Guess I’ll expend my last 2 kamis on the DD. Full scramble. That wasn’t advised.
13L G40 Whackamatt (allies +8) vs Last Jack Game 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Italians
Italians buy 2 artilleries, 1 destroyer and 2 infantry; Remaining resources: 1 PUs;Combat Move - Italians
2 infantry moved from Northern Italy to 95 Sea Zone
1 armour moved from Northern Italy to 95 Sea Zone
1 armour, 2 infantry and 2 transports moved from 95 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
3 infantry moved from 96 Sea Zone to Tobruk
1 armour moved from 96 Sea Zone to Tobruk
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 bomber moved from Southern Italy to 81 Sea ZoneCombat - Italians
Battle in 81 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 81 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in TobrukNon Combat Move - Italians
1 bomber moved from 81 Sea Zone to Greece
1 submarine moved from 99 Sea Zone to 96 Sea Zone
2 transports moved from 96 Sea Zone to 95 Sea Zone
1 fighter moved from Libya to Southern Italy
1 armour and 2 infantry moved from Bulgaria to GreecePlace Units - Italians
1 destroyer placed in 95 Sea Zone
2 artilleries and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for Italians :
Kenya : 1 flag, 1 infantry
Malta : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tobruk : 1 armour and 3 infantry
Northern Italy : 2 artilleries, 1 factory_major and 2 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
96 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports
95 Sea Zone : 1 destroyer and 2 transports
Greece : 1 armour, 1 bomber and 2 infantry
99 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 46 / 57
Russians : 37 / 39
Japanese : 32 / 44
Americans : 52 / 79
Chinese : 6 / 7
British : 28 / 27
UK_Pacific : 17 / 24
Italians : 13 / 24
ANZAC : 18 / 18
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to AlliedPurchase Units - Germans
Germans buy 4 armour, 1 bomber and 5 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
6 infantry moved from Finland to Karelia
3 bombers, 3 fighters and 3 tactical_bombers moved from Western Germany to Karelia
3 armour, 2 artilleries and 6 infantry moved from Romania to Eastern Poland
6 armour, 8 artilleries, 16 infantry and 4 mech_infantrys moved from Poland to Baltic StatesCombat - Germans
Battle in Eastern Poland
Germans attack with 3 armour, 2 artilleries and 6 infantry
Russians defend with 1 infantry
Germans roll dice for 3 armour, 2 artilleries and 6 infantry in Eastern Poland, round 1 : 2/11 hits
Russians roll dice for 1 infantry in Eastern Poland, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 3 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 6 armour, 8 artilleries, 16 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 6 armour, 8 artilleries, 16 infantry and 4 mech_infantrys in Baltic States, round 1 : 12/34 hits
Russians roll dice for 1 infantry in Baltic States, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 6 armour, 8 artilleries, 16 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Karelia
Germans attack with 3 bombers, 3 fighters, 6 infantry and 3 tactical_bombers
Russians defend with 1 artillery and 10 infantry
Germans roll dice for 3 bombers, 3 fighters, 6 infantry and 3 tactical_bombers in Karelia, round 1 : 7/15 hits
Russians roll dice for 1 artillery and 10 infantry in Karelia, round 1 : 3/11 hits
7 infantry owned by the Russians and 3 infantry owned by the Germans lost in Karelia
Germans roll dice for 3 bombers, 3 fighters, 3 infantry and 3 tactical_bombers in Karelia, round 2 : 5/12 hits
Russians roll dice for 1 artillery and 3 infantry in Karelia, round 2 : 1/4 hits
3 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 3 bombers, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Germans: 4 infantry
Casualties for Russians: 1 artillery and 10 infantryNon Combat Move - Germans
4 infantry moved from Bulgaria to Romania
6 artilleries and 6 infantry moved from Germany to Slovakia Hungary
3 aaGuns moved from Poland to Baltic States
2 aaGuns moved from Poland to Eastern Poland
3 tactical_bombers moved from Karelia to Finland
3 fighters moved from Karelia to Finland
3 bombers moved from Karelia to Finland
1 armour moved from Western Germany to Slovakia Hungary
1 infantry moved from Algeria to 94 Sea Zone
3 artilleries and 2 infantry moved from Tunisia to 94 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 94 Sea Zone to 96 Sea Zone
3 artilleries moved from 96 Sea Zone to Tobruk
3 infantry moved from 96 Sea Zone to Tobruk
1 battleship and 1 cruiser moved from 94 Sea Zone to 91 Sea Zone
1 submarine moved from 109 Sea Zone to 91 Sea ZonePlace Units - Germans
4 armour, 1 bomber and 5 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
Germans collect 49 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 1 harbour
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Algeria : 1 flag
France : 1 flag, 1 airfield and 1 factory_minor
Tunisia : 1 flag
Slovakia Hungary : 1 armour, 6 artilleries and 6 infantry
Western Germany : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Romania : 4 infantry
Germany : 4 armour, 1 bomber, 1 factory_major and 5 mech_infantrys
Tobruk : 3 artilleries and 3 infantry
Karelia : 1 flag, 2 infantry
Baltic States : 1 flag, 3 aaGuns, 6 armour, 8 artilleries, 16 infantry and 4 mech_infantrys
Eastern Poland : 1 flag, 2 aaGuns, 3 armour, 2 artilleries and 5 infantry
119 Sea Zone : 1 submarine
96 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 3 transports
Bulgaria : 1 flag
Greece : 1 flag
Yugoslavia : 1 flag
91 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
Finland : 1 flag, 3 bombers, 3 fighters and 3 tactical_bombersProduction/PUs Summary :
Germans : 49 / 55
Russians : 34 / 39
Japanese : 32 / 44
Americans : 52 / 79
Chinese : 6 / 7
British : 28 / 27
UK_Pacific : 17 / 24
Italians : 13 / 24
ANZAC : 21 / 31
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Novgorod to Romania
1 infantry moved from Bessarabia to Romania
1 armour moved from Ukraine to Romania
1 fighter and 1 tactical_bomber moved from Ukraine to Romania
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Western Ukraine
1 artillery and 14 infantry moved from Ukraine to Bryansk
3 infantry moved from Russia to Bryansk
1 artillery and 3 infantry moved from Novgorod to Karelia
2 infantry moved from Novgorod to KareliaCombat - Russians
Battle in Karelia
Russians attack with 1 artillery and 5 infantry
Germans defend with 2 infantry
Russians win, taking Karelia from Germans with 1 artillery and 5 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Romania
Russians attack with 1 armour, 3 fighters, 1 infantry and 2 tactical_bombers
Germans defend with 4 infantry
Russians win, taking Romania from Germans with 1 armour, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Germans: 4 infantryNon Combat Move - Russians
3 fighters and 2 tactical_bombers moved from Romania to Caucasus
2 armour and 2 mech_infantrys moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
2 infantry moved from Caucasus to Rostov
2 aaGuns and 18 infantry moved from Yakut S.S.R. to Yenisey
4 aaGuns moved from Novgorod to Karelia
2 infantry moved from Novgorod to Karelia
8 infantry moved from Novgorod to ArchangelPlace Units - Russians
10 infantry placed in Russia
3 infantry placed in VolgogradTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to FriendlyPurchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
2 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 submarine moved from 20 Sea Zone to 22 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsi
1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsi
1 artillery moved from Kwangsi to Kwangtung
1 infantry moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kweichow to Kwangtung
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Siam to 37 Sea Zone
1 battleship and 1 cruiser moved from 6 Sea Zone to 35 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 infantry moved from Yunnan to French Indo China
Japanese take French Indo China from French
1 infantry moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Malaya
2 artilleries moved from Shensi to Hopei
2 infantry moved from Shensi to Hopei
1 infantry moved from Shensi to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Shensi to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 armour moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 bomber moved from Anhwe to Hopei
1 bomber moved from Kweichow to Hopei
1 tactical_bomber moved from Kweichow to Hopei
2 fighters moved from Kweichow to Hopei
2 artilleries and 2 infantry moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
2 fighters moved from Yunnan to Burma
2 tactical_bombers moved from Yunnan to Burma
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Yunnan to BurmaCombat - Japanese
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 1 : 1/2 hits
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Philippines, round 1 : 3/6 hits
Americans roll dice for 2 infantry in Philippines, round 1 : 2/2 hits
2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 infantry
Battle in Malaya
Battle in Borneo
Battle in Java
Battle in 22 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 22 Sea Zone
Japanese roll dice for 1 submarine in 22 Sea Zone, round 1 : 0/1 hits
Japanese win, taking Malaya from UK_Pacific, taking Borneo from UK_Pacific, taking Java from ANZAC with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kiangsi
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 1 : 0/4 hits
Chinese roll dice for 1 infantry in Kiangsi, round 1 : 1/1 hits
1 infantry owned by the Japanese lost in Kiangsi
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits
1 infantry owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 harbour and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 1 : 4/4 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Hopei
Japanese attack with 2 artilleries, 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 6 infantry
Japanese roll dice for 2 artilleries, 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber in Hopei, round 1 : 6/9 hits
Chinese roll dice for 6 infantry in Hopei, round 1 : 1/6 hits
1 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 2 artilleries, 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Japanese: 1 infantry
Casualties for Chinese: 6 infantry
Battle in Burma
Japanese attack with 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry; British defend with 3 infantry; Chinese defend with 1 fighter
Japanese roll dice for 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers in Burma, round 1 : 5/10 hits
UK_Pacific roll dice for 1 fighter and 4 infantry in Burma, round 1 : 0/5 hits
3 infantry owned by the British , 1 fighter owned by the Chinese and 1 infantry owned by the ANZAC lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 22
Casualties for ANZAC: 1 infantry
Casualties for British: 3 infantry
Casualties for Chinese: 1 fighter
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
2 artilleries and 2 infantry moved from Szechwan to Yunnan
2 fighters and 2 tactical_bombers moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi
2 bombers, 1 fighter and 1 tactical_bomber moved from Hopei to Anhwe
3 transports moved from 19 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone
1 fighter moved from Hopei to Shantung
1 aaGun moved from Manchuria to AmurPlace Units - Japanese
2 artilleries and 4 infantry placed in Japan
1 carrier and 1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 fighter
Kwangsi : 2 fighters and 2 tactical_bombers
Kiangsi : 1 infantry
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 4 infantry
Jehol : 2 infantry
Manchuria : 2 infantry
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag, 3 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag, 1 infantry
Hopei : 1 flag, 2 artilleries and 1 infantry
Tsinghai : 1 flag, 1 armour
Szechwan : 1 flag
Chahar : 1 flag, 2 infantry
Sikang : 1 flag
Anhwe : 1 flag, 2 bombers, 1 fighter and 1 tactical_bomber
Shan State : 1 flag, 1 infantry
Burma : 1 flag, 2 artilleries and 4 infantry
Malaya : 1 flag, 1 artillery, 1 harbour and 1 infantry
Borneo : 1 flag, 1 artillery and 1 infantry
Kwangtung : 1 flag, 1 artillery and 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Amur : 1 flag, 1 aaGun and 2 infantry
French Indo China : 1 flag, 1 infantry
Java : 1 flag, 2 infantry
42 Sea Zone : 1 transport
43 Sea Zone : 1 transport
45 Sea Zone : 1 destroyer
37 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
35 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
34 Sea Zone : 1 destroyer
20 Sea Zone : 1 transport
22 Sea Zone : 1 submarine
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 carrier, 1 destroyer and 3 transports
55 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 45 / 55
Russians : 37 / 46
Japanese : 59 / 59
Americans : 50 / 79
Chinese : 0 / 7
British : 28 / 27
UK_Pacific : 5 / 24
Italians : 13 / 24
ANZAC : 17 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 destroyer moved from 54 Sea Zone to 34 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Wake Island to Caroline Islands
2 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 54 Sea Zone to 34 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 submarine and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 battleship and 1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 16 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 fighter
Battle in 55 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Japanese win with 1 destroyer remaining. Battle score for attacker is -14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 45 Sea Zone
Americans attack with 1 destroyer and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Caroline Islands
Americans attack with 1 fighter and 2 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 fighter moved from Caroline Islands to 33 Sea Zone
1 fighter moved from 55 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to New Guinea
1 fighter moved from 16 Sea Zone to 26 Sea Zone
2 armour moved from Central United States to Eastern United States
1 bomber moved from Eastern United States to United Kingdom
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_AlliesPlace Units - Americans
1 destroyer, 2 submarines and 1 transport placed in 101 Sea Zone
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - British
British buy 2 fighters and 2 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 8 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Kenya
1 transport moved from 76 Sea Zone to 71 Sea Zone
1 battleship and 1 cruiser moved from 76 Sea Zone to 72 Sea Zone
1 carrier and 2 destroyers moved from 76 Sea Zone to 72 Sea Zone
4 fighters and 2 tactical_bombers moved from Egypt to Kenya
1 fighter and 12 infantry moved from India to Burma
3 infantry moved from West India to India
1 armour and 1 mech_infantry moved from Eastern Persia to IndiaCombat - British
Battle in Kenya
British attack with 4 fighters, 2 infantry and 2 tactical_bombers
Italians defend with 1 infantry
British win, taking Kenya from Italians with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 1 fighter and 12 infantry
Japanese defend with 2 artilleries and 4 infantry
British win, taking Burma from Japanese with 1 fighter and 10 infantry remaining. Battle score for attacker is 14
Casualties for Japanese: 2 artilleries and 4 infantry
Casualties for British: 2 infantryNon Combat Move - British
1 fighter moved from Burma to India
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 destroyer moved from 106 Sea Zone to 123 Sea Zone
3 fighters moved from United Kingdom to Iceland
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
1 armour and 1 infantry moved from 123 Sea Zone to Iceland
4 fighters and 2 tactical_bombers moved from Kenya to EgyptPlace Units - British
2 fighters and 1 infantry placed in Egypt
1 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,4
British collect 29 PUs; end with 30 PUs totalPlace Units - UK_Pacific
8 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 8 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - British
British buy 2 fighters and 2 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 8 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Kenya
1 transport moved from 76 Sea Zone to 71 Sea Zone
1 battleship and 1 cruiser moved from 76 Sea Zone to 72 Sea Zone
1 carrier and 2 destroyers moved from 76 Sea Zone to 72 Sea Zone
4 fighters and 2 tactical_bombers moved from Egypt to Kenya
1 fighter and 12 infantry moved from India to Burma
3 infantry moved from West India to India
1 armour and 1 mech_infantry moved from Eastern Persia to IndiaCombat - British
Battle in Kenya
British attack with 4 fighters, 2 infantry and 2 tactical_bombers
Italians defend with 1 infantry
British win, taking Kenya from Italians with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 1 fighter and 12 infantry
Japanese defend with 2 artilleries and 4 infantry
British win, taking Burma from Japanese with 1 fighter and 10 infantry remaining. Battle score for attacker is 14
Casualties for Japanese: 2 artilleries and 4 infantry
Casualties for British: 2 infantryNon Combat Move - British
1 fighter moved from Burma to India
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 destroyer moved from 106 Sea Zone to 123 Sea Zone
3 fighters moved from United Kingdom to Iceland
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
1 armour and 1 infantry moved from 123 Sea Zone to Iceland
4 fighters and 2 tactical_bombers moved from Kenya to EgyptPlace Units - British
2 fighters and 1 infantry placed in Egypt
1 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,4
British collect 29 PUs; end with 30 PUs totalPlace Units - UK_Pacific
8 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 8 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Italians
Italians buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
2 artilleries and 2 infantry moved from Northern Italy to 95 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 96 Sea Zone
2 artilleries and 2 infantry moved from 96 Sea Zone to Tobruk
2 transports moved from 96 Sea Zone to 97 Sea Zone
1 armour and 2 infantry moved from Greece to 97 Sea Zone
1 armour, 2 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
1 armour and 2 infantry moved from 96 Sea Zone to Tobruk
1 bomber moved from Greece to Southern Italy
1 destroyer moved from 95 Sea Zone to 96 Sea ZonePlace Units - Italians
1 carrier and 1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for Italians :
Malta : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tobruk : 2 armour, 2 artilleries and 7 infantry
Northern Italy : 1 factory_major
Southern Italy : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter and 1 harbour
96 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers, 1 submarine and 4 transports
95 Sea Zone : 1 carrier and 1 destroyer
99 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 45 / 55
Russians : 37 / 46
Japanese : 58 / 59
Americans : 52 / 72
Chinese : 0 / 7
British : 29 / 30
UK_Pacific : 6 / 6
Italians : 12 / 22
ANZAC : 17 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 battleship and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 cruiser and 2 destroyers moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to Caroline Islands
1 destroyer moved from 62 Sea Zone to 33 Sea ZoneCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 battleship and 1 transport placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 fighter moved from Scotland to United Kingdom
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 76 Sea Zone to 72 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 carrier, 1 destroyer, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 armour, 6 artilleries and 6 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Finland to Bessarabia
2 infantry moved from Eastern Poland to Belarus
1 bomber moved from Germany to Belarus
1 bomber moved from Finland to Western Ukraine
1 bomber moved from Finland to Belarus
6 armour, 8 artilleries, 16 infantry and 4 mech_infantrys moved from Baltic States to Novgorod
Germans take Novgorod from Russians
3 armour moved from Eastern Poland to Novgorod
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 91 Sea Zone to 101 Sea Zone -
Scramble 101?
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Yes please
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 carrier, 1 destroyer, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 armour, 6 artilleries and 6 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Finland to Bessarabia
2 infantry moved from Eastern Poland to Belarus
1 bomber moved from Germany to Belarus
1 bomber moved from Finland to Western Ukraine
1 bomber moved from Finland to Belarus
6 armour, 8 artilleries, 16 infantry and 4 mech_infantrys moved from Baltic States to Novgorod
Germans take Novgorod from Russians
3 armour moved from Eastern Poland to Novgorod
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 91 Sea Zone to 101 Sea ZoneCombat - Germans
Americans scrambles 1 units out of Eastern United States to defend against the attack in 101 Sea Zone
Battle in 101 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 2 submarines and 3 transports
Germans roll dice for 1 submarine in 101 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 submarines in 101 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber in 101 Sea Zone, round 1 : 3/6 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 3 transports in 101 Sea Zone, round 1 : 3/6 hits
2 submarines owned by the Americans , 2 destroyers owned by the Germans and 1 submarine owned by the Germans lost in 101 Sea Zone
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber in 101 Sea Zone, round 2 : 4/4 hits
Americans roll dice for 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 3 transports in 101 Sea Zone, round 2 : 0/6 hits
3 destroyers owned by the Americans and 1 carrier owned by the Americans lost in 101 Sea Zone
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber in 101 Sea Zone, round 3 : 1/4 hits
Americans roll dice for 1 cruiser, 1 fighter and 3 transports in 101 Sea Zone, round 3 : 1/2 hits
1 cruiser owned by the Germans and 1 cruiser owned by the Americans lost in 101 Sea Zone
Germans roll dice for 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber in 101 Sea Zone, round 4 : 2/3 hits
Americans roll dice for 1 fighter and 3 transports in 101 Sea Zone, round 4 : 0/1 hits
1 fighter owned by the Americans and 1 transport owned by the Americans lost in 101 Sea Zone
2 transports owned by the Americans lost in 101 Sea Zone
Germans win, taking 101 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 61
Casualties for Germans: 1 cruiser, 2 destroyers and 1 submarine
Casualties for Americans: 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 2 submarines and 3 transports
Battle in Belarus
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Belarus, round 1 : 0/4 hits
Russians roll dice for 1 infantry in Belarus, round 1 : 0/1 hits
Germans roll dice for 2 bombers and 2 infantry in Belarus, round 2 : 3/4 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Romania
Germans attack with 1 armour, 6 artilleries and 6 infantry
Russians defend with 1 armour and 1 infantry
Germans roll dice for 1 armour, 6 artilleries and 6 infantry in Romania, round 1 : 8/13 hits
Russians roll dice for 1 armour and 1 infantry in Romania, round 1 : 0/2 hits
1 infantry owned by the Russians and 1 armour owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 1 armour, 6 artilleries and 6 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 1 armour and 1 infantry
Battle in Bessarabia
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Bessarabia, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Bessarabia, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Western Ukraine, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 aaGuns moved from Baltic States to Novgorod
1 submarine moved from 119 Sea Zone to 117 Sea Zone
1 bomber moved from Bessarabia to Eastern Poland
1 bomber moved from Western Ukraine to Eastern Poland
2 bombers moved from Belarus to Eastern Poland
3 fighters and 3 tactical_bombers moved from Finland to Germany
4 armour and 5 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
1 carrier, 1 destroyer and 2 transports placed in 113 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Germans to Western Germany: 2 fighters and 2 tactical_bombers
EDIT: Turning off Edit Mode
2 artilleries and 3 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
Germans collect 50 PUs (3 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 1 harbour
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Algeria : 1 flag
France : 1 flag, 1 airfield and 1 factory_minor
Tunisia : 1 flag
Western Germany : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 2 tactical_bombers
Romania : 1 armour, 6 artilleries and 6 infantry
Germany : 1 factory_major, 2 fighters and 2 tactical_bombers
Tobruk : 3 artilleries and 3 infantry
Belarus : 1 flag, 1 infantry
Baltic States : 1 flag
Eastern Poland : 1 flag, 2 aaGuns, 4 armour, 2 artilleries, 4 bombers, 1 infantry and 5 mech_infantrys
Western Ukraine : 1 flag, 1 infantry
Novgorod : 1 flag, 3 aaGuns, 1 airfield, 9 armour, 8 artilleries, 1 factory_minor, 1 harbour, 16 infantry and 4 mech_infantrys
113 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
96 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 3 transports
Bulgaria : 1 flag
117 Sea Zone : 1 submarine
Greece : 1 flag
101 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 53 / 60
Russians : 29 / 46
Japanese : 58 / 59
Americans : 52 / 72
Chinese : 0 / 7
British : 29 / 30
UK_Pacific : 6 / 6
Italians : 12 / 22
ANZAC : 17 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
Sorry I moved my air force around with the edit mode and didn’t delete some of them.
this map is correct
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians buy 1 bomber and 11 infantry; Remaining resources: 1 PUs;Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Iraq from Neutral_Allies to Neutral_Axis
EDIT: Turning off Edit Mode
2 infantry moved from Olgiy to Kansu
2 fighters and 2 tactical_bombers moved from Caucasus to Tsinghai
1 fighter moved from Caucasus to Kansu
1 fighter moved from Russia to Novosibirsk
1 fighter moved from Novosibirsk to Kansu
1 artillery and 7 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 mech_infantry moved from Northwest Persia to Iraq
Russians take Iraq from Neutral_Axis
3 infantry moved from Volgograd to Tambov
2 infantry moved from Rostov to Bryansk
10 infantry moved from Russia to Bryansk
1 armour moved from Northwest Persia to Trans-Jordan
1 armour moved from Northwest Persia to KazakhstanCombat - Russians
Battle in Tsinghai
Russians attack with 2 fighters and 2 tactical_bombers
Japanese defend with 1 armour
Russians win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Kansu
Russians attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
Russians win, taking Kansu from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 fighters and 2 tactical_bombers moved from Tsinghai to Volgograd
1 fighter moved from Kansu to Kazakhstan
1 fighter moved from Kansu to Novosibirsk
2 aaGuns and 18 infantry moved from Yenisey to Timguska
2 infantry moved from Buyant-Uhaa to Ulaanbaatar
1 infantry moved from Dzavhan to Ulaanbaatar
7 infantry moved from Archangel to Vologda
1 mech_infantry moved from Northwest Persia to Persia
Russians take Persia from Neutral_AlliesPlace Units - Russians
10 infantry placed in Russia
1 bomber and 1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 35 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 47 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Japanese
Japanese buy 1 carrier and 5 destroyers; Remaining resources: 3 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
2 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
2 infantry moved from Jehol to Buyant-Uhaa
3 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers moved from Yunnan to Burma
1 infantry moved from Shan State to Burma
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
2 bombers moved from Anhwe to Burma
1 submarine moved from 22 Sea Zone to 33 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
1 carrier and 1 destroyer moved from 6 Sea Zone to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 33 Sea Zone
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 battleship moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 34 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
1 carrier moved from 37 Sea Zone to 43 Sea Zone -
scramble 33?
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Scramble all fighters. OOL:
Carrier hit
BB hit
US sub
Anzac DD x 3
US DD
US Carrier
Anzac CC
US CC x 2
Anzac fighter x2
US fighter x2
US BB