians Combat
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.100
Median : 3.000
Variance : 0.632
Standard Deviation : 0.795
Total rolls : 20
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Malaya to India
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Territory Summary for ANZAC :
India : 1 fighter
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 fighter and 1 harbour
Celebes : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
44 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser and 1 destroyer
Egypt : 2 infantry
Production/PUs Summary :
Germans : 40 / 47
Russians : 36 / 41
Japanese : 31 / 42
Americans : 52 / 52
Chinese : 7 / 13
British : 31 / 37
UK_Pacific : 17 / 17
Italians : 16 / 16
ANZAC : 13 / 13
French : 8 / 0
Dutch : 8 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Combat Move - French
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
Combat - French
Battle in 97 Sea Zone
French attack with 1 destroyer
Italians defend with 1 submarine
Italians roll dice for 1 submarine in 97 Sea Zone, round 1 : 1/1 hits
French roll dice for 1 destroyer in 97 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the French lost in 97 Sea Zone
Italians win with 1 submarine remaining. Battle score for attacker is -8
Casualties for French: 1 destroyer
Non Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 1 fighter and 2 infantry
Morocco : 2 infantry
French Equatorial Africa : 1 infantry
Production/PUs Summary :
Germans : 40 / 47
Russians : 36 / 41
Japanese : 31 / 42
Americans : 52 / 52
Chinese : 7 / 13
British : 31 / 37
UK_Pacific : 17 / 17
Italians : 16 / 16
ANZAC : 13 / 13
French : 8 / 0
Dutch : 8 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Baltic States to Belarus
2 artilleries and 8 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Baltic States to Eastern Poland
1 infantry moved from Baltic States to Eastern Poland
1 infantry moved from Baltic States to Eastern Poland
10 armour and 6 mech_infantrys moved from Germany to Baltic States
1 fighter moved from Finland to Eastern Poland
1 tactical_bomber moved from Finland to Eastern Poland
1 tactical_bomber moved from Finland to Eastern Poland
1 fighter moved from Finland to Belarus
1 tactical_bomber moved from Finland to Belarus
1 tactical_bomber moved from Finland to Eastern Poland
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
9 infantry moved from Finland to Karelia
Germans take Karelia from Russians
Combat - Germans
Battle in Belarus
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 1 : 0/3 hits
Russians roll dice for 1 infantry in Belarus, round 1 : 0/1 hits
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 1 fighter, 3 infantry and 3 tactical_bombers
Russians defend with 1 armour, 1 artillery and 1 mech_infantry
Germans roll dice for 1 fighter, 3 infantry and 3 tactical_bombers in Eastern Poland, round 1 : 3/7 hits
Russians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Eastern Poland, round 1 : 2/3 hits
1 armour owned by the Russians , 2 infantry owned by the Germans , 1 mech_infantry owned by the Russians and 1 artillery owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour, 1 artillery and 1 mech_infantry
Non Combat Move - Germans
1 fighter moved from Eastern Poland to Baltic States
1 tactical_bomber moved from Belarus to Baltic States
1 fighter moved from Belarus to Baltic States
1 tactical_bomber moved from Eastern Poland to Baltic States
1 tactical_bomber moved from Eastern Poland to Baltic States
1 tactical_bomber moved from Eastern Poland to Baltic States
Place Units - Germans
2 armour and 1 infantry placed in France
3 artilleries, 4 infantry and 2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
Germans collect 43 PUs; end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Territory Summary for Germans :
France : 1 flag, 1 airfield, 2 armour, 1 factory_minor and 1 infantry
Western Germany : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour, 14 infantry and 2 mech_infantrys
Germany : 1 factory_major
Denmark : 3 aaGuns and 3 infantry
Belarus : 1 flag, 1 infantry
Karelia : 1 flag, 9 infantry
Baltic States : 1 flag, 10 armour, 3 artilleries, 2 fighters, 6 infantry, 6 mech_infantrys and 4 tactical_bombers
Eastern Poland : 1 flag, 1 infantry
Bessarabia : 1 flag, 2 artilleries and 8 infantry
113 Sea Zone : 1 cruiser
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 43 / 48
Russians : 33 / 41
Japanese : 31 / 42
Americans : 52 / 52
Chinese : 7 / 13
British : 31 / 37
UK_Pacific : 17 / 17
Italians : 16 / 16
ANZAC : 13 / 13
French : 8 / 0
Dutch : 8 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.481
Median : 4.000
Variance : 0.885
Standard Deviation : 0.941
Total rolls : 27
Null / Other
1 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.857
Median : 4.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7
Germans Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.077
Median : 3.000
Variance : 0.250
Standard Deviation : 0.500
Total rolls : 13
Russians Combat
1 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.857
Median : 4.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Russians
Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novgorod to Belarus
1 fighter moved from Novgorod to Belarus
1 artillery, 1 fighter, 22 infantry and 1 tactical_bomber moved from Novgorod to Karelia
Combat - Russians
Russians creates battle in territory 113 Sea Zone
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser
Russians roll dice for 1 submarine in 113 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the Germans lost in 113 Sea Zone
Russians win with 1 submarine remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiser
Battle in Belarus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Belarus, round 1 : 1/2 hits
Germans roll dice for 1 infantry in Belarus, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Karelia
Russians attack with 1 artillery, 1 fighter, 22 infantry and 1 tactical_bomber
Germans defend with 9 infantry
Russians roll dice for 1 artillery, 1 fighter, 22 infantry and 1 tactical_bomber in Karelia, round 1 : 7/25 hits
Germans roll dice for 9 infantry in Karelia, round 1 : 4/9 hits
4 infantry owned by the Russians and 7 infantry owned by the Germans lost in Karelia
Russians roll dice for 1 artillery, 1 fighter, 18 infantry and 1 tactical_bomber in Karelia, round 2 : 5/21 hits
Germans roll dice for 2 infantry in Karelia, round 2 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 1 artillery, 1 fighter, 17 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 9 infantry
Casualties for Russians: 5 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Karelia to Rostov
1 fighter moved from Karelia to Rostov
1 fighter moved from Belarus to Rostov
2 aaGuns, 1 artillery and 4 infantry moved from Western Ukraine to Ukraine
1 artillery and 6 infantry moved from Smolensk to Archangel
1 armour moved from Northwest Persia to Persia
Russians take Persia from Neutral_Allies
6 infantry moved from Yenisey to Timguska
2 aaGuns and 11 infantry moved from Yakut S.S.R. to Yenisey
6 infantry moved from Russia to Smolensk
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
1 artillery and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
Territory Summary for Russians :
Yenisey : 2 aaGuns and 11 infantry
Timguska : 6 infantry
Buryatia : 1 infantry
Belarus : 1 infantry
Karelia : 1 artillery and 17 infantry
Rostov : 2 fighters and 1 tactical_bomber
Archangel : 1 artillery and 6 infantry
Russia : 1 airfield, 1 artillery, 1 factory_major and 9 infantry
Ukraine : 2 aaGuns, 3 artilleries, 1 factory_minor and 10 infantry
Volgograd : 1 factory_minor
Novgorod : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
Smolensk : 6 infantry
125 Sea Zone : 1 submarine
113 Sea Zone : 1 submarine
Northwest Persia : 1 flag
Persia : 1 flag, 1 armour and 2 infantry
Production/PUs Summary :
Germans : 41 / 48
Russians : 37 / 42
Japanese : 31 / 42
Americans : 52 / 52
Chinese : 7 / 13
British : 31 / 37
UK_Pacific : 17 / 17
Italians : 16 / 16
ANZAC : 13 / 13
French : 8 / 0
Dutch : 8 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Purchase Units - Japanese
Japanese buy 3 armour, 1 bomber and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 2 infantry moved from Hunan to Yunnan
Japanese take Yunnan from Chinese
1 armour moved from Kiangsu to Kweichow
2 armour moved from Kiangsu to Kwangtung
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery, 1 infantry and 1 mech_infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to 44 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Malaya
1 bomber moved from Kwangsi to Malaya
1 bomber moved from Kwangsi to Malaya
1 fighter moved from 37 Sea Zone to Malaya
1 tactical_bomber moved from 37 Sea Zone to Malaya
1 fighter moved from 41 Sea Zone to Malaya
1 tactical_bomber moved from 41 Sea Zone to Malaya
1 carrier moved from 41 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to Kweichow
1 tactical_bomber moved from Kwangsi to Kweichow
1 fighter moved from Kwangsi to Kwangtung
3 fighters and 3 tactical_bombers moved from Kwangsi to Burma
2 bombers moved from Japan to Kweichow
Combat - Japanese
Battle in Burma
Japanese attack with 3 fighters and 3 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 3 fighters and 3 tactical_bombers in Burma, round 1 : 3/6 hits
UK_Pacific roll dice for 1 infantry in Burma, round 1 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Malaya
Japanese attack with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry; British defend with 1 harbour and 3 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 1 : 1/2 hits
Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Malaya, round 1 : 6/8 hits
UK_Pacific roll dice for 4 infantry in Malaya, round 1 : 2/4 hits
3 infantry owned by the British , 1 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Casualties for ANZAC: 1 infantry
Casualties for British: 3 infantry
Battle in Kwangtung
Japanese attack with 2 armour, 1 fighter and 1 tactical_bomber
British defend with 1 harbour and 2 infantry
Japanese roll dice for 2 armour, 1 fighter and 1 tactical_bomber in Kwangtung, round 1 : 3/4 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 1 : 0/2 hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Kweichow
Japanese attack with 1 armour, 2 bombers, 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 2 bombers, 1 fighter and 1 tactical_bomber in Kweichow, round 1 : 4/5 hits
Chinese roll dice for 1 infantry in Kweichow, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from Burma to Hunan
1 tactical_bomber moved from Kwangtung to Hunan
1 fighter moved from Kwangtung to Hunan
1 fighter moved from Kweichow to Hunan
1 tactical_bomber moved from Kweichow to Hunan
1 bomber moved from Kweichow to Hunan
1 bomber moved from Kweichow to Hunan
1 fighter moved from Malaya to 37 Sea Zone
1 tactical_bomber moved from Malaya to 37 Sea Zone
1 fighter moved from Malaya to 37 Sea Zone
1 bomber moved from Malaya to Hunan
1 bomber moved from Malaya to Hunan
1 carrier moved from 41 Sea Zone to 78 Sea Zone
1 cruiser moved from 41 Sea Zone to 78 Sea Zone
1 submarine moved from 41 Sea Zone to 78 Sea Zone
1 submarine moved from 41 Sea Zone to 78 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 41 Sea Zone to 78 Sea Zone
1 bomber moved from 44 Sea Zone to Kwangsi
1 aaGun moved from Shantung to Kiangsu
6 infantry moved from Chahar to Suiyuyan
2 infantry moved from Jehol to Chahar
2 infantry moved from Manchuria to Korea
Place Units - Japanese
1 bomber and 4 infantry placed in Japan
3 armour placed in Kiangsu
Turn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kwangsi : 1 bomber
Korea : 2 infantry
Kiangsu : 1 aaGun, 3 armour and 1 factory_minor
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 8 infantry
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 2 artilleries and 5 infantry
Suiyuyan : 1 flag, 6 infantry
Kweichow : 1 flag, 1 armour
Hunan : 1 flag, 4 bombers, 5 fighters and 5 tactical_bombers
Kansu : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
Hopei : 1 flag
Chahar : 1 flag, 2 infantry
Anhwe : 1 flag
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 artillery and 1 harbour
Kwangtung : 1 flag, 2 armour and 1 harbour
French Indo China : 1 flag, 1 infantry
37 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 tactical_bomber and 1 transport
78 Sea Zone : 1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports
Production/PUs Summary :
Germans : 41 / 48
Russians : 37 / 42
Japanese : 44 / 44
Americans : 52 / 52
Chinese : 3 / 13
British : 31 / 37
UK_Pacific : 10 / 17
Italians : 16 / 16
ANZAC : 13 / 13
French : 6 / 0
Dutch : 8 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 8 times
3 was rolled 7 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.182
Median : 3.000
Variance : 0.531
Standard Deviation : 0.729
Total rolls : 33
Japanese Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 25
UK_Pacific Combat
2 was rolled 2 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.857
Median : 3.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7
Chinese Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Americans takes Political Action: Political Action Americans To War With Japanese
Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Purchase Units - Americans
Americans buy 1 infantry, 7 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 artillery moved from Wake Island to 31 Sea Zone
1 armour moved from Wake Island to 31 Sea Zone
2 infantry moved from Wake Island to 31 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 31 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 armour moved from 6 Sea Zone to Korea
1 artillery moved from 6 Sea Zone to Korea
1 battleship moved from 31 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
1 tactical_bomber moved from 31 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Western United States to 6 Sea Zone
4 fighters moved from 31 Sea Zone to 6 Sea Zone
2 cruisers moved from 31 Sea Zone to 6 Sea Zone
1 cruiser moved from 26 Sea Zone to 6 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 artillery moved from 6 Sea Zone to Korea
3 destroyers moved from 31 Sea Zone to 6 Sea Zone
any actions in z6?
Yea, I’ll use 1 suicide token on each cruiser and each destroyer. Thanks.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Americans takes Political Action: Political Action Americans To War With Japanese
Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Purchase Units - Americans
Americans buy 1 infantry, 7 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 artillery moved from Wake Island to 31 Sea Zone
1 armour moved from Wake Island to 31 Sea Zone
2 infantry moved from Wake Island to 31 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 31 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 armour moved from 6 Sea Zone to Korea
1 artillery moved from 6 Sea Zone to Korea
1 battleship moved from 31 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
1 tactical_bomber moved from 31 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Western United States to 6 Sea Zone
4 fighters moved from 31 Sea Zone to 6 Sea Zone
2 cruisers moved from 31 Sea Zone to 6 Sea Zone
1 cruiser moved from 26 Sea Zone to 6 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 artillery moved from 6 Sea Zone to Korea
3 destroyers moved from 31 Sea Zone to 6 Sea Zone
Combat - Americans
Americans creates battle in territory 17 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Battle in Korea
Americans attack with 1 armour, 2 artilleries and 3 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 armour, 2 artilleries and 3 infantry in Korea, round 1 : 2/6 hits
Japanese roll dice for 2 infantry in Korea, round 1 : 2/2 hits
2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Korea
Americans win, taking 17 Sea Zone from Japanese, taking Korea from Japanese with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Americans
1 submarine moved from 17 Sea Zone to 19 Sea Zone
1 fighter moved from 31 Sea Zone to Guam
1 fighter moved from Wake Island to Guam
3 carriers and 1 destroyer moved from 31 Sea Zone to 6 Sea Zone
2 mech_infantrys moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 carrier, 1 destroyer, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 mech_infantrys moved from 91 Sea Zone to Morocco
2 aaGuns moved from Eastern United States to Central United States
2 aaGuns moved from Eastern United States to Central United States
1 submarine moved from 46 Sea Zone to 21 Sea Zone
Place Units - Americans
7 submarines and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Territory Summary for Americans :
Korea : 1 flag, 1 armour, 2 artilleries and 1 infantry
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield and 2 fighters
Wake Island : 1 airfield, 1 bomber and 1 harbour
Western United States : 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
Hawaiian Islands : 1 airfield, 1 harbour and 1 infantry
Midway : 1 airfield
21 Sea Zone : 1 submarine
10 Sea Zone : 7 submarines and 1 transport
19 Sea Zone : 1 submarine
17 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 2 tactical_bombers and 3 transports
Central United States : 4 aaGuns and 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Morocco : 2 infantry and 2 mech_infantrys
91 Sea Zone : 1 carrier, 1 destroyer and 2 transports
Production/PUs Summary :
Germans : 41 / 48
Russians : 37 / 42
Japanese : 41 / 44
Americans : 55 / 80
Chinese : 3 / 13
British : 31 / 37
UK_Pacific : 10 / 17
Italians : 16 / 16
ANZAC : 13 / 13
French : 6 / 0
Dutch : 8 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 artilleries, 1 fighter and 5 infantry moved from Szechwan to Yunnan
1 artillery moved from Szechwan to Kweichow
1 infantry moved from Szechwan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 armour
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 1 : 0/2 hits
Japanese roll dice for 1 armour in Kweichow, round 1 : 0/1 hits
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits
Japanese roll dice for 1 armour in Kweichow, round 2 : 0/1 hits
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 0/2 hits
Japanese roll dice for 1 armour in Kweichow, round 3 : 0/1 hits
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 4 : 1/2 hits
Japanese roll dice for 1 armour in Kweichow, round 4 : 0/1 hits
1 armour owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Yunnan
Chinese attack with 3 artilleries, 1 fighter and 5 infantry
Japanese defend with 2 artilleries and 5 infantry
Chinese roll dice for 3 artilleries, 1 fighter and 5 infantry in Yunnan, round 1 : 4/9 hits
Japanese roll dice for 2 artilleries and 5 infantry in Yunnan, round 1 : 1/7 hits
4 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 3 artilleries, 1 fighter and 4 infantry in Yunnan, round 2 : 2/8 hits
Japanese roll dice for 2 artilleries and 1 infantry in Yunnan, round 2 : 3/3 hits
1 infantry owned by the Japanese , 3 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
Chinese roll dice for 3 artilleries, 1 fighter and 1 infantry in Yunnan, round 3 : 1/5 hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 3 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 2 artilleries and 5 infantry
Casualties for Chinese: 4 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Burma
Place Units - Chinese
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
Territory Summary for Chinese :
Yunnan : 3 artilleries and 5 infantry
Kweichow : 1 artillery and 1 infantry
Burma : 1 fighter
Production/PUs Summary :
Germans : 41 / 48
Russians : 37 / 42
Japanese : 39 / 44
Americans : 55 / 80
Chinese : 5 / 12
British : 31 / 37
UK_Pacific : 10 / 17
Italians : 16 / 16
ANZAC : 13 / 13
French : 6 / 0
Dutch : 8 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - British
British buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Italians
1 armour moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
1 armour moved from Holland Belgium to Normandy Bordeaux
1 mech_infantry moved from Syria to 98 Sea Zone
1 artillery moved from Alexandria to 98 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
2 destroyers moved from 98 Sea Zone to 97 Sea Zone
1 battleship moved from 92 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
1 mech_infantry moved from 97 Sea Zone to Greece
1 artillery moved from 97 Sea Zone to Greece
2 tactical_bombers moved from Syria to Greece
1 fighter moved from Syria to Greece
1 bomber moved from Syria to Greece
Combat - British
Battle in 97 Sea Zone
British attack with 1 battleship, 1 cruiser, 2 destroyers and 2 transports
Italians defend with 1 submarine
Italians roll dice for 1 submarine in 97 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 battleship, 1 cruiser, 2 destroyers and 2 transports in 97 Sea Zone, round 1 : 2/4 hits
1 submarine owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Italians with 1 battleship, 1 cruiser, 2 destroyers and 2 transports remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Greece
British attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Italians defend with 1 armour, 1 artillery and 1 infantry
British roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Greece, round 1 : 4/8 hits
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Greece, round 1 : 0/3 hits
1 artillery owned by the Italians , 1 armour owned by the Italians and 1 infantry owned by the Italians lost in Greece
British win, taking Greece from Italians with 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Italians: 1 armour, 1 artillery and 1 infantry
Non Combat Move - British
1 fighter moved from Greece to Syria
2 tactical_bombers moved from Greece to Syria
1 bomber moved from Greece to Egypt
1 artillery moved from Alexandria to Egypt
1 infantry moved from Alexandria to Egypt
1 artillery moved from Kenya to Belgian Congo
3 infantry moved from Kenya to Anglo Egyptian Sudan
1 armour moved from Kenya to Belgian Congo
1 battleship moved from 76 Sea Zone to 98 Sea Zone
16 infantry moved from India to Burma
1 artillery moved from India to Burma
2 aaGuns moved from India to Burma
1 infantry moved from West India to India
1 fighter moved from India to Burma
1 aaGun moved from India to Burma
1 transport moved from 109 Sea Zone to 110 Sea Zone
2 aaGuns moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
3 infantry placed in Union of South Africa
1 artillery and 2 infantry placed in Normandy Bordeaux
6 infantry placed in United Kingdom
Turn Complete - British
British collect 39 PUs; end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs
Place Units - UK_Pacific
1 aaGun and 4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 1 aaGun and 4 infantry
Territory Summary for British, UK_Pacific :
Burma : 3 aaGuns, 1 artillery, 1 fighter and 16 infantry
India : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 5 infantry
Belgian Congo : 1 armour, 1 artillery and 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 bomber, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor, 1 harbour and 3 infantry
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 9 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 3 infantry
Normandy Bordeaux : 1 flag, 2 aaGuns, 1 armour, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 5 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Syria : 1 fighter and 2 tactical_bombers
Holland Belgium : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Greece : 1 flag, 1 artillery, 2 infantry and 1 mech_infantry
97 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 2 destroyers and 2 transports
Eastern Persia : 1 flag
98 Sea Zone : 1 battleship
110 Sea Zone : 1 carrier, 1 destroyer and 3 transports
Production/PUs Summary :
Germans : 38 / 48
Russians : 37 / 42
Japanese : 39 / 44
Americans : 55 / 80
Chinese : 5 / 12
British : 39 / 44
UK_Pacific : 10 / 10
Italians : 11 / 16
ANZAC : 13 / 13
French : 6 / 0
Dutch : 8 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Italians
Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 3 infantry moved from Northern Italy to Southern France
1 bomber moved from Southern Italy to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 1 artillery, 1 bomber and 3 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 3 infantry in Southern France, round 1 : 3/5 hits
British roll dice for 1 infantry in Southern France, round 1 : 0/1 hits
1 infantry owned by the British lost in Southern France
Italians win, taking Southern France from British with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 aaGun moved from Northern Italy to Southern France
1 armour moved from Tunisia to Tobruk
1 artillery and 1 infantry moved from Libya to Tobruk
1 bomber moved from Southern France to Southern Italy
Place Units - Italians
1 artillery and 4 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,1,4
Italians collect 11 PUs (3 lost to blockades); end with 11 PUs total
Territory Summary for Italians :
Algeria : 1 flag
Southern France : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Tunisia : 1 flag
Tobruk : 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Northern Italy : 1 aaGun, 1 artillery, 1 factory_major and 4 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 7 infantry
Production/PUs Summary :
Germans : 38 / 48
Russians : 37 / 42
Japanese : 39 / 44
Americans : 55 / 80
Chinese : 5 / 12
British : 36 / 44
UK_Pacific : 10 / 10
Italians : 14 / 11
ANZAC : 13 / 13
French : 6 / 0
Dutch : 8 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0