G40 Alpha +3 AK_Grown (Axis) vs. JeffM & Friend (Allies) No Bid

  • '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :2

    Purchase Units - Russians
                Russians buy 2 armour and 6 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 cruiser moved from 115 Sea Zone to 114 Sea Zone
                1 submarine moved from 127 Sea Zone to 125 Sea Zone
                3 artilleries, 2 fighters, 17 infantry and 1 tactical_bomber moved from Novgorod to Belarus
                1 mech_infantry moved from Western Ukraine to Belarus
                1 armour moved from Western Ukraine to Belarus
                3 infantry moved from Ukraine to Western Ukraine
                1 artillery moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                2 infantry moved from Rostov to Ukraine
                2 infantry moved from Russia to Bryansk
                1 tactical_bomber moved from Russia to Belarus
                6 infantry moved from Yakut S.S.R. to Yenisey
                6 infantry moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Amur to Buryatia

    Non Combat Move - Russians
                1 aaGun moved from Novgorod to Belarus
                1 aaGun moved from Novgorod to Belarus
                1 aaGun moved from Bryansk to Western Ukraine
                1 aaGun moved from Russia to Bryansk

    Place Units - Russians
                2 mech_infantrys placed in Novgorod
                2 armour and 1 mech_infantry placed in Ukraine
                3 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 38 PUs total

    Territory Summary for Russians :

    Yenisey : 6 infantry
        Yakut S.S.R. : 6 infantry
        Buryatia : 2 aaGuns and 6 infantry
        Belarus : 2 aaGuns, 1 armour, 3 artilleries, 2 fighters, 17 infantry, 1 mech_infantry and 2 tactical_bombers
        Bryansk : 1 aaGun and 2 infantry
        Russia : 1 airfield, 1 factory_major and 3 mech_infantrys
        Ukraine : 2 armour, 1 factory_minor, 2 infantry and 1 mech_infantry
        Western Ukraine : 1 aaGun, 2 artilleries and 12 infantry
        Volgograd : 1 factory_minor
        Turkmenistan : 1 armour and 1 mech_infantry
        Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
        125 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 38
        Japanese : 29 / 42
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 30 / 36
        UK_Pacific : 17 / 17
        Italians : 14 / 13
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '12

    I tried to play my turn this morning but the website was down  :x


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :2

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Allies
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 destroyer, 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 artillery and 3 infantry moved from Kiangsi to Kwangtung
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
                1 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
                1 infantry moved from Siam to Shan State
                3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
                3 infantry moved from Hunan to Yunnan
                2 artilleries moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
                1 destroyer and 1 submarine moved from 33 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Kwangtung
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
                1 cruiser moved from 33 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangtung
                1 armour moved from Korea to Siberia
                      Japanese take Amur from Russians
                      Japanese take Siberia from Russians

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                    ANZAC defend with 1 transport
                    Japanese win, taking 42 Sea Zone from Neutral with 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Java
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Philippines
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 2 fighters, 5 infantry and 2 tactical_bombers
                    British defend with 1 harbour and 2 infantry
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Shan State
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Yunnan
                    Japanese attack with 2 artilleries, 3 fighters, 3 infantry and 3 tactical_bombers
                    Chinese defend with 5 infantry
                    Japanese win, taking Yunnan from Chinese with 2 artilleries, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 5 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                3 tactical_bombers moved from Yunnan to Kwangsi
                3 fighters moved from Yunnan to Kwangsi
                1 carrier moved from 6 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangtung to 20 Sea Zone
                1 battleship and 1 cruiser moved from 6 Sea Zone to 20 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                1 artillery moved from Manchuria to Jehol
                3 infantry moved from Manchuria to Jehol
                1 artillery moved from Kiangsu to Anhwe
                1 artillery moved from Shantung to Anhwe
                1 mech_infantry moved from Shantung to Hunan
                2 carriers moved from 33 Sea Zone to 35 Sea Zone
                2 fighters moved from Philippines to 35 Sea Zone
                2 tactical_bombers moved from Philippines to 35 Sea Zone
                1 battleship moved from 33 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
                1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                2 infantry and 1 mech_infantry placed in Kiangsu
                1 armour and 4 infantry placed in Japan
                1 destroyer and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 47 PUs; end with 47 PUs total

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :2

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 cruiser, 1 destroyer and 1 submarine moved from 101 Sea Zone to 106 Sea Zone
                1 submarine moved from 26 Sea Zone to 33 Sea Zone
                1 fighter moved from Guam to 33 Sea Zone
                1 bomber moved from Hawaiian Islands to 33 Sea Zone

    Combat - Americans
                Battle in 106 Sea Zone
                    Americans attack with 1 cruiser, 1 destroyer and 1 submarine
                    Germans defend with 1 submarine
                        Americans roll dice for 1 submarine in 106 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Germans lost in 106 Sea Zone
                    Americans win, taking 106 Sea Zone from Germans with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 33 Sea Zone
                    Americans attack with 1 bomber, 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 33 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 bomber and 1 fighter in 33 Sea Zone, round 1 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 33 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 33 Sea Zone
                    Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from 33 Sea Zone to Queensland
                1 fighter moved from 33 Sea Zone to 54 Sea Zone
                1 destroyer moved from 46 Sea Zone to 54 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                2 carriers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from 54 Sea Zone to Queensland
                1 fighter moved from Hawaiian Islands to Queensland
                1 fighter moved from 10 Sea Zone to 101 Sea Zone
                1 armour and 1 infantry moved from Eastern United States to Quebec
                1 transport moved from 101 Sea Zone to 106 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
                1 fighter and 1 infantry placed in Eastern United States
                1 destroyer placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    Queensland : 1 artillery, 1 bomber, 2 fighters and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 2 fighters, 1 harbour and 4 infantry
        Midway : 1 airfield
        33 Sea Zone : 1 submarine
        26 Sea Zone : 2 carriers, 1 destroyer, 1 submarine and 1 transport
        10 Sea Zone : 1 destroyer
        54 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 4 mech_infantrys
        Quebec : 1 armour and 1 infantry
        106 Sea Zone : 1 flag, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
        101 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 transport

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 35 / 38
        Japanese : 47 / 47
        Americans : 50 / 70
        Chinese : 5 / 15
        British : 30 / 36
        UK_Pacific : 13 / 17
        Italians : 14 / 13
        ANZAC : 10 / 14
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 8 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 8 infantry
                    Japanese defend with 2 artilleries and 1 infantry
                        Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 1 :  3/9 hits
                        Japanese roll dice for 2 artilleries and 1 infantry in Yunnan, round 1 :  0/3 hits
                        1 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 8 infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 2 artilleries and 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Sikang
                2 infantry moved from Shensi to Sikang

    Place Units - Chinese
                5 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs

    Territory Summary for Chinese :

    Yunnan : 13 infantry
        Sikang : 1 fighter and 2 infantry

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 35 / 38
        Japanese : 46 / 47
        Americans : 50 / 70
        Chinese : 6 / 12
        British : 30 / 36
        UK_Pacific : 13 / 17
        Italians : 14 / 13
        ANZAC : 10 / 14
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • Those dice rolls in China!  I swear!

  • '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :2

    Combat Move - British
                2 infantry moved from Rhodesia to Belgian Congo
                1 mech_infantry moved from Ethiopia to Kenya
                1 infantry moved from Ethiopia to 76 Sea Zone
                1 artillery moved from Ethiopia to 76 Sea Zone
                1 artillery, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
                1 cruiser moved from 96 Sea Zone to 98 Sea Zone
                1 tactical_bomber moved from Malta to Alexandria
                2 infantry moved from Persia to Iraq
                1 artillery moved from Persia to Iraq
                1 infantry moved from Eastern Persia to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Iraq
                1 battleship moved from 39 Sea Zone to 80 Sea Zone
                1 artillery moved from 98 Sea Zone to Alexandria
                1 infantry moved from 98 Sea Zone to Alexandria
                1 armour moved from Egypt to Kenya
                1 artillery and 4 infantry moved from Egypt to Alexandria
                1 infantry moved from Malaya to Shan State
                1 tactical_bomber moved from Burma to Shan State
                2 fighters moved from Malta to Alexandria
                1 bomber moved from United Kingdom to 92 Sea Zone
                2 fighters moved from Burma to Shan State
                1 infantry moved from Malaya to Shan State

    Combat - British
                Battle in Kenya
                    British attack with 1 armour and 1 mech_infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 armour and 1 mech_infantry in Kenya, round 1 :  1/2 hits
                        Italians roll dice for 1 infantry in Kenya, round 1 :  0/1 hits
                        1 infantry owned by the Italians lost in Kenya
                    British win, taking Kenya from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Alexandria
                    British attack with 2 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber
                    Italians defend with 3 infantry
                        British roll dice for 2 cruisers in Alexandria, round 1 :  0/2 hits
                        British roll dice for 2 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber in Alexandria, round 1 :  5/10 hits
                        Italians roll dice for 3 infantry in Alexandria, round 1 :  0/3 hits
                        3 infantry owned by the Italians lost in Alexandria
                    British win, taking Alexandria from Italians with 2 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Italians: 3 infantry
                Battle in Iraq
                    British attack with 1 artillery and 3 infantry
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 battleship in Iraq, round 1 :  1/1 hits
                        British roll dice for 1 artillery and 3 infantry in Iraq, round 1 :  1/4 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 1 :  2/3 hits
                        2 infantry owned by the British and 2 infantry owned by the Neutral_Axis lost in Iraq
                        British roll dice for 1 artillery and 1 infantry in Iraq, round 2 :  0/2 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 2 :  0/1 hits
                        British roll dice for 1 artillery and 1 infantry in Iraq, round 3 :  0/2 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 3 :  0/1 hits
                        British roll dice for 1 artillery and 1 infantry in Iraq, round 4 :  0/2 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 4 :  1/1 hits
                        1 infantry owned by the British lost in Iraq
                        British roll dice for 1 artillery in Iraq, round 5 :  0/1 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 5 :  1/1 hits
                        1 artillery owned by the British lost in Iraq
                    Neutral_Axis win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Neutral_Axis: 2 infantry
                    Casualties for British: 1 artillery and 3 infantry
                Battle in Shan State
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 1 :  2/5 hits
                        Japanese roll dice for 1 infantry in Shan State, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in 92 Sea Zone
                    British attack with 1 bomber
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 92 Sea Zone
                    British win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - British
                1 bomber moved from 92 Sea Zone to Malta
                2 fighters moved from Alexandria to Egypt
                1 tactical_bomber moved from Alexandria to Egypt
                2 aaGuns moved from Burma to Yunnan
                4 infantry moved from Burma to Yunnan
                3 infantry moved from Burma to India
                1 aaGun moved from Burma to India
                2 mech_infantrys moved from India to Yunnan
                2 fighters moved from Shan State to Yunnan
                1 tactical_bomber moved from Shan State to Yunnan

    Place Units - British
                2 armour and 8 infantry placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

    Territory Summary for British :

    Yunnan : 2 aaGuns, 2 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
        Shan State : 1 infantry
        India : 1 aaGun, 1 airfield, 1 harbour and 6 infantry
        Malaya : 1 harbour
        Belgian Congo : 2 infantry
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Alexandria : 2 artilleries and 5 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 2 fighters, 1 harbour and 1 tactical_bomber
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Kenya : 1 armour and 1 mech_infantry
        Malta : 1 aaGun, 1 bomber and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 2 armour, 1 factory_major, 2 fighters, 1 harbour, 18 infantry and 1 mech_infantry
        Ethiopia : 1 flag
        80 Sea Zone : 1 battleship and 1 transport
        97 Sea Zone : 1 flag
        Eastern Persia : 1 flag
        Persia : 1 flag
        98 Sea Zone : 2 cruisers, 2 destroyers and 1 transport

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 35 / 38
        Japanese : 45 / 47
        Americans : 50 / 70
        Chinese : 6 / 12
        British : 31 / 31
        UK_Pacific : 14 / 0
        Italians : 13 / 13
        ANZAC : 10 / 14
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 6 times
                3 was rolled 5 times
                4 was rolled 9 times
                5 was rolled 11 times
                6 was rolled 5 times
            Average roll : 3.605
            Median : 4.000
            Variance : 0.690
            Standard Deviation : 0.831
            Total rolls : 43

    Neutral_Axis Combat
                1 was rolled 3 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 2.714
            Median : 2.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    Japanese Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 8 times
                5 was rolled 7 times
                6 was rolled 3 times
            Average roll : 3.645
            Median : 4.000
            Variance : 0.700
            Standard Deviation : 0.837
            Total rolls : 31

    Italians Combat
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 5.500
            Median : 5.500
            Variance : 2.667
            Standard Deviation : 1.633
            Total rolls : 4

  • '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :2

    Place Units - UK_Pacific
                3 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs total
                Some Units in India change ownership: 3 infantry and 2 mech_infantrys

    Territory Summary for UK_Pacific :

    India : 1 factory_major

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 35 / 38
        Japanese : 45 / 47
        Americans : 50 / 70
        Chinese : 6 / 12
        British : 31 / 31
        UK_Pacific : 14 / 14
        Italians : 13 / 13
        ANZAC : 10 / 14
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 6 times
                3 was rolled 5 times
                4 was rolled 9 times
                5 was rolled 11 times
                6 was rolled 5 times
            Average roll : 3.605
            Median : 4.000
            Variance : 0.690
            Standard Deviation : 0.831
            Total rolls : 43

    Neutral_Axis Combat
                1 was rolled 3 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 2.714
            Median : 2.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    Japanese Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 8 times
                5 was rolled 7 times
                6 was rolled 3 times
            Average roll : 3.645
            Median : 4.000
            Variance : 0.700
            Standard Deviation : 0.837
            Total rolls : 31

    Italians Combat
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 5.500
            Median : 5.500
            Variance : 2.667
            Standard Deviation : 1.633
            Total rolls : 4


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :2

    Purchase Units - Italians
                Italians buy 2 infantry and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Tunisia to Algeria
                      Italians take Algeria from French
                2 armour moved from Yugoslavia to Greece
                5 infantry moved from Bulgaria to Greece
                1 bomber moved from Southern Italy to Greece
                1 fighter moved from Southern Italy to Greece

    Combat - Italians
                Battle in Greece
                    Italians attack with 2 armour, 1 bomber, 1 fighter and 5 infantry
                    Neutral_Allies defend with 4 infantry
                    Italians win, taking Greece from Neutral_Allies with 2 armour, 1 bomber, 1 fighter and 4 infantry remaining. Battle score for attacker is 9
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 bomber and 1 fighter moved from Greece to Southern Italy
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                2 artilleries moved from Yugoslavia to Northern Italy
                1 artillery moved from Tobruk to Libya

    Place Units - Italians
                1 submarine placed in 97 Sea Zone
                2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 17 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                3 fighters moved from Queensland to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer and 3 fighters
                    Japanese defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 1 destroyer and 3 fighters in 42 Sea Zone, round 1 :  2/4 hits
                        Japanese roll dice for 1 cruiser, 1 destroyer and 1 transport in 42 Sea Zone, round 1 :  1/2 hits
                        1 destroyer owned by the Japanese , 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone
                        ANZAC roll dice for 3 fighters in 42 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the Japanese and 1 fighter owned by the ANZAC lost in 42 Sea Zone
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    ANZAC win with 2 fighters remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                    Casualties for ANZAC: 1 destroyer and 1 fighter

    Non Combat Move - ANZAC
                1 fighter moved from 42 Sea Zone to Northern Territory
                1 fighter moved from 42 Sea Zone to Northern Territory
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                1 aaGun moved from Queensland to Northern Territory
                2 infantry moved from Queensland to Northern Territory
                1 aaGun moved from Queensland to Northern Territory
                1 infantry moved from Queensland to Northern Territory
                1 artillery moved from Queensland to Northern Territory
                2 infantry moved from New South Wales to Queensland
                1 artillery moved from New South Wales to Queensland
                1 infantry moved from Malaya to Shan State

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    Shan State : 1 infantry
        Queensland : 1 airfield, 1 artillery, 1 harbour and 2 infantry
        Northern Territory : 2 aaGuns, 1 artillery, 2 fighters and 3 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        54 Sea Zone : 1 cruiser
        62 Sea Zone : 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 35 / 38
        Japanese : 45 / 47
        Americans : 50 / 70
        Chinese : 6 / 12
        British : 31 / 31
        UK_Pacific : 14 / 14
        Italians : 16 / 22
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :2

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 79 Sea Zone to 39 Sea Zone
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Trans-Jordan to Egypt

    Turn Complete - French

    Territory Summary for French :

    39 Sea Zone : 1 destroyer
        Egypt : 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        Morocco : 2 infantry
        French Equatorial Africa : 1 infantry
        98 Sea Zone : 1 cruiser and 1 destroyer

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 35 / 38
        Japanese : 45 / 47
        Americans : 50 / 70
        Chinese : 6 / 12
        British : 31 / 31
        UK_Pacific : 14 / 14
        Italians : 16 / 22
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • Scramble UK?

  • '15

    no scramble per Jeff


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers, 2 fighters and 2 tactical_bombers moved from Western Germany to United Kingdom
                3 fighters and 3 tactical_bombers moved from France to United Kingdom
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
                1 carrier, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                3 armour, 2 artilleries and 1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery and 3 infantry moved from Norway to 112 Sea Zone
                2 infantry moved from Denmark to 112 Sea Zone
                3 armour, 3 artilleries, 6 infantry and 6 transports moved from 112 Sea Zone to 110 Sea Zone
                3 armour, 3 artilleries and 6 infantry moved from 110 Sea Zone to United Kingdom

    Combat - Germans
                Battle in United Kingdom
                    Germans attack with 3 armour, 3 artilleries, 2 bombers, 5 fighters, 6 infantry and 5 tactical_bombers
                    French defend with 1 fighter and 2 infantry; British defend with 5 aaGuns, 1 airfield, 2 armour, 1 factory_major, 2 fighters, 1 harbour, 18 infantry and 1 mech_infantry
                    British win with 2 armour, 3 fighters, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is -101
                    Casualties for Germans: 3 armour, 3 artilleries, 1 bomber, 5 fighters, 6 infantry and 5 tactical_bombers
                    Casualties for French: 2 infantry
                    Casualties for British: 5 aaGuns and 11 infantry
                    1 bomber owned by the Germans retreated

    Non Combat Move - Germans
                1 bomber moved from United Kingdom to Western Germany
                5 armour moved from Southern France to Western Germany
                3 infantry moved from Germany to Western Germany
                2 infantry moved from Finland to Norway

    Place Units - Germans
                3 armour, 4 infantry and 3 mech_infantrys placed in Germany
                1 infantry placed in Normandy Bordeaux
                1 infantry placed in Southern France
                1 infantry placed in France

    Turn Complete - Germans
                Germans collect 41 PUs; end with 41 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs


  • GG for me.

    That’s pretty much it in Atlantic.  Lets see what I can do in the PAC.

  • '15

    that attack was suicidal, why toss the game away that early, you still had many options?


  • Yeah, live and learn.

    I didn’t expect that to go that horribly - last time I tried this it worked fine.

    Should have retreated after first round - but oh well.

  • '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :3

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy 2 armour, 1 artillery, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 mech_infantrys moved from Novgorod to Eastern Poland
                1 armour, 3 artilleries, 2 fighters, 17 infantry, 1 mech_infantry and 2 tactical_bombers moved from Belarus to Eastern Poland
                2 artilleries and 12 infantry moved from Western Ukraine to Eastern Poland
                1 mech_infantry moved from Ukraine to Eastern Poland
                2 armour moved from Ukraine to Eastern Poland
                2 infantry moved from Ukraine to Western Ukraine
                1 armour moved from Turkmenistan to Tsinghai
                2 infantry moved from Olgiy to Kansu
                6 infantry moved from Yenisey to Timguska
                1 infantry moved from Dzavhan to Olgiy
                1 infantry moved from Ulaanbaatar to Buryatia
                3 infantry moved from Yakut S.S.R. to Buryatia
                2 infantry moved from Buyant-Uhaa to Ulaanbaatar
                3 infantry moved from Yakut S.S.R. to Buryatia
                3 mech_infantrys moved from Russia to Belarus
                2 infantry moved from Bryansk to Belarus

    Non Combat Move - Russians
                1 aaGun moved from Western Ukraine to Eastern Poland
                1 aaGun moved from Belarus to Eastern Poland
                1 aaGun moved from Belarus to Novgorod
                1 aaGun moved from Bryansk to Western Ukraine

    Place Units - Russians
                1 artillery and 2 infantry placed in Novgorod
                1 armour and 2 mech_infantrys placed in Ukraine
                1 armour placed in Volgograd
                2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total

    Territory Summary for Russians :

    Kansu : 2 infantry
        Tsinghai : 1 armour
        Timguska : 6 infantry
        Buryatia : 2 aaGuns and 13 infantry
        Olgiy : 1 flag, 1 infantry
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag, 2 infantry
        Tsagaan Olom : 1 flag
        Belarus : 2 infantry and 3 mech_infantrys
        Eastern Poland : 2 aaGuns, 3 armour, 5 artilleries, 2 fighters, 29 infantry, 4 mech_infantrys and 2 tactical_bombers
        Russia : 1 airfield, 1 factory_major and 2 mech_infantrys
        Ukraine : 1 armour, 1 factory_minor and 2 mech_infantrys
        Western Ukraine : 1 aaGun and 2 infantry
        Volgograd : 1 armour and 1 factory_minor
        Turkmenistan : 1 mech_infantry
        Novgorod : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        125 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 35 / 35
        Japanese : 45 / 47
        Americans : 50 / 70
        Chinese : 6 / 12
        British : 31 / 31
        UK_Pacific : 14 / 14
        Italians : 16 / 22
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '15

    no BB?! come on.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4

    Game History

    Round :3

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 fighter, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 transport moved from 35 Sea Zone to 20 Sea Zone
                2 infantry moved from Kwangtung to 20 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 destroyer and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 armour moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 armour moved from Soviet Far East to Siberia
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese

    Combat - Japanese
                Battle in 33 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 submarine
                    Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Borneo
                Battle in Sumatra

    Non Combat Move - Japanese
                1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 41 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber moved from 20 Sea Zone to 43 Sea Zone
                2 infantry moved from Kwangtung to Kwangsi
                1 mech_infantry moved from Hunan to Kwangtung
                1 mech_infantry moved from Kiangsu to Kwangtung
                2 infantry moved from Kiangsu to Kiangsi
                1 infantry moved from Anhwe to Kiangsi
                2 artilleries moved from Anhwe to Kiangsi
                1 infantry moved from Chahar to Suiyuyan
                1 artillery moved from Jehol to Anhwe
                3 infantry moved from Jehol to Anhwe
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
                1 carrier moved from 35 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 destroyer, 1 fighter, 1 submarine and 2 transports placed in 6 Sea Zone
                3 infantry placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 56 PUs; end with 56 PUs total

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