@nikola1975 said in PTV L25 PlayOff: Surfer (Allies) vs Nikola1975 (Axis +9):
@surfer Yes :) Let’s see how you react.
Ok. Let’s try this. Scramble orders?
OOL for sea zone 42?
two hits to the CV, then Tach, then BB, Then Fighter, then BB
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - British
British buy 3 armour and 3 transports; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 battleship and 2 transports moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Denmark
1 fighter moved from United Kingdom to Denmark
1 battleship moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from Malaya to 42 Sea Zone
1 fighter moved from Malaya to 42 Sea Zone
1 tactical_bomber moved from Malaya to 42 Sea Zone
2 artilleries and 2 infantry moved from India to Burma
Combat - British
Battle in Burma
British attack with 2 artilleries and 2 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 2 artilleries and 2 infantry in Burma, round 1 : 1/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Burma, round 1 : 0/2 hits
1 infantry owned by the Japanese lost in Burma
British roll dice for 2 artilleries and 2 infantry in Burma, round 2 : 1/4 hits
Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Holland Belgium
British attack with 4 infantry
Germans defend with 1 aaGun
British roll dice for 2 battleships in Holland Belgium, round 1 : 1/2 hits
1 aaGun owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 4 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in 42 Sea Zone
British attack with 2 fighters and 1 tactical_bomber
Japanese defend with 2 battleships, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
British roll dice for 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 1 : 2/3 hits
Japanese roll dice for 2 battleships, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 1 : 2/5 hits
1 carrier owned by the Japanese and 2 fighters owned by the British lost in 42 Sea Zone
British roll dice for 1 tactical_bomber in 42 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 2 battleships, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 3/4 hits
1 tactical_bomber owned by the British and 1 tactical_bomber owned by the Japanese lost in 42 Sea Zone
Japanese win with 2 battleships, 1 fighter and 1 transport remaining. Battle score for attacker is -4
Casualties for Japanese: 1 carrier and 1 tactical_bomber
Casualties for British: 2 fighters and 1 tactical_bomber
1 fighter owned by the Japanese forced to land in Java
Non Combat Move - British
3 infantry moved from Eastern Persia to West India
7 armour moved from Iraq to Eastern Persia
1 artillery moved from Iraq to Persia
1 tactical_bomber moved from Belgian Congo to Iraq
1 artillery moved from Ethiopia to Anglo Egyptian Sudan
1 armour moved from Tanganyika Territory to Anglo Egyptian Sudan
Place Units - British
3 armour placed in Egypt
3 transports placed in 110 Sea Zone
Turn Complete - British
British collect 37 PUs; end with 38 PUs total
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 10 PUs total
Some Units in India change ownership: 1 artillery and 2 infantry
Territory Summary for British, UK_Pacific :
Burma : 2 artilleries and 2 infantry
India : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 14 infantry
Malaya : 1 harbour and 6 infantry
West India : 3 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Egypt : 3 armour, 1 factory_minor, 1 harbour and 3 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 1 airfield, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 armour and 1 artillery
Syria : 1 flag
Denmark : 1 armour, 1 artillery and 2 fighters
Holland Belgium : 1 flag, 4 infantry
Tobruk : 1 flag
Ethiopia : 1 flag
109 Sea Zone : 1 flag
Iraq : 1 flag, 1 tactical_bomber
Eastern Persia : 1 flag, 7 armour
Persia : 1 flag, 1 artillery
110 Sea Zone : 2 battleships and 5 transports
Production/PUs Summary :
Germans : 28 / 34
Russians : 41 / 52
Japanese : 54 / 65
Americans : 54 / 74
Chinese : 7 / 8
British : 37 / 38
UK_Pacific : 9 / 10
Italians : 15 / 25
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.769
Median : 4.000
Variance : 0.880
Standard Deviation : 0.938
Total rolls : 26
Japanese Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 4.417
Median : 4.500
Variance : 0.909
Standard Deviation : 0.953
Total rolls : 12
British Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.214
Median : 4.000
Variance : 1.231
Standard Deviation : 1.109
Total rolls : 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 2 infantry moved from Southern France to Normandy Bordeaux
2 mech_infantrys moved from Western Germany to Denmark
1 armour moved from Northern Italy to Denmark
2 fighters moved from Southern Italy to Denmark
1 submarine moved from 95 Sea Zone to 98 Sea Zone
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 artillery and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Italians roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 1 : 1/3 hits
Americans roll dice for 1 mech_infantry in Normandy Bordeaux, round 1 : 0/1 hits
1 mech_infantry owned by the Americans lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Denmark
Italians attack with 1 armour, 2 fighters and 2 mech_infantrys
British defend with 1 armour, 1 artillery and 2 fighters
Italians roll dice for 1 armour, 2 fighters and 2 mech_infantrys in Denmark, round 1 : 0/5 hits
Americans roll dice for 1 armour, 1 artillery and 2 fighters in Denmark, round 1 : 3/4 hits
2 mech_infantrys owned by the Italians and 1 armour owned by the Italians lost in Denmark
retreated to Denmark
Americans win with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is -14
Casualties for Italians: 1 armour and 2 mech_infantrys
Non Combat Move - Italians
2 fighters moved from Denmark to Western Germany
1 infantry moved from Romania to Slovakia Hungary
1 fighter moved from Greece to Southern Italy
1 transport moved from 92 Sea Zone to 95 Sea Zone
Place Units - Italians
1 infantry placed in Southern France
1 armour and 2 infantry placed in Northern Italy
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Territory Summary for Italians :
Gibraltar : 1 flag, 1 artillery and 1 harbour
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Southern France : 1 flag, 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Slovakia Hungary : 1 infantry
Western Germany : 2 fighters
Romania : 1 infantry
Northern Italy : 1 armour, 1 factory_major and 2 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
95 Sea Zone : 1 destroyer and 1 transport
Greece : 1 flag
92 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
Yugoslavia : 1 flag
98 Sea Zone : 1 flag, 1 submarine
Production/PUs Summary :
Germans : 28 / 34
Russians : 41 / 52
Japanese : 54 / 65
Americans : 52 / 74
Chinese : 7 / 8
British : 37 / 38
UK_Pacific : 9 / 10
Italians : 17 / 27
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 7 PUs;
Combat Move - ANZAC
1 armour moved from New South Wales to 62 Sea Zone
1 armour, 1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from Malaya to 42 Sea Zone
1 fighter moved from Malaya to 42 Sea Zone
1 fighter moved from Malaya to 42 Sea Zone
1 fighter moved from Malaya to 42 Sea Zone
2 infantry moved from Iraq to Persia
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 4 fighters
Japanese defend with 2 battleships and 1 transport
ANZAC roll dice for 4 fighters in 42 Sea Zone, round 1 : 2/4 hits
Japanese roll dice for 2 battleships and 1 transport in 42 Sea Zone, round 1 : 2/2 hits
2 battleships owned by the Japanese and 2 fighters owned by the ANZAC lost in 42 Sea Zone
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win with 2 fighters remaining. Battle score for attacker is 27
Casualties for Japanese: 2 battleships and 1 transport
Casualties for ANZAC: 2 fighters
Non Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Malaya
1 fighter moved from 42 Sea Zone to Malaya
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 armour moved from 45 Sea Zone to Dutch New Guinea
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Territory Summary for ANZAC :
Malaya : 2 fighters and 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Dutch New Guinea : 1 flag, 1 armour and 1 infantry
45 Sea Zone : 1 destroyer and 1 transport
62 Sea Zone : 1 destroyer
Persia : 2 infantry
Production/PUs Summary :
Germans : 28 / 34
Russians : 41 / 52
Japanese : 54 / 65
Americans : 52 / 74
Chinese : 7 / 8
British : 37 / 38
UK_Pacific : 9 / 10
Italians : 17 / 27
ANZAC : 10 / 27
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.167
Median : 3.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6
Japanese Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Combat Move - French
1 infantry moved from Alexandria to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
Tunisia : 3 infantry
Libya : 1 flag
Production/PUs Summary :
Germans : 28 / 34
Russians : 41 / 52
Japanese : 54 / 65
Americans : 52 / 74
Chinese : 7 / 8
British : 37 / 38
UK_Pacific : 9 / 10
Italians : 17 / 27
ANZAC : 10 / 27
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.167
Median : 3.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6
Japanese Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
5 armour moved from Baltic States to Eastern Poland
3 infantry moved from Poland to Eastern Poland
2 mech_infantrys moved from Germany to Eastern Poland
6 infantry moved from Western Germany to Denmark
2 infantry moved from Baltic States to Belarus
1 artillery moved from Baltic States to Belarus
5 infantry moved from Bessarabia to Western Ukraine
Combat - Germans
Battle in Belarus
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Belarus, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Belarus, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 5 armour, 3 infantry and 2 mech_infantrys
Russians defend with 3 armour, 7 artilleries and 2 infantry
Germans roll dice for 5 armour, 3 infantry and 2 mech_infantrys in Eastern Poland, round 1 : 3/10 hits
Russians roll dice for 3 armour, 7 artilleries and 2 infantry in Eastern Poland, round 1 : 3/12 hits
2 infantry owned by the Russians , 3 infantry owned by the Germans and 1 artillery owned by the Russians lost in Eastern Poland
Germans roll dice for 5 armour and 2 mech_infantrys in Eastern Poland, round 2 : 5/7 hits
Russians roll dice for 3 armour and 6 artilleries in Eastern Poland, round 2 : 3/9 hits
1 armour owned by the Germans , 5 artilleries owned by the Russians and 2 mech_infantrys owned by the Germans lost in Eastern Poland
Germans roll dice for 4 armour in Eastern Poland, round 3 : 1/4 hits
Russians roll dice for 3 armour and 1 artillery in Eastern Poland, round 3 : 3/4 hits
3 armour owned by the Germans and 1 artillery owned by the Russians lost in Eastern Poland
1 armour owned by the Germans retreated to Poland
Russians win with 3 armour remaining. Battle score for attacker is -7
Casualties for Germans: 4 armour, 3 infantry and 2 mech_infantrys
Casualties for Russians: 7 artilleries and 2 infantry
Battle in Denmark
Germans attack with 6 infantry
British defend with 1 armour, 1 artillery and 2 fighters
Germans roll dice for 6 infantry in Denmark, round 1 : 1/6 hits
Americans roll dice for 1 armour, 1 artillery and 2 fighters in Denmark, round 1 : 3/4 hits
3 infantry owned by the Germans and 1 artillery owned by the British lost in Denmark
Germans roll dice for 3 infantry in Denmark, round 2 : 1/3 hits
Americans roll dice for 1 armour and 2 fighters in Denmark, round 2 : 2/3 hits
1 armour owned by the British and 2 infantry owned by the Germans lost in Denmark
1 infantry owned by the Germans retreated to Western Germany
Americans win with 2 fighters remaining. Battle score for attacker is -5
Casualties for Germans: 5 infantry
Casualties for British: 1 armour and 1 artillery
Battle in Western Ukraine
Germans attack with 5 infantry
Russians defend with 1 artillery and 3 infantry
Germans roll dice for 5 infantry in Western Ukraine, round 1 : 3/5 hits
Russians roll dice for 1 artillery and 3 infantry in Western Ukraine, round 1 : 1/4 hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 4 infantry in Western Ukraine, round 2 : 1/4 hits
Russians roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 4 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 3 infantry
Non Combat Move - Germans
6 mech_infantrys moved from Baltic States to Belarus
1 aaGun moved from Baltic States to Belarus
Place Units - Germans
1 armour, 1 fighter and 4 infantry placed in Germany
2 infantry placed in France
Turn Complete - Germans
Germans collect 31 PUs; end with 31 PUs total
Territory Summary for Germans :
France : 1 flag, 1 airfield, 1 factory_minor and 2 infantry
Western Germany : 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Poland : 1 armour
Germany : 1 armour, 1 factory_major, 1 fighter and 9 infantry
Belarus : 1 flag, 1 aaGun, 1 artillery, 2 infantry and 6 mech_infantrys
Baltic States : 1 flag, 1 aaGun and 8 infantry
Bessarabia : 1 flag, 7 infantry
Western Ukraine : 1 flag, 4 infantry
89 Sea Zone : 1 submarine
Bulgaria : 1 flag
Production/PUs Summary :
Germans : 31 / 31
Russians : 38 / 52
Japanese : 54 / 65
Americans : 52 / 74
Chinese : 7 / 8
British : 37 / 38
UK_Pacific : 9 / 10
Italians : 17 / 27
ANZAC : 10 / 27
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Russians
Russians buy 6 armour and 4 artilleries; Remaining resources: 0 PUs;
Combat Move - Russians
2 artilleries and 4 infantry moved from Bryansk to Western Ukraine
2 armour, 5 artilleries, 5 infantry and 2 mech_infantrys moved from Novgorod to Belarus
3 armour, 2 fighters, 16 infantry and 1 tactical_bomber moved from Novgorod to Baltic States
3 armour moved from Eastern Poland to Baltic States
6 artilleries and 11 infantry moved from Ukraine to Bessarabia
Combat - Russians
Battle in Belarus
Russians attack with 2 armour, 5 artilleries, 5 infantry and 2 mech_infantrys
Germans defend with 1 aaGun, 1 artillery, 2 infantry and 6 mech_infantrys
Russians roll dice for 2 armour, 5 artilleries, 5 infantry and 2 mech_infantrys in Belarus, round 1 : 3/14 hits
Germans roll dice for 1 aaGun, 1 artillery, 2 infantry and 6 mech_infantrys in Belarus, round 1 : 4/9 hits
4 infantry owned by the Russians , 2 infantry owned by the Germans and 1 aaGun owned by the Germans lost in Belarus
Russians roll dice for 2 armour, 5 artilleries, 1 infantry and 2 mech_infantrys in Belarus, round 2 : 3/10 hits
Germans roll dice for 1 artillery and 6 mech_infantrys in Belarus, round 2 : 3/7 hits
1 infantry owned by the Russians , 2 mech_infantrys owned by the Russians and 3 mech_infantrys owned by the Germans lost in Belarus
Russians roll dice for 2 armour and 5 artilleries in Belarus, round 3 : 3/7 hits
Germans roll dice for 1 artillery and 3 mech_infantrys in Belarus, round 3 : 1/4 hits
1 artillery owned by the Russians and 3 mech_infantrys owned by the Germans lost in Belarus
Russians roll dice for 2 armour and 4 artilleries in Belarus, round 4 : 0/6 hits
Germans roll dice for 1 artillery in Belarus, round 4 : 0/1 hits
Russians roll dice for 2 armour and 4 artilleries in Belarus, round 5 : 0/6 hits
Germans roll dice for 1 artillery in Belarus, round 5 : 1/1 hits
1 artillery owned by the Russians lost in Belarus
Russians roll dice for 2 armour and 3 artilleries in Belarus, round 6 : 2/5 hits
Germans roll dice for 1 artillery in Belarus, round 6 : 0/1 hits
1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 armour and 3 artilleries remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun, 1 artillery, 2 infantry and 6 mech_infantrys
Casualties for Russians: 2 artilleries, 5 infantry and 2 mech_infantrys
Battle in Western Ukraine
Russians attack with 2 artilleries and 4 infantry
Germans defend with 4 infantry
Russians roll dice for 2 artilleries and 4 infantry in Western Ukraine, round 1 : 2/6 hits
Germans roll dice for 4 infantry in Western Ukraine, round 1 : 0/4 hits
2 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 2 artilleries and 4 infantry in Western Ukraine, round 2 : 1/6 hits
Germans roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 2 artilleries and 4 infantry in Western Ukraine, round 3 : 0/6 hits
Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits
Russians roll dice for 2 artilleries and 4 infantry in Western Ukraine, round 4 : 0/6 hits
Germans roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits
Russians roll dice for 2 artilleries and 4 infantry in Western Ukraine, round 5 : 1/6 hits
Germans roll dice for 1 infantry in Western Ukraine, round 5 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 4 infantry
Battle in Bessarabia
Russians attack with 6 artilleries and 11 infantry
Germans defend with 7 infantry
Russians roll dice for 6 artilleries and 11 infantry in Bessarabia, round 1 : 5/17 hits
Germans roll dice for 7 infantry in Bessarabia, round 1 : 3/7 hits
3 infantry owned by the Russians and 5 infantry owned by the Germans lost in Bessarabia
Russians roll dice for 6 artilleries and 8 infantry in Bessarabia, round 2 : 6/14 hits
Germans roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 6 artilleries and 8 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 7 infantry
Casualties for Russians: 3 infantry
Battle in Baltic States
Russians attack with 6 armour, 2 fighters, 16 infantry and 1 tactical_bomber
Germans defend with 1 aaGun and 8 infantry
AA guns fire in Baltic States : 0/3 hits
Russians roll dice for 6 armour, 2 fighters, 16 infantry and 1 tactical_bomber in Baltic States, round 1 : 8/25 hits
Germans roll dice for 1 aaGun and 8 infantry in Baltic States, round 1 : 3/8 hits
3 infantry owned by the Russians , 7 infantry owned by the Germans and 1 aaGun owned by the Germans lost in Baltic States
Russians roll dice for 6 armour, 2 fighters, 13 infantry and 1 tactical_bomber in Baltic States, round 2 : 6/22 hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 6 armour, 2 fighters, 12 infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Germans: 1 aaGun and 8 infantry
Casualties for Russians: 4 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Baltic States to Novgorod
1 fighter moved from Baltic States to Novgorod
1 fighter moved from Baltic States to Novgorod
1 artillery moved from Karelia to Novgorod
12 infantry moved from Kansu to Suiyuyan
2 artilleries and 7 infantry moved from Kazakhstan to Sikang
3 artilleries moved from Volgograd to Kazakhstan
2 aaGuns moved from Ukraine to Bessarabia
2 aaGuns moved from Samara to Russia
2 artilleries and 1 infantry moved from Russia to Samara
Place Units - Russians
3 armour placed in Ukraine
3 armour placed in Novgorod
3 artilleries placed in Volgograd
1 artillery placed in Russia
Turn Complete - Russians
Russians collect 42 PUs; end with 42 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 47 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 53 PUs
Territory Summary for Russians :
Suiyuyan : 12 infantry
Sikang : 2 artilleries and 7 infantry
Kazakhstan : 3 artilleries
Norway : 1 flag
Belarus : 2 armour and 3 artilleries
Baltic States : 6 armour and 12 infantry
Bessarabia : 2 aaGuns, 6 artilleries and 8 infantry
Russia : 2 aaGuns, 1 airfield, 1 artillery and 1 factory_major
Ukraine : 3 armour and 1 factory_minor
Western Ukraine : 2 artilleries and 4 infantry
Volgograd : 3 artilleries and 1 factory_minor
Novgorod : 2 aaGuns, 1 airfield, 3 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 1 tactical_bomber
Samara : 2 artilleries and 1 infantry
112 Sea Zone : 1 submarine
Finland : 1 flag
Production/PUs Summary :
Germans : 27 / 31
Russians : 42 / 53
Japanese : 54 / 65
Americans : 52 / 74
Chinese : 7 / 8
British : 37 / 38
UK_Pacific : 9 / 10
Italians : 17 / 27
ANZAC : 10 / 27
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 33 times
2 was rolled 25 times
3 was rolled 38 times
4 was rolled 32 times
5 was rolled 41 times
6 was rolled 40 times
Average roll : 3.684
Median : 4.000
Variance : 0.899
Standard Deviation : 0.948
Total rolls : 209
Germans Combat
1 was rolled 9 times
2 was rolled 7 times
3 was rolled 10 times
4 was rolled 3 times
5 was rolled 13 times
6 was rolled 11 times
Average roll : 3.698
Median : 4.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 53
Russians Combat
1 was rolled 24 times
2 was rolled 18 times
3 was rolled 28 times
4 was rolled 29 times
5 was rolled 28 times
6 was rolled 29 times
Average roll : 3.679
Median : 4.000
Variance : 0.606
Standard Deviation : 0.779
Total rolls : 156
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Japanese
Japanese buy 3 armour, 1 battleship, 1 destroyer, 1 factory_minor and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour and 2 mech_infantrys moved from Kiangsu to Hopei
2 artilleries moved from French Indo China to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
2 artilleries moved from 37 Sea Zone to Malaya
2 tactical_bombers moved from Java to Malaya
2 fighters moved from Java to Malaya
1 bomber moved from Kwangsi to Malaya
1 mech_infantry moved from Siam to Burma
1 mech_infantry moved from Shan State to Burma
1 tactical_bomber moved from 38 Sea Zone to Burma
1 fighter moved from 38 Sea Zone to Burma
1 bomber, 2 fighters and 1 tactical_bomber moved from Kwangsi to Burma
7 infantry moved from Korea to Manchuria
Combat - Japanese
Battle in Burma
Japanese attack with 1 bomber, 3 fighters, 2 mech_infantrys and 2 tactical_bombers
British defend with 2 artilleries and 2 infantry
Japanese roll dice for 1 bomber, 3 fighters, 2 mech_infantrys and 2 tactical_bombers in Burma, round 1 : 4/8 hits
UK_Pacific roll dice for 2 artilleries and 2 infantry in Burma, round 1 : 2/4 hits
2 infantry owned by the British , 2 artilleries owned by the British , 1 fighter owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 fighter and 1 mech_infantry
Casualties for British: 2 artilleries and 2 infantry
Battle in Hopei
Japanese attack with 1 armour and 2 mech_infantrys
Chinese defend with 3 infantry
Japanese roll dice for 1 armour and 2 mech_infantrys in Hopei, round 1 : 0/3 hits
Chinese roll dice for 3 infantry in Hopei, round 1 : 1/3 hits
1 mech_infantry owned by the Japanese lost in Hopei
Japanese roll dice for 1 armour and 1 mech_infantry in Hopei, round 2 : 1/2 hits
Chinese roll dice for 3 infantry in Hopei, round 2 : 1/3 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hopei
Japanese roll dice for 1 armour in Hopei, round 3 : 0/1 hits
Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits
1 armour owned by the Japanese retreated to Anhwe
Chinese win with 2 infantry remaining. Battle score for attacker is -5
Casualties for Japanese: 2 mech_infantrys
Casualties for Chinese: 1 infantry
Battle in Malaya
Japanese attack with 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
ANZAC defend with 2 fighters and 1 infantry; British defend with 1 harbour and 6 infantry
Japanese roll dice for 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Malaya, round 1 : 6/9 hits
UK_Pacific roll dice for 2 fighters and 7 infantry in Malaya, round 1 : 6/9 hits
5 infantry owned by the British , 1 infantry owned by the ANZAC , 2 infantry owned by the Japanese , 2 fighters owned by the Japanese and 2 artilleries owned by the Japanese lost in Malaya
UK_Pacific win with 2 fighters and 1 infantry remaining. Battle score for attacker is -16
Casualties for Japanese: 2 artilleries, 2 fighters and 2 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 5 infantry
1 bomber owned by the Japanese and 2 tactical_bombers owned by the Japanese retreated
Non Combat Move - Japanese
1 bomber moved from Burma to Kwangsi
1 carrier and 1 transport moved from 38 Sea Zone to 36 Sea Zone
3 destroyers moved from 36 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from Burma to Kwangsi
2 fighters moved from Burma to 36 Sea Zone
2 tactical_bombers moved from Malaya to Shan State
1 bomber moved from Malaya to Kwangsi
1 infantry moved from Chahar to Anhwe
1 bomber moved from Japan to Kwangsi
1 fighter moved from Japan to Kwangsi
Place Units - Japanese
3 armour placed in Kiangsu
1 factory_minor placed in French Indo China
1 battleship, 1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 55 PUs; end with 56 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kwangsi : 1 airfield, 3 bombers, 1 fighter, 1 harbour and 2 tactical_bombers
Kiangsu : 1 airfield, 3 armour and 1 factory_minor
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Okinawa : 1 infantry
Manchuria : 7 infantry
Yunnan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Chahar : 1 flag, 1 aaGun and 2 infantry
Anhwe : 1 flag, 1 armour and 1 infantry
Shan State : 1 flag, 2 tactical_bombers
Burma : 1 flag, 1 mech_infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 1 factory_minor
Celebes : 1 flag
Java : 1 flag, 1 artillery
Sumatra : 1 flag
42 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 3 destroyers and 2 transports
36 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 1 transport
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
Production/PUs Summary :
Germans : 27 / 31
Russians : 42 / 53
Japanese : 55 / 61
Americans : 52 / 74
Chinese : 7 / 8
British : 37 / 38
UK_Pacific : 8 / 10
Italians : 17 / 27
ANZAC : 10 / 27
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Americans
Americans buy 7 artilleries, 1 battleship, 1 destroyer and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
3 battleships and 5 destroyers moved from 26 Sea Zone to 16 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 destroyer moved from 101 Sea Zone to 89 Sea Zone
1 fighter moved from Eastern United States to 89 Sea Zone
2 artilleries, 2 destroyers, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 battleship moved from 102 Sea Zone to 91 Sea Zone
1 battleship moved from 102 Sea Zone to 91 Sea Zone
1 destroyer and 6 transports moved from 102 Sea Zone to 101 Sea Zone
1 battleship and 1 destroyer moved from 10 Sea Zone to 15 Sea Zone
1 fighter moved from Hawaiian Islands to Midway
1 fighter moved from Hawaiian Islands to Midway
1 fighter moved from Hawaiian Islands to Midway
Combat - Americans
Battle in 89 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 89 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 89 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Germans lost in 89 Sea Zone
Americans win, taking 89 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Gibraltar
Americans attack with 2 artilleries and 2 infantry
Italians defend with 1 artillery and 1 harbour
Americans roll dice for 2 battleships in Gibraltar, round 1 : 1/2 hits
Italians roll dice for 1 artillery in Gibraltar, round 1 : 0/1 hits
1 artillery owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 16 Sea Zone
Americans attack with 3 battleships and 5 destroyers
Japanese defend with 1 destroyer
Americans roll dice for 3 battleships and 5 destroyers in 16 Sea Zone, round 1 : 2/8 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 3 battleships and 5 destroyers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 transport moved from 110 Sea Zone to 102 Sea Zone
1 transport moved from 110 Sea Zone to 102 Sea Zone
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 transport moved from 110 Sea Zone to 102 Sea Zone
1 fighter moved from 89 Sea Zone to Eastern United States
Place Units - Americans
4 artilleries and 6 infantry placed in Eastern United States
3 artilleries placed in Central United States
1 battleship and 1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Territory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 4 infantry
Midway : 1 airfield and 3 fighters
15 Sea Zone : 1 battleship and 1 destroyer
10 Sea Zone : 1 battleship and 1 destroyer
16 Sea Zone : 3 battleships and 5 destroyers
Central United States : 3 artilleries and 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 fighter, 1 harbour, 6 infantry and 1 mech_infantry
Gibraltar : 2 artilleries and 2 infantry
United Kingdom : 1 bomber
Denmark : 1 flag
125 Sea Zone : 1 flag
89 Sea Zone : 1 flag, 1 destroyer
102 Sea Zone : 3 transports
101 Sea Zone : 1 destroyer and 6 transports
91 Sea Zone : 2 battleships, 1 cruiser, 2 destroyers and 2 transports
110 Sea Zone : 2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber
Production/PUs Summary :
Germans : 27 / 31
Russians : 42 / 53
Japanese : 55 / 61
Americans : 52 / 72
Chinese : 7 / 8
British : 37 / 38
UK_Pacific : 8 / 10
Italians : 17 / 27
ANZAC : 10 / 27
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 4.267
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 15
Japanese Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Germans Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Italians Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 4.250
Median : 5.000
Variance : 0.727
Standard Deviation : 0.853
Total rolls : 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
5 infantry moved from Suiyuyan to Chahar
3 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Hopei to Kweichow
Chinese take Kweichow from Japanese
1 fighter moved from Kansu to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 aaGun and 2 infantry
AA guns fire in Chahar : 1/1 hits
1 fighter owned by the Chinese lost in Chahar
Chinese roll dice for 5 infantry in Chahar, round 1 : 2/5 hits
Japanese roll dice for 1 aaGun and 2 infantry in Chahar, round 1 : 0/2 hits
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Chahar
Chinese roll dice for 5 infantry in Chahar, round 2 : 2/5 hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 5 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Chinese: 1 fighter
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Hopei
1 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs total
Territory Summary for Chinese :
Yunnan : 3 infantry
Kweichow : 2 infantry
Hopei : 2 infantry
Chahar : 5 infantry
Production/PUs Summary :
Germans : 27 / 31
Russians : 42 / 53
Japanese : 52 / 61
Americans : 52 / 72
Chinese : 10 / 12
British : 37 / 38
UK_Pacific : 8 / 10
Italians : 17 / 27
ANZAC : 10 / 27
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.586
Median : 4.000
Variance : 0.607
Standard Deviation : 0.779
Total rolls : 29
Japanese Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.400
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
Germans Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Italians Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Chinese Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 2.800
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 10
Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 4.250
Median : 5.000
Variance : 0.727
Standard Deviation : 0.853
Total rolls : 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - British
British buy 4 artilleries, 5 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from Holland Belgium to France
1 fighter moved from Denmark to France
1 fighter moved from Denmark to France
5 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 6 infantry moved from India to Burma
1 tactical_bomber moved from Iraq to India
7 armour moved from Eastern Persia to India
3 infantry moved from West India to India
1 artillery moved from Persia to Eastern Persia
3 armour moved from Egypt to Iraq
1 armour and 1 artillery moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Egypt to Trans-Jordan
Combat - British
Battle in France
British attack with 2 fighters and 4 infantry
Germans defend with 1 airfield, 1 factory_minor and 2 infantry
British roll dice for 2 fighters and 4 infantry in France, round 1 : 1/6 hits
Germans roll dice for 2 infantry in France, round 1 : 0/2 hits
1 infantry owned by the Germans lost in France
British roll dice for 2 fighters and 4 infantry in France, round 2 : 1/6 hits
Germans roll dice for 1 infantry in France, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in France
British win, taking France from Germans, taking Syria from British with 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Battle in Burma
British attack with 1 artillery and 6 infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 artillery and 6 infantry in Burma, round 1 : 2/7 hits
Japanese roll dice for 1 mech_infantry in Burma, round 1 : 1/1 hits
1 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
British attack with 5 infantry and 1 mech_infantry
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 2 battleships in Normandy Bordeaux, round 1 : 1/2 hits
British roll dice for 5 infantry and 1 mech_infantry in Normandy Bordeaux, round 1 : 1/6 hits
Italians roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 1 : 1/3 hits
1 infantry owned by the British and 2 infantry owned by the Italians lost in Normandy Bordeaux
British roll dice for 4 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/5 hits
Italians roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Italians with 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By British: French has 4 infantry placed in France
Non Combat Move - British
1 fighter moved from France to Denmark
1 fighter moved from France to Denmark
Place Units - British
1 infantry placed in Egypt
4 artilleries and 4 infantry placed in United Kingdom
1 transport placed in 110 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3,6
UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 artillery and 2 infantry
Territory Summary for British, UK_Pacific :
Burma : 1 artillery and 5 infantry
India : 3 aaGuns, 1 airfield, 7 armour, 1 artillery, 1 factory_major, 1 harbour, 13 infantry and 1 tactical_bomber
Malaya : 1 harbour and 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 armour
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 4 infantry
Normandy Bordeaux : 4 infantry and 1 mech_infantry
France : 3 infantry
Denmark : 2 fighters
Holland Belgium : 1 flag
Tobruk : 1 flag
Ethiopia : 1 flag
109 Sea Zone : 1 flag
Iraq : 1 flag, 3 armour
Eastern Persia : 1 flag, 1 artillery
Persia : 1 flag
110 Sea Zone : 2 battleships and 6 transports
Production/PUs Summary :
Germans : 23 / 31
Russians : 42 / 53
Japanese : 51 / 61
Americans : 52 / 72
Chinese : 10 / 12
British : 36 / 41
UK_Pacific : 9 / 6
Italians : 15 / 27
ANZAC : 10 / 27
French : 15 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 15 times
2 was rolled 6 times
3 was rolled 16 times
4 was rolled 16 times
5 was rolled 15 times
6 was rolled 15 times
Average roll : 3.663
Median : 4.000
Variance : 0.963
Standard Deviation : 0.982
Total rolls : 83
Null / Other
1 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9
Japanese Combat
1 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9
Germans Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4
British Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 7 times
Average roll : 3.844
Median : 4.000
Variance : 0.452
Standard Deviation : 0.672
Total rolls : 32
Italians Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
Average roll : 4.000
Median : 4.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7
Chinese Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 2.800
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 10
Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 4.250
Median : 5.000
Variance : 0.727
Standard Deviation : 0.853
Total rolls : 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 2 infantry moved from Northern Italy to France
2 infantry moved from Southern France to France
1 artillery moved from Southern France to France
2 fighters moved from Southern Italy to France
2 fighters moved from Western Germany to France
1 infantry moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
Combat - Italians
Battle in France
Italians attack with 1 armour, 1 artillery, 4 fighters and 4 infantry
French defend with 1 airfield, 1 factory_minor and 4 infantry; British defend with 3 infantry
Italians roll dice for 1 armour, 1 artillery, 4 fighters and 4 infantry in France, round 1 : 3/10 hits
French roll dice for 7 infantry in France, round 1 : 3/7 hits
3 infantry owned by the British and 3 infantry owned by the Italians lost in France
Italians roll dice for 1 armour, 1 artillery, 4 fighters and 1 infantry in France, round 2 : 2/7 hits
French roll dice for 4 infantry in France, round 2 : 1/4 hits
2 infantry owned by the French and 1 infantry owned by the Italians lost in France
Italians roll dice for 1 armour, 1 artillery and 4 fighters in France, round 3 : 4/6 hits
French roll dice for 2 infantry in France, round 3 : 1/2 hits
2 infantry owned by the French and 1 artillery owned by the Italians lost in France
Italians captures 0PUs while taking French capital
Italians win, taking France from French with 1 armour and 4 fighters remaining. Battle score for attacker is 5
Casualties for French: 4 infantry
Casualties for British: 3 infantry
Casualties for Italians: 1 artillery and 4 infantry
Non Combat Move - Italians
4 fighters moved from France to Southern Italy
1 aaGun moved from Southern France to France
1 battleship and 1 cruiser moved from 92 Sea Zone to 95 Sea Zone
Place Units - Italians
1 destroyer placed in 95 Sea Zone
3 infantry placed in Southern France
1 armour and 1 artillery placed in Northern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Territory Summary for Italians :
Southern France : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry
France : 1 flag, 1 aaGun, 1 airfield, 1 armour and 1 factory_minor
Romania : 1 infantry
Northern Italy : 1 armour, 1 artillery and 1 factory_major
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 4 fighters, 1 harbour and 2 infantry
Eastern Poland : 1 flag, 1 infantry
95 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 1 transport
Greece : 1 flag
92 Sea Zone : 1 destroyer
Yugoslavia : 1 flag
98 Sea Zone : 1 flag, 1 submarine
Production/PUs Summary :
Germans : 23 / 31
Russians : 41 / 53
Japanese : 51 / 61
Americans : 52 / 72
Chinese : 10 / 12
British : 36 / 41
UK_Pacific : 9 / 6
Italians : 20 / 25
ANZAC : 10 / 27
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 battleship and 2 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 destroyer moved from 45 Sea Zone to 37 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 fighter moved from Malaya to 37 Sea Zone
1 fighter moved from Malaya to 37 Sea Zone
1 armour moved from Dutch New Guinea to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 armour, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 armour moved from 42 Sea Zone to Java
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from Persia to Eastern Persia
Combat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 3 destroyers and 2 transports
ANZAC roll dice for 1 destroyer and 2 fighters in 37 Sea Zone, round 1 : 1/3 hits
Japanese roll dice for 3 destroyers and 2 transports in 37 Sea Zone, round 1 : 1/3 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the ANZAC lost in 37 Sea Zone
ANZAC roll dice for 2 fighters in 37 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 2 destroyers and 2 transports in 37 Sea Zone, round 2 : 1/2 hits
2 destroyers owned by the Japanese and 1 fighter owned by the ANZAC lost in 37 Sea Zone
2 transports owned by the Japanese lost in 37 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 20
Casualties for Japanese: 3 destroyers and 2 transports
Casualties for ANZAC: 1 destroyer and 1 fighter
Battle in Java
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 armour and 1 infantry in Java, round 1 : 1/2 hits
Japanese roll dice for 1 artillery in Java, round 1 : 0/1 hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
1 fighter moved from 37 Sea Zone to Malaya
Place Units - ANZAC
2 infantry placed in New South Wales
1 battleship placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Territory Summary for ANZAC :
Malaya : 1 fighter
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 harbour and 2 infantry
Java : 1 flag, 1 armour and 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag, 1 destroyer and 1 transport
62 Sea Zone : 1 battleship
Eastern Persia : 2 infantry
Production/PUs Summary :
Germans : 23 / 31
Russians : 41 / 53
Japanese : 47 / 61
Americans : 52 / 72
Chinese : 10 / 12
British : 36 / 41
UK_Pacific : 9 / 6
Italians : 20 / 25
ANZAC : 14 / 25
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 2 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.077
Median : 3.000
Variance : 1.083
Standard Deviation : 1.041
Total rolls : 13
Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6
ANZAC Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
Average roll : 2.571
Median : 2.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantry
Normandy Bordeaux : 1 factory_minor and 1 harbour
Tunisia : 3 infantry
Libya : 1 flag
Production/PUs Summary :
Germans : 23 / 31
Russians : 41 / 53
Japanese : 47 / 61
Americans : 52 / 72
Chinese : 10 / 12
British : 36 / 41
UK_Pacific : 9 / 6
Italians : 20 / 25
ANZAC : 14 / 25
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 2 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.077
Median : 3.000
Variance : 1.083
Standard Deviation : 1.041
Total rolls : 13
Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6
ANZAC Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
Average roll : 2.571
Median : 2.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Western Germany to Denmark
1 armour moved from Germany to Denmark
1 fighter moved from Germany to Denmark
Combat - Germans
Battle in Denmark
Germans attack with 1 armour, 1 fighter and 1 infantry
British defend with 2 fighters
Germans roll dice for 1 armour, 1 fighter and 1 infantry in Denmark, round 1 : 1/3 hits
Americans roll dice for 2 fighters in Denmark, round 1 : 2/2 hits
1 infantry owned by the Germans , 1 armour owned by the Germans and 1 fighter owned by the British lost in Denmark
retreated to Denmark
Americans win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 armour and 1 infantry
Casualties for British: 1 fighter
Non Combat Move - Germans
1 fighter moved from Denmark to Western Germany
9 infantry moved from Germany to Poland
Place Units - Germans
1 artillery and 3 infantry placed in Western Germany
1 armour and 4 infantry placed in Germany
Turn Complete - Germans
Germans collect 23 PUs; end with 23 PUs total
Territory Summary for Germans :
Western Germany : 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
Poland : 1 armour and 9 infantry
Germany : 1 armour, 1 factory_major and 4 infantry
Bulgaria : 1 flag
Production/PUs Summary :
Germans : 23 / 23
Russians : 41 / 53
Japanese : 47 / 61
Americans : 52 / 72
Chinese : 10 / 12
British : 36 / 41
UK_Pacific : 9 / 6
Italians : 20 / 25
ANZAC : 14 / 25
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Russians
Russians buy 6 armour and 5 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
6 armour and 12 infantry moved from Baltic States to Poland
1 armour moved from Belarus to Poland
1 armour moved from Belarus to Poland
3 armour, 2 fighters and 1 tactical_bomber moved from Novgorod to Poland
2 artilleries and 4 infantry moved from Western Ukraine to Eastern Poland
6 artilleries and 8 infantry moved from Bessarabia to Romania
3 armour moved from Ukraine to Romania
2 artilleries and 7 infantry moved from Sikang to Szechwan
3 artilleries moved from Kazakhstan to Sikang
3 artilleries moved from Volgograd to Kazakhstan
6 infantry moved from Suiyuyan to Hopei
6 infantry moved from Suiyuyan to Chahar
2 artilleries and 1 infantry moved from Samara to Novosibirsk
1 artillery moved from Russia to Samara
1 artillery moved from Novgorod to Baltic States
3 artilleries moved from Belarus to Eastern Poland
Combat - Russians
Battle in Eastern Poland
Russians attack with 5 artilleries and 4 infantry
Italians defend with 1 infantry
Russians roll dice for 5 artilleries and 4 infantry in Eastern Poland, round 1 : 1/9 hits
Italians roll dice for 1 infantry in Eastern Poland, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 5 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Poland
Russians attack with 11 armour, 2 fighters, 12 infantry and 1 tactical_bomber
Germans defend with 1 armour and 9 infantry
Russians roll dice for 11 armour, 2 fighters, 12 infantry and 1 tactical_bomber in Poland, round 1 : 11/26 hits
Germans roll dice for 1 armour and 9 infantry in Poland, round 1 : 3/10 hits
3 infantry owned by the Russians , 9 infantry owned by the Germans and 1 armour owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 11 armour, 2 fighters, 9 infantry and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for Germans: 1 armour and 9 infantry
Casualties for Russians: 3 infantry
Battle in Romania
Russians attack with 3 armour, 6 artilleries and 8 infantry
Italians defend with 1 infantry
Russians roll dice for 3 armour, 6 artilleries and 8 infantry in Romania, round 1 : 5/17 hits
Germans roll dice for 1 infantry in Romania, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 3 armour, 6 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Poland to Novgorod
1 tactical_bomber moved from Poland to Novgorod
1 fighter moved from Poland to Novgorod
1 aaGun moved from Bessarabia to Romania
1 aaGun moved from Bessarabia to Romania
Place Units - Russians
3 armour placed in Ukraine
3 armour placed in Novgorod
3 infantry placed in Volgograd
2 infantry placed in Russia
Turn Complete - Russians
Russians collect 47 PUs; end with 49 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 54 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 66 PUs
Territory Summary for Russians :
Hopei : 6 infantry
Szechwan : 2 artilleries and 7 infantry
Chahar : 6 infantry
Sikang : 3 artilleries
Kazakhstan : 3 artilleries
Romania : 1 flag, 2 aaGuns, 3 armour, 6 artilleries and 8 infantry
Poland : 1 flag, 11 armour and 9 infantry
Norway : 1 flag
Baltic States : 1 artillery
Eastern Poland : 5 artilleries and 4 infantry
Russia : 2 aaGuns, 1 airfield, 1 factory_major and 2 infantry
Ukraine : 3 armour and 1 factory_minor
Novosibirsk : 2 artilleries and 1 infantry
Volgograd : 1 factory_minor and 3 infantry
Novgorod : 2 aaGuns, 1 airfield, 3 armour, 1 factory_minor, 2 fighters, 1 harbour and 1 tactical_bomber
Samara : 1 artillery
112 Sea Zone : 1 submarine
Finland : 1 flag
Production/PUs Summary :
Germans : 18 / 23
Russians : 47 / 66
Japanese : 47 / 61
Americans : 52 / 72
Chinese : 10 / 12
British : 36 / 41
UK_Pacific : 9 / 6
Italians : 19 / 25
ANZAC : 14 / 25
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 7 times
3 was rolled 9 times
4 was rolled 13 times
5 was rolled 12 times
6 was rolled 10 times
Average roll : 3.531
Median : 4.000
Variance : 0.508
Standard Deviation : 0.713
Total rolls : 64
Germans Combat
1 was rolled 3 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.273
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11
Russians Combat
1 was rolled 10 times
2 was rolled 7 times
3 was rolled 5 times
4 was rolled 11 times
5 was rolled 11 times
6 was rolled 8 times
Average roll : 3.577
Median : 4.000
Variance : 0.627
Standard Deviation : 0.792
Total rolls : 52
Italians Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Japanese
Japanese buy 3 armour, 2 artilleries, 1 destroyer, 4 infantry and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 bombers moved from Kwangsi to India
1 armour and 1 infantry moved from Anhwe to Hopei
3 armour moved from Kiangsu to Hopei
1 fighter and 2 tactical_bombers moved from Kwangsi to Hopei
1 transport moved from 36 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
2 fighters moved from 36 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in Hopei
Japanese attack with 4 armour, 1 fighter, 1 infantry and 2 tactical_bombers
Russians defend with 6 infantry; Chinese defend with 2 infantry
Japanese roll dice for 4 armour, 1 fighter, 1 infantry and 2 tactical_bombers in Hopei, round 1 : 6/8 hits
Chinese roll dice for 8 infantry in Hopei, round 1 : 3/8 hits
4 infantry owned by the Russians , 2 armour owned by the Japanese , 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hopei
Japanese roll dice for 2 armour, 1 fighter and 2 tactical_bombers in Hopei, round 2 : 4/5 hits
Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Hopei
Japanese win, taking Hopei from Chinese with 2 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 2 armour and 1 infantry
Casualties for Russians: 6 infantry
Casualties for Chinese: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 2 fighters
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 2 fighters in 42 Sea Zone, round 1 : 0/2 hits
ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 1 : 1/1 hits
1 fighter owned by the Japanese lost in 42 Sea Zone
Japanese roll dice for 1 fighter in 42 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 5
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Dutch New Guinea
Strategic bombing raid in India
AA guns fire in India : 0/3 hits
Bombing raid in India rolls: 8,4,3 and causes: 15 damage to unit: factory_major
Bombing raid in India causes 15 damage total.
Non Combat Move - Japanese
3 bombers moved from India to Kwangsi
2 tactical_bombers moved from Shan State to Kwangsi
1 fighter moved from Hopei to Kiangsu
2 tactical_bombers moved from Hopei to Kiangsu
1 fighter moved from 42 Sea Zone to 45 Sea Zone
1 carrier and 2 destroyers moved from 36 Sea Zone to 45 Sea Zone
Place Units - Japanese
1 destroyer and 2 transports placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
3 armour placed in Kiangsu
1 artillery and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 48 PUs; end with 49 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Kwangsi : 1 airfield, 3 bombers, 1 harbour and 2 tactical_bombers
Kiangsu : 1 airfield, 3 armour, 1 factory_minor, 1 fighter and 2 tactical_bombers
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber
Okinawa : 1 infantry
Manchuria : 7 infantry
Hunan : 1 flag
Hopei : 1 flag, 2 armour
Anhwe : 1 flag
Shan State : 1 flag
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Celebes : 1 flag
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 1 flag
45 Sea Zone : 1 carrier, 2 destroyers, 1 fighter and 1 transport
37 Sea Zone : 1 flag
6 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
Production/PUs Summary :
Germans : 18 / 23
Russians : 47 / 66
Japanese : 48 / 49
Americans : 52 / 72
Chinese : 9 / 12
British : 36 / 41
UK_Pacific : 9 / 6
Italians : 19 / 25
ANZAC : 14 / 25
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 18 times
2 was rolled 10 times
3 was rolled 8 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 9 times
Average roll : 2.868
Median : 2.000
Variance : 2.635
Standard Deviation : 1.623
Total rolls : 53
Null / Other
1 was rolled 8 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 2.579
Median : 2.000
Variance : 1.944
Standard Deviation : 1.394
Total rolls : 19
Japanese Combat
1 was rolled 8 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 2.579
Median : 2.000
Variance : 1.944
Standard Deviation : 1.394
Total rolls : 19
ANZAC Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
British Combat
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.667
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Chinese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.200
Median : 3.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 10
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Americans
Americans buy 3 artilleries, 2 battleships, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
3 battleships and 5 destroyers moved from 16 Sea Zone to 6 Sea Zone
1 battleship and 1 destroyer moved from 15 Sea Zone to 6 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
5 artilleries, 1 destroyer, 6 infantry, 1 mech_infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 89 Sea Zone to 101 Sea Zone
3 transports moved from 102 Sea Zone to 101 Sea Zone
2 artilleries moved from Central United States to Eastern United States
1 fighter moved from Eastern United States to Gibraltar
1 battleship and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Midway to Wake Island
Going to need scramble orders, suicide tokens orders and OOL for sea zone 6.