No problem, the first few rounds are the most critical not to make a major error.
On the battle in Guam, I would have scrambled in the US fighter in that situation. Are you OK if I edit to taking the hit on the DD and restoring an infantry to Guam?
Going to need scramble orders, suicide tokens orders and OOL for sea zone 6.
Scramble all the planes!
Kamikaze’s on 1 each on the 4 BB, then 2 on two DD’s
OOL Hit on BB & CV, then subs, then DD’s then Tachs, then CV, then Fighters then BB
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Americans
Americans buy 3 artilleries, 2 battleships, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
3 battleships and 5 destroyers moved from 16 Sea Zone to 6 Sea Zone
1 battleship and 1 destroyer moved from 15 Sea Zone to 6 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
5 artilleries, 1 destroyer, 6 infantry, 1 mech_infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 89 Sea Zone to 101 Sea Zone
3 transports moved from 102 Sea Zone to 101 Sea Zone
2 artilleries moved from Central United States to Eastern United States
1 fighter moved from Eastern United States to Gibraltar
1 battleship and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Midway to Wake Island
Combat - Americans
Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits. Rolls: 1
Units damaged: 1 battleship owned by the Americans
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6
Battle in 6 Sea Zone
Americans attack with 4 battleships and 6 destroyers
Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 2 transports
Japanese roll dice for 2 submarines in 6 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 4 battleships and 6 destroyers in 6 Sea Zone, round 1 : 4/10 hits
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 2 tactical_bombers and 2 transports in 6 Sea Zone, round 1 : 9/11 hits
Units damaged: 2 battleships owned by the Americans
1 battleship owned by the Americans , 6 destroyers owned by the Americans and 2 submarines owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 3 battleships in 6 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 2 tactical_bombers and 2 transports in 6 Sea Zone, round 2 : 6/11 hits
3 battleships owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
Japanese win with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is -108
Casualties for Japanese: 1 destroyer and 2 submarines
Casualties for Americans: 4 battleships and 6 destroyers
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in Japan
Non Combat Move - Americans
5 artilleries, 6 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 110 Sea Zone to Denmark
1 tactical_bomber moved from 110 Sea Zone to Denmark
Place Units - Americans
3 artilleries and 4 infantry placed in Eastern United States
2 battleships and 1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Territory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield and 1 fighter
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 4 infantry
Midway : 1 airfield and 2 fighters
26 Sea Zone : 1 battleship and 1 destroyer
10 Sea Zone : 2 battleships and 1 destroyer
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 1 harbour and 4 infantry
Gibraltar : 7 artilleries, 1 fighter, 8 infantry and 1 mech_infantry
United Kingdom : 1 bomber
Denmark : 1 flag, 1 fighter and 1 tactical_bomber
125 Sea Zone : 1 flag
89 Sea Zone : 1 flag
101 Sea Zone : 1 destroyer and 5 transports
91 Sea Zone : 2 battleships, 1 cruiser, 3 destroyers and 6 transports
110 Sea Zone : 2 battleships, 1 carrier, 1 cruiser and 2 destroyers
Production/PUs Summary :
Germans : 18 / 23
Russians : 47 / 66
Japanese : 48 / 49
Americans : 52 / 72
Chinese : 9 / 12
British : 36 / 41
UK_Pacific : 9 / 6
Italians : 19 / 25
ANZAC : 14 / 25
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 8 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 5 times
Average roll : 3.209
Median : 3.000
Variance : 0.405
Standard Deviation : 0.636
Total rolls : 43
Japanese Combat
1 was rolled 9 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 2.833
Median : 2.500
Variance : 0.966
Standard Deviation : 0.983
Total rolls : 30
Americans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 4.077
Median : 5.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
3 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Kweichow to Hopei
4 infantry moved from Chahar to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 5 infantry
Japanese defend with 2 armour
Chinese roll dice for 5 infantry in Hopei, round 1 : 1/5 hits
Japanese roll dice for 2 armour in Hopei, round 1 : 1/2 hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 4 infantry in Hopei, round 2 : 0/4 hits
Japanese roll dice for 1 armour in Hopei, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 3 infantry in Hopei, round 3 : 0/3 hits
Japanese roll dice for 1 armour in Hopei, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 2 infantry in Hopei, round 4 : 0/2 hits
Japanese roll dice for 1 armour in Hopei, round 4 : 0/1 hits
Chinese roll dice for 2 infantry in Hopei, round 5 : 0/2 hits
Japanese roll dice for 1 armour in Hopei, round 5 : 1/1 hits
1 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 1 infantry in Hopei, round 6 : 0/1 hits
Japanese roll dice for 1 armour in Hopei, round 6 : 1/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win with 1 armour remaining. Battle score for attacker is -9
Casualties for Japanese: 1 armour
Casualties for Chinese: 5 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 artillery placed in Suiyuyan
1 artillery placed in Shensi
1 artillery placed in Kweichow
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
Territory Summary for Chinese :
Jehol : 1 flag, 1 infantry
Shensi : 1 artillery
Suiyuyan : 1 artillery
Kweichow : 1 artillery
Hunan : 3 infantry
Anhwe : 1 infantry
Production/PUs Summary :
Germans : 18 / 23
Russians : 47 / 66
Japanese : 45 / 49
Americans : 52 / 72
Chinese : 12 / 18
British : 36 / 41
UK_Pacific : 9 / 6
Italians : 19 / 25
ANZAC : 14 / 25
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 11 times
3 was rolled 9 times
4 was rolled 12 times
5 was rolled 12 times
6 was rolled 10 times
Average roll : 3.433
Median : 4.000
Variance : 0.167
Standard Deviation : 0.408
Total rolls : 67
Japanese Combat
1 was rolled 11 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 2.892
Median : 3.000
Variance : 0.972
Standard Deviation : 0.986
Total rolls : 37
Chinese Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 4.118
Median : 4.000
Variance : 1.438
Standard Deviation : 1.199
Total rolls : 17
Americans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 4.077
Median : 5.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - British
British buy 4 artilleries, 6 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair 6 damage on 6 factory_majors; Remaining resources: 0 PUs;
UK_Pacific buy nothing; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Denmark to France
4 infantry and 1 mech_infantry moved from Normandy Bordeaux to France
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery and 5 infantry moved from Burma to Yunnan
1 infantry moved from Malaya to Shan State
UK_Pacific take Shan State from Japanese
1 armour moved from India to Shan State
6 armour moved from India to Shan State
1 artillery moved from Eastern Persia to West India
1 artillery and 2 infantry moved from India to Burma
3 armour moved from Iraq to Eastern Persia
1 armour moved from Trans-Jordan to Persia
1 artillery moved from Egypt to Trans-Jordan
Combat - British
Battle in France
British attack with 1 fighter, 4 infantry and 1 mech_infantry
Italians defend with 1 aaGun, 1 airfield, 1 armour and 1 factory_minor
AA guns fire in France : 0/1 hits
British roll dice for 1 fighter, 4 infantry and 1 mech_infantry in France, round 1 : 0/6 hits
Italians roll dice for 1 aaGun and 1 armour in France, round 1 : 1/1 hits
1 infantry owned by the British lost in France
British roll dice for 1 fighter, 3 infantry and 1 mech_infantry in France, round 2 : 2/5 hits
Italians roll dice for 1 aaGun and 1 armour in France, round 2 : 0/1 hits
1 aaGun owned by the Italians and 1 armour owned by the Italians lost in France
British win, taking France from Italians with 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for British: 1 infantry
Casualties for Italians: 1 aaGun and 1 armour
Non Combat Move - British
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium
1 tactical_bomber moved from India to Shan State
1 tactical_bomber moved from Shan State to Yunnan
1 fighter moved from France to Holland Belgium
Place Units - British
4 artilleries and 5 infantry placed in United Kingdom
1 transport placed in 110 Sea Zone
1 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Territory Summary for British, UK_Pacific :
Yunnan : 1 artillery, 5 infantry and 1 tactical_bomber
Shan State : 7 armour and 1 infantry
Burma : 1 artillery and 2 infantry
India : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 11 infantry
Malaya : 1 harbour
West India : 1 artillery
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 artillery
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour and 5 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 5 infantry
Normandy Bordeaux : 2 artilleries and 2 infantry
France : 3 infantry and 1 mech_infantry
Holland Belgium : 1 flag, 2 artilleries, 1 fighter and 2 infantry
Tobruk : 1 flag
Ethiopia : 1 flag
109 Sea Zone : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag, 3 armour
Persia : 1 flag, 1 armour
110 Sea Zone : 2 battleships and 7 transports
Production/PUs Summary :
Germans : 18 / 23
Russians : 47 / 66
Japanese : 44 / 49
Americans : 52 / 72
Chinese : 12 / 18
British : 36 / 41
UK_Pacific : 10 / 10
Italians : 15 / 25
ANZAC : 14 / 25
French : 15 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 15 times
2 was rolled 12 times
3 was rolled 14 times
4 was rolled 17 times
5 was rolled 16 times
6 was rolled 14 times
Average roll : 3.557
Median : 4.000
Variance : 0.207
Standard Deviation : 0.455
Total rolls : 88
Null / Other
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.800
Median : 4.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5
Japanese Combat
1 was rolled 11 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 2.892
Median : 3.000
Variance : 0.972
Standard Deviation : 0.986
Total rolls : 37
British Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 4.091
Median : 5.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11
Italians Combat
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.800
Median : 4.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5
Chinese Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 4.118
Median : 4.000
Variance : 1.438
Standard Deviation : 1.199
Total rolls : 17
Americans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 4.077
Median : 5.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Italians
Italians buy 1 destroyer, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
3 infantry moved from Southern France to France
1 artillery moved from Northern Italy to France
1 armour moved from Northern Italy to France
4 fighters moved from Southern Italy to France
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
Combat - Italians
Battle in France
Italians attack with 1 armour, 1 artillery, 4 fighters and 3 infantry
French defend with 1 airfield and 1 factory_minor; British defend with 3 infantry and 1 mech_infantry
Italians roll dice for 1 armour, 1 artillery, 4 fighters and 3 infantry in France, round 1 : 5/9 hits
French roll dice for 3 infantry and 1 mech_infantry in France, round 1 : 1/4 hits
3 infantry owned by the British , 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in France
Italians captures 0PUs while taking French capital
Italians win, taking France from French with 1 armour, 1 artillery, 4 fighters and 2 infantry remaining. Battle score for attacker is 10
Casualties for British: 3 infantry and 1 mech_infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
4 fighters moved from France to Southern Italy
Place Units - Italians
3 infantry placed in Southern France
2 mech_infantrys placed in Northern Italy
1 destroyer placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Territory Summary for Italians :
Southern France : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry
France : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Northern Italy : 1 factory_major and 2 mech_infantrys
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 4 fighters, 1 harbour and 2 infantry
95 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 1 transport
Greece : 1 flag
92 Sea Zone : 2 destroyers
Yugoslavia : 1 flag
98 Sea Zone : 1 flag, 1 submarine
Production/PUs Summary :
Germans : 18 / 23
Russians : 47 / 66
Japanese : 44 / 49
Americans : 52 / 72
Chinese : 12 / 18
British : 36 / 41
UK_Pacific : 10 / 10
Italians : 19 / 24
ANZAC : 14 / 25
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 destroyer; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 battleship moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from Malaya to Java
1 artillery and 2 infantry moved from Queensland to New South Wales
1 infantry moved from Eastern Persia to West India
1 infantry moved from Eastern Persia to West India
Non Combat Move - ANZAC
1 aaGun moved from Queensland to New South Wales
1 aaGun moved from Queensland to New South Wales
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
2 armour placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Territory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 2 armour, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
Java : 1 flag, 1 armour, 1 fighter and 1 infantry
42 Sea Zone : 1 flag, 1 battleship
62 Sea Zone : 1 destroyer
West India : 2 infantry
Production/PUs Summary :
Germans : 18 / 23
Russians : 47 / 66
Japanese : 44 / 49
Americans : 52 / 72
Chinese : 12 / 18
British : 36 / 41
UK_Pacific : 10 / 10
Italians : 19 / 24
ANZAC : 14 / 24
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantry
Normandy Bordeaux : 1 factory_minor and 1 harbour
Tunisia : 3 infantry
Libya : 1 flag
Production/PUs Summary :
Germans : 18 / 23
Russians : 47 / 66
Japanese : 44 / 49
Americans : 52 / 72
Chinese : 12 / 18
British : 36 / 41
UK_Pacific : 10 / 10
Italians : 19 / 24
ANZAC : 14 / 24
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Western Germany to Denmark
1 fighter moved from Western Germany to Denmark
Combat - Germans
Battle in Denmark
Germans attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 fighter and 1 tactical_bomber
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Denmark, round 1 : 1/3 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in Denmark, round 1 : 1/2 hits
1 infantry owned by the Germans and 1 tactical_bomber owned by the Americans lost in Denmark
Germans roll dice for 1 artillery and 1 fighter in Denmark, round 2 : 1/2 hits
Americans roll dice for 1 fighter in Denmark, round 2 : 0/1 hits
1 fighter owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 18
Casualties for Germans: 1 infantry
Casualties for Americans: 1 fighter and 1 tactical_bomber
Non Combat Move - Germans
1 fighter moved from Denmark to Germany
1 infantry moved from Western Germany to Germany
1 infantry moved from Germany to Slovakia Hungary
1 armour moved from Germany to Yugoslavia
Place Units - Germans
2 infantry placed in Western Germany
2 artilleries and 3 infantry placed in Germany
Turn Complete - Germans
Germans collect 20 PUs; end with 20 PUs total
Territory Summary for Germans :
Slovakia Hungary : 1 infantry
Western Germany : 1 airfield, 1 factory_major, 1 harbour and 3 infantry
Germany : 2 artilleries, 1 factory_major, 1 fighter and 7 infantry
Denmark : 1 artillery
Bulgaria : 1 flag
Yugoslavia : 1 armour
Production/PUs Summary :
Germans : 20 / 20
Russians : 47 / 66
Japanese : 44 / 49
Americans : 50 / 72
Chinese : 12 / 18
British : 36 / 41
UK_Pacific : 10 / 10
Italians : 19 / 24
ANZAC : 14 / 24
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Russians
Russians buy 11 armour; Remaining resources: 0 PUs;
Combat Move - Russians
5 artilleries and 4 infantry moved from Eastern Poland to Slovakia Hungary
1 armour moved from Romania to Greece
Russians take Bulgaria from Germans
Russians take Greece from Italians
1 armour moved from Romania to Albania
Russians take Albania from Italians
1 armour, 6 artilleries and 8 infantry moved from Romania to Yugoslavia
11 armour and 9 infantry moved from Poland to Germany
1 fighter moved from Novgorod to Germany
1 fighter moved from Novgorod to Germany
1 tactical_bomber moved from Novgorod to Germany
2 artilleries and 7 infantry moved from Szechwan to Yunnan
3 artilleries moved from Sikang to Szechwan
3 artilleries moved from Kazakhstan to Sikang
6 infantry moved from Chahar to Hopei
3 armour moved from Ukraine to Romania
2 artilleries and 1 infantry moved from Novosibirsk to Kansu
1 artillery moved from Samara to Novosibirsk
2 infantry moved from Russia to Samara
3 infantry moved from Volgograd to Kazakhstan
1 artillery moved from Baltic States to Poland
3 armour moved from Novgorod to Poland
Combat - Russians
Battle in Hopei
Russians attack with 6 infantry
Japanese defend with 1 armour
Russians roll dice for 6 infantry in Hopei, round 1 : 2/6 hits
Japanese roll dice for 1 armour in Hopei, round 1 : 0/1 hits
1 armour owned by the Japanese lost in Hopei
Russians win, taking Hopei from Japanese with 6 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Yugoslavia
Russians attack with 1 armour, 6 artilleries and 8 infantry
Germans defend with 1 armour
Russians roll dice for 1 armour, 6 artilleries and 8 infantry in Yugoslavia, round 1 : 6/15 hits
Italians roll dice for 1 armour in Yugoslavia, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Yugoslavia
Russians win, taking Yugoslavia from Italians with 1 armour, 6 artilleries and 7 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Slovakia Hungary
Russians attack with 5 artilleries and 4 infantry
Germans defend with 1 infantry
Russians roll dice for 5 artilleries and 4 infantry in Slovakia Hungary, round 1 : 1/9 hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 5 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Germany
Russians attack with 11 armour, 2 fighters, 9 infantry and 1 tactical_bomber
Germans defend with 2 artilleries, 1 factory_major, 1 fighter and 7 infantry
Russians roll dice for 11 armour, 2 fighters, 9 infantry and 1 tactical_bomber in Germany, round 1 : 9/23 hits
Germans roll dice for 2 artilleries, 1 fighter and 7 infantry in Germany, round 1 : 3/10 hits
3 infantry owned by the Russians , 7 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Germany
Russians roll dice for 11 armour, 2 fighters, 6 infantry and 1 tactical_bomber in Germany, round 2 : 9/20 hits
Germans roll dice for 1 fighter in Germany, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 fighter owned by the Germans lost in Germany
Russians captures 20PUs while taking Germans capital
Russians converts factory_major into different units
Russians win, taking Germany from Germans with 11 armour, 2 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 27
Casualties for Germans: 2 artilleries, 1 fighter and 7 infantry
Casualties for Russians: 4 infantry
Non Combat Move - Russians
1 fighter moved from Germany to Baltic States
1 fighter moved from Germany to Baltic States
1 tactical_bomber moved from Germany to Baltic States
Place Units - Russians
3 armour placed in Novgorod
3 armour placed in Ukraine
3 armour placed in Volgograd
2 armour placed in Russia
Turn Complete - Russians
Russians collect 61 PUs; end with 81 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 86 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 24 PUs; end with 110 PUs
Objective Russians 3 Berlin: Russians met a national objective for an additional 10 PUs; end with 120 PUs
Territory Summary for Russians :
Yunnan : 2 artilleries and 7 infantry
Kansu : 2 artilleries and 1 infantry
Hopei : 6 infantry
Szechwan : 3 artilleries
Sikang : 3 artilleries
Kazakhstan : 3 infantry
Slovakia Hungary : 1 flag, 5 artilleries and 4 infantry
Romania : 1 flag, 2 aaGuns and 3 armour
Poland : 1 flag, 3 armour and 1 artillery
Germany : 1 flag, 11 armour, 1 factory_minor and 5 infantry
Norway : 1 flag
Albania : 1 flag, 1 armour
Baltic States : 2 fighters and 1 tactical_bomber
Russia : 2 aaGuns, 1 airfield, 2 armour and 1 factory_major
Ukraine : 3 armour and 1 factory_minor
Novosibirsk : 1 artillery
Volgograd : 3 armour and 1 factory_minor
Novgorod : 2 aaGuns, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Samara : 2 infantry
112 Sea Zone : 1 submarine
Bulgaria : 1 flag
Greece : 1 flag, 1 armour
Yugoslavia : 1 flag, 1 armour, 6 artilleries and 7 infantry
Finland : 1 flag
Production/PUs Summary :
Germans : 11 / 0
Russians : 61 / 120
Japanese : 43 / 49
Americans : 50 / 72
Chinese : 13 / 18
British : 36 / 41
UK_Pacific : 10 / 10
Italians : 14 / 24
ANZAC : 14 / 24
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 19 times
3 was rolled 11 times
4 was rolled 16 times
5 was rolled 10 times
6 was rolled 18 times
Average roll : 3.517
Median : 4.000
Variance : 0.826
Standard Deviation : 0.909
Total rolls : 87
Japanese Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Germans Combat
2 was rolled 3 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 4.083
Median : 4.000
Variance : 1.273
Standard Deviation : 1.128
Total rolls : 12
Russians Combat
1 was rolled 12 times
2 was rolled 16 times
3 was rolled 11 times
4 was rolled 11 times
5 was rolled 7 times
6 was rolled 16 times
Average roll : 3.452
Median : 3.000
Variance : 0.819
Standard Deviation : 0.905
Total rolls : 73
Italians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 1 cruiser and 3 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
2 units repaired.
7 infantry moved from Manchuria to Jehol
1 armour moved from Kiangsu to Anhwe
1 fighter moved from Kiangsu to Hunan
2 armour moved from Kiangsu to Hunan
1 tactical_bomber moved from Kiangsu to Hunan
1 tactical_bomber moved from Kiangsu to Anhwe
2 bombers moved from Kwangsi to Java
1 bomber moved from Kwangsi to 42 Sea Zone
1 fighter moved from 45 Sea Zone to 42 Sea Zone
2 destroyers moved from 45 Sea Zone to 42 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 carrier, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 tactical_bomber moved from Kwangsi to Hunan
1 tactical_bomber moved from Kwangsi to 42 Sea Zone
Combat - Japanese
Battle in Hunan
Japanese attack with 2 armour, 1 fighter and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 2 armour, 1 fighter and 2 tactical_bombers in Hunan, round 1 : 5/5 hits
Chinese roll dice for 3 infantry in Hunan, round 1 : 2/3 hits
1 armour owned by the Japanese , 1 tactical_bomber owned by the Japanese and 3 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Japanese: 1 armour and 1 tactical_bomber
Casualties for Chinese: 3 infantry
Battle in Jehol
Japanese attack with 7 infantry
Chinese defend with 1 infantry
Japanese roll dice for 7 infantry in Jehol, round 1 : 1/7 hits
Chinese roll dice for 1 infantry in Jehol, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 7 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 armour and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 tactical_bomber in Anhwe, round 1 : 0/2 hits
Chinese roll dice for 1 infantry in Anhwe, round 1 : 0/1 hits
Japanese roll dice for 1 armour and 1 tactical_bomber in Anhwe, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
ANZAC defend with 1 battleship
Japanese roll dice for 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 1 : 1/5 hits
Units damaged: 1 battleship owned by the ANZAC
ANZAC roll dice for 1 battleship in 42 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 3/5 hits
ANZAC roll dice for 1 battleship in 42 Sea Zone, round 2 : 0/1 hits
1 battleship owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 20
Casualties for ANZAC: 1 battleship
Battle in Java
Japanese attack with 2 bombers and 1 infantry
ANZAC defend with 1 armour, 1 fighter and 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Java, round 1 : 2/3 hits
ANZAC roll dice for 1 armour, 1 fighter and 1 infantry in Java, round 1 : 0/3 hits
1 infantry owned by the ANZAC and 1 armour owned by the ANZAC lost in Java
Japanese roll dice for 2 bombers and 1 infantry in Java, round 2 : 2/3 hits
ANZAC roll dice for 1 fighter in Java, round 2 : 1/1 hits
1 bomber owned by the Japanese and 1 fighter owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 bomber
Casualties for ANZAC: 1 armour, 1 fighter and 1 infantry
Non Combat Move - Japanese
1 bomber moved from 42 Sea Zone to French Indo China
1 bomber moved from Java to Borneo
1 fighter and 1 tactical_bomber moved from Hunan to French Indo China
1 tactical_bomber moved from Anhwe to Kwangsi
2 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
2 tactical_bombers moved from Japan to Kwangsi
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
3 infantry moved from 36 Sea Zone to Kwangsi
1 artillery moved from 36 Sea Zone to Kwangsi
2 fighters moved from Japan to Kwangsi
2 destroyers moved from 6 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 armour and 2 infantry placed in Kiangsu
1 armour and 1 infantry placed in French Indo China
1 cruiser placed in 36 Sea Zone
1 carrier placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Kwangsi : 1 airfield, 1 artillery, 2 fighters, 1 harbour, 3 infantry and 3 tactical_bombers
Kiangsu : 1 airfield, 1 armour, 1 factory_minor and 2 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Jehol : 7 infantry
Okinawa : 1 infantry
Hunan : 1 flag, 1 armour
Anhwe : 1 flag, 1 armour
Borneo : 1 flag, 1 bomber
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 3 infantry and 1 tactical_bomber
Celebes : 1 flag
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
37 Sea Zone : 1 flag
36 Sea Zone : 1 cruiser, 2 destroyers and 2 transports
6 Sea Zone : 1 battleship, 2 carriers, 1 cruiser and 1 destroyer
Production/PUs Summary :
Germans : 11 / 0
Russians : 61 / 120
Japanese : 50 / 55
Americans : 50 / 72
Chinese : 10 / 18
British : 36 / 41
UK_Pacific : 10 / 10
Italians : 14 / 24
ANZAC : 10 / 24
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 10 times
3 was rolled 7 times
4 was rolled 6 times
5 was rolled 9 times
6 was rolled 6 times
Average roll : 3.455
Median : 3.000
Variance : 0.372
Standard Deviation : 0.610
Total rolls : 44
Japanese Combat
1 was rolled 5 times
2 was rolled 9 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.156
Median : 3.000
Variance : 0.645
Standard Deviation : 0.803
Total rolls : 32
ANZAC Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 4.667
Median : 5.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6
Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.833
Median : 4.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Americans
Americans buy 2 battleships and 4 destroyers; Remaining resources: 0 PUs;
Combat Move - Americans
1 battleship moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
5 artilleries, 1 destroyer, 4 infantry and 5 transports moved from 101 Sea Zone to 11 Sea Zone
2 battleships and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Wake Island to Guam
1 fighter moved from Midway to Wake Island
2 battleships, 1 carrier, 1 cruiser and 2 destroyers moved from 110 Sea Zone to 102 Sea Zone
1 bomber moved from United Kingdom to Denmark
Combat - Americans
Battle in Denmark
Americans attack with 1 bomber
Germans defend with 1 artillery
Americans roll dice for 1 bomber in Denmark, round 1 : 0/1 hits
Germans roll dice for 1 artillery in Denmark, round 1 : 0/1 hits
Americans roll dice for 1 bomber in Denmark, round 2 : 0/1 hits
Germans roll dice for 1 artillery in Denmark, round 2 : 0/1 hits
Americans roll dice for 1 bomber in Denmark, round 3 : 1/1 hits
Germans roll dice for 1 artillery in Denmark, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Denmark
Americans win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in 92 Sea Zone
Americans attack with 1 battleship, 1 cruiser and 1 destroyer
Italians defend with 2 destroyers
Americans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 92 Sea Zone, round 1 : 1/3 hits
Italians roll dice for 2 destroyers in 92 Sea Zone, round 1 : 0/2 hits
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 92 Sea Zone, round 2 : 1/3 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 16
Casualties for Italians: 2 destroyers
Non Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 battleship moved from 91 Sea Zone to 92 Sea Zone
6 transports moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from Denmark to United Kingdom
Place Units - Americans
2 battleships and 4 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Territory Summary for Americans :
Guam : 1 airfield and 1 fighter
Wake Island : 1 airfield and 1 fighter
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 4 infantry
Midway : 1 airfield and 1 fighter
26 Sea Zone : 3 battleships and 2 destroyers
11 Sea Zone : 5 artilleries, 1 destroyer, 4 infantry and 5 transports
10 Sea Zone : 2 battleships and 4 destroyers
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 7 artilleries, 1 fighter, 8 infantry and 1 mech_infantry
United Kingdom : 1 bomber
125 Sea Zone : 1 flag
89 Sea Zone : 1 flag
102 Sea Zone : 2 battleships, 1 carrier, 1 cruiser and 2 destroyers
92 Sea Zone : 2 battleships, 1 cruiser, 3 destroyers and 6 transports
Production/PUs Summary :
Germans : 11 / 0
Russians : 61 / 120
Japanese : 50 / 55
Americans : 50 / 70
Chinese : 10 / 18
British : 36 / 41
UK_Pacific : 10 / 10
Italians : 14 / 24
ANZAC : 10 / 24
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 7 times
6 was rolled 3 times
Average roll : 4.400
Median : 5.000
Variance : 2.357
Standard Deviation : 1.535
Total rolls : 15
Germans Combat
3 was rolled 1 times
5 was rolled 2 times
Average roll : 4.333
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Italians Combat
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Americans Combat
2 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 4.222
Median : 5.000
Variance : 2.125
Standard Deviation : 1.458
Total rolls : 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries; Remaining resources: 2 PUs;
Combat Move - Chinese
1 artillery moved from Kweichow to Hunan
1 artillery moved from Suiyuyan to Chahar
1 artillery moved from Shensi to Hopei
Combat - Chinese
Battle in Hunan
Chinese attack with 1 artillery
Japanese defend with 1 armour
Chinese roll dice for 1 artillery in Hunan, round 1 : 1/1 hits
Japanese roll dice for 1 armour in Hunan, round 1 : 1/1 hits
1 artillery owned by the Chinese and 1 armour owned by the Japanese lost in Hunan
Japanese win with no units remaining. Battle score for attacker is 2
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 artillery
Non Combat Move - Chinese
Place Units - Chinese
4 artilleries placed in Chahar
Turn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
Territory Summary for Chinese :
Hopei : 1 artillery
Chahar : 5 artilleries
Production/PUs Summary :
Germans : 11 / 0
Russians : 61 / 120
Japanese : 50 / 55
Americans : 50 / 70
Chinese : 10 / 18
British : 36 / 41
UK_Pacific : 10 / 10
Italians : 14 / 24
ANZAC : 10 / 24
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 7 times
6 was rolled 3 times
Average roll : 4.176
Median : 5.000
Variance : 2.188
Standard Deviation : 1.479
Total rolls : 17
Japanese Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Germans Combat
3 was rolled 1 times
5 was rolled 2 times
Average roll : 4.333
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Italians Combat
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Chinese Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
2 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 4.222
Median : 5.000
Variance : 2.125
Standard Deviation : 1.458
Total rolls : 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - British
British buy 4 armour and 4 infantry; Remaining resources: 5 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair 9 damage on 9 factory_majors; Remaining resources: 1 PUs;
UK_Pacific buy nothing; Remaining resources: 1 PUs;
Combat Move - British
2 artilleries, 1 fighter and 2 infantry moved from Holland Belgium to Western Germany
2 artilleries and 2 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 artillery moved from 112 Sea Zone to Denmark
1 infantry moved from 112 Sea Zone to Denmark
1 artillery moved from 112 Sea Zone to Denmark
2 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
1 armour moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 armour moved from Siam to French Indo China
6 armour moved from Shan State to French Indo China
1 infantry moved from Shan State to French Indo China
1 artillery, 5 infantry and 1 tactical_bomber moved from Yunnan to French Indo China
1 artillery and 2 infantry moved from Burma to Shan State
5 infantry moved from India to Burma
1 artillery moved from West India to India
3 armour moved from Eastern Persia to India
1 armour moved from Persia to West India
1 artillery moved from Trans-Jordan to Iraq
1 battleship moved from 110 Sea Zone to 112 Sea Zone
Combat - British
Battle in Western Germany
British attack with 2 artilleries, 1 fighter and 2 infantry
Germans defend with 1 airfield, 1 factory_major, 1 harbour and 3 infantry
British roll dice for 2 artilleries, 1 fighter and 2 infantry in Western Germany, round 1 : 2/5 hits
Germans roll dice for 3 infantry in Western Germany, round 1 : 1/3 hits
1 infantry owned by the British and 2 infantry owned by the Germans lost in Western Germany
British roll dice for 2 artilleries, 1 fighter and 1 infantry in Western Germany, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Western Germany, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Western Germany
British converts factory_major into different units
British win, taking Western Germany from Germans with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for British: 1 infantry
Battle in Denmark
Battle in Southern France
British attack with 2 artilleries and 2 infantry
Italians defend with 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry
British roll dice for 2 artilleries and 2 infantry in Southern France, round 1 : 1/4 hits
Italians roll dice for 1 aaGun and 3 infantry in Southern France, round 1 : 0/3 hits
1 aaGun owned by the Italians lost in Southern France
British roll dice for 2 artilleries and 2 infantry in Southern France, round 2 : 2/4 hits
Italians roll dice for 3 infantry in Southern France, round 2 : 1/3 hits
1 infantry owned by the British and 2 infantry owned by the Italians lost in Southern France
British roll dice for 2 artilleries and 1 infantry in Southern France, round 3 : 1/3 hits
Italians roll dice for 1 infantry in Southern France, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Southern France
British win, taking Denmark from Germans, taking Southern France from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 11
Casualties for British: 1 infantry
Casualties for Italians: 1 aaGun and 3 infantry
Battle in French Indo China
British attack with 7 armour, 1 artillery, 6 infantry and 1 tactical_bomber
Japanese defend with 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 3 infantry and 1 tactical_bomber
British roll dice for 7 armour, 1 artillery, 6 infantry and 1 tactical_bomber in French Indo China, round 1 : 5/15 hits
Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in French Indo China, round 1 : 3/8 hits
3 infantry owned by the British , 1 bomber owned by the Japanese , 3 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in French Indo China
British roll dice for 7 armour, 1 artillery, 3 infantry and 1 tactical_bomber in French Indo China, round 2 : 7/12 hits
Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in French Indo China, round 2 : 2/3 hits
2 infantry owned by the British , 1 armour owned by the Japanese , 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 7 armour, 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 37
Casualties for Japanese: 1 armour, 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Casualties for British: 5 infantry
Non Combat Move - British
1 tactical_bomber moved from French Indo China to Shan State
2 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
Place Units - British
4 armour and 4 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3
British collect 43 PUs (3 lost to blockades); end with 48 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 53 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,4,1
UK_Pacific collect 12 PUs (1 lost to blockades); end with 13 PUs total
Territory Summary for British, UK_Pacific :
Siam : 1 flag
Shan State : 1 artillery, 2 infantry and 1 tactical_bomber
Burma : 5 infantry
India : 3 aaGuns, 1 airfield, 3 armour, 1 artillery, 1 factory_major, 1 harbour and 6 infantry
Malaya : 1 harbour
French Indo China : 1 flag, 7 armour, 1 artillery, 1 factory_minor and 1 infantry
West India : 1 armour
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour and 5 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 1 airfield, 4 armour, 1 factory_major, 1 harbour and 4 infantry
Normandy Bordeaux : 2 artilleries, 1 fighter and 3 infantry
Southern France : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Western Germany : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Denmark : 1 flag, 2 artilleries and 2 infantry
Holland Belgium : 1 flag
Tobruk : 1 flag
Ethiopia : 1 flag
112 Sea Zone : 1 battleship and 2 transports
109 Sea Zone : 1 flag
Iraq : 1 flag, 1 artillery
Eastern Persia : 1 flag
Persia : 1 flag
110 Sea Zone : 1 battleship and 5 transports
Production/PUs Summary :
Germans : 4 / 0
Russians : 61 / 120
Japanese : 47 / 55
Americans : 50 / 70
Chinese : 10 / 18
British : 46 / 53
UK_Pacific : 13 / 13
Italians : 11 / 24
ANZAC : 10 / 24
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 18 times
3 was rolled 19 times
4 was rolled 18 times
5 was rolled 23 times
6 was rolled 15 times
Average roll : 3.613
Median : 4.000
Variance : 0.590
Standard Deviation : 0.768
Total rolls : 106
Null / Other
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 0.643
Standard Deviation : 0.802
Total rolls : 15
Japanese Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 0.643
Standard Deviation : 0.802
Total rolls : 15
Germans Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
Average roll : 4.000
Median : 5.000
Variance : 1.833
Standard Deviation : 1.354
Total rolls : 7
British Combat
1 was rolled 5 times
2 was rolled 12 times
3 was rolled 9 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 8 times
Average roll : 3.447
Median : 3.000
Variance : 0.761
Standard Deviation : 0.872
Total rolls : 47
Italians Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 4.417
Median : 4.500
Variance : 1.091
Standard Deviation : 1.044
Total rolls : 12
Chinese Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
2 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 4.222
Median : 5.000
Variance : 2.125
Standard Deviation : 1.458
Total rolls : 9
Sz 92 OOL
battleship, battleship, 3 destroyer, crusier, battleship,battleship
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Italians
Italians buy 1 armour, 1 cruiser and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Northern Italy to Western Germany
1 artillery moved from France to Western Germany
1 infantry moved from France to Western Germany
1 armour moved from France to Southern France
1 infantry moved from France to Southern France
2 fighters moved from Southern Italy to Southern France
1 battleship, 1 cruiser and 2 destroyers moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to Southern France
1 fighter moved from Southern Italy to Western Germany
Combat - Italians
Battle in Western Germany
Italians attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
British defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Western Germany, round 1 : 0/4 hits
British roll dice for 2 artilleries and 1 infantry in Western Germany, round 1 : 0/3 hits
Italians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Western Germany, round 2 : 1/4 hits
British roll dice for 2 artilleries and 1 infantry in Western Germany, round 2 : 1/3 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Western Germany
Italians roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Western Germany, round 3 : 3/3 hits
British roll dice for 2 artilleries in Western Germany, round 3 : 1/2 hits
1 mech_infantry owned by the Italians and 2 artilleries owned by the British lost in Western Germany
Italians win, taking Western Germany from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for British: 2 artilleries and 1 infantry
Casualties for Italians: 1 infantry and 1 mech_infantry
Battle in Southern France
Italians attack with 1 armour, 3 fighters and 1 infantry
British defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 armour, 3 fighters and 1 infantry in Southern France, round 1 : 2/5 hits
British roll dice for 2 artilleries and 1 infantry in Southern France, round 1 : 3/3 hits
1 infantry owned by the British , 1 fighter owned by the Italians , 1 artillery owned by the British , 1 armour owned by the Italians and 1 infantry owned by the Italians lost in Southern France
retreated to Southern France
British win with 1 artillery remaining. Battle score for attacker is -12
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 armour, 1 fighter and 1 infantry
Battle in 92 Sea Zone
Italians attack with 1 battleship, 1 cruiser and 2 destroyers
Americans defend with 2 battleships, 1 cruiser, 3 destroyers and 6 transports
Italians roll dice for 1 battleship, 1 cruiser and 2 destroyers in 92 Sea Zone, round 1 : 3/4 hits
Units damaged: 2 battleships owned by the Americans
Americans roll dice for 2 battleships, 1 cruiser, 3 destroyers and 6 transports in 92 Sea Zone, round 1 : 4/6 hits
Units damaged: 1 battleship owned by the Italians
2 destroyers owned by the Italians , 1 destroyer owned by the Americans and 1 cruiser owned by the Italians lost in 92 Sea Zone
1 battleship owned by the Italians retreated to 93 Sea Zone
Americans win with 2 battleships, 1 cruiser, 2 destroyers and 6 transports remaining. Battle score for attacker is -20
Casualties for Italians: 1 cruiser and 2 destroyers
Casualties for Americans: 1 destroyer
Non Combat Move - Italians
2 fighters moved from Southern France to Southern Italy
1 transport moved from 95 Sea Zone to 93 Sea Zone
1 fighter moved from Western Germany to Southern Italy
Place Units - Italians
1 cruiser placed in 95 Sea Zone
1 infantry placed in France
1 armour and 1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Territory Summary for Italians :
France : 1 flag, 1 airfield, 1 factory_minor and 1 infantry
Western Germany : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Northern Italy : 1 armour, 1 factory_major, 1 infantry and 1 mech_infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 2 infantry
95 Sea Zone : 1 cruiser
93 Sea Zone : 1 battleship and 1 transport
98 Sea Zone : 1 flag, 1 submarine
Production/PUs Summary :
Germans : 4 / 0
Russians : 61 / 120
Japanese : 47 / 55
Americans : 50 / 70
Chinese : 10 / 18
British : 41 / 53
UK_Pacific : 13 / 13
Italians : 16 / 16
ANZAC : 10 / 24
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 1 battleship and 1 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from West India to India
1 infantry moved from West India to India
Non Combat Move - ANZAC
Place Units - ANZAC
1 battleship placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Territory Summary for ANZAC :
India : 2 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 2 armour, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
62 Sea Zone : 1 battleship and 1 destroyer
Production/PUs Summary :
Germans : 4 / 0
Russians : 61 / 120
Japanese : 47 / 55
Americans : 50 / 70
Chinese : 10 / 18
British : 41 / 53
UK_Pacific : 13 / 13
Italians : 16 / 16
ANZAC : 10 / 16
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantry
Normandy Bordeaux : 1 factory_minor and 1 harbour
Tunisia : 3 infantry
Libya : 1 flag
Production/PUs Summary :
Germans : 4 / 0
Russians : 61 / 120
Japanese : 47 / 55
Americans : 50 / 70
Chinese : 10 / 18
British : 41 / 53
UK_Pacific : 13 / 13
Italians : 16 / 16
ANZAC : 10 / 16
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Politics - Germans
Combat Move - Germans
Non Combat Move - Germans
Turn Complete - Germans
Territory Summary for Germans :
Production/PUs Summary :
Germans : 4 / 0
Russians : 61 / 120
Japanese : 47 / 55
Americans : 50 / 70
Chinese : 10 / 18
British : 41 / 53
UK_Pacific : 13 / 13
Italians : 16 / 16
ANZAC : 10 / 16
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0